<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="false"/>
		<profiles>
			<profile name="default" current="true"/>
		</profiles>
	</head>
	<body>
		<category name="BL1-Style Rarity">
			<category name="Description">
				<comment>By Aaron0000</comment>
				<comment>Completely overhauls the rarity system.</comment>
				<comment>Features;</comment>
				<comment>Each rarity now has three shades indicating loot quality (lighter, medium, darker). Weapon and Item parts will affect the rarity to varying degrees (generally speaking, the better the part (excluding grips), the more it affects rarity.)</comment>
				<comment>Rarity order is White, Green, Blue, Purple, E-Tech, Gemstone (Unofficial Community Patch), E-Tech Gemstones (for use with the Gemstone E-Techs/Special Weapons mod), Uniques (Color is Pre-Sequel's oxygen canister rarity color), Moxxi (optional), Ancient relic rarity, Legendary, Seraph, Pearlescent, Gemstone Unique, Gemstone Legendary, and Gemstone Seraph (all three for use with the Gemstone E-Techs/Special Weapons mod).</comment>
				<comment>Override options - Overwrite the rarity of any item with either Unique, E-Tech, Legendary, Seraph, or Pearlescent. Meaning you can get almost any modded weapon/item to be the appropriate rarity without worrying about issues cropping up (unless it mods "BaseRarity" instead of "rarity"). Be sure to load this mod after all of the mods you use that mod weapons/items for the overrides to work properly.</comment>
				<comment>Easy to adjust the colors - Just look in the "Rarity Breakdown" for clues on what colors what thing.</comment>
				<comment>Options for mint money and "Moxxi" rarity items (Pulled from Koby's Rarity Color Fix. Thanks Koby.)</comment>
				<comment>Options for only allowing Legendary/Ancient/Seraph/Pearl and their gemstone variants to have the multiple shades of color for rarity.</comment>
				<comment>Options for fixing the rarity of my "Slayer of Crawmerax/Slayer of the Seraph skin COMs" at the bottom, as well as instructions for doing the same for other skin/head COMs.</comment>
				<comment>NOTE;</comment>
				<comment>Be sure to disable the Unofficial Community Patch's Gemstone rarity thing, this mod not compatible with it.</comment>
				<comment>To fix a few misc. items, hotfixes were required. Be sure to merge this file with your main patch file using the Borderlands Community Mod Manager (BLCMM).</comment>
				<comment>If you're using BL2 Hybrids, there's a fix for the gear that had their rarity changed in "Overrides for Items in Mods". It also makes the pearl/seraph hybrids no longer be rainbow, but their own hybrid rarities. Same with some of the Legendary hybrids, they get their own rarity now.</comment>
			</category>
			<category name="Code">
				<category name="Rarity Colors">
					<category name="Rarity Options" MUT="true">
						<category name="All Rarities have multiple shades" MUT="true">
							<category name="Standard" MUT="true">
								<code profiles="default">set WillowGame.GlobalsDefinition RarityLevelColors ((MinLevel=0,MaxLevel=0,Color=(B=175,G=193,R=205,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=1,MaxLevel=5,Color=(B=255,G=255,R=255,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Common),(MinLevel=6,MaxLevel=10,Color=(B=210,G=210,R=210,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Common),(MinLevel=11,MaxLevel=15,Color=(B=157,G=157,R=157,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Common),(MinLevel=16,MaxLevel=20,Color=(B=12,G=233,R=68,A=255),DropLifeSpanType=DROP_LongLived,RarityRating=RARITY_Uncommon),(MinLevel=21,MaxLevel=25,Color=(B=10,G=195,R=57,A=255),DropLifeSpanType=DROP_LongLived,RarityRating=RARITY_Uncommon),(MinLevel=26,MaxLevel=30,Color=(B=8,G=157,R=46,A=255),DropLifeSpanType=DROP_LongLived,RarityRating=RARITY_Uncommon),(MinLevel=31,MaxLevel=35,Color=(B=255,G=142,R=60,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=36,MaxLevel=40,Color=(B=223,G=124,R=52,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=41,MaxLevel=45,Color=(B=191,G=106,R=45,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=46,MaxLevel=50,Color=(B=255,G=80,R=210,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=51,MaxLevel=55,Color=(B=229,G=63,R=168,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=56,MaxLevel=60,Color=(B=172,G=48,R=126,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=61,MaxLevel=64,Color=(B=210,G=50,R=253,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=65,MaxLevel=68,Color=(B=168,G=0,R=202,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=69,MaxLevel=72,Color=(B=126,G=0,R=151,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=73,MaxLevel=77,Color=(B=183,G=140,R=183,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=78,MaxLevel=82,Color=(B=147,G=112,R=147,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=83,MaxLevel=87,Color=(B=111,G=84,R=111,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=88,MaxLevel=91,Color=(B=183,G=105,R=228,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=92,MaxLevel=95,Color=(B=147,G=84,R=183,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=96,MaxLevel=99,Color=(B=84,G=63,R=147,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=100,MaxLevel=103,Color=(B=255,G=189,R=157,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=104,MaxLevel=107,Color=(B=223,G=166,R=137,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=108,MaxLevel=111,Color=(B=191,G=142,R=118,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=112,MaxLevel=115,Color=(B=62,G=22,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=116,MaxLevel=119,Color=(B=50,G=0,R=230,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=120,MaxLevel=123,Color=(B=37,G=0,R=172,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=124,MaxLevel=126,Color=(B=210,G=50,R=253,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=127,MaxLevel=130,Color=(B=168,G=0,R=202,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=131,MaxLevel=133,Color=(B=126,G=0,R=151,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=134,MaxLevel=137,Color=(B=0,G=180,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=138,MaxLevel=141,Color=(B=0,G=148,R=232,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=142,MaxLevel=145,Color=(B=0,G=135,R=210,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=146,MaxLevel=149,Color=(B=230,G=192,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=150,MaxLevel=153,Color=(B=184,G=154,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=154,MaxLevel=157,Color=(B=138,G=116,R=191,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=158,MaxLevel=161,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=162,MaxLevel=165,Color=(B=223,G=223,R=32,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=166,MaxLevel=169,Color=(B=191,G=191,R=64,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=170,MaxLevel=173,Color=(B=219,G=176,R=179,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=174,MaxLevel=177,Color=(B=201,G=145,R=152,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=178,MaxLevel=181,Color=(B=151,G=113,R=114,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=182,MaxLevel=182,Color=(B=71,G=71,R=207,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=183,MaxLevel=204,Color=(B=167,G=199,R=255,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=205,MaxLevel=208,Color=(B=104,G=182,R=220,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=209,MaxLevel=212,Color=(B=73,G=146,R=201,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=213,MaxLevel=216,Color=(B=55,G=110,R=199,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=217,MaxLevel=220,Color=(B=207,G=166,R=219,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=221,MaxLevel=224,Color=(B=160,G=133,R=191,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=225,MaxLevel=228,Color=(B=124,G=100,R=151,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=229,MaxLevel=232,Color=(B=219,G=180,R=114,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=233,MaxLevel=236,Color=(B=185,G=153,R=108,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=237,MaxLevel=271,Color=(B=138,G=127,R=105,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=272,MaxLevel=275,Color=(B=0,G=90,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=276,MaxLevel=279,Color=(B=73,G=146,R=201,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=280,MaxLevel=283,Color=(B=55,G=110,R=199,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=284,MaxLevel=287,Color=(B=154,G=184,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=288,MaxLevel=291,Color=(B=129,G=154,R=240,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=292,MaxLevel=295,Color=(B=104,G=124,R=196,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=296,MaxLevel=299,Color=(B=180,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=300,MaxLevel=303,Color=(B=150,G=235,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=304,MaxLevel=498,Color=(B=120,G=220,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=499,MaxLevel=499,Color=(B=13,G=255,R=255,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=500,MaxLevel=500,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=501,MaxLevel=501,Color=(B=184,G=154,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=502,MaxLevel=502,Color=(B=255,G=255,R=255,A=0),DropLifeSpanType=DROP_LiveAsLongAsLevel,RarityRating=RARITY_Unknown),(MinLevel=503,MaxLevel=503,Color=(B=200,G=50,R=145,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=504,MaxLevel=504,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_VeryShortLived,RarityRating=RARITY_Unknown),(MinLevel=506,MaxLevel=517,Color=(B=161,G=255,R=242,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rainbow))</code>
							</category>
							<category name="Minty Money" MUT="true">
								<code profiles="">set WillowGame.GlobalsDefinition RarityLevelColors ((MinLevel=0,MaxLevel=0,Color=(B=175,G=193,R=205,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=1,MaxLevel=5,Color=(B=255,G=255,R=255,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Common),(MinLevel=6,MaxLevel=10,Color=(B=210,G=210,R=210,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Common),(MinLevel=11,MaxLevel=15,Color=(B=157,G=157,R=157,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Common),(MinLevel=16,MaxLevel=20,Color=(B=12,G=233,R=68,A=255),DropLifeSpanType=DROP_LongLived,RarityRating=RARITY_Uncommon),(MinLevel=21,MaxLevel=25,Color=(B=10,G=195,R=57,A=255),DropLifeSpanType=DROP_LongLived,RarityRating=RARITY_Uncommon),(MinLevel=26,MaxLevel=30,Color=(B=8,G=157,R=46,A=255),DropLifeSpanType=DROP_LongLived,RarityRating=RARITY_Uncommon),(MinLevel=31,MaxLevel=35,Color=(B=255,G=142,R=60,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=36,MaxLevel=40,Color=(B=223,G=124,R=52,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=41,MaxLevel=45,Color=(B=191,G=106,R=45,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=46,MaxLevel=50,Color=(B=255,G=80,R=210,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=51,MaxLevel=55,Color=(B=229,G=63,R=168,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=56,MaxLevel=60,Color=(B=172,G=48,R=126,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=61,MaxLevel=64,Color=(B=210,G=50,R=253,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=65,MaxLevel=68,Color=(B=168,G=0,R=202,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=69,MaxLevel=72,Color=(B=126,G=0,R=151,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=73,MaxLevel=77,Color=(B=183,G=140,R=183,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=78,MaxLevel=82,Color=(B=147,G=112,R=147,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=83,MaxLevel=87,Color=(B=111,G=84,R=111,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=88,MaxLevel=91,Color=(B=183,G=105,R=228,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=92,MaxLevel=95,Color=(B=147,G=84,R=183,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=96,MaxLevel=99,Color=(B=84,G=63,R=147,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=100,MaxLevel=103,Color=(B=255,G=189,R=157,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=104,MaxLevel=107,Color=(B=223,G=166,R=137,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=108,MaxLevel=111,Color=(B=191,G=142,R=118,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=112,MaxLevel=115,Color=(B=62,G=22,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=116,MaxLevel=119,Color=(B=50,G=0,R=230,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=120,MaxLevel=123,Color=(B=37,G=0,R=172,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=124,MaxLevel=126,Color=(B=210,G=50,R=253,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=127,MaxLevel=130,Color=(B=168,G=0,R=202,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=131,MaxLevel=133,Color=(B=126,G=0,R=151,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=134,MaxLevel=137,Color=(B=0,G=180,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=138,MaxLevel=141,Color=(B=0,G=148,R=232,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=142,MaxLevel=145,Color=(B=0,G=135,R=210,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=146,MaxLevel=149,Color=(B=230,G=192,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=150,MaxLevel=153,Color=(B=184,G=154,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=154,MaxLevel=157,Color=(B=138,G=116,R=191,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=158,MaxLevel=161,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=162,MaxLevel=165,Color=(B=223,G=223,R=32,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=166,MaxLevel=169,Color=(B=191,G=191,R=64,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=170,MaxLevel=173,Color=(B=219,G=176,R=179,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=174,MaxLevel=177,Color=(B=201,G=145,R=152,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=178,MaxLevel=181,Color=(B=151,G=113,R=114,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=182,MaxLevel=182,Color=(B=71,G=71,R=207,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=183,MaxLevel=204,Color=(B=167,G=199,R=255,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=205,MaxLevel=208,Color=(B=104,G=182,R=220,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=209,MaxLevel=212,Color=(B=73,G=146,R=201,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=213,MaxLevel=216,Color=(B=55,G=110,R=199,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=217,MaxLevel=220,Color=(B=207,G=166,R=219,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=221,MaxLevel=224,Color=(B=160,G=133,R=191,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=225,MaxLevel=228,Color=(B=124,G=100,R=151,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=229,MaxLevel=232,Color=(B=219,G=180,R=114,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=233,MaxLevel=236,Color=(B=185,G=153,R=108,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=237,MaxLevel=271,Color=(B=138,G=127,R=105,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=272,MaxLevel=275,Color=(B=0,G=90,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=276,MaxLevel=279,Color=(B=73,G=146,R=201,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=280,MaxLevel=283,Color=(B=55,G=110,R=199,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=284,MaxLevel=287,Color=(B=154,G=184,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=288,MaxLevel=291,Color=(B=129,G=154,R=240,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=292,MaxLevel=295,Color=(B=104,G=124,R=196,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=296,MaxLevel=299,Color=(B=180,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=300,MaxLevel=303,Color=(B=150,G=235,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=304,MaxLevel=498,Color=(B=120,G=220,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=499,MaxLevel=499,Color=(B=182,G=255,R=155,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=500,MaxLevel=500,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=501,MaxLevel=501,Color=(B=184,G=154,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=502,MaxLevel=502,Color=(B=255,G=255,R=255,A=0),DropLifeSpanType=DROP_LiveAsLongAsLevel,RarityRating=RARITY_Unknown),(MinLevel=503,MaxLevel=503,Color=(B=200,G=50,R=145,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=504,MaxLevel=504,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_VeryShortLived,RarityRating=RARITY_Unknown),(MinLevel=506,MaxLevel=517,Color=(B=161,G=255,R=242,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rainbow))</code>
							</category>
						</category>
						<category name="Only Legendary and higher has multiple shades">
							<category name="Standard" MUT="true">
								<code profiles="">set WillowGame.GlobalsDefinition RarityLevelColors ((MinLevel=0,MaxLevel=0,Color=(B=175,G=193,R=205,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=1,MaxLevel=15,Color=(B=255,G=255,R=255,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Common),(MinLevel=16,MaxLevel=30,Color=(B=11,G=210,R=61,A=255),DropLifeSpanType=DROP_LongLived,RarityRating=RARITY_Uncommon),\(MinLevel=31,MaxLevel=45,Color=(B=255,G=142,R=60,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=46,MaxLevel=60,Color=(B=229,G=63,R=168,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=61,MaxLevel=72,Color=(B=168,G=0,R=202,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=73,MaxLevel=87,Color=(B=147,G=112,R=147,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=88,MaxLevel=99,Color=(B=147,G=84,R=183,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=100,MaxLevel=111,Color=(B=223,G=166,R=137,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=112,MaxLevel=123,Color=(B=50,G=0,R=230,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=124,MaxLevel=126,Color=(B=210,G=50,R=253,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=127,MaxLevel=130,Color=(B=168,G=0,R=202,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=131,MaxLevel=133,Color=(B=126,G=0,R=151,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=134,MaxLevel=137,Color=(B=0,G=180,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=138,MaxLevel=141,Color=(B=0,G=148,R=232,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=142,MaxLevel=145,Color=(B=0,G=135,R=210,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=146,MaxLevel=149,Color=(B=230,G=192,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=150,MaxLevel=153,Color=(B=184,G=154,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=154,MaxLevel=157,Color=(B=138,G=116,R=191,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=158,MaxLevel=161,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=162,MaxLevel=165,Color=(B=223,G=223,R=32,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=166,MaxLevel=169,Color=(B=191,G=191,R=64,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=170,MaxLevel=173,Color=(B=219,G=176,R=179,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=174,MaxLevel=177,Color=(B=201,G=145,R=152,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=178,MaxLevel=181,Color=(B=151,G=113,R=114,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=182,MaxLevel=182,Color=(B=71,G=71,R=207,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=183,MaxLevel=204,Color=(B=167,G=199,R=255,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=205,MaxLevel=208,Color=(B=104,G=182,R=220,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=209,MaxLevel=212,Color=(B=73,G=146,R=201,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=213,MaxLevel=216,Color=(B=55,G=110,R=199,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=217,MaxLevel=220,Color=(B=207,G=166,R=219,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=221,MaxLevel=224,Color=(B=160,G=133,R=191,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=225,MaxLevel=228,Color=(B=124,G=100,R=151,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=229,MaxLevel=232,Color=(B=219,G=180,R=114,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=233,MaxLevel=236,Color=(B=185,G=153,R=108,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=237,MaxLevel=271,Color=(B=138,G=127,R=105,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=272,MaxLevel=275,Color=(B=0,G=90,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=276,MaxLevel=279,Color=(B=73,G=146,R=201,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=280,MaxLevel=283,Color=(B=55,G=110,R=199,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=284,MaxLevel=287,Color=(B=154,G=184,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=288,MaxLevel=291,Color=(B=129,G=154,R=240,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=292,MaxLevel=295,Color=(B=104,G=124,R=196,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=296,MaxLevel=299,Color=(B=180,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=300,MaxLevel=303,Color=(B=150,G=235,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=304,MaxLevel=498,Color=(B=120,G=220,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=499,MaxLevel=499,Color=(B=13,G=255,R=255,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=500,MaxLevel=500,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=501,MaxLevel=501,Color=(B=184,G=154,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=502,MaxLevel=502,Color=(B=255,G=255,R=255,A=0),DropLifeSpanType=DROP_LiveAsLongAsLevel,RarityRating=RARITY_Unknown),(MinLevel=503,MaxLevel=503,Color=(B=200,G=50,R=145,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=504,MaxLevel=504,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_VeryShortLived,RarityRating=RARITY_Unknown),(MinLevel=506,MaxLevel=517,Color=(B=161,G=255,R=242,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rainbow))</code>
							</category>
							<category name="Minty Money" MUT="true">
								<code profiles="">set WillowGame.GlobalsDefinition RarityLevelColors ((MinLevel=0,MaxLevel=0,Color=(B=175,G=193,R=205,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=1,MaxLevel=15,Color=(B=255,G=255,R=255,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Common),(MinLevel=16,MaxLevel=30,Color=(B=11,G=210,R=61,A=255),DropLifeSpanType=DROP_LongLived,RarityRating=RARITY_Uncommon),\(MinLevel=31,MaxLevel=45,Color=(B=255,G=142,R=60,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=46,MaxLevel=60,Color=(B=229,G=63,R=168,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=61,MaxLevel=72,Color=(B=168,G=0,R=202,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=73,MaxLevel=87,Color=(B=147,G=112,R=147,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=88,MaxLevel=99,Color=(B=147,G=84,R=183,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=100,MaxLevel=111,Color=(B=223,G=166,R=137,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=112,MaxLevel=123,Color=(B=50,G=0,R=230,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=124,MaxLevel=126,Color=(B=210,G=50,R=253,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=127,MaxLevel=130,Color=(B=168,G=0,R=202,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=131,MaxLevel=133,Color=(B=126,G=0,R=151,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=134,MaxLevel=137,Color=(B=0,G=180,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=138,MaxLevel=141,Color=(B=0,G=148,R=232,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=142,MaxLevel=145,Color=(B=0,G=135,R=210,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=146,MaxLevel=149,Color=(B=230,G=192,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=150,MaxLevel=153,Color=(B=184,G=154,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=154,MaxLevel=157,Color=(B=138,G=116,R=191,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=158,MaxLevel=161,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=162,MaxLevel=165,Color=(B=223,G=223,R=32,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=166,MaxLevel=169,Color=(B=191,G=191,R=64,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=170,MaxLevel=173,Color=(B=219,G=176,R=179,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=174,MaxLevel=177,Color=(B=201,G=145,R=152,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=178,MaxLevel=181,Color=(B=151,G=113,R=114,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=182,MaxLevel=182,Color=(B=71,G=71,R=207,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=183,MaxLevel=204,Color=(B=167,G=199,R=255,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=205,MaxLevel=208,Color=(B=104,G=182,R=220,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=209,MaxLevel=212,Color=(B=73,G=146,R=201,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=213,MaxLevel=216,Color=(B=55,G=110,R=199,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=217,MaxLevel=220,Color=(B=207,G=166,R=219,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=221,MaxLevel=224,Color=(B=160,G=133,R=191,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=225,MaxLevel=228,Color=(B=124,G=100,R=151,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=229,MaxLevel=232,Color=(B=219,G=180,R=114,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=233,MaxLevel=236,Color=(B=185,G=153,R=108,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=237,MaxLevel=271,Color=(B=138,G=127,R=105,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=272,MaxLevel=275,Color=(B=0,G=90,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=276,MaxLevel=279,Color=(B=73,G=146,R=201,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=280,MaxLevel=283,Color=(B=55,G=110,R=199,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=284,MaxLevel=287,Color=(B=154,G=184,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=288,MaxLevel=291,Color=(B=129,G=154,R=240,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=292,MaxLevel=295,Color=(B=104,G=124,R=196,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=296,MaxLevel=299,Color=(B=180,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=300,MaxLevel=303,Color=(B=150,G=235,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=304,MaxLevel=498,Color=(B=120,G=220,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=499,MaxLevel=499,Color=(B=182,G=255,R=155,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=500,MaxLevel=500,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=501,MaxLevel=501,Color=(B=184,G=154,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=502,MaxLevel=502,Color=(B=255,G=255,R=255,A=0),DropLifeSpanType=DROP_LiveAsLongAsLevel,RarityRating=RARITY_Unknown),(MinLevel=503,MaxLevel=503,Color=(B=200,G=50,R=145,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=504,MaxLevel=504,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_VeryShortLived,RarityRating=RARITY_Unknown),(MinLevel=506,MaxLevel=517,Color=(B=161,G=255,R=242,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rainbow))</code>
							</category>
						</category>
					</category>
					<category name="Rarity Breakdown (Does not need to be on)">
						<comment>Ammo rarity = (MinLevel=0,MaxLevel=0,Color=(B=175,G=193,R=205,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),</comment>
						<comment>Whitest rarity = (MinLevel=1,MaxLevel=5,Color=(B=255,G=255,R=255,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Common),</comment>
						<comment>White rarity = (MinLevel=6,MaxLevel=10,Color=(B=210,G=210,R=210,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Common),</comment>
						<comment>Darker white rarity =(MinLevel=11,MaxLevel=15,Color=(B=157,G=157,R=157,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Common),</comment>
						<comment>Lighter green rarity = (MinLevel=16,MaxLevel=20,Color=(B=12,G=233,R=68,A=255),DropLifeSpanType=DROP_LongLived,RarityRating=RARITY_Uncommon),</comment>
						<comment>Green rarity = (MinLevel=21,MaxLevel=25,Color=(B=10,G=195,R=57,A=255),DropLifeSpanType=DROP_LongLived,RarityRating=RARITY_Uncommon),</comment>
						<comment>Darker green rarity = (MinLevel=26,MaxLevel=30,Color=(B=8,G=157,R=46,A=255),DropLifeSpanType=DROP_LongLived,RarityRating=RARITY_Uncommon),</comment>
						<comment>Lighter blue rarity = (MinLevel=31,MaxLevel=35,Color=(B=255,G=178,R=75,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),</comment>
						<comment>Blue rarity = (MinLevel=36,MaxLevel=40,Color=(B=223,G=124,R=52,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),</comment>
						<comment>Darker blue rarity = (MinLevel=41,MaxLevel=45,Color=(B=255,G=106,R=45,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),</comment>
						<comment>Lighter purple rarity = (MinLevel=46,MaxLevel=50,Color=(B=255,G=80,R=210,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),</comment>
						<comment>Purple rarity = (MinLevel=51,MaxLevel=55,Color=(B=229,G=63,R=168,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),</comment>
						<comment>Darker purple rarity = (MinLevel=56,MaxLevel=60,Color=(B=172,G=48,R=126,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),</comment>
						<comment>Lighter E-Tech rarity = (MinLevel=61,MaxLevel=64,Color=(B=210,G=50,R=253,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),</comment>
						<comment>E-Tech rarity = (MinLevel=65,MaxLevel=68,Color=(B=168,G=0,R=202,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),</comment>
						<comment>Darker E-Tech rarity = (MinLevel=69,MaxLevel=72,Color=(B=126,G=0,R=151,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),</comment>
						<comment>Lighter Gemstone (UCP) rarity = (MinLevel=73,MaxLevel=77,Color=(B=183,G=140,R=183,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Gemstone (UCP) rarity = (MinLevel=78,MaxLevel=82,Color=(B=147,G=112,R=147,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Darker Gemstone (UCP) rarity = (MinLevel=83,MaxLevel=87,Color=(B=111,G=84,R=111,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Lighter Gemstone E-Tech rarity = (MinLevel=88,MaxLevel=91,Color=(B=183,G=105,R=228,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Gemstone E-Tech rarity = (MinLevel=92,MaxLevel=95,Color=(B=147,G=84,R=183,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Darker Gemstone E-Tech rarity = (MinLevel=96,MaxLevel=99,Color=(B=84,G=63,R=147,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Lighter Unique rarity = (MinLevel=100,MaxLevel=103,Color=(B=255,G=189,R=157,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),</comment>
						<comment>Unique rarity = (MinLevel=104,MaxLevel=107,Color=(B=223,G=166,R=137,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),</comment>
						<comment>Darker Unique rarity = (MinLevel=108,MaxLevel=111,Color=(B=191,G=142,R=118,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),</comment>
						<comment>Lighter Moxxi rarity = (MinLevel=112,MaxLevel=115,Color=(B=62,G=22,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),</comment>
						<comment>Moxxi rarity = (MinLevel=116,MaxLevel=119,Color=(B=50,G=0,R=230,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),</comment>
						<comment>Darker Moxxi rarity = (MinLevel=120,MaxLevel=123,Color=(B=37,G=0,R=172,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),</comment>
						<comment>Lighter Ancient relic rarity = (MinLevel=124,MaxLevel=126,Color=(B=210,G=50,R=253,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),</comment>
						<comment>Ancient relic rarity = (MinLevel=127,MaxLevel=130,Color=(B=168,G=0,R=202,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),</comment>
						<comment>Darker Ancient relic rarity = (MinLevel=131,MaxLevel=133,Color=(B=126,G=0,R=151,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),</comment>
						<comment>Lighter Legendary rarity = (MinLevel=134,MaxLevel=137,Color=(B=0,G=180,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),</comment>
						<comment>Legendary rarity = (MinLevel=138,MaxLevel=141,Color=(B=0,G=148,R=232,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),</comment>
						<comment>Darker Legendary rarity = (MinLevel=142,MaxLevel=145,Color=(B=0,G=135,R=210,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),</comment>
						<comment>Lighter Seraph rarity = (MinLevel=146,MaxLevel=149,Color=(B=230,G=192,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),</comment>
						<comment>Seraph rarity = (MinLevel=150,MaxLevel=153,Color=(B=184,G=154,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),</comment>
						<comment>Darker Seraph rarity = (MinLevel=154,MaxLevel=157,Color=(B=138,G=116,R=191,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),</comment>
						<comment>Lighter Pearlescent rarity = (MinLevel=158,MaxLevel=161,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Pearlescent rarity = (MinLevel=162,MaxLevel=165,Color=(B=223,G=223,R=32,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Darker Pearlescent rarity = (MinLevel=166,MaxLevel=169,Color=(B=191,G=191,R=64,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Lighter Gemstone Unique rarity = (MinLevel=170,MaxLevel=173,Color=(B=219,G=176,R=179,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Gemstone Unique rarity = (MinLevel=174,MaxLevel=177,Color=(B=201,G=145,R=152,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Darker Gemstone Unique rarity = (MinLevel=178,MaxLevel=181,Color=(B=151,G=113,R=114,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Health rarity = (MinLevel=182,MaxLevel=182,Color=(B=71,G=71,R=207,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),</comment>
						<comment>Health 2 rarity = (MinLevel=183,MaxLevel=204,Color=(B=167,G=199,R=255,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),</comment>
						<comment>Lighter Gemstone Legendary rarity = (MinLevel=205,MaxLevel=208,Color=(B=104,G=182,R=220,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Gemstone Unique Legendary = (MinLevel=209,MaxLevel=212,Color=(B=73,G=146,R=201,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Darker Gemstone Legendary rarity = (MinLevel=213,MaxLevel=216,Color=(B=55,G=110,R=199,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Lighter Gemstone Seraph rarity = (MinLevel=217,MaxLevel=220,Color=(B=207,G=166,R=219,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Gemstone Unique Seraph = (MinLevel=221,MaxLevel=224,Color=(B=160,G=133,R=191,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Darker Gemstone Seraph rarity = (MinLevel=225,MaxLevel=228,Color=(B=124,G=100,R=151,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Lighter Gemstone Pearlescent rarity = (MinLevel=229,MaxLevel=232,Color=(B=219,G=180,R=114,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Gemstone Pearlescent rarity = (MinLevel=233,MaxLevel=236,Color=(B=185,G=153,R=108,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Darker Gemstone Pearlescent rarity = (MinLevel=237,MaxLevel=271,Color=(B=138,G=127,R=105,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Lighter Legendary Hybrid rarity = (MinLevel=272,MaxLevel=275,Color=(B=0,G=90,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),</comment>
						<comment>Legendary Hybrid rarity = (MinLevel=276,MaxLevel=279,Color=(B=73,G=146,R=201,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),</comment>
						<comment>Darker Legendary Hybrid rarity = (MinLevel=280,MaxLevel=291,Color=(B=55,G=110,R=199,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),</comment>
						<comment>Lighter Seraph Hybrid rarity = (MinLevel=292,MaxLevel=295,Color=(B=154,G=184,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),</comment>
						<comment>Seraph rarity Hybrid = (MinLevel=296,MaxLevel=299,Color=(B=129,G=154,R=240,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),</comment>
						<comment>Darker Seraph Hybrid rarity = (MinLevel=300,MaxLevel=315,Color=(B=104,G=124,R=196,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),</comment>
						<comment>Lighter Pearlescent Hybrid rarity = (MinLevel=316,MaxLevel=319,Color=(B=180,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Pearlescent Hybrid rarity = (MinLevel=320,MaxLevel=3023,Color=(B=150,G=235,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Darker Pearlescent Hybrid rarity = (MinLevel=324,MaxLevel=498,Color=(B=120,G=220,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Money rarity = (MinLevel=499,MaxLevel=499,Color=(B=13,G=255,R=255,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),</comment>
						<comment>Original Pearlescent rarity = (MinLevel=500,MaxLevel=500,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Original Seraph rarity = (MinLevel=501,MaxLevel=501,Color=(B=184,G=154,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),</comment>
						<comment>Misc. white rarity = (MinLevel=502,MaxLevel=502,Color=(B=255,G=255,R=255,A=0),DropLifeSpanType=DROP_LiveAsLongAsLevel,RarityRating=RARITY_Unknown),</comment>
						<comment>Eridium rarity = (MinLevel=503,MaxLevel=503,Color=(B=200,G=50,R=145,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),</comment>
						<comment>Mission item rarity = (MinLevel=504,MaxLevel=504,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_VeryShortLived,RarityRating=RARITY_Unknown))</comment>
					</category>
				</category>
				<category name="Rarity Changes">
					<category name="Weapons">
						<category name="Pearlescent">
							<category name="Avenger">
								<code profiles="default">set GD_Gladiolus_Weapons.SMG.SMG_Body_Tediore_6_Avenger rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Bearcat">
								<code profiles="default">set GD_Gladiolus_Weapons.AssaultRifle.AR_Body_Dahl_6_Bearcat rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Bekah">
								<code profiles="default">set GD_Lobelia_Weapons.AssaultRifles.AR_Body_Jakobs_6_Bekah rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Butcher">
								<code profiles="default">set GD_Gladiolus_Weapons.Shotgun.SG_Body_Hyperion_6 rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Carnage">
								<code profiles="default">set GD_Lobelia_Weapons.Shotguns.SG_Body_Torgue_6_Carnage rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Godfinger">
								<code profiles="default">set GD_Lobelia_Weapons.sniper.SR_Body_Jakobs_6_GodFinger rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Sawbar">
								<code profiles="default">set GD_Gladiolus_Weapons.AssaultRifle.AR_Body_Bandit_6_Sawbar rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Stalker">
								<code profiles="default">set GD_Gladiolus_Weapons.Pistol.Pistol_Body_Vladof_6 rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Storm">
								<code profiles="default">set GD_Gladiolus_Weapons.sniper.SR_Body_Maliwan_6_Storm rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Tunguska">
								<code profiles="default">set GD_Gladiolus_Weapons.Launchers.L_Body_Torgue_6 rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Unforgiven">
								<code profiles="default">set GD_Gladiolus_Weapons.Pistol.Pistol_Body_Jakobs_6 rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Wanderlust">
								<code profiles="default">set GD_Lobelia_Weapons.Pistol.Pistol_Body_Maliwan_6_Wanderlust rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
						<category name="Seraph">
							<category name="Assault Rifles">
								<category name="Lead Storm">
									<code profiles="default">set GD_Sage_RaidWeapons.AssaultRifle.AR_Barrel_LeadStorm rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Seeker">
									<code profiles="default">set GD_Aster_RaidWeapons.AssaultRifles.AR_Barrel_Vladof_Seeker rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Seraphim">
									<code profiles="default">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Pistols">
								<category name="Devastator">
									<code profiles="default">set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Barrel rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Infection">
									<code profiles="default">set GD_Sage_RaidWeapons.Pistol.Pistol_Barrel_Infection rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Stinger">
									<code profiles="default">set GD_Aster_RaidWeapons.Pistols.Pistol_Barrel_Vladof_Stinger rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Rocket Launcher">
								<category name="Ahab">
									<code profiles="default">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Barrel rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="SMGs">
								<category name="Actualizer">
									<code profiles="default">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Barrel rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Florentine">
									<code profiles="default">set GD_Aster_RaidWeapons.SMGs.SMG_Barrel_Alien_Florentine rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Tattler">
									<code profiles="default">set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Barrel rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Shotguns">
								<category name="Interfacer">
									<code profiles="default">set GD_Sage_RaidWeapons.Shotgun.SG_Barrel_Interfacer rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Omen">
									<code profiles="default">set GD_Aster_RaidWeapons.Shotguns.SG_Barrel_Alien_Omen rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Retcher">
									<code profiles="default">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Sniper Rifles">
								<category name="Hawk Eye">
									<code profiles="default">set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Patriot">
									<code profiles="default">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Barrel rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Legendary">
							<category name="Assault Rifles">
								<category name="Hammer Buster">
									<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_HammerBuster rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="KerBlaster">
									<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_KerBlaster rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Madhous!">
									<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Ogre">
									<code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Barrel_Vladof_Ogre rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Shredifier">
									<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Shredifier rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Veruc">
									<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Veruc rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="M2929 Thumpson">
									<code profiles="default">set GD_Anemone_Weapons.AssaultRifle.Brothers.AR_Barrel_Dahl_Brothers rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Pistols">
								<category name="Gub">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Gub rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Gunerang">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Gunerang rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Hornet">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Hornet rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Infinity">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Logan's Gun">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Maggie">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Thunderball Fists">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_ThunderballFists rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Unkempt Harold">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Hector's Paradise">
									<code profiles="default">set GD_Anemone_Weapons.Barrel.Pistol_Barrel_Dahl_Hornet_Hector rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Rocket Launchers">
								<category name="Badaboom">
									<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Bunny">
									<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Bunny rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Mongol">
									<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Norfleet">
									<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Nukem">
									<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_Nukem rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pyrophobia">
									<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="SMGs">
								<category name="Baby Maker">
									<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_BabyMaker rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Bitch">
									<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion_Bitch rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Emperor">
									<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="HellFire">
									<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_HellFire rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Slagga">
									<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Slagga rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Shotguns">
								<category name="Conference Call">
									<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Deliverance">
									<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Deliverance rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Flakker">
									<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Sledge's Shotgun">
									<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Striker">
									<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Overcompensator">
									<code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Body_Hyperion_Overcompensator rarity (BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Sniper Rifles">
								<category name="Invader">
									<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Longbow">
									<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_Longbow rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Lyuda">
									<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Lyudmila rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pitchfork">
									<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Pitchfork rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Skullmasher">
									<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Volcano">
									<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Volcano rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Amigo Sincero">
									<code profiles="default">set GD_Anemone_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Morde_Lt rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Unique">
							<category name="Assault Rifles">
								<category name="Boom Puppy">
									<code profiles="default">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Torgue_BoomPuppy rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Chopper">
									<code profiles="default">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Vladof_Minigun_Chopper rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Damned Cowboy">
									<code profiles="default">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Bandit_DamnedCowboy rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Evil Smasher">
									<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_EvilSmasher rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Gearbox Rifle">
									<code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Gearbox_1 rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Rapier">
									<code profiles="default">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Bandit_Rapier rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Scorpio">
									<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Stinkpot">
									<code profiles="default">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Torgue_Stinkpot rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Stomper">
									<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Pistols">
								<category name="Basic Repeater">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_CrappyStarter rarity (BaseValueConstant=98.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Dahlminator">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing_Dahlminator rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fibber (Shotgun)">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1 rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fibber (Ricochet)">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2 rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fibber (Critical)">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3 rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Greed">
									<code profiles="default">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_ScarletsGreed rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Gwens Head">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_GwensHead rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Judge">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Judge rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Lady Fist">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_LadyFist rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Law">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Law rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Little Evie">
									<code profiles="default">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_Vladof_Evie rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pocket Rocket">
									<code profiles="default">set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Rex">
									<code profiles="default">set GD_Sage_Weapons.Pistols.Pistol_Barrel_Jakobs_Rex rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Teapot">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Teapot rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Tinderbox">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Tinderbox rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Veritas">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Rocket Launchers">
								<category name="12 Pounder">
									<code profiles="default">set GD_Orchid_BossWeapons.Launcher.L_Barrel_Torgue_12Pounder rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Hive">
									<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_TheHive rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Roaster">
									<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Roaster rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="SMGs">
								<category name="Bane">
									<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Bane rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Bone Shredder">
									<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_BoneShredder rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Chulainn">
									<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Commerce">
									<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Gearbox SMG">
									<code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Gearbox_1 rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Lascaux">
									<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Lascaux rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Orc">
									<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Sand Hawk">
									<code profiles="default">set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Yellow Jacket">
									<code profiles="default">set GD_Sage_Weapons.SMG.SMG_Barrel_Alien_YellowJacket rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Shotguns">
								<category name="Blockhead">
									<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Blockhead rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Dog">
									<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Dog rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Hydra">
									<code profiles="default">set GD_Sage_Weapons.Shotgun.SG_Barrel_Bandit_Hydra rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Jolly Roger">
									<code profiles="default">set GD_Orchid_BossWeapons.Shotgun.SG_Barrel_Bandit_JollyRoger rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Landscaper">
									<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Octo">
									<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Orphan Maker">
									<code profiles="default">set GD_Orchid_BossWeapons.Shotgun.SG_Barrel_Jakobs_OrphanMaker rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="RokSalt">
									<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Shotgun 1340">
									<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="SWORDSPLOSION!!!">
									<code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Barrel_Alien_Swordsplosion rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Teeth of Terramorphous">
									<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Teeth rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Tidal Wave">
									<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Triquetra">
									<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Triquetra rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Twister">
									<code profiles="default">set GD_Sage_Weapons.Shotgun.SG_Barrel_Torgue_Twister rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Sniper Rifles">
								<category name="Buffalo">
									<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Cobra">
									<code profiles="default">set GD_Iris_Weapons.SniperRifles.SR_Barrel_Dahl_Cobra rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Elephant Gun">
									<code profiles="default">set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fremingtons Edge">
									<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Gearbox Sniper">
									<code profiles="default">set GD_Weap_SniperRifles.Body.SR_Body_Gearbox rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Morningstar">
									<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Morningstar rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pimpernel">
									<code profiles="default">set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Sloth">
									<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Sloth rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Trespasser">
									<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Gemstone (Unofficial Community Patch)">
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_AR rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Shotgun rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SG rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SG rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_SG rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_SMG rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SMG rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SR rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SR rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR rarity (BaseValueConstant=69.000000)</code>
							<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR rarity (BaseValueConstant=69.000000)</code>
						</category>
						<category name="E-Tech">
							<code profiles="default">set GD_Weap_AssaultRifle.Name.Title.Title_Barrel_Alien_Blaster rarity (BaseValueConstant=13.000000)</code>
							<code profiles="default">set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Barrel_Alien_Blaster rarity (BaseValueConstant=13.000000)</code>
							<code profiles="default">set GD_Weap_SMG.Name.Title.Title_PlasmaCaster rarity (BaseValueConstant=13.000000)</code>
							<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien rarity (BaseValueConstant=13.000000)</code>
							<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing rarity (BaseValueConstant=13.000000)</code>
							<code profiles="default">set GD_Weap_Pistol.Name.Title.Title_Dart rarity (BaseValueConstant=13.000000)</code>
							<code profiles="default">set GD_Weap_Pistol.Name.Title.Title_Spiker rarity (BaseValueConstant=13.000000)</code>
							<code profiles="default">set GD_Weap_Shotgun.Name.Title_Alien.Title__Splatgun rarity (BaseValueConstant=13.000000)</code>
							<code profiles="default">set GD_Weap_Shotgun.Name.Title_Bandit.Title__Splatgun rarity (BaseValueConstant=13.000000)</code>
							<code profiles="default">set GD_Weap_Shotgun.Name.Title_Torgue.Title__Splatgun rarity (BaseValueConstant=13.000000)</code>
							<code profiles="default">set GD_Weap_SniperRifles.Name.Title.Title_RailGun rarity (BaseValueConstant=13.000000)</code>
							<code profiles="default">set GD_Weap_SniperRifles.Name.Title_Dahl.Title_Barrel_Alien_Railgun rarity (BaseValueConstant=13.000000)</code>
							<code profiles="default">set GD_Weap_SniperRifles.Name.Title_Hyperion.Title_Barrel_Alien_Railgun rarity (BaseValueConstant=13.000000)</code>
							<code profiles="default">set GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Barrel_Alien_Railgun rarity (BaseValueConstant=13.000000)</code>
							<code profiles="default">set GD_Weap_SniperRifles.Name.Title_Vladof.Title_Barrel_Alien_Railgun rarity (BaseValueConstant=13.000000)</code>
							<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Alien rarity (BaseValueConstant=29.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Bandit rarity (BaseValueConstant=29.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan rarity (BaseValueConstant=29.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Vladof rarity (BaseValueConstant=29.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Normal Weapons">
							<category name="Very Rare">
								<code profiles="default">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Tediore_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_4 rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Vladof_4 rarity (BaseValueConstant=42.000000)</code>
							</category>
							<category name="Rare">
								<code profiles="default">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Tediore_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_3 rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Vladof_3 rarity (BaseValueConstant=28.000000)</code>
							</category>
							<category name="Uncommon">
								<code profiles="default">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Tediore_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_2 rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Vladof_2 rarity (BaseValueConstant=14.000000)</code>
							</category>
						</category>
					</category>
					<category name="Shields">
						<category name="Seraph">
							<category name="Antagonist">
								<code profiles="default">set GD_Aster_Shields.Material.Aster_Seraph_Antagonist_Shield_Material rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Big Boom Blaster">
								<code profiles="default">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Material rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Blockade">
								<code profiles="default">set GD_Aster_Shields.Material.Aster_Seraph_Blockade_Shield_Material rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Evolution">
								<code profiles="default">set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Material rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Hoplite">
								<code profiles="default">set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Material rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Pun-Chee">
								<code profiles="default">set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Part_Material rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Sponge">
								<code profiles="default">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Part_Material rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
						<category name="Legendary">
							<category name="Black Hole">
								<code profiles="default">set GD_Shields.Titles.Title_ShockNova02_Singularity rarity (BaseValueConstant=129.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Fabled Tortoise">
								<code profiles="default">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary rarity (BaseValueConstant=129.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Flame of the Firehawk">
								<code profiles="default">set GD_Shields.Titles.Title_FireNova02_Phoenix rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Hide of Terramorphous">
								<code profiles="default">set GD_Shields.Titles.Title_Roid03_ThresherRaid rarity (BaseValueConstant=129.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Impaler">
								<code profiles="default">set GD_Shields.Titles.Title_CorrosiveSpike02_Legendary rarity (BaseValueConstant=129.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Neogenator">
								<code profiles="default">set GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary rarity (BaseValueConstant=129.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="The Bee">
								<code profiles="default">set GD_Shields.Titles.Title_Impact05_Legendary rarity (BaseValueConstant=129.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="The Cradle">
								<code profiles="default">set GD_Shields.Titles.Title_Standard05_Legendary rarity (BaseValueConstant=129.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="The Sham">
								<code profiles="default">set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryNormal rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="The Transformer">
								<code profiles="default">set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryShock rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Whisky Tango Foxtrot">
