<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="NoMoreEnemyBulletReflection"> <category name="Description"> <comment>By Aaron0000</comment> <comment>Getting punished for trying to do the thing you're supposed to do sucks. So BEGONE, THOT.</comment> <category name="Removes Bullet Reflection from;"> <comment>Alpha Skags</comment> <comment>Anchormen</comment> <comment>Badassasaurus</comment> <comment>Blue</comment> <comment>Boroks</comment> <comment>Buccaneer</comment> <comment>Bullymong Blocking</comment> <comment>Bulstoss</comment> <comment>Bulwark</comment> <comment>BUL Loaders</comment> <comment>Captain Flynt during "fire mode"</comment> <comment>Constructor Eye Shields</comment> <comment>Craboid Shells</comment> <comment>Crabworm Shells</comment> <comment>Crawmerax' Shell</comment> <comment>Crystallisks</comment> <comment>Crystal Skeletons</comment> <comment>Dragon Blocking</comment> <comment>Dukino's Mom</comment> <comment>Golem Blocking</comment> <comment>Greedtooth's Shield</comment> <comment>Handsome Sorceror's Shield</comment> <comment>Hyperius' Shield</comment> <comment>Jackenstein</comment> <comment>Jack's Surveyor Shield</comment> <comment>Knight/Skeleton Shields</comment> <comment>Necromancer Shields</comment> <comment>OMGWTH</comment> <comment>PWR Loaders</comment> <comment>Rouge</comment> <comment>Savage Fire Shields (presumably Ohmd-Ohmd-Ohk's shield)</comment> <comment>Shield Surveyors</comment> <comment>Skag Rider Armor</comment> <comment>Spiderants</comment> <comment>Witch Doctor Tornados</comment> <comment>Woundspike</comment> </category> </category> <category name="Code"> <category name="Anchorman Armor"> <category name="Scarlett DLC"> <hotfix name="NoPirateAnchormanArmorReflect" level="None"> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_Armor bOnlyReflectToAttacker False</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_Armor bReflectProjectiles False</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_Armor bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_Armor BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_Armor BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_Armor BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_Armor ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_Armor RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Crawmerax DLC"> <hotfix name="NoCrawmeraxAnchormanArmorReflect" level="None"> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_Armor bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_Armor bReflectProjectiles False</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_Armor bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_Armor BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_Armor BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_Armor BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_Armor ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_Armor RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> </category> <category name="Anchorman Anchor Block"> <category name="Pirate DLC"> <hotfix name="NoPirateAnchormanReflect" level="None"> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_AnchorBlock bOnlyReflectToAttacker False</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_AnchorBlock bReflectProjectiles False</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_AnchorBlock bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_AnchorBlock BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_AnchorBlock BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_AnchorBlock BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_AnchorBlock ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_AnchorBlock RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Crawmerax DLC"> <hotfix name="NoCrawmeraxAnchormanReflect" level="None"> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_AnchorBlock bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_AnchorBlock bReflectProjectiles False</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_AnchorBlock bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_AnchorBlock BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_AnchorBlock BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_AnchorBlock BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_AnchorBlock ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_AnchorBlock RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> </category> <category name="Badassasaurus"> <hotfix name="NoBadassasaurusReflect" level="None"> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_Body bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_Body bReflectProjectiles False</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_Body bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_Body BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_Body BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_Body BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_Body ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_Body RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelBackA_Explode bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelBackA_Explode bReflectProjectiles False</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelBackA_Explode bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelBackA_Explode BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelBackA_Explode BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelBackA_Explode BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelBackA_Explode ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelBackA_Explode RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelBackB_Explode bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelBackB_Explode bReflectProjectiles False</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelBackB_Explode bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelBackB_Explode BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelBackB_Explode BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelBackB_Explode BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelBackB_Explode ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelBackB_Explode RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelHead_Explode bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelHead_Explode bReflectProjectiles False</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelHead_Explode bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelHead_Explode BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelHead_Explode BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelHead_Explode BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelHead_Explode ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelHead_Explode RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeA_Explode bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeA_Explode bReflectProjectiles False</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeA_Explode bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeA_Explode BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeA_Explode BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeA_Explode BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeA_Explode ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeA_Explode RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeB_Explode bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeB_Explode bReflectProjectiles False</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeB_Explode bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeB_Explode BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeB_Explode BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeB_Explode BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeB_Explode ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeB_Explode RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Blue"> <hotfix name="NoBlueReflect" level="None"> <code profiles="default">set GD_SafeCrystalisk.HitRegions.HitRegion_Blue_NoDamage bOnlyReflectToAttacker False</code> <code profiles="default">set GD_SafeCrystalisk.HitRegions.HitRegion_Blue_NoDamage bReflectProjectiles False</code> <code profiles="default">set GD_SafeCrystalisk.HitRegions.HitRegion_Blue_NoDamage bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_SafeCrystalisk.HitRegions.HitRegion_Blue_NoDamage BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SafeCrystalisk.HitRegions.HitRegion_Blue_NoDamage BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SafeCrystalisk.HitRegions.HitRegion_Blue_NoDamage BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SafeCrystalisk.HitRegions.HitRegion_Blue_NoDamage ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SafeCrystalisk.HitRegions.HitRegion_Blue_NoDamage RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Boroks"> <hotfix name="NoBorokReflect" level="None"> <code profiles="default">set GD_Sage_RhinoCharger.HitRegion.HitRegion_Head bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Sage_RhinoCharger.HitRegion.HitRegion_Head bReflectProjectiles False</code> <code profiles="default">set GD_Sage_RhinoCharger.HitRegion.HitRegion_Head bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Sage_RhinoCharger.HitRegion.HitRegion_Head BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_RhinoCharger.HitRegion.HitRegion_Head BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_RhinoCharger.HitRegion.HitRegion_Head BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_RhinoCharger.HitRegion.HitRegion_Head ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_RhinoCharger.HitRegion.HitRegion_Head RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_RhinoShared.HitRegion.HitRegion_Sage_Rhino_Head bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Sage_RhinoShared.HitRegion.HitRegion_Sage_Rhino_Head bReflectProjectiles False</code> <code profiles="default">set GD_Sage_RhinoShared.HitRegion.HitRegion_Sage_Rhino_Head bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Sage_RhinoShared.HitRegion.HitRegion_Sage_Rhino_Head BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_RhinoShared.HitRegion.HitRegion_Sage_Rhino_Head BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_RhinoShared.HitRegion.HitRegion_Sage_Rhino_Head BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_RhinoShared.HitRegion.HitRegion_Sage_Rhino_Head ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_RhinoShared.HitRegion.HitRegion_Sage_Rhino_Head RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Buccaneer Sword Block"> <category name="Pirate DLC"> <hotfix name="NoPirateBuccaneerReflect" level="None"> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_SwordBlock bOnlyReflectToAttacker False</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_SwordBlock bReflectProjectiles False</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_SwordBlock bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_SwordBlock BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_SwordBlock BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_SwordBlock BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_SwordBlock ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_AnchorManShared.HitRegions.HitRegion_SwordBlock RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Crawmerax DLC"> <hotfix name="NoCrawmeraxBuccaneerReflect" level="None"> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_SwordBlock bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_SwordBlock bReflectProjectiles False</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_SwordBlock bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_SwordBlock BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_SwordBlock BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_SwordBlock BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_SwordBlock ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Nast_AnchorManShared.HitRegions.HitRegion_SwordBlock RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> </category> <category name="Bullymong Block"> <hotfix name="NoBullymongReflect" level="None"> <code profiles="default">set GD_PrimalBeastShared.HitRegions.HitRegion_Block bOnlyReflectToAttacker False</code> <code profiles="default">set GD_PrimalBeastShared.HitRegions.HitRegion_Block bReflectProjectiles False</code> <code profiles="default">set GD_PrimalBeastShared.HitRegions.HitRegion_Block bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_PrimalBeastShared.HitRegions.HitRegion_Block BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_PrimalBeastShared.HitRegions.HitRegion_Block BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_PrimalBeastShared.HitRegions.HitRegion_Block BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_PrimalBeastShared.HitRegions.HitRegion_Block ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_PrimalBeastShared.HitRegions.HitRegion_Block RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Bulwark"> <hotfix name="NoBulwarkReflect" level="None"> <code profiles="default">set GD_Sage_SM_PallingAroundData.Creature.HitRegions.HitRegion_Shell bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Sage_SM_PallingAroundData.Creature.HitRegions.HitRegion_Shell bReflectProjectiles False</code> <code profiles="default">set GD_Sage_SM_PallingAroundData.Creature.HitRegions.HitRegion_Shell bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Sage_SM_PallingAroundData.Creature.HitRegions.HitRegion_Shell BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_SM_PallingAroundData.Creature.HitRegions.HitRegion_Shell BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_SM_PallingAroundData.Creature.HitRegions.HitRegion_Shell BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_SM_PallingAroundData.Creature.HitRegions.HitRegion_Shell ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_SM_PallingAroundData.Creature.HitRegions.HitRegion_Shell RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="BUL Loader Shields"> <category name="Normal"> <hotfix name="NoBULLoaderReflect" level="None"> <code profiles="default">set GD_LoaderBUL.HitRegions.HitRegion_Shield bOnlyReflectToAttacker False</code> <code profiles="default">set GD_LoaderBUL.HitRegions.HitRegion_Shield bReflectProjectiles False</code> <code profiles="default">set GD_LoaderBUL.HitRegions.HitRegion_Shield bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_LoaderBUL.HitRegions.HitRegion_Shield BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_LoaderBUL.HitRegions.HitRegion_Shield BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_LoaderBUL.HitRegions.HitRegion_Shield BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_LoaderBUL.HitRegions.HitRegion_Shield ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_LoaderBUL.HitRegions.HitRegion_Shield RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Torgue DLC"> <hotfix name="NoTorgueChargerReflect" level="None"> <code profiles="default">set GD_Iris_LoaderBUL.HitRegions.HitRegion_Shield bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Iris_LoaderBUL.HitRegions.HitRegion_Shield bReflectProjectiles False</code> <code profiles="default">set GD_Iris_LoaderBUL.HitRegions.HitRegion_Shield bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Iris_LoaderBUL.HitRegions.HitRegion_Shield BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Iris_LoaderBUL.HitRegions.HitRegion_Shield BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Iris_LoaderBUL.HitRegions.HitRegion_Shield BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Iris_LoaderBUL.HitRegions.HitRegion_Shield ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Iris_LoaderBUL.HitRegions.HitRegion_Shield RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="TOY Bul Loader Shield"> <hotfix name="NoTOYBulLoaderReflect" level="None"> <code profiles="default">set GD_Allium_LootMidgetLoaderBUL.HitRegions.HitRegion_Shield bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Allium_LootMidgetLoaderBUL.HitRegions.HitRegion_Shield bReflectProjectiles False</code> <code profiles="default">set GD_Allium_LootMidgetLoaderBUL.HitRegions.HitRegion_Shield bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Allium_LootMidgetLoaderBUL.HitRegions.HitRegion_Shield BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Allium_LootMidgetLoaderBUL.HitRegions.HitRegion_Shield BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Allium_LootMidgetLoaderBUL.HitRegions.HitRegion_Shield BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Allium_LootMidgetLoaderBUL.HitRegions.HitRegion_Shield ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Allium_LootMidgetLoaderBUL.HitRegions.HitRegion_Shield RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> </category> <category name="Constructor Eye Shield"> <hotfix name="NoConstructorShieldReflect" level="None"> <code profiles="default">set GD_ConstructorShared.HitRegions.HitRegion_Constructor_Shield bOnlyReflectToAttacker False</code> <code profiles="default">set GD_ConstructorShared.HitRegions.HitRegion_Constructor_Shield bReflectProjectiles False</code> <code profiles="default">set GD_ConstructorShared.HitRegions.HitRegion_Constructor_Shield bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_ConstructorShared.HitRegions.HitRegion_Constructor_Shield BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_ConstructorShared.HitRegions.HitRegion_Constructor_Shield BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_ConstructorShared.HitRegions.HitRegion_Constructor_Shield BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_ConstructorShared.HitRegions.HitRegion_Constructor_Shield ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_ConstructorShared.HitRegions.HitRegion_Constructor_Shield RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Captain Flynt's Fire Shield"> <hotfix name="NoFlyntReflect" level="None"> <code profiles="default">set GD_Flynt.HitRegions.HitRegion_BulletProof bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Flynt.HitRegions.HitRegion_BulletProof bReflectProjectiles False</code> <code profiles="default">set GD_Flynt.HitRegions.HitRegion_BulletProof bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Flynt.HitRegions.HitRegion_BulletProof BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Flynt.HitRegions.HitRegion_BulletProof BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Flynt.HitRegions.HitRegion_BulletProof BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Flynt.HitRegions.HitRegion_BulletProof ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Flynt.HitRegions.HitRegion_BulletProof RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Control Core Angel Eridium Injector Shields"> <hotfix name="NoEridiumInjectorReflect" level="VOGChamber_P"> <code profiles="default">set GD_Episode13Data.HitRegions.HitRegion_Ep13_EridiumHose_Shield bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Episode13Data.HitRegions.HitRegion_Ep13_EridiumHose_Shield bReflectProjectiles