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        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.2</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>20</WeaponEnergyPerShot>
        <WeaponFireRate>14</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>4</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>4</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>20</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>17.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>400</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0.5</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>18</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>18</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>18</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>18</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>18</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>800</WeaponRange>
        <WeaponRawDamage>9</WeaponRawDamage>
        <WeaponShieldBypass>-0.25</WeaponShieldBypass>
        <WeaponSpeed>500</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Ion Field Projector [S]</Name>
    <Description />
    <ImageFilename>Environment/Components/001-Ion Field Projector</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>2</ComponentId>
    <Size>25</Size>
    <Category>WeaponArea</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/BlueWave1</string>
      <string>Effects/Weapons/BlueWave1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>false</UseDirectionalComponent>
      <FlipbookMode>Blend</FlipbookMode>
      <StaticTextureFilepath />
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FiringEffectScaling>2</FiringEffectScaling>
      <FlipbookTextureFilepath>Effects/Weapons/PulseTorpedoFlipbook</FlipbookTextureFilepath>
      <FlipbookFramesPerSecond>6</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>2</X>
        <Y>2</Y>
      </FlipbookDimensions>
      <FlipbookRow>0</FlipbookRow>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>255</R>
        <G>0</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
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      <ArmorImpactEffectFilepath>VFXPrefabs/PulseTorpedoHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/PulseTorpedoHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/WaveBomb</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <FiringSoundEffectVolume>0.75</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>0</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>255</R>
        <G>0</G>
        <B>0</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>0</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/PusleTorpedo_Small_MipMaps</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>0</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.002</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.08</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>7</TrailEffectScaleX>
      <TrailEffectScaleY>7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-35</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-35</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.15</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.003</TrailEffectSpawnRate>
      <TrailDriftRate>11</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.4</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>120</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>250</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>3</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>3</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>6</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>3</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.25</WeaponDamageFalloffRatio>
        <WeaponDamageType>AreaEffect</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>38</WeaponEnergyPerShot>
        <WeaponFireRate>28</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>25</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>12</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>38</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>35</WeaponInterceptFireRate>
        <WeaponInterceptRange>685</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1250</WeaponRange>
        <WeaponRawDamage>50</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>250</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Wave Bomb [M]</Name>
    <Description />
    <ImageFilename>Environment/Components/002-Wave Bomb</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>3</ComponentId>
    <Size>60</Size>
    <Category>WeaponCloseIn</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/YellowTorpedo1</string>
      <string>Effects/Weapons/YellowTorpedo1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1.2</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
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        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>4</UVScrollRatio>
      <UVScrollCycleLength>0.083</UVScrollCycleLength>
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      <TextureTintColor>
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      <TextureTintColor2>
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        <B>128</B>
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      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
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      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/GravitonFluxProjector</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
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      <ArmorImpactEffectTintColor>
        <R>0</R>
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      </ArmorImpactEffectTintColor>
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        <R>0</R>
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      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
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      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
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        <R>0</R>
        <G>0</G>
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        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
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        <R>0</R>
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      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
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      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>2</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>8</Amount>
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    </ResourcesRequired>
    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.74</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>-0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.75</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>1</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>1</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>1</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.35</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>96</WeaponEnergyPerShot>
        <WeaponFireRate>16</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>96</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>20</WeaponInterceptFireRate>
        <WeaponInterceptRange>750</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1500</WeaponRange>
        <WeaponRawDamage>65</WeaponRawDamage>
        <WeaponShieldBypass>0.3</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Graviton Flux Projector [L]</Name>
    <Description />
    <ImageFilename>Environment/Components/003-Graviton Flux Projector</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>4</ComponentId>
    <Size>15</Size>
    <Category>WeaponStandoff</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/RedTorpedo1</string>
      <string>Effects/Weapons/RedTorpedo1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>false</UseDirectionalComponent>
      <FlipbookMode>Blend</FlipbookMode>
      <StaticTextureFilepath />
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FiringEffectScaling>2</FiringEffectScaling>
      <FlipbookTextureFilepath>Effects/Weapons/PulseTorpedoFlipbook</FlipbookTextureFilepath>
      <FlipbookFramesPerSecond>6</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>2</X>
        <Y>2</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>255</R>
        <G>165</G>
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      </TextureTintColor>
      <TextureTintColor2>
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        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
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      <ArmorImpactEffectFilepath>VFXPrefabs/PulseTorpedoHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/PulseTorpedoHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/PlasmaTorpedo</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
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      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
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        <R>255</R>
        <G>165</G>
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        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
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      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/PusleTorpedo_Small_MipMaps</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.002</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.08</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>7</TrailEffectScaleX>
      <TrailEffectScaleY>7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-35</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-35</TrailEffectScaleChangeRateY>
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      <TrailEffectSpawnRate>0.003</TrailEffectSpawnRate>
      <TrailDriftRate>11</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.5</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>2</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.25</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>28</WeaponEnergyPerShot>
        <WeaponFireRate>14</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>15</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
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        <WeaponInterceptEnergyPerShot>28</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>17.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>700</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1400</WeaponRange>
        <WeaponRawDamage>25</WeaponRawDamage>
        <WeaponShieldBypass>-0.4</WeaponShieldBypass>
        <WeaponSpeed>300</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Plasma Torpedo [S]</Name>
    <Description />
    <ImageFilename>Environment/Components/004-Plasma Torpedo</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>5</ComponentId>
    <Size>18</Size>
    <Category>WeaponStandoff</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile1</string>
      <string>Effects/Weapons/Missile1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Lightning_Missile</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
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        <Y>0</Y>
      </FlipbookDimensions>
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      <PulsingSpeed>0</PulsingSpeed>
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      <EndFadeLengthRatio>0</EndFadeLengthRatio>
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        <A>0</A>
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      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
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      <HullImpactEffectFilepath>VFXPrefabs/LightningMissileHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/SeekingMissile</FiringSoundEffectFilepath>
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      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.8</ArmorImpactEffectScaling>
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      <ArmorImpactEffectTintColor>
        <R>0</R>
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        <B>0</B>
        <A>0</A>
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      <FiringEffectTintColor>
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        <G>255</G>
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      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
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        <A>0</A>
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      <WeaponChargeupUVScrollingRate>
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        <Y>0</Y>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
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        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintColor>
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        <A>255</A>
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      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
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    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
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        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <CrewRequirement>5</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
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        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
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        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
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        <MedicalRating>0</MedicalRating>
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        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
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        <ShieldResistance>0</ShieldResistance>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
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        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
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        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
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    </Values>
    <Name>Seeking Missile [S]</Name>
    <Description />
    <ImageFilename>Environment/Components/005-Seeking Missile</ImageFilename>
  </ComponentDefinition>
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    <Size>14</Size>
    <Category>WeaponCloseIn</Category>
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      <string>Effects/Weapons/Slug1</string>
      <string>Effects/Weapons/Slug1</string>
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      <HullImpactSoundEffectFilepath />
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      <WeaponChargeupMeshName />
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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      <ResourceQuantity>
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        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
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        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <DamageRepair>0</DamageRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
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        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireType>DirectFire</WeaponFireType>
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    </Values>
    <Name>Long Range Cannon [S]</Name>
    <ImageFilename>Environment/Components/006-Long Range Cannon</ImageFilename>
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    <Category>WeaponIntercept</Category>
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      <FiringSoundEffectFilepath>Sounds/Components/LaserCannon</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <FiringSoundEffectVolume>0.9</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>0</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>255</R>
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      <FiringEffectTintColor>
        <R>255</R>
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      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
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      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
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        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
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        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
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        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>255</R>
        <G>0</G>
        <B>0</B>
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      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
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      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
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    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
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      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
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    <Values>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
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        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodStrength>0</AssaultPodStrength>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.6</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
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        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
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        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.23</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>5</WeaponEnergyPerShot>
        <WeaponFireRate>0.5</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.15</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
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        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>8</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>0.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>270</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponRange>270</WeaponRange>
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        <WeaponSpeed>1000</WeaponSpeed>
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    </Values>
    <Name>Laser Cannon [Ftr]</Name>
    <ImageFilename>Environment/Components/000-Laser Cannon</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>8</ComponentId>
    <Size>10</Size>
    <Category>WeaponIntercept</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/YellowLaser1</string>
      <string>Effects/Weapons/YellowLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
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    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>BarrelledTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/RedLaser1</StaticTextureFilepath>
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        <X>2</X>
        <Y>2</Y>
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        <X>0</X>
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      </BodyScalingAbsolute>
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        <X>0</X>
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      <FlipbookRow>0</FlipbookRow>
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      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/BucklerRepeatingBlaster</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
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        <R>255</R>
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      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
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        <R>0</R>
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      <WeaponChargeupBackgroundColor2>
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        <X>0</X>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
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        <R>0</R>
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      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
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        <R>255</R>
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    <Bonuses />
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        <Amount>6</Amount>
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    <Values>
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        <AssaultPodStrength>0</AssaultPodStrength>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
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        <DamageRepair>0</DamageRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
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        <TractorBeamRange>0</TractorBeamRange>
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        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
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        <WeaponFireRate>7.2</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
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        <WeaponSpeed>1100</WeaponSpeed>
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    <Name>Buckler Repeating Blaster [PD]</Name>
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        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>1</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>1</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>1</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>14</WeaponEnergyPerShot>
        <WeaponFireRate>7.5</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>14</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>14</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>14</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>9.38</WeaponInterceptFireRate>
        <WeaponInterceptRange>550</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1100</WeaponRange>
        <WeaponRawDamage>24</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.74</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
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        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
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        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>1</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>1</WeaponBombardDamageMilitary>
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        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>14</WeaponEnergyPerShot>
        <WeaponFireRate>7.5</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>14</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>14</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>14</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>9.38</WeaponInterceptFireRate>
        <WeaponInterceptRange>605</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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        <WeaponRange>1210</WeaponRange>
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        <WeaponSpeed>5000</WeaponSpeed>
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      </ComponentStats>
    </Values>
    <Name>Thuon Beam [M]</Name>
    <ImageFilename>Environment/Components/221-Thuon Beam</ImageFilename>
  </ComponentDefinition>
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    <Size>10</Size>
    <Category>WeaponCloseIn</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/YellowLaser1</string>
      <string>Effects/Weapons/YellowLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>BarrelledTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/RedLaser1</StaticTextureFilepath>
      <BodyScaling>
        <X>2</X>
        <Y>2</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
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      </BodyScalingAbsolute>
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      <FlipbookRow>0</FlipbookRow>
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      <EndFadeLengthRatio>0</EndFadeLengthRatio>
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      <TintCycleLength>0</TintCycleLength>
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      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
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      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
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      <WeaponChargeupUVScrollingRate>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
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    <Bonuses />
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        <Amount>6</Amount>
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    <Values>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <DamageRepair>0</DamageRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
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        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>1</WeaponBombardDamageInfrastructure>
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        <WeaponFireType>DirectFire</WeaponFireType>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.2</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>18</WeaponEnergyPerShot>
        <WeaponFireRate>13</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>5</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>5</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>18</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>16.25</WeaponInterceptFireRate>
        <WeaponInterceptRange>450</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0.5</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>24</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>24</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>24</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>24</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>24</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>900</WeaponRange>
        <WeaponRawDamage>10</WeaponRawDamage>
        <WeaponShieldBypass>-0.25</WeaponShieldBypass>
        <WeaponSpeed>500</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.66</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>1</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>1</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>1</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.2</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>18</WeaponEnergyPerShot>
        <WeaponFireRate>8</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>7</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>7</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>18</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>10</WeaponInterceptFireRate>
        <WeaponInterceptRange>545</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0.5</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>30</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>30</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>30</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>30</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>30</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1090</WeaponRange>
        <WeaponRawDamage>15</WeaponRawDamage>
        <WeaponShieldBypass>-0.25</WeaponShieldBypass>
        <WeaponSpeed>500</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Ion Cannon [S]</Name>
    <ImageFilename>Environment/Components/224-Ion Cannon</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>12</ComponentId>
    <Size>48</Size>
    <Category>WeaponArea</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/BlueWave1</string>
      <string>Effects/Weapons/BlueLaser2</string>
    </DisplayTextureNames>
    <DisplayColors>
      <Color>
        <R>128</R>
        <G>0</G>
        <B>160</B>
        <A>232</A>
      </Color>
      <Color>
        <R>24</R>
        <G>12</G>
        <B>255</B>
        <A>255</A>
      </Color>
    </DisplayColors>
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>false</UseDirectionalComponent>
      <FlipbookMode>Blend</FlipbookMode>
      <StaticTextureFilepath />
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FiringEffectScaling>2</FiringEffectScaling>
      <FlipbookTextureFilepath>Effects/Weapons/plasmaBall_Flipbook</FlipbookTextureFilepath>
      <FlipbookFramesPerSecond>6</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>2</X>
        <Y>2</Y>
      </FlipbookDimensions>
      <FlipbookRow>0</FlipbookRow>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
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        <G>64</G>
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      <TextureTintColor2>
        <R>80</R>
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        <B>255</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>2</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/LightningMissileMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/Energy Splash</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/Extensive Filed of Ion Crackling</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/IonBomb</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <HullImpactEffectScaling>2</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
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      </ArmorImpactEffectTintColor>
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      <FiringEffectTintColor>
        <R>80</R>
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        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
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      <WeaponChargeupBackgroundColor1>
        <R>0</R>
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      <WeaponChargeupBackgroundColor2>
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      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
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        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
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        <R>0</R>
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      <TrailEffectTintAltColor>
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      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
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      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.47</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
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        <TargetingBonus>0</TargetingBonus>
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        <WeaponArmorBypass>0.25</WeaponArmorBypass>
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        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
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        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
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        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <ShieldStrength>0</ShieldStrength>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
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        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
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        <WeaponAreaEffectRange>190</WeaponAreaEffectRange>
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        <WeaponArmorBypass>0.25</WeaponArmorBypass>
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        <WeaponBombardDamageMilitary>1</WeaponBombardDamageMilitary>
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        <WeaponDamageType>AreaEffect</WeaponDamageType>
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        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
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        <WeaponInterceptDamageSeeking>4</WeaponInterceptDamageSeeking>
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        <WeaponIonHyperDriveDamage>70</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>70</WeaponIonWeaponDamage>
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        <WeaponRange>2200</WeaponRange>
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        <WeaponVolleyAmount>1</WeaponVolleyAmount>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <ArmorBlastRating>0</ArmorBlastRating>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.55</ComponentCountermeasuresBonus>
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        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <DamageRepair>0</DamageRepair>
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        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
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        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <TargetingBonus>0</TargetingBonus>
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        <WeaponArmorBypass>0.25</WeaponArmorBypass>
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        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <ComponentCountermeasuresBonus>0.59</ComponentCountermeasuresBonus>
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        <WeaponArmorBypass>0.25</WeaponArmorBypass>
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      <ModelFilepath />
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      <FiringEffectTintColor>
        <R>0</R>
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      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
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      <WeaponChargeupBackgroundColor1>
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      <WeaponChargeupBackgroundColor2>
        <R>0</R>
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      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
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      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
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        <R>0</R>
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        <R>0</R>
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      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
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      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
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    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
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      </ResourceQuantity>
      <ResourceQuantity>
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      <ResourceQuantity>
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      <ResourceQuantity>
        <ResourceId>9</ResourceId>
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    <Values>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>-0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
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        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
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        <MedicalRating>0</MedicalRating>
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        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.75</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>1</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>1</WeaponBombardDamageMilitary>
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        <WeaponDamageFalloffRatio>0.35</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>16</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
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        <WeaponInterceptRange>825</WeaponInterceptRange>
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        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponRange>1650</WeaponRange>
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        <WeaponSpeed>5000</WeaponSpeed>
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    </Values>
    <Name>Graviton Beam [L]</Name>
    <ImageFilename>Environment/Components/223-Graviton Beam</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
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    <Size>15</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
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      <string>Effects/Weapons/YellowTorpedo1</string>
      <string>Effects/Weapons/RedTorpedo1</string>
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    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
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      <FlipbookMode>Blend</FlipbookMode>
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        <X>2</X>
        <Y>2</Y>
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      <ModelFilepath />
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      <FiringSoundEffectFilepath>Sounds/Components/EpsilonTorpedo</FiringSoundEffectFilepath>
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      <WeaponChargeupMeshName />
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
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      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
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    <Values>
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        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>4</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>4</WeaponBombardDamageMilitary>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>12</WeaponFireRate>
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        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>17</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>17</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>30</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>15</WeaponInterceptFireRate>
        <WeaponInterceptRange>840</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1680</WeaponRange>
        <WeaponRawDamage>35</WeaponRawDamage>
        <WeaponShieldBypass>-0.4</WeaponShieldBypass>
        <WeaponSpeed>350</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.54</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>4</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>4</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>2</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>2</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.25</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>30</WeaponEnergyPerShot>
        <WeaponFireRate>12</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>22</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>22</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>30</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>15</WeaponInterceptFireRate>
        <WeaponInterceptRange>1005</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2010</WeaponRange>
        <WeaponRawDamage>44</WeaponRawDamage>
        <WeaponShieldBypass>-0.4</WeaponShieldBypass>
        <WeaponSpeed>350</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.56</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
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        <MedicalRating>0</MedicalRating>
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        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
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        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
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        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>6</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>6</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>3</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>3</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.25</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>30</WeaponEnergyPerShot>
        <WeaponFireRate>12</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>27</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>27</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>30</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>15</WeaponInterceptFireRate>
        <WeaponInterceptRange>1255</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2510</WeaponRange>
        <WeaponRawDamage>55</WeaponRawDamage>
        <WeaponShieldBypass>-0.4</WeaponShieldBypass>
        <WeaponSpeed>350</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
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      </ComponentStats>
    </Values>
    <Name>Epsilon Torpedo [S]</Name>
    <ImageFilename>Environment/Components/015-Epsilon Torpedo</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>16</ComponentId>
    <Size>19</Size>
    <Category>WeaponIntercept</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile1</string>
      <string>Effects/Weapons/Missile1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Lightning_Missile</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
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      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
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      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
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        <A>0</A>
      </TextureTintColor>
      <TextureTintColor2>
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        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/LightningMissileMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/LightningMissileHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/LightningMissileHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/InterceptorMissile</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.8</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.8</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
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        <G>0</G>
        <B>0</B>
        <A>0</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
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        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
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        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
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      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
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    <Values>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.57</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
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        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
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        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <MedicalRating>0</MedicalRating>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <TargetingFleetBonus>0</TargetingFleetBonus>
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        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
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        <WeaponRawDamage>2</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
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        <WeaponVolleyAmount>4</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.1</WeaponVolleyFireRate>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.59</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
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        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
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        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>1.8</WeaponEnergyPerShot>
        <WeaponFireRate>12.8</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.35</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageFighter>9</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>6</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>1.8</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>3.2</WeaponInterceptFireRate>
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        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1520</WeaponRange>
        <WeaponRawDamage>3</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>400</WeaponSpeed>
        <WeaponVolleyAmount>4</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.1</WeaponVolleyFireRate>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
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        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
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        <FuelStorageCapacity>0</FuelStorageCapacity>
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        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
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        <ShieldStrength>0</ShieldStrength>
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        <TargetingFleetBonus>0</TargetingFleetBonus>
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        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
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        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>1.8</WeaponEnergyPerShot>
        <WeaponFireRate>12.8</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.4</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>9</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>6</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>1.8</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>3.2</WeaponInterceptFireRate>
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        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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        <WeaponRange>1670</WeaponRange>
        <WeaponRawDamage>3</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>400</WeaponSpeed>
        <WeaponVolleyAmount>4</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.1</WeaponVolleyFireRate>
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    </Values>
    <Name>Interceptor Missile [PD]</Name>
    <ImageFilename>Environment/Components/016-Interceptor Missile</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>17</ComponentId>
    <Size>19</Size>
    <Category>WeaponStandoff</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile1</string>
      <string>Effects/Weapons/Missile2</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Lightning_Missile</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/LightningMissileMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/LightningMissileHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/LightningMissileHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/ConcussionMissile</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.8</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.8</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
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        <B>0</B>
        <A>0</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.015</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.035</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0.7</TrailEffectScaleX>
      <TrailEffectScaleY>0.7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-5</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-5</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.1</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.57</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>6</WeaponEnergyPerShot>
        <WeaponFireRate>32</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>6</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>3</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>6</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>10</WeaponInterceptFireRate>
        <WeaponInterceptRange>900</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1800</WeaponRange>
        <WeaponRawDamage>12</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>375</WeaponSpeed>
        <WeaponVolleyAmount>4</WeaponVolleyAmount>
        <WeaponVolleyFireRate>1</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.59</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>6</WeaponEnergyPerShot>
        <WeaponFireRate>32</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>7</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>3</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>6</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>10</WeaponInterceptFireRate>
        <WeaponInterceptRange>1170</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2340</WeaponRange>
        <WeaponRawDamage>14</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>375</WeaponSpeed>
        <WeaponVolleyAmount>4</WeaponVolleyAmount>
        <WeaponVolleyFireRate>1</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.61</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>1</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>1</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>1</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>6</WeaponEnergyPerShot>
        <WeaponFireRate>32</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>8</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>5</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>6</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>10</WeaponInterceptFireRate>
        <WeaponInterceptRange>1405</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2810</WeaponRange>
        <WeaponRawDamage>16</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>375</WeaponSpeed>
        <WeaponVolleyAmount>4</WeaponVolleyAmount>
        <WeaponVolleyFireRate>1</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Concussion Missile [S]</Name>
    <Description />
    <ImageFilename>Environment/Components/228-Concussion Missile</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>18</ComponentId>
    <Size>40</Size>
    <Category>WeaponBombard</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Missile1</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath />
      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/AtomicDevastator</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>128</G>
        <B>0</B>
        <A>192</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>56</R>
        <G>56</G>
        <B>64</B>
        <A>64</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.015</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.035</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0.7</TrailEffectScaleX>
      <TrailEffectScaleY>0.7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-5</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-5</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.1</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.52</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>4</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>20</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>2</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>4</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>20</WeaponEnergyPerShot>
        <WeaponFireRate>6.5</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>20</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>8.13</WeaponInterceptFireRate>
        <WeaponInterceptRange>150</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1000</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>200</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.54</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
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        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>8</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>30</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>4</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>6</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>20</WeaponEnergyPerShot>
        <WeaponFireRate>6.5</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>20</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>8.13</WeaponInterceptFireRate>
        <WeaponInterceptRange>175</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1250</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>250</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.56</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>12</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>40</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>6</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>8</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>20</WeaponEnergyPerShot>
        <WeaponFireRate>6.5</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>20</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>8.13</WeaponInterceptFireRate>
        <WeaponInterceptRange>200</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1500</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>300</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Atomic Devastator [L]</Name>
    <ImageFilename>Environment/Components/018-Atomic Devastator</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>19</ComponentId>
    <Size>13</Size>
    <Category>WeaponIntercept</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Slug1</string>
      <string>Effects/Weapons/Slug1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>1</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>BarrelledTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Slug1</StaticTextureFilepath>
      <BodyScaling>
        <X>1.5</X>
        <Y>1.5</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookFramesPerSecond>0</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <FlipbookRow>0</FlipbookRow>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
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      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/PointDefenseCannon</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <FiringSoundEffectVolume>0.8</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0.5</TrailEffectScaleX>
      <TrailEffectScaleY>0.5</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>16</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>16</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.025</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.0001</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.62</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.12</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>2.1</WeaponEnergyPerShot>
        <WeaponFireRate>7</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.25</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>8</WeaponInterceptDamageFighter>
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        <WeaponInterceptDamageSeeking>4</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>1.75</WeaponInterceptFireRate>
        <WeaponInterceptRange>580</WeaponInterceptRange>
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        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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        <WeaponRange>580</WeaponRange>
        <WeaponRawDamage>2</WeaponRawDamage>
        <WeaponShieldBypass>0.5</WeaponShieldBypass>
        <WeaponSpeed>350</WeaponSpeed>
        <WeaponVolleyAmount>4</WeaponVolleyAmount>
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      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.64</ComponentCountermeasuresBonus>
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        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <DamageRepair>0</DamageRepair>
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        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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        <EngineVectoringThrust>0</EngineVectoringThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
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        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
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        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
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        <ShieldStrength>0</ShieldStrength>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
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        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.12</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>7</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.3</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
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        <WeaponInterceptFireRate>1.75</WeaponInterceptFireRate>
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        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponVolleyAmount>4</WeaponVolleyAmount>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <AssaultDefense>0</AssaultDefense>
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        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <DamageRepair>0</DamageRepair>
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        <HullRepair>0</HullRepair>
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        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FuelStorageCapacity>0</FuelStorageCapacity>
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        <MedicalRating>0</MedicalRating>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
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    </Values>
    <Name>Point Defense Cannon [PD]</Name>
    <ImageFilename>Environment/Components/019-Point Defense Cannon</ImageFilename>
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    <Category>WeaponCloseIn</Category>
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      <WeaponChargeupMeshName />
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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      <ResourceQuantity>
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        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/PulseTorpedoMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/IonPulseBlaster</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.64</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.25</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>5.4</WeaponEnergyPerShot>
        <WeaponFireRate>10</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.3</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>12</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>12</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>5.4</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>2.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>590</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>1</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>6</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>6</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>6</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>590</WeaponRange>
        <WeaponRawDamage>4</WeaponRawDamage>
        <WeaponShieldBypass>-0.25</WeaponShieldBypass>
        <WeaponSpeed>500</WeaponSpeed>
        <WeaponVolleyAmount>4</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.1</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.68</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
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        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
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        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
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        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.25</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>5.4</WeaponEnergyPerShot>
        <WeaponFireRate>12.8</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.4</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>12</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>12</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>5.4</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>3.2</WeaponInterceptFireRate>
        <WeaponInterceptRange>850</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>1</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>7</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>7</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>850</WeaponRange>
        <WeaponRawDamage>4</WeaponRawDamage>
        <WeaponShieldBypass>-0.25</WeaponShieldBypass>
        <WeaponSpeed>500</WeaponSpeed>
        <WeaponVolleyAmount>4</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.1</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Ion Pulse Blaster [PD]</Name>
    <ImageFilename>Environment/Components/021-Ion Pulse Blaster</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>22</ComponentId>
    <Size>20</Size>
    <Category>IonDefense</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>50</ComponentIonDefense>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>18</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>50</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>36</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>50</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>54</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Ion Shield</Name>
    <ImageFilename>Environment/Components/022-Ion Hardening</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>23</ComponentId>
    <Size>20</Size>
    <Category>TractorBeam</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/BlueLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/GreenLaser1</StaticTextureFilepath>
      <BodyScaling>
        <X>1.5</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FiringEffectScaling>2.5</FiringEffectScaling>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0.7</PulsingIntensity>
      <PulsingSpeed>130</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>255</G>
        <B>165</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>255</G>
        <B>192</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/SentinelbeamMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/TractorBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>2.5</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>2.5</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>2</ResourceId>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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    <Name>Tractor Beam [M]</Name>
    <ImageFilename>Environment/Components/023-Tractor Beam</ImageFilename>
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    <Category>WeaponCloseIn</Category>
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        <WeaponArmorBypass>0.6</WeaponArmorBypass>
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    <Name>Firestorm Torpedo [Ftr]</Name>
    <ImageFilename>Environment/Components/236-Firestorm Torpedo</ImageFilename>
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    <Category>WeaponStandoff</Category>
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    <SoundEffectFilenameAlternate />
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        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke05</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.015</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.035</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0.7</TrailEffectScaleX>
      <TrailEffectScaleY>0.7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-5</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-5</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.1</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.59</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>5</WeaponEnergyPerShot>
        <WeaponFireRate>32</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>7</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>3</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>5</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>5</WeaponInterceptFireRate>
        <WeaponInterceptRange>950</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1900</WeaponRange>
        <WeaponRawDamage>15</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>450</WeaponSpeed>
        <WeaponVolleyAmount>8</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.5</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.61</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>2</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>5</WeaponEnergyPerShot>
        <WeaponFireRate>32</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>8</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>5</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>5</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1140</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2280</WeaponRange>
        <WeaponRawDamage>17</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>475</WeaponSpeed>
        <WeaponVolleyAmount>8</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.5</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.63</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>2</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>5</WeaponEnergyPerShot>
        <WeaponFireRate>32</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>10</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>7</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>5</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1370</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2740</WeaponRange>
        <WeaponRawDamage>20</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>475</WeaponSpeed>
        <WeaponVolleyAmount>8</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.5</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Lightning Missile [M]</Name>
    <Description />
    <ImageFilename>Environment/Components/025-Lightning Missile</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>26</ComponentId>
    <Size>57</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Lightning_Missile</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/LightningMissileMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/LightningMissileHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/LightningMissileHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/LanceMissile</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.8</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.8</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.015</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.035</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0.7</TrailEffectScaleX>
      <TrailEffectScaleY>0.7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-5</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-5</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.1</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.59</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>4</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>4</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>2</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>4</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>12</WeaponEnergyPerShot>
        <WeaponFireRate>32</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>12</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>20</WeaponInterceptFireRate>
        <WeaponInterceptRange>1750</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>3500</WeaponRange>
        <WeaponRawDamage>38</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>350</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>1</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.61</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
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        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
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        <PassengerCapacity>0</PassengerCapacity>
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        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
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        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>6</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>6</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>3</WeaponBombardDamagePopulation>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptFireRate>20</WeaponInterceptFireRate>
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        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>3850</WeaponRange>
        <WeaponRawDamage>48</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>400</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>1</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.63</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>6</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>6</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>3</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>6</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>12</WeaponEnergyPerShot>
        <WeaponFireRate>32</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>12</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>20</WeaponInterceptFireRate>
        <WeaponInterceptRange>2310</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>4620</WeaponRange>
        <WeaponRawDamage>52</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>425</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>1</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Lance Missile [L]</Name>
    <ImageFilename>Environment/Components/026-Lance Missile</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>27</ComponentId>
    <Size>40</Size>
    <Category>WeaponCloseIn</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Slug1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>BarrelledTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Slug1</StaticTextureFilepath>
      <BodyScaling>
        <X>2.5</X>
        <Y>2.5</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>3</X>
        <Y>3</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookFramesPerSecond>0</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <FlipbookRow>0</FlipbookRow>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/vfx-Muzzleflash</FiringEffectFilepath>
      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/HeavyRailGun</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>16</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>16</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.64</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>-0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
