<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="false"/>
		<profiles>
			<profile name="default" current="true"/>
		</profiles>
	</head>
	<body>
		<category name="Cryo Element">
			<category name="Description">
				<comment>By Aaron0000, Kazy, Mike, FromDarkHell, Shadowevil, and The Campin' Dutchman.</comment>
				<comment>Turns Slag into a facsimile of the Pre-Sequel Cryo element.</comment>
				<comment>Features;</comment>
				<comment>+125% movement slowdown.</comment>
				<comment>+250% melee damage.</comment>
				<comment>+200% explosive damage.</comment>
				<comment>+200% extra critical hit damage.</comment>
				<comment>White glows on items that use cryo.</comment>
				<comment>Slows enemies down when frozen. (Or stops movement completely, if you use the alternative version.)</comment>
				<comment>Reduces fire rate by 50% when frozen. (There is also an alternate version that removes the fire rate penalty.)</comment>
				<comment>Damage over time.</comment>
				<comment>Recolored damage numbers.</comment>
				<comment>Adjusted prefixes/names.</comment>
				<comment>Reskins for the Grog Nozzle and Slagga (which was renamed to Freeza). Off by default.</comment>
				<comment>It also includes Pre-Sequel weapon replacers for the following (all of which are off by default);</comment>
				<comment>Chulainn - Frostfire</comment>
				<comment>Pyrophobia - Cryophobia</comment>
				<comment>Fastball - Snowball (but still able to spawn in the other elements)</comment>
				<comment>Gub - Zim</comment>
				<comment>Lascaux - Fridgia</comment>
				<comment>Credits;</comment>
				<comment>Aaron for the basic functions/attributes, the Pre-Sequel item ports, the reskins, some gfx, and prefix/title name changes.</comment>
				<comment>Kazy for making some text changes, the damage number color, and part of the item glows.</comment>
				<comment>Mike for a lot of the gfx visual stuff and some other visual bits.</comment>
				<comment>FromDarkHell for the "freezing" of movement speed option.</comment>
				<comment>Shadowevil for making Cryo DoTs appear on the item card.</comment>
				<comment>The Campin' Dutchman for advice and coaching.</comment>
				<comment>Notes;</comment>
				<comment>If you get stuck in a pool of slag while using the version that stops movement, just spam jump and you should eventually get out.</comment>
				<comment>There is an option to switch the complete stopping of movement with a heavily reduced movement speed instead.</comment>
				<comment>This file contains a hotfix to change the name of "Slagged" enemies to icy versions, as well as change the color of Scorn to white. Be sure to either merge this file with your main file containing hotfixes, or disable the hotfix (it is disabled by default).</comment>
				<comment>There are GFX and visuals that have yet to be adjusted, due to difficulties in actually doing so (if even possible). These will (hopefully) be resolved in a future update.</comment>
			</category>
			<category name="Code">
				<category name="Elemental Status Effects" MUT="true">
					<category name="Element Status Effects">
						<code profiles="default">set GD_Amp.Skills.Skill_AmplifyDamage SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=True,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_All,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
					</category>
					<category name="Element Status Effects (No fire rate penalty)">
						<code profiles="">set GD_Amp.Skills.Skill_AmplifyDamage SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=True,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_All,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
					</category>
					<category name="Element Status Effects (Freezing in place version)">
						<code profiles="">set GD_Amp.Skills.Skill_AmplifyDamage SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=True,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-999999999999999999999999999999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=999999999999999999999999.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_All,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
					</category>
				</category>
				<category name="Damage">
					<code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Impact FleshDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_NormalElementResistMultiplier_ByPlaythrough',BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Impact ArmorDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_NormalElementResistMultiplier_ByPlaythrough',BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Impact ShieldDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_HighElementResistMultiplier_ByPlaythrough',BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Impact bNoBlood True</code>
					<code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Impact MaxDamageRadius 0.100000</code>
					<code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Impact MinDamagePercent 0.500000</code>
				</category>
				<category name="Status Damage">
					<code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Status FleshDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_NormalElementResistMultiplier_ByPlaythrough',BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Status ArmorDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_NormalElementResistMultiplier_ByPlaythrough',BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Status ShieldDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_HighElementResistMultiplier_ByPlaythrough',BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Status bNoPlayerFeedback False</code>
					<code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Status bApplyUpwardMomentum True</code>
					<code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Status CharacterDamageTypeModifierAttribute AttributeDefinition'D_Attributes.DamageTypeModifers.AmpStatusEffectDamageModifier'</code>
					<code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Status MaxDamageRadius 0.100000</code>
					<code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Status MinDamagePercent 0.500000</code>
				</category>
				<category name="Status Effect Attributes">
					<code profiles="default">set GD_Amp.StatusEffect.Status_Amp BaseDuration (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Amp.StatusEffect.Status_Amp BaseSpreadTimeInterval (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Amp.StatusEffect.Status_Amp BaseSpreadDistanceFromSource (BaseValueConstant=48.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Amp.StatusEffect.Status_Amp BaseSpreadCap (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Amp.StatusEffect.Status_Amp TargetStatusEffectChanceModifier (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpChanceResistanceModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Amp.StatusEffect.Status_Amp TargetStatusEffectDurationModifier (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Amp.StatusEffect.Status_Amp TargetStatusEffectDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.DamageTypeModifers.AmpStatusEffectDamageModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Amp.StatusEffect.Status_Amp DamageSurfaceChanceModifiers ((SurfaceType=DMGSURFACE_Generic,BaseChance=(BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BaseSpreadChance=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),SpreadChanceDecayMultiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(SurfaceType=DMGSURFACE_Flesh,BaseChance=(BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BaseSpreadChance=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),SpreadChanceDecayMultiplier=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(SurfaceType=DMGSURFACE_Armor,BaseChance=(BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BaseSpreadChance=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),SpreadChanceDecayMultiplier=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(SurfaceType=DMGSURFACE_Shield,BaseChance=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BaseSpreadChance=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),SpreadChanceDecayMultiplier=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
				</category>
				<category name="Visuals">
					<category name="Icon Change">
						<code profiles="default">set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponAmpCombinedStatusEffectChance icon weaponDamage</code>
						<code profiles="default">set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponAmpStatusEffectChance Icon weaponDamage</code>
						<code profiles="default">set GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedAmpDamageModifier Icon weaponDamage</code>
					</category>
					<category name="Text color">
						<code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Impact:AttributePresentationDefinition_1 Description Slows enemies down.</code>
						<code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Impact:AttributePresentationDefinition_1 TextColor (B=255,G=210,R=0,A=255)</code>
						<code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Impact DamageColor (R=0.000000,G=1.000000,B=0.718464,A=2.000000)</code>
						<code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Impact HUDDamageColor (B=199,G=255,R=39,A=255)</code>
						<code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Status HUDDamageColor (B=199,G=255,R=39,A=255)</code>
						<code profiles="default">set GD_Amp.DamageType.DmgType_Amp_Status DamageColor (R=0.000000,G=1.000000,B=0.718464,A=2.000000)</code>
						<code profiles="default">set GD_AttributePresentation.Artifacts.AttrPresent_ArtifactAmpImpactDamageModifier Description Frost Resistance</code>
						<code profiles="default">set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponAmpCombinedStatusEffectChance Description Freeze Chance</code>
					</category>
					<category name="Damage-over-Time on Card">
						<code profiles="default">set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponAmpStatusEffectChance Description Cryo Damage / sec.</code>
						<code profiles="default">set GD_AttributePresentation.Weapons.WeapStatusEffectAttrPresent_StatusEffectDamage MappingData ((Presentation=AttributePresentationDefinition'GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponFireStatusEffectDamage',DamageType=WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact'),(Presentation=AttributePresentationDefinition'GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponCorrosiveStatusEffectDamage',DamageType=WillowDamageTypeDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Impact'),(Presentation=AttributePresentationDefinition'GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponShockStatusEffectDamage',DamageType=WillowDamageTypeDefinition'GD_Shock.DamageType.DmgType_Shock_Impact'),(Presentation=AttributePresentationDefinition'GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponAmpStatusEffectChance',DamageType=WillowDamageTypeDefinition'GD_Amp.DamageType.DmgType_Amp_Impact'))</code>
					</category>
					<category name="Glowing Parts">
						<code profiles="default">set GD_Weap_Pistol.elemental.Pistol_Elemental_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))</code>
						<code profiles="default">set GD_Weap_AssaultRifle.elemental.AR_Elemental_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))</code>
						<code profiles="default">set GD_Weap_SMG.elemental.SMG_Elemental_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))</code>
						<code profiles="default">set GD_Weap_Shotgun.elemental.Shotgun_Elemental_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))</code>
						<code profiles="default">set GD_Weap_Launchers.elemental.RL_Elemental_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))</code>
						<code profiles="default">set GD_Weap_SniperRifles.elemental.SR_Elemental_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))</code>