False</code> <code profiles="default">set GD_Episode13Data.HitRegions.HitRegion_Ep13_EridiumHose_Shield bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Episode13Data.HitRegions.HitRegion_Ep13_EridiumHose_Shield BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Episode13Data.HitRegions.HitRegion_Ep13_EridiumHose_Shield BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Episode13Data.HitRegions.HitRegion_Ep13_EridiumHose_Shield BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Episode13Data.HitRegions.HitRegion_Ep13_EridiumHose_Shield ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Episode13Data.HitRegions.HitRegion_Ep13_EridiumHose_Shield RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Craboid Shells"> <hotfix name="NoCraboidReflect" level="None"> <code profiles="default">set GD_Craboid.HitRegions.HitRegion_Shell bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Craboid.HitRegions.HitRegion_Shell bReflectProjectiles False</code> <code profiles="default">set GD_Craboid.HitRegions.HitRegion_Shell bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Craboid.HitRegions.HitRegion_Shell BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Craboid.HitRegions.HitRegion_Shell BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Craboid.HitRegions.HitRegion_Shell BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Craboid.HitRegions.HitRegion_Shell ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Craboid.HitRegions.HitRegion_Shell RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Crabworm Shells"> <category name="Crabworm Shells"> <hotfix name="NoCrabwormReflect" level="None"> <code profiles="default">set GD_CrabwormShared.HitRegions.HitRegion_Shell bOnlyReflectToAttacker False</code> <code profiles="default">set GD_CrabwormShared.HitRegions.HitRegion_Shell bReflectProjectiles False</code> <code profiles="default">set GD_CrabwormShared.HitRegions.HitRegion_Shell bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_CrabwormShared.HitRegions.HitRegion_Shell BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_CrabwormShared.HitRegions.HitRegion_Shell BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_CrabwormShared.HitRegions.HitRegion_Shell BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_CrabwormShared.HitRegions.HitRegion_Shell ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_CrabwormShared.HitRegions.HitRegion_Shell RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Armored Crabworm Shells"> <hotfix name="NoArmoredCrabwormReflect" level="None"> <code profiles="default">set GD_CrabwormArmored.HitRegions.HitRegion_BackArmorPlate bOnlyReflectToAttacker False</code> <code profiles="default">set GD_CrabwormArmored.HitRegions.HitRegion_BackArmorPlate bReflectProjectiles False</code> <code profiles="default">set GD_CrabwormArmored.HitRegions.HitRegion_BackArmorPlate bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_CrabwormArmored.HitRegions.HitRegion_BackArmorPlate BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_CrabwormArmored.HitRegions.HitRegion_BackArmorPlate BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_CrabwormArmored.HitRegions.HitRegion_BackArmorPlate BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_CrabwormArmored.HitRegions.HitRegion_BackArmorPlate ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_CrabwormArmored.HitRegions.HitRegion_BackArmorPlate RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> </category> <category name="Crawmerax Jr. Shell"> <hotfix name="NoCrawJrReflect" level="None"> <code profiles="default">set GD_Crawmerax_Son.HitRegions.HitRegion_Crawmerax_BackArmor bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Crawmerax_Son.HitRegions.HitRegion_Crawmerax_BackArmor bReflectProjectiles False</code> <code profiles="default">set GD_Crawmerax_Son.HitRegions.HitRegion_Crawmerax_BackArmor bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Crawmerax_Son.HitRegions.HitRegion_Crawmerax_BackArmor BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Crawmerax_Son.HitRegions.HitRegion_Crawmerax_BackArmor BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Crawmerax_Son.HitRegions.HitRegion_Crawmerax_BackArmor BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Crawmerax_Son.HitRegions.HitRegion_Crawmerax_BackArmor ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Crawmerax_Son.HitRegions.HitRegion_Crawmerax_BackArmor RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Crystalisks"> <category name="Normal"> <hotfix name="NoCrystaliskReflect" level="None"> <code profiles="default">set GD_CrystaliskShared.HitRegions.HitRegion_NoDamage bOnlyReflectToAttacker False</code> <code profiles="default">set GD_CrystaliskShared.HitRegions.HitRegion_NoDamage bReflectProjectiles False</code> <code profiles="default">set GD_CrystaliskShared.HitRegions.HitRegion_NoDamage bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_CrystaliskShared.HitRegions.HitRegion_NoDamage BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_CrystaliskShared.HitRegions.HitRegion_NoDamage BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_CrystaliskShared.HitRegions.HitRegion_NoDamage BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_CrystaliskShared.HitRegions.HitRegion_NoDamage ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_CrystaliskShared.HitRegions.HitRegion_NoDamage RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Volcanic"> <hotfix name="NoVolcanoCrystaliskReflect" level="None"> <code profiles="default">set GD_CrystaliskVolcanic.HitRegions.HitRegion_VolcanicBody bOnlyReflectToAttacker False</code> <code profiles="default">set GD_CrystaliskVolcanic.HitRegions.HitRegion_VolcanicBody bReflectProjectiles False</code> <code profiles="default">set GD_CrystaliskVolcanic.HitRegions.HitRegion_VolcanicBody bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_CrystaliskVolcanic.HitRegions.HitRegion_VolcanicBody BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_CrystaliskVolcanic.HitRegions.HitRegion_VolcanicBody BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_CrystaliskVolcanic.HitRegions.HitRegion_VolcanicBody BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_CrystaliskVolcanic.HitRegions.HitRegion_VolcanicBody ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_CrystaliskVolcanic.HitRegions.HitRegion_VolcanicBody RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> </category> <category name="Crystal Skeleton"> <hotfix name="NoCrystalSkeletonReflect" level="None"> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_BodyCrystal bOnlyReflectToAttacker False</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_BodyCrystal bReflectProjectiles False</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_BodyCrystal bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_BodyCrystal BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_BodyCrystal BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_BodyCrystal BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_BodyCrystal ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_BodyCrystal RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_HeadCrystal bOnlyReflectToAttacker False</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_HeadCrystal bReflectProjectiles False</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_HeadCrystal bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_HeadCrystal BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_HeadCrystal BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_HeadCrystal BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_HeadCrystal ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_HeadCrystal RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Dark Web"> <hotfix name="NoDarkWebArmorReflect" level="None"> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_Head_Armor_Digi bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_Head_Armor_Digi bReflectProjectiles False</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_Head_Armor_Digi bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_Head_Armor_Digi BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_Head_Armor_Digi BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_Head_Armor_Digi BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_Head_Armor_Digi ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_Head_Armor_Digi RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi bReflectProjectiles False</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi bReflectProjectiles False</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightArm_Armor_Digi bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightArm_Armor_Digi bReflectProjectiles False</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightArm_Armor_Digi bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightArm_Armor_Digi BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightArm_Armor_Digi BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightArm_Armor_Digi BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightArm_Armor_Digi ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightArm_Armor_Digi RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi bReflectProjectiles False</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Dragon Blocking"> <hotfix name="NoDragonBlockReflect" level="None"> <code profiles="default">set GD_DragonShared.HitRegions.HitRegion_Block bOnlyReflectToAttacker False</code> <code profiles="default">set GD_DragonShared.HitRegions.HitRegion_Block bReflectProjectiles False</code> <code profiles="default">set GD_DragonShared.HitRegions.HitRegion_Block bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_DragonShared.HitRegions.HitRegion_Block BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_DragonShared.HitRegions.HitRegion_Block BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_DragonShared.HitRegions.HitRegion_Block BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_DragonShared.HitRegions.HitRegion_Block ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_DragonShared.HitRegions.HitRegion_Block RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Golem Blocking"> <hotfix name="NoGolemBlockReflect" level="None"> <code profiles="default">set GD_GolemShared.HitRegions.HitRegion_Block bOnlyReflectToAttacker False</code> <code profiles="default">set GD_GolemShared.HitRegions.HitRegion_Block bReflectProjectiles False</code> <code profiles="default">set GD_GolemShared.HitRegions.HitRegion_Block bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_GolemShared.HitRegions.HitRegion_Block BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_GolemShared.HitRegions.HitRegion_Block BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_GolemShared.HitRegions.HitRegion_Block BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_GolemShared.HitRegions.HitRegion_Block ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_GolemShared.HitRegions.HitRegion_Block RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Greedtooth's Shield"> <hotfix name="NoGreedtoothReflect" level="None"> <code profiles="default">set GD_GolemGold.HitRegions.HitRegion_GreedtoothShield bOnlyReflectToAttacker False</code> <code profiles="default">set GD_GolemGold.HitRegions.HitRegion_GreedtoothShield bReflectProjectiles False</code> <code profiles="default">set GD_GolemGold.HitRegions.HitRegion_GreedtoothShield bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_GolemGold.HitRegions.HitRegion_GreedtoothShield BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_GolemGold.HitRegions.HitRegion_GreedtoothShield BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_GolemGold.HitRegions.HitRegion_GreedtoothShield BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_GolemGold.HitRegions.HitRegion_GreedtoothShield ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_GolemGold.HitRegions.HitRegion_GreedtoothShield RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Handsome Sorceror's Shield"> <hotfix name="NoHandsomeSorcerorShieldReflect" level="None"> <code profiles="default">set GD_JackWarlock.HitRegions.HitRegion_PreFightShield bOnlyReflectToAttacker False</code> <code profiles="default">set GD_JackWarlock.HitRegions.HitRegion_PreFightShield bReflectProjectiles False</code> <code profiles="default">set GD_JackWarlock.HitRegions.HitRegion_PreFightShield bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_JackWarlock.HitRegions.HitRegion_PreFightShield BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_JackWarlock.HitRegions.HitRegion_PreFightShield BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_JackWarlock.HitRegions.HitRegion_PreFightShield BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_JackWarlock.HitRegions.HitRegion_PreFightShield ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_JackWarlock.HitRegions.HitRegion_PreFightShield RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Hyperius Shield"> <hotfix name="NoHyperiusShieldReflect" level="None"> <code profiles="default">set GD_Orchid_RaidEngineer.HitRegion_Orchid_RaidEngineer_Shield bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Orchid_RaidEngineer.HitRegion_Orchid_RaidEngineer_Shield bReflectProjectiles False</code> <code profiles="default">set GD_Orchid_RaidEngineer.HitRegion_Orchid_RaidEngineer_Shield bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Orchid_RaidEngineer.HitRegion_Orchid_RaidEngineer_Shield BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Orchid_RaidEngineer.HitRegion_Orchid_RaidEngineer_Shield BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Orchid_RaidEngineer.HitRegion_Orchid_RaidEngineer_Shield BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Orchid_RaidEngineer.HitRegion_Orchid_RaidEngineer_Shield ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Orchid_RaidEngineer.HitRegion_Orchid_RaidEngineer_Shield RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Jackenstein"> <hotfix name="NoJackensteinReflect" level="None"> <code profiles="default">set GD_Sage_FinalBoss.HitRegions.HitRegion_Sage_FinalBoss_Body_NoDMG bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Sage_FinalBoss.HitRegions.HitRegion_Sage_FinalBoss_Body_NoDMG bReflectProjectiles False</code> <code profiles="default">set GD_Sage_FinalBoss.HitRegions.HitRegion_Sage_FinalBoss_Body_NoDMG bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Sage_FinalBoss.HitRegions.HitRegion_Sage_FinalBoss_Body_NoDMG BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_FinalBoss.HitRegions.HitRegion_Sage_FinalBoss_Body_NoDMG BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_FinalBoss.HitRegions.HitRegion_Sage_FinalBoss_Body_NoDMG BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_FinalBoss.HitRegions.HitRegion_Sage_FinalBoss_Body_NoDMG ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_FinalBoss.HitRegions.HitRegion_Sage_FinalBoss_Body_NoDMG RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_FinalBoss.HitRegions.HitRegion_Block bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Sage_FinalBoss.HitRegions.HitRegion_Block bReflectProjectiles False</code> <code profiles="default">set GD_Sage_FinalBoss.HitRegions.HitRegion_Block bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Sage_FinalBoss.HitRegions.HitRegion_Block BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_FinalBoss.HitRegions.HitRegion_Block BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_FinalBoss.HitRegions.HitRegion_Block BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_FinalBoss.HitRegions.HitRegion_Block ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_FinalBoss.HitRegions.HitRegion_Block RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Jack's Surveyor Shield"> <hotfix name="NoJackSurveyorReflect" level="None"> <code profiles="default">set GD_Jack.HitRegions.HitRegion_ProbeGrantedShield bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Jack.HitRegions.HitRegion_ProbeGrantedShield bReflectProjectiles False</code> <code profiles="default">set GD_Jack.HitRegions.HitRegion_ProbeGrantedShield bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Jack.HitRegions.HitRegion_ProbeGrantedShield BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Jack.HitRegions.HitRegion_ProbeGrantedShield BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Jack.HitRegions.HitRegion_ProbeGrantedShield BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Jack.HitRegions.HitRegion_ProbeGrantedShield ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Jack.HitRegions.HitRegion_ProbeGrantedShield RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Jacque O Lantern's Left Leg"> <hotfix name="NoJacqueReflect" level="None"> <code profiles="default">set GD_Pumpkinhead.HitRegions.HitRegion_Pumpkinhead_LegLeft bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Pumpkinhead.HitRegions.HitRegion_Pumpkinhead_LegLeft bReflectProjectiles False</code> <code profiles="default">set GD_Pumpkinhead.HitRegions.HitRegion_Pumpkinhead_LegLeft bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Pumpkinhead.HitRegions.HitRegion_Pumpkinhead_LegLeft BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Pumpkinhead.HitRegions.HitRegion_Pumpkinhead_LegLeft BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Pumpkinhead.HitRegions.HitRegion_Pumpkinhead_LegLeft BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Pumpkinhead.HitRegions.HitRegion_Pumpkinhead_LegLeft ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Pumpkinhead.HitRegions.HitRegion_Pumpkinhead_LegLeft RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Knight Shields"> <hotfix name="NoKnightShieldReflect" level="None"> <code profiles="default">set GD_KnightShared.HitRegions.HitRegion_Shield bOnlyReflectToAttacker False</code> <code profiles="default">set GD_KnightShared.HitRegions.HitRegion_Shield bReflectProjectiles False</code> <code profiles="default">set GD_KnightShared.HitRegions.HitRegion_Shield bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_KnightShared.HitRegions.HitRegion_Shield BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_KnightShared.HitRegions.HitRegion_Shield BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_KnightShared.HitRegions.HitRegion_Shield BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_KnightShared.HitRegions.HitRegion_Shield ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_KnightShared.HitRegions.HitRegion_Shield RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Large Hyperion Turret Shield"> <hotfix name="NoBigTurretReflect" level="None"> <code profiles="default">set GD_Hyperion_LargeTurret.HitRegions.HitRegion_ReflectiveShield bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Hyperion_LargeTurret.HitRegions.HitRegion_ReflectiveShield bReflectProjectiles False</code> <code profiles="default">set GD_Hyperion_LargeTurret.HitRegions.HitRegion_ReflectiveShield bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Hyperion_LargeTurret.HitRegions.HitRegion_ReflectiveShield BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Hyperion_LargeTurret.HitRegions.HitRegion_ReflectiveShield BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Hyperion_LargeTurret.HitRegions.HitRegion_ReflectiveShield BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Hyperion_LargeTurret.HitRegions.HitRegion_ReflectiveShield ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Hyperion_LargeTurret.HitRegions.HitRegion_ReflectiveShield RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Necromancer Shield"> <hotfix name="NoNecromancerShieldReflect" level="None"> <code profiles="default">set GD_Necromancer.HitRegions.HitRegion_SoulShield bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Necromancer.HitRegions.HitRegion_SoulShield bReflectProjectiles False</code> <code profiles="default">set GD_Necromancer.HitRegions.HitRegion_SoulShield bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Necromancer.HitRegions.HitRegion_SoulShield BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Necromancer.HitRegions.HitRegion_SoulShield BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Necromancer.HitRegions.HitRegion_SoulShield BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Necromancer.HitRegions.HitRegion_SoulShield ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Necromancer.HitRegions.HitRegion_SoulShield RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="OMGWTH"> <hotfix name="NoOMGWTHReflect" level="None"> <code profiles="default">set GD_SpiderTank_Boss.HitRegions.HitRegion_Immune bOnlyReflectToAttacker False</code> <code profiles="default">set GD_SpiderTank_Boss.HitRegions.HitRegion_Immune bReflectProjectiles False</code> <code profiles="default">set GD_SpiderTank_Boss.HitRegions.HitRegion_Immune bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_SpiderTank_Boss.HitRegions.HitRegion_Immune BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderTank_Boss.HitRegions.HitRegion_Immune BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderTank_Boss.HitRegions.HitRegion_Immune BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderTank_Boss.HitRegions.HitRegion_Immune ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderTank_Boss.HitRegions.HitRegion_Immune RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Pirate Grenadier"> <hotfix name="NoPirateGrenadierReflect" level="None"> <code profiles="default">set GD_Orchid_PirateGrenadier.HitRegion_Chest bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Orchid_PirateGrenadier.HitRegion_Chest bReflectProjectiles False</code> <code profiles="default">set GD_Orchid_PirateGrenadier.HitRegion_Chest bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Orchid_PirateGrenadier.HitRegion_Chest BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Orchid_PirateGrenadier.HitRegion_Chest BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Orchid_PirateGrenadier.HitRegion_Chest BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Orchid_PirateGrenadier.HitRegion_Chest ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Orchid_PirateGrenadier.HitRegion_Chest RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Orchid_PirateGrenadier.HitRegion_Head bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Orchid_PirateGrenadier.HitRegion_Head bReflectProjectiles False</code> <code profiles="default">set GD_Orchid_PirateGrenadier.HitRegion_Head bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Orchid_PirateGrenadier.HitRegion_Head BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Orchid_PirateGrenadier.HitRegion_Head BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Orchid_PirateGrenadier.HitRegion_Head BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Orchid_PirateGrenadier.HitRegion_Head ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Orchid_PirateGrenadier.HitRegion_Head RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="PWR Loader Propellers"> <category name="Normal"> <hotfix name="NoPWRLoaderReflect" level="None"> <code profiles="default">set GD_LoaderPWR.HitRegions.HitRegion_ForkSpin bOnlyReflectToAttacker False</code> <code profiles="default">set GD_LoaderPWR.HitRegions.HitRegion_ForkSpin bReflectProjectiles False</code> <code profiles="default">set GD_LoaderPWR.HitRegions.HitRegion_ForkSpin bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_LoaderPWR.HitRegions.HitRegion_ForkSpin BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_LoaderPWR.HitRegions.HitRegion_ForkSpin BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_LoaderPWR.HitRegions.HitRegion_ForkSpin BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_LoaderPWR.HitRegions.HitRegion_ForkSpin ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_LoaderPWR.HitRegions.HitRegion_ForkSpin RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Torgue DLC"> <hotfix name="NoTorgueRipperReflect" level="None"> <code profiles="default">set GD_Iris_LoaderPWR.HitRegions.HitRegion_ForkSpin bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Iris_LoaderPWR.HitRegions.HitRegion_ForkSpin bReflectProjectiles False</code> <code profiles="default">set GD_Iris_LoaderPWR.HitRegions.HitRegion_ForkSpin bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Iris_LoaderPWR.HitRegions.HitRegion_ForkSpin BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Iris_LoaderPWR.HitRegions.HitRegion_ForkSpin BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Iris_LoaderPWR.HitRegions.HitRegion_ForkSpin BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Iris_LoaderPWR.HitRegions.HitRegion_ForkSpin ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Iris_LoaderPWR.HitRegions.HitRegion_ForkSpin RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> </category> <category name="Rouge"> <hotfix name="NoRougeReflect" level="None"> <code profiles="default">set GD_Sage_SM_BigFeetData.Creature.HitRegions.HitRegion_SageBigFeet_NoDamage bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Sage_SM_BigFeetData.Creature.HitRegions.HitRegion_SageBigFeet_NoDamage bReflectProjectiles False</code> <code profiles="default">set GD_Sage_SM_BigFeetData.Creature.HitRegions.HitRegion_SageBigFeet_NoDamage bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Sage_SM_BigFeetData.Creature.HitRegions.HitRegion_SageBigFeet_NoDamage BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_SM_BigFeetData.Creature.HitRegions.HitRegion_SageBigFeet_NoDamage BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_SM_BigFeetData.Creature.HitRegions.HitRegion_SageBigFeet_NoDamage BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_SM_BigFeetData.Creature.HitRegions.HitRegion_SageBigFeet_NoDamage ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_SM_BigFeetData.Creature.HitRegions.HitRegion_SageBigFeet_NoDamage RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Savage Fire Shields"> <category name="Badass Savage"> <hotfix name="NoBadassSavageFireReflect" level="None"> <code profiles="default">set GD_Native_Badass.HitRegions.HitRegion_FireShield bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Native_Badass.HitRegions.HitRegion_FireShield bReflectProjectiles False</code> <code profiles="default">set GD_Native_Badass.HitRegions.HitRegion_FireShield bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Native_Badass.HitRegions.HitRegion_FireShield BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Native_Badass.HitRegions.HitRegion_FireShield BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Native_Badass.HitRegions.HitRegion_FireShield BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Native_Badass.HitRegions.HitRegion_FireShield ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Native_Badass.HitRegions.HitRegion_FireShield RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Elite Savage"> <hotfix name="NoEliteSavageFireReflect" level="None"> <code profiles="default">set GD_Native_Elite.HitRegions.HitRegion_FireShield bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Native_Elite.HitRegions.HitRegion_FireShield bReflectProjectiles False</code> <code profiles="default">set GD_Native_Elite.HitRegions.HitRegion_FireShield bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Native_Elite.HitRegions.HitRegion_FireShield BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Native_Elite.HitRegions.HitRegion_FireShield BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Native_Elite.HitRegions.HitRegion_FireShield BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Native_Elite.HitRegions.HitRegion_FireShield ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Native_Elite.HitRegions.HitRegion_FireShield RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Crawmerax Badass Savage"> <hotfix name="NoCrawBadassSavageFireReflect" level="None"> <code profiles="default">set GD_Nast_Native_Badass.HitRegions.HitRegion_FireShield bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Nast_Native_Badass.HitRegions.HitRegion_FireShield bReflectProjectiles False</code> <code profiles="default">set GD_Nast_Native_Badass.HitRegions.HitRegion_FireShield bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Nast_Native_Badass.HitRegions.HitRegion_FireShield BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Nast_Native_Badass.HitRegions.HitRegion_FireShield BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Nast_Native_Badass.HitRegions.HitRegion_FireShield BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Nast_Native_Badass.HitRegions.HitRegion_FireShield ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Nast_Native_Badass.HitRegions.HitRegion_FireShield RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> </category> <category name="Skag Armor"> <hotfix name="NoSkagArmorReflect" level="None"> <code profiles="default">set GD_SkagShared.HitRegions.HitRegion_Armor bOnlyReflectToAttacker False</code> <code profiles="default">set GD_SkagShared.HitRegions.HitRegion_Armor bReflectProjectiles False</code> <code profiles="default">set GD_SkagShared.HitRegions.HitRegion_Armor bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_SkagShared.HitRegions.HitRegion_Armor BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkagShared.HitRegions.HitRegion_Armor BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkagShared.HitRegions.HitRegion_Armor BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkagShared.HitRegions.HitRegion_Armor ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkagShared.HitRegions.HitRegion_Armor RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Skag Rider Armor"> <hotfix name="NoSkagRiderArmorReflect" level="None"> <code profiles="default">set GD_SkagRider.HitRegions.HitRegion_Armor bOnlyReflectToAttacker False</code> <code profiles="default">set GD_SkagRider.HitRegions.HitRegion_Armor bReflectProjectiles False</code> <code profiles="default">set GD_SkagRider.HitRegions.HitRegion_Armor bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_SkagRider.HitRegions.HitRegion_Armor BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkagRider.HitRegions.HitRegion_Armor BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkagRider.HitRegions.HitRegion_Armor BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkagRider.HitRegions.HitRegion_Armor ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkagRider.HitRegions.HitRegion_Armor RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Dukino's Mom's Armor"> <category name="Normal"> <hotfix name="NoDukinoMomReflect" level="None"> <code profiles="default">set GD_Skagzilla.HitRegions.HitRegion_Body_Skagzilla bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Skagzilla.HitRegions.HitRegion_Body_Skagzilla bReflectProjectiles False</code> <code profiles="default">set GD_Skagzilla.HitRegions.HitRegion_Body_Skagzilla bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Skagzilla.HitRegions.HitRegion_Body_Skagzilla BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Skagzilla.HitRegions.HitRegion_Body_Skagzilla BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Skagzilla.HitRegions.HitRegion_Body_Skagzilla BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Skagzilla.HitRegions.HitRegion_Body_Skagzilla ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Skagzilla.HitRegions.HitRegion_Body_Skagzilla RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Digistruct"> <hotfix name="NoDigiDukinoMomReflect" level="None"> <code profiles="default">set GD_Skagzilla_Digi.HitRegions.HitRegion_Body_Skagzilla_Digi bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Skagzilla_Digi.HitRegions.HitRegion_Body_Skagzilla_Digi bReflectProjectiles False</code> <code profiles="default">set GD_Skagzilla_Digi.HitRegions.HitRegion_Body_Skagzilla_Digi bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Skagzilla_Digi.HitRegions.HitRegion_Body_Skagzilla_Digi BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Skagzilla_Digi.HitRegions.HitRegion_Body_Skagzilla_Digi BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Skagzilla_Digi.HitRegions.HitRegion_Body_Skagzilla_Digi BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Skagzilla_Digi.HitRegions.HitRegion_Body_Skagzilla_Digi ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Skagzilla_Digi.HitRegions.HitRegion_Body_Skagzilla_Digi RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> </category> <category name="Skeleton Armor"> <hotfix name="NoSkeletonArmorReflect" level="None"> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Armor_LeftHip bOnlyReflectToAttacker False</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Armor_LeftHip bReflectProjectiles False</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Armor_LeftHip bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Armor_LeftHip BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Armor_LeftHip BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Armor_LeftHip BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Armor_LeftHip ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Armor_LeftHip RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Armor_RightHip bOnlyReflectToAttacker False</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Armor_RightHip bReflectProjectiles False</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Armor_RightHip bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Armor_RightHip BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Armor_RightHip BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Armor_RightHip BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Armor_RightHip ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Armor_RightHip RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Skeleton Shields"> <hotfix name="NoSkeletonShieldReflect" level="None"> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Shield bOnlyReflectToAttacker False</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Shield bReflectProjectiles False</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Shield bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Shield BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Shield BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Shield BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Shield ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SkeletonShared.HitRegions.HitRegion_Shield RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Smashhead's Shield"> <hotfix name="NoSmashheadShieldReflect" level="None"> <code profiles="default">set gd_bluntcrack.HitRegions.HitRegion_Shield bOnlyReflectToAttacker False</code> <code profiles="default">set gd_bluntcrack.HitRegions.HitRegion_Shield bReflectProjectiles False</code> <code profiles="default">set gd_bluntcrack.HitRegions.HitRegion_Shield bRicochetIfReflectionChanceFails False</code> <code profiles="default">set gd_bluntcrack.HitRegions.HitRegion_Shield BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set gd_bluntcrack.HitRegions.HitRegion_Shield BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set gd_bluntcrack.HitRegions.HitRegion_Shield BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set gd_bluntcrack.HitRegions.HitRegion_Shield ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set gd_bluntcrack.HitRegions.HitRegion_Shield RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Spiderants"> <category name="Normal"> <hotfix name="NoSpiderantReflect" level="None"> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_Head_Armor bOnlyReflectToAttacker False</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_Head_Armor bReflectProjectiles False</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_Head_Armor bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_Head_Armor BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_Head_Armor BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_Head_Armor BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_Head_Armor ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_Head_Armor RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_LeftArm_Armor bOnlyReflectToAttacker False</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_LeftArm_Armor bReflectProjectiles False</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_LeftArm_Armor bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_LeftArm_Armor BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_LeftArm_Armor BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_LeftArm_Armor BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_LeftArm_Armor ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_LeftArm_Armor RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_LeftLeg_Armor bOnlyReflectToAttacker False</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_LeftLeg_Armor bReflectProjectiles False</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_LeftLeg_Armor bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_LeftLeg_Armor BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_LeftLeg_Armor BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_LeftLeg_Armor BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_LeftLeg_Armor ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_LeftLeg_Armor RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_RightArm_Armor bOnlyReflectToAttacker False</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_RightArm_Armor bReflectProjectiles False</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_RightArm_Armor bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_RightArm_Armor BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_RightArm_Armor BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_RightArm_Armor BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_RightArm_Armor ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_RightArm_Armor RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_RightLeg_Armor bOnlyReflectToAttacker False</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_RightLeg_Armor bReflectProjectiles False</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_RightLeg_Armor bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_RightLeg_Armor BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_RightLeg_Armor BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_RightLeg_Armor BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_RightLeg_Armor ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantShared.HitRegions.HitRegion_RightLeg_Armor RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Digistruct"> <hotfix name="NoDigiSpiderantReflect" level="None"> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_Head_Armor_Digi bOnlyReflectToAttacker False</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_Head_Armor_Digi bReflectProjectiles False</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_Head_Armor_Digi bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_Head_Armor_Digi BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_Head_Armor_Digi BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_Head_Armor_Digi BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_Head_Armor_Digi ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_Head_Armor_Digi RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi bOnlyReflectToAttacker False</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi bReflectProjectiles False</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi bOnlyReflectToAttacker False</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi bReflectProjectiles False</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightArm_Armor_Digi bOnlyReflectToAttacker False</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightArm_Armor_Digi bReflectProjectiles False</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightArm_Armor_Digi bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightArm_Armor_Digi BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightArm_Armor_Digi BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightArm_Armor_Digi BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightArm_Armor_Digi ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightArm_Armor_Digi RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi bOnlyReflectToAttacker False</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi bReflectProjectiles False</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> </category> <category name="Stalker Spin Block"> <hotfix name="NoStalkerSpinReflect" level="None"> <code profiles="default">set GD_StalkerShared.HitRegions.HitRegion_Spin bOnlyReflectToAttacker False</code> <code profiles="default">set GD_StalkerShared.HitRegions.HitRegion_Spin bReflectProjectiles False</code> <code profiles="default">set GD_StalkerShared.HitRegions.HitRegion_Spin bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_StalkerShared.HitRegions.HitRegion_Spin BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_StalkerShared.HitRegions.HitRegion_Spin BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_StalkerShared.HitRegions.HitRegion_Spin BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_StalkerShared.HitRegions.HitRegion_Spin ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_StalkerShared.HitRegions.HitRegion_Spin RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Surveyor Shield"> <hotfix name="NoSurveyorShieldReflect" level="None"> <code profiles="default">set GD_ProbeShared.HitRegions.HitRegion_ProbeShared_Shield bOnlyReflectToAttacker False</code> <code profiles="default">set GD_ProbeShared.HitRegions.HitRegion_ProbeShared_Shield bReflectProjectiles False</code> <code profiles="default">set GD_ProbeShared.HitRegions.HitRegion_ProbeShared_Shield bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_ProbeShared.HitRegions.HitRegion_ProbeShared_Shield BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_ProbeShared.HitRegions.HitRegion_ProbeShared_Shield BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_ProbeShared.HitRegions.HitRegion_ProbeShared_Shield BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_ProbeShared.HitRegions.HitRegion_ProbeShared_Shield ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_ProbeShared.HitRegions.HitRegion_ProbeShared_Shield RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Unknown Sand Female Shield (was probably for a Scarlett fight)"> <hotfix name="NoSandFemaleShieldReflect" level="None"> <code profiles="default">set GD_SandFemale.HitRegions.HitRegion_Arm_Shield bOnlyReflectToAttacker False</code> <code profiles="default">set GD_SandFemale.HitRegions.HitRegion_Arm_Shield bReflectProjectiles False</code> <code profiles="default">set GD_SandFemale.HitRegions.HitRegion_Arm_Shield bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_SandFemale.HitRegions.HitRegion_Arm_Shield BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SandFemale.HitRegions.HitRegion_Arm_Shield BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SandFemale.HitRegions.HitRegion_Arm_Shield BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SandFemale.HitRegions.HitRegion_Arm_Shield ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_SandFemale.HitRegions.HitRegion_Arm_Shield RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Witch Doctor Tornado"> <category name="Hammerlock Witch Doctors"> <hotfix name="NoHammerlockWitchDoctorTornadoReflect"> <code profiles="default">set GD_Native_WitchDoctorShared.HitRegions.HitRegion_Whirlwind bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Native_WitchDoctorShared.HitRegions.HitRegion_Whirlwind bReflectProjectiles False</code> <code profiles="default">set GD_Native_WitchDoctorShared.HitRegions.HitRegion_Whirlwind bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Native_WitchDoctorShared.HitRegions.HitRegion_Whirlwind BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Native_WitchDoctorShared.HitRegions.HitRegion_Whirlwind BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Native_WitchDoctorShared.HitRegions.HitRegion_Whirlwind BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Native_WitchDoctorShared.HitRegions.HitRegion_Whirlwind ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Native_WitchDoctorShared.HitRegions.HitRegion_Whirlwind RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Crawmerax Witch Doctors"> <hotfix name="NoCrawmeraxWitchDoctorTornadoReflect" level="None"> <code profiles="default">set GD_Nast_Native_WithcDoctorShared.HitRegions.HitRegion_Whirlwind bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Nast_Native_WithcDoctorShared.HitRegions.HitRegion_Whirlwind bReflectProjectiles False</code> <code profiles="default">set GD_Nast_Native_WithcDoctorShared.HitRegions.HitRegion_Whirlwind bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Nast_Native_WithcDoctorShared.HitRegions.HitRegion_Whirlwind BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Nast_Native_WithcDoctorShared.HitRegions.HitRegion_Whirlwind BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Nast_Native_WithcDoctorShared.HitRegions.HitRegion_Whirlwind BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Nast_Native_WithcDoctorShared.HitRegions.HitRegion_Whirlwind ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Nast_Native_WithcDoctorShared.HitRegions.HitRegion_Whirlwind RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> </category> <category name="Woundspike"> <hotfix name="NoWoundspikeReflect" level="None"> <code profiles="default">set GD_Sage_Ep4_Data.Creature.HitRegion_Sage_Ep4_Creature_Body bOnlyReflectToAttacker False</code> <code profiles="default">set GD_Sage_Ep4_Data.Creature.HitRegion_Sage_Ep4_Creature_Body bReflectProjectiles False</code> <code profiles="default">set GD_Sage_Ep4_Data.Creature.HitRegion_Sage_Ep4_Creature_Body bRicochetIfReflectionChanceFails False</code> <code profiles="default">set GD_Sage_Ep4_Data.Creature.HitRegion_Sage_Ep4_Creature_Body BulletReflectionOffSelfChance (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_Ep4_Data.Creature.HitRegion_Sage_Ep4_Creature_Body BulletReflectedOffSelfDamageScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_Ep4_Data.Creature.HitRegion_Sage_Ep4_Creature_Body BulletReflectedOffSelfDamageTakenScale (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_Ep4_Data.Creature.HitRegion_Sage_Ep4_Creature_Body ReflectionAccuracyModifier (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_Ep4_Data.Creature.HitRegion_Sage_Ep4_Creature_Body RicochetAccuracyModifier (BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </hotfix> </category> </category> </category> </body> </BLCMM> #Commands: #Hotfixes: set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23","SparkLevelPatchEntry-NoPirateAnchormanArmorReflect1","SparkLevelPatchEntry-NoPirateAnchormanArmorReflect2","SparkLevelPatchEntry-NoPirateAnchormanArmorReflect3","SparkLevelPatchEntry-NoPirateAnchormanArmorReflect4","SparkLevelPatchEntry-NoPirateAnchormanArmorReflect5","SparkLevelPatchEntry-NoPirateAnchormanArmorReflect6","SparkLevelPatchEntry-NoPirateAnchormanArmorReflect7","SparkLevelPatchEntry-NoPirateAnchormanArmorReflect8","SparkLevelPatchEntry-NoCrawmeraxAnchormanArmorReflect1","SparkLevelPatchEntry-NoCrawmeraxAnchormanArmorReflect2","SparkLevelPatchEntry-NoCrawmeraxAnchormanArmorReflect3","SparkLevelPatchEntry-NoCrawmeraxAnchormanArmorReflect4","SparkLevelPatchEntry-NoCrawmeraxAnchormanArmorReflect5","SparkLevelPatchEntry-NoCrawmeraxAnchormanArmorReflect6","SparkLevelPatchEntry-NoCrawmeraxAnchormanArmorReflect7","SparkLevelPatchEntry-NoCrawmeraxAnchormanArmorReflect8","SparkLevelPatchEntry-NoPirateAnchormanReflect1","SparkLevelPatchEntry-NoPirateAnchormanReflect2","SparkLevelPatchEntry-NoPirateAnchormanReflect3","SparkLevelPatchEntry-NoPirateAnchormanReflect4","SparkLevelPatchEntry-NoPirateAnchormanReflect5","SparkLevelPatchEntry-NoPirateAnchormanReflect6","SparkLevelPatchEntry-NoPirateAnchormanReflect7","SparkLevelPatchEntry-NoPirateAnchormanReflect8","SparkLevelPatchEntry-NoCrawmeraxAnchormanReflect1","SparkLevelPatchEntry-NoCrawmeraxAnchormanReflect2","SparkLevelPatchEntry-NoCrawmeraxAnchormanReflect3","SparkLevelPatchEntry-NoCrawmeraxAnchormanReflect4","SparkLevelPatchEntry-NoCrawmeraxAnchormanReflect5","SparkLevelPatchEntry-NoCrawmeraxAnchormanReflect6","SparkLevelPatchEntry-NoCrawmeraxAnchormanReflect7","SparkLevelPatchEntry-NoCrawmeraxAnchormanReflect8","SparkLevelPatchEntry-NoBadassasaurusReflect1","SparkLevelPatchEntry-NoBadassasaurusReflect2","SparkLevelPatchEntry-NoBadassasaurusReflect3","SparkLevelPatchEntry-NoBadassasaurusReflect4","SparkLevelPatchEntry-NoBadassasaurusReflect5","SparkLevelPatchEntry-NoBadassasaurusReflect6","SparkLevelPatchEntry-NoBadassasaurusReflect7","SparkLevelPatchEntry-NoBadassasaurusReflect8","SparkLevelPatchEntry-NoBadassasaurusReflect9","SparkLevelPatchEntry-NoBadassasaurusReflect10","SparkLevelPatchEntry-NoBadassasaurusReflect11","SparkLevelPatchEntry-NoBadassasaurusReflect12","SparkLevelPatchEntry-NoBadassasaurusReflect13","SparkLevelPatchEntry-NoBadassasaurusReflect14","SparkLevelPatchEntry-NoBadassasaurusReflect15","SparkLevelPatchEntry-NoBadassasaurusReflect16","SparkLevelPatchEntry-NoBadassasaurusReflect17","SparkLevelPatchEntry-NoBadassasaurusReflect18","SparkLevelPatchEntry-NoBadassasaurusReflect19","SparkLevelPatchEntry-NoBadassasaurusReflect20","SparkLevelPatchEntry-NoBadassasaurusReflect21","SparkLevelPatchEntry-NoBadassasaurusReflect22","SparkLevelPatchEntry-NoBadassasaurusReflect23","SparkLevelPatchEntry-NoBadassasaurusReflect24","SparkLevelPatchEntry-NoBadassasaurusReflect25","SparkLevelPatchEntry-NoBadassasaurusReflect26","SparkLevelPatchEntry-NoBadassasaurusReflect27","SparkLevelPatchEntry-NoBadassasaurusReflect28","SparkLevelPatchEntry-NoBadassasaurusReflect29","SparkLevelPatchEntry-NoBadassasaurusReflect30","SparkLevelPatchEntry-NoBadassasaurusReflect31","SparkLevelPatchEntry-NoBadassasaurusReflect32","SparkLevelPatchEntry-NoBadassasaurusReflect33","SparkLevelPatchEntry-NoBadassasaurusReflect34","SparkLevelPatchEntry-NoBadassasaurusReflect35","SparkLevelPatchEntry-NoBadassasaurusReflect36","SparkLevelPatchEntry-NoBadassasaurusReflect37","SparkLevelPatchEntry-NoBadassasaurusReflect38","SparkLevelPatchEntry-NoBadassasaurusReflect39","SparkLevelPatchEntry-NoBadassasaurusReflect40","SparkLevelPatchEntry-NoBadassasaurusReflect41","SparkLevelPatchEntry-NoBadassasaurusReflect42","SparkLevelPatchEntry-NoBadassasaurusReflect43","SparkLevelPatchEntry-NoBadassasaurusReflect44","SparkLevelPatchEntry-NoBadassasaurusReflect45","SparkLevelPatchEntry-NoBadassasaurusReflect46","SparkLevelPatchEntry-NoBadassasaurusReflect47","SparkLevelPatchEntry-NoBadassasaurusReflect48","SparkLevelPatchEntry-NoBlueReflect1","SparkLevelPatchEntry-NoBlueReflect2","SparkLevelPatchEntry-NoBlueReflect3","SparkLevelPatchEntry-NoBlueReflect4","SparkLevelPatchEntry-NoBlueReflect5","SparkLevelPatchEntry-NoBlueReflect6","SparkLevelPatchEntry-NoBlueReflect7","SparkLevelPatchEntry-NoBlueReflect8","SparkLevelPatchEntry-NoBorokReflect1","SparkLevelPatchEntry-NoBorokReflect2","SparkLevelPatchEntry-NoBorokReflect3","SparkLevelPatchEntry-NoBorokReflect4","SparkLevelPatchEntry-NoBorokReflect5","SparkLevelPatchEntry-NoBorokReflect6","SparkLevelPatchEntry-NoBorokReflect7","SparkLevelPatchEntry-NoBorokReflect8","SparkLevelPatchEntry-NoBorokReflect9","SparkLevelPatchEntry-NoBorokReflect10","SparkLevelPatchEntry-NoBorokReflect11","SparkLevelPatchEntry-NoBorokReflect12","SparkLevelPatchEntry-NoBorokReflect13","SparkLevelPatchEntry-NoBorokReflect14","SparkLevelPatchEntry-NoBorokReflect15","SparkLevelPatchEntry-NoBorokReflect16","SparkLevelPatchEntry-NoPirateBuccaneerReflect1","SparkLevelPatchEntry-NoPirateBuccaneerReflect2","SparkLevelPatchEntry-NoPirateBuccaneerReflect3","SparkLevelPatchEntry-NoPirateBuccaneerReflect4","SparkLevelPatchEntry-NoPirateBuccaneerReflect5","SparkLevelPatchEntry-NoPirateBuccaneerReflect6","SparkLevelPatchEntry-NoPirateBuccaneerReflect7","SparkLevelPatchEntry-NoPirateBuccaneerReflect8","SparkLevelPatchEntry-NoCrawmeraxBuccaneerReflect1","SparkLevelPatchEntry-NoCrawmeraxBuccaneerReflect2","SparkLevelPatchEntry-NoCrawmeraxBuccaneerReflect3","SparkLevelPatchEntry-NoCrawmeraxBuccaneerReflect4","SparkLevelPatchEntry-NoCrawmeraxBuccaneerReflect5","SparkLevelPatchEntry-NoCrawmeraxBuccaneerReflect6","SparkLevelPatchEntry-NoCrawmeraxBuccaneerReflect7","SparkLevelPatchEntry-NoCrawmeraxBuccaneerReflect8","SparkLevelPatchEntry-NoBullymongReflect1","SparkLevelPatchEntry-NoBullymongReflect2","SparkLevelPatchEntry-NoBullymongReflect3","SparkLevelPatchEntry-NoBullymongReflect4","SparkLevelPatchEntry-NoBullymongReflect5","SparkLevelPatchEntry-NoBullymongReflect6","SparkLevelPatchEntry-NoBullymongReflect7","SparkLevelPatchEntry-NoBullymongReflect8","SparkLevelPatchEntry-NoBulwarkReflect1","SparkLevelPatchEntry-NoBulwarkReflect2","SparkLevelPatchEntry-NoBulwarkReflect3","SparkLevelPatchEntry-NoBulwarkReflect4","SparkLevelPatchEntry-NoBulwarkReflect5","SparkLevelPatchEntry-NoBulwarkReflect6","SparkLevelPatchEntry-NoBulwarkReflect7","SparkLevelPatchEntry-NoBulwarkReflect8","SparkLevelPatchEntry-NoBULLoaderReflect1","SparkLevelPatchEntry-NoBULLoaderReflect2","SparkLevelPatchEntry-NoBULLoaderReflect3","SparkLevelPatchEntry-NoBULLoaderReflect4","SparkLevelPatchEntry-NoBULLoaderReflect5","SparkLevelPatchEntry-NoBULLoaderReflect6","SparkLevelPatchEntry-NoBULLoaderReflect7","SparkLevelPatchEntry-NoBULLoaderReflect8","SparkLevelPatchEntry-NoTorgueChargerReflect1","SparkLevelPatchEntry-NoTorgueChargerReflect2","SparkLevelPatchEntry-NoTorgueChargerReflect3","SparkLevelPatchEntry-NoTorgueChargerReflect4","SparkLevelPatchEntry-NoTorgueChargerReflect5","SparkLevelPatchEntry-NoTorgueChargerReflect6","SparkLevelPatchEntry-NoTorgueChargerReflect7","SparkLevelPatchEntry-NoTorgueChargerReflect8","SparkLevelPatchEntry-NoTOYBulLoaderReflect1","SparkLevelPatchEntry-NoTOYBulLoaderReflect2","SparkLevelPatchEntry-NoTOYBulLoaderReflect3","SparkLevelPatchEntry-NoTOYBulLoaderReflect4","SparkLevelPatchEntry-NoTOYBulLoaderReflect5","SparkLevelPatchEntry-NoTOYBulLoaderReflect6","SparkLevelPatchEntry-NoTOYBulLoaderReflect7","SparkLevelPatchEntry-NoTOYBulLoaderReflect8","SparkLevelPatchEntry-NoConstructorShieldReflect1","SparkLevelPatchEntry-NoConstructorShieldReflect2","SparkLevelPatchEntry-NoConstructorShieldReflect3","SparkLevelPatchEntry-NoConstructorShieldReflect4","SparkLevelPatchEntry-NoConstructorShieldReflect5","SparkLevelPatchEntry-NoConstructorShieldReflect6","SparkLevelPatchEntry-NoConstructorShieldReflect7","SparkLevelPatchEntry-NoConstructorShieldReflect8","SparkLevelPatchEntry-NoFlyntReflect1","SparkLevelPatchEntry-NoFlyntReflect2","SparkLevelPatchEntry-NoFlyntReflect3","SparkLevelPatchEntry-NoFlyntReflect4","SparkLevelPatchEntry-NoFlyntReflect5","SparkLevelPatchEntry-NoFlyntReflect6","SparkLevelPatchEntry-NoFlyntReflect7","SparkLevelPatchEntry-NoFlyntReflect8","SparkLevelPatchEntry-NoEridiumInjectorReflect1","SparkLevelPatchEntry-NoEridiumInjectorReflect2","SparkLevelPatchEntry-NoEridiumInjectorReflect3","SparkLevelPatchEntry-NoEridiumInjectorReflect4","SparkLevelPatchEntry-NoEridiumInjectorReflect5","SparkLevelPatchEntry-NoEridiumInjectorReflect6","SparkLevelPatchEntry-NoEridiumInjectorReflect7","SparkLevelPatchEntry-NoEridiumInjectorReflect8","SparkLevelPatchEntry-NoCraboidReflect1","SparkLevelPatchEntry-NoCraboidReflect2","SparkLevelPatchEntry-NoCraboidReflect3","SparkLevelPatchEntry-NoCraboidReflect4","SparkLevelPatchEntry-NoCraboidReflect5","SparkLevelPatchEntry-NoCraboidReflect6","SparkLevelPatchEntry-NoCraboidReflect7","SparkLevelPatchEntry-NoCraboidReflect8","SparkLevelPatchEntry-NoCrabwormReflect1","SparkLevelPatchEntry-NoCrabwormReflect2","SparkLevelPatchEntry-NoCrabwormReflect3","SparkLevelPatchEntry-NoCrabwormReflect4","SparkLevelPatchEntry-NoCrabwormReflect5","SparkLevelPatchEntry-NoCrabwormReflect6","SparkLevelPatchEntry-NoCrabwormReflect7","SparkLevelPatchEntry-NoCrabwormReflect8","SparkLevelPatchEntry-NoArmoredCrabwormReflect1","SparkLevelPatchEntry-NoArmoredCrabwormReflect2","SparkLevelPatchEntry-NoArmoredCrabwormReflect3","SparkLevelPatchEntry-NoArmoredCrabwormReflect4","SparkLevelPatchEntry-NoArmoredCrabwormReflect5","SparkLevelPatchEntry-NoArmoredCrabwormReflect6","SparkLevelPatchEntry-NoArmoredCrabwormReflect7","SparkLevelPatchEntry-NoArmoredCrabwormReflect8","SparkLevelPatchEntry-NoCrawJrReflect1","SparkLevelPatchEntry-NoCrawJrReflect2","SparkLevelPatchEntry-NoCrawJrReflect3","SparkLevelPatchEntry-NoCrawJrReflect4","SparkLevelPatchEntry-NoCrawJrReflect5","SparkLevelPatchEntry-NoCrawJrReflect6","SparkLevelPatchEntry-NoCrawJrReflect7","SparkLevelPatchEntry-NoCrawJrReflect8","SparkLevelPatchEntry-NoCrystaliskReflect1","SparkLevelPatchEntry-NoCrystaliskReflect2","SparkLevelPatchEntry-NoCrystaliskReflect3","SparkLevelPatchEntry-NoCrystaliskReflect4","SparkLevelPatchEntry-NoCrystaliskReflect5","SparkLevelPatchEntry-NoCrystaliskReflect6","SparkLevelPatchEntry-NoCrystaliskReflect7","SparkLevelPatchEntry-NoCrystaliskReflect8","SparkLevelPatchEntry-NoVolcanoCrystaliskReflect1","SparkLevelPatchEntry-NoVolcanoCrystaliskReflect2","SparkLevelPatchEntry-NoVolcanoCrystaliskReflect3","SparkLevelPatchEntry-NoVolcanoCrystaliskReflect4","SparkLevelPatchEntry-NoVolcanoCrystaliskReflect5","SparkLevelPatchEntry-NoVolcanoCrystaliskReflect6","SparkLevelPatchEntry-NoVolcanoCrystaliskReflect7","SparkLevelPatchEntry-NoVolcanoCrystaliskReflect8","SparkLevelPatchEntry-NoCrystalSkeletonReflect1","SparkLevelPatchEntry-NoCrystalSkeletonReflect2","SparkLevelPatchEntry-NoCrystalSkeletonReflect3","SparkLevelPatchEntry-NoCrystalSkeletonReflect4","SparkLevelPatchEntry-NoCrystalSkeletonReflect5","SparkLevelPatchEntry-NoCrystalSkeletonReflect6","SparkLevelPatchEntry-NoCrystalSkeletonReflect7","SparkLevelPatchEntry-NoCrystalSkeletonReflect8","SparkLevelPatchEntry-NoCrystalSkeletonReflect9","SparkLevelPatchEntry-NoCrystalSkeletonReflect10","SparkLevelPatchEntry-NoCrystalSkeletonReflect11","SparkLevelPatchEntry-NoCrystalSkeletonReflect12","SparkLevelPatchEntry-NoCrystalSkeletonReflect13","SparkLevelPatchEntry-NoCrystalSkeletonReflect14","SparkLevelPatchEntry-NoCrystalSkeletonReflect15","SparkLevelPatchEntry-NoCrystalSkeletonReflect16","SparkLevelPatchEntry-NoDarkWebArmorReflect1","SparkLevelPatchEntry-NoDarkWebArmorReflect2","SparkLevelPatchEntry-NoDarkWebArmorReflect3","SparkLevelPatchEntry-NoDarkWebArmorReflect4","SparkLevelPatchEntry-NoDarkWebArmorReflect5","SparkLevelPatchEntry-NoDarkWebArmorReflect6","SparkLevelPatchEntry-NoDarkWebArmorReflect7","SparkLevelPatchEntry-NoDarkWebArmorReflect8","SparkLevelPatchEntry-NoDarkWebArmorReflect9","SparkLevelPatchEntry-NoDarkWebArmorReflect10","SparkLevelPatchEntry-NoDarkWebArmorReflect11","SparkLevelPatchEntry-NoDarkWebArmorReflect12","SparkLevelPatchEntry-NoDarkWebArmorReflect13","SparkLevelPatchEntry-NoDarkWebArmorReflect14","SparkLevelPatchEntry-NoDarkWebArmorReflect15","SparkLevelPatchEntry-NoDarkWebArmorReflect16","SparkLevelPatchEntry-NoDarkWebArmorReflect17","SparkLevelPatchEntry-NoDarkWebArmorReflect18","SparkLevelPatchEntry-NoDarkWebArmorReflect19","SparkLevelPatchEntry-NoDarkWebArmorReflect20","SparkLevelPatchEntry-NoDarkWebArmorReflect21","SparkLevelPatchEntry-NoDarkWebArmorReflect22","SparkLevelPatchEntry-NoDarkWebArmorReflect23","SparkLevelPatchEntry-NoDarkWebArmorReflect24","SparkLevelPatchEntry-NoDarkWebArmorReflect25","SparkLevelPatchEntry-NoDarkWebArmorReflect26","SparkLevelPatchEntry-NoDarkWebArmorReflect27","SparkLevelPatchEntry-NoDarkWebArmorReflect28","SparkLevelPatchEntry-NoDarkWebArmorReflect29","SparkLevelPatchEntry-NoDarkWebArmorReflect30","SparkLevelPatchEntry-NoDarkWebArmorReflect31","SparkLevelPatchEntry-NoDarkWebArmorReflect32","SparkLevelPatchEntry-NoDarkWebArmorReflect33","SparkLevelPatchEntry-NoDarkWebArmorReflect34","SparkLevelPatchEntry-NoDarkWebArmorReflect35","SparkLevelPatchEntry-NoDarkWebArmorReflect36","SparkLevelPatchEntry-NoDarkWebArmorReflect37","SparkLevelPatchEntry-NoDarkWebArmorReflect38","SparkLevelPatchEntry-NoDarkWebArmorReflect39","SparkLevelPatchEntry-NoDarkWebArmorReflect40","SparkLevelPatchEntry-NoDragonBlockReflect1","SparkLevelPatchEntry-NoDragonBlockReflect2","SparkLevelPatchEntry-NoDragonBlockReflect3","SparkLevelPatchEntry-NoDragonBlockReflect4","SparkLevelPatchEntry-NoDragonBlockReflect5","SparkLevelPatchEntry-NoDragonBlockReflect6","SparkLevelPatchEntry-NoDragonBlockReflect7","SparkLevelPatchEntry-NoDragonBlockReflect8","SparkLevelPatchEntry-NoGolemBlockReflect1","SparkLevelPatchEntry-NoGolemBlockReflect2","SparkLevelPatchEntry-NoGolemBlockReflect3","SparkLevelPatchEntry-NoGolemBlockReflect4","SparkLevelPatchEntry-NoGolemBlockReflect5","SparkLevelPatchEntry-NoGolemBlockReflect6","SparkLevelPatchEntry-NoGolemBlockReflect7","SparkLevelPatchEntry-NoGolemBlockReflect8","SparkLevelPatchEntry-NoGreedtoothReflect1","SparkLevelPatchEntry-NoGreedtoothReflect2","SparkLevelPatchEntry-NoGreedtoothReflect3","SparkLevelPatchEntry-NoGreedtoothReflect4","SparkLevelPatchEntry-NoGreedtoothReflect5","SparkLevelPatchEntry-NoGreedtoothReflect6","SparkLevelPatchEntry-NoGreedtoothReflect7","SparkLevelPatchEntry-NoGreedtoothReflect8","SparkLevelPatchEntry-NoHandsomeSorcerorShieldReflect1","SparkLevelPatchEntry-NoHandsomeSorcerorShieldReflect2","SparkLevelPatchEntry-NoHandsomeSorcerorShieldReflect3","SparkLevelPatchEntry-NoHandsomeSorcerorShieldReflect4","SparkLevelPatchEntry-NoHandsomeSorcerorShieldReflect5","SparkLevelPatchEntry-NoHandsomeSorcerorShieldReflect6","SparkLevelPatchEntry-NoHandsomeSorcerorShieldReflect7","SparkLevelPatchEntry-NoHandsomeSorcerorShieldReflect8","SparkLevelPatchEntry-NoHyperiusShieldReflect1","SparkLevelPatchEntry-NoHyperiusShieldReflect2","SparkLevelPatchEntry-NoHyperiusShieldReflect3","SparkLevelPatchEntry-NoHyperiusShieldReflect4","SparkLevelPatchEntry-NoHyperiusShieldReflect5","SparkLevelPatchEntry-NoHyperiusShieldReflect6","SparkLevelPatchEntry-NoHyperiusShieldReflect7","SparkLevelPatchEntry-NoHyperiusShieldReflect8","SparkLevelPatchEntry-NoJackensteinReflect1","SparkLevelPatchEntry-NoJackensteinReflect2","SparkLevelPatchEntry-NoJackensteinReflect3","SparkLevelPatchEntry-NoJackensteinReflect4","SparkLevelPatchEntry-NoJackensteinReflect5","SparkLevelPatchEntry-NoJackensteinReflect6","SparkLevelPatchEntry-NoJackensteinReflect7","SparkLevelPatchEntry-NoJackensteinReflect8","SparkLevelPatchEntry-NoJackensteinReflect9","SparkLevelPatchEntry-NoJackensteinReflect10","SparkLevelPatchEntry-NoJackensteinReflect11","SparkLevelPatchEntry-NoJackensteinReflect12","SparkLevelPatchEntry-NoJackensteinReflect13","SparkLevelPatchEntry-NoJackensteinReflect14","SparkLevelPatchEntry-NoJackensteinReflect15","SparkLevelPatchEntry-NoJackensteinReflect16","SparkLevelPatchEntry-NoJackSurveyorReflect1","SparkLevelPatchEntry-NoJackSurveyorReflect2","SparkLevelPatchEntry-NoJackSurveyorReflect3","SparkLevelPatchEntry-NoJackSurveyorReflect4","SparkLevelPatchEntry-NoJackSurveyorReflect5","SparkLevelPatchEntry-NoJackSurveyorReflect6","SparkLevelPatchEntry-NoJackSurveyorReflect7","SparkLevelPatchEntry-NoJackSurveyorReflect8","SparkLevelPatchEntry-NoJacqueReflect1","SparkLevelPatchEntry-NoJacqueReflect2","SparkLevelPatchEntry-NoJacqueReflect3","SparkLevelPatchEntry-NoJacqueReflect4","SparkLevelPatchEntry-NoJacqueReflect5","SparkLevelPatchEntry-NoJacqueReflect6","SparkLevelPatchEntry-NoJacqueReflect7","SparkLevelPatchEntry-NoJacqueReflect8","SparkLevelPatchEntry-NoKnightShieldReflect1","SparkLevelPatchEntry-NoKnightShieldReflect2","SparkLevelPatchEntry-NoKnightShieldReflect3","SparkLevelPatchEntry-NoKnightShieldReflect4","SparkLevelPatchEntry-NoKnightShieldReflect5","SparkLevelPatchEntry-NoKnightShieldReflect6","SparkLevelPatchEntry-NoKnightShieldReflect7","SparkLevelPatchEntry-NoKnightShieldReflect8","SparkLevelPatchEntry-NoBigTurretReflect1","SparkLevelPatchEntry-NoBigTurretReflect2","SparkLevelPatchEntry-NoBigTurretReflect3","SparkLevelPatchEntry-NoBigTurretReflect4","SparkLevelPatchEntry-NoBigTurretReflect5","SparkLevelPatchEntry-NoBigTurretReflect6","SparkLevelPatchEntry-NoBigTurretReflect7","SparkLevelPatchEntry-NoBigTurretReflect8","SparkLevelPatchEntry-NoNecromancerShieldReflect1","SparkLevelPatchEntry-NoNecromancerShieldReflect2","SparkLevelPatchEntry-NoNecromancerShieldReflect3","SparkLevelPatchEntry-NoNecromancerShieldReflect4","SparkLevelPatchEntry-NoNecromancerShieldReflect5","SparkLevelPatchEntry-NoNecromancerShieldReflect6","SparkLevelPatchEntry-NoNecromancerShieldReflect7","SparkLevelPatchEntry-NoNecromancerShieldReflect8","SparkLevelPatchEntry-NoOMGWTHReflect1","SparkLevelPatchEntry-NoOMGWTHReflect2","SparkLevelPatchEntry-NoOMGWTHReflect3","SparkLevelPatchEntry-NoOMGWTHReflect4","SparkLevelPatchEntry-NoOMGWTHReflect5","SparkLevelPatchEntry-NoOMGWTHReflect6","SparkLevelPatchEntry-NoOMGWTHReflect7","SparkLevelPatchEntry-NoOMGWTHReflect8","SparkLevelPatchEntry-NoPirateGrenadierReflect1","SparkLevelPatchEntry-NoPirateGrenadierReflect2","SparkLevelPatchEntry-NoPirateGrenadierReflect3","SparkLevelPatchEntry-NoPirateGrenadierReflect4","SparkLevelPatchEntry-NoPirateGrenadierReflect5","SparkLevelPatchEntry-NoPirateGrenadierReflect6","SparkLevelPatchEntry-NoPirateGrenadierReflect7","SparkLevelPatchEntry-NoPirateGrenadierReflect8","SparkLevelPatchEntry-NoPirateGrenadierReflect9","SparkLevelPatchEntry-NoPirateGrenadierReflect10","SparkLevelPatchEntry-NoPirateGrenadierReflect11","SparkLevelPatchEntry-NoPirateGrenadierReflect12","SparkLevelPatchEntry-NoPirateGrenadierReflect13","SparkLevelPatchEntry-NoPirateGrenadierReflect14","SparkLevelPatchEntry-NoPirateGrenadierReflect15","SparkLevelPatchEntry-NoPirateGrenadierReflect16","SparkLevelPatchEntry-NoPWRLoaderReflect1","SparkLevelPatchEntry-NoPWRLoaderReflect2","SparkLevelPatchEntry-NoPWRLoaderReflect3","SparkLevelPatchEntry-NoPWRLoaderReflect4","SparkLevelPatchEntry-NoPWRLoaderReflect5","SparkLevelPatchEntry-NoPWRLoaderReflect6","SparkLevelPatchEntry-NoPWRLoaderReflect7","SparkLevelPatchEntry-NoPWRLoaderReflect8","SparkLevelPatchEntry-NoTorgueRipperReflect1","SparkLevelPatchEntry-NoTorgueRipperReflect2","SparkLevelPatchEntry-NoTorgueRipperReflect3","SparkLevelPatchEntry-NoTorgueRipperReflect4","SparkLevelPatchEntry-NoTorgueRipperReflect5","SparkLevelPatchEntry-NoTorgueRipperReflect6","SparkLevelPatchEntry-NoTorgueRipperReflect7","SparkLevelPatchEntry-NoTorgueRipperReflect8","SparkLevelPatchEntry-NoRougeReflect1","SparkLevelPatchEntry-NoRougeReflect2","SparkLevelPatchEntry-NoRougeReflect3","SparkLevelPatchEntry-NoRougeReflect4","SparkLevelPatchEntry-NoRougeReflect5","SparkLevelPatchEntry-NoRougeReflect6","SparkLevelPatchEntry-NoRougeReflect7","SparkLevelPatchEntry-NoRougeReflect8","SparkLevelPatchEntry-NoBadassSavageFireReflect1","SparkLevelPatchEntry-NoBadassSavageFireReflect2","SparkLevelPatchEntry-NoBadassSavageFireReflect3","SparkLevelPatchEntry-NoBadassSavageFireReflect4","SparkLevelPatchEntry-NoBadassSavageFireReflect5","SparkLevelPatchEntry-NoBadassSavageFireReflect6","SparkLevelPatchEntry-NoBadassSavageFireReflect7","SparkLevelPatchEntry-NoBadassSavageFireReflect8","SparkLevelPatchEntry-NoEliteSavageFireReflect1","SparkLevelPatchEntry-NoEliteSavageFireReflect2","SparkLevelPatchEntry-NoEliteSavageFireReflect3","SparkLevelPatchEntry-NoEliteSavageFireReflect4","SparkLevelPatchEntry-NoEliteSavageFireReflect5","SparkLevelPatchEntry-NoEliteSavageFireReflect6","SparkLevelPatchEntry-NoEliteSavageFireReflect7","SparkLevelPatchEntry-NoEliteSavageFireReflect8","SparkLevelPatchEntry-NoCrawBadassSavageFireReflect1","SparkLevelPatchEntry-NoCrawBadassSavageFireReflect2","SparkLevelPatchEntry-NoCrawBadassSavageFireReflect3","SparkLevelPatchEntry-NoCrawBadassSavageFireReflect4","SparkLevelPatchEntry-NoCrawBadassSavageFireReflect5","SparkLevelPatchEntry-NoCrawBadassSavageFireReflect6","SparkLevelPatchEntry-NoCrawBadassSavageFireReflect7","SparkLevelPatchEntry-NoCrawBadassSavageFireReflect8","SparkLevelPatchEntry-NoSkagArmorReflect1","SparkLevelPatchEntry-NoSkagArmorReflect2","SparkLevelPatchEntry-NoSkagArmorReflect3","SparkLevelPatchEntry-NoSkagArmorReflect4","SparkLevelPatchEntry-NoSkagArmorReflect5","SparkLevelPatchEntry-NoSkagArmorReflect6","SparkLevelPatchEntry-NoSkagArmorReflect7","SparkLevelPatchEntry-NoSkagArmorReflect8","SparkLevelPatchEntry-NoSkagRiderArmorReflect1","SparkLevelPatchEntry-NoSkagRiderArmorReflect2","SparkLevelPatchEntry-NoSkagRiderArmorReflect3","SparkLevelPatchEntry-NoSkagRiderArmorReflect4","SparkLevelPatchEntry-NoSkagRiderArmorReflect5","SparkLevelPatchEntry-NoSkagRiderArmorReflect6","SparkLevelPatchEntry-NoSkagRiderArmorReflect7","SparkLevelPatchEntry-NoSkagRiderArmorReflect8","SparkLevelPatchEntry-NoDukinoMomReflect1","SparkLevelPatchEntry-NoDukinoMomReflect2","SparkLevelPatchEntry-NoDukinoMomReflect3","SparkLevelPatchEntry-NoDukinoMomReflect4","SparkLevelPatchEntry-NoDukinoMomReflect5","SparkLevelPatchEntry-NoDukinoMomReflect6","SparkLevelPatchEntry-NoDukinoMomReflect7","SparkLevelPatchEntry-NoDukinoMomReflect8","SparkLevelPatchEntry-NoDigiDukinoMomReflect1","SparkLevelPatchEntry-NoDigiDukinoMomReflect2","SparkLevelPatchEntry-NoDigiDukinoMomReflect3","SparkLevelPatchEntry-NoDigiDukinoMomReflect4","SparkLevelPatchEntry-NoDigiDukinoMomReflect5","SparkLevelPatchEntry-NoDigiDukinoMomReflect6","SparkLevelPatchEntry-NoDigiDukinoMomReflect7","SparkLevelPatchEntry-NoDigiDukinoMomReflect8","SparkLevelPatchEntry-NoSkeletonArmorReflect1","SparkLevelPatchEntry-NoSkeletonArmorReflect2","SparkLevelPatchEntry-NoSkeletonArmorReflect3","SparkLevelPatchEntry-NoSkeletonArmorReflect4","SparkLevelPatchEntry-NoSkeletonArmorReflect5","SparkLevelPatchEntry-NoSkeletonArmorReflect6","SparkLevelPatchEntry-NoSkeletonArmorReflect7","SparkLevelPatchEntry-NoSkeletonArmorReflect8","SparkLevelPatchEntry-NoSkeletonArmorReflect9","SparkLevelPatchEntry-NoSkeletonArmorReflect10","SparkLevelPatchEntry-NoSkeletonArmorReflect11","SparkLevelPatchEntry-NoSkeletonArmorReflect12","SparkLevelPatchEntry-NoSkeletonArmorReflect13","SparkLevelPatchEntry-NoSkeletonArmorReflect14","SparkLevelPatchEntry-NoSkeletonArmorReflect15","SparkLevelPatchEntry-NoSkeletonArmorReflect16","SparkLevelPatchEntry-NoSkeletonShieldReflect1","SparkLevelPatchEntry-NoSkeletonShieldReflect2","SparkLevelPatchEntry-NoSkeletonShieldReflect3","SparkLevelPatchEntry-NoSkeletonShieldReflect4","SparkLevelPatchEntry-NoSkeletonShieldReflect5","SparkLevelPatchEntry-NoSkeletonShieldReflect6","SparkLevelPatchEntry-NoSkeletonShieldReflect7","SparkLevelPatchEntry-NoSkeletonShieldReflect8","SparkLevelPatchEntry-NoSmashheadShieldReflect1","SparkLevelPatchEntry-NoSmashheadShieldReflect2","SparkLevelPatchEntry-NoSmashheadShieldReflect3","SparkLevelPatchEntry-NoSmashheadShieldReflect4","SparkLevelPatchEntry-NoSmashheadShieldReflect5","SparkLevelPatchEntry-NoSmashheadShieldReflect6","SparkLevelPatchEntry-NoSmashheadShieldReflect7","SparkLevelPatchEntry-NoSmashheadShieldReflect8","SparkLevelPatchEntry-NoSpiderantReflect1","SparkLevelPatchEntry-NoSpiderantReflect2","SparkLevelPatchEntry-NoSpiderantReflect3","SparkLevelPatchEntry-NoSpiderantReflect4","SparkLevelPatchEntry-NoSpiderantReflect5","SparkLevelPatchEntry-NoSpiderantReflect6","SparkLevelPatchEntry-NoSpiderantReflect7","SparkLevelPatchEntry-NoSpiderantReflect8","SparkLevelPatchEntry-NoSpiderantReflect9","SparkLevelPatchEntry-NoSpiderantReflect10","SparkLevelPatchEntry-NoSpiderantReflect11","SparkLevelPatchEntry-NoSpiderantReflect12","SparkLevelPatchEntry-NoSpiderantReflect13","SparkLevelPatchEntry-NoSpiderantReflect14","SparkLevelPatchEntry-NoSpiderantReflect15","SparkLevelPatchEntry-NoSpiderantReflect16","SparkLevelPatchEntry-NoSpiderantReflect17","SparkLevelPatchEntry-NoSpiderantReflect18","SparkLevelPatchEntry-NoSpiderantReflect19","SparkLevelPatchEntry-NoSpiderantReflect20","SparkLevelPatchEntry-NoSpiderantReflect21","SparkLevelPatchEntry-NoSpiderantReflect22","SparkLevelPatchEntry-NoSpiderantReflect23","SparkLevelPatchEntry-NoSpiderantReflect24","SparkLevelPatchEntry-NoSpiderantReflect25","SparkLevelPatchEntry-NoSpiderantReflect26","SparkLevelPatchEntry-NoSpiderantReflect27","SparkLevelPatchEntry-NoSpiderantReflect28","SparkLevelPatchEntry-NoSpiderantReflect29","SparkLevelPatchEntry-NoSpiderantReflect30","SparkLevelPatchEntry-NoSpiderantReflect31","SparkLevelPatchEntry-NoSpiderantReflect32","SparkLevelPatchEntry-NoSpiderantReflect33","SparkLevelPatchEntry-NoSpiderantReflect34","SparkLevelPatchEntry-NoSpiderantReflect35","SparkLevelPatchEntry-NoSpiderantReflect36","SparkLevelPatchEntry-NoSpiderantReflect37","SparkLevelPatchEntry-NoSpiderantReflect38","SparkLevelPatchEntry-NoSpiderantReflect39","SparkLevelPatchEntry-NoSpiderantReflect40","SparkLevelPatchEntry-NoDigiSpiderantReflect1","SparkLevelPatchEntry-NoDigiSpiderantReflect2","SparkLevelPatchEntry-NoDigiSpiderantReflect3","SparkLevelPatchEntry-NoDigiSpiderantReflect4","SparkLevelPatchEntry-NoDigiSpiderantReflect5","SparkLevelPatchEntry-NoDigiSpiderantReflect6","SparkLevelPatchEntry-NoDigiSpiderantReflect7","SparkLevelPatchEntry-NoDigiSpiderantReflect8","SparkLevelPatchEntry-NoDigiSpiderantReflect9","SparkLevelPatchEntry-NoDigiSpiderantReflect10","SparkLevelPatchEntry-NoDigiSpiderantReflect11","SparkLevelPatchEntry-NoDigiSpiderantReflect12","SparkLevelPatchEntry-NoDigiSpiderantReflect13","SparkLevelPatchEntry-NoDigiSpiderantReflect14","SparkLevelPatchEntry-NoDigiSpiderantReflect15","SparkLevelPatchEntry-NoDigiSpiderantReflect16","SparkLevelPatchEntry-NoDigiSpiderantReflect17","SparkLevelPatchEntry-NoDigiSpiderantReflect18","SparkLevelPatchEntry-NoDigiSpiderantReflect19","SparkLevelPatchEntry-NoDigiSpiderantReflect20","SparkLevelPatchEntry-NoDigiSpiderantReflect21","SparkLevelPatchEntry-NoDigiSpiderantReflect22","SparkLevelPatchEntry-NoDigiSpiderantReflect23","SparkLevelPatchEntry-NoDigiSpiderantReflect24","SparkLevelPatchEntry-NoDigiSpiderantReflect25","SparkLevelPatchEntry-NoDigiSpiderantReflect26","SparkLevelPatchEntry-NoDigiSpiderantReflect27","SparkLevelPatchEntry-NoDigiSpiderantReflect28","SparkLevelPatchEntry-NoDigiSpiderantReflect29","SparkLevelPatchEntry-NoDigiSpiderantReflect30","SparkLevelPatchEntry-NoDigiSpiderantReflect31","SparkLevelPatchEntry-NoDigiSpiderantReflect32","SparkLevelPatchEntry-NoDigiSpiderantReflect33","SparkLevelPatchEntry-NoDigiSpiderantReflect34","SparkLevelPatchEntry-NoDigiSpiderantReflect35","SparkLevelPatchEntry-NoDigiSpiderantReflect36","SparkLevelPatchEntry-NoDigiSpiderantReflect37","SparkLevelPatchEntry-NoDigiSpiderantReflect38","SparkLevelPatchEntry-NoDigiSpiderantReflect39","SparkLevelPatchEntry-NoDigiSpiderantReflect40","SparkLevelPatchEntry-NoStalkerSpinReflect1","SparkLevelPatchEntry-NoStalkerSpinReflect2","SparkLevelPatchEntry-NoStalkerSpinReflect3","SparkLevelPatchEntry-NoStalkerSpinReflect4","SparkLevelPatchEntry-NoStalkerSpinReflect5","SparkLevelPatchEntry-NoStalkerSpinReflect6","SparkLevelPatchEntry-NoStalkerSpinReflect7","SparkLevelPatchEntry-NoStalkerSpinReflect8","SparkLevelPatchEntry-NoSurveyorShieldReflect1","SparkLevelPatchEntry-NoSurveyorShieldReflect2","SparkLevelPatchEntry-NoSurveyorShieldReflect3","SparkLevelPatchEntry-NoSurveyorShieldReflect4","SparkLevelPatchEntry-NoSurveyorShieldReflect5","SparkLevelPatchEntry-NoSurveyorShieldReflect6","SparkLevelPatchEntry-NoSurveyorShieldReflect7","SparkLevelPatchEntry-NoSurveyorShieldReflect8","SparkLevelPatchEntry-NoSandFemaleShieldReflect1","SparkLevelPatchEntry-NoSandFemaleShieldReflect2","SparkLevelPatchEntry-NoSandFemaleShieldReflect3","SparkLevelPatchEntry-NoSandFemaleShieldReflect4","SparkLevelPatchEntry-NoSandFemaleShieldReflect5","SparkLevelPatchEntry-NoSandFemaleShieldReflect6","SparkLevelPatchEntry-NoSandFemaleShieldReflect7","SparkLevelPatchEntry-NoSandFemaleShieldReflect8","SparkPatchEntry-NoHammerlockWitchDoctorTornadoReflect1","SparkPatchEntry-NoHammerlockWitchDoctorTornadoReflect2","SparkPatchEntry-NoHammerlockWitchDoctorTornadoReflect3","SparkPatchEntry-NoHammerlockWitchDoctorTornadoReflect4","SparkPatchEntry-NoHammerlockWitchDoctorTornadoReflect5","SparkPatchEntry-NoHammerlockWitchDoctorTornadoReflect6","SparkPatchEntry-NoHammerlockWitchDoctorTornadoReflect7","SparkPatchEntry-NoHammerlockWitchDoctorTornadoReflect8","SparkLevelPatchEntry-NoCrawmeraxWitchDoctorTornadoReflect1","SparkLevelPatchEntry-NoCrawmeraxWitchDoctorTornadoReflect2","SparkLevelPatchEntry-NoCrawmeraxWitchDoctorTornadoReflect3","SparkLevelPatchEntry-NoCrawmeraxWitchDoctorTornadoReflect4","SparkLevelPatchEntry-NoCrawmeraxWitchDoctorTornadoReflect5","SparkLevelPatchEntry-NoCrawmeraxWitchDoctorTornadoReflect6","SparkLevelPatchEntry-NoCrawmeraxWitchDoctorTornadoReflect7","SparkLevelPatchEntry-NoCrawmeraxWitchDoctorTornadoReflect8","SparkLevelPatchEntry-NoWoundspikeReflect1","SparkLevelPatchEntry-NoWoundspikeReflect2","SparkLevelPatchEntry-NoWoundspikeReflect3","SparkLevelPatchEntry-NoWoundspikeReflect4","SparkLevelPatchEntry-NoWoundspikeReflect5","SparkLevelPatchEntry-NoWoundspikeReflect6","SparkLevelPatchEntry-NoWoundspikeReflect7","SparkLevelPatchEntry-NoWoundspikeReflect8") set