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        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>5</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>5</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>5</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>10</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.1</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponEnergyPerShot>14</WeaponEnergyPerShot>
        <WeaponFireRate>11.2</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>14</WeaponInterceptFireRate>
        <WeaponInterceptRange>725</WeaponInterceptRange>
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        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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        <WeaponRawDamage>84</WeaponRawDamage>
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        <WeaponSpeed>300</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
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        <ArmorBlastRating>0</ArmorBlastRating>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.66</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>-0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <DamageRepair>0</DamageRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
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        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
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        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>3</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>3</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>3</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>6</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.1</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>14</WeaponEnergyPerShot>
        <WeaponFireRate>4.4</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>5.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>840</WeaponInterceptRange>
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        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1680</WeaponRange>
        <WeaponRawDamage>50</WeaponRawDamage>
        <WeaponShieldBypass>0.5</WeaponShieldBypass>
        <WeaponSpeed>375</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
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        <MedicalRating>0</MedicalRating>
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        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
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        <ShieldStrength>0</ShieldStrength>
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        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>4</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>4</WeaponBombardDamageMilitary>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>4.4</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
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        <WeaponInterceptFireRate>5.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>965</WeaponInterceptRange>
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    </Values>
    <Name>Heavy Rail Gun [L]</Name>
    <ImageFilename>Environment/Components/027-Heavy Rail Gun</ImageFilename>
  </ComponentDefinition>
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    <Size>11</Size>
    <Category>WeaponIntercept</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/GreenLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
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    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
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        <X>1.5</X>
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        <X>0</X>
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        <X>0</X>
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      <FiringSoundEffectFilepath>Sounds/Components/SentinelMulti-BeamDefense</FiringSoundEffectFilepath>
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      <WeaponChargeupMeshName />
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      <WeaponChargeupUVScrollingRate>
        <X>0</X>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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    <Bonuses />
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      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
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        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
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        <WeaponFireType>FullLengthBeam</WeaponFireType>
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        <WeaponSpeed>5000</WeaponSpeed>
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      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/ShatterforceBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.1</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.1</HullImpactEffectScaling>
      <FiringSoundEffectVolume>3</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.76</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>1</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>1</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>1</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>20</WeaponEnergyPerShot>
        <WeaponFireRate>6</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>15</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>15</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>20</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>7.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>880</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1760</WeaponRange>
        <WeaponRawDamage>30</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.78</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>1</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>1</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>1</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>20</WeaponEnergyPerShot>
        <WeaponFireRate>6</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>18</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>18</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>20</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>7.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>970</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1940</WeaponRange>
        <WeaponRawDamage>36</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.8</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>2</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>2</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>20</WeaponEnergyPerShot>
        <WeaponFireRate>6</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>20</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>20</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>20</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>7.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1160</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2320</WeaponRange>
        <WeaponRawDamage>40</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Shatterforce Beam [M]</Name>
    <ImageFilename>Environment/Components/227-Shatterforce Beam</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>30</ComponentId>
    <Size>17</Size>
    <Category>WeaponIntercept</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Lightning_Missile</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/LightningMissileMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/LightningMissileHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/LightningMissileHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/BulwarkMissileBattery</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.8</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.8</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.015</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.035</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0.7</TrailEffectScaleX>
      <TrailEffectScaleY>0.7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-5</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-5</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.1</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.65</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
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        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
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        <WeaponInterceptComponentTargetingBonus>0.5</WeaponInterceptComponentTargetingBonus>
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        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponSpeed>475</WeaponSpeed>
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      </ComponentStats>
    </Values>
    <Name>Bulwark Missile Battery [PD]</Name>
    <Description />
    <ImageFilename>Environment/Components/030-Bulwark Missile Battery</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>31</ComponentId>
    <Size>10</Size>
    <Category>WeaponCloseIn</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/GreenLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>BarrelledTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/RedLaser1</StaticTextureFilepath>
      <BodyScaling>
        <X>2</X>
        <Y>2</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
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      <FlipbookFramesPerSecond>0</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <FlipbookRow>0</FlipbookRow>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>255</R>
        <G>255</G>
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        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
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      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
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      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/ImpactAssaultBlaster</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
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        <R>255</R>
        <G>255</G>
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      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
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      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
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      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
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      <WeaponChargeupBackgroundColor2>
        <R>0</R>
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      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
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      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
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      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
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      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.66</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>2</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>2</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.25</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
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        <WeaponFireRate>5.5</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>16</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>16</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>18</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>6.88</WeaponInterceptFireRate>
        <WeaponInterceptRange>545</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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        <WeaponRange>1090</WeaponRange>
        <WeaponRawDamage>33</WeaponRawDamage>
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        <WeaponSpeed>1100</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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        <WeaponRange>1200</WeaponRange>
        <WeaponRawDamage>45</WeaponRawDamage>
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        <WeaponSpeed>1100</WeaponSpeed>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.7</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <CrewRequirement>5</CrewRequirement>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
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        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
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        <WeaponBombardDamageMilitary>3</WeaponBombardDamageMilitary>
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        <WeaponDamageFalloffRatio>0.3</WeaponDamageFalloffRatio>
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        <WeaponDwellTime>0</WeaponDwellTime>
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        <WeaponFireRate>5.5</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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    </Values>
    <Name>Impact Assault Blaster [S]</Name>
    <ImageFilename>Environment/Components/225-Impact Assault Blaster</ImageFilename>
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    <ComponentId>32</ComponentId>
    <Size>48</Size>
    <Category>WeaponArea</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/BlueWave1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
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    <WeaponMeshType>ShortTurret</WeaponMeshType>
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      <FlipbookMode>Blend</FlipbookMode>
      <StaticTextureFilepath />
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        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FiringEffectScaling>2</FiringEffectScaling>
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        <X>2</X>
        <Y>2</Y>
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      <UVScrollRatio>0</UVScrollRatio>
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      <EndFadeLengthRatio>0</EndFadeLengthRatio>
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      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
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      <FiringSoundEffectFilepath>Sounds/Components/IonPulse</FiringSoundEffectFilepath>
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      <HullImpactSoundEffectFilepath />
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        <R>0</R>
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      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
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      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
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      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
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      <TrailEffectTintColor>
        <R>0</R>
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      <TrailEffectScaleChangeRateY>-35</TrailEffectScaleChangeRateY>
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      <TrailEffectSpawnRate>0.003</TrailEffectSpawnRate>
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    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
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      </ResourceQuantity>
      <ResourceQuantity>
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      <ResourceQuantity>
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      <ResourceQuantity>
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        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
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        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.46</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
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        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
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    <Name>Ion Pulse [L]</Name>
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    <Category>WeaponArea</Category>
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        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/PulseTorpedoMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/PulseTorpedoHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/PulseTorpedoHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/ShockwaveTorpedo</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <FiringSoundEffectVolume>0.8</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/PusleTorpedo_Small_MipMaps</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.002</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.08</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>7</TrailEffectScaleX>
      <TrailEffectScaleY>7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-35</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-35</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.15</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.003</TrailEffectSpawnRate>
      <TrailDriftRate>11</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.56</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>6</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>6</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>3</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>3</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.2</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>52</WeaponEnergyPerShot>
        <WeaponFireRate>8</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>29</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>29</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>52</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>10</WeaponInterceptFireRate>
        <WeaponInterceptRange>1130</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2260</WeaponRange>
        <WeaponRawDamage>58</WeaponRawDamage>
        <WeaponShieldBypass>-0.4</WeaponShieldBypass>
        <WeaponSpeed>300</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.58</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
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        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
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        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <MedicalRating>0</MedicalRating>
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        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
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        <ShieldStrength>0</ShieldStrength>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>10</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>10</WeaponBombardDamageMilitary>
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        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
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        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
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        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2490</WeaponRange>
        <WeaponRawDamage>82</WeaponRawDamage>
        <WeaponShieldBypass>-0.4</WeaponShieldBypass>
        <WeaponSpeed>325</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.6</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
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        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
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        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>12</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>12</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>6</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>6</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.2</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>52</WeaponEnergyPerShot>
        <WeaponFireRate>8</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>48</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>48</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>52</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>10</WeaponInterceptFireRate>
        <WeaponInterceptRange>1450</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2900</WeaponRange>
        <WeaponRawDamage>96</WeaponRawDamage>
        <WeaponShieldBypass>-0.4</WeaponShieldBypass>
        <WeaponSpeed>325</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.62</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>16</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>16</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>8</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>8</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.2</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>52</WeaponEnergyPerShot>
        <WeaponFireRate>8</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>67</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>67</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>52</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>10</WeaponInterceptFireRate>
        <WeaponInterceptRange>1740</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>3480</WeaponRange>
        <WeaponRawDamage>125</WeaponRawDamage>
        <WeaponShieldBypass>-0.4</WeaponShieldBypass>
        <WeaponSpeed>325</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Shockwave Torpedo [M]</Name>
    <ImageFilename>Environment/Components/297-Shockwave Torpedo</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>35</ComponentId>
    <Size>13</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/YellowTorpedo1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>false</UseDirectionalComponent>
      <FlipbookMode>Blend</FlipbookMode>
      <StaticTextureFilepath />
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FiringEffectScaling>2</FiringEffectScaling>
      <FlipbookTextureFilepath>Effects/Weapons/PulseTorpedoFlipbook</FlipbookTextureFilepath>
      <FlipbookFramesPerSecond>6</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>2</X>
        <Y>2</Y>
      </FlipbookDimensions>
      <FlipbookRow>0</FlipbookRow>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>128</G>
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      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
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        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ModelFilepath />
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      <ArmorImpactEffectFilepath>VFXPrefabs/PulseTorpedoHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/PulseTorpedoHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/VelocityShard</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>128</G>
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      </ArmorImpactEffectTintColor>
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        <R>0</R>
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      <FiringEffectTintColor>
        <R>0</R>
        <G>128</G>
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      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
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      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/PusleTorpedo_Small_MipMaps</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
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      <TrailEffectTintAltColor>
        <R>0</R>
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        <A>255</A>
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      <TrailEffectColorTransitionStartTime>0.002</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.08</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>7</TrailEffectScaleX>
      <TrailEffectScaleY>7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-35</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-35</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.15</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.003</TrailEffectSpawnRate>
      <TrailDriftRate>11</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.56</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
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        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
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        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>4</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>4</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>2</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>2</WeaponBombardDamageQuality>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>14</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageFighter>20</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
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        <WeaponInterceptEnergyPerShot>36</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>17.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1500</WeaponInterceptRange>
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        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>3000</WeaponRange>
        <WeaponRawDamage>40</WeaponRawDamage>
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        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath />
      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/NeutronExterminator</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>128</G>
        <B>0</B>
        <A>192</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>56</R>
        <G>56</G>
        <B>64</B>
        <A>64</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.015</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.035</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0.7</TrailEffectScaleX>
      <TrailEffectScaleY>0.7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-5</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-5</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.1</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.56</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>4</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>50</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>12</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>4</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>80</WeaponEnergyPerShot>
        <WeaponFireRate>8</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>80</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>10</WeaponInterceptFireRate>
        <WeaponInterceptRange>200</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1500</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>350</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.6</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
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        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <RecreationRating>0</RecreationRating>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
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        <ShieldStrength>0</ShieldStrength>
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        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
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        <WeaponBombardDamageMilitary>60</WeaponBombardDamageMilitary>
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        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
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        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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        <WeaponRange>1750</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>400</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
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      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.54</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
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        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineVectoringThrust>0</EngineVectoringThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
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        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>12</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>70</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>24</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>4</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>80</WeaponEnergyPerShot>
        <WeaponFireRate>8</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>80</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>10</WeaponInterceptFireRate>
        <WeaponInterceptRange>250</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2000</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>450</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Neutron Exterminator [L]</Name>
    <ImageFilename>Environment/Components/036-Neutron Exterminator</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>37</ComponentId>
    <Size>80</Size>
    <Category>WeaponBombard</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Slug1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Missile1</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath />
      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/EclipseMassDriver</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>128</G>
        <B>0</B>
        <A>192</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>56</R>
        <G>56</G>
        <B>64</B>
        <A>64</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.015</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.035</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0.7</TrailEffectScaleX>
      <TrailEffectScaleY>0.7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-5</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-5</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.1</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.66</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>24</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>80</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>12</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>32</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>90</WeaponEnergyPerShot>
        <WeaponFireRate>10</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>90</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>12.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>375</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2500</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>350</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.7</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
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        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
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        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>32</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>90</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>18</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>48</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>90</WeaponEnergyPerShot>
        <WeaponFireRate>10</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>90</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>12.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>400</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2750</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>400</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.74</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <DamageRepair>0</DamageRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
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        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
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        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
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        <WeaponBombardDamageInfrastructure>48</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>100</WeaponBombardDamageMilitary>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>10</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
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        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponRange>3000</WeaponRange>
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    </Values>
    <Name>Eclipse Mass Driver [L]</Name>
    <ImageFilename>Environment/Components/037-Eclipse Mass Driver</ImageFilename>
  </ComponentDefinition>
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    <Size>14</Size>
    <Category>WeaponIntercept</Category>
    <ParticleEffectNames />
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      <string>Effects/Weapons/Slug1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
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    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
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        <X>1.5</X>
        <Y>1.5</Y>
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        <X>0</X>
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      <HullImpactEffectFilepath />
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      <WeaponChargeupMeshName />
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
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        <R>0</R>
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      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
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    <Bonuses />
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      </ResourceQuantity>
      <ResourceQuantity>
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      <ResourceQuantity>
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      </ResourceQuantity>
      <ResourceQuantity>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.66</ComponentCountermeasuresBonus>
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        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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    <Name>Linked Point Defense Battery [PD]</Name>
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      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FiringEffectScaling>2</FiringEffectScaling>
      <FlipbookTextureFilepath>Effects/Weapons/PulseTorpedoFlipbook</FlipbookTextureFilepath>
      <FlipbookFramesPerSecond>6</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>2</X>
        <Y>2</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>128</R>
        <G>96</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>128</R>
        <G>56</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>1</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/PulseTorpedoMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/Ion Crackling</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/Extensive Filed of Ion Crackling</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/AnnihilatorShockMines</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.6</ArmorImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>128</R>
        <G>96</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>128</R>
        <G>96</G>
        <B>0</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>128</R>
        <G>96</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/PusleTorpedo_Small_MipMaps</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>128</R>
        <G>96</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>128</R>
        <G>16</G>
        <B>0</B>
        <A>128</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.002</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.08</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>9</TrailEffectScaleX>
      <TrailEffectScaleY>9</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-32</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-32</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.15</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.003</TrailEffectSpawnRate>
      <TrailDriftRate>11</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>2</ResourceId>
        <Amount>12</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>12</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.53</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>580</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>290</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>3</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>3</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>6</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>3</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.1</WeaponDamageFalloffRatio>
        <WeaponDamageType>AreaEffect</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>64</WeaponEnergyPerShot>
        <WeaponFireRate>17</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>14</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>28</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>28</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>64</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>10.63</WeaponInterceptFireRate>
        <WeaponInterceptRange>1450</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2320</WeaponRange>
        <WeaponRawDamage>56</WeaponRawDamage>
        <WeaponShieldBypass>0.2</WeaponShieldBypass>
        <WeaponSpeed>250</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.5</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.52</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>660</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>290</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>4</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>4</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>8</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>4</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.1</WeaponDamageFalloffRatio>
        <WeaponDamageType>AreaEffect</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>64</WeaponEnergyPerShot>
        <WeaponFireRate>17</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>17</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>35</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>35</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>64</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>10.63</WeaponInterceptFireRate>
        <WeaponInterceptRange>1720</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2780</WeaponRange>
        <WeaponRawDamage>71</WeaponRawDamage>
        <WeaponShieldBypass>0.2</WeaponShieldBypass>
        <WeaponSpeed>250</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.5</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.54</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
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        <PassengerCapacity>0</PassengerCapacity>
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    <Name>Annihilator Shock Mines [L]</Name>
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        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>12</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>25</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>12</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>78</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>12.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>810</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1620</WeaponRange>
        <WeaponRawDamage>50</WeaponRawDamage>
        <WeaponShieldBypass>0.3</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Resonant Graviton Beam [S]</Name>
    <ImageFilename>Environment/Components/300-Resonant Graviton Beam</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>43</ComponentId>
    <Size>15</Size>
    <Category>TractorBeam</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/BlueLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/GreenLaser1</StaticTextureFilepath>
      <BodyScaling>
        <X>1.5</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FiringEffectScaling>2.5</FiringEffectScaling>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0.7</PulsingIntensity>
      <PulsingSpeed>130</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>255</G>
        <B>165</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>255</G>
        <B>192</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/SentinelbeamMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/HighPowerTractorBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>2.5</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>2.5</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>2</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>4</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>3.5</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>28</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>4</TractorBeamFireRate>
        <TractorBeamPower>40</TractorBeamPower>
        <TractorBeamPowerFalloff>9</TractorBeamPowerFalloff>
        <TractorBeamRange>940</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>900</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>4</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>3.5</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>28</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>4</TractorBeamFireRate>
        <TractorBeamPower>48</TractorBeamPower>
        <TractorBeamPowerFalloff>9</TractorBeamPowerFalloff>
        <TractorBeamRange>1130</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>1000</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>4</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>3.5</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>28</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>4</TractorBeamFireRate>
        <TractorBeamPower>60</TractorBeamPower>
        <TractorBeamPowerFalloff>9</TractorBeamPowerFalloff>
        <TractorBeamRange>1360</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>1100</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Long Range Tractor Beam [S]</Name>
    <ImageFilename>Environment/Components/043-Long Range Tractor Beam</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>44</ComponentId>
    <Size>15</Size>
    <Category>TractorBeam</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/BlueLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/GreenLaser1</StaticTextureFilepath>
      <BodyScaling>
        <X>1.5</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FiringEffectScaling>2.5</FiringEffectScaling>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0.7</PulsingIntensity>
      <PulsingSpeed>130</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>255</G>
        <B>165</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>255</G>
        <B>192</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/SentinelbeamMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/HighPowerTractorBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>2.5</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>2.5</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>2</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>4</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>3.5</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>34</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>4</TractorBeamFireRate>
        <TractorBeamPower>44</TractorBeamPower>
        <TractorBeamPowerFalloff>7</TractorBeamPowerFalloff>
        <TractorBeamRange>820</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>900</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>4</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>3.5</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>34</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>4</TractorBeamFireRate>
        <TractorBeamPower>56</TractorBeamPower>
        <TractorBeamPowerFalloff>7</TractorBeamPowerFalloff>
        <TractorBeamRange>860</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
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        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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        <WeaponSpeed>1000</WeaponSpeed>
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        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
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        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <DamageRepair>0</DamageRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineVectoringThrust>0</EngineVectoringThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
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        <HyperDenyRange>0</HyperDenyRange>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
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        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
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        <TractorBeamFireRate>4</TractorBeamFireRate>
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        <WeaponFireType>FullLengthBeam</WeaponFireType>
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    </Values>
    <Name>High Power Tractor Beam [S]</Name>
    <ImageFilename>Environment/Components/044-High Power Tractor Beam</ImageFilename>
  </ComponentDefinition>
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    <Size>5</Size>
    <Category>WeaponIntercept</Category>
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      <string>Effects/Weapons/Slug1</string>
    </DisplayTextureNames>
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    <DisplayRotationType>RotateToTarget</DisplayRotationType>
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      <UseDirectionalComponent>true</UseDirectionalComponent>
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      <WeaponChargeupMeshName />
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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      </ResourceQuantity>
      <ResourceQuantity>
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      <ResourceQuantity>
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      <ResourceQuantity>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
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        <AssaultPodStrength>0</AssaultPodStrength>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
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        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <HyperStopStrength>0</HyperStopStrength>
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        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
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        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
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        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>3</WeaponEnergyPerShot>
        <WeaponFireRate>0.25</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.45</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>12</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
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        <WeaponInterceptFireRate>0.25</WeaponInterceptFireRate>
        <WeaponInterceptRange>470</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>470</WeaponRange>
        <WeaponRawDamage>6</WeaponRawDamage>
        <WeaponShieldBypass>0.5</WeaponShieldBypass>
        <WeaponSpeed>425</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Hail Cannon [Ftr]</Name>
    <ImageFilename>Environment/Components/298-Hail Cannon</ImageFilename>
  </ComponentDefinition>
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    <ComponentId>46</ComponentId>
    <Size>76</Size>
    <Category>WeaponArea</Category>
    <ParticleEffectNames />
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      <string>Effects/Weapons/BlueWave1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
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      <FlipbookMode>Blend</FlipbookMode>
      <StaticTextureFilepath />
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        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
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        <Y>2</Y>
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      <FlipbookRow>0</FlipbookRow>
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      <EndFadeLengthRatio>0</EndFadeLengthRatio>
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        <B>255</B>
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      </TextureTintColor2>
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      <HullImpactEffectFilepath>VFXPrefabs/PulseTorpedoHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/RiptideGraviticMines</FiringSoundEffectFilepath>
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      <HullImpactSoundEffectFilepath />
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      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
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      <WeaponChargeupBackgroundColor2>
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      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
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      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
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        <R>128</R>
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      <TrailEffectTintAltColor>
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      <TrailEffectScaleY>7</TrailEffectScaleY>
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      <TrailEffectScaleChangeRateY>-35</TrailEffectScaleChangeRateY>
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      <TrailEffectSpawnRate>0.003</TrailEffectSpawnRate>
      <TrailDriftRate>11</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
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        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
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      <ResourceQuantity>
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      <ResourceQuantity>
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      <ResourceQuantity>
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      <ResourceQuantity>
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    <Values>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.5</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
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        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
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        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>320</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>300</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.7</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>8</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>8</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>16</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>8</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>AreaEffect</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>158</WeaponEnergyPerShot>
        <WeaponFireRate>32</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>35</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>70</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
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        <WeaponInterceptFireRate>20</WeaponInterceptFireRate>
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        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>3080</WeaponRange>
        <WeaponRawDamage>120</WeaponRawDamage>
        <WeaponShieldBypass>0.7</WeaponShieldBypass>
        <WeaponSpeed>250</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>1</WeaponVolleyFireRate>
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    </Values>
    <Name>Riptide Gravitic Mines [L]</Name>
    <ImageFilename>Environment/Components/046-Riptide Gravitic Mines</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>47</ComponentId>
    <Size>80</Size>
    <Category>WeaponArea</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/BlueWave1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>false</UseDirectionalComponent>
      <FlipbookMode>Blend</FlipbookMode>
      <StaticTextureFilepath />
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath>Effects/Weapons/plasma</FlipbookTextureFilepath>
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      <FlipbookDimensions>
        <X>8</X>
        <Y>8</Y>
      </FlipbookDimensions>
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      <PulsingSpeed>0</PulsingSpeed>
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      <EndFadeLengthRatio>0</EndFadeLengthRatio>
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        <R>0</R>
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        <R>0</R>
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      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
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      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/GravitonPulse</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
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        <R>0</R>
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      </ArmorImpactEffectTintColor>
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        <R>0</R>
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      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
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      </WeaponChargeupPulseColor1>
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        <R>0</R>
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      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
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      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
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        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
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        <R>0</R>
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      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
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    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
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      <ResourceQuantity>
        <ResourceId>2</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
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      <ResourceQuantity>
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      <ResourceQuantity>
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      </ResourceQuantity>
      <ResourceQuantity>
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    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.5</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>220</WeaponAreaEffectRange>
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        <WeaponArmorBypass>0.75</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>5</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>5</WeaponBombardDamageMilitary>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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    <SoundEffectFilenameAlternate />
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      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.015</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.035</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0.7</TrailEffectScaleX>
      <TrailEffectScaleY>0.7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-5</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-5</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.1</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>14</Amount>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.65</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
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        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
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        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
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        <ShieldPenetrationChance>0</ShieldPenetrationChance>
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        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
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        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>10</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.1</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
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        <WeaponInterceptFireRate>6.25</WeaponInterceptFireRate>
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        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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        <WeaponSpeed>475</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.5</WeaponVolleyFireRate>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <DamageRepair>0</DamageRepair>
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        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
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        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
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        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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    </Values>
    <Name>Bulwark Missile Battery [S]</Name>
    <Description />
    <ImageFilename>Environment/Components/030-Bulwark Missile Battery</ImageFilename>
  </ComponentDefinition>
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    <Size>18</Size>
    <Category>WeaponIntercept</Category>
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    <DisplayRotationRate>0</DisplayRotationRate>
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      <FlipbookMode>Off</FlipbookMode>
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        <Y>1</Y>
      </BodyScaling>
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        <Y>0</Y>
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        <Y>0</Y>
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      <HullImpactSoundEffectFilepath />
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      <WeaponChargeupMeshName />
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        <Y>0</Y>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
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        <R>96</R>
        <G>96</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
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        <G>32</G>
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        <A>192</A>
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      <TrailEffectSpawnRate>0.0012</TrailEffectSpawnRate>
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    </WeaponEffect>
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    <Bonuses />
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        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
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      <ResourceQuantity>
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      <ResourceQuantity>
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      </ResourceQuantity>
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    <Values>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <DamageRepair>0</DamageRepair>
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        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
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        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
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        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>4</WeaponEnergyPerShot>
        <WeaponFireRate>11.2</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.5</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>12</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>12</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>4</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>2.8</WeaponInterceptFireRate>
        <WeaponInterceptRange>2140</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2140</WeaponRange>
        <WeaponRawDamage>4</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>475</WeaponSpeed>
        <WeaponVolleyAmount>4</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.1</WeaponVolleyFireRate>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.69</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
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        <HyperStopStrength>0</HyperStopStrength>
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        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
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        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ScannerTracePower>0</ScannerTracePower>
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        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
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        <WeaponFireRate>11.2</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.6</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>15</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>15</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>4</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>2.8</WeaponInterceptFireRate>
        <WeaponInterceptRange>2780</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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        <WeaponRange>2780</WeaponRange>
        <WeaponRawDamage>5</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>475</WeaponSpeed>
        <WeaponVolleyAmount>4</WeaponVolleyAmount>
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    </Values>
    <Name>Aegis Missile Battery [PD]</Name>
    <ImageFilename>Environment/Components/051-Aegis Missile Battery</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
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    <Size>19</Size>
    <Category>WeaponStandoff</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Lightning_Missile</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/LightningMissileMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/LightningMissileHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/LightningMissileHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/HiveMissileBattery</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.8</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.8</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
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        <A>0</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
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        <B>0</B>
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      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
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        <G>0</G>
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        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
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        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
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      </TrailEffectTintAltColor>
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      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
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        <ResourceId>10</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
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      <ResourceQuantity>
        <ResourceId>3</ResourceId>
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      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
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    <Values>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.65</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
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        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
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        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
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        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
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        <MedicalRating>0</MedicalRating>
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        <RecreationRating>0</RecreationRating>
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        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>1</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>6</WeaponEnergyPerShot>
        <WeaponFireRate>44</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>11</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>7</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>6</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>6.88</WeaponInterceptFireRate>
        <WeaponInterceptRange>1645</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>3290</WeaponRange>
        <WeaponRawDamage>23</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>500</WeaponSpeed>
        <WeaponVolleyAmount>8</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.2</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.67</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>1</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>6</WeaponEnergyPerShot>
        <WeaponFireRate>44</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>13</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>9</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>6</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>6.88</WeaponInterceptFireRate>
        <WeaponInterceptRange>2100</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>4200</WeaponRange>
        <WeaponRawDamage>26</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>500</WeaponSpeed>
        <WeaponVolleyAmount>8</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.2</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Hive Missile Battery [S]</Name>
    <Description />
    <ImageFilename>Environment/Components/052-Hive Missile Battery</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>53</ComponentId>
    <Size>88</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Lightning_Missile</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/LightningMissileMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/LightningMissileHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/LightningMissileHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/HunterMissileBattery</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.8</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.8</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.015</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.035</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0.7</TrailEffectScaleX>
      <TrailEffectScaleY>0.7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-5</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-5</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.1</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.65</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>4</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>2</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>12</WeaponEnergyPerShot>
        <WeaponFireRate>32</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
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        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
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    </Values>
    <Name>Hunter Missile Battery [L]</Name>
    <ImageFilename>Environment/Components/053-Hunter Missile Battery</ImageFilename>
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    <Category>WeaponIntercept</Category>
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      <string>Effects/Weapons/Slug1</string>
    </DisplayTextureNames>
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    <Name>Terminator Autocannon Battery [PD]</Name>
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        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>77</ResourceId>
        <Amount>18</Amount>
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      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.74</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
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        <WeaponBombardDamageQuality>2</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
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        <WeaponFireRate>5.6</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>7</WeaponInterceptFireRate>
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        <WeaponIonHyperDriveDamage>108</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>108</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>108</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>108</WeaponIonWeaponDamage>
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        <WeaponRange>2820</WeaponRange>
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        <WeaponSpeed>500</WeaponSpeed>
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        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Heavy Ion Cannon [L]</Name>
    <ImageFilename>Environment/Components/058-Heavy Ion Cannon</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>59</ComponentId>
    <Size>30</Size>
    <Category>WeaponStandoff</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile2</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>false</UseDirectionalComponent>
      <FlipbookMode>Blend</FlipbookMode>
      <StaticTextureFilepath />
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FiringEffectScaling>2</FiringEffectScaling>
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      <FlipbookDimensions>
        <X>2</X>
        <Y>2</Y>
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      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
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        <R>255</R>
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        <G>224</G>
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        <A>255</A>
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      <TintCycleLength>0.25</TintCycleLength>
      <ModelFilepath />
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      <ArmorImpactEffectFilepath>VFXPrefabs/PulseTorpedoHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/PulseTorpedoHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/EpsilonTorpedo</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
