<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="Tomcat"> <category name="Description"> <comment>By Aaron0000</comment> <comment>Turns the Boom Puppy into what is essentially a jetpack.</comment> <comment>Features;</comment> <comment>Flight. By explosions. Mr.Torgue sheds a tear.</comment> <comment>Incendiary damage.</comment> <comment>High fire rate.</comment> <comment>Minimal to no attack range.</comment> <comment>NOTES:</comment> <comment>There's an option to make "Too Close For Missiles" have the Tomcat as a mission reward (on by default). There's another option that removes it from "Walking the Dog", if desired (off by default). </comment> <comment>There are a few choices for what you want the explosions to do. That includes allowing it to produce DoTs or not, visibility, and damage type.</comment> <comment>DoTs - Simply sets whether or not the explosions can produce Damage-over-time. It won't hurt you, but it can be annoying. Off by default.</comment> <comment>Explosion visibility - It isn't horribly obscurring, but it you'd rather have invisible explosions, there's an option for that. Visible explosions on by default.</comment> <comment>Damage type - Choose between whether the explosion in considered assault rifle damage or grenade damage. Assault Rifle damage means absorb shields can suck them up for more Assault Rifle rounds, while grenade gets boosts from certain skills. Assault Rifle damage type is on by default.</comment> </category> <category name="Code"> <category name="Gun Stuff"> <category name="Skin/Visuals"> <code profiles="default">set Iris_GunMaterials.Materials.AssaultRifle.Mati_TorgueUnique_BoomPuppy Parent Material'Common_Materials.Weapons.Master_Gun'</code> <code profiles="default">set Iris_GunMaterials.Materials.AssaultRifle.Mati_TorgueUnique_BoomPuppy ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.742400,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="default">set Iris_GunMaterials.Materials.AssaultRifle.Mati_TorgueUnique_BoomPuppy TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_TorgueColor',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlCommon',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="default">set Iris_GunMaterials.Materials.AssaultRifle.Mati_TorgueUnique_BoomPuppy VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.579370,G=0.611470,B=0.944717,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.620839,G=0.662959,B=0.578719,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.588332,G=0.425241,B=0.321533,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.579370,G=0.611470,B=0.944717,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.620839,G=0.662959,B=0.578719,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.588332,G=0.425241,B=0.321533,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.089194,G=0.103634,B=0.201096,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.032876,G=0.034230,B=0.042987,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.035614,G=0.060032,B=0.024223,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=0.900000,G=0.900000,B=0.900000,A=0.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=12.0000000,G=20.000000,B=0.510000,A=0.516000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=12.0000000,G=20.000000,B=0.510000,A=0.516000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.850000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.500000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> <category name="Name/Red Text"> <code profiles="default">set GD_Iris_Weapons.Name.Title.Title_Unique_BoomPuppy PartName Tomcat</code> <code profiles="default">set GD_Iris_Weapons.Name.Title.Title_Unique_BoomPuppy:AttributePresentationDefinition_8 NoConstraintText Highway to the danger zone.</code> </category> <category name="Base Stats"> <code profiles="default">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Torgue_BoomPuppy WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=68.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> </category> <category name="Firing Mode"> <code profiles="default">set GD_Iris_Weapons.FiringModes.FM_Rocket_Grenade_BoomPuppy FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code> <code profiles="default">set GD_Iris_Weapons.FiringModes.FM_Rocket_Grenade_BoomPuppy bFireRandomlyFromPattern False</code> <code profiles="default">set GD_Iris_Weapons.FiringModes.FM_Rocket_Grenade_BoomPuppy bResetPatternAfterEachShot True</code> <code profiles="default">set GD_Iris_Weapons.FiringModes.FM_Rocket_Grenade_BoomPuppy bSuppressWeaponSpread True</code> <code profiles="default">set GD_Iris_Weapons.FiringModes.FM_Rocket_Grenade_BoomPuppy bScalePatternByWeaponSpread True</code> </category> <category name="Projectile"> <code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy UpwardVelocityBonus 0.000000</code> <code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy SpeedFormula (BaseValueConstant=500.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:StaticMeshComponent_1058 Scale 0.000000</code> </category> <category name="Explosion"> <category name="Radius/Force/Self-Damage"> <code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 DamageRadiusFormula (BaseValueConstant=200.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 MomentumFormula (BaseValueConstant=21000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 InstigatorSelfDamageScale 0.000000</code> <code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 DamageRadiusFormula (BaseValueConstant=200.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 MomentumFormula (BaseValueConstant=21000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 InstigatorSelfDamageScale 0.000000</code> </category> <category name="Make Explosion Instant"> <hotfix name="Boom" level="None"> <code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0 BehaviorSequences[0].BehaviorData2[1].LinkedVariables.ArrayIndexAndLength 65537</code> </hotfix> <code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Delay_163 Delay 0.000001</code> </category> </category> </category> <category name="DoTs or no DoTs" MUT="true"> <category name="No DoTs"> <code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy DefaultDamageTypeDefinition WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact_NoDoT'</code> </category> <category name="DoTs"> <code profiles="">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy DefaultDamageTypeDefinition WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact'</code> </category> </category> <category name="Explosion Visibility" MUT="true"> <category name="Visible Explosions"> <code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 Definition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_AlienSpiker_IncendiaryMaster'</code> <code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 