Transient.SparkServiceConfiguration_6 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20",",GD_AnchorManShared.HitRegions.HitRegion_Armor,bOnlyReflectToAttacker,,False",",GD_AnchorManShared.HitRegions.HitRegion_Armor,bReflectProjectiles,,False",",GD_AnchorManShared.HitRegions.HitRegion_Armor,bRicochetIfReflectionChanceFails,,False",",GD_AnchorManShared.HitRegions.HitRegion_Armor,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_AnchorManShared.HitRegions.HitRegion_Armor,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_AnchorManShared.HitRegions.HitRegion_Armor,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_AnchorManShared.HitRegions.HitRegion_Armor,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_AnchorManShared.HitRegions.HitRegion_Armor,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_AnchorManShared.HitRegions.HitRegion_Armor,bOnlyReflectToAttacker,,False",",GD_Nast_AnchorManShared.HitRegions.HitRegion_Armor,bReflectProjectiles,,False",",GD_Nast_AnchorManShared.HitRegions.HitRegion_Armor,bRicochetIfReflectionChanceFails,,False",",GD_Nast_AnchorManShared.HitRegions.HitRegion_Armor,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_AnchorManShared.HitRegions.HitRegion_Armor,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_AnchorManShared.HitRegions.HitRegion_Armor,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_AnchorManShared.HitRegions.HitRegion_Armor,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_AnchorManShared.HitRegions.HitRegion_Armor,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_AnchorManShared.HitRegions.HitRegion_AnchorBlock,bOnlyReflectToAttacker,,False",",GD_AnchorManShared.HitRegions.HitRegion_AnchorBlock,bReflectProjectiles,,False",",GD_AnchorManShared.HitRegions.HitRegion_AnchorBlock,bRicochetIfReflectionChanceFails,,False",",GD_AnchorManShared.HitRegions.HitRegion_AnchorBlock,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_AnchorManShared.HitRegions.HitRegion_AnchorBlock,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_AnchorManShared.HitRegions.HitRegion_AnchorBlock,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_AnchorManShared.HitRegions.HitRegion_AnchorBlock,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_AnchorManShared.HitRegions.HitRegion_AnchorBlock,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_AnchorManShared.HitRegions.HitRegion_AnchorBlock,bOnlyReflectToAttacker,,False",",GD_Nast_AnchorManShared.HitRegions.HitRegion_AnchorBlock,bReflectProjectiles,,False",",GD_Nast_AnchorManShared.HitRegions.HitRegion_AnchorBlock,bRicochetIfReflectionChanceFails,,False",",GD_Nast_AnchorManShared.HitRegions.HitRegion_AnchorBlock,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_AnchorManShared.HitRegions.HitRegion_AnchorBlock,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_AnchorManShared.HitRegions.HitRegion_AnchorBlock,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_AnchorManShared.HitRegions.HitRegion_AnchorBlock,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_AnchorManShared.HitRegions.HitRegion_AnchorBlock,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_Body,bOnlyReflectToAttacker,,False",",GD_Truckasaurus.HitRegions.HitRegion_Body,bReflectProjectiles,,False",",GD_Truckasaurus.HitRegions.HitRegion_Body,bRicochetIfReflectionChanceFails,,False",",GD_Truckasaurus.HitRegions.HitRegion_Body,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_Body,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_Body,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_Body,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_Body,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelBackA_Explode,bOnlyReflectToAttacker,,False",",GD_Truckasaurus.HitRegions.HitRegion_BarrelBackA_Explode,bReflectProjectiles,,False",",GD_Truckasaurus.HitRegions.HitRegion_BarrelBackA_Explode,bRicochetIfReflectionChanceFails,,False",",GD_Truckasaurus.HitRegions.HitRegion_BarrelBackA_Explode,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelBackA_Explode,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelBackA_Explode,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelBackA_Explode,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelBackA_Explode,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelBackB_Explode,bOnlyReflectToAttacker,,False",",GD_Truckasaurus.HitRegions.HitRegion_BarrelBackB_Explode,bReflectProjectiles,,False",",GD_Truckasaurus.HitRegions.HitRegion_BarrelBackB_Explode,bRicochetIfReflectionChanceFails,,False",",GD_Truckasaurus.HitRegions.HitRegion_BarrelBackB_Explode,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelBackB_Explode,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelBackB_Explode,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelBackB_Explode,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelBackB_Explode,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelHead_Explode,bOnlyReflectToAttacker,,False",",GD_Truckasaurus.HitRegions.HitRegion_BarrelHead_Explode,bReflectProjectiles,,False",",GD_Truckasaurus.HitRegions.HitRegion_BarrelHead_Explode,bRicochetIfReflectionChanceFails,,False",",GD_Truckasaurus.HitRegions.HitRegion_BarrelHead_Explode,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelHead_Explode,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelHead_Explode,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelHead_Explode,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelHead_Explode,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeA_Explode,bOnlyReflectToAttacker,,False",",GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeA_Explode,bReflectProjectiles,,False",",GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeA_Explode,bRicochetIfReflectionChanceFails,,False",",GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeA_Explode,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeA_Explode,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeA_Explode,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeA_Explode,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeA_Explode,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeB_Explode,bOnlyReflectToAttacker,,False",",GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeB_Explode,bReflectProjectiles,,False",",GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeB_Explode,bRicochetIfReflectionChanceFails,,False",",GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeB_Explode,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeB_Explode,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeB_Explode,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeB_Explode,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Truckasaurus.HitRegions.HitRegion_BarrelNukeB_Explode,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SafeCrystalisk.HitRegions.HitRegion_Blue_NoDamage,bOnlyReflectToAttacker,,False",",GD_SafeCrystalisk.HitRegions.HitRegion_Blue_NoDamage,bReflectProjectiles,,False",",GD_SafeCrystalisk.HitRegions.HitRegion_Blue_NoDamage,bRicochetIfReflectionChanceFails,,False",",GD_SafeCrystalisk.HitRegions.HitRegion_Blue_NoDamage,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SafeCrystalisk.HitRegions.HitRegion_Blue_NoDamage,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SafeCrystalisk.HitRegions.HitRegion_Blue_NoDamage,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SafeCrystalisk.HitRegions.HitRegion_Blue_NoDamage,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SafeCrystalisk.HitRegions.HitRegion_Blue_NoDamage,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_RhinoCharger.HitRegion.HitRegion_Head,bOnlyReflectToAttacker,,False",",GD_Sage_RhinoCharger.HitRegion.HitRegion_Head,bReflectProjectiles,,False",",GD_Sage_RhinoCharger.HitRegion.HitRegion_Head,bRicochetIfReflectionChanceFails,,False",",GD_Sage_RhinoCharger.HitRegion.HitRegion_Head,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_RhinoCharger.HitRegion.HitRegion_Head,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_RhinoCharger.HitRegion.HitRegion_Head,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_RhinoCharger.HitRegion.HitRegion_Head,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_RhinoCharger.HitRegion.HitRegion_Head,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_RhinoShared.HitRegion.HitRegion_Sage_Rhino_Head,bOnlyReflectToAttacker,,False",",GD_Sage_RhinoShared.HitRegion.HitRegion_Sage_Rhino_Head,bReflectProjectiles,,False",",GD_Sage_RhinoShared.HitRegion.HitRegion_Sage_Rhino_Head,bRicochetIfReflectionChanceFails,,False",",GD_Sage_RhinoShared.HitRegion.HitRegion_Sage_Rhino_Head,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_RhinoShared.HitRegion.HitRegion_Sage_Rhino_Head,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_RhinoShared.HitRegion.HitRegion_Sage_Rhino_Head,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_RhinoShared.HitRegion.HitRegion_Sage_Rhino_Head,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_RhinoShared.HitRegion.HitRegion_Sage_Rhino_Head,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_AnchorManShared.HitRegions.HitRegion_SwordBlock,bOnlyReflectToAttacker,,False",",GD_AnchorManShared.HitRegions.HitRegion_SwordBlock,bReflectProjectiles,,False",",GD_AnchorManShared.HitRegions.HitRegion_SwordBlock,bRicochetIfReflectionChanceFails,,False",",GD_AnchorManShared.HitRegions.HitRegion_SwordBlock,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_AnchorManShared.HitRegions.HitRegion_SwordBlock,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_AnchorManShared.HitRegions.HitRegion_SwordBlock,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_AnchorManShared.HitRegions.HitRegion_SwordBlock,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_AnchorManShared.HitRegions.HitRegion_SwordBlock,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_AnchorManShared.HitRegions.HitRegion_SwordBlock,bOnlyReflectToAttacker,,False",",GD_Nast_AnchorManShared.HitRegions.HitRegion_SwordBlock,bReflectProjectiles,,False",",GD_Nast_AnchorManShared.HitRegions.HitRegion_SwordBlock,bRicochetIfReflectionChanceFails,,False",",GD_Nast_AnchorManShared.HitRegions.HitRegion_SwordBlock,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_AnchorManShared.HitRegions.HitRegion_SwordBlock,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_AnchorManShared.HitRegions.HitRegion_SwordBlock,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_AnchorManShared.HitRegions.HitRegion_SwordBlock,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_AnchorManShared.HitRegions.HitRegion_SwordBlock,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_PrimalBeastShared.HitRegions.HitRegion_Block,bOnlyReflectToAttacker,,False",",GD_PrimalBeastShared.HitRegions.HitRegion_Block,bReflectProjectiles,,False",",GD_PrimalBeastShared.HitRegions.HitRegion_Block,bRicochetIfReflectionChanceFails,,False",",GD_PrimalBeastShared.HitRegions.HitRegion_Block,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_PrimalBeastShared.HitRegions.HitRegion_Block,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_PrimalBeastShared.HitRegions.HitRegion_Block,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_PrimalBeastShared.HitRegions.HitRegion_Block,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_PrimalBeastShared.HitRegions.HitRegion_Block,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_SM_PallingAroundData.Creature.HitRegions.HitRegion_Shell,bOnlyReflectToAttacker,,False",",GD_Sage_SM_PallingAroundData.Creature.HitRegions.HitRegion_Shell,bReflectProjectiles,,False",",GD_Sage_SM_PallingAroundData.Creature.HitRegions.HitRegion_Shell,bRicochetIfReflectionChanceFails,,False",",GD_Sage_SM_PallingAroundData.Creature.HitRegions.HitRegion_Shell,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_SM_PallingAroundData.Creature.HitRegions.HitRegion_Shell,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_SM_PallingAroundData.Creature.HitRegions.HitRegion_Shell,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_SM_PallingAroundData.Creature.HitRegions.HitRegion_Shell,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_SM_PallingAroundData.Creature.HitRegions.HitRegion_Shell,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_LoaderBUL.HitRegions.HitRegion_Shield,bOnlyReflectToAttacker,,False",",GD_LoaderBUL.HitRegions.HitRegion_Shield,bReflectProjectiles,,False",",GD_LoaderBUL.HitRegions.HitRegion_Shield,bRicochetIfReflectionChanceFails,,False",",GD_LoaderBUL.HitRegions.HitRegion_Shield,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_LoaderBUL.HitRegions.HitRegion_Shield,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_LoaderBUL.HitRegions.HitRegion_Shield,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_LoaderBUL.HitRegions.HitRegion_Shield,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_LoaderBUL.HitRegions.HitRegion_Shield,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Iris_LoaderBUL.HitRegions.HitRegion_Shield,bOnlyReflectToAttacker,,False",",GD_Iris_LoaderBUL.HitRegions.HitRegion_Shield,bReflectProjectiles,,False",",GD_Iris_LoaderBUL.HitRegions.HitRegion_Shield,bRicochetIfReflectionChanceFails,,False",",GD_Iris_LoaderBUL.HitRegions.HitRegion_Shield,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Iris_LoaderBUL.HitRegions.HitRegion_Shield,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Iris_LoaderBUL.HitRegions.HitRegion_Shield,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Iris_LoaderBUL.HitRegions.HitRegion_Shield,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Iris_LoaderBUL.HitRegions.HitRegion_Shield,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Allium_LootMidgetLoaderBUL.HitRegions.HitRegion_Shield,bOnlyReflectToAttacker,,False",",GD_Allium_LootMidgetLoaderBUL.HitRegions.HitRegion_Shield,bReflectProjectiles,,False",",GD_Allium_LootMidgetLoaderBUL.HitRegions.HitRegion_Shield,bRicochetIfReflectionChanceFails,,False",",GD_Allium_LootMidgetLoaderBUL.HitRegions.HitRegion_Shield,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Allium_LootMidgetLoaderBUL.HitRegions.HitRegion_Shield,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Allium_LootMidgetLoaderBUL.HitRegions.HitRegion_Shield,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Allium_LootMidgetLoaderBUL.HitRegions.HitRegion_Shield,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Allium_LootMidgetLoaderBUL.HitRegions.HitRegion_Shield,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_ConstructorShared.HitRegions.HitRegion_Constructor_Shield,bOnlyReflectToAttacker,,False",",GD_ConstructorShared.HitRegions.HitRegion_Constructor_Shield,bReflectProjectiles,,False",",GD_ConstructorShared.HitRegions.HitRegion_Constructor_Shield,bRicochetIfReflectionChanceFails,,False",",GD_ConstructorShared.HitRegions.HitRegion_Constructor_Shield,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_ConstructorShared.HitRegions.HitRegion_Constructor_Shield,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_ConstructorShared.HitRegions.HitRegion_Constructor_Shield,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_ConstructorShared.HitRegions.HitRegion_Constructor_Shield,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_ConstructorShared.HitRegions.HitRegion_Constructor_Shield,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Flynt.HitRegions.HitRegion_BulletProof,bOnlyReflectToAttacker,,False",",GD_Flynt.HitRegions.HitRegion_BulletProof,bReflectProjectiles,,False",",GD_Flynt.HitRegions.HitRegion_BulletProof,bRicochetIfReflectionChanceFails,,False",",GD_Flynt.HitRegions.HitRegion_BulletProof,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Flynt.HitRegions.HitRegion_BulletProof,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Flynt.HitRegions.HitRegion_BulletProof,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Flynt.HitRegions.HitRegion_BulletProof,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Flynt.HitRegions.HitRegion_BulletProof,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","VOGChamber_P,GD_Episode13Data.HitRegions.HitRegion_Ep13_EridiumHose_Shield,bOnlyReflectToAttacker,,False","VOGChamber_P,GD_Episode13Data.HitRegions.HitRegion_Ep13_EridiumHose_Shield,bReflectProjectiles,,False","VOGChamber_P,GD_Episode13Data.HitRegions.HitRegion_Ep13_EridiumHose_Shield,bRicochetIfReflectionChanceFails,,False","VOGChamber_P,GD_Episode13Data.HitRegions.HitRegion_Ep13_EridiumHose_Shield,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","VOGChamber_P,GD_Episode13Data.HitRegions.HitRegion_Ep13_EridiumHose_Shield,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","VOGChamber_P,GD_Episode13Data.HitRegions.HitRegion_Ep13_EridiumHose_Shield,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","VOGChamber_P,GD_Episode13Data.HitRegions.HitRegion_Ep13_EridiumHose_Shield,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","VOGChamber_P,GD_Episode13Data.HitRegions.HitRegion_Ep13_EridiumHose_Shield,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Craboid.HitRegions.HitRegion_Shell,bOnlyReflectToAttacker,,False",",GD_Craboid.HitRegions.HitRegion_Shell,bReflectProjectiles,,False",",GD_Craboid.HitRegions.HitRegion_Shell,bRicochetIfReflectionChanceFails,,False",",GD_Craboid.HitRegions.HitRegion_Shell,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Craboid.HitRegions.HitRegion_Shell,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Craboid.HitRegions.HitRegion_Shell,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Craboid.HitRegions.HitRegion_Shell,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Craboid.HitRegions.HitRegion_Shell,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_CrabwormShared.HitRegions.HitRegion_Shell,bOnlyReflectToAttacker,,False",",GD_CrabwormShared.HitRegions.HitRegion_Shell,bReflectProjectiles,,False",",GD_CrabwormShared.HitRegions.HitRegion_Shell,bRicochetIfReflectionChanceFails,,False",",GD_CrabwormShared.HitRegions.HitRegion_Shell,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_CrabwormShared.HitRegions.HitRegion_Shell,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_CrabwormShared.HitRegions.HitRegion_Shell,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_CrabwormShared.HitRegions.HitRegion_Shell,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_CrabwormShared.HitRegions.HitRegion_Shell,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_CrabwormArmored.HitRegions.HitRegion_BackArmorPlate,bOnlyReflectToAttacker,,False",",GD_CrabwormArmored.HitRegions.HitRegion_BackArmorPlate,bReflectProjectiles,,False",",GD_CrabwormArmored.HitRegions.HitRegion_BackArmorPlate,bRicochetIfReflectionChanceFails,,False",",GD_CrabwormArmored.HitRegions.HitRegion_BackArmorPlate,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_CrabwormArmored.HitRegions.HitRegion_BackArmorPlate,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_CrabwormArmored.HitRegions.HitRegion_BackArmorPlate,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_CrabwormArmored.HitRegions.HitRegion_BackArmorPlate,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_CrabwormArmored.HitRegions.HitRegion_BackArmorPlate,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Crawmerax_Son.HitRegions.HitRegion_Crawmerax_BackArmor,bOnlyReflectToAttacker,,False",",GD_Crawmerax_Son.HitRegions.HitRegion_Crawmerax_BackArmor,bReflectProjectiles,,False",",GD_Crawmerax_Son.HitRegions.HitRegion_Crawmerax_BackArmor,bRicochetIfReflectionChanceFails,,False",",GD_Crawmerax_Son.HitRegions.HitRegion_Crawmerax_BackArmor,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Crawmerax_Son.HitRegions.HitRegion_Crawmerax_BackArmor,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Crawmerax_Son.HitRegions.HitRegion_Crawmerax_BackArmor,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Crawmerax_Son.HitRegions.HitRegion_Crawmerax_BackArmor,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Crawmerax_Son.HitRegions.HitRegion_Crawmerax_BackArmor,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_CrystaliskShared.HitRegions.HitRegion_NoDamage,bOnlyReflectToAttacker,,False",",GD_CrystaliskShared.HitRegions.HitRegion_NoDamage,bReflectProjectiles,,False",",GD_CrystaliskShared.HitRegions.HitRegion_NoDamage,bRicochetIfReflectionChanceFails,,False",",GD_CrystaliskShared.HitRegions.HitRegion_NoDamage,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_CrystaliskShared.HitRegions.HitRegion_NoDamage,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_CrystaliskShared.HitRegions.HitRegion_NoDamage,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_CrystaliskShared.HitRegions.HitRegion_NoDamage,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_CrystaliskShared.HitRegions.HitRegion_NoDamage,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_CrystaliskVolcanic.HitRegions.HitRegion_VolcanicBody,bOnlyReflectToAttacker,,False",",GD_CrystaliskVolcanic.HitRegions.HitRegion_VolcanicBody,bReflectProjectiles,,False",",GD_CrystaliskVolcanic.HitRegions.HitRegion_VolcanicBody,bRicochetIfReflectionChanceFails,,False",",GD_CrystaliskVolcanic.HitRegions.HitRegion_VolcanicBody,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_CrystaliskVolcanic.HitRegions.HitRegion_VolcanicBody,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_CrystaliskVolcanic.HitRegions.HitRegion_VolcanicBody,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_CrystaliskVolcanic.HitRegions.HitRegion_VolcanicBody,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_CrystaliskVolcanic.HitRegions.HitRegion_VolcanicBody,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_BodyCrystal,bOnlyReflectToAttacker,,False",",GD_SkeletonShared.HitRegions.HitRegion_BodyCrystal,bReflectProjectiles,,False",",GD_SkeletonShared.HitRegions.HitRegion_BodyCrystal,bRicochetIfReflectionChanceFails,,False",",GD_SkeletonShared.HitRegions.HitRegion_BodyCrystal,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_BodyCrystal,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_BodyCrystal,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_BodyCrystal,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_BodyCrystal,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_HeadCrystal,bOnlyReflectToAttacker,,False",",GD_SkeletonShared.HitRegions.HitRegion_HeadCrystal,bReflectProjectiles,,False",",GD_SkeletonShared.HitRegions.HitRegion_HeadCrystal,bRicochetIfReflectionChanceFails,,False",",GD_SkeletonShared.HitRegions.HitRegion_HeadCrystal,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_HeadCrystal,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_HeadCrystal,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_HeadCrystal,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_HeadCrystal,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_Head_Armor_Digi,bOnlyReflectToAttacker,,False",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_Head_Armor_Digi,bReflectProjectiles,,False",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_Head_Armor_Digi,bRicochetIfReflectionChanceFails,,False",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_Head_Armor_Digi,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_Head_Armor_Digi,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_Head_Armor_Digi,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_Head_Armor_Digi,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_Head_Armor_Digi,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi,bOnlyReflectToAttacker,,False",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi,bReflectProjectiles,,False",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi,bRicochetIfReflectionChanceFails,,False",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi,bOnlyReflectToAttacker,,False",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi,bReflectProjectiles,,False",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi,bRicochetIfReflectionChanceFails,,False",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightArm_Armor_Digi,bOnlyReflectToAttacker,,False",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightArm_Armor_Digi,bReflectProjectiles,,False",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightArm_Armor_Digi,bRicochetIfReflectionChanceFails,,False",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightArm_Armor_Digi,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightArm_Armor_Digi,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightArm_Armor_Digi,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightArm_Armor_Digi,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightArm_Armor_Digi,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi,bOnlyReflectToAttacker,,False",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi,bReflectProjectiles,,False",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi,bRicochetIfReflectionChanceFails,,False",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_A_Queen_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_DragonShared.HitRegions.HitRegion_Block,bOnlyReflectToAttacker,,False",",GD_DragonShared.HitRegions.HitRegion_Block,bReflectProjectiles,,False",",GD_DragonShared.HitRegions.HitRegion_Block,bRicochetIfReflectionChanceFails,,False",",GD_DragonShared.HitRegions.HitRegion_Block,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_DragonShared.HitRegions.HitRegion_Block,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_DragonShared.HitRegions.HitRegion_Block,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_DragonShared.HitRegions.HitRegion_Block,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_DragonShared.HitRegions.HitRegion_Block,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_GolemShared.HitRegions.HitRegion_Block,bOnlyReflectToAttacker,,False",",GD_GolemShared.HitRegions.HitRegion_Block,bReflectProjectiles,,False",",GD_GolemShared.HitRegions.HitRegion_Block,bRicochetIfReflectionChanceFails,,False",",GD_GolemShared.HitRegions.HitRegion_Block,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_GolemShared.HitRegions.HitRegion_Block,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_GolemShared.HitRegions.HitRegion_Block,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_GolemShared.HitRegions.HitRegion_Block,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_GolemShared.HitRegions.HitRegion_Block,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_GolemGold.HitRegions.HitRegion_GreedtoothShield,bOnlyReflectToAttacker,,False",",GD_GolemGold.HitRegions.HitRegion_GreedtoothShield,bReflectProjectiles,,False",",GD_GolemGold.HitRegions.HitRegion_GreedtoothShield,bRicochetIfReflectionChanceFails,,False",",GD_GolemGold.HitRegions.HitRegion_GreedtoothShield,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_GolemGold.HitRegions.HitRegion_GreedtoothShield,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_GolemGold.HitRegions.HitRegion_GreedtoothShield,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_GolemGold.HitRegions.HitRegion_GreedtoothShield,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_GolemGold.HitRegions.HitRegion_GreedtoothShield,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_JackWarlock.HitRegions.HitRegion_PreFightShield,bOnlyReflectToAttacker,,False",",GD_JackWarlock.HitRegions.HitRegion_PreFightShield,bReflectProjectiles,,False",",GD_JackWarlock.HitRegions.HitRegion_PreFightShield,bRicochetIfReflectionChanceFails,,False",",GD_JackWarlock.HitRegions.HitRegion_PreFightShield,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_JackWarlock.HitRegions.HitRegion_PreFightShield,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_JackWarlock.HitRegions.HitRegion_PreFightShield,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_JackWarlock.HitRegions.HitRegion_PreFightShield,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_JackWarlock.HitRegions.HitRegion_PreFightShield,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Orchid_RaidEngineer.HitRegion_Orchid_RaidEngineer_Shield,bOnlyReflectToAttacker,,False",",GD_Orchid_RaidEngineer.HitRegion_Orchid_RaidEngineer_Shield,bReflectProjectiles,,False",",GD_Orchid_RaidEngineer.HitRegion_Orchid_RaidEngineer_Shield,bRicochetIfReflectionChanceFails,,False",",GD_Orchid_RaidEngineer.HitRegion_Orchid_RaidEngineer_Shield,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Orchid_RaidEngineer.HitRegion_Orchid_RaidEngineer_Shield,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Orchid_RaidEngineer.HitRegion_Orchid_RaidEngineer_Shield,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Orchid_RaidEngineer.HitRegion_Orchid_RaidEngineer_Shield,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Orchid_RaidEngineer.HitRegion_Orchid_RaidEngineer_Shield,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_FinalBoss.HitRegions.HitRegion_Sage_FinalBoss_Body_NoDMG,bOnlyReflectToAttacker,,False",",GD_Sage_FinalBoss.HitRegions.HitRegion_Sage_FinalBoss_Body_NoDMG,bReflectProjectiles,,False",",GD_Sage_FinalBoss.HitRegions.HitRegion_Sage_FinalBoss_Body_NoDMG,bRicochetIfReflectionChanceFails,,False",",GD_Sage_FinalBoss.HitRegions.HitRegion_Sage_FinalBoss_Body_NoDMG,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_FinalBoss.HitRegions.HitRegion_Sage_FinalBoss_Body_NoDMG,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_FinalBoss.HitRegions.HitRegion_Sage_FinalBoss_Body_NoDMG,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_FinalBoss.HitRegions.HitRegion_Sage_FinalBoss_Body_NoDMG,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_FinalBoss.HitRegions.HitRegion_Sage_FinalBoss_Body_NoDMG,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_FinalBoss.HitRegions.HitRegion_Block,bOnlyReflectToAttacker,,False",",GD_Sage_FinalBoss.HitRegions.HitRegion_Block,bReflectProjectiles,,False",",GD_Sage_FinalBoss.HitRegions.HitRegion_Block,bRicochetIfReflectionChanceFails,,False",",GD_Sage_FinalBoss.HitRegions.HitRegion_Block,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_FinalBoss.HitRegions.HitRegion_Block,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_FinalBoss.HitRegions.HitRegion_Block,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_FinalBoss.HitRegions.HitRegion_Block,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_FinalBoss.HitRegions.HitRegion_Block,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Jack.HitRegions.HitRegion_ProbeGrantedShield,bOnlyReflectToAttacker,,False",",GD_Jack.HitRegions.HitRegion_ProbeGrantedShield,bReflectProjectiles,,False",",GD_Jack.HitRegions.HitRegion_ProbeGrantedShield,bRicochetIfReflectionChanceFails,,False",",GD_Jack.HitRegions.HitRegion_ProbeGrantedShield,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Jack.HitRegions.HitRegion_ProbeGrantedShield,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Jack.HitRegions.HitRegion_ProbeGrantedShield,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Jack.HitRegions.HitRegion_ProbeGrantedShield,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Jack.HitRegions.HitRegion_ProbeGrantedShield,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Pumpkinhead.HitRegions.HitRegion_Pumpkinhead_LegLeft,bOnlyReflectToAttacker,,False",",GD_Pumpkinhead.HitRegions.HitRegion_Pumpkinhead_LegLeft,bReflectProjectiles,,False",",GD_Pumpkinhead.HitRegions.HitRegion_Pumpkinhead_LegLeft,bRicochetIfReflectionChanceFails,,False",",GD_Pumpkinhead.HitRegions.HitRegion_Pumpkinhead_LegLeft,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Pumpkinhead.HitRegions.HitRegion_Pumpkinhead_LegLeft,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Pumpkinhead.HitRegions.HitRegion_Pumpkinhead_LegLeft,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Pumpkinhead.HitRegions.HitRegion_Pumpkinhead_LegLeft,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Pumpkinhead.HitRegions.HitRegion_Pumpkinhead_LegLeft,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_KnightShared.HitRegions.HitRegion_Shield,bOnlyReflectToAttacker,,False",",GD_KnightShared.HitRegions.HitRegion_Shield,bReflectProjectiles,,False",",GD_KnightShared.HitRegions.HitRegion_Shield,bRicochetIfReflectionChanceFails,,False",",GD_KnightShared.HitRegions.HitRegion_Shield,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_KnightShared.HitRegions.HitRegion_Shield,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_KnightShared.HitRegions.HitRegion_Shield,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_KnightShared.HitRegions.HitRegion_Shield,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_KnightShared.HitRegions.HitRegion_Shield,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Hyperion_LargeTurret.HitRegions.HitRegion_ReflectiveShield,bOnlyReflectToAttacker,,False",",GD_Hyperion_LargeTurret.HitRegions.HitRegion_ReflectiveShield,bReflectProjectiles,,False",",GD_Hyperion_LargeTurret.HitRegions.HitRegion_ReflectiveShield,bRicochetIfReflectionChanceFails,,False",",GD_Hyperion_LargeTurret.HitRegions.HitRegion_ReflectiveShield,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Hyperion_LargeTurret.HitRegions.HitRegion_ReflectiveShield,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Hyperion_LargeTurret.HitRegions.HitRegion_ReflectiveShield,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Hyperion_LargeTurret.HitRegions.HitRegion_ReflectiveShield,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Hyperion_LargeTurret.HitRegions.HitRegion_ReflectiveShield,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Necromancer.HitRegions.HitRegion_SoulShield,bOnlyReflectToAttacker,,False",",GD_Necromancer.HitRegions.HitRegion_SoulShield,bReflectProjectiles,,False",",GD_Necromancer.HitRegions.HitRegion_SoulShield,bRicochetIfReflectionChanceFails,,False",",GD_Necromancer.HitRegions.HitRegion_SoulShield,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Necromancer.HitRegions.HitRegion_SoulShield,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Necromancer.HitRegions.HitRegion_SoulShield,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Necromancer.HitRegions.HitRegion_SoulShield,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Necromancer.HitRegions.HitRegion_SoulShield,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderTank_Boss.HitRegions.HitRegion_Immune,bOnlyReflectToAttacker,,False",",GD_SpiderTank_Boss.HitRegions.HitRegion_Immune,bReflectProjectiles,,False",",GD_SpiderTank_Boss.HitRegions.HitRegion_Immune,bRicochetIfReflectionChanceFails,,False",",GD_SpiderTank_Boss.HitRegions.HitRegion_Immune,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderTank_Boss.HitRegions.HitRegion_Immune,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderTank_Boss.HitRegions.HitRegion_Immune,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderTank_Boss.HitRegions.HitRegion_Immune,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderTank_Boss.HitRegions.HitRegion_Immune,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Orchid_PirateGrenadier.HitRegion_Chest,bOnlyReflectToAttacker,,False",",GD_Orchid_PirateGrenadier.HitRegion_Chest,bReflectProjectiles,,False",",GD_Orchid_PirateGrenadier.HitRegion_Chest,bRicochetIfReflectionChanceFails,,False",",GD_Orchid_PirateGrenadier.HitRegion_Chest,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Orchid_PirateGrenadier.HitRegion_Chest,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Orchid_PirateGrenadier.HitRegion_Chest,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Orchid_PirateGrenadier.HitRegion_Chest,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Orchid_PirateGrenadier.HitRegion_Chest,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Orchid_PirateGrenadier.HitRegion_Head,bOnlyReflectToAttacker,,False",",GD_Orchid_PirateGrenadier.HitRegion_Head,bReflectProjectiles,,False",",GD_Orchid_PirateGrenadier.HitRegion_Head,bRicochetIfReflectionChanceFails,,False",",GD_Orchid_PirateGrenadier.HitRegion_Head,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Orchid_PirateGrenadier.HitRegion_Head,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Orchid_PirateGrenadier.HitRegion_Head,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Orchid_PirateGrenadier.HitRegion_Head,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Orchid_PirateGrenadier.HitRegion_Head,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_LoaderPWR.HitRegions.HitRegion_ForkSpin,bOnlyReflectToAttacker,,False",",GD_LoaderPWR.HitRegions.HitRegion_ForkSpin,bReflectProjectiles,,False",",GD_LoaderPWR.HitRegions.HitRegion_ForkSpin,bRicochetIfReflectionChanceFails,,False",",GD_LoaderPWR.HitRegions.HitRegion_ForkSpin,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_LoaderPWR.HitRegions.HitRegion_ForkSpin,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_LoaderPWR.HitRegions.HitRegion_ForkSpin,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_LoaderPWR.HitRegions.HitRegion_ForkSpin,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_LoaderPWR.HitRegions.HitRegion_ForkSpin,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Iris_LoaderPWR.HitRegions.HitRegion_ForkSpin,bOnlyReflectToAttacker,,False",",GD_Iris_LoaderPWR.HitRegions.HitRegion_ForkSpin,bReflectProjectiles,,False",",GD_Iris_LoaderPWR.HitRegions.HitRegion_ForkSpin,bRicochetIfReflectionChanceFails,,False",",GD_Iris_LoaderPWR.HitRegions.HitRegion_ForkSpin,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Iris_LoaderPWR.HitRegions.HitRegion_ForkSpin,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Iris_LoaderPWR.HitRegions.HitRegion_ForkSpin,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Iris_LoaderPWR.HitRegions.HitRegion_ForkSpin,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