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      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>165</G>
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        <R>255</R>
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        <R>255</R>
        <G>165</G>
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      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
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        <R>0</R>
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        <R>0</R>
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      <WeaponChargeupBackgroundColor1>
        <R>0</R>
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      <WeaponChargeupBackgroundColor2>
        <R>0</R>
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      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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        <R>0</R>
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        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/PusleTorpedo_Small_MipMaps</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>128</G>
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      <TrailEffectScaleY>7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-35</TrailEffectScaleChangeRateX>
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      <TrailEffectSpawnRate>0.003</TrailEffectSpawnRate>
      <TrailDriftRate>11</TrailDriftRate>
    </WeaponEffect>
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    <Bonuses />
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        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>3</Amount>
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    </ResourcesRequired>
    <Values>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.52</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <DamageRepair>0</DamageRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <HyperDenyRange>0</HyperDenyRange>
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        <RecreationRating>0</RecreationRating>
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        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>4</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>4</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>2</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>2</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.25</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
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        <WeaponFireRate>12</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>17</WeaponInterceptDamageFighter>
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        <WeaponInterceptFireRate>7.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>840</WeaponInterceptRange>
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        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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        <WeaponRange>1680</WeaponRange>
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        <WeaponShieldBypass>-0.4</WeaponShieldBypass>
        <WeaponSpeed>350</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
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        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.54</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>4</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>4</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>2</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>2</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.25</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>30</WeaponEnergyPerShot>
        <WeaponFireRate>12</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>22</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>22</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>30</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>7.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1005</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2010</WeaponRange>
        <WeaponRawDamage>44</WeaponRawDamage>
        <WeaponShieldBypass>-0.4</WeaponShieldBypass>
        <WeaponSpeed>350</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.56</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>6</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>6</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>3</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>3</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.25</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>30</WeaponEnergyPerShot>
        <WeaponFireRate>12</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>27</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>27</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>30</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>7.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1255</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2510</WeaponRange>
        <WeaponRawDamage>55</WeaponRawDamage>
        <WeaponShieldBypass>-0.4</WeaponShieldBypass>
        <WeaponSpeed>350</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Epsilon Torpedo [M]</Name>
    <Description />
    <ImageFilename>Environment/Components/015-Epsilon Torpedo</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>60</ComponentId>
    <Size>16</Size>
    <Category>WeaponIntercept</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Slug1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>1</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/GreenLaser1</StaticTextureFilepath>
      <BodyScaling>
        <X>1.5</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FiringEffectScaling>2.5</FiringEffectScaling>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0.7</PulsingIntensity>
      <PulsingSpeed>130</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>238</R>
        <G>130</G>
        <B>238</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/SentinelbeamMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/SentinelbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/SentinelbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/GuardianDefenseGrid</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>2.5</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>2.5</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
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      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.84</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.19</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>8</WeaponEnergyPerShot>
        <WeaponFireRate>7</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.55</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
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        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>21</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>1.75</WeaponInterceptFireRate>
        <WeaponInterceptRange>2000</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2000</WeaponRange>
        <WeaponRawDamage>7</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>4</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.1</WeaponVolleyFireRate>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
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        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
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        <WeaponFireRate>7</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.6</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>24</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>1.75</WeaponInterceptFireRate>
        <WeaponInterceptRange>2200</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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        <WeaponSpeed>5000</WeaponSpeed>
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        <WeaponVolleyFireRate>0.1</WeaponVolleyFireRate>
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    </Values>
    <Name>Guardian Defense Grid [PD]</Name>
    <Description />
    <ImageFilename>Environment/Components/060-Guardian Defense Grid</ImageFilename>
  </ComponentDefinition>
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    <Size>5</Size>
    <Category>WeaponIntercept</Category>
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    </DisplayTextureNames>
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    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1.2</X>
        <Y>1</Y>
      </BodyScaling>
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        <Y>0</Y>
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      <FiringSoundEffectFilepath>Sounds/Components/PhasedBeamArray</FiringSoundEffectFilepath>
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      <WeaponChargeupMeshName />
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      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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      </WeaponChargeupEffectTintColor>
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      </ResourceQuantity>
      <ResourceQuantity>
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      <ResourceQuantity>
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      <ResourceQuantity>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.82</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.25</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
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        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
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        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.23</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>6</WeaponEnergyPerShot>
        <WeaponFireRate>0.4</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.45</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>14</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>14</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>0.4</WeaponInterceptFireRate>
        <WeaponInterceptRange>465</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>465</WeaponRange>
        <WeaponRawDamage>7</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
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        <AssaultPodStrength>0</AssaultPodStrength>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ComponentIonDefense>0</ComponentIonDefense>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.23</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
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        <WeaponFireRate>0.4</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.5</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
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        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>16</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>0.4</WeaponInterceptFireRate>
        <WeaponInterceptRange>520</WeaponInterceptRange>
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        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>520</WeaponRange>
        <WeaponRawDamage>8</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
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      </ComponentStats>
    </Values>
    <Name>Phased Beam Array [Ftr]</Name>
    <ImageFilename>Environment/Components/061-Phased Beam Array</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>62</ComponentId>
    <Size>80</Size>
    <Category>WeaponArea</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/BlueWave1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
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      <FlipbookMode>Blend</FlipbookMode>
      <StaticTextureFilepath />
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FiringEffectScaling>2</FiringEffectScaling>
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      <FlipbookDimensions>
        <X>2</X>
        <Y>2</Y>
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      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
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      <EndFadeLengthRatio>0</EndFadeLengthRatio>
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        <B>255</B>
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      <TintCycleLength>0.25</TintCycleLength>
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      <FiringSoundEffectFilepath>Sounds/Components/NovaPulseWave</FiringSoundEffectFilepath>
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      <HullImpactSoundEffectFilepath />
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        <G>255</G>
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      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
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      <WeaponChargeupBackgroundColor2>
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      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
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        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
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      <TrailEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
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      <TrailEffectTintAltColor>
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      <TrailEffectScaleX>7</TrailEffectScaleX>
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      <TrailEffectScaleChangeRateX>-35</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-35</TrailEffectScaleChangeRateY>
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      <TrailEffectSpawnRate>0.003</TrailEffectSpawnRate>
      <TrailDriftRate>11</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
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      </ResourceQuantity>
      <ResourceQuantity>
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      <ResourceQuantity>
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      <ResourceQuantity>
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      <ResourceQuantity>
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      <ResourceQuantity>
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      </ResourceQuantity>
      <ResourceQuantity>
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    <Values>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
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        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.54</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
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        <DamageRepair>0</DamageRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
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        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
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        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <TractorBeamRange>0</TractorBeamRange>
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        <WeaponAreaBlastWaveSpeed>300</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>22</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>22</WeaponBombardDamageMilitary>
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        <WeaponDamageType>AreaEffect</WeaponDamageType>
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        <WeaponFireRate>16</WeaponFireRate>
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      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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        <RecreationRating>0</RecreationRating>
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        <WeaponBombardDamageMilitary>28</WeaponBombardDamageMilitary>
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    <Name>Nova Pulse Wave [L]</Name>
    <ImageFilename>Environment/Components/062-Nova Pulse Wave</ImageFilename>
  </ComponentDefinition>
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    <Category>WeaponCloseIn</Category>
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    </DisplayTextureNames>
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      </WeaponChargeupEffectTintColor>
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        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
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        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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    </Values>
    <Name>Skip Drive</Name>
    <Description />
    <ImageFilename>Environment/Components/138-Skip Drive</ImageFilename>
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    <Size>100</Size>
    <Category>WeaponArea</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/BlueWave1</string>
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    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
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    <WeaponEffect>
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      <FlipbookMode>Blend</FlipbookMode>
      <StaticTextureFilepath />
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        <Y>1</Y>
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        <Y>0</Y>
      </BodyScalingAbsolute>
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      <FlipbookDimensions>
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        <Y>2</Y>
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      <PulsingSpeed>0</PulsingSpeed>
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      <UVScrollCycleLength>0</UVScrollCycleLength>
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        <G>0</G>
        <B>255</B>
        <A>255</A>
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      <TextureTintColor2>
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        <G>130</G>
        <B>238</B>
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      <ModelFilepath />
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      <FiringSoundEffectFilepath>Sounds/Components/TransientSingularity</FiringSoundEffectFilepath>
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      <HullImpactSoundEffectFilepath />
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        <B>255</B>
        <A>255</A>
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        <B>255</B>
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        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
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      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
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        <G>0</G>
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        <A>0</A>
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        <G>0</G>
        <B>0</B>
        <A>0</A>
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        <G>0</G>
        <B>0</B>
        <A>0</A>
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      <WeaponChargeupBackgroundColor2>
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        <G>0</G>
        <B>0</B>
        <A>0</A>
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      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/PusleTorpedo_Small_MipMaps</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
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      <TrailEffectTintAltColor>
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        <G>130</G>
        <B>238</B>
        <A>255</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.002</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.08</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>7</TrailEffectScaleX>
      <TrailEffectScaleY>7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-35</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-35</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.15</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.003</TrailEffectSpawnRate>
      <TrailDriftRate>11</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
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        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
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        <Amount>20</Amount>
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      <ResourceQuantity>
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      <ResourceQuantity>
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        <Amount>10</Amount>
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      <ResourceQuantity>
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      <ResourceQuantity>
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        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
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    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.56</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
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        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
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        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>450</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>225</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.75</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>32</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>32</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>64</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>32</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>AreaEffect</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>500</WeaponEnergyPerShot>
        <WeaponFireRate>45</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>180</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>360</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>180</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>360</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>500</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>56.25</WeaponInterceptFireRate>
        <WeaponInterceptRange>1775</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>3000</WeaponRange>
        <WeaponRawDamage>480</WeaponRawDamage>
        <WeaponShieldBypass>0.5</WeaponShieldBypass>
        <WeaponSpeed>2000</WeaponSpeed>
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        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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    </Values>
    <Name>Transient Singularity [L]</Name>
    <ImageFilename>Environment/Components/066-Transient Singularity</ImageFilename>
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  <ComponentDefinition>
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    <Size>10</Size>
    <Category>TractorBeam</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/BlueLaser1</string>
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    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
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        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
        <Amount>20</Amount>
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    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>4</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
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        <FighterBayCapacity>0</FighterBayCapacity>
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        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
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        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <HyperStopStrength>0</HyperStopStrength>
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        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>1200</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Gravitic Control Beam [S]</Name>
    <ImageFilename>Environment/Components/067-Gravitic Control Beam</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>68</ComponentId>
    <Size>50</Size>
    <Category>HyperDeny</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile2</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>100</HyperDenyEnergyUsage>
        <HyperDenyRange>100000</HyperDenyRange>
        <HyperDenyStrength>50</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>100000</HyperStopRange>
        <HyperStopStrength>50</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>6</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>7</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>100</HyperDenyEnergyUsage>
        <HyperDenyRange>150000</HyperDenyRange>
        <HyperDenyStrength>50</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>150000</HyperStopRange>
        <HyperStopStrength>50</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>6</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Gravity Well Generator</Name>
    <ImageFilename>Environment/Components/068-Gravity Well Generator</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>69</ComponentId>
    <Size>6</Size>
    <Category>WeaponCloseIn</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
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      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>1.5</X>
        <Y>1.5</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor>
      <TextureTintColor2>
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        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/LightningMissileMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/LightningMissileHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/LightningMissileHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/ReinforcingSwarmMissiles</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.8</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.8</HullImpactEffectScaling>
      <FiringSoundEffectVolume>0.5</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
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        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.015</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.035</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0.175</TrailEffectScaleX>
      <TrailEffectScaleY>0.175</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-1.25</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-1.25</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.1</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
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      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>2</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.9</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>15</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>15</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>15</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>15</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.1</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>75</WeaponEnergyPerShot>
        <WeaponFireRate>15</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>75</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>18.75</WeaponInterceptFireRate>
        <WeaponInterceptRange>2000</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>4000</WeaponRange>
        <WeaponRawDamage>300</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Death Ray [X]</Name>
    <Description />
    <ImageFilename>Environment/Components/071-Death Ray</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>72</ComponentId>
    <Size>45</Size>
    <Category>WeaponStandoff</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Slug1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>BarrelledTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1.2</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>4</UVScrollRatio>
      <UVScrollCycleLength>0.083</UVScrollCycleLength>
      <EndFadeLengthRatio>0.2</EndFadeLengthRatio>
      <TextureTintColor>
        <R>238</R>
        <G>130</G>
        <B>238</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>10</R>
        <G>253</G>
        <B>1</B>
        <A>173</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
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      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/OmegaBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.1</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.1</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>238</R>
        <G>130</G>
        <B>238</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
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        <R>238</R>
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        <B>238</B>
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      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>238</R>
        <G>130</G>
        <B>238</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
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      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.9</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.05</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>3</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>3</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>3</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>3</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>15</WeaponEnergyPerShot>
        <WeaponFireRate>2</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>15</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>1.25</WeaponInterceptFireRate>
        <WeaponInterceptRange>1250</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2500</WeaponRange>
        <WeaponRawDamage>58</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>1500</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.5</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Solar Blaster [X]</Name>
    <Description />
    <ImageFilename>Environment/Components/072-Solar Cleaver</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>73</ComponentId>
    <Size>50</Size>
    <Category>WeaponArea</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
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    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>BarrelledTurret</WeaponMeshType>
    <WeaponEffect>
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      <FlipbookMode>Blend</FlipbookMode>
      <StaticTextureFilepath />
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        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FiringEffectScaling>2</FiringEffectScaling>
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      <FlipbookDimensions>
        <X>2</X>
        <Y>2</Y>
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      <HullImpactSoundEffectFilepath />
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      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
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      <WeaponChargeupUVScrollingRate>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
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      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
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        <R>0</R>
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    <Bonuses />
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      </ResourceQuantity>
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      <ResourceQuantity>
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        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
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        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <TargetingBonus>0</TargetingBonus>
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        <TroopCapacity>0</TroopCapacity>
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    <Name>Quantum Burst [X]</Name>
    <Description />
    <ImageFilename>Environment/Components/073-Quantum Burst</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
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    <Size>100</Size>
    <Category>WeaponCloseIn</Category>
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    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
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    <Name>Black Hole Projector [X]</Name>
    <Description />
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    <SoundEffectFilenameAlternate />
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    <Name>Supernova Torpedo [X]</Name>
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    <SoundEffectFilenameAlternate />
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        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <CrewRequirement>12</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
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        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <FighterBayRepairRate>0</FighterBayRepairRate>
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        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
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        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
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        <TractorBeamPower>0</TractorBeamPower>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptFireRate>2.01</WeaponInterceptFireRate>
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        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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    </Values>
    <Name>Replicating Swarm Battery [X]</Name>
    <Description />
    <ImageFilename>Environment/Components/076-Replicating Swarm Battery</ImageFilename>
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    <SoundEffectFilenameAlternate />
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      <string>Effects/Weapons/YellowTorpedo1</string>
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      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
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      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
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      <WeaponChargeupMeshName />
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      <WeaponChargeupUVScrollingRate>
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        <Y>0</Y>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
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      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
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        <R>255</R>
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        <G>56</G>
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        <A>64</A>
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    <Bonuses />
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      <ResourceQuantity>
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      </ResourceQuantity>
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      <ResourceQuantity>
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      <ComponentStats>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
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        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
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        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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        <ResearchLabOutput>0</ResearchLabOutput>
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    <Name>Planetary Exterminator [X]</Name>
    <Description />
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  <ComponentDefinition>
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    <Size>10</Size>
    <Category>TargetingComputer</Category>
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    <SoundEffectFilenameAlternate />
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    <Bonuses />
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0.1</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0.15</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0.2</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0.3</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Target Tracking System</Name>
    <Description />
    <ImageFilename>Environment/Components/078-Target Tracking System</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>79</ComponentId>
    <Size>10</Size>
    <Category>Countermeasures</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.1</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.15</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.2</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.3</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Countermeasures System</Name>
    <Description />
    <ImageFilename>Environment/Components/079-Countermeasures System</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>80</ComponentId>
    <Size>10</Size>
    <Category>ScannerShortRange</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0.05</ScannerJumpTrackingChance>
        <ScannerLongRange>500000</ScannerLongRange>
        <ScannerLongRangePower>75</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>50</ScannerTracePower>
        <ScannerTraceRange>125000</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Proximity Sensor Array</Name>
    <Description />
    <ImageFilename>Environment/Components/080-Proximity Sensor Array</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>81</ComponentId>
    <Size>50</Size>
    <Category>ScannerExplorationSurvey</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>25</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>10</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>15</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>120</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Basic Survey Module</Name>
    <ImageFilename>Environment/Components/081-Basic Survey Module</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>82</ComponentId>
    <Size>50</Size>
    <Category>TroopCompartment</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>10000</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Basic Troop Compartment </Name>
    <ImageFilename>Environment/Components/082-Basic Troop Compartment</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>83</ComponentId>
    <Size>50</Size>
    <Category>PassengerCompartment</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>1000000</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Basic Passenger Compartment</Name>
    <ImageFilename>Environment/Components/083-Basic Passenger Compartment</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>84</ComponentId>
    <Size>25</Size>
    <Category>CargoBay</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>800</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Basic Cargo Bay</Name>
    <ImageFilename>Environment/Components/084-Basic Cargo Bay</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>85</ComponentId>
    <Size>10</Size>
    <Category>FuelStorage</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>100</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Basic Fuel Cell</Name>
    <ImageFilename>Environment/Components/085-Basic Fuel Cell</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>86</ComponentId>
    <Size>50</Size>
    <Category>DockingBay</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>25</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>2</DockingBayShipCount>
        <DockingBayThroughput>450</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>25</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>3</DockingBayShipCount>
        <DockingBayThroughput>600</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>8</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>25</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>4</DockingBayShipCount>
        <DockingBayThroughput>800</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>12</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>25</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>5</DockingBayShipCount>
        <DockingBayThroughput>1000</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Docking Bay</Name>
    <ImageFilename>Environment/Components/086-Docking Bay</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>87</ComponentId>
    <Size>25</Size>
    <Category>CommerceCenter</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0.3</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0.4</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0.5</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0.7</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Commerce Center</Name>
    <Description />
    <ImageFilename>Environment/Components/087-Commerce Center</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>88</ComponentId>
    <Size>10</Size>
    <Category>CrewQuarters</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0.1</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>75</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0.01</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Basic Crew Systems</Name>
    <Description />
    <ImageFilename>Environment/Components/088-Basic Crew Systems</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>89</ComponentId>
    <Size>10</Size>
    <Category>MedicalCenter</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0.05</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>100</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Basic Medical Center</Name>
    <Description />
    <ImageFilename>Environment/Components/089-Basic Medical Center</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>90</ComponentId>
    <Size>20</Size>
    <Category>RecreationCenter</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0.05</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>100</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
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        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ScannerTraceRange>0</ScannerTraceRange>
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        <ShieldStrength>0</ShieldStrength>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
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        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Basic Recreation Center</Name>
    <ImageFilename>Environment/Components/090-Basic Recreation Center</ImageFilename>
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  <ComponentDefinition>
    <ComponentId>91</ComponentId>
    <Size>60</Size>
    <Category>ResearchLab</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
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    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
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      </ResourceQuantity>
      <ResourceQuantity>
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        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>20</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
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        <EngineVectoringThrust>0</EngineVectoringThrust>
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        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
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        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
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        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
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        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
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        <HyperStopStrength>0</HyperStopStrength>
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        <MedicalRating>0</MedicalRating>
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        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
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        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Basic Research Lab</Name>
    <ImageFilename>Environment/Components/091-Basic Research Lab</ImageFilename>
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  <ComponentDefinition>
    <ComponentId>92</ComponentId>
    <Size>8</Size>
    <Category>CommandCenter</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
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        <Amount>4</Amount>
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      <ResourceQuantity>
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        <Amount>4</Amount>
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      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
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    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0.1</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.1</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>15</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0.02</DamageReduction>
        <DamageRepair>0.05</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
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        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
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        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
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        <MedicalRating>0</MedicalRating>
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        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
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        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0.1</TargetingBonus>
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        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
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        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Basic Command Center</Name>
    <Description />
    <ImageFilename>Environment/Components/092-Basic Command Center</ImageFilename>
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  <ComponentDefinition>
    <ComponentId>93</ComponentId>
    <Size>10</Size>
    <Category>TargetingComputer</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
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        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>3</Amount>
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    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
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        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <CrewRequirement>5</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
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        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0.2</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0.3</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0.35</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0.4</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Multilock Sensors</Name>
    <ImageFilename>Environment/Components/093-Multilock Sensors</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>94</ComponentId>
    <Size>10</Size>
    <Category>Countermeasures</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.25</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.3</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.45</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.6</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>ShadowGhost ECM </Name>
    <ImageFilename>Environment/Components/094-ShadowGhost ECM </ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>95</ComponentId>
    <Size>5</Size>
    <Category>ScannerTrace</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses>
      <Bonus>
        <Type>WeaponsDamage</Type>
        <Amount>0.05</Amount>
        <AppliesTo>Item</AppliesTo>
        <FilterId>0</FilterId>
        <DiscoveryLevel>0</DiscoveryLevel>
        <Description />
      </Bonus>
    </Bonuses>
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>150000</ScannerLongRange>
        <ScannerLongRangePower>100</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>100</ScannerTracePower>
        <ScannerTraceRange>150000</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0.05</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>250000</ScannerLongRange>
        <ScannerLongRangePower>150</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>150</ScannerTracePower>
        <ScannerTraceRange>250000</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0.07</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Trace Scanner</Name>
    <Description />
    <ImageFilename>Environment/Components/095-Trace Scanner</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>96</ComponentId>
    <Size>5</Size>
    <Category>ScannerShortRange</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0.1</ScannerJumpTrackingChance>
        <ScannerLongRange>1000000</ScannerLongRange>
        <ScannerLongRangePower>100</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>75</ScannerTracePower>
        <ScannerTraceRange>125000</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0.15</ScannerJumpTrackingChance>
        <ScannerLongRange>2500000</ScannerLongRange>
        <ScannerLongRangePower>125</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>88</ScannerTracePower>
        <ScannerTraceRange>375000</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Short Range Sensor Array</Name>
    <Description />
    <ImageFilename>Environment/Components/096-Short Range Sensor Array</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>97</ComponentId>
    <Size>15</Size>
    <Category>ScannerExploration</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>5</ScannerExplorationPower>
        <ScannerExplorationRange>5000</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>45</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>10</ScannerExplorationPower>
        <ScannerExplorationRange>10000</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>40</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>15</ScannerExplorationPower>
        <ScannerExplorationRange>50000</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>35</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Resource Scanner</Name>
    <Description />
    <ImageFilename>Environment/Components/097-Resource Scanner</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>98</ComponentId>
    <Size>50</Size>
    <Category>ScannerExplorationSurvey</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>25</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>15</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>25</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>110</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>25</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>25</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>40</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>100</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>25</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>30</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>70</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>90</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Advanced Survey Module</Name>
    <Description />
    <ImageFilename>Environment/Components/098-Advanced Survey Module</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>99</ComponentId>
    <Size>50</Size>
    <Category>Colonization</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>500</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>500</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>500</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>500</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>500</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>500</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>500</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>500</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>500</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>3E+07</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>50</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>50</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>5E+07</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>10</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>50</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>50</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>8E+07</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>15</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>50</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>50</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Colonization Module</Name>
    <Description />
    <ImageFilename>Environment/Components/099-Colonization Module</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>100</ComponentId>
    <Size>50</Size>
    <Category>TroopCompartment</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>12500</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>15000</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Troop Compartment</Name>
    <ImageFilename>Environment/Components/100-Troop Compartment</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>101</ComponentId>
    <Size>50</Size>
    <Category>PassengerCompartment</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>6</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>1500000</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>12</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>7</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>2000000</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>15</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Passenger Compartment</Name>
    <ImageFilename>Environment/Components/101-Passenger Compartment</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>102</ComponentId>
    <Size>25</Size>
    <Category>CargoBay</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>1100</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>1400</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Cargo Bay</Name>
    <ImageFilename>Environment/Components/102-Cargo Bay</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>103</ComponentId>
    <Size>10</Size>
    <Category>FuelStorage</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>110</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>120</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Fuel Cell</Name>
    <ImageFilename>Environment/Components/103-Fuel Cell</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>104</ComponentId>
    <Size>10</Size>
    <Category>FuelStorage</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>150</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>175</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>200</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>250</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Mega-Density Fuel Cell</Name>
    <ImageFilename>Environment/Components/104-Mega-Density Fuel Cell</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>105</ComponentId>
    <Size>10</Size>
    <Category>MedicalCenter</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0.06</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>125</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0.07</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>150</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0.08</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>200</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Medical Center</Name>
    <Description />
    <ImageFilename>Environment/Components/105-Medical Center</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>106</ComponentId>
    <Size>10</Size>
    <Category>RecreationCenter</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0.06</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>125</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0.07</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>150</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0.08</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>200</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Recreation Center</Name>
    <ImageFilename>Environment/Components/106-Recreation Center</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>107</ComponentId>
    <Size>60</Size>
    <Category>ResearchLab</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>20</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>16</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>12</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>20</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>20</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>15</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>20</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>25</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>18</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>20</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>30</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>20</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Research Lab</Name>
    <ImageFilename>Environment/Components/107-Research Lab</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>108</ComponentId>
    <Size>8</Size>
    <Category>CommandCenter</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0.12</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.1</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>20</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0.05</DamageReduction>
        <DamageRepair>0.1</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0.1</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Command Center</Name>
    <Description />
    <ImageFilename>Environment/Components/108-Command Center</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>109</ComponentId>
    <Size>5</Size>
    <Category>ScannerRoleMasking</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.05</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>5</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>90</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>5</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.07</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>10</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>140</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>10</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Trace Jammer</Name>
    <ImageFilename>Environment/Components/109-Trace Jammer</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>110</ComponentId>
    <Size>15</Size>
    <Category>TargetingComputerFleet</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>77</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0.1</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0.15</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0.2</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Fleet Targeting System</Name>
    <ImageFilename>Environment/Components/110-Fleet Targeting System</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>111</ComponentId>
    <Size>15</Size>
    <Category>CountermeasuresFleet</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>77</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0.1</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0.15</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0.2</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Fleet Countermeasures System</Name>
    <ImageFilename>Environment/Components/111-Fleet Countermeasures System</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>112</ComponentId>
    <Size>40</Size>
    <Category>Stealth</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>77</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.05</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>5</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>25</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>5</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>20</StaticEnergyUsed>
        <StealthRating>50</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.1</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>10</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>50</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>10</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>20</StaticEnergyUsed>
        <StealthRating>70</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Stealth Cloak</Name>
    <ImageFilename>Environment/Components/112-Stealth Cloak</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>113</ComponentId>
    <Size>70</Size>
    <Category>ScannerLongRange</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>4</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0.3</ScannerJumpTrackingChance>
        <ScannerLongRange>4E+07</ScannerLongRange>
        <ScannerLongRangePower>125</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>63</ScannerTracePower>
        <ScannerTraceRange>2000000</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>25</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>4</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0.35</ScannerJumpTrackingChance>
        <ScannerLongRange>6E+07</ScannerLongRange>
        <ScannerLongRangePower>150</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>75</ScannerTracePower>
        <ScannerTraceRange>3000000</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>30</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Long Range Sensor Array</Name>
    <ImageFilename>Environment/Components/113-Long Range Sensor Array</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>114</ComponentId>
    <Size>50</Size>
    <Category>TroopCompartment</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>20000</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>25000</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Large Troop Compartment</Name>
    <ImageFilename>Environment/Components/114-Large Troop Compartment</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>115</ComponentId>
    <Size>50</Size>
    <Category>PassengerCompartment</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>2500000</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>17</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>3000000</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>20</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Large Passenger Compartment</Name>
    <ImageFilename>Environment/Components/115-Large Passenger Compartment</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>116</ComponentId>
    <Size>25</Size>
    <Category>CargoBay</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>1700</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>2000</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Large Cargo Bay</Name>
    <ImageFilename>Environment/Components/116-Large Cargo Bay</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>117</ComponentId>
    <Size>10</Size>
    <Category>FuelStorage</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>150</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>175</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Large Fuel Cell</Name>
    <ImageFilename>Environment/Components/117-Large Fuel Cell</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>118</ComponentId>
    <Size>40</Size>
    <Category>Extractor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>10</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>12</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>15</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>20</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Small Mining Engine</Name>
    <ImageFilename>Environment/Components/118-Small Mining Engine</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>119</ComponentId>
    <Size>10</Size>
    <Category>TargetingComputer</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0.35</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0.4</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Advanced Target Tracking System</Name>
    <Description />
    <ImageFilename>Environment/Components/119-Advanced Target Tracking System</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>120</ComponentId>
    <Size>10</Size>
    <Category>Countermeasures</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.35</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.4</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Advanced Countermeasures System</Name>
    <ImageFilename>Environment/Components/120-Advanced Countermeasures System</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>121</ComponentId>
    <Size>5</Size>
    <Category>ScannerTrace</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses>
      <Bonus>
        <Type>WeaponsDamage</Type>
        <Amount>0.1</Amount>
        <AppliesTo>Item</AppliesTo>
        <FilterId>0</FilterId>
        <DiscoveryLevel>0</DiscoveryLevel>
      </Bonus>
    </Bonuses>
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>500000</ScannerLongRange>
        <ScannerLongRangePower>200</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>200</ScannerTracePower>
        <ScannerTraceRange>500000</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0.1</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Multi-Spectrum Trace Scanner</Name>
    <ImageFilename>Environment/Components/121-Multi-Spectrum Trace Scanner</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>122</ComponentId>
    <Size>60</Size>
    <Category>ScannerLongRange</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>77</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>4</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0.4</ScannerJumpTrackingChance>
        <ScannerLongRange>8E+07</ScannerLongRange>
        <ScannerLongRangePower>160</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>88</ScannerTracePower>
        <ScannerTraceRange>5000000</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>35</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>4</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0.45</ScannerJumpTrackingChance>
        <ScannerLongRange>1E+08</ScannerLongRange>
        <ScannerLongRangePower>170</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>90</ScannerTracePower>
        <ScannerTraceRange>7000000</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>40</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>4</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0.5</ScannerJumpTrackingChance>
        <ScannerLongRange>1.2E+08</ScannerLongRange>
        <ScannerLongRangePower>175</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>93</ScannerTracePower>
        <ScannerTraceRange>1E+07</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>50</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Ultra Long Range Sensor Array</Name>
    <ImageFilename>Environment/Components/122-Ultra Long Range Sensor Array</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>123</ComponentId>
    <Size>40</Size>
    <Category>Stealth</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>77</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.15</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>15</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>75</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>15</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>20</StaticEnergyUsed>
        <StealthRating>100</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.2</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>20</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>100</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>20</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>20</StaticEnergyUsed>
        <StealthRating>120</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>I-Space Stealth Sheath</Name>
    <ImageFilename>Environment/Components/123-I-Space Stealth Sheath</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>124</ComponentId>
    <Size>5</Size>
    <Category>ScannerRoleMasking</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>77</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.1</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>15</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>190</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>15</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Multi-Spectrum Trace Jammer</Name>
    <ImageFilename>Environment/Components/124-Multi-Spectrum Trace Jammer</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>125</ComponentId>
    <Size>19</Size>
    <Category>ScannerExploration</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>25</ScannerExplorationPower>
        <ScannerExplorationRange>100000</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>30</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Deep Planetary Scanner</Name>
    <ImageFilename>Environment/Components/125-Deep Planetary Scanner</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>126</ComponentId>
    <Size>50</Size>
    <Category>ScannerExplorationSurvey</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>25</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>40</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>100</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>80</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Deep Survey Module</Name>
    <ImageFilename>Environment/Components/126-Deep Survey Module</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>127</ComponentId>
    <Size>50</Size>
    <Category>TroopCompartment</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>30000</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Massive Troop Compartment</Name>
    <ImageFilename>Environment/Components/127-Massive Troop Compartment</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>128</ComponentId>
    <Size>50</Size>
    <Category>PassengerCompartment</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>4000000</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>25</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Massive Passenger Compartment</Name>
    <ImageFilename>Environment/Components/128-Massive Passenger Compartment</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>129</ComponentId>
    <Size>25</Size>
    <Category>CargoBay</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>2500</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Massive Cargo Bay</Name>
    <ImageFilename>Environment/Components/129-Massive Cargo Bay</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>130</ComponentId>
