# By Aaron0000 Turns the Boom Puppy into what is essentially a jetpack. Features; Flight. By explosions. Mr.Torgue sheds a tear. Incendiary damage. High fire rate. Minimal to no attack range. NOTES: There's an option to make "Too Close For Missiles" have the Tomcat as a mission reward (on by default). There's another option that removes it from "Walking the Dog", if desired (off by default). There are a few choices for what you want the explosions to do. That includes allowing it to produce DoTs or not, visibility, and damage type. DoTs - Simply sets whether or not the explosions can produce Damage-over-time. It won't hurt you, but it can be annoying. Off by default. Explosion visibility - It isn't horribly obscurring, but it you'd rather have invisible explosions, there's an option for that. Visible explosions on by default. Damage type - Choose between whether the explosion in considered assault rifle damage or grenade damage. Assault Rifle damage means absorb shields can suck them up for more Assault Rifle rounds, while grenade gets boosts from certain skills. Assault Rifle damage type is on by default. set Iris_GunMaterials.Materials.AssaultRifle.Mati_TorgueUnique_BoomPuppy Parent Material'Common_Materials.Weapons.Master_Gun' set Iris_GunMaterials.Materials.AssaultRifle.Mati_TorgueUnique_BoomPuppy ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.742400,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176))) set Iris_GunMaterials.Materials.AssaultRifle.Mati_TorgueUnique_BoomPuppy TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_TorgueColor',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlCommon',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416))) set Iris_GunMaterials.Materials.AssaultRifle.Mati_TorgueUnique_BoomPuppy VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.579370,G=0.611470,B=0.944717,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.620839,G=0.662959,B=0.578719,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.588332,G=0.425241,B=0.321533,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.579370,G=0.611470,B=0.944717,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.620839,G=0.662959,B=0.578719,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.588332,G=0.425241,B=0.321533,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.089194,G=0.103634,B=0.201096,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.032876,G=0.034230,B=0.042987,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.035614,G=0.060032,B=0.024223,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=0.900000,G=0.900000,B=0.900000,A=0.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=12.0000000,G=20.000000,B=0.510000,A=0.516000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=12.0000000,G=20.000000,B=0.510000,A=0.516000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.850000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.500000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601))) set GD_Iris_Weapons.Name.Title.Title_Unique_BoomPuppy PartName Tomcat set GD_Iris_Weapons.Name.Title.Title_Unique_BoomPuppy:AttributePresentationDefinition_8 NoConstraintText Highway to the danger zone. set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Torgue_BoomPuppy WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=68.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Iris_Weapons.FiringModes.FM_Rocket_Grenade_BoomPuppy FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000)))) set GD_Iris_Weapons.FiringModes.FM_Rocket_Grenade_BoomPuppy bFireRandomlyFromPattern False set GD_Iris_Weapons.FiringModes.FM_Rocket_Grenade_BoomPuppy bResetPatternAfterEachShot True set GD_Iris_Weapons.FiringModes.FM_Rocket_Grenade_BoomPuppy bSuppressWeaponSpread True set GD_Iris_Weapons.FiringModes.FM_Rocket_Grenade_BoomPuppy bScalePatternByWeaponSpread True set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy UpwardVelocityBonus 0.000000 set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy SpeedFormula (BaseValueConstant=500.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:StaticMeshComponent_1058 Scale 0.000000 set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 DamageRadiusFormula (BaseValueConstant=200.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 MomentumFormula (BaseValueConstant=21000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 InstigatorSelfDamageScale 0.000000 set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 DamageRadiusFormula (BaseValueConstant=200.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 MomentumFormula (BaseValueConstant=21000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 InstigatorSelfDamageScale 0.000000 set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0 BehaviorSequences[0].BehaviorData2[1].LinkedVariables.ArrayIndexAndLength 65537 set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Delay_163 Delay 0.000001 set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy DefaultDamageTypeDefinition WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact_NoDoT' set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy DefaultDamageTypeDefinition WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact' set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 Definition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_AlienSpiker_IncendiaryMaster' set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 Definition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_AlienSpiker_IncendiaryMaster' set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy DefaultExplosionDefinition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_AlienSpiker_IncendiaryMaster' set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 