						<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Slag_Grade1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))</code>
						<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Slag_Grade2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))</code>
						<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Slag_Grade3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))</code>
						<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Slag_Grade4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))</code>
					</category>
					<category name="Titles">
						<code profiles="default">set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Slag PartName chilly</code>
						<code profiles="default">set GD_Weap_SMG.Name.Title_Dahl.Title_Barrel_Maliwan_TechBoost_Slag PartName Yeti</code>
						<code profiles="default">set GD_Weap_SMG.Name.Title_Hyperion.Title_Barrel_Maliwan_TechBoost_Slag PartName Cooler</code>
						<code profiles="default">set GD_Weap_SMG.Name.Title_Maliwan.Title_Barrel_Maliwan_TechBoost_Slag PartName Hyperborean</code>
						<code profiles="default">set GD_Weap_SMG.Name.Title_Tediore.Title_Barrel_Maliwan_TechBoost_Slag PartName Snowflake</code>
						<code profiles="default">set GD_GrenadeMods.Title.Title_TransfusionSlag PartName Cryo Transfusion</code>
						<code profiles="default">set GD_GrenadeMods.Title.Title_GrenadeSlag_Bandit PartName ice gurnade</code>
						<code profiles="default">set GD_GrenadeMods.Title.Title_GrenadeSlag PartName Cryo Grenade</code>
						<code profiles="default">set GD_GrenadeMods.Title.Title_MirvSlag_Bandit PartName ice murv</code>
						<code profiles="default">set GD_GrenadeMods.Title.Title_MirvSlag PartName Cryo MIRV</code>
						<code profiles="default">set GD_GrenadeMods.Title.Title_BouncingBettySlag_Bandit PartName ice Jumpin Biddy</code>
						<code profiles="default">set GD_GrenadeMods.Title.Title_BouncingBettySlag PartName Cryo Bouncing Betty</code>
						<code profiles="default">set GD_GrenadeMods.Title.Title_SingularitySlag PartName Cryo Singularity</code>
					</category>
					<category name="Prefixes">
						<code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix.Prefix_Elemental_Slag PartName Ice</code>
						<code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Elemental_Slag PartName Tundra</code>
						<code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Elemental_Slag PartName shivver</code>
						<code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Elemental_Slag PartName Wintry</code>
						<code profiles="default">set GD_Weap_Launchers.Name.Prefix.Prefix_Elemental_Slag PartName Ice</code>
						<code profiles="default">set GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_Elemental_Slag PartName Brumal</code>
						<code profiles="default">set GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_Elemental_Slag PartName Snowy</code>
						<code profiles="default">set GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_Elemental_Slag PartName Refreshing</code>
						<code profiles="default">set GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_Elemental_Slag PartName Siberian</code>
						<code profiles="default">set GD_Weap_Pistol.Name.Prefix.Prefix_Elemental_Slag PartName Ice</code>
						<code profiles="default">set GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Elemental_Slag PartName Polar</code>
						<code profiles="default">set GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Elemental_Slag PartName flakey</code>
						<code profiles="default">set GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Elemental_Slag PartName Inclement</code>
						<code profiles="default">set GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Elemental_Slag PartName Hiemal</code>
						<code profiles="default">set GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Elemental_Slag PartName Crisp</code>
						<code profiles="default">set GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Elemental_Slag PartName Frozen</code>
						<code profiles="default">set GD_Weap_Shotgun.Name.Prefix.Prefix_Elemental_Slag PartName Ice</code>
						<code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Elemental_Slag PartName cuul</code>
						<code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Elemental_Slag PartName Iced</code>
						<code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_Elemental_Slag PartName Chilled</code>
						<code profiles="default">set GD_Weap_SMG.Name.Prefix.Prefix_Elemental_Slag PartName Ice</code>
						<code profiles="default">set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Elemental_Slag PartName freezeezy</code>
						<code profiles="default">set GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Elemental_Slag PartName Arctic</code>
						<code profiles="default">set GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Elemental_Slag PartName Thermal</code>
						<code profiles="default">set GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Elemental_Slag PartName Frore</code>
						<code profiles="default">set GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Elemental_Slag PartName Nippy</code>
						<code profiles="default">set GD_Weap_SniperRifles.Name.Prefix.Prefix_Elemental_Slag PartName Ice</code>
						<code profiles="default">set GD_Weap_SniperRifles.Name.Prefix_Bandit.Prefix_Elemental_Slag PartName freez</code>
						<code profiles="default">set GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Elemental_Slag PartName Glacial</code>
						<code profiles="default">set GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Elemental_Slag PartName Preservation</code>
						<code profiles="default">set GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Elemental_Slag PartName Algefacient</code>
						<code profiles="default">set GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Elemental_Slag PartName Frigid</code>
					</category>
					<category name="Other Text Fixes">
						<code profiles="default">set GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Title:AttributePresentationDefinition_0 Description Deals [slag]Cryo[-slag] and [shock]Shock[-shock] damage.</code>
					</category>
					<category name="Splash Damage DoT Fixes">
						<code profiles="default">set GD_Aster_RaidWeapons.SMGs.Bullet_SMG_Plasma_Florentine:Behavior_Explode_5 StatusEffectDamage (BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Chulainn:Behavior_Explode_5 StatusEffectDamage (BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
					</category>
					<category name="Graphic Effects">
						<category name="Non-Specific GFX">
							<code profiles="default">set FX_WEP_Trails.Particles.Part_Wep_Tracer_Slag:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails.Particles.Part_Wep_Tracer_Slag:ParticleModuleColor_2 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails.Particles.Part_Wep_Tracer_Slag:ParticleModuleColor_6 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails.Particles.Part_Wep_Tracer_Slag:ParticleModuleColorOverLife_8 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy_Slag:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy_Slag:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_INT_Screen.Particles.Elemental_Damage.Part_Slag_Screen:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_INT_Screen.Particles.Elemental_Damage.Part_Slag_Screen:ParticleModuleColorOverLife_11 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails.Materials.Instances.Slag.Mati_Slag_Tracer VectorParameterValues ((ParameterName="TracerColor",ParameterValue=(R=1.800000,G=4.500000,B=6.000000,A=5.000000),ExpressionGUID=(A=-264710350,B=1174542961,C=1159170221,D=39433145)))</code>
							<code profiles="default">set FX_Bullet_Impacts_Elemental.Particles.Slag.Part_Slag_ImpactFX:ParticleModuleColor_3 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_Bullet_Impacts_Elemental.Particles.Slag.Part_Slag_ImpactFX:ParticleModuleColor_2 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_Bullet_Impacts_Elemental.Particles.Slag.Part_Slag_ImpactFX:ParticleModuleColorOverLife_6 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_Bullet_Impacts_Elemental.Particles.Slag.Part_Slag_ImpactFX:ParticleModuleColorOverLife_7 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_Bullet_Impacts_Elem_Fld_Px.Particles.Slag.Part_Slag_ImpactFX:ParticleModuleColor_2 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_Bullet_Impacts_Elem_Fld_Px.Particles.Slag.Part_Slag_ImpactFX:ParticleModuleColor_3 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_Bullet_Impacts_Elem_Fld_Px.Particles.Slag.Part_Slag_ImpactFX:ParticleModuleColorOverLife_6 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_Bullet_Impacts_Elem_Fld_Px.Particles.Slag.Part_Slag_ImpactFX:ParticleModuleColorOverLife_7 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Metal.Particles.Part_Impact_Metal_LargeCal:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Metal.Particles.Part_Impact_Metal_LargeCal:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Metal_px.Particles.Part_Impact_Metal_LargeCal_px:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Metal_px.Particles.Part_Impact_Metal_LargeCal_px:ParticleModuleColorOverLife_1 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Metal.Particles.Part_Impact_Metal_LargeCal:ParticleModuleColorOverLife_0 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Metal.Particles.Part_Impact_Metal_LargeCal:ParticleModuleColorOverLife_1 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Metal.Particles.Part_Impact_Metal_LargeCal:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Metal.Particles.Part_Impact_Metal_LargeCal:ParticleModuleColor_2 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Metal.Particles.Part_Impact_Metal_LargeCal:ParticleModuleColor_3 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Metal_px.Particles.Part_Impact_Metal_LargeCal_px:ParticleModuleColorOverLife_6 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Metal_px.Particles.Part_Impact_Metal_LargeCal_px:ParticleModuleColorOverLife_7 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Metal_px.Particles.Part_Impact_Metal_LargeCal_px:ParticleModuleColorOverLife_9 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_Shared_Explosions.Decals.Mati_EXP_Barrel_Slag_Decal VectorParameterValues ((ParameterName="Color_Multiplier",ParameterValue=(R=0.450000,G=0.450000,B=0.750000,A=1.000000),ExpressionGUID=(A=-264710350,B=1174542961,C=1159170221,D=39433145)))</code>
							<code profiles="default">set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionLarge:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionLarge:ParticleModuleColorOverLife_12 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionLarge:ParticleModuleColorOverLife_3 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionLarge:ParticleModuleColorOverLife_7 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionMedium:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionMedium:ParticleModuleColorOverLife_12 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionMedium:ParticleModuleColorOverLife_3 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionMedium:ParticleModuleColorOverLife_7 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionSmall:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionSmall:ParticleModuleColorOverLife_12 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionSmall:ParticleModuleColorOverLife_3 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionSmall:ParticleModuleColorOverLife_7 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions_Fluid_Px.Particles.NOFLD.Part_WEP_SlagExplosionLarge:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions_Fluid_Px.Particles.NOFLD.Part_WEP_SlagExplosionMedium:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions_Fluid_Px.Particles.NOFLD.Part_WEP_SlagExplosionMedium:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions_Fluid_Px.Particles.NOFLD.Part_WEP_SlagExplosionSmall:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions_Fluid_Px.Particles.NOFLD.Part_WEP_SlagExplosionSmall:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Wood.Particles.Impact_Wood_LargeCal_Part:ParticleModuleColorOverLife_16 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Wood_px.Particles.Impact_Wood_LargeCal_Part_px:ParticleModuleColorOverLife_16 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