    <Size>10</Size>
    <Category>FuelStorage</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>200</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>High Density Fuel Cell</Name>
    <ImageFilename>Environment/Components/130-High Density Fuel Cell</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>131</ComponentId>
    <Size>10</Size>
    <Category>MedicalCenter</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>77</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0.1</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>250</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Advanced Medical Center</Name>
    <Description />
    <ImageFilename>Environment/Components/131-Advanced Medical Center</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>132</ComponentId>
    <Size>10</Size>
    <Category>RecreationCenter</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>77</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0.1</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>250</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Advanced Recreation Center</Name>
    <ImageFilename>Environment/Components/132-Advanced Recreation Center</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>133</ComponentId>
    <Size>20</Size>
    <Category>TargetingComputer</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>10</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0.6</TargetingBonus>
        <TargetingFleetBonus>0.3</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Omni-Lock Combat System</Name>
    <ImageFilename>Environment/Components/133-Omni-Lock Combat System</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>134</ComponentId>
    <Size>50</Size>
    <Category>Stealth</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>10</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.2</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>30</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>125</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>30</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>30</StaticEnergyUsed>
        <StealthRating>130</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>I-Space Tunnel Generator</Name>
    <ImageFilename>Environment/Components/134-I-Space Tunnel Generator</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>135</ComponentId>
    <Size>50</Size>
    <Category>ScannerLongRange</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>1</ScannerJumpTrackingChance>
        <ScannerLongRange>2.5E+08</ScannerLongRange>
        <ScannerLongRangePower>250</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>125</ScannerTracePower>
        <ScannerTraceRange>5E+07</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>50</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Void Sensors</Name>
    <ImageFilename>Environment/Components/135-Void Sensors</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>136</ComponentId>
    <Size>23</Size>
    <Category>Reactor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>54</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>90</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.21</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Basic Space Reactor</Name>
    <ImageFilename>Environment/Components/136-Basic Space Reactor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>137</ComponentId>
    <Size>15</Size>
    <Category>Shields</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>1</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0.5</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>144</ShieldStrength>
        <ShieldPenetrationChance>0.25</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.75</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>1</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0.6</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>192</ShieldStrength>
        <ShieldPenetrationChance>0.2</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.5</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Deflection Field Generator</Name>
    <Description />
    <ImageFilename>Environment/Components/137-Deflection Field Generator</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>138</ComponentId>
    <Size>15</Size>
    <Category>HyperDrive</Category>
    <SoundEffectFilename>Sounds/Components/HyperdriveEnter_WarpBubble</SoundEffectFilename>
    <SoundEffectFilenameAlternate>Sounds/Components/HyperdriveExit_WarpBubble</SoundEffectFilenameAlternate>
    <SoundEffectVolume>0.3</SoundEffectVolume>
    <SoundEffectAlternateVolume>0.3</SoundEffectAlternateVolume>
    <ParticleEffectNames>
      <string>VFXPrefabs/vfx-Teleport</string>
      <string>VFXPrefabs/vfx-GetCoin</string>
    </ParticleEffectNames>
    <DisplayTextureNames />
    <DisplayColors>
      <Color>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </Color>
    </DisplayColors>
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>85</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>17</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>1.2E+08</HyperDriveJumpRange>
        <HyperDriveRechargeTime>28</HyperDriveRechargeTime>
        <HyperDriveSpeed>200000</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>4500</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Warp Bubble Generator </Name>
    <Description />
    <ImageFilename>Environment/Components/138-Warp Bubble Generator</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>139</ComponentId>
    <Size>20</Size>
    <Category>Engine</Category>
    <SoundEffectFilename>Sounds/Components/EngineRumble</SoundEffectFilename>
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Engines/EngineExhaustLow_Ion</string>
      <string>Effects/Engines/EngineExhaustHigh_Ion</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>12000</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>2</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>15000</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>2.8</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>1</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Ion Engine</Name>
    <Description />
    <ImageFilename>Environment/Components/139-Ion Engine</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>140</ComponentId>
    <Size>7</Size>
    <Category>EngineVectoring</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.03</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>500</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>750</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>75</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Directional Thruster</Name>
    <Description />
    <ImageFilename>Environment/Components/140-Directional Thruster</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>141</ComponentId>
    <Size>100</Size>
    <Category>Extractor</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>30</ExtractionRate>
        <ExtractionRangeAsteroid>2500</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>45</ExtractionRate>
        <ExtractionRangeAsteroid>3000</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>60</ExtractionRate>
        <ExtractionRangeAsteroid>3500</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>75</ExtractionRate>
        <ExtractionRangeAsteroid>4000</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Large Mining Engine</Name>
    <Description />
    <ImageFilename>Environment/Components/141-Large Mining Engine</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>142</ComponentId>
    <Size>50</Size>
    <Category>FighterBay</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>10</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>30</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0.25</FighterBayBuildRate>
        <FighterBayCapacity>8</FighterBayCapacity>
        <FighterBayRepairRate>0.5</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>20</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>30</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0.5</FighterBayBuildRate>
        <FighterBayCapacity>12</FighterBayCapacity>
        <FighterBayRepairRate>1</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Medium Starfighter Bay</Name>
    <ImageFilename>Environment/Components/142-Medium Starfighter Bay</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>143</ComponentId>
    <Size>100</Size>
    <Category>FighterBay</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>20</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>60</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0.5</FighterBayBuildRate>
        <FighterBayCapacity>16</FighterBayCapacity>
        <FighterBayRepairRate>1</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>20</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>40</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>60</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>1</FighterBayBuildRate>
        <FighterBayCapacity>24</FighterBayCapacity>
        <FighterBayRepairRate>2</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>20</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Large Starfighter Bay</Name>
    <ImageFilename>Environment/Components/143-Large Starfighter Bay</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>144</ComponentId>
    <Size>5</Size>
    <Category>EnergyCollector</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>50</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>75</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Energy Collector</Name>
    <ImageFilename>Environment/Components/144-Energy Collector</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>145</ComponentId>
    <Size>20</Size>
    <Category>Reactor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>120</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>240</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.24</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>150</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>300</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.3</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>188</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>375</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.375</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>7</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>234</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>469</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.465</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Novacore Reactor</Name>
    <ImageFilename>Environment/Components/145-Novacore Reactor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>146</ComponentId>
    <Size>22</Size>
    <Category>Reactor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>62</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>105</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.2</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>74</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>126</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.235</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>89</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>151</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.275</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Fission Reactor</Name>
    <ImageFilename>Environment/Components/146-Fission Reactor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>147</ComponentId>
    <Size>20</Size>
    <Category>Engine</Category>
    <SoundEffectFilename>Sounds/Components/EngineRumble</SoundEffectFilename>
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Engines/EngineExhaustLow_Proton</string>
      <string>Effects/Engines/EngineExhaustHigh_Proton</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>13200</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1.4</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>16500</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>2</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>14652</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1.4</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>18315</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>3</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>16264</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1.6</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>20330</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>2.2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>4</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Proton Engine</Name>
    <Description />
    <ImageFilename>Environment/Components/147-Proton Engine</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>148</ComponentId>
    <Size>16</Size>
    <Category>WeaponStandoff</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1.2</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>4</UVScrollRatio>
      <UVScrollCycleLength>0.083</UVScrollCycleLength>
      <EndFadeLengthRatio>0.2</EndFadeLengthRatio>
      <TextureTintColor>
        <R>238</R>
        <G>130</G>
        <B>238</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>10</R>
        <G>253</G>
        <B>1</B>
        <A>173</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/Shatterbeam_Source</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/OmegaBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.1</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.1</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>238</R>
        <G>130</G>
        <B>238</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>238</R>
        <G>130</G>
        <B>238</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>238</R>
        <G>130</G>
        <B>238</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.86</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.35</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>3</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>3</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>3</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>3</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>25</WeaponEnergyPerShot>
        <WeaponFireRate>9</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>37</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>37</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>25</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>11.25</WeaponInterceptFireRate>
        <WeaponInterceptRange>1200</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2400</WeaponRange>
        <WeaponRawDamage>65</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Omega Beam [S]</Name>
    <Description />
    <ImageFilename>Environment/Components/064-Omega Beam</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>149</ComponentId>
    <Size>10</Size>
    <Category>AssaultPod</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>1000</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>5</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>20</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>250</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>50</AssaultPodShieldPenetration>
        <AssaultPodStrength>75</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>15</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>1250</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>5</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>20</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>300</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>75</AssaultPodShieldPenetration>
        <AssaultPodStrength>120</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>15</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>1500</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>5</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>20</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>350</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>100</AssaultPodShieldPenetration>
        <AssaultPodStrength>150</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>15</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>1750</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>5</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>20</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>400</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>125</AssaultPodShieldPenetration>
        <AssaultPodStrength>180</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>15</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>2000</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>5</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>20</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>450</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>150</AssaultPodShieldPenetration>
        <AssaultPodStrength>225</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>15</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Assault Pod</Name>
    <Description />
    <ImageFilename>Environment/Components/149-Assault Pod</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>150</ComponentId>
    <Size>10</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>72</ArmorBlastRating>
        <ArmorReactiveRating>3</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>1</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Standard Armor</Name>
    <ImageFilename>Environment/Components/150-Standard Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>151</ComponentId>
    <Size>10</Size>
    <Category>DamageControl</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0.25</DamageReduction>
        <DamageRepair>0.1</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0.3</DamageReduction>
        <DamageRepair>0.2</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Damage Control Unit</Name>
    <Description />
    <ImageFilename>Environment/Components/151-Damage Control Unit</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>152</ComponentId>
    <Size>16</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1.2</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>4</UVScrollRatio>
      <UVScrollCycleLength>0.083</UVScrollCycleLength>
      <EndFadeLengthRatio>0.2</EndFadeLengthRatio>
      <TextureTintColor>
        <R>238</R>
        <G>130</G>
        <B>238</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>10</R>
        <G>253</G>
        <B>1</B>
        <A>173</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/Shatterbeam_Source</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/OmegaBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.1</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.1</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>238</R>
        <G>130</G>
        <B>238</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>238</R>
        <G>130</G>
        <B>238</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>238</R>
        <G>130</G>
        <B>238</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.86</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.35</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>3</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>3</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>3</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>3</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>25</WeaponEnergyPerShot>
        <WeaponFireRate>9</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>35</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>35</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>25</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>5.63</WeaponInterceptFireRate>
        <WeaponInterceptRange>1200</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2400</WeaponRange>
        <WeaponRawDamage>65</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Omega Beam [M]</Name>
    <ImageFilename>Environment/Components/064-Omega Beam</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>153</ComponentId>
    <Size>15</Size>
    <Category>WeaponIntercept</Category>
    <SoundEffectFilenameAlternate>D</SoundEffectFilenameAlternate>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>1</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/GreenLaser1</StaticTextureFilepath>
      <BodyScaling>
        <X>1.5</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FiringEffectScaling>2.5</FiringEffectScaling>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0.7</PulsingIntensity>
      <PulsingSpeed>130</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/SentinelbeamMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/SentinelbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/SentinelbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/BlockingFieldGenerator</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>2.5</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>2.5</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
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      </ArmorImpactEffectTintColor>
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        <R>0</R>
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      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
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      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
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        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
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      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.74</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
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        <ShieldStrength>0</ShieldStrength>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>4</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.3</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>25</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>25</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>25</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>25</WeaponInterceptDamageSeeking>
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        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
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      <ComponentStats>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>4</WeaponEnergyPerShot>
        <WeaponFireRate>4</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.35</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>30</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>30</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>30</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>30</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>4</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>4</WeaponInterceptFireRate>
        <WeaponInterceptRange>400</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>400</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.1</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Blocking Field Generator [PD]</Name>
    <ImageFilename>Environment/Components/153-Blocking Field Generator</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>154</ComponentId>
    <Size>20</Size>
    <Category>Shields</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>2</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0.8</ShieldRechargeRate>
        <ShieldResistance>1</ShieldResistance>
        <ShieldStrength>288</ShieldStrength>
        <ShieldPenetrationChance>0.15</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.4</ShieldPenetrationRatio>
        <StaticEnergyUsed>4</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>2</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>1.2</ShieldRechargeRate>
        <ShieldResistance>1</ShieldResistance>
        <ShieldStrength>360</ShieldStrength>
        <ShieldPenetrationChance>0.1</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.35</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>3</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>1.8</ShieldRechargeRate>
        <ShieldResistance>2</ShieldResistance>
        <ShieldStrength>456</ShieldStrength>
        <ShieldPenetrationChance>0.08</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.25</ShieldPenetrationRatio>
        <StaticEnergyUsed>6</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Corvidian Shields</Name>
    <Description />
    <ImageFilename>Environment/Components/154-Corvidian Shields</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>155</ComponentId>
    <Size>18</Size>
    <Category>HyperDrive</Category>
    <SoundEffectFilename>Sounds/Components/HyperdriveEnter_Gerax</SoundEffectFilename>
    <SoundEffectFilenameAlternate>Sounds/Components/HyperdriveExit_WarpBubble</SoundEffectFilenameAlternate>
    <SoundEffectVolume>0.3</SoundEffectVolume>
    <SoundEffectAlternateVolume>0.3</SoundEffectAlternateVolume>
    <ParticleEffectNames>
      <string>VFXPrefabs/vfx-Teleport</string>
      <string>VFXPrefabs/vfx-GetCoin</string>
    </ParticleEffectNames>
    <DisplayTextureNames />
    <DisplayColors>
      <Color>
        <R>0</R>
        <G>232</G>
        <B>255</B>
        <A>255</A>
      </Color>
    </DisplayColors>
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>10</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>61</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>14</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>1.4E+08</HyperDriveJumpRange>
        <HyperDriveRechargeTime>20</HyperDriveRechargeTime>
        <HyperDriveSpeed>400000</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>4250</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>15</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>67</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>13</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>1.68E+08</HyperDriveJumpRange>
        <HyperDriveRechargeTime>20</HyperDriveRechargeTime>
        <HyperDriveSpeed>480000</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>4000</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>20</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>74</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>12</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>2.016E+08</HyperDriveJumpRange>
        <HyperDriveRechargeTime>20</HyperDriveRechargeTime>
        <HyperDriveSpeed>576000</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>3750</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Gerax HyperDrive</Name>
    <Description />
    <ImageFilename>Environment/Components/155-Gerax Hyper Drive</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>156</ComponentId>
    <Size>17</Size>
    <Category>Engine</Category>
    <SoundEffectFilename>Sounds/Components/EngineRumble</SoundEffectFilename>
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Engines/EngineExhaustLow</string>
      <string>Effects/Engines/EngineExhaustHigh</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>16500</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.8</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>23100</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1.2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>3</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>19516</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>26429</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1.4</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>5</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>23420</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>34357</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1.4</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>7</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>28104</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>44664</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1.6</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>9</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>TurboThruster Engine</Name>
    <Description />
    <ImageFilename>Environment/Components/156-Turbo Thruster</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>157</ComponentId>
    <Size>20</Size>
    <Category>Engine</Category>
    <SoundEffectFilename>Sounds/Components/EngineRumble</SoundEffectFilename>
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Engines/EngineExhaustLow_Quantum</string>
      <string>Effects/Engines/EngineExhaustHigh_Quantum</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>14520</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>18150</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1.6</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>3</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>17890</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1.2</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>22363</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1.6</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>5</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>19679</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1.2</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>24599</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1.6</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>7</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Quantum Engine</Name>
    <Description />
    <ImageFilename>Environment/Components/157-Quantum Engine</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>158</ComponentId>
    <Size>20</Size>
    <Category>Engine</Category>
    <SoundEffectFilename>Sounds/Components/EngineRumble</SoundEffectFilename>
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Engines/EngineExhaustLow_Acceleros</string>
      <string>Effects/Engines/EngineExhaustHigh_Acceleros</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>15840</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1.6</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>21450</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>2.2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>3</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>19516</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1.8</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>26429</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>2.4</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>5</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>23420</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1.8</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>31714</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>2.4</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>7</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Acceleros Engine</Name>
    <Description />
    <ImageFilename>Environment/Components/158-Acceleros Engine</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>159</ComponentId>
    <Size>22</Size>
    <Category>Engine</Category>
    <SoundEffectFilename>Sounds/Components/EngineRumble</SoundEffectFilename>
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Engines/EngineExhaustLow_StarBurner</string>
      <string>Effects/Engines/EngineExhaustHigh_StarBurner</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>17820</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>2</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>25575</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>2.8</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>8</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>21956</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>2.2</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>31511</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>3</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>12</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>34032</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>2.4</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>55144</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>3.2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>16</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>StarBurner Engine</Name>
    <Description />
    <ImageFilename>Environment/Components/159-Star Burner Engine</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>160</ComponentId>
    <Size>56</Size>
    <Category>WeaponIon</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Slug1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>BarrelledTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/RedLaser1</StaticTextureFilepath>
      <BodyScaling>
        <X>2</X>
        <Y>2</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookFramesPerSecond>8</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <FlipbookRow>0</FlipbookRow>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/PulseTorpedoMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/ElectromagneticWaveCannon</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>77</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.76</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>3</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>3</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>3</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>3</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.2</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>70</WeaponEnergyPerShot>
        <WeaponFireRate>8</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>70</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>2.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1450</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0.5</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>50</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>50</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>50</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>50</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>50</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>50</WeaponIonGeneralDamage>
        <WeaponRange>2900</WeaponRange>
        <WeaponRawDamage>50</WeaponRawDamage>
        <WeaponShieldBypass>-0.15</WeaponShieldBypass>
        <WeaponSpeed>750</WeaponSpeed>
        <WeaponVolleyAmount>4</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Electromagnetic Wave Cannon [L]</Name>
    <ImageFilename>Environment/Components/065-Electromagnetic Wave Cannon</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>161</ComponentId>
    <Size>51</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
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    <Name>Firestorm Torpedo [L]</Name>
    <ImageFilename>Environment/Components/236-Firestorm Torpedo</ImageFilename>
  </ComponentDefinition>
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    <Category>WeaponStandoff</Category>
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        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
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        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>4</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>2</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>10</WeaponEnergyPerShot>
        <WeaponFireRate>2.5</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>16</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>16</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>10</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>1.56</WeaponInterceptFireRate>
        <WeaponInterceptRange>1090</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2180</WeaponRange>
        <WeaponRawDamage>34</WeaponRawDamage>
        <WeaponShieldBypass>0.5</WeaponShieldBypass>
        <WeaponSpeed>475</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Forge Rail Battery [M]</Name>
    <ImageFilename>Environment/Components/055-Forge Rail Battery</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>163</ComponentId>
    <Size>17</Size>
    <Category>Reactor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
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        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
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        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>101</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>216</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.3</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
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        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>6</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
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        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
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        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
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        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
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        <ReactorFuelUnitsForFullCharge>0.35</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Fusion Reactor</Name>
    <ImageFilename>Environment/Components/163-Fusion Reactor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>164</ComponentId>
    <Size>18</Size>
    <Category>Reactor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>120</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>230</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.55</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>144</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>276</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.635</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>6</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>180</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>345</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.76</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
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        <WeaponArmorBypass>0</WeaponArmorBypass>
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        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
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        <WeaponInterceptRange>0</WeaponInterceptRange>
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        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
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    </Values>
    <Name>Quantum Reactor</Name>
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      <HullImpactSoundEffectFilepath />
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        <B>238</B>
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      <WeaponChargeupMeshName />
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        <G>0</G>
        <B>0</B>
        <A>0</A>
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      <WeaponChargeupBackgroundColor2>
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        <G>0</G>
        <B>0</B>
        <A>0</A>
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      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
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        <A>0</A>
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      <TrailEffectTintAltColor>
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        <G>0</G>
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        <A>0</A>
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      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
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        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
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      </ResourceQuantity>
      <ResourceQuantity>
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      <ResourceQuantity>
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    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
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        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodStrength>0</AssaultPodStrength>
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        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.86</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringThrust>0</EngineVectoringThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <MedicalRating>0</MedicalRating>
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        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.35</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.23</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>10</WeaponEnergyPerShot>
        <WeaponFireRate>0.8</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.45</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>17</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>17</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>10</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0.8</WeaponInterceptFireRate>
        <WeaponInterceptRange>750</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>750</WeaponRange>
        <WeaponRawDamage>17</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Omega Beam [Ftr]</Name>
    <ImageFilename>Environment/Components/064-Omega Beam</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>166</ComponentId>
    <Size>20</Size>
    <Category>Shields</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
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        <Amount>10</Amount>
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      <ResourceQuantity>
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      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>10</Amount>
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    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
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        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
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        <EngineVectoringThrust>0</EngineVectoringThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
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        <IonDamageDefense>2</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ShieldRechargeRate>2.2</ShieldRechargeRate>
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        <StaticEnergyUsed>6</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
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        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
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        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>2</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>3.3</ShieldRechargeRate>
        <ShieldResistance>2</ShieldResistance>
        <ShieldStrength>480</ShieldStrength>
        <ShieldPenetrationChance>0.08</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.25</ShieldPenetrationRatio>
        <StaticEnergyUsed>6</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>3</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>5</ShieldRechargeRate>
        <ShieldResistance>3</ShieldResistance>
        <ShieldStrength>696</ShieldStrength>
        <ShieldPenetrationChance>0.05</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.1</ShieldPenetrationRatio>
        <StaticEnergyUsed>7</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Talassos Shields</Name>
    <Description />
    <ImageFilename>Environment/Components/166-Talassos Shields</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>167</ComponentId>
    <Size>20</Size>
    <Category>Shields</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>2</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>1</ShieldRechargeRate>
        <ShieldResistance>1</ShieldResistance>
        <ShieldStrength>456</ShieldStrength>
        <ShieldPenetrationChance>0.08</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.35</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>3</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>1.5</ShieldRechargeRate>
        <ShieldResistance>2</ShieldResistance>
        <ShieldStrength>648</ShieldStrength>
        <ShieldPenetrationChance>0.05</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.25</ShieldPenetrationRatio>
        <StaticEnergyUsed>6</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>4</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>2.2</ShieldRechargeRate>
        <ShieldResistance>3</ShieldResistance>
        <ShieldStrength>1056</ShieldStrength>
        <ShieldPenetrationChance>0.03</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.1</ShieldPenetrationRatio>
        <StaticEnergyUsed>7</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Deucalios Shields</Name>
    <Description />
    <ImageFilename>Environment/Components/167-Deucalios Shields</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>168</ComponentId>
    <Size>20</Size>
    <Category>HyperDeny</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>50</HyperDenyEnergyUsage>
        <HyperDenyRange>3000</HyperDenyRange>
        <HyperDenyStrength>20</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>50</HyperDenyEnergyUsage>
        <HyperDenyRange>4000</HyperDenyRange>
        <HyperDenyStrength>25</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>8</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>HyperDeny GW1000</Name>
    <ImageFilename>Environment/Components/168-HyperDeny GW1000</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>169</ComponentId>
    <Size>17</Size>
    <Category>HyperDrive</Category>
    <SoundEffectFilename>Sounds/Components/HyperdriveEnter_Kaldos</SoundEffectFilename>
    <SoundEffectFilenameAlternate>Sounds/Components/HyperdriveExit_Kaldos</SoundEffectFilenameAlternate>
    <SoundEffectVolume>0.25</SoundEffectVolume>
    <SoundEffectAlternateVolume>0.25</SoundEffectAlternateVolume>
    <ParticleEffectNames>
      <string>VFXPrefabs/vfx-Teleport</string>
      <string>VFXPrefabs/vfx-GetCoin</string>
    </ParticleEffectNames>
    <DisplayTextureNames />
    <DisplayColors>
      <Color>
        <R>96</R>
        <G>255</G>
        <B>96</B>
        <A>255</A>
      </Color>
    </DisplayColors>
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>15</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>55</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>8</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>1.68E+08</HyperDriveJumpRange>
        <HyperDriveRechargeTime>14</HyperDriveRechargeTime>
        <HyperDriveSpeed>456000</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>4500</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>4</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>20</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>61</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>7</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>2.016E+08</HyperDriveJumpRange>
        <HyperDriveRechargeTime>11</HyperDriveRechargeTime>
        <HyperDriveSpeed>547200</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>4000</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>4</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>25</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>67</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>6</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>2.90304E+08</HyperDriveJumpRange>
        <HyperDriveRechargeTime>8</HyperDriveRechargeTime>
        <HyperDriveSpeed>787968</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>3500</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>4</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Kaldos HyperDrive</Name>
    <Description />
    <ImageFilename>Environment/Components/169-Kaldos Hyper Drive</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>170</ComponentId>
    <Size>15</Size>
    <Category>HyperDrive</Category>
    <SoundEffectFilename>Sounds/Components/HyperdriveEnter_CalistaDal</SoundEffectFilename>
    <SoundEffectFilenameAlternate>Sounds/Components/HyperdriveExit_CalistaDal</SoundEffectFilenameAlternate>
    <SoundEffectVolume>0.3</SoundEffectVolume>
    <SoundEffectAlternateVolume>0.3</SoundEffectAlternateVolume>
    <ParticleEffectNames>
      <string>VFXPrefabs/vfx-Teleport</string>
      <string>VFXPrefabs/vfx-GetCoin</string>
    </ParticleEffectNames>
    <DisplayTextureNames />
    <DisplayColors>
      <Color>
        <R>0</R>
        <G>208</G>
        <B>255</B>
        <A>255</A>
      </Color>
    </DisplayColors>
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>7</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>15</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>38</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>12</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>1.5E+08</HyperDriveJumpRange>
        <HyperDriveRechargeTime>24</HyperDriveRechargeTime>
        <HyperDriveSpeed>384000</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>4250</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>7</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>20</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>42</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>11</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>1.8E+08</HyperDriveJumpRange>
        <HyperDriveRechargeTime>22</HyperDriveRechargeTime>
        <HyperDriveSpeed>460800</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>3750</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>7</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>25</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>46</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>10</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>2.592E+08</HyperDriveJumpRange>
        <HyperDriveRechargeTime>20</HyperDriveRechargeTime>
        <HyperDriveSpeed>663552</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>3250</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Calista-Dal HyperDrive</Name>
    <Description />
    <ImageFilename>Environment/Components/170-Calista-Dal Hyper Drive</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>171</ComponentId>
    <Size>17</Size>
    <Category>HyperDrive</Category>
    <SoundEffectFilename>Sounds/Components/HyperdriveEnter_Equinox</SoundEffectFilename>
    <SoundEffectFilenameAlternate>Sounds/Components/HyperdriveExit_Equinox</SoundEffectFilenameAlternate>
    <SoundEffectVolume>0.3</SoundEffectVolume>
    <SoundEffectAlternateVolume>0.3</SoundEffectAlternateVolume>
    <ParticleEffectNames>
      <string>VFXPrefabs/vfx-Teleport</string>
      <string>VFXPrefabs/vfx-GetCoin</string>
    </ParticleEffectNames>
    <DisplayTextureNames />
    <DisplayColors>
      <Color>
        <R>255</R>
        <G>144</G>
        <B>0</B>
        <A>255</A>
      </Color>
    </DisplayColors>
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>15</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>67</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>14</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>1.4E+08</HyperDriveJumpRange>
        <HyperDriveRechargeTime>22</HyperDriveRechargeTime>
        <HyperDriveSpeed>552000</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>4250</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>20</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>74</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>12</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>1.68E+08</HyperDriveJumpRange>
        <HyperDriveRechargeTime>20</HyperDriveRechargeTime>
        <HyperDriveSpeed>717600</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>3750</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>25</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>81</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>11</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>2.4192E+08</HyperDriveJumpRange>
        <HyperDriveRechargeTime>18</HyperDriveRechargeTime>
        <HyperDriveSpeed>1033344</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>3250</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Equinox HyperDrive</Name>
    <Description />
    <ImageFilename>Environment/Components/171-Equinox Hyper Drive</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>172</ComponentId>
    <Size>24</Size>
    <Category>Engine</Category>
    <SoundEffectFilename>Sounds/Components/EngineRumble</SoundEffectFilename>
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Engines/EngineExhaustLow_Vector</string>
      <string>Effects/Engines/EngineExhaustHigh_Vector</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.06</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>6</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>16117</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1.8</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>20147</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>2.2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>100</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.09</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>6</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>19341</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1.8</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>24176</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>2.2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>150</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.15</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>6</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>23209</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1.8</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>29011</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>2.2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>200</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Vector Engine</Name>
    <Description />
    <ImageFilename>Environment/Components/172-Vector Engine</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>173</ComponentId>
    <Size>10</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>125</ArmorBlastRating>
        <ArmorReactiveRating>5</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>1</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>1</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Enhanced Armor</Name>
    <ImageFilename>Environment/Components/173-Enhanced Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>174</ComponentId>
    <Size>20</Size>
    <Category>DamageControl</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>10</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0.45</DamageReduction>
        <DamageRepair>1</DamageRepair>
        <DestroyedRepairChance>0.01</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>15</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0.5</DamageReduction>
        <DamageRepair>2</DamageRepair>
        <DestroyedRepairChance>0.02</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>20</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0.5</DamageReduction>
        <DamageRepair>3</DamageRepair>
        <DestroyedRepairChance>0.05</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>SF27 Organic Hull</Name>
    <Description />
    <ImageFilename>Environment/Components/174-SF27 Organic Hull</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>175</ComponentId>
    <Size>25</Size>
    <Category>FighterBay</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>15</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0.12</FighterBayBuildRate>
        <FighterBayCapacity>4</FighterBayCapacity>
        <FighterBayRepairRate>0.25</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>10</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>15</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0.25</FighterBayBuildRate>
        <FighterBayCapacity>6</FighterBayCapacity>
        <FighterBayRepairRate>0.5</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Small Starfighter Bay</Name>
    <ImageFilename>Environment/Components/175-Small Starfighter Bay</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>176</ComponentId>
    <Size>10</Size>
    <Category>DamageControl</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>7</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0.4</DamageReduction>
        <DamageRepair>0.5</DamageRepair>
        <DestroyedRepairChance>0.005</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>10</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0.45</DamageReduction>
        <DamageRepair>1</DamageRepair>
        <DestroyedRepairChance>0.01</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>SF24 Repair Bots</Name>
    <Description />
    <ImageFilename>Environment/Components/176-SF24 Repair Bot</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>177</ComponentId>
    <Size>16</Size>
    <Category>Reactor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>7</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>180</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>350</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.46</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>6</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>216</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>420</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.5</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>7</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>259</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>504</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.575</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Hyperfusion Reactor</Name>
    <ImageFilename>Environment/Components/177-Hyperfusion Reactor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>178</ComponentId>
    <Size>15</Size>
    <Category>WeaponIntercept</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>1</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/GreenLaser1</StaticTextureFilepath>
      <BodyScaling>
        <X>1.5</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FiringEffectScaling>2.5</FiringEffectScaling>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0.7</PulsingIntensity>
      <PulsingSpeed>130</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/SentinelbeamMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/SentinelbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/SentinelbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/PointShieldGenerator</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>2.5</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>2.5</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>7</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>7</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.76</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>6</WeaponEnergyPerShot>
        <WeaponFireRate>4</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.45</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>50</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>50</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>50</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>50</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>6</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>4</WeaponInterceptFireRate>
        <WeaponInterceptRange>500</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>500</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.1</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.76</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>6</WeaponEnergyPerShot>
        <WeaponFireRate>4</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.45</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>60</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>60</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>60</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>60</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>6</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>4</WeaponInterceptFireRate>
        <WeaponInterceptRange>500</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>500</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.1</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Point Shield Generator [PD]</Name>
    <ImageFilename>Environment/Components/178-Point Shield Generator</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>179</ComponentId>
    <Size>20</Size>
    <Category>HyperDeny</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>2</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>7</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>50</HyperDenyEnergyUsage>
        <HyperDenyRange>6000</HyperDenyRange>
        <HyperDenyStrength>30</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>6</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>50</HyperDenyEnergyUsage>
        <HyperDenyRange>8000</HyperDenyRange>
        <HyperDenyStrength>35</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>HyperDeny GW4000</Name>
    <Description />
    <ImageFilename>Environment/Components/179-HyperDeny GW4000</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>180</ComponentId>
    <Size>6</Size>
    <Category>Reactor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>7</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>105</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>45</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>105</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.23</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>126</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>54</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>126</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.25</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>6</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>151</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>65</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>151</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.29</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Hyperfusion Reactor [Ftr]</Name>
    <ImageFilename>Environment/Components/177-Hyperfusion Reactor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>181</ComponentId>
    <Size>24</Size>
    <Category>WeaponIon</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Slug1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/RedLaser1</StaticTextureFilepath>
      <BodyScaling>
        <X>2</X>
        <Y>2</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookFramesPerSecond>8</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <FlipbookRow>0</FlipbookRow>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/PulseTorpedoMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/HeavyIonCannon</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>77</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.72</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>1</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>1</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>1</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>24</WeaponEnergyPerShot>
        <WeaponFireRate>6</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>14</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>14</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>24</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>3.75</WeaponInterceptFireRate>
        <WeaponInterceptRange>860</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0.5</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>48</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>48</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>48</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>48</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>48</WeaponIonGeneralDamage>
        <WeaponRange>1720</WeaponRange>
        <WeaponRawDamage>28</WeaponRawDamage>
        <WeaponShieldBypass>-0.25</WeaponShieldBypass>
        <WeaponSpeed>500</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
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        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.74</ComponentCountermeasuresBonus>
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        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ShieldStrength>0</ShieldStrength>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
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        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
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        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
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        <WeaponFireRate>4.8</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>17</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>17</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>24</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>3</WeaponInterceptFireRate>
        <WeaponInterceptRange>940</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0.5</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>54</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>54</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>54</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>54</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>54</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>54</WeaponIonGeneralDamage>
        <WeaponRange>1880</WeaponRange>
        <WeaponRawDamage>35</WeaponRawDamage>
        <WeaponShieldBypass>-0.25</WeaponShieldBypass>
        <WeaponSpeed>500</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Heavy Ion Cannon [M]</Name>
    <ImageFilename>Environment/Components/058-Heavy Ion Cannon</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>182</ComponentId>
    <Size>10</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
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      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>14</Amount>
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        <Amount>14</Amount>
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        <Amount>7</Amount>
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      <ResourceQuantity>
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    <Values>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>150</ArmorBlastRating>
        <ArmorReactiveRating>8</ArmorReactiveRating>
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        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
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        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
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        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <CrewRequirement>1</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
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        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
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        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
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        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
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        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
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        <WeaponArmorBypass>0</WeaponArmorBypass>
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        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
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        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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    </Values>
    <Name>Reactive Armor</Name>
    <ImageFilename>Environment/Components/182-Reactive Armor</ImageFilename>
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    <ComponentId>183</ComponentId>
    <Size>15</Size>
    <Category>Shields</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
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    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
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        <Amount>16</Amount>
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      <ResourceQuantity>
        <ResourceId>77</ResourceId>
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    <Values>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <CrewRequirement>5</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
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        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>4</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>5</ShieldRechargeRate>
        <ShieldResistance>3</ShieldResistance>
        <ShieldStrength>768</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>8</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>5</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>5.5</ShieldRechargeRate>
        <ShieldResistance>4</ShieldResistance>
        <ShieldStrength>960</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>9</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>7</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>6</ShieldRechargeRate>
        <ShieldResistance>5</ShieldResistance>
        <ShieldStrength>1200</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Meridian Shields</Name>
    <Description />
    <ImageFilename>Environment/Components/183-Meridian Shields</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>184</ComponentId>
    <Size>38</Size>
    <Category>WeaponStandoff</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Lightning_Missile</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/LightningMissileMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/LightningMissileHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/LightningMissileHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/HiveMissileBattery</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.8</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.8</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.015</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.035</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0.7</TrailEffectScaleX>
      <TrailEffectScaleY>0.7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-5</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-5</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.1</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.65</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
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        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
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        <MedicalRating>0</MedicalRating>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>1</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>6</WeaponEnergyPerShot>