								<code profiles="default">set GD_Shields.Titles.Title_Booster04_BoosterShieldLegendary rarity (BaseValueConstant=129.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
						<category name="Unique">
							<category name="Aequitas">
								<code profiles="default">set GD_Shields.Accessory.Title_Absorption03_Aequitas rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Captain Blade's Manly Man Shield">
								<code profiles="default">set GD_Orchid_Shields.Material.Material3_Rare_Blade rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Cracked Sash">
								<code profiles="default">set GD_Shields.Titles.Title_Standard02_CrackedSash rarity (BaseValueConstant=54.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Deadly Bloom">
								<code profiles="default">set GD_Shields.Titles.Title_ExplosiveNova02_DeadlyBloom rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Love Thumper">
								<code profiles="default">set GD_Shields.Titles.Title_Roid03_LoveThumper rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Order">
								<code profiles="default">set GD_Shields.Titles.Title_Roid05_Order rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Pot o' Gold">
								<code profiles="default">set GD_Shields.Titles.Title_Booster04_BoosterShieldPotOGold rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Shield 1340">
								<code profiles="default">set GD_Shields.Titles.Title_Absorption02_1340 rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="The Rough Rider">
								<code profiles="default">set GD_Sage_Shields.Material.Material3_Rare_Buckler rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
						<category name="Normal Shields">
							<category name="Very Rare">
								<code profiles="default">set GD_Shields.Material.Material4_VeryRare_Booster rarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material4_VeryRare_Roid rarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material4_VeryRare_Impact rarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material4_VeryRare_NoSpecial rarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material4_VeryRare_Juggernaut rarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material4_VeryRare_Absorption rarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material4_VeryRare_Chimera rarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material4_VeryRare_NovaSpike_Maliwan rarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material4_VeryRare_NovaSpike_Torgue rarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Rare">
								<code profiles="default">set GD_Shields.Material.Material3_Rare_Booster rarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material3_Rare_Roid rarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material3_Rare_Impact rarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material3_Rare_NoSpecial rarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material3_Rare_Juggernaut rarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material3_Rare_Absorption rarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material3_Rare_Chimera rarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material3_Rare_NovaSpike_Maliwan rarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material3_Rare_NovaSpike_Torgue rarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Uncommon">
								<code profiles="default">set GD_Shields.Material.Material2_Uncommon_Booster rarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material2_Uncommon_Roid rarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material2_Uncommon_Impact rarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material2_Uncommon_NoSpecial rarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material2_Uncommon_Juggernaut rarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material2_Uncommon_Absorption rarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material2_Uncommon_Chimera rarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material2_Uncommon_NovaSpike_Maliwan rarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Material.Material2_Uncommon_NovaSpike_Torgue rarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
					</category>
					<category name="Grenades">
						<category name="Seraph">
							<category name="Crossfire">
								<code profiles="default">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Incendiary rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Shock rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Corrosive rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Slag rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Meteor Shower">
								<code profiles="default">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="O-Negative">
								<code profiles="default">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title rarity (BaseValueConstant=104.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Incendiary rarity (BaseValueConstant=104.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Shock rarity (BaseValueConstant=104.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Corrosive rarity (BaseValueConstant=104.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Slag rarity (BaseValueConstant=104.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
						<category name="Legendary">
							<category name="Bonus Package">
								<code profiles="default">set GD_GrenadeMods.Title.Title_BonusPackage rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Bouncing Bonny">
								<code profiles="default">set GD_GrenadeMods.Title.Title_BouncingBonny rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Chain Lightning">
								<code profiles="default">set GD_Aster_GrenadeMods.Title.Title_ChainLightning rarity (BaseValueConstant=129.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Corrosive Leech">
								<code profiles="default">set GD_GrenadeMods.Title.Title_LeechCorrosive rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Fastball">
								<code profiles="default">set GD_GrenadeMods.Title.Title_Fastball rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Fire Bee">
								<code profiles="default">set GD_GrenadeMods.Title.Title_ExterminatorIncendiary rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Fire Leech">
								<code profiles="default">set GD_GrenadeMods.Title.Title_LeechIncendiary rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Fire Storm">
								<code profiles="default">set GD_Aster_GrenadeMods.Title.Title_FireStorm rarity (BaseValueConstant=129.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Nasty Surprise">
								<code profiles="default">set GD_GrenadeMods.Title.Title_NastySurprise rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Pandemic">
								<code profiles="default">set GD_GrenadeMods.Title.Title_ExterminatorCorrosive rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Quasar">
								<code profiles="default">set GD_GrenadeMods.Title.Title_Quasar rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Rolling Thunder">
								<code profiles="default">set GD_GrenadeMods.Title.Title_RollingThunder rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Shock Leech">
								<code profiles="default">set GD_GrenadeMods.Title.Title_LeechShock rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Storm Front">
								<code profiles="default">set GD_GrenadeMods.Title.Title_ExterminatorShock rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
						<category name="Unique">
							<category name="Breath of Terramorphous">
								<code profiles="default">set GD_GrenadeMods.Title.Title_FlameSpurt rarity (BaseValueConstant=94.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Captain Blade's Midnight Star">
								<code profiles="default">set GD_Orchid_GrenadeMods.Delivery.Delivery_Blade rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Contraband Sky Rocket">
								<code profiles="default">set GD_GrenadeMods.Title.Title_SkyRocket rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Fireball">
								<code profiles="default">set GD_Aster_GrenadeMods.Title.Title_Fireball rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Fluster Cluck">
								<code profiles="default">set GD_GrenadeMods.Title.Title_FusterCluck rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Lightning Bolt">
								<code profiles="default">set GD_Aster_GrenadeMods.Title.Title_LightningBolt rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Magic Missile">
								<code profiles="default">set GD_Aster_GrenadeMods.Title.Title_MagicMissile rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
						<category name="Normal Grenades">
							<category name="Very Rare Grenades">
								<code profiles="default">set GD_GrenadeMods.Material.Material_Bandit_4_VeryRare rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Material.Material_Dahl_4_VeryRare rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Material.Material_Hyperion_4_VeryRare rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Material.Material_Maliwan_4_VeryRare rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Material.Material_Tedior_4_VeryRare rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Material.Material_Torgue_4_VeryRare rarity (BaseValueConstant=42.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Material.Material_Vladof_4_VeryRare rarity (BaseValueConstant=42.000000)</code>
							</category>
							<category name="Rare Grenades">
								<code profiles="default">set GD_GrenadeMods.Material.Material_Bandit_3_Rare rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Material.Material_Dahl_3_Rare rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Material.Material_Hyperion_3_Rare rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Material.Material_Maliwan_3_Rare rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Material.Material_Tedior_3_Rare rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Material.Material_Torgue_3_Rare rarity (BaseValueConstant=28.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Material.Material_Vladof_3_Rare rarity (BaseValueConstant=28.000000)</code>
							</category>
							<category name="Uncommon Grenades">
								<code profiles="default">set GD_GrenadeMods.Material.Material_Bandit_2_Uncommon rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Material.Material_Dahl_2_Uncommon rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Material.Material_Hyperion_2_Uncommon rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Material.Material_Maliwan_2_Uncommon rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Material.Material_Tedior_2_Uncommon rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Material.Material_Torgue_2_Uncommon rarity (BaseValueConstant=14.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Material.Material_Vladof_2_Uncommon rarity (BaseValueConstant=14.000000)</code>
							</category>
						</category>
					</category>
					<category name="Relics">
						<category name="Seraph">
							<category name="Blood of the Seraphs">
								<code profiles="default">set GD_Orchid_Artifacts.A_Item_Unique.Artifact_SeraphBloodRelic BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Orchid_Artifacts.Body.Body_SeraphBloodRelic rarity (BaseValueConstant=157.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Breath of the Seraphs">
								<code profiles="default">set GD_Sage_Artifacts.A_Item.Artifact_SeraphBreath BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Sage_Artifacts.Body.Body_SeraphBreath rarity (BaseValueConstant=145.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Might of the Seraphs">
								<code profiles="default">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Title rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Shadow of the Seraphs">
								<code profiles="default">set GD_Aster_Artifacts.A_Item_Unique.Artifact_SeraphShadow BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Aster_Artifacts.Body.Body_SeraphShadow rarity (BaseValueConstant=145.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
						<category name="Legendary">
							<category name="Blood of Terramorphous">
								<code profiles="default">set GD_Artifacts.Body.Body_Terramorphous rarity (BaseValueConstant=88.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
						<category name="E-Tech">
							<category name="Blood of the Ancients">
								<code profiles="default">set GD_Gladiolus_Artifacts.Body.Body_VitalityStockpile rarity (BaseValueConstant=119.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Bone of the Ancients">
								<code profiles="default">set GD_Gladiolus_Artifacts.Body.Body_ElementalProficiency rarity (BaseValueConstant=119.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Heart of the Ancients">
								<code profiles="default">set GD_Gladiolus_Artifacts.Body.Body_AggressionTenacity rarity (BaseValueConstant=119.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Skin of the Ancients">
								<code profiles="default">set GD_Gladiolus_Artifacts.Body.Body_ResistanceProtection rarity (BaseValueConstant=119.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
						<category name="Unique">
							<category name="Captain Blade's Otto Idol">
								<code profiles="default">set GD_Orchid_Artifacts.Body.Body_Blade rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Deputy's Badge">
								<code profiles="default">set GD_Artifacts.Body.Body_Deputy rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Lucrative Opporunity">
								<code profiles="default">set GD_Artifacts.Body.Body_Opportunity rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Mysterious Amulet">
								<code profiles="default">set GD_Aster_Artifacts.Body.Body_MysteryAmulet rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Sheriff's Badge">
								<code profiles="default">set GD_Artifacts.Body.Body_Sheriff rarity (BaseValueConstant=54.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="The Afterburner">
								<code profiles="default">set GD_Artifacts.Body.Body_Afterburner rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Vault Hunter Relic">
								<code profiles="default">set GD_Artifacts.Body.Body_VaultHunter rarity (BaseValueConstant=80.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Winter is Over">
								<code profiles="default">set GD_Anemone_Relics.A_Item.Artifact_Elemental_Status BaseRarity (BaseValueConstant=101.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
					</category>
					<category name="Moxxi Items (Unique by Default)" MUT="true">
						<category name="Unique">
							<category name="Assault Rifles">
								<category name="Hail">
									<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Hail rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Kitten">
									<code profiles="default">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Vladof_Kitten rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Pistols">
								<category name="Grog Nozzle">
									<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Rubi">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_Rubi rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Rocket Launcher">
								<category name="Creamer">
									<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Creamer rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="SMGs">
								<category name="Bad Touch">
									<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_BadTouch rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Crit">
									<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Barrel_Hyperion_Crit rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Good Touch">
									<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_GoodTouch rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Shotguns">
								<category name="Heart Breaker">
									<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Slow Hand">
									<code profiles="default">set GD_Iris_Weapons.Shotguns.SG_Barrel_Alien_SlowHand rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Sniper Rifle">
								<category name="Chere Amie">
									<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Kiss of Death">
								<code profiles="default">set GD_GrenadeMods.Title.Title_KissOfDeath rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Moxxi's Endowment">
								<code profiles="default">set GD_Artifacts.Body.Body_Endowment rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
						<category name="\"Moxxi\" rarity">
							<category name="Assault Rifles">
								<category name="Hail">
									<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Hail rarity (BaseValueConstant=109.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Kitten">
									<code profiles="">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Vladof_Kitten rarity (BaseValueConstant=109.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Pistols">
								<category name="Grog Nozzle">
									<code profiles="">set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle rarity (BaseValueConstant=109.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Rubi">
									<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_Rubi rarity (BaseValueConstant=109.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Rocket Launcher">
								<category name="Creamer">
									<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Creamer rarity (BaseValueConstant=109.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="SMGs">
								<category name="Bad Touch">
									<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_BadTouch rarity (BaseValueConstant=108.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Crit">
									<code profiles="">set GD_Aster_Weapons.SMGs.SMG_Barrel_Hyperion_Crit rarity (BaseValueConstant=108.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Good Touch">
									<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_GoodTouch rarity (BaseValueConstant=108.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Shotguns">
								<category name="Heart Breaker">
									<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker rarity (BaseValueConstant=109.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Slow Hand">
									<code profiles="">set GD_Iris_Weapons.Shotguns.SG_Barrel_Alien_SlowHand rarity (BaseValueConstant=108.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Sniper Rifle">
								<category name="Chere Amie">
									<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie rarity (BaseValueConstant=109.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Kiss of Death">
								<code profiles="">set GD_GrenadeMods.Title.Title_KissOfDeath rarity (BaseValueConstant=81.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Moxxi's Endowment">
								<code profiles="">set GD_Artifacts.Body.Body_Endowment rarity (BaseValueConstant=81.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
					</category>
					<category name="Class Mods">
						<category name="Legendary">
							<code profiles="default">set GD_ClassMods.Specialization.Spec_Legendary rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Very Rare">
							<code profiles="default">set GD_ClassMods.Specialization.Spec_AS1_BS2_CS3 rarity (BaseValueConstant=46.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_ClassMods.Specialization.Spec_AS1_BS2_-CS3 rarity (BaseValueConstant=46.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_ClassMods.Specialization.Spec_AS1_-BS2_CS3 rarity (BaseValueConstant=46.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_ClassMods.Specialization.Spec_AS2_BS1_CS3 rarity (BaseValueConstant=46.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_ClassMods.Specialization.Spec_AS2_BS1_-CS3 rarity (BaseValueConstant=46.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_ClassMods.Specialization.Spec_AS2_-BS1_CS3 rarity (BaseValueConstant=46.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_ClassMods.Specialization.Spec_AS3_BS1_CS2 rarity (BaseValueConstant=46.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_ClassMods.Specialization.Spec_AS3_BS1_-CS2 rarity (BaseValueConstant=46.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_ClassMods.Specialization.Spec_AS3_-BS1_CS2 rarity (BaseValueConstant=46.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Rare">
							<code profiles="default">set GD_ClassMods.Specialization.Spec_AS1_BS2 rarity (BaseValueConstant=31.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_ClassMods.Specialization.Spec_AS1_BS3 rarity (BaseValueConstant=31.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_ClassMods.Specialization.Spec_AS2_BS1 rarity (BaseValueConstant=31.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_ClassMods.Specialization.Spec_AS2_BS3 rarity (BaseValueConstant=31.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_ClassMods.Specialization.Spec_AS3_BS1 rarity (BaseValueConstant=31.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_ClassMods.Specialization.Spec_AS3_BS2 rarity (BaseValueConstant=31.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Uncommon">
							<code profiles="default">set GD_ClassMods.Specialization.Spec_AS1 rarity (BaseValueConstant=16.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_ClassMods.Specialization.Spec_AS2 rarity (BaseValueConstant=16.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_ClassMods.Specialization.Spec_AS3 rarity (BaseValueConstant=16.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
					</category>
					<category name="Weapon & Item Part Rarity Changes">
						<category name="Weapons">
							<category name="Pistols">
								<category name="Accessories">
									<code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_2_Damage rarity (BaseValueConstant=4.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Bayonet_1 rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Bayonet_2 rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Accuracy rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Double rarity (BaseValueConstant=4.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_1_Mag rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_3_Firerate rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Double_DvaInfinity rarity (BaseValueConstant=4.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Bayonet_1_Law rarity (BaseValueConstant=4.000000)</code>
								</category>
								<category name="Barrels">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof rarity (BaseValueConstant=4.000000)</code>
								</category>
								<category name="Grips">
									<code profiles="default">set GD_Weap_Pistol.Grip.Pistol_Grip_Bandit rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Grip.Pistol_Grip_Jakobs rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Grip.Pistol_Grip_Maliwan rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Grip.Pistol_Grip_Tediore rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Grip.Pistol_Grip_Torgue rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Grip.Pistol_Grip_Vladof rarity (BaseValueConstant=2.000000)</code>
								</category>
								<category name="Sights">
									<code profiles="default">set GD_Weap_Pistol.Sight.Pistol_Sight_Bandit rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Sight.Pistol_Sight_Dahl rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Sight.Pistol_Sight_Hyperion rarity (BaseValueConstant=4.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Sight.Pistol_Sight_Jakobs rarity (BaseValueConstant=4.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Sight.Pistol_Sight_Maliwan rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Sight.Pistol_Sight_Tediore rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Sight.Pistol_Sight_Torgue rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Pistol.Sight.Pistol_Sight_Vladof rarity (BaseValueConstant=3.000000)</code>
								</category>
							</category>
							<category name="Assault Rifles">
								<category name="Accessories">
									<code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Damage rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Wild rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Bayonet_1 rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Bayonet_2 rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Box_BulletSpeed rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud1_MagSize rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud2_Accuracy rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Orchid_BossWeapons.AssaultRifle.AR_Accessory_Bayonet_Rapier rarity (BaseValueConstant=2.000000)</code>
								</category>
								<category name="Barrels">
									<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Bandit rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Dahl rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Jakobs rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Torgue rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Vladof rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun rarity (BaseValueConstant=3.000000)</code>
								</category>
								<category name="Grips">
									<code profiles="default">set GD_Weap_AssaultRifle.Grip.AR_Grip_Bandit rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Grip.AR_Grip_Jakobs rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Grip.AR_Grip_Torgue rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Grip.AR_Grip_Vladof rarity (BaseValueConstant=2.000000)</code>
								</category>
								<category name="Sights">
									<code profiles="default">set GD_Weap_AssaultRifle.Sight.AR_Sight_Dahl rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Sight.AR_Sight_Jakobs rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Sight.AR_Sight_Torgue rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Sight.AR_Sight_Vladof rarity (BaseValueConstant=1.000000)</code>
								</category>
								<category name="Stocks">
									<code profiles="default">set GD_Weap_AssaultRifle.Stock.AR_Stock_Dahl rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Stock.AR_Stock_Jakobs rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Stock.AR_Stock_Torgue rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Stock.AR_Stock_Vladof rarity (BaseValueConstant=1.000000)</code>
								</category>
							</category>
							<category name="Submachine Guns">
								<category name="Accessories">
									<code profiles="default">set GD_Weap_SMG.Accessory.SMG_Accessory_Bayonet_2 rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_SMG.Accessory.SMG_Accessory_Body1_Accurate rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_SMG.Accessory.SMG_Accessory_Body2_Damage rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_SMG.Accessory.SMG_Accessory_Body3_Accelerated rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_SMG.Accessory.SMG_Accessory_Stock1_Stabilized rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_SMG.Accessory.SMG_Accessory_Stock2_Reload rarity (BaseValueConstant=1.000000)</code>
								</category>
								<category name="Barrels">
									<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore rarity (BaseValueConstant=1.000000)</code>
								</category>
								<category name="Grips">
									<code profiles="default">set GD_Weap_SMG.Grip.SMG_Grip_Bandit rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_SMG.Grip.SMG_Grip_Dahl rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_SMG.Grip.SMG_Grip_Maliwan rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_SMG.Grip.SMG_Grip_Tediore rarity (BaseValueConstant=1.000000)</code>
								</category>
								<category name="Sights">
									<code profiles="default">set GD_Weap_SMG.Sight.SMG_Sight_Bandit rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_SMG.Sight.SMG_Sight_Dahl rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_SMG.Sight.SMG_Sight_Hyperion rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_SMG.Sight.SMG_Sight_Maliwan rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_SMG.Sight.SMG_Sight_Tedior rarity (BaseValueConstant=1.000000)</code>
								</category>
								<category name="Stocks">
									<code profiles="default">set GD_Weap_SMG.Stock.SMG_Stock_Bandit rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_SMG.Stock.SMG_Stock_Dahl rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_SMG.Stock.SMG_Stock_Hyperion rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_SMG.Stock.SMG_Stock_Maliwan rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_SMG.Stock.SMG_Stock_Tediore rarity (BaseValueConstant=1.000000)</code>
								</category>
							</category>
							<category name="Shotguns">
								<category name="Accessories">
									<code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1 rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2 rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3 rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1 rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_2 rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_VerticalGrip rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Lobelia_Weapons.Shotguns.SG_Accessory_VerticalGrip_Carnage rarity (BaseValueConstant=3.000000)</code>
								</category>
								<category name="Barrels">
									<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue rarity (BaseValueConstant=3.000000)</code>
								</category>
								<category name="Grips">
									<code profiles="default">set GD_Weap_Shotgun.Grip.SG_Grip_Bandit rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.Grip.SG_Grip_Hyperion rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.Grip.SG_Grip_Jakobs rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.Grip.SG_Grip_Torgue rarity (BaseValueConstant=2.000000)</code>
								</category>
								<category name="Sights">
									<code profiles="default">set GD_Weap_Shotgun.Sight.SG_Sight_Bandit rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.Sight.SG_Sight_Hyperion rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.Sight.SG_Sight_Jakobs rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.Sight.SG_Sight_Tediore rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.Sight.SG_Sight_Torgue rarity (BaseValueConstant=2.000000)</code>
								</category>
								<category name="Stocks">
									<code profiles="default">set GD_Weap_Shotgun.Stock.SG_Stock_Hyperion rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.Stock.SG_Stock_Jakobs rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.Stock.SG_Stock_Tediore rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.Stock.SG_Stock_Torgue rarity (BaseValueConstant=2.000000)</code>
								</category>
							</category>
							<category name="Sniper Rifles">
								<category name="Accessories">
									<code profiles="default">set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod2_Critical rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Foregrip_Stability rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bayonet1 rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount1_Mag rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount2_FireRate rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount3_Damage rarity (BaseValueConstant=3.000000)</code>
								</category>
								<category name="Barrels">
									<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof rarity (BaseValueConstant=3.000000)</code>
								</category>
								<category name="Grips">
									<code profiles="default">set GD_Weap_SniperRifles.Grip.SR_Grip_Dahl rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_SniperRifles.Grip.SR_Grip_Jakobs rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_SniperRifles.Grip.SR_Grip_Maliwan rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_SniperRifles.Grip.SR_Grip_Vladof rarity (BaseValueConstant=2.000000)</code>
								</category>
								<category name="Sights">
									<code profiles="default">set GD_Weap_SniperRifles.Sight.Sniper_Sight_Dahl rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_SniperRifles.Sight.Sniper_Sight_Hyperion rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_SniperRifles.Sight.Sniper_Sight_Jakobs rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_SniperRifles.Sight.Sniper_Sight_Maliwan rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_SniperRifles.Sight.Sniper_Sight_Hyperion_FremingtonsEdge rarity (BaseValueConstant=3.000000)</code>
								</category>
								<category name="Stocks">
									<code profiles="default">set GD_Weap_SniperRifles.Stock.SR_Stock_Dahl rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_SniperRifles.Stock.SR_Stock_Hyperion rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_SniperRifles.Stock.SR_Stock_Maliwan rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_SniperRifles.Stock.SR_Stock_Vladof rarity (BaseValueConstant=1.000000)</code>
								</category>
							</category>
							<category name="Rocket Launchers">
								<category name="Accessories">
									<code profiles="default">set GD_Weap_Launchers.Accessory.RL_Accessory_BodyMod_1_Mag rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Launchers.Accessory.RL_Accessory_BodyMod_2_Acc rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Launchers.Accessory.RL_Accessory_Gripper_Reload rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Launchers.Accessory.RL_Accessory_Handle_SwapSpeed rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Launchers.Accessory.RL_Accessory_StockCover_RocketSpeed rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Launchers.Accessory.RL_Accessory_StockTube_FireRate rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Launchers.Accessory.RL_Accessory_TipCover_Damage rarity (BaseValueConstant=3.000000)</code>
								</category>
								<category name="Barrels">
									<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Bandit rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Vladof rarity (BaseValueConstant=3.000000)</code>
								</category>
								<category name="Grips">
									<code profiles="default">set GD_Weap_Launchers.Grip.L_Grip_Bandit rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Launchers.Grip.L_Grip_Tediore rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Launchers.Grip.L_Grip_Torgue rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Launchers.Grip.L_Grip_Vladof rarity (BaseValueConstant=2.000000)</code>
								</category>
								<category name="Sights">
									<code profiles="default">set GD_Weap_Launchers.Sight.RL_Sight_Bandit rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Launchers.Sight.RL_Sight_Maliwan rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Launchers.Sight.RL_Sight_Tediore rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Launchers.Sight.RL_Sight_Vladof rarity (BaseValueConstant=3.000000)</code>
								</category>
								<category name="Exhausts">
									<code profiles="default">set GD_Weap_Launchers.Exhaust.L_Exhaust_Bandit rarity (BaseValueConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Launchers.Exhaust.L_Exhaust_Maliwan rarity (BaseValueConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_Launchers.Exhaust.L_Exhaust_Torgue rarity (BaseValueConstant=2.000000)</code>
									<code profiles="default">set GD_Weap_Launchers.Exhaust.L_Exhaust_Vladof rarity (BaseValueConstant=2.000000)</code>
								</category>
							</category>
						</category>
						<category name="Shields">
							<category name="Body">
								<code profiles="default">set GD_Shields.Body.Body1_Tediore rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Body.Body2_Bandit rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Body.Body3_Vladof rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_Shields.Body.Body4_Dahl rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_Shields.Body.Body5_Anshin rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_Shields.Body.Body5_Maliwan rarity (BaseValueConstant=3.000000)</code>
								<code profiles="default">set GD_Shields.Body.Body7_Hyperion rarity (BaseValueConstant=3.000000)</code>
							</category>
							<category name="Battery">
								<code profiles="default">set GD_Shields.Battery.Battery1_Tediore rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Battery.Battery2_Bandit rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Battery.Battery3_Vladof rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_Shields.Battery.Battery4_Dahl rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_Shields.Battery.Battery5_Anshin rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_Shields.Battery.Battery5_Maliwan rarity (BaseValueConstant=3.000000)</code>
								<code profiles="default">set GD_Shields.Battery.Battery7_Hyperion rarity (BaseValueConstant=3.000000)</code>
							</category>
							<category name="Capacitor">
								<code profiles="default">set GD_Shields.Capacitor.Capacitor1_Tediore rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Capacitor.Capacitor2_Bandit rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Capacitor.Capacitor3_Vladof rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_Shields.Capacitor.Capacitor4_Dahl rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_Shields.Capacitor.Capacitor5_Anshin rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_Shields.Capacitor.Capacitor5_Maliwan_FireRes rarity (BaseValueConstant=3.000000)</code>
								<code profiles="default">set GD_Shields.Capacitor.Capacitor5_Maliwan_ShockRes rarity (BaseValueConstant=3.000000)</code>
								<code profiles="default">set GD_Shields.Capacitor.Capacitor5_Maliwan_CorrosiveRes rarity (BaseValueConstant=3.000000)</code>
								<code profiles="default">set GD_Shields.Capacitor.Capacitor6_Torgue_ExplosiveRes rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_Shields.Capacitor.Capacitor7_Hyperion rarity (BaseValueConstant=3.000000)</code>
							</category>
						</category>
						<category name="Grenades">
							<category name="Delivery">
								<code profiles="default">set GD_GrenadeMods.Delivery.Delivery_Lob_Sticky rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Delivery.Delivery_Longbow rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Delivery.Delivery_Longbow_Sticky rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Delivery.Delivery_Homing rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Delivery.Delivery_Homing_Sticky rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Delivery.Delivery_NastySurprise rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_Aster_GrenadeMods.Delivery.Delivery_Fireball rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_Aster_GrenadeMods.Delivery.Delivery_LightningBolt rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_Aster_GrenadeMods.Delivery.Delivery_FireStorm rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_Aster_GrenadeMods.Delivery.Delivery_ChainLightning rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Delivery.Delivery_SkyRocket rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Delivery.Delivery_RollingThunder rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Delivery.Delivery_Fastball rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissile rarity (BaseValueConstant=1.000000)</code>
							</category>
							<category name="Trigger">
								<code profiles="default">set GD_GrenadeMods.Trigger.Trigger_Grade0 rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Trigger.Trigger_Grade1 rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Trigger.Trigger_Grade2 rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Trigger.Trigger_Grade3 rarity (BaseValueConstant=1.000000)</code>
							</category>
							<category name="Element">
								<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Explosive rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade2 rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade3 rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade4 rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Shock_Grade2 rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Shock_Grade3 rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Shock_Grade4 rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Corrosive_Grade2 rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Corrosive_Grade3 rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Corrosive_Grade4 rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Slag_Grade2 rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Slag_Grade3 rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Slag_Grade4 rarity (BaseValueConstant=2.000000)</code>
							</category>
							<category name="Damage">
								<code profiles="default">set GD_GrenadeMods.Damage.Damage_Grade3 rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Damage.Damage_Grade4 rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Damage.Damage_Grade5 rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Damage.Damage_Grade6 rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_GrenadeMods.Damage.Damage_Grade7 rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Part_Damage6 rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Part_Damage7 rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Part_Damage4 rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Part_Damage5 rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Part_Damage6 rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Part_Damage7 rarity (BaseValueConstant=2.000000)</code>
							</category>
							<category name="Radius">
								<code profiles="default">set GD_GrenadeMods.DamageRadius.DamageRadius_Large rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.DamageRadius.DamageRadius_ExtraLarge rarity (BaseValueConstant=2.000000)</code>
							</category>
							<category name="Child Grenade Count">
								<code profiles="default">set GD_GrenadeMods.ChildCount.ChildCount_Grade3 rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.ChildCount.ChildCount_Grade4 rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.ChildCount.ChildCount_Grade5 rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_GrenadeMods.ChildCount.ChildCount_Grade6 rarity (BaseValueConstant=2.000000)</code>
							</category>
							<category name="Status Damage">
								<code profiles="default">set GD_GrenadeMods.StatusDamage.StatusDamage_Grade2 rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.StatusDamage.StatusDamage_Grade3 rarity (BaseValueConstant=1.000000)</code>
								<code profiles="default">set GD_GrenadeMods.StatusDamage.StatusDamage_Grade4 rarity (BaseValueConstant=2.000000)</code>
								<code profiles="default">set GD_GrenadeMods.StatusDamage.StatusDamage_Grade5 rarity (BaseValueConstant=2.000000)</code>
							</category>
						</category>
						<category name="Relics">
							<code profiles="default">set GD_Artifacts.Upgrade.Upgrade_Grade0 rarity (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Artifacts.Upgrade.Upgrade_Grade1 rarity (BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Artifacts.Upgrade.Upgrade_Grade2 rarity (BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Artifacts.Upgrade.Upgrade_Grade3 rarity (BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Artifacts.Upgrade.Upgrade_Grade4 rarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Artifacts.Upgrade.Upgrade_Grade5 rarity (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Artifacts.Upgrade.Upgrade_Grade6 rarity (BaseValueConstant=25.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Artifacts.Upgrade.Upgrade_Grade7 rarity (BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Artifacts.Upgrade.Upgrade_Grade8 rarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Artifacts.Upgrade.Upgrade_Grade9 rarity (BaseValueConstant=35.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Artifacts.Upgrade.Upgrade_Grade10 rarity (BaseValueConstant=38.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Artifacts.Upgrade.Upgrade_Grade11 rarity (BaseValueConstant=42.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Artifacts.Upgrade.Upgrade_Grade12 rarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Artifacts.Upgrade.Upgrade_Grade13 rarity (BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Artifacts.Upgrade.Upgrade_Grade14 rarity (BaseValueConstant=53.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Artifacts.Upgrade.Upgrade_Grade15 rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Aster_Artifacts.Upgrade.Upgrade_Amulet_Grade0 rarity (BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Aster_Artifacts.Upgrade.Upgrade_Amulet_Grade1 rarity (BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Aster_Artifacts.Upgrade.Upgrade_Amulet_Grade2 rarity (BaseValueConstant=14.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Part_Upgrade8 rarity (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Part_Upgrade9 rarity (BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Part_Upgrade10 rarity (BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Part_Upgrade11 rarity (BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Part_Upgrade12 rarity (BaseValueConstant=7.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Part_Upgrade13 rarity (BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Part_Upgrade14 rarity (BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Part_Upgrade15 rarity (BaseValueConstant=11.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Sage_Artifacts.Upgrade.Upgrade_SeraphBreath_Grade0 rarity (BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Sage_Artifacts.Upgrade.Upgrade_SeraphBreath_Grade1 rarity (BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Sage_Artifacts.Upgrade.Upgrade_SeraphBreath_Grade2 rarity (BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Sage_Artifacts.Upgrade.Upgrade_SeraphBreath_Grade3 rarity (BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Sage_Artifacts.Upgrade.Upgrade_SeraphBreath_Grade4 rarity (BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Sage_Artifacts.Upgrade.Upgrade_SeraphBreath_Grade5 rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Aster_Artifacts.Upgrade.Upgrade_SeraphShadow_Grade0 rarity (BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Aster_Artifacts.Upgrade.Upgrade_SeraphShadow_Grade1 rarity (BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Aster_Artifacts.Upgrade.Upgrade_SeraphShadow_Grade2 rarity (BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Aster_Artifacts.Upgrade.Upgrade_SeraphShadow_Grade3 rarity (BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Aster_Artifacts.Upgrade.Upgrade_SeraphShadow_Grade4 rarity (BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Aster_Artifacts.Upgrade.Upgrade_SeraphShadow_Grade5 rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Gladiolus_Artifacts.Upgrade.Gladiolus_Upgrade_Grade8 rarity (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Gladiolus_Artifacts.Upgrade.Gladiolus_Upgrade_Grade9 rarity (BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Gladiolus_Artifacts.Upgrade.Gladiolus_Upgrade_Grade10 rarity (BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Gladiolus_Artifacts.Upgrade.Gladiolus_Upgrade_Grade11 rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Gladiolus_Artifacts.Upgrade.Gladiolus_Upgrade_Grade12 rarity (BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Gladiolus_Artifacts.Upgrade.Gladiolus_Upgrade_Grade13 rarity (BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Gladiolus_Artifacts.Upgrade.Gladiolus_Upgrade_Grade14 rarity (BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Gladiolus_Artifacts.Upgrade.Gladiolus_Upgrade_Grade15 rarity (BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Anemone_Relics.Upgrade.Upgrade_Grade8 rarity (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Anemone_Relics.Upgrade.Upgrade_Grade9 rarity (BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Anemone_Relics.Upgrade.Upgrade_Grade10 rarity (BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Anemone_Relics.Upgrade.Upgrade_Grade11 rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Anemone_Relics.Upgrade.Upgrade_Grade12 rarity (BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Anemone_Relics.Upgrade.Upgrade_Grade13 rarity (BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Anemone_Relics.Upgrade.Upgrade_Grade14 rarity (BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Anemone_Relics.Upgrade.Upgrade_Grade15 rarity (BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Class Mods">
							<code profiles="default">set GD_ClassMods.StatPrimary.PrimaryStat_A0_B0_C0 rarity (BaseValueConstant=1.0000000)</code>
							<code profiles="default">set GD_ClassMods.StatPrimary.PrimaryStat_A1_B0_C0 rarity (BaseValueConstant=1.0000000)</code>
							<code profiles="default">set GD_ClassMods.StatPrimary.PrimaryStat_A2_B0_C0 rarity (BaseValueConstant=2.0000000)</code>
							<code profiles="default">set GD_ClassMods.StatPrimary.PrimaryStat_A3_B0_C0 rarity (BaseValueConstant=2.0000000)</code>
							<code profiles="default">set GD_ClassMods.StatPrimary.PrimaryStat_A4_B0_C0 rarity (BaseValueConstant=3.0000000)</code>
							<code profiles="default">set GD_ClassMods.StatPrimary.PrimaryStat_A5_B0_C0 rarity (BaseValueConstant=3.0000000)</code>
							<code profiles="default">set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B0_C0 rarity (BaseValueConstant=1.0000000)</code>
							<code profiles="default">set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B1_C0 rarity (BaseValueConstant=1.0000000)</code>
							<code profiles="default">set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B2_C0 rarity (BaseValueConstant=2.0000000)</code>
							<code profiles="default">set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B3_C0 rarity (BaseValueConstant=2.0000000)</code>
							<code profiles="default">set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B4_C0 rarity (BaseValueConstant=3.0000000)</code>
							<code profiles="default">set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B5_C0 rarity (BaseValueConstant=3.0000000)</code>
							<code profiles="default">set GD_ClassMods.StatPenalty.StatPenalty_A0_B0_C0 rarity (BaseValueConstant=3.0000000)</code>
							<code profiles="default">set GD_ClassMods.StatPenalty.StatPenalty_A0_B0_C1 rarity (BaseValueConstant=3.0000000)</code>
							<code profiles="default">set GD_ClassMods.StatPenalty.StatPenalty_A0_B0_C2 rarity (BaseValueConstant=2.0000000)</code>
							<code profiles="default">set GD_ClassMods.StatPenalty.StatPenalty_A0_B0_C3 rarity (BaseValueConstant=2.0000000)</code>
							<code profiles="default">set GD_ClassMods.StatPenalty.StatPenalty_A0_B0_C4 rarity (BaseValueConstant=1.0000000)</code>
							<code profiles="default">set GD_ClassMods.StatPenalty.StatPenalty_A0_B0_C5 rarity (BaseValueConstant=1.0000000)</code>
						</category>
						<category name="Heads and Skins">
							<category name="Character Customization">
								<category name="Heads">
									<category name="Jack's Mask">
										<code profiles="default">set GD_CustomOneOffs_MainGame.Items.Head_HandsomeJack BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Salvador">
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc002 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc006 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc007 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc008 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc012 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_Orchid.Mercenary.Head_MOrchid BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_Iris.Mercenary.Head_Iris BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_Sage.Mercenary.Head_MercSage BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_Aster.Mercenary.Head_MercAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_Lobelia.Mercenary.Head_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_flax.Mercenary.Head_Pumpkin BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_allium.Mercenary.Head_Turkey BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_allium.Mercenary.Head_Snowman BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_nasturtium.Mercenary.Head_MercVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_nasturtium.Mercenary.Head_MercE BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_MercMC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc003 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc001 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc004 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc009 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc013 BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_MercHJ BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc011 BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Axton">
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier013 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier007 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier014 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier040 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier008 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_Orchid.Soldier.Head_SoOrchid BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_Iris.Soldier.Head_Iris BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_Sage.Soldier.Head_SoldierSage BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_Aster.Soldier.Head_SoldAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_Lobelia.Soldier.Head_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_flax.Soldier.Head_Pumpkin BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_allium.Soldier.Head_Turkey BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_allium.Soldier.Head_Snowman BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_nasturtium.Soldier.Head_SoldierVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_nasturtium.Soldier.Head_SoldierE BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_SoldierMC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier003 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier016 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier004 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier017 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier038 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_SoldierHJ BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier001 BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Zer0">
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero015 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero017 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero018 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero012 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_Orchid.Assassin.Head_ZOrchid BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_Iris.Assassin.Head_Iris BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_Sage.Assassin.Head_ZeroSage BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_Aster.Assassin.Head_ZeroAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_Lobelia.Assassin.Head_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_flax.Assassin.Head_Pumpkin BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_allium.Assassin.Head_Turkey BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_allium.Assassin.Head_Snowman BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_nasturtium.Assassin.Head_ZeroVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_nasturtium.Assassin.Head_ZeroEaster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_ZeroMC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero026 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero002 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero010 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero013 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero030 BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_ZeroHJ BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero025 BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Maya">
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren015 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren004 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren018 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren007 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren030 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_Orchid.Siren.Head_SiOrchid BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_Iris.Siren.Head_Iris BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_Sage.Siren.Head_SirenSage BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_Aster.Siren.Head_SirenAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_Lobelia.Siren.Head_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_flax.Siren.Head_Pumpkin BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_allium.Siren.Head_Turkey BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_allium.Siren.Head_Snowman BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_nasturtium.Siren.Head_SirenVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_nasturtium.Siren.Head_SirenEaster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_SirenMC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren022 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren023 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren017 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren028 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren009 BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_SirenHJ BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren025 BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gaige">
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Head_Mechro009 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Head_Mechro026 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Head_Mechro016 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Head_Mechro035 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Orchid.Mechro.Head_Mechro042 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Iris.Mechro.Head_Iris BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Sage.Mechro.Head_MechroSage BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Aster.Mechro.Head_MechroAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Lobelia.Mechro.Head_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_flax.Mechro.Head_Pumpkin BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_allium.Mechro.Head_Turkey BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_allium.Mechro.Head_Snowman BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_nasturtium.Mechro.Head_MechroVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_nasturtium.Mechro.Head_MechroEaster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Head_MechroMC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Head_Mechro018 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Head_Mechro002 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Head_Mechro001 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Head_Mechro005 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Head_MechroHJ BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Head_Mechro040 BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Krieg">
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Head_Psycho006 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Head_Psycho012 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Head_Psycho008 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Head_Psycho_DLC1 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Head_Psycho_DLC2 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Head_Psycho_DLC3 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Aster.Psycho.Head_PsychoAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lobelia.Psycho.Head_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_flax.Psycho.Head_Pumpkin BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_allium.Psycho.Head_Turkey BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_allium.Psycho.Head_Snowman BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_nasturtium.Psycho.Head_PsychoVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_nasturtium.Psycho.Head_PsychoEaster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Head_PsychoMC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Head_Psycho005 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Head_Psycho010 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Head_Psycho004 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Head_Psycho003 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Head_Psycho002 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Head_Psycho011 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Head_Psycho007 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Head_PsychoJack BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Green Skins">
									<category name="Salvador">
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_YellowB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_BanditB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_YellowE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_HyperionB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_JakobsB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_MaliwanB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_TedioreB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_TorgueB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_VladofB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Axton">