						</category>
						<category name="Sniper Rifle GFX">
							<code profiles="default">set FX_WEP_Alien.Particles.Part_Snipe_Alien_Slag_Muzzleflash:ParticleModuleColorOverLife_7 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_Snipe_Alien_Slag_Muzzleflash:ParticleModuleColor_6 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_Snipe_Alien_Slag_Muzzleflash:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_Snipe_Alien_Slag_Muzzleflash:ParticleModuleColor_10 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Sniper.Particles.Part_Sniper_MuzzleFlash_Slag:ParticleModuleColor_7 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.7000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Sniper.Particles.Part_Sniper_MuzzleFlash_Slag:ParticleModuleColor_40 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.7000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Sniper.Particles.Part_Sniper_MuzzleFlash_Slag:ParticleModuleColor_10 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.7000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Sniper.Particles.Part_Sniper_MuzzleFlash_Slag:ParticleModuleColor_67 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.7000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Sniper.Particles.Part_Sniper_MuzzleFlash_Slag:ParticleModuleColorOverLife_16 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Sniper.Particles.Part_Sniper_MuzzleFlash_Slag:ParticleModuleColorOverLife_8 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails_Alien.Particles.Part_Sniper_Alien_Slag_Tracer:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails_Alien.Particles.Part_Sniper_Alien_Slag_Tracer:ParticleModuleColor_2 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails_Alien.Particles.Part_Sniper_Alien_Slag_Tracer:ParticleModuleColor_3 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails_Alien.Particles.Part_Sniper_Alien_Slag_Tracer:ParticleModuleColorOverLife_5 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails_Alien.Materials.Mati_Alien_Sniper_Slag VectorParameterValues ((ParameterName="TracerColor",ParameterValue=(R=0.200000,G=0.500000,B=1.000000,A=5.000000),ExpressionGUID=(A=-264710350,B=1174542961,C=1159170221,D=39433145)))</code>
						</category>
						<category name="Submachine Gun GFX">
							<code profiles="default">set FX_WEP_SMG.Particles.Part_SMG_Muzzleflash_Etec:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_SMG.Particles.Part_SMG_Muzzleflash_Etec:ParticleModuleColor_3 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_SMG.Particles.Part_SMG_Muzzleflash_Etec:ParticleModuleColor_20 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_SMG.Particles.Part_SMG_Muzzleflash_Etec:ParticleModuleColor_4 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_SMG.Particles.Part_SMG_Muzzleflash_Etec:ParticleModuleColor_29 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_SMG.Particles.Part_SMG_Muzzleflash_Etec:ParticleModuleColorOverLife_0 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_SMG.Particles.Part_SMG_Muzzleflash_Etec:ParticleModuleColorOverLife_2 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_SMG_Alien_Slag_Muzzleflash:ParticleModuleColorScaleOverLife_7 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_SMG_Alien_Slag_Muzzleflash:ParticleModuleColor_31 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_SMG_Alien_Slag_Muzzleflash:ParticleModuleColor_11 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_SMG_Alien_Slag_Muzzleflash:ParticleModuleColor_19 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails_Alien.Particles.Part_SMG_Alien_Slag_Tracer:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails_Alien.Particles.Part_SMG_Alien_Slag_Tracer:ParticleModuleColor_2 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails_Alien.Particles.Part_SMG_Alien_Slag_Tracer:ParticleModuleColor_17 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Alien.Particles.Part_SMG_Alien_Slag_Impcat:ParticleModuleColor_4 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Alien.Particles.Part_SMG_Alien_Slag_Impcat:ParticleModuleColor_22 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Alien.Particles.Part_SMG_Alien_Slag_Impcat:ParticleModuleColor_12 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Alien.Particles.Part_SMG_Alien_Slag_Impcat:ParticleModuleColor_24 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
						</category>
						<category name="Shotgun GFX">
							<code profiles="default">set FX_WEP_Alien.Particles.Part_Shotgun_Alien_Slag_Muzzleflash:ParticleModuleColorScaleOverLife_0 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_Shotgun_Alien_Slag_Muzzleflash:ParticleModuleColorScaleOverLife_17 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_Shotgun_Alien_Slag_Muzzleflash:ParticleModuleColorScaleOverLife_2 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_Shotgun_Alien_Slag_Muzzleflash:ParticleModuleColorScaleOverLife_6 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_Shotgun_Alien_Slag_Muzzleflash:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_Shotgun_Alien_Slag_Muzzleflash:ParticleModuleColor_17 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Shotgun.Particles.Part_Shotgun_MuzzleFlash_Etec:ParticleModuleColorOverLife_10 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,40.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Shotgun.Particles.Part_Shotgun_MuzzleFlash_Etec:ParticleModuleColorOverLife_11 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,40.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Shotgun.Particles.Part_Shotgun_MuzzleFlash_Etec:ParticleModuleColorOverLife_0 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,40.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Shotgun.Particles.Part_Shotgun_MuzzleFlash_Etec:ParticleModuleColor_9 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,0.333333,0.7000000,1.533333,4.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Shotgun.Particles.Part_Shotgun_MuzzleFlash_Etec:ParticleModuleColor_11 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,0.333333,0.7000000,3.533333,5.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Shotgun.Particles.Part_Shotgun_MuzzleFlash_Etec:ParticleModuleColor_8 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.7000000,5.533333,5.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails_Alien.Particles.Part_Shotgun_Alien_Slag_Tracer:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails_Alien.Particles.Part_Shotgun_Alien_Slag_Tracer:ParticleModuleColor_4 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails_Alien.Particles.Part_Shotgun_Alien_Slag_Tracer:ParticleModuleColorOverLife_4 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set GD_Aster_RaidWeapons.Particles.Part_Omen_Slag_Tracer:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.266666,0.666666,0.500000,0.777777,0.8444444,0.500000,0.533333,0.666666,0.500000,0.777777,0.844444,0.500000,0.5333333,1.666666),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Alien.Particles.Part_Shotgun_Alien_Slag_Impact:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Alien.Particles.Part_Shotgun_Alien_Slag_Impact:ParticleModuleColorOverLife_6 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Alien.Particles.Part_Shotgun_Alien_Slag_Impact:ParticleModuleColorOverLife_7 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
						</category>
						<category name="Assault Rifle GFX">
							<code profiles="default">set FX_WEP_Alien.Particles.Part_AR_Alien_Slag_Muzzleflash:ParticleModuleColorOverLife_6 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_AR_Alien_Slag_Muzzleflash:ParticleModuleColor_2 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_AR_Alien_Slag_Muzzleflash:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_AR_Alien_Slag_Muzzleflash:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_AR_Alien_Slag_Muzzleflash:ParticleModuleColor_3 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_AR_Alien_Slag_Muzzleflash:ParticleModuleColor_11 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_AR_Alien_Slag_Muzzleflash:ParticleModuleColor_23 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Assault.Particles.Part_Assault_MuzzleFlash_Etec:ParticleModuleColorOverLife_7 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Assault.Particles.Part_Assault_MuzzleFlash_Etec:ParticleModuleColorOverLife_8 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Assault.Particles.Part_Assault_MuzzleFlash_Etec:ParticleModuleColorOverLife_9 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Assault.Particles.Part_Assault_MuzzleFlash_Etec:ParticleModuleColor_13 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.7000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Assault.Particles.Part_Assault_MuzzleFlash_Etec:ParticleModuleColor_20 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.7000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Assault.Particles.Part_Assault_MuzzleFlash_Etec:ParticleModuleColor_15 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.7000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails_Alien.Particles.Part_AR_Alien_Slag_Tracer:ParticleModuleColor_7 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails_Alien.Particles.Part_AR_Alien_Slag_Tracer:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(2.000000,2.000000,2.000000,2.000000,2.000000,2.000000,2.000000,2.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails_Alien.Particles.Part_AR_Alien_Slag_Tracer:ParticleModuleColor_4 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.266666,0.666666,0.500000,0.777777,0.8444444,0.500000,0.533333,0.666666,0.500000,0.777777,0.844444,0.500000,0.5333333,1.666666),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Elemental.Particles.ar.Part_Slag_Elemental_AR:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Elemental.Particles.ar.Part_Slag_Elemental_AR:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Elemental.Particles.ar.Part_Slag_Elemental_AR:ParticleModuleColorOverLife_1 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
						</category>
						<category name="Pistol GFX">
							<code profiles="default">set FX_WEP_Alien.Particles.Part_Pistol_Alien_Slag_Muzzleflash:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_Pistol_Alien_Slag_Muzzleflash:ParticleModuleColor_3 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_Pistol_Alien_Slag_Muzzleflash:ParticleModuleColor_4 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_Pistol_Alien_Slag_Muzzleflash:ParticleModuleColor_15 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Alien.Particles.Part_Pistol_Alien_Slag_Muzzleflash:ParticleModuleColor_20 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails_Alien.Particles.Part_Pistol_Homing_Slag_Tracer:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,1z.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails_Alien.Particles.Part_Pistol_Alien_Slag_Tracer:ParticleModuleColor_4 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,1z.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails_Alien.Particles.Part_Pistol_Alien_Slag_Tracer:ParticleModuleColor_11 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,1z.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails_Alien.Particles.Part_Pistol_Alien_Slag_Tracer:ParticleModuleColorOverLife_1 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails_Alien.Materials.Mat_BlasterTrail_INST_Purple VectorParameterValues ((ParameterName="Beam_Color",ParameterValue=(R=1.800000,G=4.500000,B=6.000000,A=5.000000),ExpressionGUID=(A=-264710350,B=1174542961,C=1159170221,D=39433145)))</code>