        <WeaponFireRate>44</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>11</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>7</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>3.44</WeaponInterceptFireRate>
        <WeaponInterceptRange>1645</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>3290</WeaponRange>
        <WeaponRawDamage>23</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>500</WeaponSpeed>
        <WeaponVolleyAmount>16</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.2</WeaponVolleyFireRate>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.67</ComponentCountermeasuresBonus>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <ConstructionYardCount>0</ConstructionYardCount>
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        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
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        <HyperDenyRange>0</HyperDenyRange>
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        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <RecreationRating>0</RecreationRating>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
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        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireType>Seeking</WeaponFireType>
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        <WeaponRange>4200</WeaponRange>
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        <WeaponVolleyAmount>16</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.2</WeaponVolleyFireRate>
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    </Values>
    <Name>Hive Missile Battery [M]</Name>
    <Description />
    <ImageFilename>Environment/Components/052-Hive Missile Battery</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>185</ComponentId>
    <Size>50</Size>
    <Category>AreaShieldRecharge</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>18</Amount>
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      <ResourceQuantity>
        <ResourceId>77</ResourceId>
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    <Values>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>600</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
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        <MedicalRating>0</MedicalRating>
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        <ShieldStrength>0</ShieldStrength>
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        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>1200</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>700</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>3500</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>7</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Area Shield Recharge</Name>
    <Description />
    <ImageFilename>Environment/Components/185-Area Shield Recharge</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>186</ComponentId>
    <Size>10</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>180</ArmorBlastRating>
        <ArmorReactiveRating>12</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>1</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>3</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Ultra-Dense Armor</Name>
    <ImageFilename>Environment/Components/186-Ultra Dense Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>187</ComponentId>
    <Size>15</Size>
    <Category>Reactor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>8</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>311</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>605</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.6</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Zero Point Reactor</Name>
    <ImageFilename>Environment/Components/187-Zero Point Reactor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>188</ComponentId>
    <Size>10</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>225</ArmorBlastRating>
        <ArmorReactiveRating>15</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>1</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>4</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Absorbing Armor</Name>
    <ImageFilename>Environment/Components/188-Absorbing Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>189</ComponentId>
    <Size>10</Size>
    <Category>EnergyToFuel</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>77</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>10</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Energy To Fuel Converter</Name>
    <ImageFilename>Environment/Components/189-Energy To Fuel Converter</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>190</ComponentId>
    <Size>20</Size>
    <Category>Reactor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>10</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>500</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>1000</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.875</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Dark Star Reactor</Name>
    <ImageFilename>Environment/Components/190-Dark Star Reactor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>191</ComponentId>
    <Size>30</Size>
    <Category>Shields</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>10</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>20</ShieldRechargeRate>
        <ShieldResistance>10</ShieldResistance>
        <ShieldStrength>2400</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>30</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Citadel Shields</Name>
    <Description />
    <ImageFilename>Environment/Components/191-Citadel Shields</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>192</ComponentId>
    <Size>5</Size>
    <Category>WeaponIntercept</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Lightning_Missile</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>1.5</X>
        <Y>1.5</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/LightningMissileMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/LightningMissileHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/LightningMissileHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/HiveMissiles</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.8</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.8</HullImpactEffectScaling>
      <FiringSoundEffectVolume>0.5</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.015</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.035</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0.175</TrailEffectScaleX>
      <TrailEffectScaleY>0.175</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-1.25</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-1.25</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.1</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.67</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
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        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>7</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>7</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>7</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>7</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>30</WeaponEnergyPerShot>
        <WeaponFireRate>8</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>30</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>10</WeaponInterceptFireRate>
        <WeaponInterceptRange>1525</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>3050</WeaponRange>
        <WeaponRawDamage>150</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Phased Beam Array [L]</Name>
    <ImageFilename>Environment/Components/061-Phased Beam Array</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>195</ComponentId>
    <Size>10</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>320</ArmorBlastRating>
        <ArmorReactiveRating>18</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>1</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>10</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Stellar Armor</Name>
    <ImageFilename>Environment/Components/195-Stellar Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>196</ComponentId>
    <Size>100</Size>
    <Category>Construction</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>3</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>9</ConstructionRepairSpeed>
        <ConstructionYardCount>1</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>50</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>1</DockingBayShipCount>
        <DockingBayThroughput>300</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>15</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>8</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>4</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>12</ConstructionRepairSpeed>
        <ConstructionYardCount>1</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>50</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>1</DockingBayShipCount>
        <DockingBayThroughput>400</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>15</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>12</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>6</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>18</ConstructionRepairSpeed>
        <ConstructionYardCount>1</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>50</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>1</DockingBayShipCount>
        <DockingBayThroughput>500</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>15</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>16</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>8</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>24</ConstructionRepairSpeed>
        <ConstructionYardCount>1</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>50</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>1</DockingBayShipCount>
        <DockingBayThroughput>600</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>15</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>24</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>10</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>30</ConstructionRepairSpeed>
        <ConstructionYardCount>1</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>50</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>1</DockingBayShipCount>
        <DockingBayThroughput>700</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>15</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Construction Yard</Name>
    <ImageFilename>Environment/Components/196-Construction Yard</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>197</ComponentId>
    <Size>5</Size>
    <Category>WeaponIntercept</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/RedLaser1</string>
      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Lightning_Missile</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>1.5</X>
        <Y>1.5</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/LightningMissileMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/LightningMissileHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/LightningMissileHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/SeekingMissile</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.8</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.8</HullImpactEffectScaling>
      <FiringSoundEffectVolume>0.5</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>255</R>
        <G>255</G>
        <B>224</B>
        <A>255</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.015</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.035</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0.175</TrailEffectScaleX>
      <TrailEffectScaleY>0.175</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-1.25</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-1.25</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.1</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.5</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>3</WeaponEnergyPerShot>
        <WeaponFireRate>0.8</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.2</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>6</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>4</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>3</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0.8</WeaponInterceptFireRate>
        <WeaponInterceptRange>450</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>450</WeaponRange>
        <WeaponRawDamage>3</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>350</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Seeking Missile [Ftr]</Name>
    <ImageFilename>Environment/Components/005-Seeking Missile</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>198</ComponentId>
    <Size>6</Size>
    <Category>WeaponCloseIn</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/RedLaser1</string>
      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>false</UseDirectionalComponent>
      <FlipbookMode>Blend</FlipbookMode>
      <StaticTextureFilepath />
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>1.5</X>
        <Y>1.5</Y>
      </BodyScalingAbsolute>
      <FiringEffectScaling>2</FiringEffectScaling>
      <FlipbookTextureFilepath>Effects/Weapons/PulseTorpedoFlipbook</FlipbookTextureFilepath>
      <FlipbookFramesPerSecond>6</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>2</X>
        <Y>2</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>255</R>
        <G>144</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>255</R>
        <G>220</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/PulseTorpedoMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/PulseTorpedoHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/PulseTorpedoHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/EpsilonTorpedo</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <FiringSoundEffectVolume>0.5</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/PusleTorpedo_Small_MipMaps</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>255</R>
        <G>192</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.002</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.08</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>1.75</TrailEffectScaleX>
      <TrailEffectScaleY>1.75</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-8.75</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-8.75</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.15</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.003</TrailEffectSpawnRate>
      <TrailDriftRate>11</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.54</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
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        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <WeaponInterceptComponentTargetingBonus>0.15</WeaponInterceptComponentTargetingBonus>
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        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <RecreationRating>0</RecreationRating>
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    </Values>
    <Name>Epsilon Torpedo [Ftr]</Name>
    <ImageFilename>Environment/Components/015-Epsilon Torpedo</ImageFilename>
  </ComponentDefinition>
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    <Size>4</Size>
    <Category>WeaponIntercept</Category>
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      <string>Effects/Weapons/Projectile1</string>
      <string>Effects/Weapons/Projectile1</string>
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      <FlipbookMode>Off</FlipbookMode>
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      <ResourceQuantity>
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      <ResourceQuantity>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
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        <WeaponArmorBypass>-0.2</WeaponArmorBypass>
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        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
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        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.15</WeaponInterceptComponentTargetingBonus>
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    </Values>
    <Name>Long Range Cannon [Ftr]</Name>
    <ImageFilename>Environment/Components/006-Long Range Cannon</ImageFilename>
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    <Size>3</Size>
    <Category>WeaponIntercept</Category>
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      <string>Effects/Weapons/RedLaser1</string>
      <string>Effects/Weapons/RedLaser1</string>
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        <X>2</X>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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        <Amount>6</Amount>
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        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.66</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
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        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.23</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>3</WeaponEnergyPerShot>
        <WeaponFireRate>0.45</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.3</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>12</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>12</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>3</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0.45</WeaponInterceptFireRate>
        <WeaponInterceptRange>410</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>410</WeaponRange>
        <WeaponRawDamage>6</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>1100</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Maxos Blaster [Ftr]</Name>
    <ImageFilename>Environment/Components/222-Maxos Blaster</ImageFilename>
  </ComponentDefinition>
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    <ComponentId>201</ComponentId>
    <Size>5</Size>
    <Category>WeaponIntercept</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/RedLaser1</string>
      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Lightning_Missile</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>1.5</X>
        <Y>1.5</Y>
      </BodyScalingAbsolute>
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        <Y>0</Y>
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      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
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      <EndFadeLengthRatio>0</EndFadeLengthRatio>
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        <R>0</R>
        <G>0</G>
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      </TextureTintColor>
      <TextureTintColor2>
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        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
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      <HullImpactEffectFilepath>VFXPrefabs/LightningMissileHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/ConcussionMissile</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.8</ArmorImpactEffectScaling>
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      <ArmorImpactEffectTintColor>
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      </ArmorImpactEffectTintColor>
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        <R>255</R>
        <G>255</G>
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      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
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        <A>0</A>
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      <WeaponChargeupBackgroundColor2>
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      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
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      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
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      <TrailEffectTintColor>
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        <G>255</G>
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    <Bonuses />
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        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
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    <Values>
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        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.57</ComponentCountermeasuresBonus>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
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        <WeaponFireType>Seeking</WeaponFireType>
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        <WeaponSpeed>350</WeaponSpeed>
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      <ComponentStats>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>3</WeaponEnergyPerShot>
        <WeaponFireRate>0.8</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.3</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>8</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>5</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>3</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0.8</WeaponInterceptFireRate>
        <WeaponInterceptRange>700</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>700</WeaponRange>
        <WeaponRawDamage>4</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>375</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.61</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>3</WeaponEnergyPerShot>
        <WeaponFireRate>0.8</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.35</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>8</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>5</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>3</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0.8</WeaponInterceptFireRate>
        <WeaponInterceptRange>840</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>840</WeaponRange>
        <WeaponRawDamage>4</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>375</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Concussion Missile [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/228-Concussion Missile</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>202</ComponentId>
    <Size>4</Size>
    <Category>WeaponIntercept</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Slug1</string>
      <string>Effects/Weapons/Slug1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>BarrelledTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Slug1</StaticTextureFilepath>
      <BodyScaling>
        <X>1.5</X>
        <Y>1.5</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>2</X>
        <Y>2</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookFramesPerSecond>0</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <FlipbookRow>0</FlipbookRow>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/vfx-Muzzleflash</FiringEffectFilepath>
      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/RailGun</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <FiringSoundEffectVolume>0.5</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>16</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>16</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.62</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
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        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>390</WeaponRange>
        <WeaponRawDamage>5</WeaponRawDamage>
        <WeaponShieldBypass>0.5</WeaponShieldBypass>
        <WeaponSpeed>375</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Rail Gun [Ftr]</Name>
    <ImageFilename>Environment/Components/204-Rail Gun</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>203</ComponentId>
    <Size>38</Size>
    <Category>WeaponStandoff</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile1</string>
      <string>Effects/Weapons/Missile1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Lightning_Missile</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/LightningMissileMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/LightningMissileHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/LightningMissileHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/ConcussionMissile</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.8</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.8</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.015</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.035</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0.7</TrailEffectScaleX>
      <TrailEffectScaleY>0.7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-5</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-5</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.1</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.57</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>6</WeaponEnergyPerShot>
        <WeaponFireRate>32</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>6</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>3</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>6</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>5</WeaponInterceptFireRate>
        <WeaponInterceptRange>900</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1800</WeaponRange>
        <WeaponRawDamage>12</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>375</WeaponSpeed>
        <WeaponVolleyAmount>8</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.5</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.59</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>6</WeaponEnergyPerShot>
        <WeaponFireRate>32</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>7</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>3</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>6</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1170</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2340</WeaponRange>
        <WeaponRawDamage>14</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>375</WeaponSpeed>
        <WeaponVolleyAmount>8</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.5</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.61</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>1</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>1</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>1</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>6</WeaponEnergyPerShot>
        <WeaponFireRate>32</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>8</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>5</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>6</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1405</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2810</WeaponRange>
        <WeaponRawDamage>16</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>375</WeaponSpeed>
        <WeaponVolleyAmount>8</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.5</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Concussion Missile [M]</Name>
    <Description />
    <ImageFilename>Environment/Components/228-Concussion Missile</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>204</ComponentId>
    <Size>26</Size>
    <Category>WeaponCloseIn</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Slug1</string>
      <string>Effects/Weapons/Slug1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>BarrelledTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Slug1</StaticTextureFilepath>
      <BodyScaling>
        <X>2.5</X>
        <Y>2.5</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>2.8</X>
        <Y>2.8</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookFramesPerSecond>0</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <FlipbookRow>0</FlipbookRow>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/vfx-Muzzleflash</FiringEffectFilepath>
      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/RailGun</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>16</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>16</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.62</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>-0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.1</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>7</WeaponEnergyPerShot>
        <WeaponFireRate>2.2</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>6</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
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        <WeaponInterceptFireRate>1.38</WeaponInterceptFireRate>
        <WeaponInterceptRange>440</WeaponInterceptRange>
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        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
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        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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        <WeaponRange>880</WeaponRange>
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        <WeaponSpeed>350</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
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      </ComponentStats>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
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        <ComponentCountermeasuresBonus>0.64</ComponentCountermeasuresBonus>
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        <ComponentTargetingBonus>-0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <DamageRepair>0</DamageRepair>
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        <EngineVectoringThrust>0</EngineVectoringThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
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        <ShieldStrength>0</ShieldStrength>
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        <StealthRating>0</StealthRating>
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        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.66</ComponentCountermeasuresBonus>
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        <ComponentTargetingBonus>-0.1</ComponentTargetingBonus>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
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        <StealthRating>0</StealthRating>
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        <TargetingFleetBonus>0</TargetingFleetBonus>
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        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>1</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>1</WeaponBombardDamageMilitary>
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    </Values>
    <Name>Rail Gun [M]</Name>
    <ImageFilename>Environment/Components/204-Rail Gun</ImageFilename>
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    <Size>10</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
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    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
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    <Bonuses />
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        <ResourceId>9</ResourceId>
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        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>108</ArmorBlastRating>
        <ArmorReactiveRating>8</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>1</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>16</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Ion Sheath Armor</Name>
    <ImageFilename>Environment/Components/205-Ion Sheath Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>206</ComponentId>
    <Size>10</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>77</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>124</ArmorBlastRating>
        <ArmorReactiveRating>12</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>1</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>32</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Ion Hardened Armor</Name>
    <ImageFilename>Environment/Components/206-Ion Hardened Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>207</ComponentId>
    <Size>2</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>14</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Standard Armor [Ftr]</Name>
    <ImageFilename>Environment/Components/150-Standard Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>208</ComponentId>
    <Size>2</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>25</ArmorBlastRating>
        <ArmorReactiveRating>1</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>1</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Enhanced Armor [Ftr]</Name>
    <ImageFilename>Environment/Components/173-Enhanced Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>209</ComponentId>
    <Size>2</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>7</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>7</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>30</ArmorBlastRating>
        <ArmorReactiveRating>1</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>2</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Reactive Armor [Ftr]</Name>
    <ImageFilename>Environment/Components/182-Reactive Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>210</ComponentId>
    <Size>5</Size>
    <Category>Shields</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>1</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0.15</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>29</ShieldStrength>
        <ShieldPenetrationChance>0.25</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.75</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>1</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0.18</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>38</ShieldStrength>
        <ShieldPenetrationChance>0.2</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.5</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Deflection Field Generator [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/137-Deflection Field Generator</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>211</ComponentId>
    <Size>6</Size>
    <Category>Shields</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>2</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0.24</ShieldRechargeRate>
        <ShieldResistance>1</ShieldResistance>
        <ShieldStrength>58</ShieldStrength>
        <ShieldPenetrationChance>0.15</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.4</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>2</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0.36</ShieldRechargeRate>
        <ShieldResistance>1</ShieldResistance>
        <ShieldStrength>72</ShieldStrength>
        <ShieldPenetrationChance>0.1</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.35</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>3</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0.54</ShieldRechargeRate>
        <ShieldResistance>1</ShieldResistance>
        <ShieldStrength>91</ShieldStrength>
        <ShieldPenetrationChance>0.08</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.25</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Corvidian Shields [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/154-Corvidian Shields</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>212</ComponentId>
    <Size>5</Size>
    <Category>Engine</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Engines/EngineExhaustLow_Ion</string>
      <string>Effects/Engines/EngineExhaustHigh_Ion</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>4800</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>6000</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1.4</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>1</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Ion Engine [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/139-Ion Engine</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>213</ComponentId>
    <Size>5</Size>
    <Category>Engine</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Engines/EngineExhaustLow_Proton</string>
      <string>Effects/Engines/EngineExhaustHigh_Proton</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>5280</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.7</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>6600</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>19</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>5861</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.7</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>7326</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>24</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>1</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>6505</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.8</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>8132</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1.1</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>32</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Proton Engine [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/147-Proton Engine</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>214</ComponentId>
    <Size>8</Size>
    <Category>Reactor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>2</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>27</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>14</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>27</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.105</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Basic Space Reactor [Ftr]</Name>
    <ImageFilename>Environment/Components/136-Basic Space Reactor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>215</ComponentId>
    <Size>8</Size>
    <Category>Reactor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>32</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>16</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>32</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.1</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>38</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>1</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>19</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>38</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.12</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>45</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>1</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>22</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>45</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.14</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Fission Reactor [Ftr]</Name>
    <ImageFilename>Environment/Components/146-Fission Reactor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>216</ComponentId>
    <Size>6</Size>
    <Category>Reactor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>54</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>21</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>54</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.13</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>65</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>25</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>65</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.15</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>81</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>32</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>81</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.175</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Fusion Reactor [Ftr]</Name>
    <ImageFilename>Environment/Components/163-Fusion Reactor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>217</ComponentId>
    <Size>3</Size>
    <Category>FuelStorage</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>17</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>18</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Fuel Cell [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/103-Fuel Cell</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>218</ComponentId>
    <Size>6</Size>
    <Category>EngineVectoring</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.06</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>1000</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>1250</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>100</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.12</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>1500</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>1800</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>150</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Thrust Vector</Name>
    <Description />
    <ImageFilename>Environment/Components/218-Thrust Vector</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>219</ComponentId>
    <Size>4</Size>
    <Category>WeaponIntercept</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Slug1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/RedLaser1</StaticTextureFilepath>
      <BodyScaling>
        <X>2</X>
        <Y>2</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>2</X>
        <Y>2</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookFramesPerSecond>8</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <FlipbookRow>0</FlipbookRow>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/PulseTorpedoMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/IonPulseBlaster</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <FiringSoundEffectVolume>0.5</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.64</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.3</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>7</WeaponEnergyPerShot>
        <WeaponFireRate>0.8</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.25</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>8</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>8</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>7</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0.8</WeaponInterceptFireRate>
        <WeaponInterceptRange>270</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>1</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>8</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>8</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>270</WeaponRange>
        <WeaponRawDamage>4</WeaponRawDamage>
        <WeaponShieldBypass>-0.25</WeaponShieldBypass>
        <WeaponSpeed>500</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.68</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.3</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>7</WeaponEnergyPerShot>
        <WeaponFireRate>0.7</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.25</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>10</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>10</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>7</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0.7</WeaponInterceptFireRate>
        <WeaponInterceptRange>390</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>1</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>9</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>9</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>390</WeaponRange>
        <WeaponRawDamage>5</WeaponRawDamage>
        <WeaponShieldBypass>-0.25</WeaponShieldBypass>
        <WeaponSpeed>500</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Ion Pulse Blaster [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/021-Ion Pulse Blaster</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>220</ComponentId>
    <Size>6</Size>
    <Category>WeaponCloseIn</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1.2</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0.7</X>
        <Y>0.7</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>4</UVScrollRatio>
      <UVScrollCycleLength>0.083</UVScrollCycleLength>
      <EndFadeLengthRatio>0.2</EndFadeLengthRatio>
      <TextureTintColor>
        <R>147</R>
        <G>112</G>
        <B>219</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>128</R>
        <G>0</G>
        <B>128</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/Shatterbeam_Source</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/GravitonBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.1</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.1</HullImpactEffectScaling>
      <FiringSoundEffectVolume>0.5</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>147</R>
        <G>112</G>
        <B>219</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>147</R>
        <G>112</G>
        <B>219</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>147</R>
        <G>112</G>
        <B>219</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.74</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.75</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.53</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>24</WeaponEnergyPerShot>
        <WeaponFireRate>1.6</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.15</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>4</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>9</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>9</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>24</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>1.6</WeaponInterceptFireRate>
        <WeaponInterceptRange>260</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>260</WeaponRange>
        <WeaponRawDamage>9</WeaponRawDamage>
        <WeaponShieldBypass>0.3</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.76</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <MedicalRating>0</MedicalRating>
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        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
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        <WeaponArmorBypass>0.75</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
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        <WeaponDamageFalloffRatio>0.53</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.2</WeaponInterceptComponentTargetingBonus>
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        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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    </Values>
    <Name>Graviton Beam [Ftr]</Name>
    <ImageFilename>Environment/Components/223-Graviton Beam</ImageFilename>
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    <Size>42</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
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      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
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      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
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        <X>1.2</X>
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      </BodyScaling>
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      </BodyScalingAbsolute>
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      <WeaponChargeupMeshName />
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        <X>0</X>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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      </ResourceQuantity>
      <ResourceQuantity>
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      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
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        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.72</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
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    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
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      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
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        <X>1.2</X>
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      </BodyScaling>
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        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
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        <X>0</X>
        <Y>0</Y>
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      <PulsingSpeed>0</PulsingSpeed>
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      <TintCycleLength>0.25</TintCycleLength>
      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
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      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/GravitonBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
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      </ArmorImpactEffectTintColor>
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      <FiringEffectTintColor>
        <R>147</R>
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      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
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        <R>0</R>
        <G>0</G>
        <B>0</B>
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      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
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      <WeaponChargeupBackgroundColor1>
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      <WeaponChargeupBackgroundColor2>
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      <WeaponChargeupUVScrollingRate>
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        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
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        <R>0</R>
        <G>0</G>
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      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
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        <R>0</R>
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      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
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    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.74</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>-0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
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        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
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        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.75</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.35</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
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        <WeaponFireRate>16</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>18</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>10</WeaponInterceptFireRate>
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        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
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    </Values>
    <Name>Graviton Beam [M]</Name>
    <ImageFilename>Environment/Components/223-Graviton Beam</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
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    <Size>24</Size>
    <Category>WeaponIon</Category>
    <ParticleEffectNames />
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      <HullImpactSoundEffectFilepath />
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      <WeaponChargeupMeshName />
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
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      <ResourceQuantity>
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        <ResearchLabOutput>0</ResearchLabOutput>
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        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <TroopCapacity>0</TroopCapacity>
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        <WeaponBombardDamageInfrastructure>1</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>1</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
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        <WeaponDamageFalloffRatio>0.2</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>18</WeaponEnergyPerShot>
        <WeaponFireRate>8</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>7</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>7</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>5</WeaponInterceptFireRate>
        <WeaponInterceptRange>545</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0.5</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>30</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>30</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>30</WeaponIonSensorDamage>
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    </Values>
    <Name>Ion Cannon [M]</Name>
    <ImageFilename>Environment/Components/224-Ion Cannon</ImageFilename>
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    <Size>20</Size>
    <Category>WeaponCloseIn</Category>
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      <string>Effects/Weapons/GreenLaser1</string>
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    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>BarrelledTurret</WeaponMeshType>
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      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/RedLaser1</StaticTextureFilepath>
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        <X>2</X>
        <Y>2</Y>
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      <BodyScalingAbsolute>
        <X>0</X>
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      </BodyScalingAbsolute>
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        <X>0</X>
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      <FlipbookRow>0</FlipbookRow>
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      <TintCycleLength>0</TintCycleLength>
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        <R>255</R>
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      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
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      <WeaponChargeupUVScrollingRate>
        <X>0</X>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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        <R>0</R>
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        <R>255</R>
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      <ResourceQuantity>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.66</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
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        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
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        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
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        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
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        <IonDamageDefense>0</IonDamageDefense>
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    <Name>Impact Assault Blaster [M]</Name>
    <ImageFilename>Environment/Components/225-Impact Assault Blaster</ImageFilename>
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    <Category>WeaponCloseIn</Category>
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    <Name>Phaser Cannon [S]</Name>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.8</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>4</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>4</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>4</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>4</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>40</WeaponEnergyPerShot>
        <WeaponFireRate>12</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>40</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>15</WeaponInterceptFireRate>
        <WeaponInterceptRange>1740</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>3480</WeaponRange>
        <WeaponRawDamage>80</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Shatterforce Beam [L]</Name>
    <ImageFilename>Environment/Components/227-Shatterforce Beam</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>228</ComponentId>
    <Size>72</Size>
    <Category>WeaponStandoff</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
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      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
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      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
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      <EndFadeLengthRatio>0</EndFadeLengthRatio>
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        <R>0</R>
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        <A>0</A>
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      <TextureTintColor2>
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        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
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      <HullImpactEffectFilepath>VFXPrefabs/LightningMissileHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/ConcussionMissile</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.8</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.8</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
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      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
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        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.015</TrailEffectColorTransitionStartTime>
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      <TrailEffectScaleY>0.7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-5</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-5</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.1</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
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      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
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      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.61</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
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        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
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        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
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        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
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        <ShieldStrength>0</ShieldStrength>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
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        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>48</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponSpeed>375</WeaponSpeed>
        <WeaponVolleyAmount>16</WeaponVolleyAmount>
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      </ComponentStats>
    </Values>
    <Name>Concussion Missile [L]</Name>
    <Description />
    <ImageFilename>Environment/Components/228-Concussion Missile</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
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    <Size>26</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/YellowTorpedo1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
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      <FlipbookMode>Blend</FlipbookMode>
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        <Y>1</Y>
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        <Y>0</Y>
      </BodyScalingAbsolute>
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        <Y>2</Y>
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      <FiringSoundEffectFilepath>Sounds/Components/VelocityShard</FiringSoundEffectFilepath>
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        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/PusleTorpedo_Small_MipMaps</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.002</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.08</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>7</TrailEffectScaleX>
      <TrailEffectScaleY>7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-35</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-35</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.15</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.003</TrailEffectSpawnRate>
      <TrailDriftRate>11</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.56</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>4</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>4</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>2</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>2</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>36</WeaponEnergyPerShot>
        <WeaponFireRate>14</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>20</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>20</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>36</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>8.75</WeaponInterceptFireRate>
        <WeaponInterceptRange>1500</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>3000</WeaponRange>
        <WeaponRawDamage>40</WeaponRawDamage>
        <WeaponShieldBypass>-0.4</WeaponShieldBypass>
        <WeaponSpeed>400</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.58</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>6</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>6</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>3</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>3</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>36</WeaponEnergyPerShot>
        <WeaponFireRate>14</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>22</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>22</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>36</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>8.75</WeaponInterceptFireRate>
        <WeaponInterceptRange>1800</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>3600</WeaponRange>
        <WeaponRawDamage>45</WeaponRawDamage>
        <WeaponShieldBypass>-0.4</WeaponShieldBypass>
        <WeaponSpeed>425</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.5</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.6</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>6</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>6</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>3</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>3</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>36</WeaponEnergyPerShot>
        <WeaponFireRate>14</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>25</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>25</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>36</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>8.75</WeaponInterceptFireRate>
        <WeaponInterceptRange>2150</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>4300</WeaponRange>
        <WeaponRawDamage>50</WeaponRawDamage>
        <WeaponShieldBypass>-0.4</WeaponShieldBypass>
        <WeaponSpeed>450</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.5</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.62</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>6</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>6</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>3</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>3</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>36</WeaponEnergyPerShot>
        <WeaponFireRate>14</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>27</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>27</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>36</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>8.75</WeaponInterceptFireRate>
        <WeaponInterceptRange>2580</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>5160</WeaponRange>
        <WeaponRawDamage>55</WeaponRawDamage>
        <WeaponShieldBypass>-0.4</WeaponShieldBypass>
        <WeaponSpeed>475</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.5</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Velocity Shard [M]</Name>
    <ImageFilename>Environment/Components/229-Velocity Shard</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>230</ComponentId>
    <Size>19</Size>
    <Category>WeaponStandoff</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile2</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Lightning_Missile</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/LightningMissileMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/LightningMissileHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/LightningMissileHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/LightningMissile</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.8</ArmorImpactEffectScaling>
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      <FiringSoundEffectVolume>0.9</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
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      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke05</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
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        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.015</TrailEffectColorTransitionStartTime>
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      <TrailEffectScaleX>0.7</TrailEffectScaleX>
      <TrailEffectScaleY>0.7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-5</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-5</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.1</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
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    <Values>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.61</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
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        <HyperStopStrength>0</HyperStopStrength>
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        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
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        <ShieldStrength>0</ShieldStrength>
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        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
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        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
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        <WeaponFireType>Seeking</WeaponFireType>
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        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
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        <WeaponSpeed>475</WeaponSpeed>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.63</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>2</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>5</WeaponEnergyPerShot>
        <WeaponFireRate>32</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>10</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>7</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>5</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>10</WeaponInterceptFireRate>
        <WeaponInterceptRange>1370</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2740</WeaponRange>
        <WeaponRawDamage>20</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>475</WeaponSpeed>
        <WeaponVolleyAmount>4</WeaponVolleyAmount>
        <WeaponVolleyFireRate>1</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Lightning Missile [S]</Name>
    <Description />
    <ImageFilename>Environment/Components/025-Lightning Missile</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>231</ComponentId>
    <Size>5</Size>
    <Category>WeaponIntercept</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile2</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Lightning_Missile</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>1.5</X>
        <Y>1.5</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/LightningMissileMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/LightningMissileHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/LightningMissileHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/LightningMissile</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.8</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.8</HullImpactEffectScaling>
      <FiringSoundEffectVolume>0.9</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.015</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.035</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0.175</TrailEffectScaleX>
      <TrailEffectScaleY>0.175</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-1.25</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-1.25</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.1</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.61</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>2</WeaponEnergyPerShot>
        <WeaponFireRate>0.8</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.35</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>8</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>5</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>2</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0.8</WeaponInterceptFireRate>
        <WeaponInterceptRange>680</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>680</WeaponRange>
        <WeaponRawDamage>4</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>475</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.63</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
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        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
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        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.1</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
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        <WeaponFireRate>0.6</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.4</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>10</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
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        <WeaponInterceptEnergyPerShot>2</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0.6</WeaponInterceptFireRate>
        <WeaponInterceptRange>820</WeaponInterceptRange>
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        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
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      </ComponentStats>
    </Values>
    <Name>Lightning Missile [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/025-Lightning Missile</ImageFilename>