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_GreenB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_YellowB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_BanditB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_RedB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_YellowE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_HyperionB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_BlueE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_JakobsB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_MaliwanB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_RedE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_TedioreB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_TorgueB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_VladofB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_GreenE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Zer0">
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_GreenB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_YellowB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_BanditB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_RedB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_YellowE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_HyperionB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_BlueE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_JakobsB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_MaliwanB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_RedE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_TedioreB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_TorgueB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_VladofB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_GreenE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Maya">
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_GreenB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_YellowB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_BanditB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_RedB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_YellowE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_HyperionB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_BlueE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_JakobsB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_OrangeE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_MaliwanB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_RedE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_TedioreB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_TorgueB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_VladofB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_OrangeB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_GreenE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gaige">
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_GreenB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_YellowB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_BanditB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_RedB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_YellowE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_HyperionB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_BlueE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_JakobsB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_OrangeE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_MaliwanB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_RedE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_TedioreB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_TorgueB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_VladofB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_OrangeB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_GreenE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Krieg">
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_GreenB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_YellowB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_BanditB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_RedB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_YellowE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_HyperionB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_BlueE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_JakobsB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_OrangeE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_MaliwanB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_RedE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_TedioreB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_TorgueB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_VladofB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_OrangeB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_GreenE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Blue Skins">
									<category name="Salvador">
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_BanditC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_DahlC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_MaliwanC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_Sage.Mercenary.Skin_Rhino BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_Aster.Mercenary.Skin_MercAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_Lobelia.Mercenary.Skin_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_flax.Mercenary.Skin_Zombie BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_allium.Mercenary.Skin_Thanks BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_allium.Mercenary.Skin_Xmas BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_nasturtium.Mercenary.Skin_MercVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_nasturtium.Mercenary.Skin_MercE BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_Peony.Mercenary.Skin_MercPeony BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Axton">
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_BanditC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_DahlC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_MaliwanC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_GreenA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_CyanA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_BlueA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_Sage.Soldier.Skin_Snake BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_Aster.Soldier.Skin_SoldAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_Lobelia.Soldier.Skin_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_flax.Soldier.Skin_Wolf BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_allium.Soldier.Skin_Thanks BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_allium.Soldier.Skin_Xmas BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_nasturtium.Soldier.Skin_SoldierVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_nasturtium.Soldier.Skin_SoldierE BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_Peony.Soldier.Skin_SoldrPeony BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Zer0">
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_BanditC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_DahlC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_MaliwanC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_GreenA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_CyanA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_BlueA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_Sage.Assassin.Skin_Zebra BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_Aster.Assassin.Skin_ZeroAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_Lobelia.Assassin.Skin_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_flax.Assassin.Skin_Skele BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_allium.Assassin.Skin_Pilgrim BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_allium.Assassin.Skin_Xmas BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_nasturtium.Assassin.Skin_ZeroVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_nasturtium.Assassin.Skin_ZeroEaster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_Peony.Assassin.Skin_ZeroPeony BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Maya">
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_BanditC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_DahlC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_MaliwanC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_GreenA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_CyanA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_BlueA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Sage.Mechro.Skin_Leopard BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Aster.Mechro.Skin_MechroAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Lobelia.Mechro.Skin_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_flax.Mechro.Skin_Witch BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_allium.Mechro.Skin_Thanks BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_allium.Mechro.Skin_Xmas BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_nasturtium.Mechro.Skin_MechroVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_nasturtium.Mechro.Skin_MechroEaster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Peony.Mechro.Skin_MechroPeony BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gaige">
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_BanditC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_DahlC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_MaliwanC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_GreenA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_CyanA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_BlueA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_Sage.Siren.Skin_Tiger BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_Sage.Siren.Skin_WTiger BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_Aster.Siren.Skin_SirenAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_Lobelia.Siren.Skin_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_flax.Siren.Skin_Mummy BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_allium.Siren.Skin_Thanks BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_allium.Siren.Skin_Xmas BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_nasturtium.Siren.Skin_SirenVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_nasturtium.Siren.Skin_SirenEaster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_Peony.Siren.Skin_SirenPeony BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Krieg">
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_BanditC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_DahlC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_MaliwanC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_GreenA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_CyanA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_BlueA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_Tribal BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Aster.Psycho.Skin_PsychoAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lobelia.Psycho.Skin_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_flax.Psycho.Skin_Frank BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_allium.Psycho.Skin_Thanks BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_allium.Psycho.Skin_Xmas BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_nasturtium.Psycho.Skin_PsychoVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_nasturtium.Psycho.Skin_PsychoEaster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Peony.Psycho.Skin_PsychoPeony BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Purple Skins">
									<category name="Salvador">
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_HyperionC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_JakobsC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_PinkD BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_PurpleC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_Minecraft BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_WhiteA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_TedioreC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_TorgueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_VladofC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_GrayA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_DigitalEd BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_YellowC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Axton">
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_CyanC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_HyperionC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_JakobsC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_PinkD BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_PurpleC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_Minecraft BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_BlueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_WhiteA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_TedioreC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_TorgueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_VladofC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_GrayA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_DigitalEd BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_YellowC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Zer0">
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_CyanC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_HyperionC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_JakobsC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_PinkD BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_PurpleC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_Minecraft BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_BlueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_WhiteA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_TedioreC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_TorgueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_VladofC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_GrayA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_DigitalEd BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_YellowC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Maya">
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_CyanC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_HyperionC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_OrangeC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_JakobsC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_PinkD BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_PurpleC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_Minecraft BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_BlueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_WhiteA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_TedioreC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_TorgueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_VladofC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_GrayA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_DigitalEd BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_YellowC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gaige">
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_CyanC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_HyperionC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_OrangeC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_JakobsC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_PinkD BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_PurpleC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_Minecraft BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_BlueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_WhiteA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_TedioreC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_TorgueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_VladofC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_GrayA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_YellowC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_GreenC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Krieg">
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_CyanC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_HyperionC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_OrangeC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_JakobsC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_PinkD BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_PurpleC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_Minecraft BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_BlueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_WhiteA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_TedioreC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_TorgueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_VladofC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_GrayA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_YellowC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_GreenC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Orange Skins">
									<category name="Salvador">
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_PinkC BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_PinkA BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Axton">
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_PinkC BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_PinkA BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Zer0">
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_PinkC BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_PinkA BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Maya">
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_PinkC BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_PinkA BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gaige">
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_PinkC BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Mechro_Items_Tulip.Mechro.Skin_PinkA BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Krieg">
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_PinkC BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Psycho_Items_Lilac.Psycho.Skin_PinkA BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
							</category>
							<category name="Vehicle Customization">
								<category name="Green">
									<category name="Runner">
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_WoodBrl BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_Blood BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_M_Blue BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_PurpleDk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_S_RedBlk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_GreenDk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_WoodOak BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_Graffiti BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_DirtGrng BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_Purple BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_DirtStn BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_CamoTan BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_M_Grey BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_Paint BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_Terq BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_CamoGrey BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_RedScrp BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_RedDark BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_BlueScrp BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_Green BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_GreenScrp BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Technical">
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_WoodBrl BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_Blood BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_M_Blue BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_PurpleDk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_S_RedBlk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_GreenDk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_WoodOak BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_Graffiti BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_DirtGrng BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_Purple BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_DirtStn BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_CamoTan BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_M_Grey BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_Paint BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_Terq BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_CamoGrey BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_GreenBlk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_RedBlk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_YellowBk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Sandskiff">
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_WoodBrl BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_Blood BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_PurpleDk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_S_RedBlk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_WoodOak BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_Graffiti BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_DirtGrng BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_Purple BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_DirtStn BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_M_Grey BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_Paint BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_YellowBk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Fanboat">
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_WoodBrl BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_Blood BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_PurpleDk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_S_RedBlk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_WoodOak BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_Graffiti BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_DirtGrng BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_Purple BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_DirtStn BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_M_Grey BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_Paint BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_YellowBk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Blue">
									<category name="Runner">
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_GreyWht BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_CamoBlue BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_S_BluBlk BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_HexBlue BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_WoodEpic BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_F_Char BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_CamoGrn BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_M_Purple BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_F_Infern BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_RingRed BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_F_Propan BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_F_Burst BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_HexPrpl BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_S_GrnBlk BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Technical">
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_GreyWht BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_CamoBlue BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_S_BluBlk BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_HexBlue BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_WoodEpic BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_F_Char BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_CamoGrn BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_M_Alien BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_F_Infern BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_RingRed BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_F_Propan BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_F_Burst BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_HexPrpl BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_S_GrnBlk BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Sandskiff">
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_GreyWht BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_CamoBlue BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_S_BluBlk BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_HexBlue BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_WoodEpic BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_F_Char BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_CamoGrn BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_M_Alien BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_F_Infern BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_RingRed BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_F_Propan BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_F_Burst BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_HexPrpl BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_S_GrnBlk BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Fanboat">
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_GreyWht BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_CamoBlue BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_S_BluBlk BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_HexBlue BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_WoodEpic BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_F_Char BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_CamoGrn BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_M_Alien BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_F_Infern BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_RingRed BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_F_Propan BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_F_Burst BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_HexPrpl BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_S_GrnBlk BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Purple">
									<category name="Runner">
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_HexGrn BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_RingPrpl BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_HexOrng BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_RingBlue BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_RingOrng BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_S_YelBlk BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Runner_Items_Anemone.Runner.Skin_Infect BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Technical">
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_HexGrn BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_RingPrpl BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_HexOrng BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_RingBlue BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_RingOrng BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_S_YelBlk BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_BanditTech_Items_Anemone.BanditTech.Skin_Infect BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Sandskiff">
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_HexGrn BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_RingPrpl BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_HexOrng BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_RingBlue BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_RingOrng BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_S_YelBlk BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Fanboat">
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_HexGrn BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_RingPrpl BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_HexOrng BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_RingBlue BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_RingOrng BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="default">set GD_Fanboat_Items_Sage.Fanboat.Skin_S_YelBlk BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Legendary">
									<code profiles="default">set GD_Runner_Items_Anemone.Runner.Skin_PinUp BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="default">set GD_BanditTech_Items_Anemone.BanditTech.Skin_PinUp BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
					</category>
					<category name="Money/Health/Other Item Fixes">
						<category name="Money">
							<code profiles="default">set GD_Currency.A_Item.Currency BaseRarity (BaseValueConstant=499.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Currency.A_Item.Currency_Big BaseRarity (BaseValueConstant=499.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Health Packs">
							<code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant BaseRarity (BaseValueConstant=182.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen BaseRarity (BaseValueConstant=182.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Buff Drinks">
							<code profiles="default">set GD_BuffDrinks.A_Item.BuffDrink_Toughness BaseRarity (BaseValueConstant=183.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Crystals">
							<code profiles="default">set GD_Currency.A_Item.Currency_Crystal BaseRarity (BaseValueConstant=499.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Wisps">
							<code profiles="default">set GD_Flax_Items.Item.Item_Wisp BaseRarity (BaseValueConstant=499.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Crystal Bones">
							<hotfix name="CrystalBoneRarityFix" level="None">
								<code profiles="default">set GD_Skeleton_Crystal.A_Item.Currency_CrystalBones BaseRarity (BaseValueConstant=499.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</hotfix>
						</category>
						<category name="Granny Torgue's Single Dollar">
							<hotfix name="GrannyTorgueDollarRarityFix" level="None">
								<code profiles="default">set GD_Allium_GrandmaData.A_Item.CurrencyOneDollar BaseRarity (BaseValueConstant=499.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</hotfix>
						</category>
						<category name="Rat Money">
							<hotfix name="RatThiefMoneyRarityFix">
								<code profiles="default">set GD_RatShared.Pools.Item_RatShared_StolenMoney BaseRarity (BaseValueConstant=499.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</hotfix>
						</category>
					</category>
				</category>
				<category name="Overrides for Items in Mods">
					<comment>#Open up a category below and find the item you want to change the rarity of. The category name corresponds to the rarity the things you select will become.</comment>
					<comment>#The x4 Magic Missile draws part of it's rarity from the x2 version. The Magic Missiles are in their own category, so you can adjust the x4 version based on what you have the x2 version as.</comment>
					<category name="Magic Missiles">
						<category name="Magic Missile x2" MUT="true">
							<category name="E-Tech">
								<code profiles="">set GD_Aster_GrenadeMods.Title.Title_MagicMissile rarity (BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Legendary">
								<code profiles="">set GD_Aster_GrenadeMods.Title.Title_MagicMissile rarity (BaseValueConstant=103.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Seraph">
								<code profiles="">set GD_Aster_GrenadeMods.Title.Title_MagicMissile rarity (BaseValueConstant=115.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Pearlescent">
								<code profiles="">set GD_Aster_GrenadeMods.Title.Title_MagicMissile rarity (BaseValueConstant=127.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
						<category name="Magic Missile x4" MUT="true">
							<category name="If x2 is Unique" MUT="true">
								<category name="Unique">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=-12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="E-Tech">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=-48.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Seraph">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=32.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pearlescent">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=44.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="If x2 is E-Tech" MUT="true">
								<category name="Unique">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="E-Tech">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=-14.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=64.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Seraph">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=76.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pearlescent">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=88.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="If x2 is Legendary" MUT="true">
								<category name="Unique">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=-48.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="E-Tech">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=-84.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Seraph">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pearlescent">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="If x2 is Seraph" MUT="true">
								<category name="Unique">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=-60.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="E-Tech">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=-96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=-26.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Seraph">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=-14.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pearlescent">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="If x2 is Pearlescent" MUT="true">
								<category name="Unique">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=-72.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="E-Tech">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=-108.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=-38.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Seraph">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=-26.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pearlescent">
									<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=-14.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
					</category>
					<category name="Unique">
						<category name="Weapons">
							<category name="Pearlescent">
								<category name="Avenger">
									<code profiles="">set GD_Gladiolus_Weapons.SMG.SMG_Body_Tediore_6_Avenger rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.SMG.SMG_Barrel_Hyperion_Avenger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Tediore_6_Avenger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Avenger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Bearcat">
									<code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Body_Dahl_6_Bearcat rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Torgue_Dahl_Bearcat rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Dahl_6_Bearcat rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Bearcat rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Bekah">
									<code profiles="">set GD_Lobelia_Weapons.AssaultRifles.AR_Body_Jakobs_6_Bekah rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.AssaultRifles.AR_Barrel_Bandit_Bekah rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Bekah rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Bekah rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Butcher">
									<code profiles="">set GD_Gladiolus_Weapons.Shotgun.SG_Body_Hyperion_6 rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Shotgun.SG_Barrel_Torgue_Butcher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Hyperion_6_Butcher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Butcher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Carnage">
									<code profiles="">set GD_Lobelia_Weapons.Shotguns.SG_Body_Torgue_6_Carnage rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.Shotguns.SG_Barrel_Torgue_Carnage rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Torgue_Pearl_Carnage rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Carnage rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Godfinger">
									<code profiles="">set GD_Lobelia_Weapons.sniper.SR_Body_Jakobs_6_GodFinger rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.sniper.SR_Barrel_Dahl_Godfinger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Godfinger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Godfinger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Sawbar">
									<code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Body_Bandit_6_Sawbar rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Jakobs_Sawbar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Bandit_6_Sawbar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Sawbar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Stalker">
									<code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Body_Vladof_6 rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Stalker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Vladof_6_Stalker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Stalker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Storm">
									<code profiles="">set GD_Gladiolus_Weapons.sniper.SR_Body_Maliwan_6_Storm rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Maliwan_6_Storm rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Storm rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Tunguska">
									<code profiles="">set GD_Gladiolus_Weapons.Launchers.L_Body_Torgue_6 rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Launchers.L_Barrel_Bandit_Tunguska rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Torgue_6_Tunguska rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Tunguska rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Unforgiven">
									<code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Body_Jakobs_6 rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Jakobs_Unforgiven rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Unforgiven rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Unforgiven rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Wanderlust">
									<code profiles="">set GD_Lobelia_Weapons.Pistol.Pistol_Body_Maliwan_6_Wanderlust rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.Pistol.Pistol_Barrel_Alien_Homing_Wanderlust rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Maliwan_6_Wanderlust rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Wanderlust rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Seraph">
								<category name="Assault Rifles">
									<category name="Lead Storm">
										<code profiles="">set GD_Sage_RaidWeapons.AssaultRifle.AR_Barrel_LeadStorm rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Vladof_1_Leadstorm rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_LeadStorm_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Seeker">
										<code profiles="">set GD_Aster_RaidWeapons.AssaultRifles.AR_Barrel_Vladof_Seeker rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Torgue_5_Seeker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.AssaultRifles.Aster_Seraph_Seeker_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Seraphim">
										<code profiles="">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Dahl_1_Seraphim rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Pistols">
									<category name="Devastator">
										<code profiles="">set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Barrel rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Torgue_1_Devastator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Infection">
										<code profiles="">set GD_Sage_RaidWeapons.Pistol.Pistol_Barrel_Infection rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_1_Infection rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_Infection_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Stinger">
										<code profiles="">set GD_Aster_RaidWeapons.Pistols.Pistol_Barrel_Vladof_Stinger rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Vladof_5_Stinger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Rocket Launcher">
									<category name="Ahab">
										<code profiles="">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Barrel rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Torgue_1_Ahab rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="SMGs">
									<category name="Actualizer">
										<code profiles="">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Barrel rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Actualizer rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Florentine">
										<code profiles="">set GD_Aster_RaidWeapons.SMGs.SMG_Barrel_Alien_Florentine rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_5_Florentine rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Tattler">
										<code profiles="">set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Barrel rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Bandit_1_Tattler rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Shotguns">
									<category name="Interfacer">
										<code profiles="">set GD_Sage_RaidWeapons.Shotgun.SG_Barrel_Interfacer rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Interfacer rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_Interfacer_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Omen">
										<code profiles="">set GD_Aster_RaidWeapons.Shotguns.SG_Barrel_Alien_Omen rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Tediore_5_Omen rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Retcher">
										<code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Tediore_1_Spitter rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Sniper Rifles">
									<category name="Hawk Eye">
										<code profiles="">set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Material_Jakobs_1_HawkEye rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_HawkEye_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Patriot">
										<code profiles="">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Barrel rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Material_Vladof_1_Patriot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
							</category>
							<category name="Legendary">
								<category name="Assault Rifles">
									<category name="Hammer Buster">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_HammerBuster rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Jakobs.Title_Legendary_HammerBuster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="KerBlaster">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_KerBlaster rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Torgue.Title_Legendary_KerBlaster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Madhous!">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Legendary_Madhouse rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Ogre">
										<code profiles="">set GD_Aster_Weapons.AssaultRifles.AR_Barrel_Vladof_Ogre rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_3_Ogre rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.Name.Title.Title_Unique_Ogre rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Shredifier">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Shredifier rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Vladof.Title_Legendary_Shredifier rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Veruc">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Veruc rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Dahl.Title_Legendary_Veruc rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="M2929 Thumpson">
										<code profiles="">set GD_Anemone_Weapons.AssaultRifle.Brothers.AR_Barrel_Dahl_Brothers rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Pistols">
									<category name="Gub">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Gub rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Bandit.Title_Legendary_Gub rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gunerang">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Gunerang rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Tediore.Title_Legendary_Gunerang rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Hornet">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Hornet rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Dahl.Title_Legendary_Hornet rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Infinity">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Vladof.Title_Legendary_Infinity rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Logan's Gun">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Hyperion.Title_Legendary_LogansGun rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Maggie">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Thunderball Fists">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_ThunderballFists rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Maliwan.Title_Legendary_ThunderballFists rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Unkempt Harold">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Torgue.Title_Legendary_Calla rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Hector's Paradise">
										<code profiles="">set GD_Anemone_Weapons.Barrel.Pistol_Barrel_Dahl_Hornet_Hector rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Rocket Launchers">
									<category name="Badaboom">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Bandit.Title_Legendary_Badaboom rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Bunny">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Bunny rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Tediore_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Tediore.Title_Legendary_Bunny rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Mongol">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Vladof.Title_Legendary_Mongol rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Norfleet">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3_Norfleet rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Nukem">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_Nukem rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Torgue.Title_Legendary_Nukem rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Pyrophobia">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Legendary_Pyrophobia rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="SMGs">
									<category name="Baby Maker">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_BabyMaker rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title_Tediore.Title_Legendary_BabyMaker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Bitch">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion_Bitch rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title_Hyperion.Title_Legendary_Bitch rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Emperor">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title_Legendary_Dahl_Emperor rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="HellFire">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_HellFire rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title_Maliwan.Title_Legendary_HellFire rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Slagga">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Slagga rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title_Bandit.Title_Legendary_Slagga rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Shotguns">
									<category name="Conference Call">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Deliverance">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Deliverance rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title_Tediore.Title_Legendary_Deliverance rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Flakker">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title_Torgue.Title_Legendary_Flakker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Sledge's Shotgun">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Legendary_Shotgun rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Striker">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Overcompensator">
										<code profiles="">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Sniper Rifles">
									<category name="Invader">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Hyperion.Title_Legendary_Invader rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Longbow">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_Longbow rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_Longbow rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Longbow rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Lyuda">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Lyudmila rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Vladof.Title_Legendary_Lyudmila rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Pitchfork">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Pitchfork rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Dahl.Title_Legendary_Pitchfork rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Skullmasher">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Jakobs.Title_Legendary_Skullmasher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Volcano">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Volcano rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Legendary_Volcano rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Amigo Sincero">
										<code profiles="">set GD_Anemone_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Morde_Lt rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
							</category>
						</category>
						<category name="Shields">
							<category name="Seraph">
								<category name="Antagonist">
									<code profiles="">set GD_Aster_Shields.Material.Aster_Seraph_Antagonist_Shield_Material rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.A_Item.Aster_Seraph_Antagonist_Shield rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.Accessory.Accessory_Antagonist rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.Titles.Title_Antagonist rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Big Boom Blaster">
									<code profiles="">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Material rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Accessory4_Booster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Prefix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Blockade">
									<code profiles="">set GD_Aster_Shields.Material.Aster_Seraph_Blockade_Shield_Material rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.Accessory.Accessory_Blockade rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.A_Item.Aster_Seraph_Blockade_Shield rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.Titles.Title_Blockade rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Evolution">
									<code profiles="">set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Material rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Accessory rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Hoplite">
									<code profiles="">set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Material rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Prefix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pun-Chee">
									<code profiles="">set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Part_Material rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Prefix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Sponge">
									<code profiles="">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Part_Material rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Prefix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Legendary">
								<category name="Black Hole">
									<code profiles="">set GD_Shields.Titles.Title_ShockNova02_Singularity rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory6_Nova_Singularity rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Nova_Singularity rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fabled Tortoise">
									<code profiles="">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory8_Juggernaut_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Juggernaut rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Flame of the Firehawk">
									<code profiles="">set GD_Shields.Titles.Title_FireNova02_Phoenix rarity (BaseValueConstant=101.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory6_Nova_Phoenix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material4_VeryRare_Nova_Phoenix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Hide of Terramorphous">
									<code profiles="">set GD_Shields.Titles.Title_Roid03_ThresherRaid rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory9_03_Roid_ThresherRaid rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Roid_ThresherRaid rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Impaler">
									<code profiles="">set GD_Shields.Titles.Title_CorrosiveSpike02_Legendary rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Spike rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Neogenator">
									<code profiles="">set GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory5_ChimeraLegendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Chimera rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Bee">
									<code profiles="">set GD_Shields.Titles.Title_Impact05_Legendary rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory7_Impact_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Impact rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Cradle">
									<code profiles="">set GD_Shields.Titles.Title_Standard05_Legendary rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory0_StandardLegendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Standard rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Sham">
									<code profiles="">set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryNormal rarity (BaseValueConstant=101.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory3_Absorption_LegendaryNormal rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_AbsorptionNormal rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Transformer">
									<code profiles="">set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryShock rarity (BaseValueConstant=101.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory3_Absorption_LegendaryShock rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_AbsorptionShock rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Whisky Tango Foxtrot">
									<code profiles="">set GD_Shields.Titles.Title_Booster04_BoosterShieldLegendary rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory4_Booster_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Booster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Grenades">
							<category name="Seraph">
								<category name="Crossfire">
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Incendiary rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Shock rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Corrosive rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Slag rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Part_Payload rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Meteor Shower">
									<code profiles="">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Part_Payload rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="O-Negative">
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Incendiary rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Shock rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Corrosive rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Slag rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Legendary">
								<category name="Bonus Package">
									<code profiles="">set GD_GrenadeMods.Title.Title_BonusPackage rarity (BaseValueConstant=92.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_BonusPackage rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Bouncing Bonny">
									<code profiles="">set GD_GrenadeMods.Title.Title_BouncingBonny rarity (BaseValueConstant=94.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_BouncingBonny rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Dahl_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Chain Lightning">
									<code profiles="">set GD_Aster_GrenadeMods.Title.Title_ChainLightning rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Corrosive Leech">
									<code profiles="">set GD_GrenadeMods.Title.Title_LeechCorrosive rarity (BaseValueConstant=94.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Leech rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fastball">
									<code profiles="">set GD_GrenadeMods.Title.Title_Fastball rarity (BaseValueConstant=91.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Tedior_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Delivery.Delivery_Fastball rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fire Bee">
									<code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorIncendiary rarity (BaseValueConstant=91.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Exterminator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fire Leech">
									<code profiles="">set GD_GrenadeMods.Title.Title_LeechIncendiary rarity (BaseValueConstant=94.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Leech rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fire Storm">
									<code profiles="">set GD_Aster_GrenadeMods.Title.Title_FireStorm rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Nasty Surprise">
									<code profiles="">set GD_GrenadeMods.Title.Title_NastySurprise rarity (BaseValueConstant=92.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pandemic">
									<code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorCorrosive rarity (BaseValueConstant=94.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Exterminator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Quasar">
									<code profiles="">set GD_GrenadeMods.Title.Title_Quasar rarity (BaseValueConstant=92.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Quasar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Rolling Thunder">
									<code profiles="">set GD_GrenadeMods.Title.Title_RollingThunder rarity (BaseValueConstant=94.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Delivery.Delivery_RollingThunder rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Shock Leech">
									<code profiles="">set GD_GrenadeMods.Title.Title_LeechShock rarity (BaseValueConstant=94.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Leech rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Storm Front">
									<code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorShock rarity (BaseValueConstant=94.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Exterminator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Relics">
							<category name="Seraph">
								<category name="Blood of the Seraphs">
									<code profiles="">set GD_Orchid_Artifacts.A_Item_Unique.Artifact_SeraphBloodRelic Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_Artifacts.Body.Body_SeraphBloodRelic rarity (BaseValueConstant=111.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_Artifacts.Effects.Effect_SeraphBloodRelic rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Breath of the Seraphs">
									<code profiles="">set GD_Sage_Artifacts.A_Item.Artifact_SeraphBreath Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Sage_Artifacts.Body.Body_SeraphBreath rarity (BaseValueConstant=98.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Might of the Seraphs">
									<code profiles="">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Prefix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Title rarity (BaseValueConstant=99.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Shadow of the Seraphs">
									<code profiles="">set GD_Aster_Artifacts.A_Item_Unique.Artifact_SeraphShadow Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Artifacts.Body.Body_SeraphShadow rarity (BaseValueConstant=98.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Legendary">
								<category name="Blood of Terramorphous">
									<code profiles="">set GD_Artifacts.Body.Body_Terramorphous rarity (BaseValueConstant=54.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="E-Tech">