Definition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_AlienPlasma_IncendiaryMaster' set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 Definition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_AlienPlasma_IncendiaryMaster' set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy DefaultExplosionDefinition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_AlienPlasma_IncendiaryMaster' set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 DamageSource Class'WillowGame.WillowDmgSource_MachineGun' set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 DamageSource Class'WillowGame.WillowDmgSource_Grenade' set gd_z3_toocloseformissiles.M_TooCloseForMissiles Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Iris_Weapons.AssaultRifles.AR_Torgue_3_BoomPuppy'),RewardItemPools=) set GD_IrisHUB_WalkTheDog.M_IrisHUB_WalkTheDog Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=None,RewardItemPools=) #Commands: set Iris_GunMaterials.Materials.AssaultRifle.Mati_TorgueUnique_BoomPuppy Parent Material'Common_Materials.Weapons.Master_Gun' set Iris_GunMaterials.Materials.AssaultRifle.Mati_TorgueUnique_BoomPuppy ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.742400,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176))) set Iris_GunMaterials.Materials.AssaultRifle.Mati_TorgueUnique_BoomPuppy TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_TorgueColor',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlCommon',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416))) set Iris_GunMaterials.Materials.AssaultRifle.Mati_TorgueUnique_BoomPuppy VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.579370,G=0.611470,B=0.944717,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.620839,G=0.662959,B=0.578719,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.588332,G=0.425241,B=0.321533,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.579370,G=0.611470,B=0.944717,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.620839,G=0.662959,B=0.578719,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.588332,G=0.425241,B=0.321533,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.089194,G=0.103634,B=0.201096,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.032876,G=0.034230,B=0.042987,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.035614,G=0.060032,B=0.024223,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=0.900000,G=0.900000,B=0.900000,A=0.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=12.0000000,G=20.000000,B=0.510000,A=0.516000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=12.0000000,G=20.000000,B=0.510000,A=0.516000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.850000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.500000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601))) set GD_Iris_Weapons.Name.Title.Title_Unique_BoomPuppy PartName Tomcat set GD_Iris_Weapons.Name.Title.Title_Unique_BoomPuppy:AttributePresentationDefinition_8 NoConstraintText Highway to the danger zone. set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Torgue_BoomPuppy WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=68.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Iris_Weapons.FiringModes.FM_Rocket_Grenade_BoomPuppy FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000)))) set GD_Iris_Weapons.FiringModes.FM_Rocket_Grenade_BoomPuppy bFireRandomlyFromPattern False set GD_Iris_Weapons.FiringModes.FM_Rocket_Grenade_BoomPuppy bResetPatternAfterEachShot True set GD_Iris_Weapons.FiringModes.FM_Rocket_Grenade_BoomPuppy bSuppressWeaponSpread True set GD_Iris_Weapons.FiringModes.FM_Rocket_Grenade_BoomPuppy bScalePatternByWeaponSpread True set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy UpwardVelocityBonus 0.000000 set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy SpeedFormula (BaseValueConstant=500.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:StaticMeshComponent_1058 Scale 0.000000 set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 DamageRadiusFormula (BaseValueConstant=200.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 MomentumFormula (BaseValueConstant=21000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 InstigatorSelfDamageScale 0.000000 set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 DamageRadiusFormula (BaseValueConstant=200.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 MomentumFormula (BaseValueConstant=21000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 InstigatorSelfDamageScale 0.000000 set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Delay_163 Delay 0.000001 set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy DefaultDamageTypeDefinition WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact_NoDoT' set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 Definition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_AlienSpiker_IncendiaryMaster' set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 Definition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_AlienSpiker_IncendiaryMaster' set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy DefaultExplosionDefinition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_AlienSpiker_IncendiaryMaster' set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 DamageSource Class'WillowGame.WillowDmgSource_MachineGun' set gd_z3_toocloseformissiles.M_TooCloseForMissiles Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Iris_Weapons.AssaultRifles.AR_Torgue_3_BoomPuppy'),RewardItemPools=) #Hotfixes: set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23","SparkLevelPatchEntry-Boom1") set Transient.SparkServiceConfiguration_6 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20",",GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0,BehaviorSequences[0].BehaviorData2[1].LinkedVariables.ArrayIndexAndLength,,65537")