  </ComponentDefinition>
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    <ComponentId>232</ComponentId>
    <Size>4</Size>
    <Category>WeaponIntercept</Category>
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      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
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        <X>1.2</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0.7</X>
        <Y>0.7</Y>
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        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
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      <PulsingSpeed>0</PulsingSpeed>
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      <TextureTintColor>
        <R>0</R>
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      </TextureTintColor>
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      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
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      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/PhaserCannon</FiringSoundEffectFilepath>
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      <HullImpactSoundEffectFilepath />
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        <R>0</R>
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      </FiringEffectTintColor>
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      <WeaponChargeupMeshName />
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      <WeaponChargeupBackgroundColor2>
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      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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      <WeaponChargeupEffectTintColor>
        <R>0</R>
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      </WeaponChargeupEffectTintColor>
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      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
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    </WeaponEffect>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
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        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
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      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
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      </ResourceQuantity>
      <ResourceQuantity>
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      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
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      </ResourceQuantity>
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    <Values>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.76</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
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        <MedicalRating>0</MedicalRating>
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        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
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        <WeaponArmorBypass>0.25</WeaponArmorBypass>
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        <WeaponFireType>FullLengthBeam</WeaponFireType>
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    <Name>Phaser Cannon [Ftr]</Name>
    <ImageFilename>Environment/Components/299-Phaser Cannon</ImageFilename>
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    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>BarrelledTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/RedLaser1</StaticTextureFilepath>
      <BodyScaling>
        <X>2</X>
        <Y>2</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>2</X>
        <Y>2</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookFramesPerSecond>0</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <FlipbookRow>0</FlipbookRow>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/PulseTorpedoMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/ImpactAssaultBlaster</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <FiringSoundEffectVolume>0.5</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.66</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.38</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>7</WeaponEnergyPerShot>
        <WeaponFireRate>0.55</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.3</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>16</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>16</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>7</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0.55</WeaponInterceptFireRate>
        <WeaponInterceptRange>330</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>330</WeaponRange>
        <WeaponRawDamage>8</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>1100</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.68</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.45</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>8</WeaponEnergyPerShot>
        <WeaponFireRate>0.55</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.35</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>22</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>22</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>8</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0.55</WeaponInterceptFireRate>
        <WeaponInterceptRange>360</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>360</WeaponRange>
        <WeaponRawDamage>11</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>1100</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.7</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
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        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.45</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>8</WeaponEnergyPerShot>
        <WeaponFireRate>0.55</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.4</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>28</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>28</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>8</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0.55</WeaponInterceptFireRate>
        <WeaponInterceptRange>400</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>400</WeaponRange>
        <WeaponRawDamage>14</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>1100</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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    </Values>
    <Name>Impact Assault Blaster [Ftr]</Name>
    <ImageFilename>Environment/Components/225-Impact Assault Blaster</ImageFilename>
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    <Size>38</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile2</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
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      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
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      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
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        <A>0</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
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      <ArmorImpactEffectFilepath>VFXPrefabs/LightningMissileHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/LightningMissileHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/LanceMissile</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.8</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.8</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
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        <A>0</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
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        <G>0</G>
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      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
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        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
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      <WeaponChargeupBackgroundColor1>
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        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
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      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
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        <G>255</G>
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        <A>255</A>
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      <TrailEffectLifetime>0.1</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
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    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
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        <ResourceId>0</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
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      </ResourceQuantity>
      <ResourceQuantity>
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      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>10</Amount>
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        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
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        <AssaultDefense>0</AssaultDefense>
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        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.61</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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    <Name>Lance Missile [M]</Name>
    <ImageFilename>Environment/Components/026-Lance Missile</ImageFilename>
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    <Category>WeaponStandoff</Category>
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      <string>Effects/Weapons/Missile2</string>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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        <R>0</R>
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      <ResourceQuantity>
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        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.6</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>12</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>12</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>6</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>6</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.2</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>52</WeaponEnergyPerShot>
        <WeaponFireRate>11</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>50</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>50</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>52</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>13.75</WeaponInterceptFireRate>
        <WeaponInterceptRange>1750</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>3500</WeaponRange>
        <WeaponRawDamage>100</WeaponRawDamage>
        <WeaponShieldBypass>-0.2</WeaponShieldBypass>
        <WeaponSpeed>400</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Firestorm Torpedo [S]</Name>
    <ImageFilename>Environment/Components/236-Firestorm Torpedo</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>236</ComponentId>
    <Size>34</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/RedTorpedo1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>false</UseDirectionalComponent>
      <FlipbookMode>Blend</FlipbookMode>
      <StaticTextureFilepath />
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FiringEffectScaling>2</FiringEffectScaling>
      <FlipbookTextureFilepath>Effects/Weapons/PulseTorpedoFlipbook</FlipbookTextureFilepath>
      <FlipbookFramesPerSecond>6</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>2</X>
        <Y>2</Y>
      </FlipbookDimensions>
      <FlipbookRow>0</FlipbookRow>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>255</R>
        <G>69</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>255</R>
        <G>255</G>
        <B>224</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/PulseTorpedoMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/PulseTorpedoHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/PulseTorpedoHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/FirestormTorpedo</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>69</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
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        <R>255</R>
        <G>69</G>
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        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>69</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/PusleTorpedo_Small_MipMaps</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>69</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>255</R>
        <G>255</G>
        <B>224</B>
        <A>255</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.002</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.08</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>7</TrailEffectScaleX>
      <TrailEffectScaleY>7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-35</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-35</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.15</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.003</TrailEffectSpawnRate>
      <TrailDriftRate>11</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.54</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.6</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>4</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>4</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>2</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>2</WeaponBombardDamageQuality>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>14</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageFighter>20</WeaponInterceptDamageFighter>
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        <WeaponInterceptRange>1100</WeaponInterceptRange>
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        <WeaponRange>2200</WeaponRange>
        <WeaponRawDamage>40</WeaponRawDamage>
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        <WeaponSpeed>300</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
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      <ComponentStats>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.58</ComponentCountermeasuresBonus>
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        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
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        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
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        <ShieldStrength>0</ShieldStrength>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.6</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>8</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>8</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>4</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>4</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.25</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>52</WeaponEnergyPerShot>
        <WeaponFireRate>12</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>34</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>34</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>52</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>7.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1335</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2670</WeaponRange>
        <WeaponRawDamage>68</WeaponRawDamage>
        <WeaponShieldBypass>-0.2</WeaponShieldBypass>
        <WeaponSpeed>325</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.64</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
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        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.6</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>12</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>12</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>6</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>6</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.2</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>52</WeaponEnergyPerShot>
        <WeaponFireRate>11</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>50</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>50</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>52</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>6.88</WeaponInterceptFireRate>
        <WeaponInterceptRange>1750</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>3500</WeaponRange>
        <WeaponRawDamage>100</WeaponRawDamage>
        <WeaponShieldBypass>-0.2</WeaponShieldBypass>
        <WeaponSpeed>400</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Firestorm Torpedo [M]</Name>
    <ImageFilename>Environment/Components/236-Firestorm Torpedo</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>237</ComponentId>
    <Size>4</Size>
    <Category>CommandCenter</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
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    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>4</Amount>
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    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.5</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>2</CrewCapacity>
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        <DamageRepair>0</DamageRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
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        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
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        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
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        <PassengerCapacity>0</PassengerCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ShieldStrength>0</ShieldStrength>
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        <TargetingBonus>0.25</TargetingBonus>
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        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
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        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
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        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
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        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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    <Name>Basic Command Module [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/237-Basic Command Module</ImageFilename>
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    <Size>4</Size>
    <Category>WeaponIntercept</Category>
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    <DisplayTextureNames>
      <string>Effects/Weapons/Slug1</string>
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    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
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    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/RedLaser1</StaticTextureFilepath>
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        <Y>0</Y>
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        <B>255</B>
        <A>255</A>
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        <A>0</A>
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      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
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      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/IonRapidPulseBlaster</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
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      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
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        <A>0</A>
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        <Y>0</Y>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
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        <A>255</A>
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      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>77</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.72</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.3</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>8</WeaponEnergyPerShot>
        <WeaponFireRate>0.5</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.45</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>14</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>14</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>8</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>495</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>10</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>10</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>10</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>495</WeaponRange>
        <WeaponRawDamage>7</WeaponRawDamage>
        <WeaponShieldBypass>-0.25</WeaponShieldBypass>
        <WeaponSpeed>500</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Ion Rapid Pulse Blaster [Ftr]</Name>
    <ImageFilename>Environment/Components/238-Ion Rapid Pulse Blaster</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>239</ComponentId>
    <Size>57</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/RedLaser1</string>
      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1.2</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>4</UVScrollRatio>
      <UVScrollCycleLength>0.083</UVScrollCycleLength>
      <EndFadeLengthRatio>0.2</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>238</R>
        <G>130</G>
        <B>238</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/Shatterbeam_Source</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/DealbreakerBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.1</ArmorImpactEffectScaling>
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      <ArmorImpactEffectTintColor>
        <R>0</R>
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      </ArmorImpactEffectTintColor>
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        <R>0</R>
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      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
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      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
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      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
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        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
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        <A>0</A>
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      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
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      <TrailEffectScaleX>0</TrailEffectScaleX>
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      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
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        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
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        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
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    <Values>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.72</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>-0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <ScannerLongRange>0</ScannerLongRange>
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        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.75</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>1</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>1</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>1</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.3</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>80</WeaponEnergyPerShot>
        <WeaponFireRate>18</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>80</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>22.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>825</WeaponInterceptRange>
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        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1650</WeaponRange>
        <WeaponRawDamage>52</WeaponRawDamage>
        <WeaponShieldBypass>0.3</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.76</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>-0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <CrewRequirement>12</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
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        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.75</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>1</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>1</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>1</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.3</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>116</WeaponEnergyPerShot>
        <WeaponFireRate>18</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>116</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>22.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1030</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2060</WeaponRange>
        <WeaponRawDamage>90</WeaponRawDamage>
        <WeaponShieldBypass>0.3</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.8</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>-0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.75</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>2</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>2</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.3</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>168</WeaponEnergyPerShot>
        <WeaponFireRate>18</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>168</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>22.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1245</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2490</WeaponRange>
        <WeaponRawDamage>141</WeaponRawDamage>
        <WeaponShieldBypass>0.3</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.8</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>-0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
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        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.75</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>3</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>3</WeaponBombardDamageMilitary>
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        <WeaponBombardDamageQuality>3</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.25</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>242</WeaponEnergyPerShot>
        <WeaponFireRate>18</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>242</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>22.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1510</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>3020</WeaponRange>
        <WeaponRawDamage>220</WeaponRawDamage>
        <WeaponShieldBypass>0.3</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Dealbreaker Beam [L]</Name>
    <ImageFilename>Environment/Components/239-Dealbreaker Beam</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>240</ComponentId>
    <Size>10</Size>
    <Category>CrewQuarters</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0.11</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>100</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0.02</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0.12</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>6</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>125</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0.02</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0.14</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>7</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>150</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0.03</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0.15</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>10</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>200</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0.05</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Crew Systems</Name>
    <Description />
    <ImageFilename>Environment/Components/240-Crew Systems</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>241</ComponentId>
    <Size>10</Size>
    <Category>Countermeasures</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.15</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>10</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.3</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>20</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Starfield Generator</Name>
    <ImageFilename>Environment/Components/241-Starfield Generator</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>242</ComponentId>
    <Size>150</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.61</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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    <Name>Planetary Missile Battery</Name>
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    <Name>Star Beam [Ftr]</Name>
    <ImageFilename>Environment/Components/255-Star Beam</ImageFilename>
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    <Category>WeaponIntercept</Category>
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    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>BarrelledTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/RedLaser1</StaticTextureFilepath>
      <BodyScaling>
        <X>2</X>
        <Y>2</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>2</X>
        <Y>2</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookFramesPerSecond>8</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <FlipbookRow>0</FlipbookRow>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/PulseTorpedoMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/PlasmaBlaster</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <FiringSoundEffectVolume>0.5</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.62</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.3</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.45</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>7</WeaponEnergyPerShot>
        <WeaponFireRate>0.6</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.2</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>16</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>16</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>7</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0.6</WeaponInterceptFireRate>
        <WeaponInterceptRange>230</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>230</WeaponRange>
        <WeaponRawDamage>8</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>1100</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.66</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.3</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.45</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>7</WeaponEnergyPerShot>
        <WeaponFireRate>0.6</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.3</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>18</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>18</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>7</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0.6</WeaponInterceptFireRate>
        <WeaponInterceptRange>280</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>280</WeaponRange>
        <WeaponRawDamage>9</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>1100</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.7</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
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    <Name>Plasma Blaster [Ftr]</Name>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <TargetingFleetBonus>0</TargetingFleetBonus>
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        <WeaponArmorBypass>0.3</WeaponArmorBypass>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.7</ComponentCountermeasuresBonus>
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        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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    <Name>Plasma Blaster [S]</Name>
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    <Name>Pulse Wave Cannon [S]</Name>
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    <SoundEffectFilenameAlternate />
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    <Name>Star Beam [M]</Name>
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      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.62</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.3</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>1</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>1</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>1</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.3</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>16</WeaponEnergyPerShot>
        <WeaponFireRate>6</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>11</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>11</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>16</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>3.75</WeaponInterceptFireRate>
        <WeaponInterceptRange>380</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>760</WeaponRange>
        <WeaponRawDamage>23</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>1100</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.66</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.3</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>2</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>2</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.3</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>16</WeaponEnergyPerShot>
        <WeaponFireRate>6</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>11</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>11</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>16</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>3.75</WeaponInterceptFireRate>
        <WeaponInterceptRange>460</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>920</WeaponRange>
        <WeaponRawDamage>36</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>1100</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.7</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.3</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>4</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>4</WeaponBombardDamageMilitary>
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        <WeaponBombardDamageQuality>4</WeaponBombardDamageQuality>
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        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
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        <WeaponArmorBypass>0.2</WeaponArmorBypass>
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        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <WeaponDamageFalloffRatio>0.23</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.45</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptFireRate>0.45</WeaponInterceptFireRate>
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      </ComponentStats>
    </Values>
    <Name>Fusion Beam [Ftr]</Name>
    <ImageFilename>Environment/Components/252-Fusion Beam</ImageFilename>
  </ComponentDefinition>
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    <ComponentId>253</ComponentId>
    <Size>54</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile2</string>
    </DisplayTextureNames>
    <DisplayColors />
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      <FlipbookMode>Blend</FlipbookMode>
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      </BodyScaling>
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        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
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        <X>2</X>
        <Y>2</Y>
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      </TextureTintColor2>
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      </FiringEffectTintColor>
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        <X>0</X>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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        <R>0</R>
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      </WeaponChargeupEffectTintColor>
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      <TrailEffectSpawnRate>0.003</TrailEffectSpawnRate>
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    <Bonuses />
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      <ResourceQuantity>
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      </ResourceQuantity>
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      </ResourceQuantity>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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    </Values>
    <Name>Pulse Torpedo [L]</Name>
    <ImageFilename>Environment/Components/253-Pulse Torpedo</ImageFilename>
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    <Size>45</Size>
    <Category>WeaponStandoff</Category>
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      <string>Effects/Weapons/RedLaser1</string>
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    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1.2</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>4</UVScrollRatio>
      <UVScrollCycleLength>0.083</UVScrollCycleLength>
      <EndFadeLengthRatio>0.2</EndFadeLengthRatio>
      <TextureTintColor>
        <R>144</R>
        <G>238</G>
        <B>144</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/Shatterbeam_Source</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/FusionBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.1</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.1</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>144</R>
        <G>238</G>
        <B>144</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>144</R>
        <G>238</G>
        <B>144</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>144</R>
        <G>238</G>
        <B>144</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.74</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>2</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>2</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>36</WeaponEnergyPerShot>
        <WeaponFireRate>9</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>36</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>11.25</WeaponInterceptFireRate>
        <WeaponInterceptRange>975</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1950</WeaponRange>
        <WeaponRawDamage>56</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <ArmorBlastRating>0</ArmorBlastRating>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.78</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
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        <ShieldStrength>0</ShieldStrength>
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        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>4</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>4</WeaponBombardDamageMilitary>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>9</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
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        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>11.25</WeaponInterceptFireRate>
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        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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        <WeaponRange>2380</WeaponRange>
        <WeaponRawDamage>80</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.82</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <WeaponArmorBypass>0.2</WeaponArmorBypass>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>9</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
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    </Values>
    <Name>Fusion Beam [L]</Name>
    <ImageFilename>Environment/Components/254-Fusion Beam</ImageFilename>
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    <ComponentId>255</ComponentId>
    <Size>45</Size>
    <Category>WeaponStandoff</Category>
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      <string>Effects/Weapons/RedLaser1</string>
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        <X>1.2</X>
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      <WeaponChargeupMeshName />
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        <X>0</X>
        <Y>0</Y>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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        <R>0</R>
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    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
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      </ResourceQuantity>
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      <ResourceQuantity>
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      <ResourceQuantity>
        <ResourceId>11</ResourceId>
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        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
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        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.78</ComponentCountermeasuresBonus>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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    </Values>
    <Name>Star Beam [L]</Name>
    <ImageFilename>Environment/Components/255-Star Beam</ImageFilename>
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    <ComponentId>256</ComponentId>
    <Size>15</Size>
    <Category>WeaponCloseIn</Category>
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      <string>Effects/Weapons/RedLaser1</string>
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      <UseDirectionalComponent>true</UseDirectionalComponent>
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        <X>1.2</X>
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        <X>0</X>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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    <Bonuses />
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        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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        <RecreationRating>0</RecreationRating>
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        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
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        <WeaponFireRate>4.5</WeaponFireRate>
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    </Values>
    <Name>Fusion Beam [S]</Name>
    <ImageFilename>Environment/Components/256-Fusion Beam</ImageFilename>
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    <Category>WeaponCloseIn</Category>
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      <string>Effects/Weapons/RedLaser1</string>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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    <Bonuses />
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      </ResourceQuantity>
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      <ResourceQuantity>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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    <Name>Phased Beam Array [S]</Name>
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    <ImageFilename>Environment/Components/253-Pulse Torpedo</ImageFilename>
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    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1.2</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>4</UVScrollRatio>
      <UVScrollCycleLength>0.083</UVScrollCycleLength>
      <EndFadeLengthRatio>0.2</EndFadeLengthRatio>
      <TextureTintColor>
        <R>144</R>
        <G>238</G>
        <B>144</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>255</R>
        <G>255</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/Shatterbeam_Source</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/FusionBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.1</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.1</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>144</R>
        <G>238</G>
        <B>144</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>144</R>
        <G>238</G>
        <B>144</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>144</R>
        <G>238</G>
        <B>144</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.74</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>18</WeaponEnergyPerShot>
        <WeaponFireRate>4.5</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>7</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>7</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>18</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>2.81</WeaponInterceptFireRate>
        <WeaponInterceptRange>650</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1300</WeaponRange>
        <WeaponRawDamage>14</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.78</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
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        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
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        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>1</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>1</WeaponBombardDamageMilitary>
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        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>4.5</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>11</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>11</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>2.81</WeaponInterceptFireRate>
        <WeaponInterceptRange>790</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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        <WeaponRange>1580</WeaponRange>
        <WeaponRawDamage>20</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.82</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
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        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>1</WeaponBombardDamageInfrastructure>
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        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
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        <WeaponFireRate>4.5</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>14</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>2.81</WeaponInterceptFireRate>
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        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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      </ComponentStats>
    </Values>
    <Name>Fusion Beam [M]</Name>
    <ImageFilename>Environment/Components/259-Fusion Beam</ImageFilename>
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    <ComponentId>260</ComponentId>
    <Size>36</Size>
    <Category>WeaponCloseIn</Category>
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      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
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      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
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        <X>1.2</X>
        <Y>1</Y>
      </BodyScaling>
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        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
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        <X>0</X>
        <Y>0</Y>
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        <R>0</R>
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      </TextureTintColor2>
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      <WeaponChargeupMeshName />
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        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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        <R>0</R>
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        <R>0</R>
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      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
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    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
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        <ResourceId>6</ResourceId>
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      </ResourceQuantity>
      <ResourceQuantity>
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      <ResourceQuantity>
        <ResourceId>11</ResourceId>
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      <ResourceQuantity>
        <ResourceId>4</ResourceId>
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      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
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    <Values>
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        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
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        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.82</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.15</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <DamageRepair>0</DamageRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
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        <WeaponInterceptDamageSeeking>16</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>15</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>2.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>855</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1710</WeaponRange>
        <WeaponRawDamage>32</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Phased Beam Array [M]</Name>
    <ImageFilename>Environment/Components/061-Phased Beam Array</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>261</ComponentId>
    <Size>10</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
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        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>125</ArmorBlastRating>
        <ArmorReactiveRating>6</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>1</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
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        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
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        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Flux Hardened Armor</Name>
    <ImageFilename>Environment/Components/261-Flux Hardened Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>262</ComponentId>
    <Size>10</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>7</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>7</Amount>
      </ResourceQuantity>
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    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>150</ArmorBlastRating>
        <ArmorReactiveRating>10</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>1</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
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        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>2</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
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        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
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        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Flux Sheath Armor</Name>
    <ImageFilename>Environment/Components/262-Flux Sheath Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>263</ComponentId>
    <Size>5</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
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    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>180</ArmorBlastRating>
        <ArmorReactiveRating>14</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>1</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>3</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Flux Barrier Armor</Name>
    <ImageFilename>Environment/Components/263-Flux Barrier Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>264</ComponentId>
    <Size>2</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>25</ArmorBlastRating>
        <ArmorReactiveRating>1</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>1</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Flux Hardened Armor [Ftr]</Name>
    <ImageFilename>Environment/Components/261-Flux Hardened Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>265</ComponentId>
    <Size>2</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>7</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>7</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>30</ArmorBlastRating>
        <ArmorReactiveRating>2</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>2</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Flux Sheath Armor [Ftr]</Name>
    <ImageFilename>Environment/Components/262-Flux Sheath Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>266</ComponentId>
    <Size>2</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>19</ArmorBlastRating>
        <ArmorReactiveRating>1</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>8</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>22</ArmorBlastRating>
        <ArmorReactiveRating>1</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>8</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Ion Sheath Armor [Ftr]</Name>
    <ImageFilename>Environment/Components/205-Ion Sheath Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>267</ComponentId>
    <Size>2</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>36</ArmorBlastRating>
        <ArmorReactiveRating>2</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>3</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Ultra-Dense Armor [Ftr]</Name>
    <ImageFilename>Environment/Components/186-Ultra Dense Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>268</ComponentId>
    <Size>2</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>36</ArmorBlastRating>
        <ArmorReactiveRating>2</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>3</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Flux Barrier Armor [Ftr]</Name>
    <ImageFilename>Environment/Components/263-Flux Barrier Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>269</ComponentId>
    <Size>2</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>77</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>25</ArmorBlastRating>
        <ArmorReactiveRating>2</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>14</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Ion Hardened Armor [Ftr]</Name>
    <ImageFilename>Environment/Components/206-Ion Hardened Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>270</ComponentId>
    <Size>2</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>45</ArmorBlastRating>
        <ArmorReactiveRating>2</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>4</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Absorbing Armor [Ftr]</Name>
    <ImageFilename>Environment/Components/188-Absorbing Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>271</ComponentId>
    <Size>2</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>64</ArmorBlastRating>
        <ArmorReactiveRating>3</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>10</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Stellar Armor [Ftr]</Name>
    <ImageFilename>Environment/Components/195-Stellar Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>272</ComponentId>
    <Size>18</Size>
    <Category>Shields</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>2</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>2.2</ShieldRechargeRate>
        <ShieldResistance>1</ShieldResistance>
        <ShieldStrength>336</ShieldStrength>
        <ShieldPenetrationChance>0.1</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.3</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>3</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>4</ShieldRechargeRate>
        <ShieldResistance>2</ShieldResistance>
        <ShieldStrength>432</ShieldStrength>
        <ShieldPenetrationChance>0.05</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.15</ShieldPenetrationRatio>
        <StaticEnergyUsed>7</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>4</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>7</ShieldRechargeRate>
        <ShieldResistance>3</ShieldResistance>
        <ShieldStrength>648</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>8</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>6</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>8</ShieldRechargeRate>
        <ShieldResistance>5</ShieldResistance>
        <ShieldStrength>1080</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Megatron Z4 Shields</Name>
    <Description />
    <ImageFilename>Environment/Components/272-Megatron Z4 Shields</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>273</ComponentId>
    <Size>5</Size>
    <Category>ShieldEnhancement</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>2</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0.5</ShieldRechargeRate>
        <ShieldResistance>2</ShieldResistance>
        <ShieldStrength>40</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>3</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>1</ShieldRechargeRate>
        <ShieldResistance>4</ShieldResistance>
        <ShieldStrength>80</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>5</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>1.5</ShieldRechargeRate>
        <ShieldResistance>6</ShieldResistance>
        <ShieldStrength>120</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Quantum Capacitors</Name>
    <Description />
    <ImageFilename>Environment/Components/273-Quantum Capacitors</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>274</ComponentId>
    <Size>5</Size>
    <Category>Shields</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>2</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0.66</ShieldRechargeRate>
        <ShieldResistance>1</ShieldResistance>
        <ShieldStrength>67</ShieldStrength>
        <ShieldPenetrationChance>0.1</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.3</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>3</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>1.2</ShieldRechargeRate>
        <ShieldResistance>1</ShieldResistance>
        <ShieldStrength>86</ShieldStrength>
        <ShieldPenetrationChance>0.05</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.15</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>4</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>1.5</ShieldRechargeRate>
        <ShieldResistance>2</ShieldResistance>
        <ShieldStrength>130</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>6</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>2.4</ShieldRechargeRate>
        <ShieldResistance>3</ShieldResistance>
        <ShieldStrength>216</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Megatron Z4 Shields [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/272-Megatron Z4 Shields</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>275</ComponentId>
    <Size>6</Size>
    <Category>Shields</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>2</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0.66</ShieldRechargeRate>
        <ShieldResistance>1</ShieldResistance>
        <ShieldStrength>77</ShieldStrength>
        <ShieldPenetrationChance>0.1</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.35</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>2</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0.99</ShieldRechargeRate>
        <ShieldResistance>1</ShieldResistance>
        <ShieldStrength>96</ShieldStrength>
        <ShieldPenetrationChance>0.08</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.25</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>3</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>1.5</ShieldRechargeRate>
        <ShieldResistance>2</ShieldResistance>
        <ShieldStrength>139</ShieldStrength>
        <ShieldPenetrationChance>0.05</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.1</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Talassos Shields [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/166-Talassos Shields</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>276</ComponentId>
    <Size>6</Size>
    <Category>Shields</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>2</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0.3</ShieldRechargeRate>
        <ShieldResistance>1</ShieldResistance>
        <ShieldStrength>91</ShieldStrength>
        <ShieldPenetrationChance>0.08</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.35</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>3</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0.45</ShieldRechargeRate>
        <ShieldResistance>1</ShieldResistance>
        <ShieldStrength>130</ShieldStrength>
        <ShieldPenetrationChance>0.05</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.25</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>4</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0.66</ShieldRechargeRate>
        <ShieldResistance>2</ShieldResistance>
        <ShieldStrength>211</ShieldStrength>
        <ShieldPenetrationChance>0.03</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0.1</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Deucalios Shields [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/167-Deucalios Shields</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>277</ComponentId>
    <Size>5</Size>
    <Category>Shields</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>77</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>4</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>1.5</ShieldRechargeRate>
        <ShieldResistance>2</ShieldResistance>
        <ShieldStrength>154</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>5</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>1.65</ShieldRechargeRate>
        <ShieldResistance>2</ShieldResistance>
        <ShieldStrength>192</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>7</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>1.8</ShieldRechargeRate>
        <ShieldResistance>3</ShieldResistance>
        <ShieldStrength>240</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Meridian Shields [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/183-Meridian Shields</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>278</ComponentId>
    <Size>9</Size>
    <Category>Shields</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>10</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>6</ShieldRechargeRate>
        <ShieldResistance>5</ShieldResistance>
        <ShieldStrength>480</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>8</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Citadel Shields [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/191-Citadel Shields</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>279</ComponentId>
    <Size>15</Size>
    <Category>Engine</Category>
    <SoundEffectFilename>Sounds/Components/EngineRumble</SoundEffectFilename>
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Engines/EngineExhaustLow_Vortex</string>
      <string>Effects/Engines/EngineExhaustHigh_Vortex</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>7</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>7</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>7</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>24396</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1.4</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>27953</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>8</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>30494</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1.2</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>34942</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>10</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>38118</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1.2</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>43677</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>12</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Vortex Engine</Name>
    <Description />
    <ImageFilename>Environment/Components/279-Vortex Engine</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>280</ComponentId>
    <Size>25</Size>
    <Category>Engine</Category>
    <SoundEffectFilename>Sounds/Components/EngineRumble</SoundEffectFilename>
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Engines/EngineExhaustLow_Flux</string>
      <string>Effects/Engines/EngineExhaustHigh_Flux</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>10</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>10</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>35000</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1.2</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>50000</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1.6</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>20</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Infinite Flux Drive</Name>
    <Description />
    <ImageFilename>Environment/Components/280-Infinite Flux Drive</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>281</ComponentId>
    <Size>5</Size>
    <Category>Engine</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Engines/EngineExhaustLow_Quantum</string>
      <string>Effects/Engines/EngineExhaustHigh_Quantum</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>5808</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.5</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>7260</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0.8</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>24</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>7156</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.6</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>8945</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0.8</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>40</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>7872</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.6</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>9840</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0.8</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>56</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Quantum Engine [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/157-Quantum Engine</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>282</ComponentId>
    <Size>5</Size>
    <Category>Engine</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Engines/EngineExhaustLow_Acceleros</string>
      <string>Effects/Engines/EngineExhaustHigh_Acceleros</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>6336</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.8</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>8580</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1.1</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>24</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>7807</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.9</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>10571</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1.2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>40</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>9368</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.9</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>12686</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1.2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>56</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Acceleros Engine [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/158-Acceleros Engine</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>283</ComponentId>
    <Size>5</Size>
    <Category>Engine</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Engines/EngineExhaustLow</string>
      <string>Effects/Engines/EngineExhaustHigh</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>6600</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.4</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>9240</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0.6</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>24</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>7807</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.5</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>10571</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0.7</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>40</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>9368</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.5</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>13743</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0.7</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>56</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>11241</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.5</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>17866</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0.8</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>72</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>TurboThruster Engine [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/156-Turbo Thruster</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>284</ComponentId>
    <Size>6</Size>
    <Category>Engine</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Engines/EngineExhaustLow_StarBurner</string>
      <string>Effects/Engines/EngineExhaustHigh_StarBurner</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>7128</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>10230</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1.4</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>48</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>8782</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1.1</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>12604</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1.5</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>72</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>13613</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1.2</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>22058</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1.6</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>96</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>StarBurner Engine [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/159-Star Burner Engine</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>285</ComponentId>