							<code profiles="default">set FX_BulletImpacts_Alien.Particles.Part_Pistol_Alien_Slag_Impact:ParticleModuleColor_16 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Alien.Particles.Part_Pistol_Alien_Slag_Impact:ParticleModuleColor_17 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Alien.Particles.Part_Pistol_Alien_Slag_Impact:ParticleModuleColor_18 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Alien.Particles.Part_Pistol_Alien_Slag_Impact:ParticleModuleColor_6 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Alien.Particles.Part_Pistol_Alien_Slag_Impact:ParticleModuleColor_15 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Alien.Particles.Part_Pistol_Alien_Slag_Impact:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_BulletImpacts_Alien.Particles.Part_Pistol_Alien_Slag_Impact:ParticleModuleColor_20 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
						</category>
						<category name="Rocket Launcher GFX">
							<code profiles="default">set FX_WEP_Trails.Particles.RL.Part_Rocket_Trail_Slag:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails.Particles.RL.Part_Rocket_Trail_Slag:ParticleModuleColorOverLife_11 ColorOverLife (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Trails.Particles.RL.Part_Rocket_Trail_Slag:ParticleModuleColorOverLife_16 ColorOverLife (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Launchers.Particles.Part_Launcher_Muzzle_Slag:ParticleModuleColorOverLife_3 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,40.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Launchers.Particles.Part_Launcher_Muzzle_Slag:ParticleModuleColorOverLife_0 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,40.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Launchers.Particles.Part_Launcher_Muzzle_Slag:ParticleModuleColorOverLife_2 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,40.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Launchers.Particles.Part_Launcher_Muzzle_Slag:ParticleModuleColorOverLife_9 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,40.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Launchers.Particles.Part_Launcher_Muzzle_Slag:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.7000000,5.533333,5.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Launchers.Particles.Part_Launcher_Muzzle_Slag:ParticleModuleColor_4 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.7000000,5.533333,5.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Launchers.Particles.Part_Launcher_Muzzle_Slag:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.7000000,5.533333,5.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
						</category>
						<category name="Grenade GFX">
							<code profiles="default">set FX_WEP_Grenades.Particles.Part_InFlight_Slag:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Grenades.Particles.Part_InFlight_Slag:ParticleModuleColorOverLife_4 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
						</category>
						<category name="Other GFX">
							<code profiles="default">set FX_WEP_Explosions.Particles.Novas.Part_Slag_Nova_Maliwan_Explosion:ParticleModuleColorOverLife_0 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions.Particles.Novas.Part_Slag_Nova_Maliwan_Explosion:ParticleModuleColor_3 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions.Particles.Novas.Part_Slag_Nova_Maliwan_Explosion:ParticleModuleColor_4 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions.Particles.Novas.Part_Slag_Nova_Maliwan_Explosion:ParticleModuleColor_2 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions_px.Particles.Novas.Part_Slag_Nova_Maliwan_Explosion_Px:ParticleModuleColor_3 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions_px.Particles.Novas.Part_Slag_Nova_Maliwan_Explosion_Px:ParticleModuleColor_4 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions_px.Particles.Novas.Part_Slag_Nova_Maliwan_Explosion_Px:ParticleModuleColor_2 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions_px.Particles.Novas.Part_Slag_Nova_Maliwan_Explosion_Px:ParticleModuleColorOverLife_0 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
							<code profiles="default">set FX_WEP_Explosions_px.Particles.Novas.Part_Slag_Nova_Maliwan_Explosion_Px:ParticleModuleColorOverLife_2 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
						</category>
					</category>
					<category name="Hotfixes">
						<category name="Cryo Scorn">
							<hotfix name="name" package="GD_Siren_Streaming">
								<code profiles="default">set FX_CHAR_Siren.Particles.Part_RollingThunder_Redux:ParticleModuleColor_7 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
								<code profiles="default">set FX_CHAR_Siren.Particles.Part_RollingThunder_Redux:ParticleModuleColor_2 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
								<code profiles="default">set FX_CHAR_Siren.Particles.Part_RollingThunder_Redux:ParticleModuleColorOverLife_5 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.020000,0.0200000,0.0200000,0.020000,0.0200000,0.0200000,0.020000,0.200000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
								<code profiles="default">set FX_CHAR_Siren.Particles.Part_RollingThunder_Redux:ParticleModuleColorOverLife_4 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
								<code profiles="default">set FX_CHAR_Siren.Particles.Part_RollingThunder_Redux:ParticleModuleColorScaleOverLife_8 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)</code>
							</hotfix>
						</category>
						<category name="Enemy Name Changes">
							<hotfix name="EnemyNameChanges" level="None">
								<code profiles="default">set GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore PlayThroughs ((PlayThrough=1,DisplayName="Cryo Spore",TransformedNames=,OnSpawnCustomizations=,AttributeStartingValues=,CustomItemPoolIncludedLists=,CustomItemPoolList=,MeshMaterial=None))</code>
								<code profiles="default">set GD_Population_Rakk.Balance.PawnBalance_RakkSlag PlayThroughs ((PlayThrough=1,DisplayName="Cryo Rakk",TransformedNames=,OnSpawnCustomizations=,AttributeStartingValues=,CustomItemPoolIncludedLists=,CustomItemPoolList=,MeshMaterial=None))</code>
								<code profiles="default">set GD_Population_SpiderAnt.Balance.PawnBalance_SpiderantSlagged PlayThroughs ((PlayThrough=1,DisplayName="Cryo Spiderant",TransformedNames=,OnSpawnCustomizations=,AttributeStartingValues=,CustomItemPoolIncludedLists=,CustomItemPoolList=,MeshMaterial=None))</code>
								<code profiles="default">set GD_Population_Stalker.Balance.PawnBalance_StalkerSlagged PlayThroughs ((PlayThrough=1,DisplayName="Cryo Stalker",TransformedNames=,OnSpawnCustomizations=,AttributeStartingValues=,CustomItemPoolIncludedLists=,CustomItemPoolList=,MeshMaterial=None))</code>
								<code profiles="default">set GD_Population_Thresher.Balance.PawnBalance_ThresherSlagged PlayThroughs ((PlayThrough=1,DisplayName="Cryo Thresher",TransformedNames=,OnSpawnCustomizations=,AttributeStartingValues=,CustomItemPoolIncludedLists=,CustomItemPoolList=,MeshMaterial=None))</code>
								<code profiles="default">set GD_Sage_Pop_Scaylion.Balance.PawnBalance_Sage_ScaylionSlag PlayThroughs ((PlayThrough=1,DisplayName="Cryo Scaylion",TransformedNames=,OnSpawnCustomizations=,AttributeStartingValues=,CustomItemPoolIncludedLists=,CustomItemPoolList=,MeshMaterial=None))</code>
								<code profiles="default">set GD_Population_Psycho.Balance.PawnBalance_PsychoSlag PlayThroughs ((PlayThrough=1,DisplayName="Cryo Psycho",TransformedNames=,OnSpawnCustomizations=,AttributeStartingValues=,CustomItemPoolIncludedLists=,CustomItemPoolList=,MeshMaterial=None))</code>
								<code profiles="default">set GD_Iris_Population_Rakk.Balance.Iris_PawnBalance_RakkSlag PlayThroughs ((PlayThrough=1,DisplayName="Cryo Rakk",TransformedNames=,OnSpawnCustomizations=,AttributeStartingValues=,CustomItemPoolIncludedLists=,CustomItemPoolList=,MeshMaterial=None))</code>
							</hotfix>
						</category>
					</category>
				</category>
				<category name="Reskins">
					<category name="Slagga Reskin (Freeza)">
						<code profiles="">set Common_GunMaterials.Materials.SMG.Mati_BanditLegendary_Slagga VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=12.000000,G=18.000000,B=32.000000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorMidtone",ParameterValue=(R=12.000000,G=18.000000,B=32.000000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorShadow",ParameterValue=(R=18.000000,G=20.000000,B=36.000000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.750000,B=1.800000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.195000,G=0.240000,B=0.450000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.076600,G=0.120000,B=0.225000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.400708,G=0.197489,B=0.403300,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.110953,G=0.065689,B=0.209937,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.051443,G=0.027921,B=0.055247,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.000000,G=2.000000,B=2.500000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.900000,G=0.900000,B=1.350000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=12.000000,G=12.000000,B=0.420000,A=0.490000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=4.922794,G=5.884140,B=6.462985,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=15.000000,G=15.000000,B=0.300000,A=0.800000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.464071,G=0.464071,B=0.464071,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=1.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternColor",ParameterValue=(R=2.500000,G=2.750000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.960000,G=0.400000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.700000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code>
						<code profiles="">set Common_GunMaterials.Materials.SMG.Mati_BanditLegendary_Slagga TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_Bandit',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Item_ClassMods.Textures.Soldier_ClassMod_Pattern_Lighting',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
						<code profiles="">set Common_GunMaterials.Materials.SMG.Mati_BanditLegendary_Slagga ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.150000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.850000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code>
						<code profiles="">set GD_Weap_SMG.Name.Title_Bandit.Title_Legendary_Slagga PartName Freeza</code>
						<code profiles="">set GD_Weap_SMG.Name.Title_Bandit.Title_Legendary_Slagga:AttributePresentationDefinition_8 NoConstraintText Freeza, Freeza, Freeza, Freeza!</code>
					</category>
					<category name="Grog Nozzle Reskin">
						<code profiles="">set Aster_GunMaterials.Materials.Pistol.Mati_MaliwanUniquePistol_GrogNozzle VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.800000,G=1.000000,B=1.800000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.500000,G=0.600000,B=1.150000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.100000,G=0.120000,B=0.225000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=2.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.000000,G=2.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorShadow",ParameterValue=(R=1.000000,G=2.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.400708,G=0.197489,B=0.403300,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.110953,G=0.065689,B=0.209937,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.051443,G=0.027921,B=0.055247,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=5.353900,G=14.426600,B=0.500600,A=0.530300),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=15.000000,G=15.000000,B=0.400000,A=0.700000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.650000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=5.000000,G=5.500000,B=2.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.900000,G=0.900000,B=1.350000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DColor",ParameterValue=(R=0.464071,G=0.464071,B=0.464071,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code>