								<category name="Blood of the Ancients">
									<code profiles="">set GD_Gladiolus_Artifacts.Body.Body_VitalityStockpile rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Bone of the Ancients">
									<code profiles="">set GD_Gladiolus_Artifacts.Body.Body_ElementalProficiency rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Heart of the Ancients">
									<code profiles="">set GD_Gladiolus_Artifacts.Body.Body_AggressionTenacity rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Skin of the Ancients">
									<code profiles="">set GD_Gladiolus_Artifacts.Body.Body_ResistanceProtection rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Class Mods">
							<category name="Legendary">
								<category name="Slayers of Terramorphous">
									<category name="Gunzerker">
										<code profiles="">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_SlayerOfTerramorphous BaseRarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Commando">
										<code profiles="">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_SlayerOfTerramorphous BaseRarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Assassin">
										<code profiles="">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_SlayerOfTerramorphous BaseRarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Siren">
										<code profiles="">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_SlayerOfTerramorphous BaseRarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Mechromancer">
										<code profiles="">set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_SlayerOfTerramorphous BaseRarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Legendary Berserker">
									<code profiles="">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_ClassMods.Prefix_Merc.Prefix_LegendaryBerserker rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Gunzerker">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryGunzerker BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryGunzerker rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Hoarder">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryHoarder BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryHoarder rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Titan">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryTitan BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryTitan rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Soldier">
									<code profiles="">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_LegendarySoldier BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_ClassMods.Prefix_Soldier.Prefix_LegendarySoldier rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Engineer">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryEngineer BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryEngineer rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Pointman">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryPointman BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryPointman rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Ranger">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryRanger BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryRanger rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Hunter">
									<code profiles="">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_ClassMods.Prefix_Assassin.Prefix_Z_LegendaryHunter rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Killer">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryKiller BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryKiller rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Ninja">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryNinja BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryNinja rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Sniper">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendarySniper BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendarySniper rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Siren">
									<code profiles="">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_ClassMods.Prefix_Siren.Prefix_LegendarySiren rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Cat">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryCat BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryCat rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Binder">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryBinder BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryBinder rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Nurse">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryNurse BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryNurse rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Mechromancer">
									<code profiles="">set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_LegendaryMechro BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Legendary_00_LegendaryMechro rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Anarchist">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Anarchist BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryAnarchist rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Catalyst">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Catalyst BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryCatalyst rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Roboteer">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Roboteer BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryRoboteer rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Psycho">
									<code profiles="">set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_LengendaryPsycho BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Z_00_LengendaryPsycho rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Sickle">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Sickle BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendarySickle rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Reaper">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Reaper BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendaryReaper rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Torch">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Torch BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendaryTorch rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Krieg's Slayer of Terramorphous">
									<code profiles="">set GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_06_SlayerOfTerramorphous BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Z_00_SlayerOfTerramorphous rarity (BaseValueConstant=-30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
					</category>
					<category name="E-Tech">
						<category name="Weapons">
							<category name="Pearlescent">
								<category name="Avenger">
									<code profiles="">set GD_Gladiolus_Weapons.SMG.SMG_Body_Tediore_6_Avenger rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Bearcat">
									<code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Body_Dahl_6_Bearcat rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Bekah">
									<code profiles="">set GD_Lobelia_Weapons.AssaultRifles.AR_Body_Jakobs_6_Bekah rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Butcher">
									<code profiles="">set GD_Gladiolus_Weapons.Shotgun.SG_Body_Hyperion_6 rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Carnage">
									<code profiles="">set GD_Lobelia_Weapons.Shotguns.SG_Body_Torgue_6_Carnage rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Godfinger">
									<code profiles="">set GD_Lobelia_Weapons.sniper.SR_Body_Jakobs_6_GodFinger rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Sawbar">
									<code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Body_Bandit_6_Sawbar rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Stalker">
									<code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Body_Vladof_6 rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Storm">
									<code profiles="">set GD_Gladiolus_Weapons.sniper.SR_Body_Maliwan_6_Storm rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Tunguska">
									<code profiles="">set GD_Gladiolus_Weapons.Launchers.L_Body_Torgue_6 rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Unforgiven">
									<code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Body_Jakobs_6 rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Wanderlust">
									<code profiles="">set GD_Lobelia_Weapons.Pistol.Pistol_Body_Maliwan_6_Wanderlust rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Seraph">
								<category name="Assault Rifles">
									<category name="Lead Storm">
										<code profiles="">set GD_Sage_RaidWeapons.AssaultRifle.AR_Barrel_LeadStorm rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Vladof_1_Leadstorm rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_LeadStorm_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Seeker">
										<code profiles="">set GD_Aster_RaidWeapons.AssaultRifles.AR_Barrel_Vladof_Seeker rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Torgue_5_Seeker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.AssaultRifles.Aster_Seraph_Seeker_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Seraphim">
										<code profiles="">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Dahl_1_Seraphim rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Pistols">
									<category name="Devastator">
										<code profiles="">set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Barrel rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Torgue_1_Devastator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Infection">
										<code profiles="">set GD_Sage_RaidWeapons.Pistol.Pistol_Barrel_Infection rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_1_Infection rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_Infection_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Stinger">
										<code profiles="">set GD_Aster_RaidWeapons.Pistols.Pistol_Barrel_Vladof_Stinger rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Vladof_5_Stinger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Rocket Launcher">
									<category name="Ahab">
										<code profiles="">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Barrel rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Vladof_5_Stinger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="SMGs">
									<category name="Actualizer">
										<code profiles="">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Barrel rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Actualizer rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Florentine">
										<code profiles="">set GD_Aster_RaidWeapons.SMGs.SMG_Barrel_Alien_Florentine rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_5_Florentine rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Tattler">
										<code profiles="">set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Barrel rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Bandit_1_Tattler rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Shotguns">
									<category name="Interfacer">
										<code profiles="">set GD_Sage_RaidWeapons.Shotgun.SG_Barrel_Interfacer rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Interfacer rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_Interfacer_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Omen">
										<code profiles="">set GD_Aster_RaidWeapons.Shotguns.SG_Barrel_Alien_Omen rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Tediore_5_Omen rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Retcher">
										<code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Tediore_1_Spitter rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Sniper Rifles">
									<category name="Hawk Eye">
										<code profiles="">set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Material_Jakobs_1_HawkEye rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_HawkEye_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Patriot">
										<code profiles="">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Barrel rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Material_Vladof_1_Patriot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
							</category>
							<category name="Legendary">
								<category name="Assault Rifles">
									<category name="Hammer Buster">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_HammerBuster rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Jakobs.Title_Legendary_HammerBuster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="KerBlaster">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_KerBlaster rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Torgue.Title_Legendary_KerBlaster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Madhous!">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Legendary_Madhouse rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Ogre">
										<code profiles="">set GD_Aster_Weapons.AssaultRifles.AR_Barrel_Vladof_Ogre rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_3_Ogre rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.Name.Title.Title_Unique_Ogre rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Shredifier">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Shredifier rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Vladof.Title_Legendary_Shredifier rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Veruc">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Veruc rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Dahl.Title_Legendary_Veruc rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="M2929 Thumpson">
										<code profiles="">set GD_Anemone_Weapons.AssaultRifle.Brothers.AR_Barrel_Dahl_Brothers rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Pistols">
									<category name="Gub">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Gub rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Bandit.Title_Legendary_Gub rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gunerang">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Gunerang rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Tediore.Title_Legendary_Gunerang rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Hornet">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Hornet rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Dahl.Title_Legendary_Hornet rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Infinity">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Vladof.Title_Legendary_Infinity rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Logan's Gun">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Hyperion.Title_Legendary_LogansGun rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Maggie">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Thunderball Fists">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_ThunderballFists rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Maliwan.Title_Legendary_ThunderballFists rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Unkempt Harold">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Torgue.Title_Legendary_Calla rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Hector's Paradise">
										<code profiles="">set GD_Anemone_Weapons.Barrel.Pistol_Barrel_Dahl_Hornet_Hector rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Rocket Launchers">
									<category name="Badaboom">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Bandit.Title_Legendary_Badaboom rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Bunny">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Bunny rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Tediore_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Tediore.Title_Legendary_Bunny rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Mongol">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Vladof.Title_Legendary_Mongol rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Norfleet">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3_Norfleet rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Nukem">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_Nukem rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Torgue.Title_Legendary_Nukem rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Pyrophobia">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Legendary_Pyrophobia rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="SMGs">
									<category name="Baby Maker">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_BabyMaker rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title_Tediore.Title_Legendary_BabyMaker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Bitch">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion_Bitch rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title_Hyperion.Title_Legendary_Bitch rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Emperor">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title_Legendary_Dahl_Emperor rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="HellFire">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_HellFire rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title_Maliwan.Title_Legendary_HellFire rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Slagga">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Slagga rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title_Bandit.Title_Legendary_Slagga rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Shotguns">
									<category name="Conference Call">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Deliverance">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Deliverance rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title_Tediore.Title_Legendary_Deliverance rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Flakker">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title_Torgue.Title_Legendary_Flakker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Sledge's Shotgun">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Legendary_Shotgun rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Striker">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Overcompensator">
										<code profiles="">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Sniper Rifles">
									<category name="Invader">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Hyperion.Title_Legendary_Invader rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Longbow">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_Longbow rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_Longbow rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Longbow rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Lyuda">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Lyudmila rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Vladof.Title_Legendary_Lyudmila rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Pitchfork">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Pitchfork rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Dahl.Title_Legendary_Pitchfork rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Skullmasher">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Jakobs.Title_Legendary_Skullmasher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Volcano">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Volcano rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Legendary_Volcano rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Amigo Sincero">
										<code profiles="">set GD_Anemone_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Morde_Lt rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
							</category>
							<category name="Unique">
								<category name="Assault Rifles">
									<category name="Boom Puppy">
										<code profiles="">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Torgue_BoomPuppy rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Torgue_2_BoomPuppy rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_BoomPuppy rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Chopper">
										<code profiles="">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Vladof_Minigun_Chopper rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Chopper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_Chopper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Damned Cowboy">
										<code profiles="">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Bandit_DamnedCowboy rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_DamnedCowboy rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_DamnedCowboy rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Evil Smasher">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_EvilSmasher rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_3_EvilSmasher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title.Title_Unique_EvilSmasher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gearbox Rifle">
										<code profiles="">set GD_Weap_AssaultRifle.Body.AR_Body_Gearbox_1 rarity (BaseValueConstant=63.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Gearbox_1 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Prefix.Prefix__Gearbox rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Rapier">
										<code profiles="">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Bandit_Rapier rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Vladof_2_Rapier rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Cutlass rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Scorpio">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_3_Scorpio rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title.Title_Unique_Scorpio rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Stinkpot">
										<code profiles="">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Torgue_Stinkpot rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_Stinkpot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Stinkpot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Stomper">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_3_Stomper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Jakobs.Title_Unique_Stomper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Pistols">
									<category name="Basic Repeater">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_CrappyStarter rarity (BaseValueConstant=59.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_1_Starter rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Dahlminator">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing_Dahlminator rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_Dahlminator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Dahlminator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Fibber (Shotgun)">
										<code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1 rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Fibber (Ricochet)">
										<code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2 rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Fibber (Critical)">
										<code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3 rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Greed">
										<code profiles="">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_ScarletsGreed rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_Greed rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_ScarletsGreed rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gwens Head">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_GwensHead rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_GwensHead rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_GwensHead rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Judge">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Judge rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Judge rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Judge rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Lady Fist">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_LadyFist rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_LadyFist rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_LadyFist rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Law">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Law rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Law rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Law rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Little Evie">
										<code profiles="">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_Vladof_Evie rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_2_Evie rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_LittleEvie rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Pocket Rocket">
										<code profiles="">set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Torgue_3_PocketRocket rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_PocketRocket rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Rex">
										<code profiles="">set GD_Sage_Weapons.Pistols.Pistol_Barrel_Jakobs_Rex rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_Rex rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_Rex rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Teapot">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Teapot rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_Teapot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Teapot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Body.Pistol_Body__Unique_Teapot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Tinderbox">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Tinderbox rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_3_Tinderbox rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Tinderbox rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Veritas">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_3_Veritas rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Veritas rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Rocket Launchers">
									<category name="12 Pounder">
										<code profiles="">set GD_Orchid_BossWeapons.Launcher.L_Barrel_Torgue_12Pounder rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Torgue_3_12Pounder rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_12Pounder rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Hive">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_TheHive rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3_Hive rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title.Title__Unique_TheHive rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Roaster">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Roaster rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_3_Roaster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title.Title__Unique_Roaster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="SMGs">
									<category name="Bane">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Bane rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3_Bane rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Bane rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Bone Shredder">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_BoneShredder rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3_BoneShredder rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_BoneShredder rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Chulainn">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_Chulainn rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Chulainn rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Commerce">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3_Commerce rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Commerce rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gearbox SMG">
										<code profiles="">set GD_Weap_SMG.Body.SMG_Body_Gearbox_1 rarity (BaseValueConstant=63.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Gearbox_1 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Prefix.Prefix__Gearbox rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Lascaux">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Lascaux rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_3_Lascaux rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Lascaux rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Orc">
										<code profiles="">set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Orc rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.Name.Title.Title_Unique_Orc rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Sand Hawk">
										<code profiles="">set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Dahl_3_SandHawk rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Yellow Jacket">
										<code profiles="">set GD_Sage_Weapons.SMG.SMG_Barrel_Alien_YellowJacket rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Hyperion_3_YellowJacket rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_YellowJacket rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Shotguns">
									<category name="Blockhead">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Blockhead rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Blockhead rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Blockhead rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Dog">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Dog rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_Dog rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Dog rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Hydra">
										<code profiles="">set GD_Sage_Weapons.Shotgun.SG_Barrel_Bandit_Hydra rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_Hydra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_Hydra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Jolly Roger">
										<code profiles="">set GD_Orchid_BossWeapons.Shotgun.SG_Barrel_Bandit_JollyRoger rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Bandit_3_JollyRoger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_JollyRoger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Landscaper">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_3_Landscaper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Landscaper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Octo">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Octo rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Octo rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Orphan Maker">
										<code profiles="">set GD_Orchid_BossWeapons.Shotgun.SG_Barrel_Jakobs_OrphanMaker rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_OrphanMaker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_OrphanMaker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="RokSalt">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_RokSalt rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_RokSalt rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Shotgun 1340">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_1340 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Shotgun1340 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="SWORDSPLOSION!!!">
										<code profiles="">set GD_Aster_Weapons.Shotguns.SG_Barrel_Alien_Swordsplosion rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_3_Swordsplosion rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.Name.Title.Title__Unique_Swordsplosion rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Teeth of Terramorphous">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Teeth rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_Teeth rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Teeth rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Tidal Wave">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_TidalWave rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_TidalWave rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Triquetra">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Triquetra rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_Triquetra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Triquetra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Twister">
										<code profiles="">set GD_Sage_Weapons.Shotgun.SG_Barrel_Torgue_Twister rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_3_Twister rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_Twister rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Sniper Rifles">
									<category name="Buffalo">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Buffalo rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Jakobs.Title_Jakobs_Buffalo rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Cobra">
										<code profiles="">set GD_Iris_Weapons.SniperRifles.SR_Barrel_Dahl_Cobra rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Material_Jakobs_2_Cobra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_Cobra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Elephant Gun">
										<code profiles="">set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Material_Jakobs_2_ElephantGun rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_ElephantGun rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Fremingtons Edge">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_FremingtonsEdge rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gearbox Sniper">
										<code profiles="">set GD_Weap_SniperRifles.Body.SR_Body_Gearbox rarity (BaseValueConstant=63.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Prefix.Prefix__Gearbox rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Mat_Gearbox_1 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Morningstar">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Morningstar rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_Morningstar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Morningstar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Pimpernel">
										<code profiles="">set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_3_Pimpernel rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Sloth">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Sloth rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_3_Sloth rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Sloth rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Trespasser">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Trespasser rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Trespasser rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
							</category>
						</category>
						<category name="Shields">
							<category name="Seraph">
								<category name="Antagonist">
									<code profiles="">set GD_Aster_Shields.Material.Aster_Seraph_Antagonist_Shield_Material rarity (BaseValueConstant=63.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.A_Item.Aster_Seraph_Antagonist_Shield rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.Accessory.Accessory_Antagonist rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.Titles.Title_Antagonist rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Big Boom Blaster">
									<code profiles="">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Material rarity (BaseValueConstant=63.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Accessory4_Booster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Prefix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Blockade">
									<code profiles="">set GD_Aster_Shields.Material.Aster_Seraph_Blockade_Shield_Material rarity (BaseValueConstant=63.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.Accessory.Accessory_Blockade rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.A_Item.Aster_Seraph_Blockade_Shield rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.Titles.Title_Blockade rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Evolution">
									<code profiles="">set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Material rarity (BaseValueConstant=63.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Accessory rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Hoplite">
									<code profiles="">set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Material rarity (BaseValueConstant=63.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Prefix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pun-Chee">
									<code profiles="">set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Part_Material rarity (BaseValueConstant=63.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Prefix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Sponge">
									<code profiles="">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Part_Material rarity (BaseValueConstant=63.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Prefix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Legendary">
								<category name="Black Hole">
									<code profiles="">set GD_Shields.Titles.Title_ShockNova02_Singularity rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory6_Nova_Singularity rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Nova_Singularity rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fabled Tortoise">
									<code profiles="">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory8_Juggernaut_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Juggernaut rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Flame of the Firehawk">
									<code profiles="">set GD_Shields.Titles.Title_FireNova02_Phoenix rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory6_Nova_Phoenix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material4_VeryRare_Nova_Phoenix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Hide of Terramorphous">
									<code profiles="">set GD_Shields.Titles.Title_Roid03_ThresherRaid rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory9_03_Roid_ThresherRaid rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Roid_ThresherRaid rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Impaler">
									<code profiles="">set GD_Shields.Titles.Title_CorrosiveSpike02_Legendary rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Spike rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Neogenator">
									<code profiles="">set GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory5_ChimeraLegendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Chimera rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Bee">
									<code profiles="">set GD_Shields.Titles.Title_Impact05_Legendary rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory7_Impact_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Impact rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Cradle">
									<code profiles="">set GD_Shields.Titles.Title_Standard05_Legendary rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory0_StandardLegendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Standard rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Sham">
									<code profiles="">set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryNormal rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory3_Absorption_LegendaryNormal rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_AbsorptionNormal rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Transformer">
									<code profiles="">set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryShock rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory3_Absorption_LegendaryShock rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_AbsorptionShock rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Whisky Tango Foxtrot">
									<code profiles="">set GD_Shields.Titles.Title_Booster04_BoosterShieldLegendary rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory4_Booster_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Booster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Unique">
								<category name="Aequitas">
									<code profiles="">set GD_Shields.Accessory.Title_Absorption03_Aequitas rarity (BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory3_Absorption_Aequitas rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Captain Blade's Manly Man Shield">
									<code profiles="">set GD_Orchid_Shields.Material.Material3_Rare_Blade rarity (BaseValueConstant=63.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_Shields.Accessory.Accessory_Blade rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Cracked Sash">
									<code profiles="">set GD_Shields.Titles.Title_Standard02_CrackedSash rarity (BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory0_CrackedSash rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Deadly Bloom">
									<code profiles="">set GD_Shields.Titles.Title_ExplosiveNova02_DeadlyBloom rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory6_Nova_Explosive_DeadlyBloom rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Nova_DeadlyBloom rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Love Thumper">
									<code profiles="">set GD_Shields.Titles.Title_Roid03_LoveThumper rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material4_VeryRare_Roid_LoveThumper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory2_Roid_LoveThumper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Order">
									<code profiles="">set GD_Shields.Titles.Title_Roid05_Order rarity (BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory2_Roid_Order rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pot o' Gold">
									<code profiles="">set GD_Shields.Titles.Title_Booster04_BoosterShieldPotOGold rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory4_Booster_PotOGold rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material4_VeryRare_Booster_PotOGold rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Shield 1340">
									<code profiles="">set GD_Shields.Titles.Title_Absorption02_1340 rarity (BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory3_Absorption_1340 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Rough Rider">
									<code profiles="">set GD_Sage_Shields.Material.Material3_Rare_Buckler rarity (BaseValueConstant=63.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Sage_Shields.Accessory.Accessory_Buckler rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Grenades">
							<category name="Seraph">
								<category name="Crossfire">
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title rarity (BaseValueConstant=63.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Incendiary rarity (BaseValueConstant=63.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Shock rarity (BaseValueConstant=63.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Corrosive rarity (BaseValueConstant=63.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Slag rarity (BaseValueConstant=63.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Part_Payload rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Meteor Shower">
									<code profiles="">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title rarity (BaseValueConstant=60.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Part_Payload rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="O-Negative">
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title rarity (BaseValueConstant=19.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Incendiary rarity (BaseValueConstant=19.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Shock rarity (BaseValueConstant=19.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Corrosive rarity (BaseValueConstant=19.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Slag rarity (BaseValueConstant=19.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Legendary">
								<category name="Bonus Package">
									<code profiles="">set GD_GrenadeMods.Title.Title_BonusPackage rarity (BaseValueConstant=53.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_BonusPackage rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Bouncing Bonny">
									<code profiles="">set GD_GrenadeMods.Title.Title_BouncingBonny rarity (BaseValueConstant=55.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_BouncingBonny rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Dahl_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Chain Lightning">
									<code profiles="">set GD_Aster_GrenadeMods.Title.Title_ChainLightning rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Corrosive Leech">
									<code profiles="">set GD_GrenadeMods.Title.Title_LeechCorrosive rarity (BaseValueConstant=55.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Leech rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fastball">
									<code profiles="">set GD_GrenadeMods.Title.Title_Fastball rarity (BaseValueConstant=52.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Tedior_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Delivery.Delivery_Fastball rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fire Bee">
									<code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorIncendiary rarity (BaseValueConstant=52.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Exterminator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fire Leech">
									<code profiles="">set GD_GrenadeMods.Title.Title_LeechIncendiary rarity (BaseValueConstant=55.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Leech rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fire Storm">
									<code profiles="">set GD_Aster_GrenadeMods.Title.Title_FireStorm rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Nasty Surprise">
									<code profiles="">set GD_GrenadeMods.Title.Title_NastySurprise rarity (BaseValueConstant=53.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pandemic">
									<code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorCorrosive rarity (BaseValueConstant=55.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Exterminator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Quasar">
									<code profiles="">set GD_GrenadeMods.Title.Title_Quasar rarity (BaseValueConstant=53.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Quasar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Rolling Thunder">
									<code profiles="">set GD_GrenadeMods.Title.Title_RollingThunder rarity (BaseValueConstant=55.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Delivery.Delivery_RollingThunder rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Shock Leech">
									<code profiles="">set GD_GrenadeMods.Title.Title_LeechShock rarity (BaseValueConstant=55.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Leech rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Storm Front">
									<code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorShock rarity (BaseValueConstant=55.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Exterminator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Unique">
								<category name="Breath of Terramorphous">
									<code profiles="">set GD_GrenadeMods.Title.Title_FlameSpurt rarity (BaseValueConstant=55.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_FlameSpurt rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Captain Blade's Midnight Star">
									<code profiles="">set GD_Orchid_GrenadeMods.Delivery.Delivery_Blade rarity (BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Contraband Sky Rocket">
									<code profiles="">set GD_GrenadeMods.Title.Title_SkyRocket rarity (BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fireball">
									<code profiles="">set GD_Aster_GrenadeMods.Title.Title_Fireball rarity (BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fluster Cluck">
									<code profiles="">set GD_GrenadeMods.Title.Title_FusterCluck rarity (BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Lightning Bolt">
									<code profiles="">set GD_Aster_GrenadeMods.Title.Title_LightningBolt rarity (BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Relics">
							<category name="Seraph">
								<category name="Blood of the Seraphs">
									<code profiles="">set GD_Orchid_Artifacts.A_Item_Unique.Artifact_SeraphBloodRelic Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_Artifacts.Body.Body_SeraphBloodRelic rarity (BaseValueConstant=72.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_Artifacts.Effects.Effect_SeraphBloodRelic rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Breath of the Seraphs">
									<code profiles="">set GD_Sage_Artifacts.A_Item.Artifact_SeraphBreath Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Sage_Artifacts.Body.Body_SeraphBreath rarity (BaseValueConstant=60.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Might of the Seraphs">
									<code profiles="">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Title rarity (BaseValueConstant=61.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Prefix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Shadow of the Seraphs">
									<code profiles="">set GD_Aster_Artifacts.A_Item_Unique.Artifact_SeraphShadow Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Artifacts.Body.Body_SeraphShadow rarity (BaseValueConstant=60.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Legendary">
								<category name="Blood of Terramorphous">
									<code profiles="">set GD_Artifacts.Body.Body_Terramorphous rarity (BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Unique">
								<category name="Captain Blade's Otto Idol">
									<code profiles="">set GD_Orchid_Artifacts.Body.Body_Blade rarity (BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Deputy's Badge">
									<code profiles="">set GD_Artifacts.Body.Body_Deputy rarity (BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Lucrative Opporunity">
									<code profiles="">set GD_Artifacts.Body.Body_Opportunity rarity (BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Mysterious Amulet">
									<code profiles="">set GD_Aster_Artifacts.Body.Body_MysteryAmulet rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Sheriff's Badge">
									<code profiles="">set GD_Artifacts.Body.Body_Sheriff rarity (BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Afterburner">
									<code profiles="">set GD_Artifacts.Body.Body_Afterburner rarity (BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Vault Hunter Relic">
									<code profiles="">set GD_Artifacts.Body.Body_VaultHunter rarity (BaseValueConstant=41.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Winter is Over">
									<code profiles="">set GD_Anemone_Relics.A_Item.Artifact_Elemental_Status BaseRarity (BaseValueConstant=62.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Class Mods">
							<category name="Legendary">
								<category name="Slayers of Terramorphous">
									<category name="Gunzerker">
										<code profiles="">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_SlayerOfTerramorphous BaseRarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Commando">
										<code profiles="">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_SlayerOfTerramorphous BaseRarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Assassin">
										<code profiles="">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_SlayerOfTerramorphous BaseRarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Siren">
										<code profiles="">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_SlayerOfTerramorphous BaseRarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Mechromancer">
										<code profiles="">set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_SlayerOfTerramorphous BaseRarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Legendary Berserker">
									<code profiles="">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_ClassMods.Prefix_Merc.Prefix_LegendaryBerserker rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Gunzerker">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryGunzerker BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryGunzerker rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Hoarder">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryHoarder BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryHoarder rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Titan">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryTitan BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryTitan rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Soldier">
									<code profiles="">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_LegendarySoldier BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_ClassMods.Prefix_Soldier.Prefix_LegendarySoldier rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Engineer">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryEngineer BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryEngineer rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Pointman">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryPointman BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryPointman rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Ranger">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryRanger BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryRanger rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Hunter">
									<code profiles="">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_ClassMods.Prefix_Assassin.Prefix_Z_LegendaryHunter rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Killer">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryKiller BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryKiller rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Ninja">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryNinja BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryNinja rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Sniper">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendarySniper BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendarySniper rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Siren">
									<code profiles="">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_ClassMods.Prefix_Siren.Prefix_LegendarySiren rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Cat">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryCat BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryCat rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Binder">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryBinder BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryBinder rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Nurse">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryNurse BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryNurse rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Mechromancer">
									<code profiles="">set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_LegendaryMechro BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Legendary_00_LegendaryMechro rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Anarchist">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Anarchist BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryAnarchist rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Catalyst">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Catalyst BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryCatalyst rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Roboteer">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Roboteer BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryRoboteer rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Psycho">
									<code profiles="">set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_LengendaryPsycho BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Z_00_LengendaryPsycho rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Sickle">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Sickle BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendarySickle rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Reaper">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Reaper BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendaryReaper rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Torch">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Torch BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendaryTorch rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Krieg's Slayer of Terramorphous">
									<code profiles="">set GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_06_SlayerOfTerramorphous BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Z_00_SlayerOfTerramorphous rarity (BaseValueConstant=-73.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Moxxi Items">
							<category name="Assault Rifles">
								<category name="Hail">
									<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Hail rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_3_Hail rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_AssaultRifle.Name.Title.Title_Unique_Hail rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Kitten">
									<code profiles="">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Vladof_Kitten rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Vladof_3_Kitten rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_Kitten rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Pistols">
								<category name="Grog Nozzle">
									<code profiles="">set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Maliwan_3_GrogNozzle rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Weapons.Name.Title.Title__Unique_GrogNozzle rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Rubi">
									<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_Rubi rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Rubi rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Rocket Launcher">
								<category name="Creamer">
									<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Creamer rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_3_Creamer rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Launchers.Name.Title.Title__Unique_Creamer rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="SMGs">
								<category name="Bad Touch">
									<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_BadTouch rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_BadTouch rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_BadTouch rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Crit">
									<code profiles="">set GD_Aster_Weapons.SMGs.SMG_Barrel_Hyperion_Crit rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Maliwan_3_Crit rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Weapons.Name.Title.Title__Unique_Crit rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Good Touch">
									<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_GoodTouch rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_GoodTouch rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_GoodTouch rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Shotguns">
								<category name="Heart Breaker">
									<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_HeartBreaker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_HeartBreaker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Slow Hand">
									<code profiles="">set GD_Iris_Weapons.Shotguns.SG_Barrel_Alien_SlowHand rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Hyperion_3_SlowHand rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_SlowHand rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Sniper Rifle">
								<category name="Chere Amie">
									<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie rarity (BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_3_ChereAmie rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Chere-amie rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Kiss of Death">
								<code profiles="">set GD_GrenadeMods.Title.Title_KissOfDeath rarity (BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="">set GD_GrenadeMods.Payload.Payload_KissOfDeath rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Moxxi's Endowment">
								<code profiles="">set GD_Artifacts.Body.Body_Endowment rarity (BaseValueConstant=27.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
					</category>
					<category name="Legendary">
						<category name="Weapons">
							<category name="Pearlescent">
								<category name="Avenger">
									<code profiles="">set GD_Gladiolus_Weapons.SMG.SMG_Body_Tediore_6_Avenger rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.SMG.SMG_Barrel_Hyperion_Avenger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Tediore_6_Avenger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Avenger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Bearcat">
									<code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Body_Dahl_6_Bearcat rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Torgue_Dahl_Bearcat rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Dahl_6_Bearcat rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Bearcat rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Bekah">