    <Size>6</Size>
    <Category>Engine</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Engines/EngineExhaustLow_Vector</string>
      <string>Effects/Engines/EngineExhaustHigh_Vector</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>6447</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.8</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>8059</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>84</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>7736</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.8</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>9670</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>118</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>9284</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.8</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>11604</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>168</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Vector Engine [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/172-Vector Engine</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>286</ComponentId>
    <Size>4</Size>
    <Category>Engine</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Engines/EngineExhaustLow_Vortex</string>
      <string>Effects/Engines/EngineExhaustHigh_Vortex</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>7</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>7</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>7</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>9758</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.7</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>11181</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>64</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>12198</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.6</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>13977</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>80</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>15247</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.6</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>17471</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>96</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Vortex Engine [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/279-Vortex Engine</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>287</ComponentId>
    <Size>6</Size>
    <Category>Engine</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Engines/EngineExhaustLow_Flux</string>
      <string>Effects/Engines/EngineExhaustHigh_Flux</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>14000</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.6</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>20000</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0.8</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>160</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Infinite Flux Drive [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/280-Infinite Flux Drive</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>288</ComponentId>
    <Size>4</Size>
    <Category>EngineVectoring</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.09</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>1210</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.2</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>1513</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0.4</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>120</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.12</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>1331</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.2</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>1664</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0.4</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>150</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.18</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>1464</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.2</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>1830</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0.4</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>210</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Single Vector</Name>
    <Description />
    <ImageFilename>Environment/Components/288-Single Vector</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>289</ComponentId>
    <Size>6</Size>
    <Category>EngineVectoring</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.1</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>1375</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.4</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>1719</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0.8</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>3</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>160</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.14</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>1719</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.4</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>2148</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0.8</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>3</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>200</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.2</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>2148</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.4</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>2686</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0.8</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>3</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>280</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Multi Vector</Name>
    <Description />
    <ImageFilename>Environment/Components/289-Multi Vector</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>290</ComponentId>
    <Size>4</Size>
    <Category>EngineVectoring</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.15</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>1650</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.6</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>2063</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1.2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>200</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.25</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>2475</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.6</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>3094</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1.2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>400</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.4</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>4331</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.6</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>5414</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1.2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>600</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Swift Vector</Name>
    <Description />
    <ImageFilename>Environment/Components/290-Swift Vector</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>291</ComponentId>
    <Size>4</Size>
    <Category>EngineVectoring</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.25</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>2686</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.3</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>3357</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0.5</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>360</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.3</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>3357</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.3</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>4196</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0.5</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>420</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.35</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>4196</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.3</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>5245</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0.5</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>550</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Omni Vector</Name>
    <Description />
    <ImageFilename>Environment/Components/291-Omni Vector</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>292</ComponentId>
    <Size>10</Size>
    <Category>EngineVectoring</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>10</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.1</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>4</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>10000</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.2</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>15000</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0.4</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>500</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Inertialess Thruster</Name>
    <ImageFilename>Environment/Components/292-Inertialess Thruster</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>293</ComponentId>
    <Size>38</Size>
    <Category>WeaponCloseIn</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1.2</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>4</UVScrollRatio>
      <UVScrollCycleLength>0.083</UVScrollCycleLength>
      <EndFadeLengthRatio>0.2</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>238</R>
        <G>130</G>
        <B>238</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/Shatterbeam_Source</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/DealbreakerBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.1</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.1</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>2</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.76</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>-0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
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        <ShieldResistance>0</ShieldResistance>
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    <Name>Resonant Graviton Beam [Ftr]</Name>
    <ImageFilename>Environment/Components/300-Resonant Graviton Beam</ImageFilename>
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    <Category>WeaponCloseIn</Category>
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      <FlipbookRow>0</FlipbookRow>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/PulseTorpedoMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/PulseTorpedoHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/PulseTorpedoHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/VelocityShard</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <FiringSoundEffectVolume>0.5</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/PusleTorpedo_Small_MipMaps</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>0</R>
        <G>128</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.002</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.08</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>1.75</TrailEffectScaleX>
      <TrailEffectScaleY>1.75</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-8.75</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-8.75</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.15</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.003</TrailEffectSpawnRate>
      <TrailDriftRate>11</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>12</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
        <Amount>12</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.58</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.23</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>14</WeaponEnergyPerShot>
        <WeaponFireRate>1.4</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.25</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>11</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>11</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>14</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>1.4</WeaponInterceptFireRate>
        <WeaponInterceptRange>1080</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1080</WeaponRange>
        <WeaponRawDamage>11</WeaponRawDamage>
        <WeaponShieldBypass>-0.4</WeaponShieldBypass>
        <WeaponSpeed>425</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.6</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.3</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>14</WeaponEnergyPerShot>
        <WeaponFireRate>1.4</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.3</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>12</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>12</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>14</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>1.4</WeaponInterceptFireRate>
        <WeaponInterceptRange>1290</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1290</WeaponRange>
        <WeaponRawDamage>12</WeaponRawDamage>
        <WeaponShieldBypass>-0.4</WeaponShieldBypass>
        <WeaponSpeed>450</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.62</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>4</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.78</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <FuelStorageCapacity>0</FuelStorageCapacity>
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        <HyperDenyRange>0</HyperDenyRange>
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        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
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        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
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        <WeaponFireRate>3.5</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>8</WeaponInterceptDamageFighter>
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        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponRange>1380</WeaponRange>
        <WeaponRawDamage>16</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.72</ComponentCountermeasuresBonus>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <DamageRepair>0</DamageRepair>
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        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
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        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
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        <WeaponRange>1670</WeaponRange>
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        <WeaponSpeed>1500</WeaponSpeed>
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        <ArmorBlastRating>0</ArmorBlastRating>
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        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.74</ComponentCountermeasuresBonus>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <RecreationRating>0</RecreationRating>
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        <ShieldStrength>0</ShieldStrength>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
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        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
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        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>3.5</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>19</WeaponInterceptDamageFighter>
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        <WeaponInterceptDamageSeeking>19</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>2.19</WeaponInterceptFireRate>
        <WeaponInterceptRange>920</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1840</WeaponRange>
        <WeaponRawDamage>38</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>1500</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
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      <ComponentStats>
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        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.05</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FuelStorageCapacity>0</FuelStorageCapacity>
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        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
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        <MedicalRating>0</MedicalRating>
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        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>3</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>3</WeaponBombardDamageMilitary>
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        <WeaponBombardDamageQuality>3</WeaponBombardDamageQuality>
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        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
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        <WeaponFireRate>3.5</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageFighter>23</WeaponInterceptDamageFighter>
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        <WeaponInterceptDamageSeeking>23</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>2.19</WeaponInterceptFireRate>
        <WeaponInterceptRange>1015</WeaponInterceptRange>
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        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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    </Values>
    <Name>Phaser Cannon [M]</Name>
    <ImageFilename>Environment/Components/299-Phaser Cannon</ImageFilename>
  </ComponentDefinition>
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    <ComponentId>300</ComponentId>
    <Size>39</Size>
    <Category>WeaponCloseIn</Category>
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      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
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    <DisplayRotationRate>0.5</DisplayRotationRate>
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    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
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        <X>0</X>
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      </BodyScalingAbsolute>
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        <Y>0</Y>
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      <FiringSoundEffectFilepath>Sounds/Components/ResonantGravitonBeam</FiringSoundEffectFilepath>
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      <WeaponChargeupMeshName />
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      <WeaponChargeupUVScrollingRate>
        <X>0</X>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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    <Bonuses />
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      <ResourceQuantity>
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      <ResourceQuantity>
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      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
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    <Values>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>-0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
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        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.75</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>1</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>1</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>1</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.25</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponEnergyPerShot>78</WeaponEnergyPerShot>
        <WeaponFireRate>15</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>16</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>32</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>16</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>18.75</WeaponInterceptFireRate>
        <WeaponInterceptRange>670</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1340</WeaponRange>
        <WeaponRawDamage>64</WeaponRawDamage>
        <WeaponShieldBypass>0.3</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.84</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>-0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
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        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
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        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
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        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.75</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>1</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>1</WeaponBombardDamageMilitary>
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        <WeaponDamageFalloffRatio>0.25</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>117</WeaponEnergyPerShot>
        <WeaponFireRate>15</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>25</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>50</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>25</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>18.75</WeaponInterceptFireRate>
        <WeaponInterceptRange>810</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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        <WeaponRange>1620</WeaponRange>
        <WeaponRawDamage>100</WeaponRawDamage>
        <WeaponShieldBypass>0.3</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Resonant Graviton Beam [M]</Name>
    <ImageFilename>Environment/Components/300-Resonant Graviton Beam</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>301</ComponentId>
    <Size>27</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Slug1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>BarrelledTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Slug1</StaticTextureFilepath>
      <BodyScaling>
        <X>2.5</X>
        <Y>2.5</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>3.5</X>
        <Y>3.5</Y>
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        <X>0</X>
        <Y>0</Y>
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      <EndFadeLengthRatio>0</EndFadeLengthRatio>
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      <TintCycleLength>0</TintCycleLength>
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      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
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        <R>255</R>
        <G>255</G>
        <B>255</B>
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        <R>255</R>
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      <FiringEffectTintColor>
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        <G>255</G>
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      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
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        <R>0</R>
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      <WeaponChargeupUVScrollingRate>
        <X>0</X>
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      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
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        <R>0</R>
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      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
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      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
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    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
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        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
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      </ResourceQuantity>
      <ResourceQuantity>
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      <ResourceQuantity>
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    <Values>
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        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.68</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>-0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
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        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
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        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
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        <HyperStopStrength>0</HyperStopStrength>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
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        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>4</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>4</WeaponBombardDamageMilitary>
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        <WeaponBombardDamageQuality>8</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.1</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>14</WeaponEnergyPerShot>
        <WeaponFireRate>8</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>30</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>15</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>14</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>10</WeaponInterceptFireRate>
        <WeaponInterceptRange>965</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1930</WeaponRange>
        <WeaponRawDamage>61</WeaponRawDamage>
        <WeaponShieldBypass>0.5</WeaponShieldBypass>
        <WeaponSpeed>375</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Heavy Rail Gun [M]</Name>
    <ImageFilename>Environment/Components/027-Heavy Rail Gun</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>302</ComponentId>
    <Size>7</Size>
    <Category>Reactor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>72</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>30</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>72</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.12</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>90</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>38</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>90</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.15</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>113</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>47</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>113</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.19</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>6</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>141</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>59</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>141</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>6</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.235</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Novacore Reactor [Ftr]</Name>
    <ImageFilename>Environment/Components/302-Novacore Reactor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>303</ComponentId>
    <Size>6</Size>
    <Category>Reactor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>69</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>30</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>69</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.275</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>83</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>36</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>83</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.32</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>104</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>45</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>104</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.38</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Quantum Reactor [Ftr]</Name>
    <ImageFilename>Environment/Components/164-Quantum Reactor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>304</ComponentId>
    <Size>5</Size>
    <Category>Reactor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>6</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>6</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>181</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>78</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>181</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.3</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Zero Point Reactor [Ftr]</Name>
    <ImageFilename>Environment/Components/187-Zero Point Reactor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>305</ComponentId>
    <Size>7</Size>
    <Category>Reactor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>6</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>300</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>125</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>300</ReactorEnergyStorageCapacity>
        <ReactorFuelResourceId>14</ReactorFuelResourceId>
        <ReactorFuelUnitsForFullCharge>0.44</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Dark Star Reactor [Ftr]</Name>
    <ImageFilename>Environment/Components/190-Dark Star Reactor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>306</ComponentId>
    <Size>16</Size>
    <Category>HyperDrive</Category>
    <SoundEffectFilename>Sounds/Components/HyperdriveEnter_Torrent</SoundEffectFilename>
    <SoundEffectFilenameAlternate>Sounds/Components/HyperdriveExit_Torrent</SoundEffectFilenameAlternate>
    <SoundEffectVolume>0.3</SoundEffectVolume>
    <SoundEffectAlternateVolume>0.3</SoundEffectAlternateVolume>
    <ParticleEffectNames>
      <string>VFXPrefabs/vfx-Teleport</string>
      <string>VFXPrefabs/vfx-GetCoin</string>
    </ParticleEffectNames>
    <DisplayTextureNames />
    <DisplayColors>
      <Color>
        <R>255</R>
        <G>32</G>
        <B>0</B>
        <A>255</A>
      </Color>
    </DisplayColors>
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>2</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>30</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>50</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>8</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>2.52E+08</HyperDriveJumpRange>
        <HyperDriveRechargeTime>22</HyperDriveRechargeTime>
        <HyperDriveSpeed>861120</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>3500</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>30</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>55</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>5</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>3.6288E+08</HyperDriveJumpRange>
        <HyperDriveRechargeTime>12</HyperDriveRechargeTime>
        <HyperDriveSpeed>1240013</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>3000</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>7</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>30</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>61</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>4</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>4.536E+08</HyperDriveJumpRange>
        <HyperDriveRechargeTime>8</HyperDriveRechargeTime>
        <HyperDriveSpeed>1488015</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>2500</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Torrent Drive</Name>
    <Description />
    <ImageFilename>Environment/Components/306-Torrent Drive</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>307</ComponentId>
    <Size>20</Size>
    <Category>HyperDrive</Category>
    <SoundEffectFilename>Sounds/Components/Hyperjump_Enter</SoundEffectFilename>
    <SoundEffectFilenameAlternate>Sounds/Components/Hyperjump_Exit</SoundEffectFilenameAlternate>
    <SoundEffectVolume>0.4</SoundEffectVolume>
    <SoundEffectAlternateVolume>0.4</SoundEffectAlternateVolume>
    <ParticleEffectNames>
      <string>VFXPrefabs/vfx-Teleport</string>
      <string>VFXPrefabs/vfx-GetCoin</string>
    </ParticleEffectNames>
    <DisplayTextureNames />
    <DisplayColors>
      <Color>
        <R>255</R>
        <G>0</G>
        <B>64</B>
        <A>255</A>
      </Color>
    </DisplayColors>
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>10</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>20</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>100</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>50</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>2</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>5E+08</HyperDriveJumpRange>
        <HyperDriveRechargeTime>4</HyperDriveRechargeTime>
        <HyperDriveSpeed>5000000</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>2000</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>10</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Wormhole Drive</Name>
    <Description />
    <ImageFilename>Environment/Components/307-Worm Hole Drive</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>308</ComponentId>
    <Size>5</Size>
    <Category>ScannerShortRange</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>7</ResourceId>
        <Amount>3</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0.2</ScannerJumpTrackingChance>
        <ScannerLongRange>2500000</ScannerLongRange>
        <ScannerLongRangePower>150</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>88</ScannerTracePower>
        <ScannerTraceRange>500000</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>5</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Crystal Sensors</Name>
    <Description />
    <ImageFilename>Environment/Components/308-Crystal Sensors</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>309</ComponentId>
    <Size>10</Size>
    <Category>AssaultPod</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>1500</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>5</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>20</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>300</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>75</AssaultPodShieldPenetration>
        <AssaultPodStrength>75</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>15</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>1750</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>5</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>20</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>350</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>100</AssaultPodShieldPenetration>
        <AssaultPodStrength>150</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>15</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>2000</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>5</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>20</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>400</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>125</AssaultPodShieldPenetration>
        <AssaultPodStrength>180</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>15</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>2500</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>5</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>20</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>450</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>150</AssaultPodShieldPenetration>
        <AssaultPodStrength>225</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>15</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
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        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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    </Values>
    <Name>Splinter Pods</Name>
    <ImageFilename>Environment/Components/309-Splinter Pod</ImageFilename>
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  <ComponentDefinition>
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    <Size>8</Size>
    <Category>CommandCenter</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
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      <ResourceQuantity>
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      <ResourceQuantity>
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        <Amount>9</Amount>
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      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>9</Amount>
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    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>10</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
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        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>30</CrewCapacity>
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        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
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        <HyperDenyRange>0</HyperDenyRange>
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        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
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        <MedicalRating>0</MedicalRating>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
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        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0.2</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
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        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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    <Name>Integrated Command Center</Name>
    <Description />
    <ImageFilename>Environment/Components/310-Integrated Command Center</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>311</ComponentId>
    <Size>8</Size>
    <Category>CommandCenter</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
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      <ResourceQuantity>
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      <ResourceQuantity>
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        <Amount>14</Amount>
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      <ResourceQuantity>
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        <Amount>7</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
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        <Amount>7</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>7</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0.15</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>7</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.15</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>25</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
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        <DamageRepair>0.15</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
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        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
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        <HyperStopStrength>0</HyperStopStrength>
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        <MedicalRating>0</MedicalRating>
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        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
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        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
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        <TargetingBonus>0.15</TargetingBonus>
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        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Advanced Command Center</Name>
    <Description />
    <ImageFilename>Environment/Components/311-Advanced Command Center</ImageFilename>
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  <ComponentDefinition>
    <ComponentId>312</ComponentId>
    <Size>4</Size>
    <Category>CommandCenter</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
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      <ResourceQuantity>
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      <ResourceQuantity>
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        <Amount>6</Amount>
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    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
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        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.6</CountermeasuresBonus>
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        <CrewCapacity>2</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0.3</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.65</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>2</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0.35</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0.7</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>2</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0.4</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Command Module [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/312-Command Module</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>313</ComponentId>
    <Size>15</Size>
    <Category>TractorBeam</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/BlueLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/GreenLaser1</StaticTextureFilepath>
      <BodyScaling>
        <X>1.5</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FiringEffectScaling>2.5</FiringEffectScaling>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0.7</PulsingIntensity>
      <PulsingSpeed>130</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>165</G>
        <B>255</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>192</G>
        <B>255</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/SentinelbeamMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath />
      <HullImpactEffectFilepath />
      <FiringSoundEffectFilepath>Sounds/Components/GrappleBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>2.5</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>2.5</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>165</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>2</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>4</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>3.5</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>28</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>4</TractorBeamFireRate>
        <TractorBeamPower>40</TractorBeamPower>
        <TractorBeamPowerFalloff>8</TractorBeamPowerFalloff>
        <TractorBeamRange>1000</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>900</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>4</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>3.5</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>28</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>4</TractorBeamFireRate>
        <TractorBeamPower>48</TractorBeamPower>
        <TractorBeamPowerFalloff>8</TractorBeamPowerFalloff>
        <TractorBeamRange>1250</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>1000</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>4</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>3.5</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>28</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>4</TractorBeamFireRate>
        <TractorBeamPower>60</TractorBeamPower>
        <TractorBeamPowerFalloff>8</TractorBeamPowerFalloff>
        <TractorBeamRange>1560</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>1100</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Grapple Beam [S]</Name>
    <ImageFilename>Environment/Components/313-Grapple Beam</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>314</ComponentId>
    <Size>150</Size>
    <Category>TractorBeam</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>3.5</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>50</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>4</TractorBeamFireRate>
        <TractorBeamPower>120</TractorBeamPower>
        <TractorBeamPowerFalloff>8</TractorBeamPowerFalloff>
        <TractorBeamRange>2800</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>1000</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ShieldStrength>0</ShieldStrength>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>3.5</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>50</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>4</TractorBeamFireRate>
        <TractorBeamPower>160</TractorBeamPower>
        <TractorBeamPowerFalloff>7</TractorBeamPowerFalloff>
        <TractorBeamRange>3500</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>1100</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Planetary Gravitic Net</Name>
    <ImageFilename>Environment/Components/314-Planetary Gravitic Net</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
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    <Size>40</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/BlueLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>BarrelledTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
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        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
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      <FlipbookDimensions>
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        <Y>0</Y>
      </FlipbookDimensions>
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      <UVScrollRatio>4</UVScrollRatio>
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      <TextureTintColor>
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        <G>128</G>
        <B>160</B>
        <A>255</A>
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      <TextureTintColor2>
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        <A>0</A>
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      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
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      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/ThuonBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
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      <ArmorImpactEffectTintColor>
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        <G>128</G>
        <B>160</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
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        <G>128</G>
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        <G>128</G>
        <B>160</B>
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      </FiringEffectTintColor>
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      <WeaponChargeupMeshName />
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        <G>0</G>
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        <A>0</A>
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        <G>0</G>
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        <A>0</A>
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        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
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        <G>0</G>
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        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
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    <Bonuses />
    <ResourcesRequired />
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.74</ComponentCountermeasuresBonus>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
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        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
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        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
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        <HyperDenyRange>0</HyperDenyRange>
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        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.72</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <CrewRequirement>0</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
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        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
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        <TroopCapacity>0</TroopCapacity>
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        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <WeaponFireRate>3</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>3</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
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        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
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        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
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    <Name>Crystalline Beam (White Dwarf)</Name>
    <ImageFilename>Environment/Components/315-Crystalline Beam (White Dwarf)</ImageFilename>
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    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/YellowLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
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    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
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    <WeaponEffect>
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      <FlipbookMode>Off</FlipbookMode>
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        <Y>1</Y>
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        <Y>0</Y>
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        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.76</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.3</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>1.5</WeaponDwellTime>
        <WeaponEnergyPerShot>30</WeaponEnergyPerShot>
        <WeaponFireRate>4</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>30</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1375</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2750</WeaponRange>
        <WeaponRawDamage>124</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.74</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>1.5</WeaponDwellTime>
        <WeaponEnergyPerShot>30</WeaponEnergyPerShot>
        <WeaponFireRate>4</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>30</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1250</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2500</WeaponRange>
        <WeaponRawDamage>104</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.72</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>1.5</WeaponDwellTime>
        <WeaponEnergyPerShot>30</WeaponEnergyPerShot>
        <WeaponFireRate>3</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>30</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>3.75</WeaponInterceptFireRate>
        <WeaponInterceptRange>1050</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2100</WeaponRange>
        <WeaponRawDamage>84</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Crystalline Beam (Main Sequence)</Name>
    <ImageFilename>Environment/Components/316-Crystalline Beam (Main Sequence)</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>317</ComponentId>
    <Size>40</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>BarrelledTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookFramesPerSecond>0</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>4</UVScrollRatio>
      <UVScrollCycleLength>0.083</UVScrollCycleLength>
      <EndFadeLengthRatio>0.2</EndFadeLengthRatio>
      <TextureTintColor>
        <R>255</R>
        <G>64</G>
        <B>32</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
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      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/ThuonBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.1</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.1</HullImpactEffectScaling>
      <FiringSoundEffectVolume>3</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>64</G>
        <B>32</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
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        <R>255</R>
        <G>64</G>
        <B>32</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>64</G>
        <B>32</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
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        <A>0</A>
      </TrailEffectTintAltColor>
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      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
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        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.76</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.3</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
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        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringThrust>0</EngineVectoringThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
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        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>3</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
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        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponSpeed>5000</WeaponSpeed>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <WeaponSpeed>5000</WeaponSpeed>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <HyperDenyStrength>0</HyperDenyStrength>
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        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>1.5</WeaponDwellTime>
        <WeaponEnergyPerShot>30</WeaponEnergyPerShot>
        <WeaponFireRate>3</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>30</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>3.75</WeaponInterceptFireRate>
        <WeaponInterceptRange>950</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1900</WeaponRange>
        <WeaponRawDamage>88</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Crystalline Beam (Red Giant)</Name>
    <ImageFilename>Environment/Components/317-Crystalline Beam (Red Giant)</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>318</ComponentId>
    <Size>40</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/BlueLaser2</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>BarrelledTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookFramesPerSecond>0</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>4</UVScrollRatio>
      <UVScrollCycleLength>0.083</UVScrollCycleLength>
      <EndFadeLengthRatio>0.2</EndFadeLengthRatio>
      <TextureTintColor>
        <R>24</R>
        <G>36</G>
        <B>96</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
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      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/ThuonBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.1</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.1</HullImpactEffectScaling>
      <FiringSoundEffectVolume>3</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>24</R>
        <G>36</G>
        <B>96</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
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        <R>24</R>
        <G>36</G>
        <B>96</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>24</R>
        <G>36</G>
        <B>96</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
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        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
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        <A>0</A>
      </TrailEffectTintAltColor>
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      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
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      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
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        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.78</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.3</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
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        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
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        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <MedicalRating>0</MedicalRating>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <TargetingBonus>0</TargetingBonus>
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        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <TractorBeamRange>0</TractorBeamRange>
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        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
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        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireType>FullLengthBeam</WeaponFireType>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.76</ComponentCountermeasuresBonus>
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        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
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        <WeaponEnergyPerShot>30</WeaponEnergyPerShot>
        <WeaponFireRate>4</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>30</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1250</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2500</WeaponRange>
        <WeaponRawDamage>150</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.74</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>1.5</WeaponDwellTime>
        <WeaponEnergyPerShot>30</WeaponEnergyPerShot>
        <WeaponFireRate>4</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>30</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1050</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2100</WeaponRange>
        <WeaponRawDamage>120</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Crystalline Beam (Blue Giant)</Name>
    <ImageFilename>Environment/Components/318-Crystalline Beam (Blue Giant)</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>319</ComponentId>
    <Size>40</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/BlueLaser2</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>BarrelledTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookFramesPerSecond>0</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>4</UVScrollRatio>
      <UVScrollCycleLength>0.083</UVScrollCycleLength>
      <EndFadeLengthRatio>0.2</EndFadeLengthRatio>
      <TextureTintColor>
        <R>128</R>
        <G>40</G>
        <B>24</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/Shatterbeam_Source</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/ThuonBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.1</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.1</HullImpactEffectScaling>
      <FiringSoundEffectVolume>3</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>128</R>
        <G>40</G>
        <B>24</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
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        <R>128</R>
        <G>40</G>
        <B>24</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>128</R>
        <G>40</G>
        <B>24</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
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        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.78</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.3</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ScannerTraceRange>0</ScannerTraceRange>
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        <ShieldStrength>0</ShieldStrength>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>1.5</WeaponDwellTime>
        <WeaponEnergyPerShot>30</WeaponEnergyPerShot>
        <WeaponFireRate>4</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>30</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1325</WeaponInterceptRange>
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        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2650</WeaponRange>
        <WeaponRawDamage>168</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.76</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>1.5</WeaponDwellTime>
        <WeaponEnergyPerShot>30</WeaponEnergyPerShot>
        <WeaponFireRate>4</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>30</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1200</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2400</WeaponRange>
        <WeaponRawDamage>140</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.74</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>1.5</WeaponDwellTime>
        <WeaponEnergyPerShot>30</WeaponEnergyPerShot>
        <WeaponFireRate>4</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>30</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1025</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2050</WeaponRange>
        <WeaponRawDamage>112</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Crystalline Beam (Super Giant)</Name>
    <ImageFilename>Environment/Components/319-Crystalline Beam (Super Giant)</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>320</ComponentId>
    <Size>40</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/BlueLaser2</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>BarrelledTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookFramesPerSecond>0</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>4</UVScrollRatio>
      <UVScrollCycleLength>0.083</UVScrollCycleLength>
      <EndFadeLengthRatio>0.2</EndFadeLengthRatio>
      <TextureTintColor>
        <R>96</R>
        <G>88</G>
        <B>128</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
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      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/ThuonBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.1</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.1</HullImpactEffectScaling>
      <FiringSoundEffectVolume>3</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>96</R>
        <G>88</G>
        <B>128</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
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        <R>96</R>
        <G>88</G>
        <B>128</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>96</R>
        <G>88</G>
        <B>128</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
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        <A>0</A>
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      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
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        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
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      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
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      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
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        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.78</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.3</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
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        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
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        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerTraceRange>0</ScannerTraceRange>
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        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
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        <TargetingFleetBonus>0</TargetingFleetBonus>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
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        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <MedicalRating>0</MedicalRating>
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        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
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        <WeaponFireType>FullLengthBeam</WeaponFireType>
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    <Name>Crystalline Beam (Neutron)</Name>
    <ImageFilename>Environment/Components/320-Crystalline Beam (Neutron)</ImageFilename>
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    <Category>WeaponStandoff</Category>
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        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.2</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>30</WeaponEnergyPerShot>
        <WeaponFireRate>6</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>30</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>7.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>600</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>50</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>50</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>50</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>50</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>50</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>50</WeaponIonGeneralDamage>
        <WeaponRange>1200</WeaponRange>
        <WeaponRawDamage>100</WeaponRawDamage>
        <WeaponShieldBypass>0.3</WeaponShieldBypass>
        <WeaponSpeed>250</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Space Slug Gravion Pulse</Name>
    <ImageFilename>Environment/Components/322-Space Slug Gravion Pulse</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>323</ComponentId>
    <Size>40</Size>
    <Category>WeaponIon</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/GreenLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Blend</FlipbookMode>
      <StaticTextureFilepath />
      <BodyScaling>
        <X>2.5</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath>Creatures/Ardilus/FX/lightning</FlipbookTextureFilepath>
      <FlipbookFramesPerSecond>16</FlipbookFramesPerSecond>
      <FlipbookDimensions>
        <X>8</X>
        <Y>1</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0.2</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ColorBoost>1.5</ColorBoost>
      <ModelFilepath />
      <FiringEffectFilepath />
      <ArmorImpactEffectFilepath>Creatures/Ardilus/LightningExplosion</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>Creatures/Ardilus/LightningExplosion</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Creatures/Ardilus/FX/WeaponFireSound</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>3</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>4</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>235</R>
        <G>230</G>
        <B>182</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>235</R>
        <G>230</G>
        <B>182</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>235</R>
        <G>230</G>
        <B>182</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.76</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.3</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>30</WeaponEnergyPerShot>
        <WeaponFireRate>4.5</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.2</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>48</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>48</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>1.88</WeaponInterceptFireRate>
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        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>48</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>48</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>48</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>48</WeaponIonWeaponDamage>
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        <WeaponShieldBypass>-0.25</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>3</WeaponVolleyAmount>
        <WeaponVolleyFireRate>1</WeaponVolleyFireRate>
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      <ComponentStats>
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        <ArmorBlastRating>0</ArmorBlastRating>
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        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.74</ComponentCountermeasuresBonus>
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        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <HullRepair>0</HullRepair>
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        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
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        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
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        <StealthRating>0</StealthRating>
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        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>4.5</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.2</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>32</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
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        <WeaponInterceptFireRate>1.88</WeaponInterceptFireRate>
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        <WeaponIonHyperDriveDamage>32</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>32</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>32</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>32</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>32</WeaponIonGeneralDamage>
        <WeaponRange>2400</WeaponRange>
        <WeaponRawDamage>32</WeaponRawDamage>
        <WeaponShieldBypass>-0.25</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>3</WeaponVolleyAmount>
        <WeaponVolleyFireRate>1</WeaponVolleyFireRate>
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      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.72</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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    <Name>Ardilus Lightning Arc</Name>
    <Description />
    <ImageFilename>Environment/Components/323-Ardilus Lightning Arc</ImageFilename>
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    <Category>WeaponStandoff</Category>
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      <string>Effects/Weapons/GreenLaser1</string>
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    <Bonuses />
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    </Values>
    <Name>Planetary Defense Battery</Name>
    <ImageFilename>Environment/Components/324-Planetary Defense Battery</ImageFilename>
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    <Size>150</Size>
    <Category>WeaponStandoff</Category>
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      <string>Effects/Weapons/RedLaser1</string>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
