<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="false"/>
		<profiles>
			<profile name="default" current="true"/>
		</profiles>
	</head>
	<body>
		<category name="CandySaver">
			<category name="Description">
				<comment>By Aaron0000</comment>
				<comment>Allows Halloween Candies (and Wisps) to be stored in the inventory and used elsewhere. No longer consumed on grabbing them.</comment>
			</category>
			<category name="Code">
				<code profiles="default">set GD_Flax_Items.Item.Item_Candy_Yellow bPlayerUseItemOnPickup False</code>
				<code profiles="default">set GD_Flax_Items.Item.Item_Candy_Green bPlayerUseItemOnPickup False</code>
				<code profiles="default">set GD_Flax_Items.Item.Item_Candy_Red bPlayerUseItemOnPickup False</code>
				<code profiles="default">set GD_Flax_Items.Item.Item_Candy_Blue bPlayerUseItemOnPickup False</code>
				<code profiles="default">set GD_Flax_Items.Item.Item_Wisp bPlayerUseItemOnPickup False</code>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
set GD_Flax_Items.Item.Item_Candy_Yellow bPlayerUseItemOnPickup False
set GD_Flax_Items.Item.Item_Candy_Green bPlayerUseItemOnPickup False
set GD_Flax_Items.Item.Item_Candy_Red bPlayerUseItemOnPickup False
set GD_Flax_Items.Item.Item_Candy_Blue bPlayerUseItemOnPickup False
set GD_Flax_Items.Item.Item_Wisp bPlayerUseItemOnPickup False