									<code profiles="">set GD_Lobelia_Weapons.AssaultRifles.AR_Body_Jakobs_6_Bekah rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.AssaultRifles.AR_Barrel_Bandit_Bekah rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Bekah rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Bekah rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Butcher">
									<code profiles="">set GD_Gladiolus_Weapons.Shotgun.SG_Body_Hyperion_6 rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Shotgun.SG_Barrel_Torgue_Butcher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Hyperion_6_Butcher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Butcher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Carnage">
									<code profiles="">set GD_Lobelia_Weapons.Shotguns.SG_Body_Torgue_6_Carnage rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.Shotguns.SG_Barrel_Torgue_Carnage rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Torgue_Pearl_Carnage rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Carnage rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Godfinger">
									<code profiles="">set GD_Lobelia_Weapons.sniper.SR_Body_Jakobs_6_GodFinger rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.sniper.SR_Barrel_Dahl_Godfinger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Godfinger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Godfinger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Sawbar">
									<code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Body_Bandit_6_Sawbar rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Jakobs_Sawbar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Bandit_6_Sawbar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Sawbar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Stalker">
									<code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Body_Vladof_6 rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Stalker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Vladof_6_Stalker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Stalker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Storm">
									<code profiles="">set GD_Gladiolus_Weapons.sniper.SR_Body_Maliwan_6_Storm rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Maliwan_6_Storm rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Storm rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Tunguska">
									<code profiles="">set GD_Gladiolus_Weapons.Launchers.L_Body_Torgue_6 rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Launchers.L_Barrel_Bandit_Tunguska rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Torgue_6_Tunguska rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Tunguska rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Unforgiven">
									<code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Body_Jakobs_6 rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Jakobs_Unforgiven rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Unforgiven rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Unforgiven rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Wanderlust">
									<code profiles="">set GD_Lobelia_Weapons.Pistol.Pistol_Body_Maliwan_6_Wanderlust rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.Pistol.Pistol_Barrel_Alien_Homing_Wanderlust rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Maliwan_6_Wanderlust rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Wanderlust rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Seraph">
								<category name="Assault Rifles">
									<category name="Lead Storm">
										<code profiles="">set GD_Sage_RaidWeapons.AssaultRifle.AR_Barrel_LeadStorm rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Vladof_1_Leadstorm rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_LeadStorm_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Seeker">
										<code profiles="">set GD_Aster_RaidWeapons.AssaultRifles.AR_Barrel_Vladof_Seeker rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Torgue_5_Seeker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.AssaultRifles.Aster_Seraph_Seeker_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Seraphim">
										<code profiles="">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Dahl_1_Seraphim rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Pistols">
									<category name="Devastator">
										<code profiles="">set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Barrel rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Torgue_1_Devastator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Infection">
										<code profiles="">set GD_Sage_RaidWeapons.Pistol.Pistol_Barrel_Infection rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_1_Infection rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_Infection_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Stinger">
										<code profiles="">set GD_Aster_RaidWeapons.Pistols.Pistol_Barrel_Vladof_Stinger rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Vladof_5_Stinger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Rocket Launcher">
									<category name="Ahab">
										<code profiles="">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Barrel rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Vladof_5_Stinger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="SMGs">
									<category name="Actualizer">
										<code profiles="">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Barrel rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Actualizer rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Florentine">
										<code profiles="">set GD_Aster_RaidWeapons.SMGs.SMG_Barrel_Alien_Florentine rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_5_Florentine rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Tattler">
										<code profiles="">set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Barrel rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Bandit_1_Tattler rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Shotguns">
									<category name="Interfacer">
										<code profiles="">set GD_Sage_RaidWeapons.Shotgun.SG_Barrel_Interfacer rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Interfacer rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_Interfacer_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Omen">
										<code profiles="">set GD_Aster_RaidWeapons.Shotguns.SG_Barrel_Alien_Omen rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Tediore_5_Omen rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Retcher">
										<code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Tediore_1_Spitter rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Sniper Rifles">
									<category name="Hawk Eye">
										<code profiles="">set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Material_Jakobs_1_HawkEye rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_HawkEye_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Patriot">
										<code profiles="">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Barrel rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Material_Vladof_1_Patriot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
							</category>
							<category name="Unique">
								<category name="Assault Rifles">
									<category name="Boom Puppy">
										<code profiles="">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Torgue_BoomPuppy rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Torgue_2_BoomPuppy rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_BoomPuppy rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Chopper">
										<code profiles="">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Vladof_Minigun_Chopper rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Chopper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_Chopper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Damned Cowboy">
										<code profiles="">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Bandit_DamnedCowboy rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_DamnedCowboy rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_DamnedCowboy rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Evil Smasher">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_EvilSmasher rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_3_EvilSmasher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title.Title_Unique_EvilSmasher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gearbox Rifle">
										<code profiles="">set GD_Weap_AssaultRifle.Body.AR_Body_Gearbox_1 rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Gearbox_1 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Prefix.Prefix__Gearbox rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Rapier">
										<code profiles="">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Bandit_Rapier rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Vladof_2_Rapier rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Cutlass rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Scorpio">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_3_Scorpio rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title.Title_Unique_Scorpio rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Stinkpot">
										<code profiles="">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Torgue_Stinkpot rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_Stinkpot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Stinkpot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Stomper">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_3_Stomper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Jakobs.Title_Unique_Stomper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Pistols">
									<category name="Basic Repeater">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_CrappyStarter rarity (BaseValueConstant=132.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_1_Starter rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Dahlminator">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing_Dahlminator rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_Dahlminator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Dahlminator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Fibber (Shotgun)">
										<code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1 rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Fibber (Ricochet)">
										<code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2 rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Fibber (Critical)">
										<code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3 rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Greed">
										<code profiles="">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_ScarletsGreed rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_Greed rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_ScarletsGreed rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gwens Head">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_GwensHead rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_GwensHead rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_GwensHead rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Judge">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Judge rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Judge rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Judge rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Lady Fist">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_LadyFist rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_LadyFist rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_LadyFist rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Law">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Law rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Law rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Law rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Little Evie">
										<code profiles="">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_Vladof_Evie rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_2_Evie rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_LittleEvie rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Pocket Rocket">
										<code profiles="">set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Torgue_3_PocketRocket rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_PocketRocket rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Rex">
										<code profiles="">set GD_Sage_Weapons.Pistols.Pistol_Barrel_Jakobs_Rex rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_Rex rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_Rex rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Teapot">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Teapot rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_Teapot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Teapot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Body.Pistol_Body__Unique_Teapot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Tinderbox">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Tinderbox rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_3_Tinderbox rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Tinderbox rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Veritas">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_3_Veritas rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Veritas rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Rocket Launchers">
									<category name="12 Pounder">
										<code profiles="">set GD_Orchid_BossWeapons.Launcher.L_Barrel_Torgue_12Pounder rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Torgue_3_12Pounder rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_12Pounder rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Hive">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_TheHive rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3_Hive rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title.Title__Unique_TheHive rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Roaster">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Roaster rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_3_Roaster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title.Title__Unique_Roaster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="SMGs">
									<category name="Bane">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Bane rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3_Bane rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Bane rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Bone Shredder">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_BoneShredder rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3_BoneShredder rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_BoneShredder rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Chulainn">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_Chulainn rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Chulainn rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Commerce">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3_Commerce rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Commerce rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gearbox SMG">
										<code profiles="">set GD_Weap_SMG.Body.SMG_Body_Gearbox_1 rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Gearbox_1 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Prefix.Prefix__Gearbox rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Lascaux">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Lascaux rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_3_Lascaux rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Lascaux rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Orc">
										<code profiles="">set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Orc rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.Name.Title.Title_Unique_Orc rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Sand Hawk">
										<code profiles="">set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Dahl_3_SandHawk rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Yellow Jacket">
										<code profiles="">set GD_Sage_Weapons.SMG.SMG_Barrel_Alien_YellowJacket rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Hyperion_3_YellowJacket rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_YellowJacket rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Shotguns">
									<category name="Blockhead">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Blockhead rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Blockhead rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Blockhead rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Dog">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Dog rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_Dog rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Dog rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Hydra">
										<code profiles="">set GD_Sage_Weapons.Shotgun.SG_Barrel_Bandit_Hydra rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_Hydra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_Hydra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Jolly Roger">
										<code profiles="">set GD_Orchid_BossWeapons.Shotgun.SG_Barrel_Bandit_JollyRoger rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Bandit_3_JollyRoger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_JollyRoger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Landscaper">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_3_Landscaper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Landscaper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Octo">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Octo rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Octo rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Orphan Maker">
										<code profiles="">set GD_Orchid_BossWeapons.Shotgun.SG_Barrel_Jakobs_OrphanMaker rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_OrphanMaker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_OrphanMaker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="RokSalt">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_RokSalt rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_RokSalt rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Shotgun 1340">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_1340 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Shotgun1340 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="SWORDSPLOSION!!!">
										<code profiles="">set GD_Aster_Weapons.Shotguns.SG_Barrel_Alien_Swordsplosion rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_3_Swordsplosion rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.Name.Title.Title__Unique_Swordsplosion rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Teeth of Terramorphous">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Teeth rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_Teeth rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Teeth rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Tidal Wave">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_TidalWave rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_TidalWave rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Triquetra">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Triquetra rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_Triquetra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Triquetra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Twister">
										<code profiles="">set GD_Sage_Weapons.Shotgun.SG_Barrel_Torgue_Twister rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_3_Twister rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_Twister rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Sniper Rifles">
									<category name="Buffalo">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Buffalo rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Jakobs.Title_Jakobs_Buffalo rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Cobra">
										<code profiles="">set GD_Iris_Weapons.SniperRifles.SR_Barrel_Dahl_Cobra rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Material_Jakobs_2_Cobra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_Cobra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Elephant Gun">
										<code profiles="">set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Material_Jakobs_2_ElephantGun rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_ElephantGun rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Fremingtons Edge">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_FremingtonsEdge rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gearbox Sniper">
										<code profiles="">set GD_Weap_SniperRifles.Body.SR_Body_Gearbox rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Prefix.Prefix__Gearbox rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Mat_Gearbox_1 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Morningstar">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Morningstar rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_Morningstar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Morningstar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Pimpernel">
										<code profiles="">set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_3_Pimpernel rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Sloth">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Sloth rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_3_Sloth rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Sloth rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Trespasser">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Trespasser rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Trespasser rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
							</category>
						</category>
						<category name="Shields">
							<category name="Seraph">
								<category name="Antagonist">
									<code profiles="">set GD_Aster_Shields.Material.Aster_Seraph_Antagonist_Shield_Material rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.A_Item.Aster_Seraph_Antagonist_Shield rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.Accessory.Accessory_Antagonist rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.Titles.Title_Antagonist rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Big Boom Blaster">
									<code profiles="">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Material rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Accessory4_Booster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Prefix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Blockade">
									<code profiles="">set GD_Aster_Shields.Material.Aster_Seraph_Blockade_Shield_Material rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.Accessory.Accessory_Blockade rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.A_Item.Aster_Seraph_Blockade_Shield rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.Titles.Title_Blockade rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Evolution">
									<code profiles="">set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Material rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Accessory rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Hoplite">
									<code profiles="">set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Material rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Prefix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pun-Chee">
									<code profiles="">set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Part_Material rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Prefix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Sponge">
									<code profiles="">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Part_Material rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Prefix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Unique">
								<category name="Aequitas">
									<code profiles="">set GD_Shields.Accessory.Title_Absorption03_Aequitas rarity (BaseValueConstant=103.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory3_Absorption_Aequitas rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Captain Blade's Manly Man Shield">
									<code profiles="">set GD_Orchid_Shields.Material.Material3_Rare_Blade rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_Shields.Accessory.Accessory_Blade rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Cracked Sash">
									<code profiles="">set GD_Shields.Titles.Title_Standard02_CrackedSash rarity (BaseValueConstant=88.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory0_CrackedSash rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Deadly Bloom">
									<code profiles="">set GD_Shields.Titles.Title_ExplosiveNova02_DeadlyBloom rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory6_Nova_Explosive_DeadlyBloom rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Nova_DeadlyBloom rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Love Thumper">
									<code profiles="">set GD_Shields.Titles.Title_Roid03_LoveThumper rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material4_VeryRare_Roid_LoveThumper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory2_Roid_LoveThumper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Order">
									<code profiles="">set GD_Shields.Titles.Title_Roid05_Order rarity (BaseValueConstant=103.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory2_Roid_Order rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pot o' Gold">
									<code profiles="">set GD_Shields.Titles.Title_Booster04_BoosterShieldPotOGold rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory4_Booster_PotOGold rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material4_VeryRare_Booster_PotOGold rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Shield 1340">
									<code profiles="">set GD_Shields.Titles.Title_Absorption02_1340 rarity (BaseValueConstant=103.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory3_Absorption_1340 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Rough Rider">
									<code profiles="">set GD_Sage_Shields.Material.Material3_Rare_Buckler rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Sage_Shields.Accessory.Accessory_Buckler rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Grenades">
							<category name="Seraph">
								<category name="Crossfire">
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Incendiary rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Shock rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Corrosive rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Slag rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Part_Payload rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Meteor Shower">
									<code profiles="">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Part_Payload rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="O-Negative">
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title rarity (BaseValueConstant=92.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Incendiary rarity (BaseValueConstant=92.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Shock rarity (BaseValueConstant=92.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Corrosive rarity (BaseValueConstant=92.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Slag rarity (BaseValueConstant=92.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Unique">
								<category name="Breath of Terramorphous">
									<code profiles="">set GD_GrenadeMods.Title.Title_FlameSpurt rarity (BaseValueConstant=128.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_FlameSpurt rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Captain Blade's Midnight Star">
									<code profiles="">set GD_Orchid_GrenadeMods.Delivery.Delivery_Blade rarity (BaseValueConstant=103.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Contraband Sky Rocket">
									<code profiles="">set GD_GrenadeMods.Title.Title_SkyRocket rarity (BaseValueConstant=103.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fireball">
									<code profiles="">set GD_Aster_GrenadeMods.Title.Title_Fireball rarity (BaseValueConstant=103.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fluster Cluck">
									<code profiles="">set GD_GrenadeMods.Title.Title_FusterCluck rarity (BaseValueConstant=103.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Lightning Bolt">
									<code profiles="">set GD_Aster_GrenadeMods.Title.Title_LightningBolt rarity (BaseValueConstant=103.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Relics">
							<category name="Seraph">
								<category name="Blood of the Seraphs">
									<code profiles="">set GD_Orchid_Artifacts.A_Item_Unique.Artifact_SeraphBloodRelic Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_Artifacts.Body.Body_SeraphBloodRelic rarity (BaseValueConstant=145.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_Artifacts.Effects.Effect_SeraphBloodRelic rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Breath of the Seraphs">
									<code profiles="">set GD_Sage_Artifacts.A_Item.Artifact_SeraphBreath Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Sage_Artifacts.Body.Body_SeraphBreath rarity (BaseValueConstant=132.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Might of the Seraphs">
									<code profiles="">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Title rarity (BaseValueConstant=133.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Prefix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Shadow of the Seraphs">
									<code profiles="">set GD_Aster_Artifacts.A_Item_Unique.Artifact_SeraphShadow Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Artifacts.Body.Body_SeraphShadow rarity (BaseValueConstant=132.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="E-Tech">
								<category name="Blood of the Ancients">
									<code profiles="">set GD_Gladiolus_Artifacts.Body.Body_VitalityStockpile rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Bone of the Ancients">
									<code profiles="">set GD_Gladiolus_Artifacts.Body.Body_ElementalProficiency rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Heart of the Ancients">
									<code profiles="">set GD_Gladiolus_Artifacts.Body.Body_AggressionTenacity rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Skin of the Ancients">
									<code profiles="">set GD_Gladiolus_Artifacts.Body.Body_ResistanceProtection rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Unique">
								<category name="Captain Blade's Otto Idol">
									<code profiles="">set GD_Orchid_Artifacts.Body.Body_Blade rarity (BaseValueConstant=103.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Deputy's Badge">
									<code profiles="">set GD_Artifacts.Body.Body_Deputy rarity (BaseValueConstant=103.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Lucrative Opporunity">
									<code profiles="">set GD_Artifacts.Body.Body_Opportunity rarity (BaseValueConstant=103.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Mysterious Amulet">
									<code profiles="">set GD_Aster_Artifacts.Body.Body_MysteryAmulet rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Sheriff's Badge">
									<code profiles="">set GD_Artifacts.Body.Body_Sheriff rarity (BaseValueConstant=88.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Afterburner">
									<code profiles="">set GD_Artifacts.Body.Body_Afterburner rarity (BaseValueConstant=103.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Vault Hunter Relic">
									<code profiles="">set GD_Artifacts.Body.Body_VaultHunter rarity (BaseValueConstant=114.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Winter is Over">
									<code profiles="">set GD_Anemone_Relics.A_Item.Artifact_Elemental_Status BaseRarity (BaseValueConstant=135.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Moxxi Items">
							<category name="Assault Rifles">
								<category name="Hail">
									<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Hail rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_3_Hail rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_AssaultRifle.Name.Title.Title_Unique_Hail rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Kitten">
									<code profiles="">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Vladof_Kitten rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Vladof_3_Kitten rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_Kitten rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Pistols">
								<category name="Grog Nozzle">
									<code profiles="">set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Maliwan_3_GrogNozzle rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Weapons.Name.Title.Title__Unique_GrogNozzle rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Rubi">
									<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_Rubi rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Rubi rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Rocket Launcher">
								<category name="Creamer">
									<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Creamer rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_3_Creamer rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Launchers.Name.Title.Title__Unique_Creamer rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="SMGs">
								<category name="Bad Touch">
									<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_BadTouch rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_BadTouch rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_BadTouch rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Crit">
									<code profiles="">set GD_Aster_Weapons.SMGs.SMG_Barrel_Hyperion_Crit rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Maliwan_3_Crit rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Weapons.Name.Title.Title__Unique_Crit rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Good Touch">
									<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_GoodTouch rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_GoodTouch rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_GoodTouch rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Shotguns">
								<category name="Heart Breaker">
									<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_HeartBreaker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_HeartBreaker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Slow Hand">
									<code profiles="">set GD_Iris_Weapons.Shotguns.SG_Barrel_Alien_SlowHand rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Hyperion_3_SlowHand rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_SlowHand rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Sniper Rifle">
								<category name="Chere Amie">
									<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_3_ChereAmie rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Chere-amie rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Kiss of Death">
								<code profiles="">set GD_GrenadeMods.Title.Title_KissOfDeath rarity (BaseValueConstant=103.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="">set GD_GrenadeMods.Payload.Payload_KissOfDeath rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Moxxi's Endowment">
								<code profiles="">set GD_Artifacts.Body.Body_Endowment rarity (BaseValueConstant=103.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
					</category>
					<category name="Seraph">
						<category name="Weapons">
							<category name="Pearlescent">
								<category name="Avenger">
									<code profiles="">set GD_Gladiolus_Weapons.SMG.SMG_Body_Tediore_6_Avenger rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.SMG.SMG_Barrel_Hyperion_Avenger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Tediore_6_Avenger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Avenger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Bearcat">
									<code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Body_Dahl_6_Bearcat rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Torgue_Dahl_Bearcat rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Dahl_6_Bearcat rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Bearcat rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Bekah">
									<code profiles="">set GD_Lobelia_Weapons.AssaultRifles.AR_Body_Jakobs_6_Bekah rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.AssaultRifles.AR_Barrel_Bandit_Bekah rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Bekah rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Bekah rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Butcher">
									<code profiles="">set GD_Gladiolus_Weapons.Shotgun.SG_Body_Hyperion_6 rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Shotgun.SG_Barrel_Torgue_Butcher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Hyperion_6_Butcher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Butcher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Carnage">
									<code profiles="">set GD_Lobelia_Weapons.Shotguns.SG_Body_Torgue_6_Carnage rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.Shotguns.SG_Barrel_Torgue_Carnage rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Torgue_Pearl_Carnage rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Carnage rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Godfinger">
									<code profiles="">set GD_Lobelia_Weapons.sniper.SR_Body_Jakobs_6_GodFinger rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.sniper.SR_Barrel_Dahl_Godfinger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Godfinger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Godfinger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Sawbar">
									<code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Body_Bandit_6_Sawbar rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Jakobs_Sawbar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Bandit_6_Sawbar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Sawbar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Stalker">
									<code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Body_Vladof_6 rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Stalker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Vladof_6_Stalker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Stalker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Storm">
									<code profiles="">set GD_Gladiolus_Weapons.sniper.SR_Body_Maliwan_6_Storm rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Maliwan_6_Storm rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Storm rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Tunguska">
									<code profiles="">set GD_Gladiolus_Weapons.Launchers.L_Body_Torgue_6 rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Launchers.L_Barrel_Bandit_Tunguska rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Torgue_6_Tunguska rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Tunguska rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Unforgiven">
									<code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Body_Jakobs_6 rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Jakobs_Unforgiven rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Unforgiven rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Unforgiven rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Wanderlust">
									<code profiles="">set GD_Lobelia_Weapons.Pistol.Pistol_Body_Maliwan_6_Wanderlust rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.Pistol.Pistol_Barrel_Alien_Homing_Wanderlust rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Maliwan_6_Wanderlust rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Wanderlust rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Legendary">
								<category name="Assault Rifles">
									<category name="Hammer Buster">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_HammerBuster rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Jakobs.Title_Legendary_HammerBuster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="KerBlaster">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_KerBlaster rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Torgue.Title_Legendary_KerBlaster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Madhous!">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Legendary_Madhouse rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Ogre">
										<code profiles="">set GD_Aster_Weapons.AssaultRifles.AR_Barrel_Vladof_Ogre rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_3_Ogre rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.Name.Title.Title_Unique_Ogre rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Shredifier">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Shredifier rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Vladof.Title_Legendary_Shredifier rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Veruc">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Veruc rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Dahl.Title_Legendary_Veruc rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="M2929 Thumpson">
										<code profiles="">set GD_Anemone_Weapons.AssaultRifle.Brothers.AR_Barrel_Dahl_Brothers rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Pistols">
									<category name="Gub">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Gub rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Bandit.Title_Legendary_Gub rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gunerang">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Gunerang rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Tediore.Title_Legendary_Gunerang rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Hornet">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Hornet rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Dahl.Title_Legendary_Hornet rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Infinity">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Vladof.Title_Legendary_Infinity rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Logan's Gun">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Hyperion.Title_Legendary_LogansGun rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Maggie">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Thunderball Fists">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_ThunderballFists rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Maliwan.Title_Legendary_ThunderballFists rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Unkempt Harold">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Torgue.Title_Legendary_Calla rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Hector's Paradise">
										<code profiles="">set GD_Anemone_Weapons.Barrel.Pistol_Barrel_Dahl_Hornet_Hector rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Rocket Launchers">
									<category name="Badaboom">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Bandit.Title_Legendary_Badaboom rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Bunny">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Bunny rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Tediore_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Tediore.Title_Legendary_Bunny rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Mongol">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Vladof.Title_Legendary_Mongol rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Norfleet">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3_Norfleet rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Nukem">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_Nukem rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Torgue.Title_Legendary_Nukem rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Pyrophobia">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Legendary_Pyrophobia rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="SMGs">
									<category name="Baby Maker">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_BabyMaker rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title_Tediore.Title_Legendary_BabyMaker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Bitch">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion_Bitch rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title_Hyperion.Title_Legendary_Bitch rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Emperor">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title_Legendary_Dahl_Emperor rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="HellFire">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_HellFire rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title_Maliwan.Title_Legendary_HellFire rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Slagga">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Slagga rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title_Bandit.Title_Legendary_Slagga rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Shotguns">
									<category name="Conference Call">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Deliverance">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Deliverance rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title_Tediore.Title_Legendary_Deliverance rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Flakker">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title_Torgue.Title_Legendary_Flakker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Sledge's Shotgun">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Legendary_Shotgun rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Striker">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Overcompensator">
										<code profiles="">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Sniper Rifles">
									<category name="Invader">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Hyperion.Title_Legendary_Invader rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Longbow">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_Longbow rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_Longbow rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Longbow rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Lyuda">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Lyudmila rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Vladof.Title_Legendary_Lyudmila rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Pitchfork">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Pitchfork rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Dahl.Title_Legendary_Pitchfork rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Skullmasher">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Jakobs.Title_Legendary_Skullmasher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Volcano">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Volcano rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Legendary_Volcano rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Amigo Sincero">
										<code profiles="">set GD_Anemone_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Morde_Lt rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
							</category>
							<category name="Unique">
								<category name="Assault Rifles">
									<category name="Boom Puppy">
										<code profiles="">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Torgue_BoomPuppy rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Torgue_2_BoomPuppy rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_BoomPuppy rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Chopper">
										<code profiles="">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Vladof_Minigun_Chopper rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Chopper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_Chopper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Damned Cowboy">
										<code profiles="">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Bandit_DamnedCowboy rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_DamnedCowboy rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_DamnedCowboy rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Evil Smasher">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_EvilSmasher rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_3_EvilSmasher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title.Title_Unique_EvilSmasher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gearbox Rifle">
										<code profiles="">set GD_Weap_AssaultRifle.Body.AR_Body_Gearbox_1 rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Gearbox_1 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Prefix.Prefix__Gearbox rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Rapier">
										<code profiles="">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Bandit_Rapier rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Vladof_2_Rapier rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Cutlass rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Scorpio">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_3_Scorpio rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title.Title_Unique_Scorpio rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Stinkpot">
										<code profiles="">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Torgue_Stinkpot rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_Stinkpot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Stinkpot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Stomper">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_3_Stomper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Jakobs.Title_Unique_Stomper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Pistols">
									<category name="Basic Repeater">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_CrappyStarter rarity (BaseValueConstant=144.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_1_Starter rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Dahlminator">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing_Dahlminator rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_Dahlminator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Dahlminator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Fibber (Shotgun)">
										<code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1 rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Fibber (Ricochet)">
										<code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2 rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Fibber (Critical)">
										<code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3 rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Greed">
										<code profiles="">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_ScarletsGreed rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_Greed rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_ScarletsGreed rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gwens Head">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_GwensHead rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_GwensHead rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_GwensHead rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Judge">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Judge rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Judge rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Judge rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Lady Fist">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_LadyFist rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_LadyFist rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_LadyFist rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Law">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Law rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Law rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Law rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Little Evie">
										<code profiles="">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_Vladof_Evie rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_2_Evie rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_LittleEvie rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Pocket Rocket">
										<code profiles="">set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Torgue_3_PocketRocket rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_PocketRocket rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Rex">
										<code profiles="">set GD_Sage_Weapons.Pistols.Pistol_Barrel_Jakobs_Rex rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_Rex rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_Rex rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Teapot">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Teapot rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_Teapot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Teapot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Body.Pistol_Body__Unique_Teapot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Tinderbox">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Tinderbox rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_3_Tinderbox rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Tinderbox rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Veritas">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_3_Veritas rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Veritas rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Rocket Launchers">
									<category name="12 Pounder">
										<code profiles="">set GD_Orchid_BossWeapons.Launcher.L_Barrel_Torgue_12Pounder rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Torgue_3_12Pounder rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_12Pounder rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Hive">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_TheHive rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3_Hive rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title.Title__Unique_TheHive rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Roaster">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Roaster rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_3_Roaster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title.Title__Unique_Roaster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="SMGs">
									<category name="Bane">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Bane rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3_Bane rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Bane rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Bone Shredder">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_BoneShredder rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3_BoneShredder rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_BoneShredder rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Chulainn">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_Chulainn rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Chulainn rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Commerce">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3_Commerce rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Commerce rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gearbox SMG">
										<code profiles="">set GD_Weap_SMG.Body.SMG_Body_Gearbox_1 rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Gearbox_1 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Prefix.Prefix__Gearbox rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Lascaux">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Lascaux rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_3_Lascaux rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Lascaux rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Orc">
										<code profiles="">set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Orc rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.Name.Title.Title_Unique_Orc rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Sand Hawk">
										<code profiles="">set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Dahl_3_SandHawk rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Yellow Jacket">
										<code profiles="">set GD_Sage_Weapons.SMG.SMG_Barrel_Alien_YellowJacket rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Hyperion_3_YellowJacket rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_YellowJacket rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Shotguns">
									<category name="Blockhead">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Blockhead rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Blockhead rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Blockhead rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Dog">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Dog rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_Dog rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Dog rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Hydra">
										<code profiles="">set GD_Sage_Weapons.Shotgun.SG_Barrel_Bandit_Hydra rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_Hydra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_Hydra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Jolly Roger">
										<code profiles="">set GD_Orchid_BossWeapons.Shotgun.SG_Barrel_Bandit_JollyRoger rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Bandit_3_JollyRoger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_JollyRoger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Landscaper">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_3_Landscaper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Landscaper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Octo">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Octo rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Octo rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Orphan Maker">
										<code profiles="">set GD_Orchid_BossWeapons.Shotgun.SG_Barrel_Jakobs_OrphanMaker rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_OrphanMaker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_OrphanMaker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="RokSalt">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_RokSalt rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_RokSalt rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Shotgun 1340">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_1340 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Shotgun1340 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="SWORDSPLOSION!!!">
										<code profiles="">set GD_Aster_Weapons.Shotguns.SG_Barrel_Alien_Swordsplosion rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_3_Swordsplosion rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.Name.Title.Title__Unique_Swordsplosion rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Teeth of Terramorphous">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Teeth rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_Teeth rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Teeth rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Tidal Wave">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_TidalWave rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_TidalWave rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Triquetra">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Triquetra rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_Triquetra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Triquetra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Twister">
										<code profiles="">set GD_Sage_Weapons.Shotgun.SG_Barrel_Torgue_Twister rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_3_Twister rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_Twister rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Sniper Rifles">
									<category name="Buffalo">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Buffalo rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Jakobs.Title_Jakobs_Buffalo rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Cobra">
										<code profiles="">set GD_Iris_Weapons.SniperRifles.SR_Barrel_Dahl_Cobra rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Material_Jakobs_2_Cobra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_Cobra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Elephant Gun">
										<code profiles="">set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Material_Jakobs_2_ElephantGun rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_ElephantGun rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Fremingtons Edge">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_FremingtonsEdge rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gearbox Sniper">