						<code profiles="">set Aster_GunMaterials.Materials.Pistol.Mati_MaliwanUniquePistol_GrogNozzle TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_MoxxiText',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Item_ClassMods.Textures.Soldier_ClassMod_Pattern_Lighting',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
						<code profiles="">set Aster_GunMaterials.Materials.Pistol.Mati_MaliwanUniquePistol_GrogNozzle ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
					</category>
					<category name="Magic Missile (Freezing Spheres)">
						<code profiles="">set GD_Aster_GrenadeMods.Title.Title_MagicMissile PartName Freezing Spheres</code>
						<code profiles="">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare:AttributePresentationDefinition_4 Description Ice is my life!</code>
						<code profiles="">set GD_Aster_GrenadeMods.Materials.Mati_MagicMissile VectorParameterValues ((ParameterName="p_DiffMod_DiffPow",ParameterValue=(R=4.000000,G=4.000000,B=5.500000,A=1.000000),ExpressionGUID=(A=196551452,B=1209493267,C=1142625710,D=-851977179)),(ParameterName="p_EmissiveScale",ParameterValue=(R=4.000000,G=4.000000,B=5.500000,A=1.000000),ExpressionGUID=(A=-897298266,B=1152047937,C=-94127703,D=799940560)),(ParameterName="p_Diff_UVMod",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-104553612,B=1257651471,C=-2075105876,D=2140168341)))</code>
					</category>
				</category>
				<category name="Replacers">
					<category name="Fridgia">
						<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Lascaux PartName Fridgia</code>
						<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Lascaux:AttributePresentationDefinition_8 NoConstraintText Icy moon of Mungo.</code>
						<code profiles="">set GD_Weap_SMG.A_Weapons_Unique.SMG_Dahl_3_Lascaux:WeaponPartListCollectionDefinition_176 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Shock',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Slag',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
						<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Lascaux ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
						<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Lascaux WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
						<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Lascaux ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
						<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Lascaux AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=20,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=2,bActivateSlot=True))</code>
						<code profiles="">set Common_GunMaterials.Materials.SMG.Mati_DahlUniqueSMG_Lascaux Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Dahl.MasterMati_DahlRare'</code>
						<code profiles="">set Common_GunMaterials.Materials.SMG.Mati_DahlUniqueSMG_Lascaux VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.256639,G=0.476060,B=0.519318,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.835229,G=1.904501,B=2.129323,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.832222,G=0.948625,B=1.214756,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.307860,G=0.334136,B=0.453022,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.209814,G=0.282997,B=0.370152,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.086903,G=0.094540,B=0.110493,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.408963,G=0.611591,B=0.850797,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.861847,G=0.861847,B=0.861847,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.616035,G=1.428841,B=1.001620,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=11.114400,G=17.739109,B=0.337200,A=0.438700),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalColor",ParameterValue=(R=1.707503,G=1.707503,B=1.707503,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=-6.000000,G=8.000000,B=0.271800,A=8.584700),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.400000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=2.129323,G=2.629323,B=4.129323,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=0.066296,G=0.066296,B=0.066296,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code>
					</category>
					<category name="Snowball">
						<code profiles="">set GD_GrenadeMods.Title.Title_Fastball PartName Snowball</code>
						<code profiles="">set GD_GrenadeMods.Delivery.Delivery_Fastball:AttributePresentationDefinition_4 Description Fun for the whole family.</code>
						<code profiles="">set GD_GrenadeMods.PartLists.Parts_Fastball DeltaPartData (bEnabled=True,WeightedParts=((Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Explosive',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=4)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade1',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=3)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade2',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=3)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade3',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=3)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade4',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=3)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Corrosive_Grade1',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=3)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Corrosive_Grade2',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=3)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Corrosive_Grade3',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=3)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Corrosive_Grade4',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=3)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Shock_Grade1',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=3)),MinGameStageIndex=7,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Shock_Grade2',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=3)),MinGameStageIndex=7,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Shock_Grade3',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=3)),MinGameStageIndex=7,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Shock_Grade4',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=3)),MinGameStageIndex=7,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Slag_Grade1',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=3)),MinGameStageIndex=7,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Slag_Grade2',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=3)),MinGameStageIndex=7,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Slag_Grade3',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=3)),MinGameStageIndex=7,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Slag_Grade4',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=3)),MinGameStageIndex=7,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
					</category>
					<category name="Zim">
						<code profiles="">set GD_Weap_Pistol.Name.Title_Bandit.Title_Legendary_Gub PartName Zim</code>
						<code profiles="">set GD_Weap_Pistol.Name.Title_Bandit.Title_Legendary_Gub:AttributePresentationDefinition_8 NoConstraintText Would you like to know more?</code>
						<code profiles="">set GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Bandit_5_Gub:WeaponPartListCollectionDefinition_100 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Shock',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Slag',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
						<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Gub WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=28.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
						<code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Gub AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-2,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=6,bActivateSlot=True))</code>
						<code profiles="">set Common_GunMaterials.Materials.Pistol.Mati_BanditLegendaryPistol_Gub Parent MaterialInstanceConstant'Common_GunMaterials.Materials.sniper.Mati_JakobsLegendarySRSkullmasher'</code>
						<code profiles="">set Common_GunMaterials.Materials.Pistol.Mati_BanditLegendaryPistol_Gub ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_DecalRotate",ParameterValue=-0.088900,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
						<code profiles="">set Common_GunMaterials.Materials.Pistol.Mati_BanditLegendaryPistol_Gub TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patterns_General_1',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_Zebrawood',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code>
						<code profiles="">set Common_GunMaterials.Materials.Pistol.Mati_BanditLegendaryPistol_Gub VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.523459,G=0.676672,B=1.114614,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.241836,G=0.293157,B=0.314906,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.253160,G=0.269762,B=0.320430,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.545497,G=1.058824,B=1.865920,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.254541,G=0.710000,B=0.601466,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=1.000000,G=0.206830,B=0.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=2.300000,G=1.200000,B=0.500000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.712681,G=0.359473,B=0.059086,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.000000,G=0.206000,B=0.005000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.500626,G=1.382207,B=1.645415,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=15.000000,G=15.000000,B=0.580000,A=0.440900),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.093919,G=0.019909,B=0.019032,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=1.510000,G=4.967400,B=0.571900,A=0.360000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.883945,G=0.774010,B=0.259365,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.900000,B=0.900000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=2.445816,G=2.445816,B=2.445816,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
					</category>
					<category name="Cryophobia">
						<code profiles="">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Legendary_Pyrophobia PartName Cryophobia</code>
						<code profiles="">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Legendary_Pyrophobia:AttributePresentationDefinition_8 NoConstraintText No argument here.</code>
						<code profiles="">set GD_Weap_Launchers.A_Weapons_Legendary.RL_Maliwan_5_Pyrophobia:WeaponPartListCollectionDefinition_65 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_Shock',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_Slag',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
						<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBaseStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleConstant=-0.300000)))</code>
						<code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=2,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=3,bActivateSlot=True))</code>
						<code profiles="">set Common_GunMaterials.Materials.Launcher.Mati_MaliwanLegendaryRL ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.548300,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)))</code>
						<code profiles="">set Common_GunMaterials.Materials.Launcher.Mati_MaliwanLegendaryRL TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.grundge_decals_2',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)))</code>