Iris_LoaderPWR.HitRegions.HitRegion_ForkSpin,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_SM_BigFeetData.Creature.HitRegions.HitRegion_SageBigFeet_NoDamage,bOnlyReflectToAttacker,,False",",GD_Sage_SM_BigFeetData.Creature.HitRegions.HitRegion_SageBigFeet_NoDamage,bReflectProjectiles,,False",",GD_Sage_SM_BigFeetData.Creature.HitRegions.HitRegion_SageBigFeet_NoDamage,bRicochetIfReflectionChanceFails,,False",",GD_Sage_SM_BigFeetData.Creature.HitRegions.HitRegion_SageBigFeet_NoDamage,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_SM_BigFeetData.Creature.HitRegions.HitRegion_SageBigFeet_NoDamage,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_SM_BigFeetData.Creature.HitRegions.HitRegion_SageBigFeet_NoDamage,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_SM_BigFeetData.Creature.HitRegions.HitRegion_SageBigFeet_NoDamage,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_SM_BigFeetData.Creature.HitRegions.HitRegion_SageBigFeet_NoDamage,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Native_Badass.HitRegions.HitRegion_FireShield,bOnlyReflectToAttacker,,False",",GD_Native_Badass.HitRegions.HitRegion_FireShield,bReflectProjectiles,,False",",GD_Native_Badass.HitRegions.HitRegion_FireShield,bRicochetIfReflectionChanceFails,,False",",GD_Native_Badass.HitRegions.HitRegion_FireShield,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Native_Badass.HitRegions.HitRegion_FireShield,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Native_Badass.HitRegions.HitRegion_FireShield,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Native_Badass.HitRegions.HitRegion_FireShield,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Native_Badass.HitRegions.HitRegion_FireShield,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Native_Elite.HitRegions.HitRegion_FireShield,bOnlyReflectToAttacker,,False",",GD_Native_Elite.HitRegions.HitRegion_FireShield,bReflectProjectiles,,False",",GD_Native_Elite.HitRegions.HitRegion_FireShield,bRicochetIfReflectionChanceFails,,False",",GD_Native_Elite.HitRegions.HitRegion_FireShield,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Native_Elite.HitRegions.HitRegion_FireShield,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Native_Elite.HitRegions.HitRegion_FireShield,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Native_Elite.HitRegions.HitRegion_FireShield,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Native_Elite.HitRegions.HitRegion_FireShield,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_Native_Badass.HitRegions.HitRegion_FireShield,bOnlyReflectToAttacker,,False",",GD_Nast_Native_Badass.HitRegions.HitRegion_FireShield,bReflectProjectiles,,False",",GD_Nast_Native_Badass.HitRegions.HitRegion_FireShield,bRicochetIfReflectionChanceFails,,False",",GD_Nast_Native_Badass.HitRegions.HitRegion_FireShield,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_Native_Badass.HitRegions.HitRegion_FireShield,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_Native_Badass.HitRegions.HitRegion_FireShield,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_Native_Badass.HitRegions.HitRegion_FireShield,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_Native_Badass.HitRegions.HitRegion_FireShield,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkagShared.HitRegions.HitRegion_Armor,bOnlyReflectToAttacker,,False",",GD_SkagShared.HitRegions.HitRegion_Armor,bReflectProjectiles,,False",",GD_SkagShared.HitRegions.HitRegion_Armor,bRicochetIfReflectionChanceFails,,False",",GD_SkagShared.HitRegions.HitRegion_Armor,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkagShared.HitRegions.HitRegion_Armor,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkagShared.HitRegions.HitRegion_Armor,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkagShared.HitRegions.HitRegion_Armor,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkagShared.HitRegions.HitRegion_Armor,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkagRider.HitRegions.HitRegion_Armor,bOnlyReflectToAttacker,,False",",GD_SkagRider.HitRegions.HitRegion_Armor,bReflectProjectiles,,False",",GD_SkagRider.HitRegions.HitRegion_Armor,bRicochetIfReflectionChanceFails,,False",",GD_SkagRider.HitRegions.HitRegion_Armor,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkagRider.HitRegions.HitRegion_Armor,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkagRider.HitRegions.HitRegion_Armor,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkagRider.HitRegions.HitRegion_Armor,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkagRider.HitRegions.HitRegion_Armor,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Skagzilla.HitRegions.HitRegion_Body_Skagzilla,bOnlyReflectToAttacker,,False",",GD_Skagzilla.HitRegions.HitRegion_Body_Skagzilla,bReflectProjectiles,,False",",GD_Skagzilla.HitRegions.HitRegion_Body_Skagzilla,bRicochetIfReflectionChanceFails,,False",",GD_Skagzilla.HitRegions.HitRegion_Body_Skagzilla,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Skagzilla.HitRegions.HitRegion_Body_Skagzilla,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Skagzilla.HitRegions.HitRegion_Body_Skagzilla,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Skagzilla.HitRegions.HitRegion_Body_Skagzilla,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Skagzilla.HitRegions.HitRegion_Body_Skagzilla,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Skagzilla_Digi.HitRegions.HitRegion_Body_Skagzilla_Digi,bOnlyReflectToAttacker,,False",",GD_Skagzilla_Digi.HitRegions.HitRegion_Body_Skagzilla_Digi,bReflectProjectiles,,False",",GD_Skagzilla_Digi.HitRegions.HitRegion_Body_Skagzilla_Digi,bRicochetIfReflectionChanceFails,,False",",GD_Skagzilla_Digi.HitRegions.HitRegion_Body_Skagzilla_Digi,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Skagzilla_Digi.HitRegions.HitRegion_Body_Skagzilla_Digi,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Skagzilla_Digi.HitRegions.HitRegion_Body_Skagzilla_Digi,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Skagzilla_Digi.HitRegions.HitRegion_Body_Skagzilla_Digi,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Skagzilla_Digi.HitRegions.HitRegion_Body_Skagzilla_Digi,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_Armor_LeftHip,bOnlyReflectToAttacker,,False",",GD_SkeletonShared.HitRegions.HitRegion_Armor_LeftHip,bReflectProjectiles,,False",",GD_SkeletonShared.HitRegions.HitRegion_Armor_LeftHip,bRicochetIfReflectionChanceFails,,False",",GD_SkeletonShared.HitRegions.HitRegion_Armor_LeftHip,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_Armor_LeftHip,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_Armor_LeftHip,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_Armor_LeftHip,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_Armor_LeftHip,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_Armor_RightHip,bOnlyReflectToAttacker,,False",",GD_SkeletonShared.HitRegions.HitRegion_Armor_RightHip,bReflectProjectiles,,False",",GD_SkeletonShared.HitRegions.HitRegion_Armor_RightHip,bRicochetIfReflectionChanceFails,,False",",GD_SkeletonShared.HitRegions.HitRegion_Armor_RightHip,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_Armor_RightHip,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_Armor_RightHip,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_Armor_RightHip,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_Armor_RightHip,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_Shield,bOnlyReflectToAttacker,,False",",GD_SkeletonShared.HitRegions.HitRegion_Shield,bReflectProjectiles,,False",",GD_SkeletonShared.HitRegions.HitRegion_Shield,bRicochetIfReflectionChanceFails,,False",",GD_SkeletonShared.HitRegions.HitRegion_Shield,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_Shield,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_Shield,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_Shield,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SkeletonShared.HitRegions.HitRegion_Shield,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",gd_bluntcrack.HitRegions.HitRegion_Shield,bOnlyReflectToAttacker,,False",",gd_bluntcrack.HitRegions.HitRegion_Shield,bReflectProjectiles,,False",",gd_bluntcrack.HitRegions.HitRegion_Shield,bRicochetIfReflectionChanceFails,,False",",gd_bluntcrack.HitRegions.HitRegion_Shield,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",gd_bluntcrack.HitRegions.HitRegion_Shield,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",gd_bluntcrack.HitRegions.HitRegion_Shield,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",gd_bluntcrack.HitRegions.HitRegion_Shield,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",gd_bluntcrack.HitRegions.HitRegion_Shield,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_Head_Armor,bOnlyReflectToAttacker,,False",",GD_SpiderantShared.HitRegions.HitRegion_Head_Armor,bReflectProjectiles,,False",",GD_SpiderantShared.HitRegions.HitRegion_Head_Armor,bRicochetIfReflectionChanceFails,,False",",GD_SpiderantShared.HitRegions.HitRegion_Head_Armor,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_Head_Armor,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_Head_Armor,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_Head_Armor,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_Head_Armor,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_LeftArm_Armor,bOnlyReflectToAttacker,,False",",GD_SpiderantShared.HitRegions.HitRegion_LeftArm_Armor,bReflectProjectiles,,False",",GD_SpiderantShared.HitRegions.HitRegion_LeftArm_Armor,bRicochetIfReflectionChanceFails,,False",",GD_SpiderantShared.HitRegions.HitRegion_LeftArm_Armor,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_LeftArm_Armor,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_LeftArm_Armor,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_LeftArm_Armor,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_LeftArm_Armor,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_LeftLeg_Armor,bOnlyReflectToAttacker,,False",",GD_SpiderantShared.HitRegions.HitRegion_LeftLeg_Armor,bReflectProjectiles,,False",",GD_SpiderantShared.HitRegions.HitRegion_LeftLeg_Armor,bRicochetIfReflectionChanceFails,,False",",GD_SpiderantShared.HitRegions.HitRegion_LeftLeg_Armor,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_LeftLeg_Armor,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_LeftLeg_Armor,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_LeftLeg_Armor,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_LeftLeg_Armor,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_RightArm_Armor,bOnlyReflectToAttacker,,False",",GD_SpiderantShared.HitRegions.HitRegion_RightArm_Armor,bReflectProjectiles,,False",",GD_SpiderantShared.HitRegions.HitRegion_RightArm_Armor,bRicochetIfReflectionChanceFails,,False",",GD_SpiderantShared.HitRegions.HitRegion_RightArm_Armor,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_RightArm_Armor,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_RightArm_Armor,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_RightArm_Armor,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_RightArm_Armor,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_RightLeg_Armor,bOnlyReflectToAttacker,,False",",GD_SpiderantShared.HitRegions.HitRegion_RightLeg_Armor,bReflectProjectiles,,False",",GD_SpiderantShared.HitRegions.HitRegion_RightLeg_Armor,bRicochetIfReflectionChanceFails,,False",",GD_SpiderantShared.HitRegions.HitRegion_RightLeg_Armor,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_RightLeg_Armor,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_RightLeg_Armor,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_RightLeg_Armor,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantShared.HitRegions.HitRegion_RightLeg_Armor,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_Head_Armor_Digi,bOnlyReflectToAttacker,,False",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_Head_Armor_Digi,bReflectProjectiles,,False",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_Head_Armor_Digi,bRicochetIfReflectionChanceFails,,False",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_Head_Armor_Digi,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_Head_Armor_Digi,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_Head_Armor_Digi,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_Head_Armor_Digi,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_Head_Armor_Digi,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi,bOnlyReflectToAttacker,,False",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi,bReflectProjectiles,,False",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi,bRicochetIfReflectionChanceFails,,False",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftArm_Armor_Digi,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi,bOnlyReflectToAttacker,,False",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi,bReflectProjectiles,,False",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi,bRicochetIfReflectionChanceFails,,False",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_LeftLeg_Armor_Digi,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightArm_Armor_Digi,bOnlyReflectToAttacker,,False",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightArm_Armor_Digi,bReflectProjectiles,,False",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightArm_Armor_Digi,bRicochetIfReflectionChanceFails,,False",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightArm_Armor_Digi,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightArm_Armor_Digi,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightArm_Armor_Digi,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightArm_Armor_Digi,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightArm_Armor_Digi,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi,bOnlyReflectToAttacker,,False",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi,bReflectProjectiles,,False",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi,bRicochetIfReflectionChanceFails,,False",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SpiderantSoldier_Digi.HitRegions.HitRegion_RightLeg_Armor_Digi,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_StalkerShared.HitRegions.HitRegion_Spin,bOnlyReflectToAttacker,,False",",GD_StalkerShared.HitRegions.HitRegion_Spin,bReflectProjectiles,,False",",GD_StalkerShared.HitRegions.HitRegion_Spin,bRicochetIfReflectionChanceFails,,False",",GD_StalkerShared.HitRegions.HitRegion_Spin,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_StalkerShared.HitRegions.HitRegion_Spin,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_StalkerShared.HitRegions.HitRegion_Spin,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_StalkerShared.HitRegions.HitRegion_Spin,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_StalkerShared.HitRegions.HitRegion_Spin,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_ProbeShared.HitRegions.HitRegion_ProbeShared_Shield,bOnlyReflectToAttacker,,False",",GD_ProbeShared.HitRegions.HitRegion_ProbeShared_Shield,bReflectProjectiles,,False",",GD_ProbeShared.HitRegions.HitRegion_ProbeShared_Shield,bRicochetIfReflectionChanceFails,,False",",GD_ProbeShared.HitRegions.HitRegion_ProbeShared_Shield,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_ProbeShared.HitRegions.HitRegion_ProbeShared_Shield,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_ProbeShared.HitRegions.HitRegion_ProbeShared_Shield,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_ProbeShared.HitRegions.HitRegion_ProbeShared_Shield,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_ProbeShared.HitRegions.HitRegion_ProbeShared_Shield,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SandFemale.HitRegions.HitRegion_Arm_Shield,bOnlyReflectToAttacker,,False",",GD_SandFemale.HitRegions.HitRegion_Arm_Shield,bReflectProjectiles,,False",",GD_SandFemale.HitRegions.HitRegion_Arm_Shield,bRicochetIfReflectionChanceFails,,False",",GD_SandFemale.HitRegions.HitRegion_Arm_Shield,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SandFemale.HitRegions.HitRegion_Arm_Shield,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SandFemale.HitRegions.HitRegion_Arm_Shield,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SandFemale.HitRegions.HitRegion_Arm_Shield,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_SandFemale.HitRegions.HitRegion_Arm_Shield,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Native_WitchDoctorShared.HitRegions.HitRegion_Whirlwind,bOnlyReflectToAttacker,,False","GD_Native_WitchDoctorShared.HitRegions.HitRegion_Whirlwind,bReflectProjectiles,,False","GD_Native_WitchDoctorShared.HitRegions.HitRegion_Whirlwind,bRicochetIfReflectionChanceFails,,False","GD_Native_WitchDoctorShared.HitRegions.HitRegion_Whirlwind,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Native_WitchDoctorShared.HitRegions.HitRegion_Whirlwind,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Native_WitchDoctorShared.HitRegions.HitRegion_Whirlwind,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Native_WitchDoctorShared.HitRegions.HitRegion_Whirlwind,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Native_WitchDoctorShared.HitRegions.HitRegion_Whirlwind,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_Native_WithcDoctorShared.HitRegions.HitRegion_Whirlwind,bOnlyReflectToAttacker,,False",",GD_Nast_Native_WithcDoctorShared.HitRegions.HitRegion_Whirlwind,bReflectProjectiles,,False",",GD_Nast_Native_WithcDoctorShared.HitRegions.HitRegion_Whirlwind,bRicochetIfReflectionChanceFails,,False",",GD_Nast_Native_WithcDoctorShared.HitRegions.HitRegion_Whirlwind,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_Native_WithcDoctorShared.HitRegions.HitRegion_Whirlwind,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_Native_WithcDoctorShared.HitRegions.HitRegion_Whirlwind,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_Native_WithcDoctorShared.HitRegions.HitRegion_Whirlwind,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Nast_Native_WithcDoctorShared.HitRegions.HitRegion_Whirlwind,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_Ep4_Data.Creature.HitRegion_Sage_Ep4_Creature_Body,bOnlyReflectToAttacker,,False",",GD_Sage_Ep4_Data.Creature.HitRegion_Sage_Ep4_Creature_Body,bReflectProjectiles,,False",",GD_Sage_Ep4_Data.Creature.HitRegion_Sage_Ep4_Creature_Body,bRicochetIfReflectionChanceFails,,False",",GD_Sage_Ep4_Data.Creature.HitRegion_Sage_Ep4_Creature_Body,BulletReflectionOffSelfChance,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_Ep4_Data.Creature.HitRegion_Sage_Ep4_Creature_Body,BulletReflectedOffSelfDamageScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_Ep4_Data.Creature.HitRegion_Sage_Ep4_Creature_Body,BulletReflectedOffSelfDamageTakenScale,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_Ep4_Data.Creature.HitRegion_Sage_Ep4_Creature_Body,ReflectionAccuracyModifier,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_Ep4_Data.Creature.HitRegion_Sage_Ep4_Creature_Body,RicochetAccuracyModifier,,(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)")