										<code profiles="">set GD_Weap_SniperRifles.Body.SR_Body_Gearbox rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Prefix.Prefix__Gearbox rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Mat_Gearbox_1 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Morningstar">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Morningstar rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_Morningstar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Morningstar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Pimpernel">
										<code profiles="">set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_3_Pimpernel rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Sloth">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Sloth rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_3_Sloth rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Sloth rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Trespasser">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Trespasser rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Trespasser rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
							</category>
						</category>
						<category name="Shields">
							<category name="Legendary">
								<category name="Black Hole">
									<code profiles="">set GD_Shields.Titles.Title_ShockNova02_Singularity rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory6_Nova_Singularity rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Nova_Singularity rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fabled Tortoise">
									<code profiles="">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory8_Juggernaut_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Juggernaut rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Flame of the Firehawk">
									<code profiles="">set GD_Shields.Titles.Title_FireNova02_Phoenix rarity (BaseValueConstant=147.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory6_Nova_Phoenix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material4_VeryRare_Nova_Phoenix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Hide of Terramorphous">
									<code profiles="">set GD_Shields.Titles.Title_Roid03_ThresherRaid rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory9_03_Roid_ThresherRaid rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Roid_ThresherRaid rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Impaler">
									<code profiles="">set GD_Shields.Titles.Title_CorrosiveSpike02_Legendary rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Spike rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Neogenator">
									<code profiles="">set GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory5_ChimeraLegendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Chimera rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Bee">
									<code profiles="">set GD_Shields.Titles.Title_Impact05_Legendary rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory7_Impact_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Impact rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Cradle">
									<code profiles="">set GD_Shields.Titles.Title_Standard05_Legendary rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory0_StandardLegendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Standard rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Sham">
									<code profiles="">set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryNormal rarity (BaseValueConstant=147.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory3_Absorption_LegendaryNormal rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_AbsorptionNormal rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Transformer">
									<code profiles="">set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryShock rarity (BaseValueConstant=147.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory3_Absorption_LegendaryShock rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_AbsorptionShock rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Whisky Tango Foxtrot">
									<code profiles="">set GD_Shields.Titles.Title_Booster04_BoosterShieldLegendary rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory4_Booster_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Booster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Unique">
								<category name="Aequitas">
									<code profiles="">set GD_Shields.Accessory.Title_Absorption03_Aequitas rarity (BaseValueConstant=115.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory3_Absorption_Aequitas rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Captain Blade's Manly Man Shield">
									<code profiles="">set GD_Orchid_Shields.Material.Material3_Rare_Blade rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_Shields.Accessory.Accessory_Blade rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Cracked Sash">
									<code profiles="">set GD_Shields.Titles.Title_Standard02_CrackedSash rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory0_CrackedSash rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Deadly Bloom">
									<code profiles="">set GD_Shields.Titles.Title_ExplosiveNova02_DeadlyBloom rarity (BaseValueConstant=147.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory6_Nova_Explosive_DeadlyBloom rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Nova_DeadlyBloom rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Love Thumper">
									<code profiles="">set GD_Shields.Titles.Title_Roid03_LoveThumper rarity (BaseValueConstant=147.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material4_VeryRare_Roid_LoveThumper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory2_Roid_LoveThumper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Order">
									<code profiles="">set GD_Shields.Titles.Title_Roid05_Order rarity (BaseValueConstant=115.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory2_Roid_Order rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pot o' Gold">
									<code profiles="">set GD_Shields.Titles.Title_Booster04_BoosterShieldPotOGold rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory4_Booster_PotOGold rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material4_VeryRare_Booster_PotOGold rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Shield 1340">
									<code profiles="">set GD_Shields.Titles.Title_Absorption02_1340 rarity (BaseValueConstant=115.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory3_Absorption_1340 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Rough Rider">
									<code profiles="">set GD_Sage_Shields.Material.Material3_Rare_Buckler rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Sage_Shields.Accessory.Accessory_Buckler rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Grenades">
							<category name="Legendary">
								<category name="Bonus Package">
									<code profiles="">set GD_GrenadeMods.Title.Title_BonusPackage rarity (BaseValueConstant=138.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_BonusPackage rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Bouncing Bonny">
									<code profiles="">set GD_GrenadeMods.Title.Title_BouncingBonny rarity (BaseValueConstant=140.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_BouncingBonny rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Dahl_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Chain Lightning">
									<code profiles="">set GD_Aster_GrenadeMods.Title.Title_ChainLightning rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Corrosive Leech">
									<code profiles="">set GD_GrenadeMods.Title.Title_LeechCorrosive rarity (BaseValueConstant=140.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Leech rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fastball">
									<code profiles="">set GD_GrenadeMods.Title.Title_Fastball rarity (BaseValueConstant=137.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Tedior_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Delivery.Delivery_Fastball rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fire Bee">
									<code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorIncendiary rarity (BaseValueConstant=137.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Exterminator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fire Leech">
									<code profiles="">set GD_GrenadeMods.Title.Title_LeechIncendiary rarity (BaseValueConstant=140.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Leech rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fire Storm">
									<code profiles="">set GD_Aster_GrenadeMods.Title.Title_FireStorm rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Nasty Surprise">
									<code profiles="">set GD_GrenadeMods.Title.Title_NastySurprise rarity (BaseValueConstant=138.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pandemic">
									<code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorCorrosive rarity (BaseValueConstant=140.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Exterminator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Quasar">
									<code profiles="">set GD_GrenadeMods.Title.Title_Quasar rarity (BaseValueConstant=138.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Quasar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Rolling Thunder">
									<code profiles="">set GD_GrenadeMods.Title.Title_RollingThunder rarity (BaseValueConstant=140.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Delivery.Delivery_RollingThunder rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Shock Leech">
									<code profiles="">set GD_GrenadeMods.Title.Title_LeechShock rarity (BaseValueConstant=140.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Leech rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Storm Front">
									<code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorShock rarity (BaseValueConstant=140.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Exterminator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Unique">
								<category name="Breath of Terramorphous">
									<code profiles="">set GD_GrenadeMods.Title.Title_FlameSpurt rarity (BaseValueConstant=140.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_FlameSpurt rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Captain Blade's Midnight Star">
									<code profiles="">set GD_Orchid_GrenadeMods.Delivery.Delivery_Blade rarity (BaseValueConstant=115.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Contraband Sky Rocket">
									<code profiles="">set GD_GrenadeMods.Title.Title_SkyRocket rarity (BaseValueConstant=115.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fireball">
									<code profiles="">set GD_Aster_GrenadeMods.Title.Title_Fireball rarity (BaseValueConstant=115.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fluster Cluck">
									<code profiles="">set GD_GrenadeMods.Title.Title_FusterCluck rarity (BaseValueConstant=115.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Lightning Bolt">
									<code profiles="">set GD_Aster_GrenadeMods.Title.Title_LightningBolt rarity (BaseValueConstant=115.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Relics">
							<category name="Legendary">
								<category name="Blood of Terramorphous">
									<code profiles="">set GD_Artifacts.Body.Body_Terramorphous rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="E-Tech">
								<category name="Blood of the Ancients">
									<code profiles="">set GD_Gladiolus_Artifacts.Body.Body_VitalityStockpile rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Bone of the Ancients">
									<code profiles="">set GD_Gladiolus_Artifacts.Body.Body_ElementalProficiency rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Heart of the Ancients">
									<code profiles="">set GD_Gladiolus_Artifacts.Body.Body_AggressionTenacity rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Skin of the Ancients">
									<code profiles="">set GD_Gladiolus_Artifacts.Body.Body_ResistanceProtection rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Unique">
								<category name="Captain Blade's Otto Idol">
									<code profiles="">set GD_Orchid_Artifacts.Body.Body_Blade rarity (BaseValueConstant=115.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Deputy's Badge">
									<code profiles="">set GD_Artifacts.Body.Body_Deputy rarity (BaseValueConstant=115.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Lucrative Opporunity">
									<code profiles="">set GD_Artifacts.Body.Body_Opportunity rarity (BaseValueConstant=115.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Mysterious Amulet">
									<code profiles="">set GD_Aster_Artifacts.Body.Body_MysteryAmulet rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Sheriff's Badge">
									<code profiles="">set GD_Artifacts.Body.Body_Sheriff rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Afterburner">
									<code profiles="">set GD_Artifacts.Body.Body_Afterburner rarity (BaseValueConstant=115.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Vault Hunter Relic">
									<code profiles="">set GD_Artifacts.Body.Body_VaultHunter rarity (BaseValueConstant=126.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Winter is Over">
									<code profiles="">set GD_Anemone_Relics.A_Item.Artifact_Elemental_Status BaseRarity (BaseValueConstant=147.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Class Mods">
							<category name="Legendary">
								<category name="Slayers of Terramorphous">
									<category name="Gunzerker">
										<code profiles="">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_SlayerOfTerramorphous BaseRarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Commando">
										<code profiles="">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_SlayerOfTerramorphous BaseRarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Assassin">
										<code profiles="">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_SlayerOfTerramorphous BaseRarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Siren">
										<code profiles="">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_SlayerOfTerramorphous BaseRarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Mechromancer">
										<code profiles="">set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_SlayerOfTerramorphous BaseRarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Legendary Berserker">
									<code profiles="">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_ClassMods.Prefix_Merc.Prefix_LegendaryBerserker rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Gunzerker">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryGunzerker BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryGunzerker rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Hoarder">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryHoarder BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryHoarder rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Titan">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryTitan BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryTitan rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Soldier">
									<code profiles="">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_LegendarySoldier BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_ClassMods.Prefix_Soldier.Prefix_LegendarySoldier rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Engineer">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryEngineer BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryEngineer rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Pointman">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryPointman BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryPointman rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Ranger">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryRanger BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryRanger rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Hunter">
									<code profiles="">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_ClassMods.Prefix_Assassin.Prefix_Z_LegendaryHunter rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Killer">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryKiller BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryKiller rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Ninja">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryNinja BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryNinja rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Sniper">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendarySniper BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendarySniper rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Siren">
									<code profiles="">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_ClassMods.Prefix_Siren.Prefix_LegendarySiren rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Cat">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryCat BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryCat rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Binder">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryBinder BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryBinder rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Nurse">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryNurse BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryNurse rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Mechromancer">
									<code profiles="">set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_LegendaryMechro BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Legendary_00_LegendaryMechro rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Anarchist">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Anarchist BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryAnarchist rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Catalyst">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Catalyst BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryCatalyst rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Roboteer">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Roboteer BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryRoboteer rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Psycho">
									<code profiles="">set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_LengendaryPsycho BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Z_00_LengendaryPsycho rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Sickle">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Sickle BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendarySickle rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Reaper">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Reaper BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendaryReaper rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Torch">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Torch BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendaryTorch rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Krieg's Slayer of Terramorphous">
									<code profiles="">set GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_06_SlayerOfTerramorphous BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Z_00_SlayerOfTerramorphous rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Moxxi Items">
							<category name="Assault Rifles">
								<category name="Hail">
									<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Hail rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_3_Hail rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_AssaultRifle.Name.Title.Title_Unique_Hail rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Kitten">
									<code profiles="">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Vladof_Kitten rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Vladof_3_Kitten rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_Kitten rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Pistols">
								<category name="Grog Nozzle">
									<code profiles="">set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Maliwan_3_GrogNozzle rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Weapons.Name.Title.Title__Unique_GrogNozzle rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Rubi">
									<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_Rubi rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Rubi rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Rocket Launcher">
								<category name="Creamer">
									<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Creamer rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_3_Creamer rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Launchers.Name.Title.Title__Unique_Creamer rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="SMGs">
								<category name="Bad Touch">
									<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_BadTouch rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_BadTouch rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_BadTouch rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Crit">
									<code profiles="">set GD_Aster_Weapons.SMGs.SMG_Barrel_Hyperion_Crit rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Maliwan_3_Crit rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Weapons.Name.Title.Title__Unique_Crit rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Good Touch">
									<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_GoodTouch rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_GoodTouch rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_GoodTouch rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Shotguns">
								<category name="Heart Breaker">
									<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_HeartBreaker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_HeartBreaker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Slow Hand">
									<code profiles="">set GD_Iris_Weapons.Shotguns.SG_Barrel_Alien_SlowHand rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Hyperion_3_SlowHand rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_SlowHand rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Sniper Rifle">
								<category name="Chere Amie">
									<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie rarity (BaseValueConstant=143.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_3_ChereAmie rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Chere-amie rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Kiss of Death">
								<code profiles="">set GD_GrenadeMods.Title.Title_KissOfDeath rarity (BaseValueConstant=115.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="">set GD_GrenadeMods.Payload.Payload_KissOfDeath rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Moxxi's Endowment">
								<code profiles="">set GD_Artifacts.Body.Body_Endowment rarity (BaseValueConstant=115.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
					</category>
					<category name="Pearlescent">
						<category name="Weapons">
							<category name="Seraph">
								<category name="Assault Rifles">
									<category name="Lead Storm">
										<code profiles="">set GD_Sage_RaidWeapons.AssaultRifle.AR_Barrel_LeadStorm rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Vladof_1_Leadstorm rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_LeadStorm_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Seeker">
										<code profiles="">set GD_Aster_RaidWeapons.AssaultRifles.AR_Barrel_Vladof_Seeker rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Torgue_5_Seeker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.AssaultRifles.Aster_Seraph_Seeker_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Seraphim">
										<code profiles="">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Dahl_1_Seraphim rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Pistols">
									<category name="Devastator">
										<code profiles="">set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Barrel rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Torgue_1_Devastator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Infection">
										<code profiles="">set GD_Sage_RaidWeapons.Pistol.Pistol_Barrel_Infection rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_1_Infection rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_Infection_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Stinger">
										<code profiles="">set GD_Aster_RaidWeapons.Pistols.Pistol_Barrel_Vladof_Stinger rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Vladof_5_Stinger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Rocket Launcher">
									<category name="Ahab">
										<code profiles="">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Barrel rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Vladof_5_Stinger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="SMGs">
									<category name="Actualizer">
										<code profiles="">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Barrel rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Actualizer rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Florentine">
										<code profiles="">set GD_Aster_RaidWeapons.SMGs.SMG_Barrel_Alien_Florentine rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_5_Florentine rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Tattler">
										<code profiles="">set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Barrel rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Bandit_1_Tattler rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Shotguns">
									<category name="Interfacer">
										<code profiles="">set GD_Sage_RaidWeapons.Shotgun.SG_Barrel_Interfacer rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Interfacer rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_Interfacer_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Omen">
										<code profiles="">set GD_Aster_RaidWeapons.Shotguns.SG_Barrel_Alien_Omen rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Tediore_5_Omen rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Retcher">
										<code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Tediore_1_Spitter rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Sniper Rifles">
									<category name="Hawk Eye">
										<code profiles="">set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Material_Jakobs_1_HawkEye rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_HawkEye_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Patriot">
										<code profiles="">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Barrel rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Material_Vladof_1_Patriot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
							</category>
							<category name="Legendary">
								<category name="Assault Rifles">
									<category name="Hammer Buster">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_HammerBuster rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Jakobs.Title_Legendary_HammerBuster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="KerBlaster">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_KerBlaster rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Torgue.Title_Legendary_KerBlaster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Madhous!">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Legendary_Madhouse rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Ogre">
										<code profiles="">set GD_Aster_Weapons.AssaultRifles.AR_Barrel_Vladof_Ogre rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_3_Ogre rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.Name.Title.Title_Unique_Ogre rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Shredifier">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Shredifier rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Vladof.Title_Legendary_Shredifier rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Veruc">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Veruc rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Dahl.Title_Legendary_Veruc rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="M2929 Thumpson">
										<code profiles="">set GD_Anemone_Weapons.AssaultRifle.Brothers.AR_Barrel_Dahl_Brothers rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Pistols">
									<category name="Gub">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Gub rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Bandit.Title_Legendary_Gub rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gunerang">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Gunerang rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Tediore.Title_Legendary_Gunerang rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Hornet">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Hornet rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Dahl.Title_Legendary_Hornet rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Infinity">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Vladof.Title_Legendary_Infinity rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Logan's Gun">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Hyperion.Title_Legendary_LogansGun rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Maggie">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Thunderball Fists">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_ThunderballFists rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Maliwan.Title_Legendary_ThunderballFists rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Unkempt Harold">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title_Torgue.Title_Legendary_Calla rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Hector's Paradise">
										<code profiles="">set GD_Anemone_Weapons.Barrel.Pistol_Barrel_Dahl_Hornet_Hector rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Rocket Launchers">
									<category name="Badaboom">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Bandit.Title_Legendary_Badaboom rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Bunny">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Bunny rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Tediore_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Tediore.Title_Legendary_Bunny rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Mongol">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Vladof.Title_Legendary_Mongol rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Norfleet">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3_Norfleet rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Nukem">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_Nukem rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Torgue.Title_Legendary_Nukem rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Pyrophobia">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Legendary_Pyrophobia rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="SMGs">
									<category name="Baby Maker">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_BabyMaker rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title_Tediore.Title_Legendary_BabyMaker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Bitch">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion_Bitch rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title_Hyperion.Title_Legendary_Bitch rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Emperor">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title_Legendary_Dahl_Emperor rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="HellFire">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_HellFire rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title_Maliwan.Title_Legendary_HellFire rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Slagga">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Slagga rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title_Bandit.Title_Legendary_Slagga rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Shotguns">
									<category name="Conference Call">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Deliverance">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Deliverance rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title_Tediore.Title_Legendary_Deliverance rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Flakker">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title_Torgue.Title_Legendary_Flakker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Sledge's Shotgun">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Legendary_Shotgun rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Striker">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Overcompensator">
										<code profiles="">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Sniper Rifles">
									<category name="Invader">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Hyperion.Title_Legendary_Invader rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Longbow">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_Longbow rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_Longbow rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Longbow rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Lyuda">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Lyudmila rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Vladof.Title_Legendary_Lyudmila rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Pitchfork">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Pitchfork rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Dahl.Title_Legendary_Pitchfork rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Skullmasher">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Jakobs.Title_Legendary_Skullmasher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Volcano">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Volcano rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Legendary_Volcano rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Amigo Sincero">
										<code profiles="">set GD_Anemone_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Morde_Lt rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
							</category>
							<category name="Unique">
								<category name="Assault Rifles">
									<category name="Boom Puppy">
										<code profiles="">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Torgue_BoomPuppy rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Torgue_2_BoomPuppy rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_BoomPuppy rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Chopper">
										<code profiles="">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Vladof_Minigun_Chopper rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Chopper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_Chopper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Damned Cowboy">
										<code profiles="">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Bandit_DamnedCowboy rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_DamnedCowboy rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_DamnedCowboy rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Evil Smasher">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_EvilSmasher rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_3_EvilSmasher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title.Title_Unique_EvilSmasher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gearbox Rifle">
										<code profiles="">set GD_Weap_AssaultRifle.Body.AR_Body_Gearbox_1 rarity (BaseValueConstant=160.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Gearbox_1 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Prefix.Prefix__Gearbox rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Rapier">
										<code profiles="">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Bandit_Rapier rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Vladof_2_Rapier rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Cutlass rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Scorpio">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_3_Scorpio rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title.Title_Unique_Scorpio rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Stinkpot">
										<code profiles="">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Torgue_Stinkpot rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_Stinkpot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Stinkpot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Stomper">
										<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_3_Stomper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_AssaultRifle.Name.Title_Jakobs.Title_Unique_Stomper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Pistols">
									<category name="Basic Repeater">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_CrappyStarter rarity (BaseValueConstant=156.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_1_Starter rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Dahlminator">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing_Dahlminator rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_Dahlminator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Dahlminator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Fibber (Shotgun)">
										<code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1 rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Fibber (Ricochet)">
										<code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2 rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Fibber (Critical)">
										<code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3 rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Fibber rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Greed">
										<code profiles="">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_ScarletsGreed rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_Greed rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_ScarletsGreed rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gwens Head">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_GwensHead rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_GwensHead rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_GwensHead rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Judge">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Judge rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Judge rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Judge rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Lady Fist">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_LadyFist rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_LadyFist rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_LadyFist rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Law">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Law rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Law rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Law rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Little Evie">
										<code profiles="">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_Vladof_Evie rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_2_Evie rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_LittleEvie rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Pocket Rocket">
										<code profiles="">set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Torgue_3_PocketRocket rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_PocketRocket rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Rex">
										<code profiles="">set GD_Sage_Weapons.Pistols.Pistol_Barrel_Jakobs_Rex rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_Rex rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_Rex rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Teapot">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Teapot rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_Teapot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Teapot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Body.Pistol_Body__Unique_Teapot rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Tinderbox">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Tinderbox rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_3_Tinderbox rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Tinderbox rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Veritas">
										<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_3_Veritas rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Veritas rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Rocket Launchers">
									<category name="12 Pounder">
										<code profiles="">set GD_Orchid_BossWeapons.Launcher.L_Barrel_Torgue_12Pounder rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Torgue_3_12Pounder rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_12Pounder rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Hive">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_TheHive rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3_Hive rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title.Title__Unique_TheHive rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Roaster">
										<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Roaster rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_3_Roaster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Launchers.Name.Title.Title__Unique_Roaster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="SMGs">
									<category name="Bane">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Bane rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3_Bane rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Bane rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Bone Shredder">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_BoneShredder rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3_BoneShredder rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_BoneShredder rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Chulainn">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_Chulainn rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Chulainn rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Commerce">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3_Commerce rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Commerce rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gearbox SMG">
										<code profiles="">set GD_Weap_SMG.Body.SMG_Body_Gearbox_1 rarity (BaseValueConstant=160.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Gearbox_1 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Prefix.Prefix__Gearbox rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Lascaux">
										<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Lascaux rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_3_Lascaux rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Lascaux rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Orc">
										<code profiles="">set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Orc rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.Name.Title.Title_Unique_Orc rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Sand Hawk">
										<code profiles="">set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Dahl_3_SandHawk rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Yellow Jacket">
										<code profiles="">set GD_Sage_Weapons.SMG.SMG_Barrel_Alien_YellowJacket rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Hyperion_3_YellowJacket rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_YellowJacket rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Shotguns">
									<category name="Blockhead">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Blockhead rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Blockhead rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Blockhead rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Dog">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Dog rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_Dog rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Dog rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Hydra">
										<code profiles="">set GD_Sage_Weapons.Shotgun.SG_Barrel_Bandit_Hydra rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_Hydra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_Hydra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Jolly Roger">
										<code profiles="">set GD_Orchid_BossWeapons.Shotgun.SG_Barrel_Bandit_JollyRoger rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Bandit_3_JollyRoger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_JollyRoger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Landscaper">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_3_Landscaper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Landscaper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Octo">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Octo rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Octo rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Orphan Maker">
										<code profiles="">set GD_Orchid_BossWeapons.Shotgun.SG_Barrel_Jakobs_OrphanMaker rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_OrphanMaker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_OrphanMaker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="RokSalt">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_RokSalt rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_RokSalt rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Shotgun 1340">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_1340 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Shotgun1340 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="SWORDSPLOSION!!!">
										<code profiles="">set GD_Aster_Weapons.Shotguns.SG_Barrel_Alien_Swordsplosion rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_3_Swordsplosion rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_Weapons.Name.Title.Title__Unique_Swordsplosion rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Teeth of Terramorphous">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Teeth rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_Teeth rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Teeth rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Tidal Wave">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_TidalWave rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_TidalWave rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Triquetra">
										<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Triquetra rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_Triquetra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_Triquetra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Twister">
										<code profiles="">set GD_Sage_Weapons.Shotgun.SG_Barrel_Torgue_Twister rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_3_Twister rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_Twister rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Sniper Rifles">
									<category name="Buffalo">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Buffalo rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title_Jakobs.Title_Jakobs_Buffalo rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Cobra">
										<code profiles="">set GD_Iris_Weapons.SniperRifles.SR_Barrel_Dahl_Cobra rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Material_Jakobs_2_Cobra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_Cobra rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Elephant Gun">
										<code profiles="">set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Material_Jakobs_2_ElephantGun rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_ElephantGun rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Fremingtons Edge">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_FremingtonsEdge rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Gearbox Sniper">
										<code profiles="">set GD_Weap_SniperRifles.Body.SR_Body_Gearbox rarity (BaseValueConstant=160.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Prefix.Prefix__Gearbox rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Mat_Gearbox_1 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Morningstar">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Morningstar rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_Morningstar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Morningstar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Pimpernel">
										<code profiles="">set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_3_Pimpernel rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Sloth">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Sloth rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_3_Sloth rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Sloth rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Trespasser">
										<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Trespasser rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Trespasser rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
							</category>
						</category>
						<category name="Shields">
							<category name="Seraph">
								<category name="Antagonist">
									<code profiles="">set GD_Aster_Shields.Material.Aster_Seraph_Antagonist_Shield_Material rarity (BaseValueConstant=160.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.A_Item.Aster_Seraph_Antagonist_Shield rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.Accessory.Accessory_Antagonist rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.Titles.Title_Antagonist rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Big Boom Blaster">
									<code profiles="">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Material rarity (BaseValueConstant=160.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Accessory4_Booster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Prefix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Blockade">
									<code profiles="">set GD_Aster_Shields.Material.Aster_Seraph_Blockade_Shield_Material rarity (BaseValueConstant=160.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.Accessory.Accessory_Blockade rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.A_Item.Aster_Seraph_Blockade_Shield rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Shields.Titles.Title_Blockade rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Evolution">
									<code profiles="">set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Material rarity (BaseValueConstant=160.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Accessory rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Hoplite">
									<code profiles="">set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Material rarity (BaseValueConstant=160.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Prefix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pun-Chee">
									<code profiles="">set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Part_Material rarity (BaseValueConstant=160.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Prefix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Sponge">
									<code profiles="">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Part_Material rarity (BaseValueConstant=160.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Prefix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Title rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Legendary">
								<category name="Black Hole">
									<code profiles="">set GD_Shields.Titles.Title_ShockNova02_Singularity rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory6_Nova_Singularity rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Nova_Singularity rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fabled Tortoise">
									<code profiles="">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory8_Juggernaut_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Juggernaut rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Flame of the Firehawk">
									<code profiles="">set GD_Shields.Titles.Title_FireNova02_Phoenix rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory6_Nova_Phoenix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material4_VeryRare_Nova_Phoenix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Hide of Terramorphous">
									<code profiles="">set GD_Shields.Titles.Title_Roid03_ThresherRaid rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory9_03_Roid_ThresherRaid rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Roid_ThresherRaid rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Impaler">
									<code profiles="">set GD_Shields.Titles.Title_CorrosiveSpike02_Legendary rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory1_Spike_Corrosive_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Spike rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Neogenator">
									<code profiles="">set GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory5_ChimeraLegendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Chimera rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Bee">
									<code profiles="">set GD_Shields.Titles.Title_Impact05_Legendary rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory7_Impact_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Impact rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Cradle">
									<code profiles="">set GD_Shields.Titles.Title_Standard05_Legendary rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory0_StandardLegendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Standard rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Sham">
									<code profiles="">set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryNormal rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory3_Absorption_LegendaryNormal rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_AbsorptionNormal rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Transformer">
									<code profiles="">set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryShock rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory3_Absorption_LegendaryShock rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_AbsorptionShock rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Whisky Tango Foxtrot">
									<code profiles="">set GD_Shields.Titles.Title_Booster04_BoosterShieldLegendary rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory4_Booster_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Booster rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Unique">
								<category name="Aequitas">
									<code profiles="">set GD_Shields.Accessory.Title_Absorption03_Aequitas rarity (BaseValueConstant=127.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory3_Absorption_Aequitas rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Captain Blade's Manly Man Shield">
									<code profiles="">set GD_Orchid_Shields.Material.Material3_Rare_Blade rarity (BaseValueConstant=160.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_Shields.Accessory.Accessory_Blade rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Cracked Sash">
									<code profiles="">set GD_Shields.Titles.Title_Standard02_CrackedSash rarity (BaseValueConstant=112.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory0_CrackedSash rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Deadly Bloom">
									<code profiles="">set GD_Shields.Titles.Title_ExplosiveNova02_DeadlyBloom rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory6_Nova_Explosive_DeadlyBloom rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Nova_DeadlyBloom rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Love Thumper">
									<code profiles="">set GD_Shields.Titles.Title_Roid03_LoveThumper rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material4_VeryRare_Roid_LoveThumper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory2_Roid_LoveThumper rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Order">
									<code profiles="">set GD_Shields.Titles.Title_Roid05_Order rarity (BaseValueConstant=127.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory2_Roid_Order rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pot o' Gold">
									<code profiles="">set GD_Shields.Titles.Title_Booster04_BoosterShieldPotOGold rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory4_Booster_PotOGold rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material4_VeryRare_Booster_PotOGold rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Shield 1340">
									<code profiles="">set GD_Shields.Titles.Title_Absorption02_1340 rarity (BaseValueConstant=127.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory3_Absorption_1340 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Rough Rider">
									<code profiles="">set GD_Sage_Shields.Material.Material3_Rare_Buckler rarity (BaseValueConstant=160.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Sage_Shields.Accessory.Accessory_Buckler rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Grenades">
							<category name="Seraph">
								<category name="Crossfire">
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title rarity (BaseValueConstant=160.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Incendiary rarity (BaseValueConstant=160.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Shock rarity (BaseValueConstant=160.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Corrosive rarity (BaseValueConstant=160.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Slag rarity (BaseValueConstant=160.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Part_Payload rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Meteor Shower">
									<code profiles="">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Part_Payload rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="O-Negative">
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title rarity (BaseValueConstant=116.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Incendiary rarity (BaseValueConstant=116.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Shock rarity (BaseValueConstant=116.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Corrosive rarity (BaseValueConstant=116.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Slag rarity (BaseValueConstant=116.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Legendary">
								<category name="Bonus Package">
									<code profiles="">set GD_GrenadeMods.Title.Title_BonusPackage rarity (BaseValueConstant=150.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_BonusPackage rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Bouncing Bonny">
									<code profiles="">set GD_GrenadeMods.Title.Title_BouncingBonny rarity (BaseValueConstant=152.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_BouncingBonny rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Dahl_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Chain Lightning">
									<code profiles="">set GD_Aster_GrenadeMods.Title.Title_ChainLightning rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Corrosive Leech">
									<code profiles="">set GD_GrenadeMods.Title.Title_LeechCorrosive rarity (BaseValueConstant=152.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Leech rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fastball">
									<code profiles="">set GD_GrenadeMods.Title.Title_Fastball rarity (BaseValueConstant=149.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Tedior_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Delivery.Delivery_Fastball rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fire Bee">
									<code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorIncendiary rarity (BaseValueConstant=149.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Exterminator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fire Leech">
									<code profiles="">set GD_GrenadeMods.Title.Title_LeechIncendiary rarity (BaseValueConstant=152.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Leech rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fire Storm">
									<code profiles="">set GD_Aster_GrenadeMods.Title.Title_FireStorm rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Nasty Surprise">
									<code profiles="">set GD_GrenadeMods.Title.Title_NastySurprise rarity (BaseValueConstant=150.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Pandemic">
									<code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorCorrosive rarity (BaseValueConstant=152.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Exterminator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Quasar">
									<code profiles="">set GD_GrenadeMods.Title.Title_Quasar rarity (BaseValueConstant=150.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Hyperion_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Quasar rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Rolling Thunder">
									<code profiles="">set GD_GrenadeMods.Title.Title_RollingThunder rarity (BaseValueConstant=152.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Torgue_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Delivery.Delivery_RollingThunder rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Shock Leech">