						<code profiles="">set Common_GunMaterials.Materials.Launcher.Mati_MaliwanLegendaryRL VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=2.938581,G=4.049734,B=4.762498,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.828227,G=1.828227,B=1.828227,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.921587,G=1.001473,B=1.273320,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=2.938581,G=4.049734,B=4.762498,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.828227,G=1.828227,B=1.828227,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.921587,G=1.001473,B=1.273320,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.205704,G=1.619735,B=1.691546,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.569801,G=1.756613,B=2.104566,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.000000,G=0.678509,B=0.994439,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=1.454146,B=2.919148,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.101683,G=2.184228,B=3.067563,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.400000,G=0.400000,B=0.500000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=3.592900,G=1.252500,B=0.584400,A=0.528600),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.750035,G=1.230407,B=3.770448,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=20.000000,G=20.000000,B=0.155600,A=-0.221500),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=1.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.910000,G=0.300000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=2.037065,G=2.158024,B=2.291030,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=1.454146,B=2.919148,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_DColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code>
					</category>
					<category name="Frostfire">
						<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Chulainn PartName Frostfire</code>
						<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Chulainn:AttributePresentationDefinition_8 NoConstraintText It had to perish twice.</code>
						<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn GestaltModeSkeletalMeshName SMG_Barrel_Tediore</code>
						<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn PrefixList ()</code>
						<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code>
						<code profiles="">set GD_Weap_SMG.FiringModes.Bullet_SMG_Chulainn DamageTypeDefinition WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact'</code>
						<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
						<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn ExternalAttributeEffects ()</code>
						<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=11,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=7,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=7,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=2,bActivateSlot=True))</code>
						<code profiles="">set Common_GunMaterials.Materials.SMG.Mati_MaliwanSMGUnique_Chulain ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=-0.464800,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
						<code profiles="">set Common_GunMaterials.Materials.SMG.Mati_MaliwanSMGUnique_Chulain VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.016178,G=0.016757,B=0.027623,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.872896,G=0.326347,B=0.000000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=1.000000,G=0.102447,B=0.000000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.828227,G=0.188357,B=0.147695,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.314906,G=0.257137,B=0.029521,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.110442,G=0.137847,B=0.370152,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.646843,G=1.453802,B=1.560313,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.045148,G=0.195459,B=0.569040,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.000000,G=0.384002,B=0.491695,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.701669,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=10.880000,G=10.880000,B=0.391600,A=0.509700),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=6.885200,G=14.433397,B=0.712800,A=0.398200),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.493616,G=0.517401,B=1.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)))</code>
					</category>
				</category>
			</category>
		</category>
	</body>
</BLCMM>

#Hotfixes:
set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23","SparkOnDemandPatchEntry-name1","SparkOnDemandPatchEntry-name2","SparkOnDemandPatchEntry-name3","SparkOnDemandPatchEntry-name4","SparkOnDemandPatchEntry-name5","SparkLevelPatchEntry-EnemyNameChanges1","SparkLevelPatchEntry-EnemyNameChanges2","SparkLevelPatchEntry-EnemyNameChanges3","SparkLevelPatchEntry-EnemyNameChanges4","SparkLevelPatchEntry-EnemyNameChanges5","SparkLevelPatchEntry-EnemyNameChanges6","SparkLevelPatchEntry-EnemyNameChanges7","SparkLevelPatchEntry-EnemyNameChanges8")
set Transient.SparkServiceConfiguration_6 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20","GD_Siren_Streaming,FX_CHAR_Siren.Particles.Part_RollingThunder_Redux:ParticleModuleColor_7,StartColor,,(Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)","GD_Siren_Streaming,FX_CHAR_Siren.Particles.Part_RollingThunder_Redux:ParticleModuleColor_2,StartColor,,(Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)","GD_Siren_Streaming,FX_CHAR_Siren.Particles.Part_RollingThunder_Redux:ParticleModuleColorOverLife_5,ColorOverLife,,(Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.020000,0.0200000,0.0200000,0.020000,0.0200000,0.0200000,0.020000,0.200000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)","GD_Siren_Streaming,FX_CHAR_Siren.Particles.Part_RollingThunder_Redux:ParticleModuleColorOverLife_4,ColorOverLife,,(Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)","GD_Siren_Streaming,FX_CHAR_Siren.Particles.Part_RollingThunder_Redux:ParticleModuleColorScaleOverLife_8,ColorOverLife,,(Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,PlayThroughs,,((PlayThrough=1,DisplayName=\"Cryo Spore\",TransformedNames=,OnSpawnCustomizations=,AttributeStartingValues=,CustomItemPoolIncludedLists=,CustomItemPoolList=,MeshMaterial=None))",",GD_Population_Rakk.Balance.PawnBalance_RakkSlag,PlayThroughs,,((PlayThrough=1,DisplayName=\"Cryo Rakk\",TransformedNames=,OnSpawnCustomizations=,AttributeStartingValues=,CustomItemPoolIncludedLists=,CustomItemPoolList=,MeshMaterial=None))",",GD_Population_SpiderAnt.Balance.PawnBalance_SpiderantSlagged,PlayThroughs,,((PlayThrough=1,DisplayName=\"Cryo Spiderant\",TransformedNames=,OnSpawnCustomizations=,AttributeStartingValues=,CustomItemPoolIncludedLists=,CustomItemPoolList=,MeshMaterial=None))",",GD_Population_Stalker.Balance.PawnBalance_StalkerSlagged,PlayThroughs,,((PlayThrough=1,DisplayName=\"Cryo Stalker\",TransformedNames=,OnSpawnCustomizations=,AttributeStartingValues=,CustomItemPoolIncludedLists=,CustomItemPoolList=,MeshMaterial=None))",",GD_Population_Thresher.Balance.PawnBalance_ThresherSlagged,PlayThroughs,,((PlayThrough=1,DisplayName=\"Cryo Thresher\",TransformedNames=,OnSpawnCustomizations=,AttributeStartingValues=,CustomItemPoolIncludedLists=,CustomItemPoolList=,MeshMaterial=None))",",GD_Sage_Pop_Scaylion.Balance.PawnBalance_Sage_ScaylionSlag,PlayThroughs,,((PlayThrough=1,DisplayName=\"Cryo Scaylion\",TransformedNames=,OnSpawnCustomizations=,AttributeStartingValues=,CustomItemPoolIncludedLists=,CustomItemPoolList=,MeshMaterial=None))",",GD_Population_Psycho.Balance.PawnBalance_PsychoSlag,PlayThroughs,,((PlayThrough=1,DisplayName=\"Cryo Psycho\",TransformedNames=,OnSpawnCustomizations=,AttributeStartingValues=,CustomItemPoolIncludedLists=,CustomItemPoolList=,MeshMaterial=None))",",GD_Iris_Population_Rakk.Balance.Iris_PawnBalance_RakkSlag,PlayThroughs,,((PlayThrough=1,DisplayName=\"Cryo Rakk\",TransformedNames=,OnSpawnCustomizations=,AttributeStartingValues=,CustomItemPoolIncludedLists=,CustomItemPoolList=,MeshMaterial=None))")

#Commands:
set GD_Amp.Skills.Skill_AmplifyDamage SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=True,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_All,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Amp.DamageType.DmgType_Amp_Impact FleshDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_NormalElementResistMultiplier_ByPlaythrough',BaseValueScaleConstant=1.000000)
set GD_Amp.DamageType.DmgType_Amp_Impact ArmorDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_NormalElementResistMultiplier_ByPlaythrough',BaseValueScaleConstant=1.000000)
set GD_Amp.DamageType.DmgType_Amp_Impact ShieldDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_HighElementResistMultiplier_ByPlaythrough',BaseValueScaleConstant=1.000000)
set GD_Amp.DamageType.DmgType_Amp_Impact bNoBlood True
set GD_Amp.DamageType.DmgType_Amp_Impact MaxDamageRadius 0.100000
set GD_Amp.DamageType.DmgType_Amp_Impact MinDamagePercent 0.500000
set GD_Amp.DamageType.DmgType_Amp_Status FleshDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_NormalElementResistMultiplier_ByPlaythrough',BaseValueScaleConstant=1.000000)
set GD_Amp.DamageType.DmgType_Amp_Status ArmorDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_NormalElementResistMultiplier_ByPlaythrough',BaseValueScaleConstant=1.000000)
set GD_Amp.DamageType.DmgType_Amp_Status ShieldDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_HighElementResistMultiplier_ByPlaythrough',BaseValueScaleConstant=1.000000)
set GD_Amp.DamageType.DmgType_Amp_Status bNoPlayerFeedback False
set GD_Amp.DamageType.DmgType_Amp_Status bApplyUpwardMomentum True
set GD_Amp.DamageType.DmgType_Amp_Status CharacterDamageTypeModifierAttribute AttributeDefinition'D_Attributes.DamageTypeModifers.AmpStatusEffectDamageModifier'
set GD_Amp.DamageType.DmgType_Amp_Status MaxDamageRadius 0.100000
set GD_Amp.DamageType.DmgType_Amp_Status MinDamagePercent 0.500000
set GD_Amp.StatusEffect.Status_Amp BaseDuration (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Amp.StatusEffect.Status_Amp BaseSpreadTimeInterval (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Amp.StatusEffect.Status_Amp BaseSpreadDistanceFromSource (BaseValueConstant=48.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Amp.StatusEffect.Status_Amp BaseSpreadCap (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Amp.StatusEffect.Status_Amp TargetStatusEffectChanceModifier (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpChanceResistanceModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Amp.StatusEffect.Status_Amp TargetStatusEffectDurationModifier (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Amp.StatusEffect.Status_Amp TargetStatusEffectDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.DamageTypeModifers.AmpStatusEffectDamageModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Amp.StatusEffect.Status_Amp DamageSurfaceChanceModifiers ((SurfaceType=DMGSURFACE_Generic,BaseChance=(BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BaseSpreadChance=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),SpreadChanceDecayMultiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(SurfaceType=DMGSURFACE_Flesh,BaseChance=(BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BaseSpreadChance=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),SpreadChanceDecayMultiplier=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(SurfaceType=DMGSURFACE_Armor,BaseChance=(BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BaseSpreadChance=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),SpreadChanceDecayMultiplier=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(SurfaceType=DMGSURFACE_Shield,BaseChance=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BaseSpreadChance=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),SpreadChanceDecayMultiplier=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponAmpCombinedStatusEffectChance icon weaponDamage
set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponAmpStatusEffectChance Icon weaponDamage
set GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedAmpDamageModifier Icon weaponDamage
set GD_Amp.DamageType.DmgType_Amp_Impact:AttributePresentationDefinition_1 Description Slows enemies down.