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        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
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        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <WeaponAreaEffectRange>580</WeaponAreaEffectRange>
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        <WeaponArmorBypass>-0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
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        <WeaponRawDamage>18</WeaponRawDamage>
        <WeaponShieldBypass>0.2</WeaponShieldBypass>
        <WeaponSpeed>250</WeaponSpeed>
        <WeaponVolleyAmount>4</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.25</WeaponVolleyFireRate>
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        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.61</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
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        <MedicalRating>0</MedicalRating>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
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        <ShieldStrength>0</ShieldStrength>
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        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <TractorBeamRange>0</TractorBeamRange>
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        <WeaponAreaEffectRange>700</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>350</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>-0.25</WeaponArmorBypass>
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        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <WeaponDamageType>AreaEffect</WeaponDamageType>
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        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageFighter>15</WeaponInterceptDamageFighter>
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        <WeaponInterceptFireRate>1.25</WeaponInterceptFireRate>
        <WeaponInterceptRange>2450</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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    </Values>
    <Name>Planetary Mine Projectors</Name>
    <ImageFilename>Environment/Components/327-Planetary Mine Projectors</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>328</ComponentId>
    <Size>150</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile2</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.6</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
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        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
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        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
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        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
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        <ResearchLabOutput>0</ResearchLabOutput>
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      <ComponentStats>
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        <ArmorBlastRating>0</ArmorBlastRating>
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        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.6</ComponentCountermeasuresBonus>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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    <Name>Quantum Shard [L]</Name>
    <ImageFilename>Environment/Components/063-Quantum Shard</ImageFilename>
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    <Category>WeaponStandoff</Category>
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    <Name>Quantum Shard [S]</Name>
    <ImageFilename>Environment/Components/063-Quantum Shard</ImageFilename>
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        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <WeaponArmorBypass>0.4</WeaponArmorBypass>
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    <Name>Quantum Shard [M]</Name>
    <ImageFilename>Environment/Components/063-Quantum Shard</ImageFilename>
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        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>2</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>2</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>20</WeaponEnergyPerShot>
        <WeaponFireRate>4.2</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>17</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>17</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>20</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>5.25</WeaponInterceptFireRate>
        <WeaponInterceptRange>910</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0.5</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>45</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>45</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>45</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>45</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>45</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1820</WeaponRange>
        <WeaponRawDamage>35</WeaponRawDamage>
        <WeaponShieldBypass>-0.25</WeaponShieldBypass>
        <WeaponSpeed>500</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Rapid Ion Cannon [S]</Name>
    <ImageFilename>Environment/Components/334-Rapid Ion Cannon</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>335</ComponentId>
    <Size>76</Size>
    <Category>WeaponStandoff</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/YellowTorpedo1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/Lightning_Missile</StaticTextureFilepath>
      <BodyScaling>
        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>0</UVScrollRatio>
      <UVScrollCycleLength>0</UVScrollCycleLength>
      <EndFadeLengthRatio>0</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
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        <A>0</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/LightningMissileMuzzle</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/LightningMissileHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/LightningMissileHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/ReinforcingSwarmBattery</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.8</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.8</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/Smoke02</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.015</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.035</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0.7</TrailEffectScaleX>
      <TrailEffectScaleY>0.7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-5</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-5</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.1</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.0015</TrailEffectSpawnRate>
      <TrailDriftRate>5</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>10</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>20</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.76</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>1</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>1</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>20</WeaponEnergyPerShot>
        <WeaponFireRate>60</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>17</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>11</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>3.13</WeaponInterceptFireRate>
        <WeaponInterceptRange>4100</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>8200</WeaponRange>
        <WeaponRawDamage>34</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>500</WeaponSpeed>
        <WeaponVolleyAmount>24</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.2</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Reinforcing Swarm Battery [L]</Name>
    <Description />
    <ImageFilename>Environment/Components/069-Reinforcing Swarm Battery</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
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    <Size>19</Size>
    <Category>WeaponStandoff</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/YellowTorpedo1</string>
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    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>VerticalLauncher</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
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        <X>1</X>
        <Y>1</Y>
      </BodyScaling>
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        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
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        <Y>0</Y>
      </FlipbookDimensions>
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      <EndFadeLengthRatio>0</EndFadeLengthRatio>
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        <A>0</A>
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      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
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      <FiringSoundEffectFilepath>Sounds/Components/ReinforcingSwarmBattery</FiringSoundEffectFilepath>
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      <ArmorImpactEffectTintColor>
        <R>0</R>
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      <WeaponChargeupMeshName />
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      <WeaponChargeupSoundEffectFilepath />
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        <G>255</G>
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        <A>255</A>
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      <WeaponChargeupMeshName />
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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      </WeaponChargeupEffectTintColor>
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    <Bonuses />
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      <ResourceQuantity>
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    <Name>Terminator Autocannon [Ftr]</Name>
    <ImageFilename>Environment/Components/338-Terminator Autocannon</ImageFilename>
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      </ResourceQuantity>
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      <ResourceQuantity>
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    <Name>Titan Blaster [M]</Name>
    <ImageFilename>Environment/Components/056-Titan Beam</ImageFilename>
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    <Category>WeaponIntercept</Category>
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    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1.2</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>2</X>
        <Y>2</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>4</UVScrollRatio>
      <UVScrollCycleLength>0.083</UVScrollCycleLength>
      <EndFadeLengthRatio>0.2</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>138</R>
        <G>43</G>
        <B>226</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/Shatterbeam_Source</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/TitanBlaster</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.1</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.1</HullImpactEffectScaling>
      <FiringSoundEffectVolume>0.5</FiringSoundEffectVolume>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>2</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.72</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.3</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>9</WeaponEnergyPerShot>
        <WeaponFireRate>0.5</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.45</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>36</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>36</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>9</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>470</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>470</WeaponRange>
        <WeaponRawDamage>18</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>1200</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
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        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.74</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
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        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
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        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
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        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
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        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.3</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
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        <WeaponFireRate>0.5</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0.5</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>42</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>42</WeaponInterceptDamageSeeking>
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        <WeaponInterceptRange>520</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>520</WeaponRange>
        <WeaponRawDamage>21</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>1200</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.76</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
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    <Name>Titan Blaster [Ftr]</Name>
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        <WeaponInterceptDamageFighter>45</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>45</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>121</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>12.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>1005</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
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      </ComponentStats>
    </Values>
    <Name>Dealbreaker Beam [S]</Name>
    <ImageFilename>Environment/Components/239-Dealbreaker Beam</ImageFilename>
  </ComponentDefinition>
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    <Size>18</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/Missile2</string>
    </DisplayTextureNames>
    <DisplayColors />
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      <UseDirectionalComponent>false</UseDirectionalComponent>
      <FlipbookMode>Blend</FlipbookMode>
      <StaticTextureFilepath />
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        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
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        <X>2</X>
        <Y>2</Y>
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        <B>0</B>
        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ModelFilepath />
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      <HullImpactEffectFilepath>VFXPrefabs/PulseTorpedoHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/PulseTorpedo</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
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        <R>255</R>
        <G>0</G>
        <B>0</B>
        <A>255</A>
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        <R>255</R>
        <G>0</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
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        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath>Effects/Weapons/PusleTorpedo_Small_MipMaps</TrailEffectFilepath>
      <TrailEffectTintColor>
        <R>255</R>
        <G>0</G>
        <B>0</B>
        <A>255</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0.002</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0.08</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>7</TrailEffectScaleX>
      <TrailEffectScaleY>7</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>-35</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>-35</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0.15</TrailEffectLifetime>
      <TrailEffectSpawnRate>0.003</TrailEffectSpawnRate>
      <TrailDriftRate>11</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>11</ResourceId>
        <Amount>12</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
        <Amount>12</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.58</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
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        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.4</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>8</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>8</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>4</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>4</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.2</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>40</WeaponEnergyPerShot>
        <WeaponFireRate>11</WeaponFireRate>
        <WeaponFireType>Seeking</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>30</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>30</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>40</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>13.75</WeaponInterceptFireRate>
        <WeaponInterceptRange>1680</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>3360</WeaponRange>
        <WeaponRawDamage>60</WeaponRawDamage>
        <WeaponShieldBypass>-0.4</WeaponShieldBypass>
        <WeaponSpeed>350</WeaponSpeed>
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      </ComponentStats>
    </Values>
    <Name>Pulse Torpedo [S]</Name>
    <ImageFilename>Environment/Components/253-Pulse Torpedo</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
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    <Size>5</Size>
    <Category>EnergyCollector</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
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        <Amount>12</Amount>
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      <ResourceQuantity>
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    <Values>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
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        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
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        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ShieldStrength>0</ShieldStrength>
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        <StealthRating>0</StealthRating>
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        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
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        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
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        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>125</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Augmented Energy Collector</Name>
    <ImageFilename>Environment/Components/343-Augmented Energy Collector</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>344</ComponentId>
    <Size>10</Size>
    <Category>CrewQuarters</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses>
      <Bonus>
        <Type>BoardingAssault</Type>
        <Amount>0.15</Amount>
        <AppliesTo>Item</AppliesTo>
        <FilterId>0</FilterId>
        <DiscoveryLevel>0</DiscoveryLevel>
      </Bonus>
      <Bonus>
        <Type>BoardingDefense</Type>
        <Amount>0.15</Amount>
        <AppliesTo>Item</AppliesTo>
        <FilterId>0</FilterId>
        <DiscoveryLevel>0</DiscoveryLevel>
      </Bonus>
    </Bonuses>
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>10</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>12</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>100</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0.1</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>6</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Star Marine Barracks</Name>
    <ImageFilename>Environment/Components/344-Star Marine Barracks</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>345</ComponentId>
    <Size>150</Size>
    <Category>ScannerLongRange</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>true</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>4E+07</ScannerLongRange>
        <ScannerLongRangePower>0.11</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>8E+07</ScannerLongRange>
        <ScannerLongRangePower>0.11</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>1.2E+08</ScannerLongRange>
        <ScannerLongRangePower>0.11</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Deep Space Observatory</Name>
    <ImageFilename>Environment/Components/345-Deep Space Observatory</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>346</ComponentId>
    <Size>10</Size>
    <Category>RemoteFuelTransfer</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>2</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>20</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>1000</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Remote Fuel Transfer</Name>
    <ImageFilename>Environment/Components/189-Energy To Fuel Converter</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>347</ComponentId>
    <Size>16</Size>
    <Category>HyperDrive</Category>
    <SoundEffectFilename>Sounds/Components/HyperdriveEnter_Torrent</SoundEffectFilename>
    <SoundEffectFilenameAlternate>Sounds/Components/HyperdriveExit_Torrent</SoundEffectFilenameAlternate>
    <SoundEffectVolume>0.3</SoundEffectVolume>
    <SoundEffectAlternateVolume>0.3</SoundEffectAlternateVolume>
    <ParticleEffectNames>
      <string>VFXPrefabs/vfx-TeleportGreen</string>
      <string>VFXPrefabs/vfx-GetCoinGreen</string>
    </ParticleEffectNames>
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
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        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
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        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <FighterBayCapacity>0</FighterBayCapacity>
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        <HyperDenyRange>0</HyperDenyRange>
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        <HyperDriveEnergyUsage>22</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>30</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>1.8E+08</HyperDriveJumpRange>
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        <HyperDriveSpeed>888030</HyperDriveSpeed>
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        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
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        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
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        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
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        <WeaponArmorBypass>0</WeaponArmorBypass>
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        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
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        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
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        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
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        <HyperDenyRange>0</HyperDenyRange>
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        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <WeaponDamageType>Undefined</WeaponDamageType>
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        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
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        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
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        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
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      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
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        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>7</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
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        <DamageRepair>0</DamageRepair>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
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        <HyperDenyRange>0</HyperDenyRange>
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        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ScannerTraceRange>0</ScannerTraceRange>
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        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Hive Drive</Name>
    <ImageFilename>Environment/Components/306-Torrent Drive</ImageFilename>
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  <ComponentDefinition>
    <ComponentId>348</ComponentId>
    <Size>15</Size>
    <Category>Engine</Category>
    <SoundEffectFilename>Sounds/Components/EngineRumble</SoundEffectFilename>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Engines/EngineExhaustLow_Green</string>
      <string>Effects/Engines/EngineExhaustHigh_Green</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>20330</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1.4</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>22363</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>22</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>4</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>25412</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1.2</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>27953</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>24</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>5</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>31765</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>1.2</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>34942</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>2</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>2</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>28</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Hive Engine</Name>
    <ImageFilename>Environment/Components/279-Vortex Engine</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>349</ComponentId>
    <Size>4</Size>
    <Category>Engine</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Engines/EngineExhaustLow_Green</string>
      <string>Effects/Engines/EngineExhaustHigh_Green</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired />
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>12198</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.7</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>13418</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>55</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>2</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>15247</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.6</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>16772</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>60</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>3</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>19059</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0.6</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>20965</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>1</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>1</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>70</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Hive Engine [Ftr]</Name>
    <ImageFilename>Environment/Components/279-Vortex Engine</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>350</ComponentId>
    <Size>10</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>104</ArmorBlastRating>
        <ArmorReactiveRating>4</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>1</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Heavy Armor</Name>
    <ImageFilename>Environment/Components/350-Heavy Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>351</ComponentId>
    <Size>2</Size>
    <Category>Armor</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>9</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>13</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>21</ArmorBlastRating>
        <ArmorReactiveRating>1</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>1</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Heavy Armor [Ftr]</Name>
    <ImageFilename>Environment/Components/350-Heavy Armor</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>352</ComponentId>
    <Size>16</Size>
    <Category>WeaponCloseIn</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1.2</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>4</UVScrollRatio>
      <UVScrollCycleLength>0.083</UVScrollCycleLength>
      <EndFadeLengthRatio>0.2</EndFadeLengthRatio>
      <TextureTintColor>
        <R>255</R>
        <G>16</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>255</R>
        <G>64</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.5</TintCycleLength>
      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/Shatterbeam_Source</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/ParticleBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.1</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.1</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>64</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>255</R>
        <G>64</G>
        <B>0</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>64</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.7</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>5</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>1</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>15</WeaponEnergyPerShot>
        <WeaponFireRate>6</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>7</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>7</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>15</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>7.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>500</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1000</WeaponRange>
        <WeaponRawDamage>12</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Particle Beam [S]</Name>
    <Description />
    <ImageFilename>Environment/Components/353-Particle Beam</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>353</ComponentId>
    <Size>32</Size>
    <Category>WeaponCloseIn</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1.2</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>4</UVScrollRatio>
      <UVScrollCycleLength>0.083</UVScrollCycleLength>
      <EndFadeLengthRatio>0.2</EndFadeLengthRatio>
      <TextureTintColor>
        <R>255</R>
        <G>16</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
        <R>255</R>
        <G>64</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.5</TintCycleLength>
      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/Shatterbeam_Source</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/ParticleBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.1</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.1</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>255</R>
        <G>64</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
      <HullImpactEffectTintColor>
        <R>255</R>
        <G>64</G>
        <B>0</B>
        <A>255</A>
      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>255</R>
        <G>64</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor1>
      <WeaponChargeupPulseColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupPulseColor2>
      <WeaponChargeupBackgroundColor1>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor1>
      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintAltColor>
      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.7</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>8</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>2</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>15</WeaponEnergyPerShot>
        <WeaponFireRate>7</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>12</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>12</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>15</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>4.38</WeaponInterceptFireRate>
        <WeaponInterceptRange>500</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1000</WeaponRange>
        <WeaponRawDamage>12</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>2</WeaponVolleyAmount>
        <WeaponVolleyFireRate>3</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Particle Beam [M]</Name>
    <Description />
    <ImageFilename>Environment/Components/353-Particle Beam</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>354</ComponentId>
    <Size>14</Size>
    <Category>WeaponCloseIn</Category>
    <ParticleEffectNames />
    <DisplayTextureNames>
      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
    <DisplayRotationRate>0.5</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>ShortTurret</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1.2</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
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        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
      <PulsingIntensity>0</PulsingIntensity>
      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>4</UVScrollRatio>
      <UVScrollCycleLength>0.083</UVScrollCycleLength>
      <EndFadeLengthRatio>0.2</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>255</A>
      </TextureTintColor>
      <TextureTintColor2>
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        <A>0</A>
      </TextureTintColor2>
      <TintCycleLength>0</TintCycleLength>
      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
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      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/ThuonBeam</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.1</ArmorImpactEffectScaling>
      <HullImpactEffectScaling>0.1</HullImpactEffectScaling>
      <ArmorImpactEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>255</A>
      </ArmorImpactEffectTintColor>
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        <R>0</R>
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      </HullImpactEffectTintColor>
      <FiringEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>255</A>
      </FiringEffectTintColor>
      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
      <WeaponChargeupPulseColor1>
        <R>0</R>
        <G>0</G>
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      </WeaponChargeupPulseColor1>
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        <R>0</R>
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        <R>0</R>
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        <B>0</B>
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        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupBackgroundColor2>
      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
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        <R>0</R>
        <G>0</G>
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        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
      <TrailEffectFilepath />
      <TrailEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </TrailEffectTintColor>
      <TrailEffectTintAltColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
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      <TrailEffectColorTransitionStartTime>0</TrailEffectColorTransitionStartTime>
      <TrailEffectColorTransitionEndTime>0</TrailEffectColorTransitionEndTime>
      <TrailEffectScaleX>0</TrailEffectScaleX>
      <TrailEffectScaleY>0</TrailEffectScaleY>
      <TrailEffectScaleChangeRateX>0</TrailEffectScaleChangeRateX>
      <TrailEffectScaleChangeRateY>0</TrailEffectScaleChangeRateY>
      <TrailEffectLifetime>0</TrailEffectLifetime>
      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
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    <Name>Thuon Beam [S]</Name>
    <ImageFilename>Environment/Components/221-Thuon Beam</ImageFilename>
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    <Name>Shatterforce Beam [S]</Name>
    <ImageFilename>Environment/Components/227-Shatterforce Beam</ImageFilename>
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    <Category>WeaponStandoff</Category>
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      <string>Effects/Weapons/RedLaser1</string>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <StealthRating>0</StealthRating>
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        <WeaponArmorBypass>0.75</WeaponArmorBypass>
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        <WeaponFireType>FullLengthBeam</WeaponFireType>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.8</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>-0.1</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <CrewRequirement>12</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringThrust>0</EngineVectoringThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
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        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ShieldStrength>0</ShieldStrength>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <WeaponArmorBypass>0.75</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
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        <WeaponFireType>FullLengthBeam</WeaponFireType>
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        <WeaponArmorBypass>0.75</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>3</WeaponBombardDamageInfrastructure>
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    </Values>
    <Name>Resonant Graviton Beam [L]</Name>
    <ImageFilename>Environment/Components/300-Resonant Graviton Beam</ImageFilename>
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    <Category>WeaponCloseIn</Category>
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        <X>2</X>
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      <ResourceQuantity>
        <ResourceId>2</ResourceId>
        <Amount>14</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>7</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>7</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.7</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>3</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>3</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>3</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>3</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.3</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>20</WeaponEnergyPerShot>
        <WeaponFireRate>5.5</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>29</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>29</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>20</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>1.72</WeaponInterceptFireRate>
        <WeaponInterceptRange>660</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1320</WeaponRange>
        <WeaponRawDamage>58</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>1100</WeaponSpeed>
        <WeaponVolleyAmount>4</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.5</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Impact Assault Blaster [L]</Name>
    <ImageFilename>Environment/Components/225-Impact Assault Blaster</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>358</ComponentId>
    <Size>36</Size>
    <Category>WeaponCloseIn</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1.2</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
      <FlipbookTextureFilepath />
      <FlipbookDimensions>
        <X>0</X>
        <Y>0</Y>
      </FlipbookDimensions>
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      <PulsingSpeed>0</PulsingSpeed>
      <UVScrollRatio>4</UVScrollRatio>
      <UVScrollCycleLength>0.083</UVScrollCycleLength>
      <EndFadeLengthRatio>0.2</EndFadeLengthRatio>
      <TextureTintColor>
        <R>0</R>
        <G>0</G>
        <B>255</B>
        <A>255</A>
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      <TextureTintColor2>
        <R>0</R>
        <G>255</G>
        <B>255</B>
        <A>255</A>
      </TextureTintColor2>
      <TintCycleLength>0.25</TintCycleLength>
      <ColorBoost>0.9</ColorBoost>
      <ModelFilepath />
      <FiringEffectFilepath>VFXPrefabs/Shatterbeam_Source</FiringEffectFilepath>
      <ArmorImpactEffectFilepath>VFXPrefabs/ShatterbeamHitNonPen</ArmorImpactEffectFilepath>
      <HullImpactEffectFilepath>VFXPrefabs/ShatterbeamHit</HullImpactEffectFilepath>
      <FiringSoundEffectFilepath>Sounds/Components/PhaserCannon</FiringSoundEffectFilepath>
      <ArmorImpactSoundEffectFilepath />
      <HullImpactSoundEffectFilepath />
      <ArmorImpactEffectScaling>0.1</ArmorImpactEffectScaling>
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      <ArmorImpactEffectTintColor>
        <R>0</R>
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        <A>255</A>
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        <R>0</R>
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      <WeaponChargeupLength>0</WeaponChargeupLength>
      <WeaponChargeupMeshName />
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        <R>0</R>
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        <A>0</A>
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      <WeaponChargeupBackgroundColor2>
        <R>0</R>
        <G>0</G>
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        <A>0</A>
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      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
      <WeaponChargeupEffectFilepath />
      <WeaponChargeupEffectTintColor>
        <R>0</R>
        <G>0</G>
        <B>0</B>
        <A>0</A>
      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
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        <R>0</R>
        <G>0</G>
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      <TrailEffectTintAltColor>
        <R>0</R>
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      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
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    </WeaponEffect>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
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      </ResourceQuantity>
      <ResourceQuantity>
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      <ResourceQuantity>
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      <ResourceQuantity>
        <ResourceId>1</ResourceId>
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    <Values>
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        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.72</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.05</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
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        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
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        <HyperDenyStrength>0</HyperDenyStrength>
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        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
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        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>3.5</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>9</WeaponInterceptDamageFighter>
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        <WeaponSpeed>1500</WeaponSpeed>
        <WeaponVolleyAmount>4</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.5</WeaponVolleyFireRate>
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      <ComponentStats>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.74</ComponentCountermeasuresBonus>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <DamageRepair>0</DamageRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringThrust>0</EngineVectoringThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
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        <HyperDriveSpeed>0</HyperDriveSpeed>
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        <RecreationRating>0</RecreationRating>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>2</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>2</WeaponBombardDamageMilitary>
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        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>3.5</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>19</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>19</WeaponInterceptDamageSeeking>
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        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>1840</WeaponRange>
        <WeaponRawDamage>38</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>1500</WeaponSpeed>
        <WeaponVolleyAmount>4</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0.5</WeaponVolleyFireRate>
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      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
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        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.76</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.05</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
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        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
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        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
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        <MedicalRating>0</MedicalRating>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
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        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.25</WeaponArmorBypass>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>3.5</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>23</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>23</WeaponInterceptDamageSeeking>
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        <WeaponInterceptFireRate>1.09</WeaponInterceptFireRate>
        <WeaponInterceptRange>1015</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
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        <WeaponRange>2030</WeaponRange>
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        <WeaponShieldBypass>0.25</WeaponShieldBypass>
        <WeaponSpeed>1500</WeaponSpeed>
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    </Values>
    <Name>Phaser Cannon [L]</Name>
    <ImageFilename>Environment/Components/299-Phaser Cannon</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>359</ComponentId>
    <Size>30</Size>
    <Category>WeaponCloseIn</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>false</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>2</ResourceId>
        <Amount>16</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>3</ResourceId>
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      <ResourceQuantity>
        <ResourceId>0</ResourceId>
        <Amount>8</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>1</ResourceId>
        <Amount>8</Amount>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
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        <ArmorBlastRating>0</ArmorBlastRating>
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        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.72</ComponentCountermeasuresBonus>
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        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
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        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
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        <ResearchLabOutput>0</ResearchLabOutput>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
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        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
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        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
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        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
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        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
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        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>3</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
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        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
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        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>5</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>5</WeaponBombardDamageMilitary>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>12</CrewRequirement>
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        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
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        <FighterBayRepairRate>0</FighterBayRepairRate>
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        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
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        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
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        <RecreationRating>0</RecreationRating>
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        <ShieldStrength>0</ShieldStrength>
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        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
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        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>6</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>6</WeaponBombardDamageMilitary>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>5</WeaponFireRate>
        <WeaponFireType>DirectFire</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>50</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>50</WeaponInterceptDamageSeeking>
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        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
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    </Values>
    <Name>Titan Blaster [L]</Name>
    <ImageFilename>Environment/Components/056-Titan Beam</ImageFilename>
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    <Size>32</Size>
    <Category>WeaponStandoff</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <WeaponEffect>
      <UseDirectionalComponent>true</UseDirectionalComponent>
      <FlipbookMode>Off</FlipbookMode>
      <StaticTextureFilepath>Effects/Weapons/shatterforcebeam_scrolling</StaticTextureFilepath>
      <BodyScaling>
        <X>1.2</X>
        <Y>1</Y>
      </BodyScaling>
      <BodyScalingAbsolute>
        <X>0</X>
        <Y>0</Y>
      </BodyScalingAbsolute>
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      <ColorBoost>0.9</ColorBoost>
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      <WeaponChargeupMeshName />
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        <X>0</X>
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      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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      <ResourceQuantity>
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        <WeaponBombardDamageQuality>2</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.15</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>24</WeaponEnergyPerShot>
        <WeaponFireRate>8</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>24</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>10</WeaponInterceptFireRate>
        <WeaponInterceptRange>1375</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>2750</WeaponRange>
        <WeaponRawDamage>54</WeaponRawDamage>
        <WeaponShieldBypass>0.25</WeaponShieldBypass>
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    </Values>
    <Name>Phaser Lance [M]</Name>
    <ImageFilename>Environment/Components/039-Phaser Lance</ImageFilename>
  </ComponentDefinition>
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    <ComponentId>361</ComponentId>
    <Size>5</Size>
    <Category>WeaponIntercept</Category>
    <SoundEffectFilename />
    <SoundEffectFilenameAlternate />
    <ParticleEffectNames />
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      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
    <DisplayColors />
    <DisplayRotationType>RotateToTarget</DisplayRotationType>
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        <Y>0.7</Y>
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        <Y>0</Y>
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      <PulsingSpeed>0</PulsingSpeed>
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      <HullImpactSoundEffectFilepath />
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        <R>255</R>
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      <FiringEffectTintColor>
        <R>255</R>
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      </FiringEffectTintColor>
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      <WeaponChargeupMeshName />
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      <WeaponChargeupBackgroundColor2>
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      <WeaponChargeupUVScrollingRate>
        <X>0</X>
        <Y>0</Y>
      </WeaponChargeupUVScrollingRate>
      <WeaponChargeupColorOscillationRate>0</WeaponChargeupColorOscillationRate>
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      <WeaponChargeupEffectTintColor>
        <R>0</R>
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      </WeaponChargeupEffectTintColor>
      <WeaponChargeupSoundEffectFilepath />
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        <R>0</R>
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      <TrailEffectSpawnRate>0</TrailEffectSpawnRate>
      <TrailDriftRate>0</TrailDriftRate>
    </WeaponEffect>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
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      <ResourceQuantity>
        <ResourceId>5</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
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    <Values>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
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        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.7</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
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        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
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        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
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        <TractorBeamFireRate>0</TractorBeamFireRate>
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        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
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        <WeaponDamageType>Impact</WeaponDamageType>
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        <WeaponFireRate>0.7</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
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        <WeaponInterceptDamageFighter>6</WeaponInterceptDamageFighter>
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    </Values>
    <Name>Particle Beam [Ftr]</Name>
    <Description />
    <ImageFilename>Environment/Components/353-Particle Beam</ImageFilename>
  </ComponentDefinition>
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    <Size>4</Size>
    <Category>WeaponIntercept</Category>
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    <IsFighterOnly>true</IsFighterOnly>
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        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.72</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
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        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
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        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
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        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
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        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
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        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
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        <MedicalRating>0</MedicalRating>
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        <ScannerLongRangePower>0</ScannerLongRangePower>
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        <ShieldResistance>0</ShieldResistance>
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        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
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        <TractorBeamRange>0</TractorBeamRange>
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        <WeaponArmorBypass>0</WeaponArmorBypass>
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        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
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        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <RecreationRating>0</RecreationRating>
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    </Values>
    <Name>Thuon Beam [Ftr]</Name>
    <ImageFilename>Environment/Components/221-Thuon Beam</ImageFilename>
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    <Size>3</Size>
    <Category>WeaponIntercept</Category>
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      <string>Effects/Weapons/RedLaser1</string>
    </DisplayTextureNames>
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      <ResourceQuantity>
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        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.23</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>8</WeaponEnergyPerShot>
        <WeaponFireRate>0.5</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>8</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>8</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>8</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>530</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>530</WeaponRange>
        <WeaponRawDamage>4</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0.78</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0.2</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>0</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0.2</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0.23</WeaponDamageFalloffRatio>
        <WeaponDamageType>Impact</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>8</WeaponEnergyPerShot>
        <WeaponFireRate>0.5</WeaponFireRate>
        <WeaponFireType>FullLengthBeam</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>10</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>10</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>8</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0.5</WeaponInterceptFireRate>
        <WeaponInterceptRange>580</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>580</WeaponRange>
        <WeaponRawDamage>5</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>5000</WeaponSpeed>
        <WeaponVolleyAmount>1</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Shatterforce Beam [Ftr]</Name>
    <ImageFilename>Environment/Components/227-Shatterforce Beam</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>364</ComponentId>
    <Size>3</Size>
    <Category>FuelStorage</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>4</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>15</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Basic Fuel Cell [Ftr]</Name>
    <ImageFilename>Environment/Components/085-Basic Fuel Cell</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>365</ComponentId>
    <Size>3</Size>
    <Category>FuelStorage</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>6</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>23</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>26</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>30</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>38</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Mega-Density Fuel Cell [Ftr]</Name>
    <ImageFilename>Environment/Components/104-Mega-Density Fuel Cell</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>366</ComponentId>
    <Size>3</Size>
    <Category>FuelStorage</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>5</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>23</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>26</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
        <WeaponInterceptEnergyPerShot>0</WeaponInterceptEnergyPerShot>
        <WeaponInterceptFireRate>0</WeaponInterceptFireRate>
        <WeaponInterceptRange>0</WeaponInterceptRange>
        <WeaponInterceptIonDamageRatio>0</WeaponInterceptIonDamageRatio>
        <WeaponIonEngineDamage>0</WeaponIonEngineDamage>
        <WeaponIonHyperDriveDamage>0</WeaponIonHyperDriveDamage>
        <WeaponIonSensorDamage>0</WeaponIonSensorDamage>
        <WeaponIonShieldDamage>0</WeaponIonShieldDamage>
        <WeaponIonWeaponDamage>0</WeaponIonWeaponDamage>
        <WeaponIonGeneralDamage>0</WeaponIonGeneralDamage>
        <WeaponRange>0</WeaponRange>
        <WeaponRawDamage>0</WeaponRawDamage>
        <WeaponShieldBypass>0</WeaponShieldBypass>
        <WeaponSpeed>0</WeaponSpeed>
        <WeaponVolleyAmount>0</WeaponVolleyAmount>
        <WeaponVolleyFireRate>0</WeaponVolleyFireRate>
      </ComponentStats>
    </Values>
    <Name>Large Fuel Cell [Ftr]</Name>
    <ImageFilename>Environment/Components/117-Large Fuel Cell</ImageFilename>
  </ComponentDefinition>
  <ComponentDefinition>
    <ComponentId>367</ComponentId>
    <Size>3</Size>
    <Category>FuelStorage</Category>
    <ParticleEffectNames />
    <DisplayTextureNames />
    <DisplayColors />
    <DisplayRotationType>None</DisplayRotationType>
    <DisplayRotationRate>0</DisplayRotationRate>
    <UseLargeMeshIfAvailable>false</UseLargeMeshIfAvailable>
    <WeaponMeshType>Undefined</WeaponMeshType>
    <IsFighterOnly>true</IsFighterOnly>
    <Bonuses />
    <ResourcesRequired>
      <ResourceQuantity>
        <ResourceId>8</ResourceId>
        <Amount>9</Amount>
      </ResourceQuantity>
      <ResourceQuantity>
        <ResourceId>78</ResourceId>
        <Amount>18</Amount>
      </ResourceQuantity>
    </ResourcesRequired>
    <Values>
      <ComponentStats>
        <AreaShieldRechargeAmount>0</AreaShieldRechargeAmount>
        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
        <ArmorBlastRating>0</ArmorBlastRating>
        <ArmorReactiveRating>0</ArmorReactiveRating>
        <AssaultDefense>0</AssaultDefense>
        <AssaultPodBoardingRange>0</AssaultPodBoardingRange>
        <AssaultPodEnergyPerLaunch>0</AssaultPodEnergyPerLaunch>
        <AssaultPodLaunchRate>0</AssaultPodLaunchRate>
        <AssaultPodMovementSpeed>0</AssaultPodMovementSpeed>
        <AssaultPodShieldPenetration>0</AssaultPodShieldPenetration>
        <AssaultPodStrength>0</AssaultPodStrength>
        <CargoCapacity>0</CargoCapacity>
        <ColonizationPopulationAmount>0</ColonizationPopulationAmount>
        <CommandMaintenanceSavings>0</CommandMaintenanceSavings>
        <CommerceTradeBonus>0</CommerceTradeBonus>
        <ComponentCountermeasuresBonus>0</ComponentCountermeasuresBonus>
        <ComponentIonDefense>0</ComponentIonDefense>
        <ComponentTargetingBonus>0</ComponentTargetingBonus>
        <ConstructionBuildSpeed>0</ConstructionBuildSpeed>
        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
        <ConstructionYardCount>0</ConstructionYardCount>
        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
        <CrewCapacity>0</CrewCapacity>
        <CrewRequirement>0</CrewRequirement>
        <DamageReduction>0</DamageReduction>
        <DamageRepair>0</DamageRepair>
        <DestroyedRepairChance>0</DestroyedRepairChance>
        <HullRepair>0</HullRepair>
        <DockingBayShipCount>0</DockingBayShipCount>
        <DockingBayThroughput>0</DockingBayThroughput>
        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
        <EngineMainCruiseThrust>0</EngineMainCruiseThrust>
        <EngineMainCruiseThrustEnergyUsage>0</EngineMainCruiseThrustEnergyUsage>
        <EngineMainMaximumThrust>0</EngineMainMaximumThrust>
        <EngineMainMaximumThrustEnergyUsage>0</EngineMainMaximumThrustEnergyUsage>
        <EngineVectoringEnergyUsage>0</EngineVectoringEnergyUsage>
        <EngineVectoringThrust>0</EngineVectoringThrust>
        <ExtractionRate>0</ExtractionRate>
        <ExtractionRangeAsteroid>0</ExtractionRangeAsteroid>
        <RemoteFuelTransferRate>0</RemoteFuelTransferRate>
        <RemoteFuelTransferRange>0</RemoteFuelTransferRange>
        <FighterBayBuildRate>0</FighterBayBuildRate>
        <FighterBayCapacity>0</FighterBayCapacity>
        <FighterBayRepairRate>0</FighterBayRepairRate>
        <FuelStorageCapacity>30</FuelStorageCapacity>
        <HyperDenyEnergyUsage>0</HyperDenyEnergyUsage>
        <HyperDenyRange>0</HyperDenyRange>
        <HyperDenyStrength>0</HyperDenyStrength>
        <HyperDriveBlockingInsulation>0</HyperDriveBlockingInsulation>
        <HyperDriveEnergyUsage>0</HyperDriveEnergyUsage>
        <HyperDriveJumpInitiationTime>0</HyperDriveJumpInitiationTime>
        <HyperDriveJumpRange>0</HyperDriveJumpRange>
        <HyperDriveRechargeTime>0</HyperDriveRechargeTime>
        <HyperDriveSpeed>0</HyperDriveSpeed>
        <HyperDriveJumpAccuracy>0</HyperDriveJumpAccuracy>
        <HyperStopRange>0</HyperStopRange>
        <HyperStopStrength>0</HyperStopStrength>
        <IonDamageDefense>0</IonDamageDefense>
        <MedicalRating>0</MedicalRating>
        <PassengerCapacity>0</PassengerCapacity>
        <ReactorEnergyOutputPerSecond>0</ReactorEnergyOutputPerSecond>
        <ReactorEnergyStorageCapacity>0</ReactorEnergyStorageCapacity>
        <ReactorFuelUnitsForFullCharge>0</ReactorFuelUnitsForFullCharge>
        <RecreationRating>0</RecreationRating>
        <ResearchLabOutput>0</ResearchLabOutput>
        <ScannerEmpireMaskingPower>0</ScannerEmpireMaskingPower>
        <ScannerExplorationPower>0</ScannerExplorationPower>
        <ScannerExplorationRange>0</ScannerExplorationRange>
        <ScannerExplorationSurveyAmount>0</ScannerExplorationSurveyAmount>
        <ScannerExplorationSurveyMaximumLevel>0</ScannerExplorationSurveyMaximumLevel>
        <ScannerExplorationSurveyTime>0</ScannerExplorationSurveyTime>
        <ScannerExplorationTime>0</ScannerExplorationTime>
        <ScannerJammingPower>0</ScannerJammingPower>
        <ScannerJumpTrackingChance>0</ScannerJumpTrackingChance>
        <ScannerLongRange>0</ScannerLongRange>
        <ScannerLongRangePower>0</ScannerLongRangePower>
        <ScannerRoleMaskingPower>0</ScannerRoleMaskingPower>
        <ScannerTracePower>0</ScannerTracePower>
        <ScannerTraceRange>0</ScannerTraceRange>
        <ShieldRechargeRate>0</ShieldRechargeRate>
        <ShieldResistance>0</ShieldResistance>
        <ShieldStrength>0</ShieldStrength>
        <ShieldPenetrationChance>0</ShieldPenetrationChance>
        <ShieldPenetrationRatio>0</ShieldPenetrationRatio>
        <StaticEnergyUsed>0</StaticEnergyUsed>
        <StealthRating>0</StealthRating>
        <TargetingBonus>0</TargetingBonus>
        <TargetingFleetBonus>0</TargetingFleetBonus>
        <TractorBeamDwellTime>0</TractorBeamDwellTime>
        <TractorBeamEnergyPerShot>0</TractorBeamEnergyPerShot>
        <TractorBeamFireRate>0</TractorBeamFireRate>
        <TractorBeamPower>0</TractorBeamPower>
        <TractorBeamPowerFalloff>0</TractorBeamPowerFalloff>
        <TractorBeamRange>0</TractorBeamRange>
        <TroopCapacity>0</TroopCapacity>
        <WeaponAreaEffectRange>0</WeaponAreaEffectRange>
        <WeaponAreaBlastWaveSpeed>0</WeaponAreaBlastWaveSpeed>
        <WeaponArmorBypass>0</WeaponArmorBypass>
        <WeaponBombardDamageInfrastructure>0</WeaponBombardDamageInfrastructure>
        <WeaponBombardDamageMilitary>0</WeaponBombardDamageMilitary>
        <WeaponBombardDamagePopulation>0</WeaponBombardDamagePopulation>
        <WeaponBombardDamageQuality>0</WeaponBombardDamageQuality>
        <WeaponDamageFalloffRatio>0</WeaponDamageFalloffRatio>
        <WeaponDamageType>Undefined</WeaponDamageType>
        <WeaponDwellTime>0</WeaponDwellTime>
        <WeaponEnergyPerShot>0</WeaponEnergyPerShot>
        <WeaponFireRate>0</WeaponFireRate>
        <WeaponFireType>Undefined</WeaponFireType>
        <WeaponInterceptComponentTargetingBonus>0</WeaponInterceptComponentTargetingBonus>
        <WeaponInterceptDamageDirectFire>0</WeaponInterceptDamageDirectFire>
        <WeaponInterceptDamageFighter>0</WeaponInterceptDamageFighter>
        <WeaponInterceptDamageFullLengthBeam>0</WeaponInterceptDamageFullLengthBeam>
        <WeaponInterceptDamageSeeking>0</WeaponInterceptDamageSeeking>
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    <Name>High Density Fuel Cell [Ftr]</Name>
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    <Category>WeaponStandoff</Category>
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        <X>0</X>
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      <WeaponChargeupColorOscillationRate>1</WeaponChargeupColorOscillationRate>
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        <AreaShieldRechargeEnergyUsedPerUnitCharged>0</AreaShieldRechargeEnergyUsedPerUnitCharged>
        <AreaShieldRechargeRange>0</AreaShieldRechargeRange>
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        <ArmorReactiveRating>0</ArmorReactiveRating>
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        <CommerceTradeBonus>0</CommerceTradeBonus>
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        <ComponentIonDefense>0</ComponentIonDefense>
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        <ConstructionRepairSpeed>0</ConstructionRepairSpeed>
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        <CountermeasuresBonus>0</CountermeasuresBonus>
        <CountermeasuresFleetBonus>0</CountermeasuresFleetBonus>
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        <EnergyCollectionRate>0</EnergyCollectionRate>
        <EnergyFuelProductionRate>0</EnergyFuelProductionRate>
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    <Name>Super Laser</Name>
    <ImageFilename>Environment/Components/Mortalen_ExperimentalSupernovaTorpedo</ImageFilename>
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</ArrayOfComponentDefinition>