									<code profiles="">set GD_GrenadeMods.Title.Title_LeechShock rarity (BaseValueConstant=152.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Leech rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Storm Front">
									<code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorShock rarity (BaseValueConstant=152.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_Exterminator rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Unique">
								<category name="Breath of Terramorphous">
									<code profiles="">set GD_GrenadeMods.Title.Title_FlameSpurt rarity (BaseValueConstant=152.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Material.Material_Vladof_5_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_GrenadeMods.Payload.Payload_FlameSpurt rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Captain Blade's Midnight Star">
									<code profiles="">set GD_Orchid_GrenadeMods.Delivery.Delivery_Blade rarity (BaseValueConstant=127.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Contraband Sky Rocket">
									<code profiles="">set GD_GrenadeMods.Title.Title_SkyRocket rarity (BaseValueConstant=127.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fireball">
									<code profiles="">set GD_Aster_GrenadeMods.Title.Title_Fireball rarity (BaseValueConstant=127.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Fluster Cluck">
									<code profiles="">set GD_GrenadeMods.Title.Title_FusterCluck rarity (BaseValueConstant=127.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Lightning Bolt">
									<code profiles="">set GD_Aster_GrenadeMods.Title.Title_LightningBolt rarity (BaseValueConstant=127.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Relics">
							<category name="Seraph">
								<category name="Blood of the Seraphs">
									<code profiles="">set GD_Orchid_Artifacts.A_Item_Unique.Artifact_SeraphBloodRelic Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_Artifacts.Body.Body_SeraphBloodRelic rarity (BaseValueConstant=170.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Orchid_Artifacts.Effects.Effect_SeraphBloodRelic rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Breath of the Seraphs">
									<code profiles="">set GD_Sage_Artifacts.A_Item.Artifact_SeraphBreath Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Sage_Artifacts.Body.Body_SeraphBreath rarity (BaseValueConstant=160.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Might of the Seraphs">
									<code profiles="">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Title rarity (BaseValueConstant=161.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Prefix rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Shadow of the Seraphs">
									<code profiles="">set GD_Aster_Artifacts.A_Item_Unique.Artifact_SeraphShadow Baserarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Artifacts.Body.Body_SeraphShadow rarity (BaseValueConstant=160.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Legendary">
								<category name="Blood of Terramorphous">
									<code profiles="">set GD_Artifacts.Body.Body_Terramorphous rarity (BaseValueConstant=112.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="E-Tech">
								<category name="Blood of the Ancients">
									<code profiles="">set GD_Gladiolus_Artifacts.Body.Body_VitalityStockpile rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Bone of the Ancients">
									<code profiles="">set GD_Gladiolus_Artifacts.Body.Body_ElementalProficiency rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Heart of the Ancients">
									<code profiles="">set GD_Gladiolus_Artifacts.Body.Body_AggressionTenacity rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Skin of the Ancients">
									<code profiles="">set GD_Gladiolus_Artifacts.Body.Body_ResistanceProtection rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Unique">
								<category name="Captain Blade's Otto Idol">
									<code profiles="">set GD_Orchid_Artifacts.Body.Body_Blade rarity (BaseValueConstant=127.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Deputy's Badge">
									<code profiles="">set GD_Artifacts.Body.Body_Deputy rarity (BaseValueConstant=127.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Lucrative Opporunity">
									<code profiles="">set GD_Artifacts.Body.Body_Opportunity rarity (BaseValueConstant=127.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Mysterious Amulet">
									<code profiles="">set GD_Aster_Artifacts.Body.Body_MysteryAmulet rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Sheriff's Badge">
									<code profiles="">set GD_Artifacts.Body.Body_Sheriff rarity (BaseValueConstant=112.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Afterburner">
									<code profiles="">set GD_Artifacts.Body.Body_Afterburner rarity (BaseValueConstant=127.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Vault Hunter Relic">
									<code profiles="">set GD_Artifacts.Body.Body_VaultHunter rarity (BaseValueConstant=139.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Winter is Over">
									<code profiles="">set GD_Anemone_Relics.A_Item.Artifact_Elemental_Status BaseRarity (BaseValueConstant=159.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Class Mods">
							<category name="Legendary">
								<category name="Slayers of Terramorphous">
									<category name="Gunzerker">
										<code profiles="">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_SlayerOfTerramorphous BaseRarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Commando">
										<code profiles="">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_SlayerOfTerramorphous BaseRarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Assassin">
										<code profiles="">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_SlayerOfTerramorphous BaseRarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Siren">
										<code profiles="">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_SlayerOfTerramorphous BaseRarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Mechromancer">
										<code profiles="">set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_SlayerOfTerramorphous BaseRarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Legendary Berserker">
									<code profiles="">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_ClassMods.Prefix_Merc.Prefix_LegendaryBerserker rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Gunzerker">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryGunzerker BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryGunzerker rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Hoarder">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryHoarder BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryHoarder rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Titan">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryTitan BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryTitan rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Soldier">
									<code profiles="">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_LegendarySoldier BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_ClassMods.Prefix_Soldier.Prefix_LegendarySoldier rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Engineer">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryEngineer BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryEngineer rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Pointman">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryPointman BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryPointman rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Ranger">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryRanger BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryRanger rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Hunter">
									<code profiles="">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_ClassMods.Prefix_Assassin.Prefix_Z_LegendaryHunter rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Killer">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryKiller BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryKiller rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Ninja">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryNinja BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryNinja rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Sniper">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendarySniper BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendarySniper rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Siren">
									<code profiles="">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_ClassMods.Prefix_Siren.Prefix_LegendarySiren rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Cat">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryCat BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryCat rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Binder">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryBinder BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryBinder rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Nurse">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryNurse BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryNurse rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Mechromancer">
									<code profiles="">set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_LegendaryMechro BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Legendary_00_LegendaryMechro rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Anarchist">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Anarchist BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryAnarchist rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Catalyst">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Catalyst BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryCatalyst rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Roboteer">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Roboteer BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryRoboteer rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Psycho">
									<code profiles="">set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_LengendaryPsycho BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Z_00_LengendaryPsycho rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Sickle">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Sickle BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendarySickle rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Reaper">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Reaper BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendaryReaper rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Legendary Torch">
									<code profiles="">set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Torch BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendaryTorch rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Krieg's Slayer of Terramorphous">
									<code profiles="">set GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_06_SlayerOfTerramorphous BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Z_00_SlayerOfTerramorphous rarity (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
						<category name="Moxxi Items">
							<category name="Assault Rifles">
								<category name="Hail">
									<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Hail rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_3_Hail rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_AssaultRifle.Name.Title.Title_Unique_Hail rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Kitten">
									<code profiles="">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Vladof_Kitten rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Vladof_3_Kitten rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_Kitten rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Pistols">
								<category name="Grog Nozzle">
									<code profiles="">set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Maliwan_3_GrogNozzle rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Weapons.Name.Title.Title__Unique_GrogNozzle rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Rubi">
									<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_Rubi rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Rubi rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Rocket Launcher">
								<category name="Creamer">
									<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Creamer rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_3_Creamer rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Launchers.Name.Title.Title__Unique_Creamer rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="SMGs">
								<category name="Bad Touch">
									<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_BadTouch rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_BadTouch rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_BadTouch rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Crit">
									<code profiles="">set GD_Aster_Weapons.SMGs.SMG_Barrel_Hyperion_Crit rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Maliwan_3_Crit rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Aster_Weapons.Name.Title.Title__Unique_Crit rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Good Touch">
									<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_GoodTouch rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_GoodTouch rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_GoodTouch rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Shotguns">
								<category name="Heart Breaker">
									<code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_HeartBreaker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_Shotgun.Name.Title.Title__Unique_HeartBreaker rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Slow Hand">
									<code profiles="">set GD_Iris_Weapons.Shotguns.SG_Barrel_Alien_SlowHand rarity (BaseValueConstant=154.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Hyperion_3_SlowHand rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_SlowHand rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Sniper Rifle">
								<category name="Chere Amie">
									<code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie rarity (BaseValueConstant=155.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_3_ChereAmie rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Chere-amie rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Kiss of Death">
								<code profiles="">set GD_GrenadeMods.Title.Title_KissOfDeath rarity (BaseValueConstant=127.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="">set GD_GrenadeMods.Payload.Payload_KissOfDeath rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Moxxi's Endowment">
								<code profiles="">set GD_Artifacts.Body.Body_Endowment rarity (BaseValueConstant=124.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
					</category>
					<category name="\"BL2 Hybrids\" Rarity Fixes">
						<category name="Weapons">
							<category name="Pearlescent">
								<category name="Pistols">
									<category name="Jakobs">
										<category name="Unforgiven">
											<code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Body_Jakobs_6 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Jakobs_Unforgiven rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Unforgiven rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
									</category>
								</category>
								<category name="Shotguns">
									<category name="Hyperion">
										<category name="Butcher">
											<code profiles="">set GD_Gladiolus_Weapons.Shotgun.SG_Body_Hyperion_6 rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Gladiolus_Weapons.Shotgun.SG_Barrel_Torgue_Butcher rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Hyperion_6_Butcher rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
									</category>
								</category>
							</category>
							<category name="Seraph">
								<category name="Assault Rifles">
									<category name="Seraphim">
										<code profiles="">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Dahl_1_Seraphim rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Pistols">
									<category name="Devastator">
										<code profiles="">set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Barrel rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Torgue_1_Devastator rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Stinger">
										<code profiles="">set GD_Aster_RaidWeapons.Pistols.Pistol_Barrel_Vladof_Stinger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Vladof_5_Stinger rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="SMGs">
									<category name="Actualizer">
										<code profiles="">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Barrel rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Actualizer rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
								<category name="Sniper Rifles">
									<category name="Hawk Eye">
										<code profiles="">set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Material_Jakobs_1_HawkEye rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Patriot">
										<code profiles="">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Barrel rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Material_Vladof_1_Patriot rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
								</category>
							</category>
						</category>
						<category name="Shields">
							<category name="Seraph">
								<category name="Hoplite">
									<code profiles="">set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Material rarity (BaseValueConstant=150.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Legendary">
								<category name="Fabled Tortoise">
									<code profiles="">set GD_Shields.Accessory.Accessory8_Juggernaut_Legendary rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Juggernaut rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="Neogenator">
									<code profiles="">set GD_Shields.Accessory.Accessory5_ChimeraLegendary rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Chimera rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Sham">
									<code profiles="">set GD_Shields.Accessory.Accessory3_Absorption_LegendaryNormal rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_AbsorptionNormal rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryNormal rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Transformer">
									<code profiles="">set GD_Shields.Capacitor.Capacitor5_Maliwan_ShockRes_Legendary rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_AbsorptionShock rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory3_Absorption_LegendaryShock rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryShock rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<category name="The Cradle">
									<code profiles="">set GD_Shields.Titles.Title_Standard05_Legendary rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Material.Material5_Legendary_Standard Rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Accessory.Accessory0_StandardLegendary Rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
							<category name="Unique">
								<category name="Cracked Sash">
									<code profiles="">set GD_Shields.A_Item.Shield_Standard_CrackedSash BaseRarity (BaseValueConstant=-46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="">set GD_Shields.Titles.Title_Standard02_CrackedSash rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
							</category>
						</category>
					</category>
				</category>
				<category name="Overrides for Skin/Head COMs">
					<category name="Space and Instructions for Overrides">
						<comment>#For most skin coms, you can (probably) just take a line from my "Slayer COM" fixes below, put it in the appropiate rarity category down below, replace "GD_xxxx_Items_MainGame.xxxx.xxx_xxx" (or the dlc equivalent of the dlc your skin comes from) and replace the "BaseValueConstant=xxx.000000" number with one of the following numbers depending on your rarity;</comment>
						<comment>#E-Tech - 61</comment>
						<comment>#Gemstone - 78</comment>
						<comment>#Unique - 100</comment>
						<comment>#Moxxi - 112</comment>
						<comment>#Legendary - 134</comment>
						<comment>#Seraph - 146</comment>
						<comment>#Pearlescent - 158</comment>
						<category name="E-Tech">
							<category name="Salvador">
							</category>
							<category name="Axton">
							</category>
							<category name="Zer0">
							</category>
							<category name="Maya">
							</category>
							<category name="Gaige">
							</category>
							<category name="Krieg">
							</category>
						</category>
						<category name="Gemstone">
							<category name="Salvador">
							</category>
							<category name="Axton">
							</category>
							<category name="Zer0">
							</category>
							<category name="Maya">
							</category>
							<category name="Gaige">
							</category>
							<category name="Krieg">
							</category>
						</category>
						<category name="Unique">
							<category name="Salvador">
							</category>
							<category name="Axton">
							</category>
							<category name="Zer0">
							</category>
							<category name="Maya">
							</category>
							<category name="Gaige">
							</category>
							<category name="Krieg">
							</category>
						</category>
						<category name="Moxxi">
							<category name="Salvador">
							</category>
							<category name="Axton">
							</category>
							<category name="Zer0">
							</category>
							<category name="Maya">
							</category>
							<category name="Gaige">
							</category>
							<category name="Krieg">
							</category>
						</category>
						<category name="Legendary">
							<category name="Salvador">
							</category>
							<category name="Axton">
							</category>
							<category name="Zer0">
							</category>
							<category name="Maya">
							</category>
							<category name="Gaige">
							</category>
							<category name="Krieg">
							</category>
						</category>
						<category name="Seraph">
							<category name="Salvador">
							</category>
							<category name="Axton">
							</category>
							<category name="Zer0">
							</category>
							<category name="Maya">
							</category>
							<category name="Gaige">
							</category>
							<category name="Krieg">
							</category>
						</category>
						<category name="Pearlescent">
							<category name="Salvador">
							</category>
							<category name="Axton">
							</category>
							<category name="Zer0">
							</category>
							<category name="Maya">
							</category>
							<category name="Gaige">
							</category>
							<category name="Krieg">
							</category>
						</category>
					</category>
					<category name="Slayer of Crawmerax/Slayer of the Seraphs Skin COM Rarity Fixes">
						<category name="Slayer of the Seraphs">
							<category name="Salvador">
								<code profiles="">set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedF BaseRarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Axton">
								<code profiles="">set GD_Soldier_Items_MainGame.Soldier.Skin_RedF BaseRarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Zer0">
								<code profiles="">set GD_Assassin_Items_MainGame.Assassin.Skin_RedF BaseRarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Maya">
								<code profiles="">set GD_Siren_Items_MainGame.Siren.Skin_RedF BaseRarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Gaige">
								<code profiles="">set GD_Mechro_Items_Tulip.Mechro.Skin_PurpleD BaseRarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Krieg">
								<code profiles="">set GD_Psycho_Items_Lilac.Psycho.Skin_PurpleD BaseRarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
						<category name="Slayer of Crawmerax">
							<category name="Salvador">
								<code profiles="">set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanF BaseRarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Axton">
								<code profiles="">set GD_Soldier_Items_MainGame.Soldier.Skin_CyanF BaseRarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Zer0">
								<code profiles="">set GD_Assassin_Items_MainGame.Assassin.Skin_CyanF BaseRarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Maya">
								<code profiles="">set GD_Siren_Items_MainGame.Siren.Skin_CyanF BaseRarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Gaige">
								<code profiles="">set GD_Mechro_Items_Tulip.Mechro.Skin_CyanB BaseRarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
							<category name="Krieg">
								<code profiles="">set GD_Psycho_Items_Lilac.Psycho.Skin_CyanB BaseRarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</category>
						</category>
					</category>
				</category>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
set WillowGame.GlobalsDefinition RarityLevelColors ((MinLevel=0,MaxLevel=0,Color=(B=175,G=193,R=205,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=1,MaxLevel=5,Color=(B=255,G=255,R=255,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Common),(MinLevel=6,MaxLevel=10,Color=(B=210,G=210,R=210,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Common),(MinLevel=11,MaxLevel=15,Color=(B=157,G=157,R=157,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Common),(MinLevel=16,MaxLevel=20,Color=(B=12,G=233,R=68,A=255),DropLifeSpanType=DROP_LongLived,RarityRating=RARITY_Uncommon),(MinLevel=21,MaxLevel=25,Color=(B=10,G=195,R=57,A=255),DropLifeSpanType=DROP_LongLived,RarityRating=RARITY_Uncommon),(MinLevel=26,MaxLevel=30,Color=(B=8,G=157,R=46,A=255),DropLifeSpanType=DROP_LongLived,RarityRating=RARITY_Uncommon),(MinLevel=31,MaxLevel=35,Color=(B=255,G=142,R=60,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=36,MaxLevel=40,Color=(B=223,G=124,R=52,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=41,MaxLevel=45,Color=(B=191,G=106,R=45,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=46,MaxLevel=50,Color=(B=255,G=80,R=210,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=51,MaxLevel=55,Color=(B=229,G=63,R=168,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=56,MaxLevel=60,Color=(B=172,G=48,R=126,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=61,MaxLevel=64,Color=(B=210,G=50,R=253,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=65,MaxLevel=68,Color=(B=168,G=0,R=202,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=69,MaxLevel=72,Color=(B=126,G=0,R=151,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=73,MaxLevel=77,Color=(B=183,G=140,R=183,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=78,MaxLevel=82,Color=(B=147,G=112,R=147,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=83,MaxLevel=87,Color=(B=111,G=84,R=111,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=88,MaxLevel=91,Color=(B=183,G=105,R=228,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=92,MaxLevel=95,Color=(B=147,G=84,R=183,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=96,MaxLevel=99,Color=(B=84,G=63,R=147,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=100,MaxLevel=103,Color=(B=255,G=189,R=157,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=104,MaxLevel=107,Color=(B=223,G=166,R=137,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=108,MaxLevel=111,Color=(B=191,G=142,R=118,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=112,MaxLevel=115,Color=(B=62,G=22,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=116,MaxLevel=119,Color=(B=50,G=0,R=230,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=120,MaxLevel=123,Color=(B=37,G=0,R=172,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=124,MaxLevel=126,Color=(B=210,G=50,R=253,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=127,MaxLevel=130,Color=(B=168,G=0,R=202,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=131,MaxLevel=133,Color=(B=126,G=0,R=151,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=134,MaxLevel=137,Color=(B=0,G=180,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=138,MaxLevel=141,Color=(B=0,G=148,R=232,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=142,MaxLevel=145,Color=(B=0,G=135,R=210,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=146,MaxLevel=149,Color=(B=230,G=192,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=150,MaxLevel=153,Color=(B=184,G=154,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=154,MaxLevel=157,Color=(B=138,G=116,R=191,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=158,MaxLevel=161,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=162,MaxLevel=165,Color=(B=223,G=223,R=32,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=166,MaxLevel=169,Color=(B=191,G=191,R=64,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=170,MaxLevel=173,Color=(B=219,G=176,R=179,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=174,MaxLevel=177,Color=(B=201,G=145,R=152,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=178,MaxLevel=181,Color=(B=151,G=113,R=114,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=182,MaxLevel=182,Color=(B=71,G=71,R=207,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=183,MaxLevel=204,Color=(B=167,G=199,R=255,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=205,MaxLevel=208,Color=(B=104,G=182,R=220,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=209,MaxLevel=212,Color=(B=73,G=146,R=201,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=213,MaxLevel=216,Color=(B=55,G=110,R=199,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=217,MaxLevel=220,Color=(B=207,G=166,R=219,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=221,MaxLevel=224,Color=(B=160,G=133,R=191,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=225,MaxLevel=228,Color=(B=124,G=100,R=151,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=229,MaxLevel=232,Color=(B=219,G=180,R=114,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=233,MaxLevel=236,Color=(B=185,G=153,R=108,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=237,MaxLevel=271,Color=(B=138,G=127,R=105,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=272,MaxLevel=275,Color=(B=0,G=90,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=276,MaxLevel=279,Color=(B=73,G=146,R=201,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=280,MaxLevel=283,Color=(B=55,G=110,R=199,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=284,MaxLevel=287,Color=(B=154,G=184,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=288,MaxLevel=291,Color=(B=129,G=154,R=240,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=292,MaxLevel=295,Color=(B=104,G=124,R=196,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=296,MaxLevel=299,Color=(B=180,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=300,MaxLevel=303,Color=(B=150,G=235,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=304,MaxLevel=498,Color=(B=120,G=220,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=499,MaxLevel=499,Color=(B=13,G=255,R=255,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=500,MaxLevel=500,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=501,MaxLevel=501,Color=(B=184,G=154,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=502,MaxLevel=502,Color=(B=255,G=255,R=255,A=0),DropLifeSpanType=DROP_LiveAsLongAsLevel,RarityRating=RARITY_Unknown),(MinLevel=503,MaxLevel=503,Color=(B=200,G=50,R=145,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=504,MaxLevel=504,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_VeryShortLived,RarityRating=RARITY_Unknown),(MinLevel=506,MaxLevel=517,Color=(B=161,G=255,R=242,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rainbow))
set GD_Gladiolus_Weapons.SMG.SMG_Body_Tediore_6_Avenger rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Gladiolus_Weapons.AssaultRifle.AR_Body_Dahl_6_Bearcat rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Lobelia_Weapons.AssaultRifles.AR_Body_Jakobs_6_Bekah rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Gladiolus_Weapons.Shotgun.SG_Body_Hyperion_6 rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Lobelia_Weapons.Shotguns.SG_Body_Torgue_6_Carnage rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Lobelia_Weapons.sniper.SR_Body_Jakobs_6_GodFinger rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Gladiolus_Weapons.AssaultRifle.AR_Body_Bandit_6_Sawbar rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Gladiolus_Weapons.Pistol.Pistol_Body_Vladof_6 rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Gladiolus_Weapons.sniper.SR_Body_Maliwan_6_Storm rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Gladiolus_Weapons.Launchers.L_Body_Torgue_6 rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Gladiolus_Weapons.Pistol.Pistol_Body_Jakobs_6 rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Lobelia_Weapons.Pistol.Pistol_Body_Maliwan_6_Wanderlust rarity (BaseValueConstant=158.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_RaidWeapons.AssaultRifle.AR_Barrel_LeadStorm rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_RaidWeapons.AssaultRifles.AR_Barrel_Vladof_Seeker rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Barrel rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_RaidWeapons.Pistol.Pistol_Barrel_Infection rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_RaidWeapons.Pistols.Pistol_Barrel_Vladof_Stinger rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Barrel rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Barrel rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_RaidWeapons.SMGs.SMG_Barrel_Alien_Florentine rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Barrel rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_RaidWeapons.Shotgun.SG_Barrel_Interfacer rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_RaidWeapons.Shotguns.SG_Barrel_Alien_Omen rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Barrel rarity (BaseValueConstant=142.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_HammerBuster rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_KerBlaster rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_Weapons.AssaultRifles.AR_Barrel_Vladof_Ogre rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Shredifier rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Veruc rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Anemone_Weapons.AssaultRifle.Brothers.AR_Barrel_Dahl_Brothers rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Gub rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Gunerang rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Hornet rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_ThunderballFists rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Anemone_Weapons.Barrel.Pistol_Barrel_Dahl_Hornet_Hector rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Bunny rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_Nukem rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_BabyMaker rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion_Bitch rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_HellFire rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Slagga rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Deliverance rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Body_Hyperion_Overcompensator rarity (BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_Longbow rarity (BaseValueConstant=131.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Lyudmila rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Pitchfork rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Volcano rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Anemone_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Morde_Lt rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Torgue_BoomPuppy rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Vladof_Minigun_Chopper rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Bandit_DamnedCowboy rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_EvilSmasher rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.Body.AR_Body_Gearbox_1 rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Bandit_Rapier rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Torgue_Stinkpot rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_CrappyStarter rarity (BaseValueConstant=98.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing_Dahlminator rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1 rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2 rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3 rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_ScarletsGreed rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_GwensHead rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Judge rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_LadyFist rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Law rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_Vladof_Evie rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Weapons.Pistols.Pistol_Barrel_Jakobs_Rex rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Teapot rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Tinderbox rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_BossWeapons.Launcher.L_Barrel_Torgue_12Pounder rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_TheHive rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Roaster rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Bane rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_BoneShredder rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SMG.Body.SMG_Body_Gearbox_1 rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Lascaux rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Weapons.SMG.SMG_Barrel_Alien_YellowJacket rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Blockhead rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Dog rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Weapons.Shotgun.SG_Barrel_Bandit_Hydra rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_BossWeapons.Shotgun.SG_Barrel_Bandit_JollyRoger rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_BossWeapons.Shotgun.SG_Barrel_Jakobs_OrphanMaker rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_Weapons.Shotguns.SG_Barrel_Alien_Swordsplosion rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Teeth rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Triquetra rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Weapons.Shotgun.SG_Barrel_Torgue_Twister rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_Weapons.SniperRifles.SR_Barrel_Dahl_Cobra rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SniperRifles.Body.SR_Body_Gearbox rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Morningstar rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Sloth rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_AR rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Shotgun rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SG rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SG rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_SG rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_SMG rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SMG rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SR rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SR rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR rarity (BaseValueConstant=69.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR rarity (BaseValueConstant=69.000000)
set GD_Weap_AssaultRifle.Name.Title.Title_Barrel_Alien_Blaster rarity (BaseValueConstant=13.000000)
set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Barrel_Alien_Blaster rarity (BaseValueConstant=13.000000)
set GD_Weap_SMG.Name.Title.Title_PlasmaCaster rarity (BaseValueConstant=13.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien rarity (BaseValueConstant=13.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing rarity (BaseValueConstant=13.000000)
set GD_Weap_Pistol.Name.Title.Title_Dart rarity (BaseValueConstant=13.000000)
set GD_Weap_Pistol.Name.Title.Title_Spiker rarity (BaseValueConstant=13.000000)
set GD_Weap_Shotgun.Name.Title_Alien.Title__Splatgun rarity (BaseValueConstant=13.000000)
set GD_Weap_Shotgun.Name.Title_Bandit.Title__Splatgun rarity (BaseValueConstant=13.000000)
set GD_Weap_Shotgun.Name.Title_Torgue.Title__Splatgun rarity (BaseValueConstant=13.000000)
set GD_Weap_SniperRifles.Name.Title.Title_RailGun rarity (BaseValueConstant=13.000000)
set GD_Weap_SniperRifles.Name.Title_Dahl.Title_Barrel_Alien_Railgun rarity (BaseValueConstant=13.000000)
set GD_Weap_SniperRifles.Name.Title_Hyperion.Title_Barrel_Alien_Railgun rarity (BaseValueConstant=13.000000)
set GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Barrel_Alien_Railgun rarity (BaseValueConstant=13.000000)
set GD_Weap_SniperRifles.Name.Title_Vladof.Title_Barrel_Alien_Railgun rarity (BaseValueConstant=13.000000)
set GD_Weap_Launchers.Barrel.L_Barrel_Alien rarity (BaseValueConstant=29.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Bandit rarity (BaseValueConstant=29.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan rarity (BaseValueConstant=29.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Vladof rarity (BaseValueConstant=29.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_Launchers.ManufacturerMaterials.Mat_Tediore_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_Launchers.ManufacturerMaterials.Mat_Vladof_4 rarity (BaseValueConstant=42.000000)
set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_Launchers.ManufacturerMaterials.Mat_Tediore_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_Launchers.ManufacturerMaterials.Mat_Vladof_3 rarity (BaseValueConstant=28.000000)
set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_Launchers.ManufacturerMaterials.Mat_Tediore_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_2 rarity (BaseValueConstant=14.000000)
set GD_Weap_Launchers.ManufacturerMaterials.Mat_Vladof_2 rarity (BaseValueConstant=14.000000)
set GD_Aster_Shields.Material.Aster_Seraph_Antagonist_Shield_Material rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Material rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_Shields.Material.Aster_Seraph_Blockade_Shield_Material rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Material rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Material rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Part_Material rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Part_Material rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Titles.Title_ShockNova02_Singularity rarity (BaseValueConstant=129.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary rarity (BaseValueConstant=129.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Titles.Title_FireNova02_Phoenix rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Titles.Title_Roid03_ThresherRaid rarity (BaseValueConstant=129.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Titles.Title_CorrosiveSpike02_Legendary rarity (BaseValueConstant=129.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary rarity (BaseValueConstant=129.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Titles.Title_Impact05_Legendary rarity (BaseValueConstant=129.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Titles.Title_Standard05_Legendary rarity (BaseValueConstant=129.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryNormal rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryShock rarity (BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Titles.Title_Booster04_BoosterShieldLegendary rarity (BaseValueConstant=129.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Accessory.Title_Absorption03_Aequitas rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_Shields.Material.Material3_Rare_Blade rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Titles.Title_Standard02_CrackedSash rarity (BaseValueConstant=54.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Titles.Title_ExplosiveNova02_DeadlyBloom rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Titles.Title_Roid03_LoveThumper rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Titles.Title_Roid05_Order rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Titles.Title_Booster04_BoosterShieldPotOGold rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Titles.Title_Absorption02_1340 rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Shields.Material.Material3_Rare_Buckler rarity (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material4_VeryRare_Booster rarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material4_VeryRare_Roid rarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material4_VeryRare_Impact rarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material4_VeryRare_NoSpecial rarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material4_VeryRare_Juggernaut rarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material4_VeryRare_Absorption rarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material4_VeryRare_Chimera rarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material4_VeryRare_NovaSpike_Maliwan rarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material4_VeryRare_NovaSpike_Torgue rarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material3_Rare_Booster rarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material3_Rare_Roid rarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material3_Rare_Impact rarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material3_Rare_NoSpecial rarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material3_Rare_Juggernaut rarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material3_Rare_Absorption rarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material3_Rare_Chimera rarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material3_Rare_NovaSpike_Maliwan rarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material3_Rare_NovaSpike_Torgue rarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material2_Uncommon_Booster rarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material2_Uncommon_Roid rarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material2_Uncommon_Impact rarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material2_Uncommon_NoSpecial rarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material2_Uncommon_Juggernaut rarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material2_Uncommon_Absorption rarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material2_Uncommon_Chimera rarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material2_Uncommon_NovaSpike_Maliwan rarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Material.Material2_Uncommon_NovaSpike_Torgue rarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Incendiary rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Shock rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Corrosive rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Slag rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title rarity (BaseValueConstant=104.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Incendiary rarity (BaseValueConstant=104.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Shock rarity (BaseValueConstant=104.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Corrosive rarity (BaseValueConstant=104.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Slag rarity (BaseValueConstant=104.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_GrenadeMods.Title.Title_BonusPackage rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_GrenadeMods.Title.Title_BouncingBonny rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_GrenadeMods.Title.Title_ChainLightning rarity (BaseValueConstant=129.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_GrenadeMods.Title.Title_LeechCorrosive rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_GrenadeMods.Title.Title_Fastball rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_GrenadeMods.Title.Title_ExterminatorIncendiary rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_GrenadeMods.Title.Title_LeechIncendiary rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_GrenadeMods.Title.Title_FireStorm rarity (BaseValueConstant=129.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_GrenadeMods.Title.Title_NastySurprise rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_GrenadeMods.Title.Title_ExterminatorCorrosive rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_GrenadeMods.Title.Title_Quasar rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_GrenadeMods.Title.Title_RollingThunder rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_GrenadeMods.Title.Title_LeechShock rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_GrenadeMods.Title.Title_ExterminatorShock rarity (BaseValueConstant=125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_GrenadeMods.Title.Title_FlameSpurt rarity (BaseValueConstant=94.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_GrenadeMods.Delivery.Delivery_Blade rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_GrenadeMods.Title.Title_SkyRocket rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_GrenadeMods.Title.Title_Fireball rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_GrenadeMods.Title.Title_FusterCluck rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_GrenadeMods.Title.Title_LightningBolt rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_GrenadeMods.Title.Title_MagicMissile rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare rarity (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_GrenadeMods.Material.Material_Bandit_4_VeryRare rarity (BaseValueConstant=42.000000)
set GD_GrenadeMods.Material.Material_Dahl_4_VeryRare rarity (BaseValueConstant=42.000000)
set GD_GrenadeMods.Material.Material_Hyperion_4_VeryRare rarity (BaseValueConstant=42.000000)
set GD_GrenadeMods.Material.Material_Maliwan_4_VeryRare rarity (BaseValueConstant=42.000000)
set GD_GrenadeMods.Material.Material_Tedior_4_VeryRare rarity (BaseValueConstant=42.000000)
set GD_GrenadeMods.Material.Material_Torgue_4_VeryRare rarity (BaseValueConstant=42.000000)
set GD_GrenadeMods.Material.Material_Vladof_4_VeryRare rarity (BaseValueConstant=42.000000)
set GD_GrenadeMods.Material.Material_Bandit_3_Rare rarity (BaseValueConstant=28.000000)
set GD_GrenadeMods.Material.Material_Dahl_3_Rare rarity (BaseValueConstant=28.000000)
set GD_GrenadeMods.Material.Material_Hyperion_3_Rare rarity (BaseValueConstant=28.000000)
set GD_GrenadeMods.Material.Material_Maliwan_3_Rare rarity (BaseValueConstant=28.000000)
set GD_GrenadeMods.Material.Material_Tedior_3_Rare rarity (BaseValueConstant=28.000000)
set GD_GrenadeMods.Material.Material_Torgue_3_Rare rarity (BaseValueConstant=28.000000)
set GD_GrenadeMods.Material.Material_Vladof_3_Rare rarity (BaseValueConstant=28.000000)
set GD_GrenadeMods.Material.Material_Bandit_2_Uncommon rarity (BaseValueConstant=14.000000)
set GD_GrenadeMods.Material.Material_Dahl_2_Uncommon rarity (BaseValueConstant=14.000000)
set GD_GrenadeMods.Material.Material_Hyperion_2_Uncommon rarity (BaseValueConstant=14.000000)
set GD_GrenadeMods.Material.Material_Maliwan_2_Uncommon rarity (BaseValueConstant=14.000000)
set GD_GrenadeMods.Material.Material_Tedior_2_Uncommon rarity (BaseValueConstant=14.000000)
set GD_GrenadeMods.Material.Material_Torgue_2_Uncommon rarity (BaseValueConstant=14.000000)
set GD_GrenadeMods.Material.Material_Vladof_2_Uncommon rarity (BaseValueConstant=14.000000)
set GD_Orchid_Artifacts.A_Item_Unique.Artifact_SeraphBloodRelic BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_Artifacts.Body.Body_SeraphBloodRelic rarity (BaseValueConstant=157.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Artifacts.A_Item.Artifact_SeraphBreath BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Artifacts.Body.Body_SeraphBreath rarity (BaseValueConstant=145.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Title rarity (BaseValueConstant=146.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_Artifacts.A_Item_Unique.Artifact_SeraphShadow BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_Artifacts.Body.Body_SeraphShadow rarity (BaseValueConstant=145.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Body.Body_Terramorphous rarity (BaseValueConstant=88.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Gladiolus_Artifacts.Body.Body_VitalityStockpile rarity (BaseValueConstant=119.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Gladiolus_Artifacts.Body.Body_ElementalProficiency rarity (BaseValueConstant=119.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Gladiolus_Artifacts.Body.Body_AggressionTenacity rarity (BaseValueConstant=119.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Gladiolus_Artifacts.Body.Body_ResistanceProtection rarity (BaseValueConstant=119.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_Artifacts.Body.Body_Blade rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Body.Body_Deputy rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Body.Body_Opportunity rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_Artifacts.Body.Body_MysteryAmulet rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Body.Body_Sheriff rarity (BaseValueConstant=54.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Body.Body_Afterburner rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Body.Body_VaultHunter rarity (BaseValueConstant=80.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Anemone_Relics.A_Item.Artifact_Elemental_Status BaseRarity (BaseValueConstant=101.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Hail rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Vladof_Kitten rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_Rubi rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Creamer rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_BadTouch rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_Weapons.SMGs.SMG_Barrel_Hyperion_Crit rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_GoodTouch rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_Weapons.Shotguns.SG_Barrel_Alien_SlowHand rarity (BaseValueConstant=96.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie rarity (BaseValueConstant=97.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_GrenadeMods.Title.Title_KissOfDeath rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Body.Body_Endowment rarity (BaseValueConstant=69.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_ClassMods.Specialization.Spec_Legendary rarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_ClassMods.Specialization.Spec_AS1_BS2_CS3 rarity (BaseValueConstant=46.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_ClassMods.Specialization.Spec_AS1_BS2_-CS3 rarity (BaseValueConstant=46.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_ClassMods.Specialization.Spec_AS1_-BS2_CS3 rarity (BaseValueConstant=46.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_ClassMods.Specialization.Spec_AS2_BS1_CS3 rarity (BaseValueConstant=46.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_ClassMods.Specialization.Spec_AS2_BS1_-CS3 rarity (BaseValueConstant=46.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_ClassMods.Specialization.Spec_AS2_-BS1_CS3 rarity (BaseValueConstant=46.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_ClassMods.Specialization.Spec_AS3_BS1_CS2 rarity (BaseValueConstant=46.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_ClassMods.Specialization.Spec_AS3_BS1_-CS2 rarity (BaseValueConstant=46.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_ClassMods.Specialization.Spec_AS3_-BS1_CS2 rarity (BaseValueConstant=46.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_ClassMods.Specialization.Spec_AS1_BS2 rarity (BaseValueConstant=31.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_ClassMods.Specialization.Spec_AS1_BS3 rarity (BaseValueConstant=31.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_ClassMods.Specialization.Spec_AS2_BS1 rarity (BaseValueConstant=31.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_ClassMods.Specialization.Spec_AS2_BS3 rarity (BaseValueConstant=31.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_ClassMods.Specialization.Spec_AS3_BS1 rarity (BaseValueConstant=31.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_ClassMods.Specialization.Spec_AS3_BS2 rarity (BaseValueConstant=31.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_ClassMods.Specialization.Spec_AS1 rarity (BaseValueConstant=16.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_ClassMods.Specialization.Spec_AS2 rarity (BaseValueConstant=16.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_ClassMods.Specialization.Spec_AS3 rarity (BaseValueConstant=16.0000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_2_Damage rarity (BaseValueConstant=4.000000)
set GD_Weap_Pistol.Accessory.Pistol_Accessory_Bayonet_1 rarity (BaseValueConstant=1.000000)
set GD_Weap_Pistol.Accessory.Pistol_Accessory_Bayonet_2 rarity (BaseValueConstant=1.000000)
set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Accuracy rarity (BaseValueConstant=2.000000)
set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Double rarity (BaseValueConstant=4.000000)
set GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability rarity (BaseValueConstant=1.000000)
set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_1_Mag rarity (BaseValueConstant=2.000000)
set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_3_Firerate rarity (BaseValueConstant=3.000000)
set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Double_DvaInfinity rarity (BaseValueConstant=4.000000)
set GD_Weap_Pistol.Accessory.Pistol_Accessory_Bayonet_1_Law rarity (BaseValueConstant=4.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit rarity (BaseValueConstant=3.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl rarity (BaseValueConstant=2.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs rarity (BaseValueConstant=3.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan rarity (BaseValueConstant=2.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore rarity (BaseValueConstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue rarity (BaseValueConstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof rarity (BaseValueConstant=4.000000)
set GD_Weap_Pistol.Grip.Pistol_Grip_Bandit rarity (BaseValueConstant=1.000000)
set GD_Weap_Pistol.Grip.Pistol_Grip_Jakobs rarity (BaseValueConstant=2.000000)
set GD_Weap_Pistol.Grip.Pistol_Grip_Maliwan rarity (BaseValueConstant=1.000000)
set GD_Weap_Pistol.Grip.Pistol_Grip_Tediore rarity (BaseValueConstant=1.000000)
set GD_Weap_Pistol.Grip.Pistol_Grip_Torgue rarity (BaseValueConstant=2.000000)
set GD_Weap_Pistol.Grip.Pistol_Grip_Vladof rarity (BaseValueConstant=2.000000)
set GD_Weap_Pistol.Sight.Pistol_Sight_Bandit rarity (BaseValueConstant=1.000000)
set GD_Weap_Pistol.Sight.Pistol_Sight_Dahl rarity (BaseValueConstant=2.000000)
set GD_Weap_Pistol.Sight.Pistol_Sight_Hyperion rarity (BaseValueConstant=4.000000)
set GD_Weap_Pistol.Sight.Pistol_Sight_Jakobs rarity (BaseValueConstant=4.000000)
set GD_Weap_Pistol.Sight.Pistol_Sight_Maliwan rarity (BaseValueConstant=3.000000)
set GD_Weap_Pistol.Sight.Pistol_Sight_Tediore rarity (BaseValueConstant=2.000000)
set GD_Weap_Pistol.Sight.Pistol_Sight_Torgue rarity (BaseValueConstant=2.000000)
set GD_Weap_Pistol.Sight.Pistol_Sight_Vladof rarity (BaseValueConstant=3.000000)
set GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Damage rarity (BaseValueConstant=3.000000)
set GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Wild rarity (BaseValueConstant=2.000000)
set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Bayonet_1 rarity (BaseValueConstant=1.000000)
set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Bayonet_2 rarity (BaseValueConstant=1.000000)
set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Box_BulletSpeed rarity (BaseValueConstant=3.000000)
set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability rarity (BaseValueConstant=1.000000)
set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud1_MagSize rarity (BaseValueConstant=2.000000)
set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud2_Accuracy rarity (BaseValueConstant=1.000000)
set GD_Orchid_BossWeapons.AssaultRifle.AR_Accessory_Bayonet_Rapier rarity (BaseValueConstant=2.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit rarity (BaseValueConstant=2.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl rarity (BaseValueConstant=1.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs rarity (BaseValueConstant=1.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Bandit rarity (BaseValueConstant=2.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Dahl rarity (BaseValueConstant=1.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Jakobs rarity (BaseValueConstant=2.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Torgue rarity (BaseValueConstant=1.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Vladof rarity (BaseValueConstant=2.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof rarity (BaseValueConstant=2.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun rarity (BaseValueConstant=3.000000)
