<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="CandySaver"> <category name="Description"> <comment>By Aaron0000</comment> <comment>Allows Halloween Candies (and Wisps) to be stored in the inventory and used elsewhere. No longer consumed on grabbing them.</comment> </category> <category name="Code"> <code profiles="default">set GD_Flax_Items.Item.Item_Candy_Yellow bPlayerUseItemOnPickup False</code> <code profiles="default">set GD_Flax_Items.Item.Item_Candy_Green bPlayerUseItemOnPickup False</code> <code profiles="default">set GD_Flax_Items.Item.Item_Candy_Red bPlayerUseItemOnPickup False</code> <code profiles="default">set GD_Flax_Items.Item.Item_Candy_Blue bPlayerUseItemOnPickup False</code> <code profiles="default">set GD_Flax_Items.Item.Item_Wisp bPlayerUseItemOnPickup False</code> </category> </category> </body> </BLCMM> #Commands: set GD_Flax_Items.Item.Item_Candy_Yellow bPlayerUseItemOnPickup False set GD_Flax_Items.Item.Item_Candy_Green bPlayerUseItemOnPickup False set GD_Flax_Items.Item.Item_Candy_Red bPlayerUseItemOnPickup False set GD_Flax_Items.Item.Item_Candy_Blue bPlayerUseItemOnPickup False set GD_Flax_Items.Item.Item_Wisp bPlayerUseItemOnPickup False