set GD_Amp.DamageType.DmgType_Amp_Impact:AttributePresentationDefinition_1 TextColor (B=255,G=210,R=0,A=255)
set GD_Amp.DamageType.DmgType_Amp_Impact DamageColor (R=0.000000,G=1.000000,B=0.718464,A=2.000000)
set GD_Amp.DamageType.DmgType_Amp_Impact HUDDamageColor (B=199,G=255,R=39,A=255)
set GD_Amp.DamageType.DmgType_Amp_Status HUDDamageColor (B=199,G=255,R=39,A=255)
set GD_Amp.DamageType.DmgType_Amp_Status DamageColor (R=0.000000,G=1.000000,B=0.718464,A=2.000000)
set GD_AttributePresentation.Artifacts.AttrPresent_ArtifactAmpImpactDamageModifier Description Frost Resistance
set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponAmpCombinedStatusEffectChance Description Freeze Chance
set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponAmpStatusEffectChance Description Cryo Damage / sec.
set GD_AttributePresentation.Weapons.WeapStatusEffectAttrPresent_StatusEffectDamage MappingData ((Presentation=AttributePresentationDefinition'GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponFireStatusEffectDamage',DamageType=WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact'),(Presentation=AttributePresentationDefinition'GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponCorrosiveStatusEffectDamage',DamageType=WillowDamageTypeDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Impact'),(Presentation=AttributePresentationDefinition'GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponShockStatusEffectDamage',DamageType=WillowDamageTypeDefinition'GD_Shock.DamageType.DmgType_Shock_Impact'),(Presentation=AttributePresentationDefinition'GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponAmpStatusEffectChance',DamageType=WillowDamageTypeDefinition'GD_Amp.DamageType.DmgType_Amp_Impact'))
set GD_Weap_Pistol.elemental.Pistol_Elemental_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))
set GD_Weap_AssaultRifle.elemental.AR_Elemental_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))
set GD_Weap_SMG.elemental.SMG_Elemental_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))
set GD_Weap_Shotgun.elemental.Shotgun_Elemental_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))
set GD_Weap_Launchers.elemental.RL_Elemental_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))
set GD_Weap_SniperRifles.elemental.SR_Elemental_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))
set GD_GrenadeMods.Accessory.Accessory_Slag_Grade1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))
set GD_GrenadeMods.Accessory.Accessory_Slag_Grade2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))
set GD_GrenadeMods.Accessory.Accessory_Slag_Grade3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))
set GD_GrenadeMods.Accessory.Accessory_Slag_Grade4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))
set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Slag PartName chilly
set GD_Weap_SMG.Name.Title_Dahl.Title_Barrel_Maliwan_TechBoost_Slag PartName Yeti
set GD_Weap_SMG.Name.Title_Hyperion.Title_Barrel_Maliwan_TechBoost_Slag PartName Cooler
set GD_Weap_SMG.Name.Title_Maliwan.Title_Barrel_Maliwan_TechBoost_Slag PartName Hyperborean
set GD_Weap_SMG.Name.Title_Tediore.Title_Barrel_Maliwan_TechBoost_Slag PartName Snowflake
set GD_GrenadeMods.Title.Title_TransfusionSlag PartName Cryo Transfusion
set GD_GrenadeMods.Title.Title_GrenadeSlag_Bandit PartName ice gurnade
set GD_GrenadeMods.Title.Title_GrenadeSlag PartName Cryo Grenade
set GD_GrenadeMods.Title.Title_MirvSlag_Bandit PartName ice murv
set GD_GrenadeMods.Title.Title_MirvSlag PartName Cryo MIRV
set GD_GrenadeMods.Title.Title_BouncingBettySlag_Bandit PartName ice Jumpin Biddy
set GD_GrenadeMods.Title.Title_BouncingBettySlag PartName Cryo Bouncing Betty
set GD_GrenadeMods.Title.Title_SingularitySlag PartName Cryo Singularity
set GD_Weap_AssaultRifle.Name.Prefix.Prefix_Elemental_Slag PartName Ice
set GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Elemental_Slag PartName Tundra
set GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Elemental_Slag PartName shivver
set GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Elemental_Slag PartName Wintry
set GD_Weap_Launchers.Name.Prefix.Prefix_Elemental_Slag PartName Ice
set GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_Elemental_Slag PartName Brumal
set GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_Elemental_Slag PartName Snowy
set GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_Elemental_Slag PartName Refreshing
set GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_Elemental_Slag PartName Siberian
set GD_Weap_Pistol.Name.Prefix.Prefix_Elemental_Slag PartName Ice
set GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Elemental_Slag PartName Polar
set GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Elemental_Slag PartName flakey
set GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Elemental_Slag PartName Inclement
set GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Elemental_Slag PartName Hiemal
set GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Elemental_Slag PartName Crisp
set GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Elemental_Slag PartName Frozen
set GD_Weap_Shotgun.Name.Prefix.Prefix_Elemental_Slag PartName Ice
set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Elemental_Slag PartName cuul
set GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Elemental_Slag PartName Iced
set GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_Elemental_Slag PartName Chilled
set GD_Weap_SMG.Name.Prefix.Prefix_Elemental_Slag PartName Ice
set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Elemental_Slag PartName freezeezy
set GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Elemental_Slag PartName Arctic
set GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Elemental_Slag PartName Thermal
set GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Elemental_Slag PartName Frore
set GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Elemental_Slag PartName Nippy
set GD_Weap_SniperRifles.Name.Prefix.Prefix_Elemental_Slag PartName Ice
set GD_Weap_SniperRifles.Name.Prefix_Bandit.Prefix_Elemental_Slag PartName freez
set GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Elemental_Slag PartName Glacial
set GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Elemental_Slag PartName Preservation
set GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Elemental_Slag PartName Algefacient
set GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Elemental_Slag PartName Frigid
set GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Title:AttributePresentationDefinition_0 Description Deals [slag]Cryo[-slag] and [shock]Shock[-shock] damage.