Definition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_AlienSpiker_IncendiaryMaster'</code> <code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy DefaultExplosionDefinition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_AlienSpiker_IncendiaryMaster'</code> </category> <category name="Invisible Explosions"> <code profiles="">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 Definition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_AlienPlasma_IncendiaryMaster'</code> <code profiles="">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 Definition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_AlienPlasma_IncendiaryMaster'</code> <code profiles="">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy DefaultExplosionDefinition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_AlienPlasma_IncendiaryMaster'</code> </category> </category> <category name="Explosion Damage Type" MUT="true"> <category name="Assault Rifle"> <code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 DamageSource Class'WillowGame.WillowDmgSource_MachineGun'</code> </category> <category name="Grenade"> <code profiles="">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 DamageSource Class'WillowGame.WillowDmgSource_Grenade'</code> </category> </category> <category name="Make \"Too Close For Missiles\" have the Tomcat as a Mission Reward"> <code profiles="default">set gd_z3_toocloseformissiles.M_TooCloseForMissiles Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Iris_Weapons.AssaultRifles.AR_Torgue_3_BoomPuppy'),RewardItemPools=)</code> </category> <category name="Remove Tomcat from \"Walking the Dog\" as a mission reward"> <code profiles="">set GD_IrisHUB_WalkTheDog.M_IrisHUB_WalkTheDog Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=None,RewardItemPools=)</code> </category> </category> </category> </body> </BLCMM> #Commands: set Iris_GunMaterials.Materials.AssaultRifle.Mati_TorgueUnique_BoomPuppy Parent Material'Common_Materials.Weapons.Master_Gun' set Iris_GunMaterials.Materials.AssaultRifle.Mati_TorgueUnique_BoomPuppy ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.742400,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176))) set Iris_GunMaterials.Materials.AssaultRifle.Mati_TorgueUnique_BoomPuppy TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_TorgueColor',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlCommon',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416))) set Iris_GunMaterials.Materials.AssaultRifle.Mati_TorgueUnique_BoomPuppy VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.579370,G=0.611470,B=0.944717,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.620839,G=0.662959,B=0.578719,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.588332,G=0.425241,B=0.321533,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.579370,G=0.611470,B=0.944717,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.620839,G=0.662959,B=0.578719,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.588332,G=0.425241,B=0.321533,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.089194,G=0.103634,B=0.201096,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.032876,G=0.034230,B=0.042987,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.035614,G=0.060032,B=0.024223,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=0.900000,G=0.900000,B=0.900000,A=0.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=12.0000000,G=20.000000,B=0.510000,A=0.516000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=12.0000000,G=20.000000,B=0.510000,A=0.516000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.850000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.500000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601))) set GD_Iris_Weapons.Name.Title.Title_Unique_BoomPuppy PartName Tomcat set GD_Iris_Weapons.Name.Title.Title_Unique_BoomPuppy:AttributePresentationDefinition_8 NoConstraintText Highway to the danger zone. set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Torgue_BoomPuppy WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=68.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Iris_Weapons.FiringModes.FM_Rocket_Grenade_BoomPuppy FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000)))) set GD_Iris_Weapons.FiringModes.FM_Rocket_Grenade_BoomPuppy bFireRandomlyFromPattern False set GD_Iris_Weapons.FiringModes.FM_Rocket_Grenade_BoomPuppy bResetPatternAfterEachShot True set GD_Iris_Weapons.FiringModes.FM_Rocket_Grenade_BoomPuppy bSuppressWeaponSpread True set GD_Iris_Weapons.FiringModes.FM_Rocket_Grenade_BoomPuppy bScalePatternByWeaponSpread True set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy UpwardVelocityBonus 0.000000 set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy SpeedFormula (BaseValueConstant=500.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:StaticMeshComponent_1058 Scale 0.000000 set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 DamageRadiusFormula (BaseValueConstant=200.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 MomentumFormula (BaseValueConstant=21000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 InstigatorSelfDamageScale 0.000000 set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 DamageRadiusFormula (BaseValueConstant=200.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 MomentumFormula (BaseValueConstant=21000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 InstigatorSelfDamageScale 0.000000 set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Delay_163 Delay 0.000001 set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy DefaultDamageTypeDefinition WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact_NoDoT' set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 Definition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_AlienSpiker_IncendiaryMaster' set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 Definition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_AlienSpiker_IncendiaryMaster' set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy DefaultExplosionDefinition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_AlienSpiker_IncendiaryMaster' set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 DamageSource Class'WillowGame.WillowDmgSource_MachineGun' set gd_z3_toocloseformissiles.M_TooCloseForMissiles Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Iris_Weapons.AssaultRifles.AR_Torgue_3_BoomPuppy'),RewardItemPools=) #Hotfixes: set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23","SparkLevelPatchEntry-Boom1") set Transient.SparkServiceConfiguration_6 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20",",GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0,BehaviorSequences[0].BehaviorData2[1].LinkedVariables.ArrayIndexAndLength,,65537")