set GD_Weap_AssaultRifle.Grip.AR_Grip_Bandit rarity (BaseValueConstant=1.000000)
set GD_Weap_AssaultRifle.Grip.AR_Grip_Jakobs rarity (BaseValueConstant=1.000000)
set GD_Weap_AssaultRifle.Grip.AR_Grip_Torgue rarity (BaseValueConstant=2.000000)
set GD_Weap_AssaultRifle.Grip.AR_Grip_Vladof rarity (BaseValueConstant=2.000000)
set GD_Weap_AssaultRifle.Sight.AR_Sight_Dahl rarity (BaseValueConstant=2.000000)
set GD_Weap_AssaultRifle.Sight.AR_Sight_Jakobs rarity (BaseValueConstant=3.000000)
set GD_Weap_AssaultRifle.Sight.AR_Sight_Torgue rarity (BaseValueConstant=1.000000)
set GD_Weap_AssaultRifle.Sight.AR_Sight_Vladof rarity (BaseValueConstant=1.000000)
set GD_Weap_AssaultRifle.Stock.AR_Stock_Dahl rarity (BaseValueConstant=3.000000)
set GD_Weap_AssaultRifle.Stock.AR_Stock_Jakobs rarity (BaseValueConstant=1.000000)
set GD_Weap_AssaultRifle.Stock.AR_Stock_Torgue rarity (BaseValueConstant=1.000000)
set GD_Weap_AssaultRifle.Stock.AR_Stock_Vladof rarity (BaseValueConstant=1.000000)
set GD_Weap_SMG.Accessory.SMG_Accessory_Bayonet_2 rarity (BaseValueConstant=1.000000)
set GD_Weap_SMG.Accessory.SMG_Accessory_Body1_Accurate rarity (BaseValueConstant=1.000000)
set GD_Weap_SMG.Accessory.SMG_Accessory_Body2_Damage rarity (BaseValueConstant=3.000000)
set GD_Weap_SMG.Accessory.SMG_Accessory_Body3_Accelerated rarity (BaseValueConstant=2.000000)
set GD_Weap_SMG.Accessory.SMG_Accessory_Stock1_Stabilized rarity (BaseValueConstant=1.000000)
set GD_Weap_SMG.Accessory.SMG_Accessory_Stock2_Reload rarity (BaseValueConstant=1.000000)
set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit rarity (BaseValueConstant=2.000000)
set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl rarity (BaseValueConstant=1.000000)
set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan rarity (BaseValueConstant=3.000000)
set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore rarity (BaseValueConstant=1.000000)
set GD_Weap_SMG.Grip.SMG_Grip_Bandit rarity (BaseValueConstant=1.000000)
set GD_Weap_SMG.Grip.SMG_Grip_Dahl rarity (BaseValueConstant=1.000000)
set GD_Weap_SMG.Grip.SMG_Grip_Maliwan rarity (BaseValueConstant=1.000000)
set GD_Weap_SMG.Grip.SMG_Grip_Tediore rarity (BaseValueConstant=1.000000)
set GD_Weap_SMG.Sight.SMG_Sight_Bandit rarity (BaseValueConstant=1.000000)
set GD_Weap_SMG.Sight.SMG_Sight_Dahl rarity (BaseValueConstant=2.000000)
set GD_Weap_SMG.Sight.SMG_Sight_Hyperion rarity (BaseValueConstant=3.000000)
set GD_Weap_SMG.Sight.SMG_Sight_Maliwan rarity (BaseValueConstant=2.000000)
set GD_Weap_SMG.Sight.SMG_Sight_Tedior rarity (BaseValueConstant=1.000000)
set GD_Weap_SMG.Stock.SMG_Stock_Bandit rarity (BaseValueConstant=1.000000)
set GD_Weap_SMG.Stock.SMG_Stock_Dahl rarity (BaseValueConstant=2.000000)
set GD_Weap_SMG.Stock.SMG_Stock_Hyperion rarity (BaseValueConstant=3.000000)
set GD_Weap_SMG.Stock.SMG_Stock_Maliwan rarity (BaseValueConstant=2.000000)
set GD_Weap_SMG.Stock.SMG_Stock_Tediore rarity (BaseValueConstant=1.000000)
set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1 rarity (BaseValueConstant=1.000000)
set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2 rarity (BaseValueConstant=3.000000)
set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3 rarity (BaseValueConstant=2.000000)
set GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1 rarity (BaseValueConstant=1.000000)
set GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_2 rarity (BaseValueConstant=1.000000)
set GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip rarity (BaseValueConstant=2.000000)
set GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell rarity (BaseValueConstant=2.000000)
set GD_Weap_Shotgun.Accessory.SG_Accessory_VerticalGrip rarity (BaseValueConstant=3.000000)
set GD_Lobelia_Weapons.Shotguns.SG_Accessory_VerticalGrip_Carnage rarity (BaseValueConstant=3.000000)
set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion rarity (BaseValueConstant=1.000000)
set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs rarity (BaseValueConstant=3.000000)
set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit rarity (BaseValueConstant=2.000000)
set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue rarity (BaseValueConstant=3.000000)
set GD_Weap_Shotgun.Grip.SG_Grip_Bandit rarity (BaseValueConstant=1.000000)
set GD_Weap_Shotgun.Grip.SG_Grip_Hyperion rarity (BaseValueConstant=1.000000)
set GD_Weap_Shotgun.Grip.SG_Grip_Jakobs rarity (BaseValueConstant=2.000000)
set GD_Weap_Shotgun.Grip.SG_Grip_Torgue rarity (BaseValueConstant=2.000000)
set GD_Weap_Shotgun.Sight.SG_Sight_Bandit rarity (BaseValueConstant=1.000000)
set GD_Weap_Shotgun.Sight.SG_Sight_Hyperion rarity (BaseValueConstant=3.000000)
set GD_Weap_Shotgun.Sight.SG_Sight_Jakobs rarity (BaseValueConstant=3.000000)
set GD_Weap_Shotgun.Sight.SG_Sight_Tediore rarity (BaseValueConstant=1.000000)
set GD_Weap_Shotgun.Sight.SG_Sight_Torgue rarity (BaseValueConstant=2.000000)
set GD_Weap_Shotgun.Stock.SG_Stock_Hyperion rarity (BaseValueConstant=3.000000)
set GD_Weap_Shotgun.Stock.SG_Stock_Jakobs rarity (BaseValueConstant=2.000000)
set GD_Weap_Shotgun.Stock.SG_Stock_Tediore rarity (BaseValueConstant=1.000000)
set GD_Weap_Shotgun.Stock.SG_Stock_Torgue rarity (BaseValueConstant=2.000000)
set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy rarity (BaseValueConstant=1.000000)
set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod2_Critical rarity (BaseValueConstant=3.000000)
set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Foregrip_Stability rarity (BaseValueConstant=1.000000)
set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bayonet1 rarity (BaseValueConstant=1.000000)
set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount1_Mag rarity (BaseValueConstant=2.000000)
set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount2_FireRate rarity (BaseValueConstant=2.000000)
set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount3_Damage rarity (BaseValueConstant=3.000000)
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl rarity (BaseValueConstant=1.000000)
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs rarity (BaseValueConstant=2.000000)
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan rarity (BaseValueConstant=1.000000)
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof rarity (BaseValueConstant=3.000000)
set GD_Weap_SniperRifles.Grip.SR_Grip_Dahl rarity (BaseValueConstant=1.000000)
set GD_Weap_SniperRifles.Grip.SR_Grip_Jakobs rarity (BaseValueConstant=1.000000)
set GD_Weap_SniperRifles.Grip.SR_Grip_Maliwan rarity (BaseValueConstant=2.000000)
set GD_Weap_SniperRifles.Grip.SR_Grip_Vladof rarity (BaseValueConstant=2.000000)
set GD_Weap_SniperRifles.Sight.Sniper_Sight_Dahl rarity (BaseValueConstant=1.000000)
set GD_Weap_SniperRifles.Sight.Sniper_Sight_Hyperion rarity (BaseValueConstant=3.000000)
set GD_Weap_SniperRifles.Sight.Sniper_Sight_Jakobs rarity (BaseValueConstant=3.000000)
set GD_Weap_SniperRifles.Sight.Sniper_Sight_Maliwan rarity (BaseValueConstant=2.000000)
set GD_Weap_SniperRifles.Sight.Sniper_Sight_Hyperion_FremingtonsEdge rarity (BaseValueConstant=3.000000)
set GD_Weap_SniperRifles.Stock.SR_Stock_Dahl rarity (BaseValueConstant=3.000000)
set GD_Weap_SniperRifles.Stock.SR_Stock_Hyperion rarity (BaseValueConstant=2.000000)
set GD_Weap_SniperRifles.Stock.SR_Stock_Maliwan rarity (BaseValueConstant=2.000000)
set GD_Weap_SniperRifles.Stock.SR_Stock_Vladof rarity (BaseValueConstant=1.000000)
set GD_Weap_Launchers.Accessory.RL_Accessory_BodyMod_1_Mag rarity (BaseValueConstant=2.000000)
set GD_Weap_Launchers.Accessory.RL_Accessory_BodyMod_2_Acc rarity (BaseValueConstant=1.000000)
set GD_Weap_Launchers.Accessory.RL_Accessory_Gripper_Reload rarity (BaseValueConstant=2.000000)
set GD_Weap_Launchers.Accessory.RL_Accessory_Handle_SwapSpeed rarity (BaseValueConstant=1.000000)
set GD_Weap_Launchers.Accessory.RL_Accessory_StockCover_RocketSpeed rarity (BaseValueConstant=1.000000)
set GD_Weap_Launchers.Accessory.RL_Accessory_StockTube_FireRate rarity (BaseValueConstant=2.000000)
set GD_Weap_Launchers.Accessory.RL_Accessory_TipCover_Damage rarity (BaseValueConstant=3.000000)
set GD_Weap_Launchers.Barrel.L_Barrel_Bandit rarity (BaseValueConstant=2.000000)
set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan rarity (BaseValueConstant=2.000000)
set GD_Weap_Launchers.Barrel.L_Barrel_Torgue rarity (BaseValueConstant=1.000000)
set GD_Weap_Launchers.Barrel.L_Barrel_Vladof rarity (BaseValueConstant=3.000000)
set GD_Weap_Launchers.Grip.L_Grip_Bandit rarity (BaseValueConstant=1.000000)
set GD_Weap_Launchers.Grip.L_Grip_Tediore rarity (BaseValueConstant=1.000000)
set GD_Weap_Launchers.Grip.L_Grip_Torgue rarity (BaseValueConstant=2.000000)
set GD_Weap_Launchers.Grip.L_Grip_Vladof rarity (BaseValueConstant=2.000000)
set GD_Weap_Launchers.Sight.RL_Sight_Bandit rarity (BaseValueConstant=1.000000)
set GD_Weap_Launchers.Sight.RL_Sight_Maliwan rarity (BaseValueConstant=2.000000)
set GD_Weap_Launchers.Sight.RL_Sight_Tediore rarity (BaseValueConstant=1.000000)
set GD_Weap_Launchers.Sight.RL_Sight_Vladof rarity (BaseValueConstant=3.000000)
set GD_Weap_Launchers.Exhaust.L_Exhaust_Bandit rarity (BaseValueConstant=1.000000)
set GD_Weap_Launchers.Exhaust.L_Exhaust_Maliwan rarity (BaseValueConstant=3.000000)
set GD_Weap_Launchers.Exhaust.L_Exhaust_Torgue rarity (BaseValueConstant=2.000000)
set GD_Weap_Launchers.Exhaust.L_Exhaust_Vladof rarity (BaseValueConstant=2.000000)
set GD_Shields.Body.Body1_Tediore rarity (BaseValueConstant=1.000000)
set GD_Shields.Body.Body2_Bandit rarity (BaseValueConstant=1.000000)
set GD_Shields.Body.Body3_Vladof rarity (BaseValueConstant=2.000000)
set GD_Shields.Body.Body4_Dahl rarity (BaseValueConstant=2.000000)
set GD_Shields.Body.Body5_Anshin rarity (BaseValueConstant=2.000000)
set GD_Shields.Body.Body5_Maliwan rarity (BaseValueConstant=3.000000)
set GD_Shields.Body.Body7_Hyperion rarity (BaseValueConstant=3.000000)
set GD_Shields.Battery.Battery1_Tediore rarity (BaseValueConstant=1.000000)
set GD_Shields.Battery.Battery2_Bandit rarity (BaseValueConstant=1.000000)
set GD_Shields.Battery.Battery3_Vladof rarity (BaseValueConstant=2.000000)
set GD_Shields.Battery.Battery4_Dahl rarity (BaseValueConstant=2.000000)
set GD_Shields.Battery.Battery5_Anshin rarity (BaseValueConstant=2.000000)
set GD_Shields.Battery.Battery5_Maliwan rarity (BaseValueConstant=3.000000)
set GD_Shields.Battery.Battery7_Hyperion rarity (BaseValueConstant=3.000000)
set GD_Shields.Capacitor.Capacitor1_Tediore rarity (BaseValueConstant=1.000000)
set GD_Shields.Capacitor.Capacitor2_Bandit rarity (BaseValueConstant=1.000000)
set GD_Shields.Capacitor.Capacitor3_Vladof rarity (BaseValueConstant=2.000000)
set GD_Shields.Capacitor.Capacitor4_Dahl rarity (BaseValueConstant=2.000000)
set GD_Shields.Capacitor.Capacitor5_Anshin rarity (BaseValueConstant=2.000000)
set GD_Shields.Capacitor.Capacitor5_Maliwan_FireRes rarity (BaseValueConstant=3.000000)
set GD_Shields.Capacitor.Capacitor5_Maliwan_ShockRes rarity (BaseValueConstant=3.000000)
set GD_Shields.Capacitor.Capacitor5_Maliwan_CorrosiveRes rarity (BaseValueConstant=3.000000)
set GD_Shields.Capacitor.Capacitor6_Torgue_ExplosiveRes rarity (BaseValueConstant=2.000000)
set GD_Shields.Capacitor.Capacitor7_Hyperion rarity (BaseValueConstant=3.000000)
set GD_GrenadeMods.Delivery.Delivery_Lob_Sticky rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.Delivery.Delivery_Longbow rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.Delivery.Delivery_Longbow_Sticky rarity (BaseValueConstant=2.000000)
set GD_GrenadeMods.Delivery.Delivery_Homing rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.Delivery.Delivery_Homing_Sticky rarity (BaseValueConstant=2.000000)
set GD_GrenadeMods.Delivery.Delivery_NastySurprise rarity (BaseValueConstant=1.000000)
set GD_Aster_GrenadeMods.Delivery.Delivery_Fireball rarity (BaseValueConstant=1.000000)
set GD_Aster_GrenadeMods.Delivery.Delivery_LightningBolt rarity (BaseValueConstant=1.000000)
set GD_Aster_GrenadeMods.Delivery.Delivery_FireStorm rarity (BaseValueConstant=2.000000)
set GD_Aster_GrenadeMods.Delivery.Delivery_ChainLightning rarity (BaseValueConstant=2.000000)
set GD_GrenadeMods.Delivery.Delivery_SkyRocket rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.Delivery.Delivery_RollingThunder rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.Delivery.Delivery_Fastball rarity (BaseValueConstant=2.000000)
set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissile rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.Trigger.Trigger_Grade0 rarity (BaseValueConstant=2.000000)
set GD_GrenadeMods.Trigger.Trigger_Grade1 rarity (BaseValueConstant=2.000000)
set GD_GrenadeMods.Trigger.Trigger_Grade2 rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.Trigger.Trigger_Grade3 rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.Accessory.Accessory_Explosive rarity (BaseValueConstant=2.000000)
set GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade2 rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade3 rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade4 rarity (BaseValueConstant=2.000000)
set GD_GrenadeMods.Accessory.Accessory_Shock_Grade2 rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.Accessory.Accessory_Shock_Grade3 rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.Accessory.Accessory_Shock_Grade4 rarity (BaseValueConstant=2.000000)
set GD_GrenadeMods.Accessory.Accessory_Corrosive_Grade2 rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.Accessory.Accessory_Corrosive_Grade3 rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.Accessory.Accessory_Corrosive_Grade4 rarity (BaseValueConstant=2.000000)
set GD_GrenadeMods.Accessory.Accessory_Slag_Grade2 rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.Accessory.Accessory_Slag_Grade3 rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.Accessory.Accessory_Slag_Grade4 rarity (BaseValueConstant=2.000000)
set GD_GrenadeMods.Damage.Damage_Grade3 rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.Damage.Damage_Grade4 rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.Damage.Damage_Grade5 rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.Damage.Damage_Grade6 rarity (BaseValueConstant=2.000000)
set GD_GrenadeMods.Damage.Damage_Grade7 rarity (BaseValueConstant=2.000000)
set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Part_Damage6 rarity (BaseValueConstant=1.000000)
set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Part_Damage7 rarity (BaseValueConstant=2.000000)
set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Part_Damage4 rarity (BaseValueConstant=1.000000)
set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Part_Damage5 rarity (BaseValueConstant=1.000000)
set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Part_Damage6 rarity (BaseValueConstant=2.000000)
set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Part_Damage7 rarity (BaseValueConstant=2.000000)
set GD_GrenadeMods.DamageRadius.DamageRadius_Large rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.DamageRadius.DamageRadius_ExtraLarge rarity (BaseValueConstant=2.000000)
set GD_GrenadeMods.ChildCount.ChildCount_Grade3 rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.ChildCount.ChildCount_Grade4 rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.ChildCount.ChildCount_Grade5 rarity (BaseValueConstant=2.000000)
set GD_GrenadeMods.ChildCount.ChildCount_Grade6 rarity (BaseValueConstant=2.000000)
set GD_GrenadeMods.StatusDamage.StatusDamage_Grade2 rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.StatusDamage.StatusDamage_Grade3 rarity (BaseValueConstant=1.000000)
set GD_GrenadeMods.StatusDamage.StatusDamage_Grade4 rarity (BaseValueConstant=2.000000)
set GD_GrenadeMods.StatusDamage.StatusDamage_Grade5 rarity (BaseValueConstant=2.000000)
set GD_Artifacts.Upgrade.Upgrade_Grade0 rarity (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Upgrade.Upgrade_Grade1 rarity (BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Upgrade.Upgrade_Grade2 rarity (BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Upgrade.Upgrade_Grade3 rarity (BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Upgrade.Upgrade_Grade4 rarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Upgrade.Upgrade_Grade5 rarity (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Upgrade.Upgrade_Grade6 rarity (BaseValueConstant=25.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Upgrade.Upgrade_Grade7 rarity (BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Upgrade.Upgrade_Grade8 rarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Upgrade.Upgrade_Grade9 rarity (BaseValueConstant=35.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Upgrade.Upgrade_Grade10 rarity (BaseValueConstant=38.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Upgrade.Upgrade_Grade11 rarity (BaseValueConstant=42.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Upgrade.Upgrade_Grade12 rarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Upgrade.Upgrade_Grade13 rarity (BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Upgrade.Upgrade_Grade14 rarity (BaseValueConstant=53.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Artifacts.Upgrade.Upgrade_Grade15 rarity (BaseValueConstant=57.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_Artifacts.Upgrade.Upgrade_Amulet_Grade0 rarity (BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_Artifacts.Upgrade.Upgrade_Amulet_Grade1 rarity (BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_Artifacts.Upgrade.Upgrade_Amulet_Grade2 rarity (BaseValueConstant=14.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Part_Upgrade8 rarity (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Part_Upgrade9 rarity (BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Part_Upgrade10 rarity (BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Part_Upgrade11 rarity (BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Part_Upgrade12 rarity (BaseValueConstant=7.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Part_Upgrade13 rarity (BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Part_Upgrade14 rarity (BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Part_Upgrade15 rarity (BaseValueConstant=11.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Artifacts.Upgrade.Upgrade_SeraphBreath_Grade0 rarity (BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Artifacts.Upgrade.Upgrade_SeraphBreath_Grade1 rarity (BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Artifacts.Upgrade.Upgrade_SeraphBreath_Grade2 rarity (BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Artifacts.Upgrade.Upgrade_SeraphBreath_Grade3 rarity (BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Artifacts.Upgrade.Upgrade_SeraphBreath_Grade4 rarity (BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Artifacts.Upgrade.Upgrade_SeraphBreath_Grade5 rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_Artifacts.Upgrade.Upgrade_SeraphShadow_Grade0 rarity (BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_Artifacts.Upgrade.Upgrade_SeraphShadow_Grade1 rarity (BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_Artifacts.Upgrade.Upgrade_SeraphShadow_Grade2 rarity (BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_Artifacts.Upgrade.Upgrade_SeraphShadow_Grade3 rarity (BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_Artifacts.Upgrade.Upgrade_SeraphShadow_Grade4 rarity (BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Aster_Artifacts.Upgrade.Upgrade_SeraphShadow_Grade5 rarity (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Gladiolus_Artifacts.Upgrade.Gladiolus_Upgrade_Grade8 rarity (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Gladiolus_Artifacts.Upgrade.Gladiolus_Upgrade_Grade9 rarity (BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Gladiolus_Artifacts.Upgrade.Gladiolus_Upgrade_Grade10 rarity (BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Gladiolus_Artifacts.Upgrade.Gladiolus_Upgrade_Grade11 rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Gladiolus_Artifacts.Upgrade.Gladiolus_Upgrade_Grade12 rarity (BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Gladiolus_Artifacts.Upgrade.Gladiolus_Upgrade_Grade13 rarity (BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Gladiolus_Artifacts.Upgrade.Gladiolus_Upgrade_Grade14 rarity (BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Gladiolus_Artifacts.Upgrade.Gladiolus_Upgrade_Grade15 rarity (BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Anemone_Relics.Upgrade.Upgrade_Grade8 rarity (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Anemone_Relics.Upgrade.Upgrade_Grade9 rarity (BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Anemone_Relics.Upgrade.Upgrade_Grade10 rarity (BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Anemone_Relics.Upgrade.Upgrade_Grade11 rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Anemone_Relics.Upgrade.Upgrade_Grade12 rarity (BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Anemone_Relics.Upgrade.Upgrade_Grade13 rarity (BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Anemone_Relics.Upgrade.Upgrade_Grade14 rarity (BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Anemone_Relics.Upgrade.Upgrade_Grade15 rarity (BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_ClassMods.StatPrimary.PrimaryStat_A0_B0_C0 rarity (BaseValueConstant=1.0000000)
set GD_ClassMods.StatPrimary.PrimaryStat_A1_B0_C0 rarity (BaseValueConstant=1.0000000)
set GD_ClassMods.StatPrimary.PrimaryStat_A2_B0_C0 rarity (BaseValueConstant=2.0000000)
set GD_ClassMods.StatPrimary.PrimaryStat_A3_B0_C0 rarity (BaseValueConstant=2.0000000)
set GD_ClassMods.StatPrimary.PrimaryStat_A4_B0_C0 rarity (BaseValueConstant=3.0000000)
set GD_ClassMods.StatPrimary.PrimaryStat_A5_B0_C0 rarity (BaseValueConstant=3.0000000)
set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B0_C0 rarity (BaseValueConstant=1.0000000)
set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B1_C0 rarity (BaseValueConstant=1.0000000)
set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B2_C0 rarity (BaseValueConstant=2.0000000)
set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B3_C0 rarity (BaseValueConstant=2.0000000)
set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B4_C0 rarity (BaseValueConstant=3.0000000)
set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B5_C0 rarity (BaseValueConstant=3.0000000)
set GD_ClassMods.StatPenalty.StatPenalty_A0_B0_C0 rarity (BaseValueConstant=3.0000000)
set GD_ClassMods.StatPenalty.StatPenalty_A0_B0_C1 rarity (BaseValueConstant=3.0000000)
set GD_ClassMods.StatPenalty.StatPenalty_A0_B0_C2 rarity (BaseValueConstant=2.0000000)
set GD_ClassMods.StatPenalty.StatPenalty_A0_B0_C3 rarity (BaseValueConstant=2.0000000)
set GD_ClassMods.StatPenalty.StatPenalty_A0_B0_C4 rarity (BaseValueConstant=1.0000000)
set GD_ClassMods.StatPenalty.StatPenalty_A0_B0_C5 rarity (BaseValueConstant=1.0000000)
set GD_CustomOneOffs_MainGame.Items.Head_HandsomeJack BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc002 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc006 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc007 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc008 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc012 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_Orchid.Mercenary.Head_MOrchid BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_Iris.Mercenary.Head_Iris BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_Sage.Mercenary.Head_MercSage BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_Aster.Mercenary.Head_MercAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_Lobelia.Mercenary.Head_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_flax.Mercenary.Head_Pumpkin BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_allium.Mercenary.Head_Turkey BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_allium.Mercenary.Head_Snowman BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_nasturtium.Mercenary.Head_MercVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_nasturtium.Mercenary.Head_MercE BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Head_MercMC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc003 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc001 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc004 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc009 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc013 BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Head_MercHJ BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc011 BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier013 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier007 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier014 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier040 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier008 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_Orchid.Soldier.Head_SoOrchid BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_Iris.Soldier.Head_Iris BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_Sage.Soldier.Head_SoldierSage BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_Aster.Soldier.Head_SoldAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_Lobelia.Soldier.Head_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_flax.Soldier.Head_Pumpkin BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_allium.Soldier.Head_Turkey BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_allium.Soldier.Head_Snowman BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_nasturtium.Soldier.Head_SoldierVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_nasturtium.Soldier.Head_SoldierE BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Head_SoldierMC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier003 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier016 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier004 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier017 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier038 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Head_SoldierHJ BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier001 BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Head_Zero015 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Head_Zero017 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Head_Zero018 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Head_Zero012 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_Orchid.Assassin.Head_ZOrchid BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_Iris.Assassin.Head_Iris BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_Sage.Assassin.Head_ZeroSage BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_Aster.Assassin.Head_ZeroAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_Lobelia.Assassin.Head_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_flax.Assassin.Head_Pumpkin BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_allium.Assassin.Head_Turkey BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_allium.Assassin.Head_Snowman BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_nasturtium.Assassin.Head_ZeroVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_nasturtium.Assassin.Head_ZeroEaster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Head_ZeroMC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Head_Zero026 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Head_Zero002 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Head_Zero010 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Head_Zero013 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Head_Zero030 BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Head_ZeroHJ BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Head_Zero025 BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Head_Siren015 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Head_Siren004 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Head_Siren018 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Head_Siren007 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Head_Siren030 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_Orchid.Siren.Head_SiOrchid BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_Iris.Siren.Head_Iris BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_Sage.Siren.Head_SirenSage BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_Aster.Siren.Head_SirenAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_Lobelia.Siren.Head_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_flax.Siren.Head_Pumpkin BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_allium.Siren.Head_Turkey BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_allium.Siren.Head_Snowman BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_nasturtium.Siren.Head_SirenVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_nasturtium.Siren.Head_SirenEaster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Head_SirenMC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Head_Siren022 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Head_Siren023 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Head_Siren017 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Head_Siren028 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Head_Siren009 BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Head_SirenHJ BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Head_Siren025 BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Head_Mechro009 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Head_Mechro026 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Head_Mechro016 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Head_Mechro035 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Orchid.Mechro.Head_Mechro042 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Iris.Mechro.Head_Iris BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Sage.Mechro.Head_MechroSage BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Aster.Mechro.Head_MechroAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Lobelia.Mechro.Head_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_flax.Mechro.Head_Pumpkin BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_allium.Mechro.Head_Turkey BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_allium.Mechro.Head_Snowman BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_nasturtium.Mechro.Head_MechroVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_nasturtium.Mechro.Head_MechroEaster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Head_MechroMC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Head_Mechro018 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Head_Mechro002 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Head_Mechro001 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Head_Mechro005 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Head_MechroHJ BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Head_Mechro040 BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Head_Psycho006 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Head_Psycho012 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Head_Psycho008 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Head_Psycho_DLC1 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Head_Psycho_DLC2 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Head_Psycho_DLC3 BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Aster.Psycho.Head_PsychoAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lobelia.Psycho.Head_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_flax.Psycho.Head_Pumpkin BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_allium.Psycho.Head_Turkey BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_allium.Psycho.Head_Snowman BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_nasturtium.Psycho.Head_PsychoVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_nasturtium.Psycho.Head_PsychoEaster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Head_PsychoMC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Head_Psycho005 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Head_Psycho010 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Head_Psycho004 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Head_Psycho003 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Head_Psycho002 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Head_Psycho011 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Head_Psycho007 BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Head_PsychoJack BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_YellowB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_BanditB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_YellowE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_HyperionB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_JakobsB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_MaliwanB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_TedioreB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_TorgueB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_VladofB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_GreenB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_YellowB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_BanditB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_RedB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_YellowE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_HyperionB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_BlueE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_JakobsB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_MaliwanB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_RedE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_TedioreB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_TorgueB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_VladofB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_GreenE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_GreenB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_YellowB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_BanditB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_RedB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_YellowE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_HyperionB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_BlueE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_JakobsB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_MaliwanB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_RedE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_TedioreB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_TorgueB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_VladofB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_GreenE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_GreenB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_YellowB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_BanditB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_RedB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_YellowE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_HyperionB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_BlueE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_JakobsB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_OrangeE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_MaliwanB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_RedE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_TedioreB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_TorgueB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_VladofB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_OrangeB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_GreenE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_GreenB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_YellowB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_BanditB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_RedB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_YellowE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_HyperionB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_BlueE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_JakobsB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_OrangeE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_MaliwanB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_RedE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_TedioreB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_TorgueB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_VladofB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_OrangeB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_GreenE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_GreenB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_YellowB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_BanditB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_RedB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_YellowE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_HyperionB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_BlueE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_JakobsB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_OrangeE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_MaliwanB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_RedE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_TedioreB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_TorgueB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_VladofB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_OrangeB BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_GreenE BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_BanditC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_DahlC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_MaliwanC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_Sage.Mercenary.Skin_Rhino BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_Aster.Mercenary.Skin_MercAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_Lobelia.Mercenary.Skin_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_flax.Mercenary.Skin_Zombie BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_allium.Mercenary.Skin_Thanks BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_allium.Mercenary.Skin_Xmas BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_nasturtium.Mercenary.Skin_MercVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_nasturtium.Mercenary.Skin_MercE BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_Peony.Mercenary.Skin_MercPeony BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_BanditC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_DahlC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_MaliwanC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_GreenA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_CyanA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_BlueA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_Sage.Soldier.Skin_Snake BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_Aster.Soldier.Skin_SoldAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_Lobelia.Soldier.Skin_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_flax.Soldier.Skin_Wolf BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_allium.Soldier.Skin_Thanks BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_allium.Soldier.Skin_Xmas BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_nasturtium.Soldier.Skin_SoldierVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_nasturtium.Soldier.Skin_SoldierE BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_Peony.Soldier.Skin_SoldrPeony BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_BanditC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_DahlC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_MaliwanC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_GreenA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_CyanA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_BlueA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_Sage.Assassin.Skin_Zebra BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_Aster.Assassin.Skin_ZeroAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_Lobelia.Assassin.Skin_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_flax.Assassin.Skin_Skele BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_allium.Assassin.Skin_Pilgrim BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_allium.Assassin.Skin_Xmas BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_nasturtium.Assassin.Skin_ZeroVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_nasturtium.Assassin.Skin_ZeroEaster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_Peony.Assassin.Skin_ZeroPeony BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_BanditC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_DahlC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_MaliwanC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_GreenA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_CyanA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_BlueA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Sage.Mechro.Skin_Leopard BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Aster.Mechro.Skin_MechroAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Lobelia.Mechro.Skin_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_flax.Mechro.Skin_Witch BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_allium.Mechro.Skin_Thanks BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_allium.Mechro.Skin_Xmas BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_nasturtium.Mechro.Skin_MechroVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_nasturtium.Mechro.Skin_MechroEaster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Peony.Mechro.Skin_MechroPeony BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_BanditC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_DahlC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_MaliwanC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_GreenA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_CyanA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_BlueA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_Sage.Siren.Skin_Tiger BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_Sage.Siren.Skin_WTiger BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_Aster.Siren.Skin_SirenAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_Lobelia.Siren.Skin_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_flax.Siren.Skin_Mummy BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_allium.Siren.Skin_Thanks BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_allium.Siren.Skin_Xmas BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_nasturtium.Siren.Skin_SirenVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_nasturtium.Siren.Skin_SirenEaster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_Peony.Siren.Skin_SirenPeony BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_BanditC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_DahlC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_MaliwanC BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_GreenA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_CyanA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_BlueA BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_Tribal BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Aster.Psycho.Skin_PsychoAster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lobelia.Psycho.Skin_Lobelia BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_flax.Psycho.Skin_Frank BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_allium.Psycho.Skin_Thanks BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_allium.Psycho.Skin_Xmas BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_nasturtium.Psycho.Skin_PsychoVday BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_nasturtium.Psycho.Skin_PsychoEaster BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Peony.Psycho.Skin_PsychoPeony BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_HyperionC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_JakobsC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_PinkD BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_PurpleC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_Minecraft BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_WhiteA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_TedioreC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_TorgueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_VladofC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_GrayA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_DigitalEd BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_YellowC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_CyanC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_HyperionC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_JakobsC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_PinkD BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_PurpleC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_Minecraft BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_BlueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_WhiteA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_TedioreC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_TorgueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_VladofC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_GrayA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_DigitalEd BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_YellowC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_CyanC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_HyperionC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_JakobsC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_PinkD BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_PurpleC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_Minecraft BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_BlueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_WhiteA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_TedioreC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_TorgueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_VladofC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_GrayA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_DigitalEd BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_YellowC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_CyanC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_HyperionC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_OrangeC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_JakobsC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_PinkD BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_PurpleC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_Minecraft BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_BlueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_WhiteA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_TedioreC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_TorgueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_VladofC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_GrayA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_DigitalEd BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_YellowC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_CyanC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_HyperionC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_OrangeC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_JakobsC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_PinkD BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_PurpleC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_Minecraft BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_BlueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_WhiteA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_TedioreC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_TorgueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_VladofC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_GrayA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_YellowC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_GreenC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_CyanC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_HyperionC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_OrangeC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_JakobsC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_PinkD BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_PurpleC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_Minecraft BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_BlueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_WhiteA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_TedioreC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_TorgueC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_VladofC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_GrayA BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_YellowC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_GreenC BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_PinkC BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Items_MainGame.Mercenary.Skin_PinkA BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_PinkC BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Items_MainGame.Soldier.Skin_PinkA BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_PinkC BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Items_MainGame.Assassin.Skin_PinkA BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_PinkC BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Items_MainGame.Siren.Skin_PinkA BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_PinkC BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mechro_Items_Tulip.Mechro.Skin_PinkA BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_PinkC BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Psycho_Items_Lilac.Psycho.Skin_PinkA BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_WoodBrl BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_Blood BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_M_Blue BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_PurpleDk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_S_RedBlk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_GreenDk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_WoodOak BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_Graffiti BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_DirtGrng BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_Purple BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_DirtStn BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_CamoTan BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_M_Grey BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_Paint BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_Terq BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_CamoGrey BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_RedScrp BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_RedDark BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_BlueScrp BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_Green BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_GreenScrp BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_WoodBrl BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_Blood BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_M_Blue BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_PurpleDk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_S_RedBlk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_GreenDk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_WoodOak BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_Graffiti BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_DirtGrng BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_Purple BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_DirtStn BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_CamoTan BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_M_Grey BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_Paint BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_Terq BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_CamoGrey BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_GreenBlk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_RedBlk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_YellowBk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_WoodBrl BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_Blood BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_PurpleDk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_S_RedBlk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_WoodOak BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_Graffiti BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_DirtGrng BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_Purple BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_DirtStn BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_M_Grey BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_Paint BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_YellowBk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_WoodBrl BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_Blood BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_PurpleDk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_S_RedBlk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_WoodOak BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_Graffiti BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_DirtGrng BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_Purple BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_DirtStn BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_M_Grey BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_Paint BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_YellowBk BaseRarity (BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_GreyWht BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_CamoBlue BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_S_BluBlk BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_HexBlue BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_WoodEpic BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_F_Char BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_CamoGrn BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_M_Purple BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_F_Infern BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_RingRed BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_F_Propan BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_F_Burst BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_HexPrpl BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_S_GrnBlk BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_GreyWht BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_CamoBlue BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_S_BluBlk BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_HexBlue BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_WoodEpic BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_F_Char BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_CamoGrn BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_M_Alien BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_F_Infern BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_RingRed BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_F_Propan BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_F_Burst BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_HexPrpl BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_S_GrnBlk BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_GreyWht BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_CamoBlue BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_S_BluBlk BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_HexBlue BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_WoodEpic BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_F_Char BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_CamoGrn BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_M_Alien BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_F_Infern BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_RingRed BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_F_Propan BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_F_Burst BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_HexPrpl BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_S_GrnBlk BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_GreyWht BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_CamoBlue BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_S_BluBlk BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_HexBlue BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_WoodEpic BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_F_Char BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_CamoGrn BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_M_Alien BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_F_Infern BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_RingRed BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_F_Propan BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_F_Burst BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_HexPrpl BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_S_GrnBlk BaseRarity (BaseValueConstant=31.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_HexGrn BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_RingPrpl BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_HexOrng BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_RingBlue BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_RingOrng BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_MainGame.Runner.Skin_S_YelBlk BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_Anemone.Runner.Skin_Infect BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_HexGrn BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_RingPrpl BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_HexOrng BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_RingBlue BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_RingOrng BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_MainGame.BanditTech.Skin_S_YelBlk BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_Anemone.BanditTech.Skin_Infect BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_HexGrn BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_RingPrpl BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_HexOrng BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_RingBlue BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_RingOrng BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Hovercraft_Items_Orchid.Hovercraft.Skin_S_YelBlk BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_HexGrn BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_RingPrpl BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_HexOrng BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_RingBlue BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_RingOrng BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Fanboat_Items_Sage.Fanboat.Skin_S_YelBlk BaseRarity (BaseValueConstant=46.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Runner_Items_Anemone.Runner.Skin_PinUp BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BanditTech_Items_Anemone.BanditTech.Skin_PinUp BaseRarity (BaseValueConstant=134.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Currency.A_Item.Currency BaseRarity (BaseValueConstant=499.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Currency.A_Item.Currency_Big BaseRarity (BaseValueConstant=499.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BuffDrinks.A_Item.BuffDrink_HealingInstant BaseRarity (BaseValueConstant=182.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BuffDrinks.A_Item.BuffDrink_HealingRegen BaseRarity (BaseValueConstant=182.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_BuffDrinks.A_Item.BuffDrink_Toughness BaseRarity (BaseValueConstant=183.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Currency.A_Item.Currency_Crystal BaseRarity (BaseValueConstant=499.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Flax_Items.Item.Item_Wisp BaseRarity (BaseValueConstant=499.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)

#Hotfixes:
set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23","SparkLevelPatchEntry-CrystalBoneRarityFix1","SparkLevelPatchEntry-GrannyTorgueDollarRarityFix1","SparkPatchEntry-RatThiefMoneyRarityFix1")
set Transient.SparkServiceConfiguration_6 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20",",GD_Skeleton_Crystal.A_Item.Currency_CrystalBones,BaseRarity,,(BaseValueConstant=499.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Allium_GrandmaData.A_Item.CurrencyOneDollar,BaseRarity,,(BaseValueConstant=499.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_RatShared.Pools.Item_RatShared_StolenMoney,BaseRarity,,(BaseValueConstant=499.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)")