set GD_Aster_RaidWeapons.SMGs.Bullet_SMG_Plasma_Florentine:Behavior_Explode_5 StatusEffectDamage (BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SMG.FiringModes.Bullet_SMG_Chulainn:Behavior_Explode_5 StatusEffectDamage (BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set FX_WEP_Trails.Particles.Part_Wep_Tracer_Slag:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails.Particles.Part_Wep_Tracer_Slag:ParticleModuleColor_2 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails.Particles.Part_Wep_Tracer_Slag:ParticleModuleColor_6 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails.Particles.Part_Wep_Tracer_Slag:ParticleModuleColorOverLife_8 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy_Slag:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy_Slag:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_INT_Screen.Particles.Elemental_Damage.Part_Slag_Screen:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_INT_Screen.Particles.Elemental_Damage.Part_Slag_Screen:ParticleModuleColorOverLife_11 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails.Materials.Instances.Slag.Mati_Slag_Tracer VectorParameterValues ((ParameterName="TracerColor",ParameterValue=(R=1.800000,G=4.500000,B=6.000000,A=5.000000),ExpressionGUID=(A=-264710350,B=1174542961,C=1159170221,D=39433145)))
set FX_Bullet_Impacts_Elemental.Particles.Slag.Part_Slag_ImpactFX:ParticleModuleColor_3 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_Bullet_Impacts_Elemental.Particles.Slag.Part_Slag_ImpactFX:ParticleModuleColor_2 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_Bullet_Impacts_Elemental.Particles.Slag.Part_Slag_ImpactFX:ParticleModuleColorOverLife_6 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_Bullet_Impacts_Elemental.Particles.Slag.Part_Slag_ImpactFX:ParticleModuleColorOverLife_7 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_Bullet_Impacts_Elem_Fld_Px.Particles.Slag.Part_Slag_ImpactFX:ParticleModuleColor_2 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_Bullet_Impacts_Elem_Fld_Px.Particles.Slag.Part_Slag_ImpactFX:ParticleModuleColor_3 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_Bullet_Impacts_Elem_Fld_Px.Particles.Slag.Part_Slag_ImpactFX:ParticleModuleColorOverLife_6 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_Bullet_Impacts_Elem_Fld_Px.Particles.Slag.Part_Slag_ImpactFX:ParticleModuleColorOverLife_7 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Metal.Particles.Part_Impact_Metal_LargeCal:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Metal.Particles.Part_Impact_Metal_LargeCal:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Metal_px.Particles.Part_Impact_Metal_LargeCal_px:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Metal_px.Particles.Part_Impact_Metal_LargeCal_px:ParticleModuleColorOverLife_1 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Metal.Particles.Part_Impact_Metal_LargeCal:ParticleModuleColorOverLife_0 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Metal.Particles.Part_Impact_Metal_LargeCal:ParticleModuleColorOverLife_1 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Metal.Particles.Part_Impact_Metal_LargeCal:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Metal.Particles.Part_Impact_Metal_LargeCal:ParticleModuleColor_2 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Metal.Particles.Part_Impact_Metal_LargeCal:ParticleModuleColor_3 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Metal_px.Particles.Part_Impact_Metal_LargeCal_px:ParticleModuleColorOverLife_6 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Metal_px.Particles.Part_Impact_Metal_LargeCal_px:ParticleModuleColorOverLife_7 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Metal_px.Particles.Part_Impact_Metal_LargeCal_px:ParticleModuleColorOverLife_9 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_Shared_Explosions.Decals.Mati_EXP_Barrel_Slag_Decal VectorParameterValues ((ParameterName="Color_Multiplier",ParameterValue=(R=0.450000,G=0.450000,B=0.750000,A=1.000000),ExpressionGUID=(A=-264710350,B=1174542961,C=1159170221,D=39433145)))
set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionLarge:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionLarge:ParticleModuleColorOverLife_12 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionLarge:ParticleModuleColorOverLife_3 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionLarge:ParticleModuleColorOverLife_7 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionMedium:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionMedium:ParticleModuleColorOverLife_12 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionMedium:ParticleModuleColorOverLife_3 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionMedium:ParticleModuleColorOverLife_7 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionSmall:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionSmall:ParticleModuleColorOverLife_12 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionSmall:ParticleModuleColorOverLife_3 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionSmall:ParticleModuleColorOverLife_7 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions_Fluid_Px.Particles.NOFLD.Part_WEP_SlagExplosionLarge:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions_Fluid_Px.Particles.NOFLD.Part_WEP_SlagExplosionMedium:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions_Fluid_Px.Particles.NOFLD.Part_WEP_SlagExplosionMedium:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions_Fluid_Px.Particles.NOFLD.Part_WEP_SlagExplosionSmall:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions_Fluid_Px.Particles.NOFLD.Part_WEP_SlagExplosionSmall:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Wood.Particles.Impact_Wood_LargeCal_Part:ParticleModuleColorOverLife_16 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Wood_px.Particles.Impact_Wood_LargeCal_Part_px:ParticleModuleColorOverLife_16 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_Snipe_Alien_Slag_Muzzleflash:ParticleModuleColorOverLife_7 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_Snipe_Alien_Slag_Muzzleflash:ParticleModuleColor_6 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_Snipe_Alien_Slag_Muzzleflash:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_Snipe_Alien_Slag_Muzzleflash:ParticleModuleColor_10 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Sniper.Particles.Part_Sniper_MuzzleFlash_Slag:ParticleModuleColor_7 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.7000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Sniper.Particles.Part_Sniper_MuzzleFlash_Slag:ParticleModuleColor_40 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.7000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Sniper.Particles.Part_Sniper_MuzzleFlash_Slag:ParticleModuleColor_10 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.7000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Sniper.Particles.Part_Sniper_MuzzleFlash_Slag:ParticleModuleColor_67 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.7000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Sniper.Particles.Part_Sniper_MuzzleFlash_Slag:ParticleModuleColorOverLife_16 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_Sniper.Particles.Part_Sniper_MuzzleFlash_Slag:ParticleModuleColorOverLife_8 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails_Alien.Particles.Part_Sniper_Alien_Slag_Tracer:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails_Alien.Particles.Part_Sniper_Alien_Slag_Tracer:ParticleModuleColor_2 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails_Alien.Particles.Part_Sniper_Alien_Slag_Tracer:ParticleModuleColor_3 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails_Alien.Particles.Part_Sniper_Alien_Slag_Tracer:ParticleModuleColorOverLife_5 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails_Alien.Materials.Mati_Alien_Sniper_Slag VectorParameterValues ((ParameterName="TracerColor",ParameterValue=(R=0.200000,G=0.500000,B=1.000000,A=5.000000),ExpressionGUID=(A=-264710350,B=1174542961,C=1159170221,D=39433145)))
set FX_WEP_SMG.Particles.Part_SMG_Muzzleflash_Etec:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_SMG.Particles.Part_SMG_Muzzleflash_Etec:ParticleModuleColor_3 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_SMG.Particles.Part_SMG_Muzzleflash_Etec:ParticleModuleColor_20 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_SMG.Particles.Part_SMG_Muzzleflash_Etec:ParticleModuleColor_4 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_SMG.Particles.Part_SMG_Muzzleflash_Etec:ParticleModuleColor_29 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_SMG.Particles.Part_SMG_Muzzleflash_Etec:ParticleModuleColorOverLife_0 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_SMG.Particles.Part_SMG_Muzzleflash_Etec:ParticleModuleColorOverLife_2 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_SMG_Alien_Slag_Muzzleflash:ParticleModuleColorScaleOverLife_7 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_SMG_Alien_Slag_Muzzleflash:ParticleModuleColor_31 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_SMG_Alien_Slag_Muzzleflash:ParticleModuleColor_11 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_SMG_Alien_Slag_Muzzleflash:ParticleModuleColor_19 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails_Alien.Particles.Part_SMG_Alien_Slag_Tracer:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails_Alien.Particles.Part_SMG_Alien_Slag_Tracer:ParticleModuleColor_2 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails_Alien.Particles.Part_SMG_Alien_Slag_Tracer:ParticleModuleColor_17 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Alien.Particles.Part_SMG_Alien_Slag_Impcat:ParticleModuleColor_4 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Alien.Particles.Part_SMG_Alien_Slag_Impcat:ParticleModuleColor_22 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Alien.Particles.Part_SMG_Alien_Slag_Impcat:ParticleModuleColor_12 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Alien.Particles.Part_SMG_Alien_Slag_Impcat:ParticleModuleColor_24 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_Shotgun_Alien_Slag_Muzzleflash:ParticleModuleColorScaleOverLife_0 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_Shotgun_Alien_Slag_Muzzleflash:ParticleModuleColorScaleOverLife_17 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_Shotgun_Alien_Slag_Muzzleflash:ParticleModuleColorScaleOverLife_2 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_Shotgun_Alien_Slag_Muzzleflash:ParticleModuleColorScaleOverLife_6 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_Shotgun_Alien_Slag_Muzzleflash:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_Shotgun_Alien_Slag_Muzzleflash:ParticleModuleColor_17 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Shotgun.Particles.Part_Shotgun_MuzzleFlash_Etec:ParticleModuleColorOverLife_10 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,40.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_Shotgun.Particles.Part_Shotgun_MuzzleFlash_Etec:ParticleModuleColorOverLife_11 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,40.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_Shotgun.Particles.Part_Shotgun_MuzzleFlash_Etec:ParticleModuleColorOverLife_0 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,40.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_Shotgun.Particles.Part_Shotgun_MuzzleFlash_Etec:ParticleModuleColor_9 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,0.333333,0.7000000,1.533333,4.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Shotgun.Particles.Part_Shotgun_MuzzleFlash_Etec:ParticleModuleColor_11 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,0.333333,0.7000000,3.533333,5.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Shotgun.Particles.Part_Shotgun_MuzzleFlash_Etec:ParticleModuleColor_8 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.7000000,5.533333,5.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails_Alien.Particles.Part_Shotgun_Alien_Slag_Tracer:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails_Alien.Particles.Part_Shotgun_Alien_Slag_Tracer:ParticleModuleColor_4 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails_Alien.Particles.Part_Shotgun_Alien_Slag_Tracer:ParticleModuleColorOverLife_4 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set GD_Aster_RaidWeapons.Particles.Part_Omen_Slag_Tracer:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.266666,0.666666,0.500000,0.777777,0.8444444,0.500000,0.533333,0.666666,0.500000,0.777777,0.844444,0.500000,0.5333333,1.666666),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Alien.Particles.Part_Shotgun_Alien_Slag_Impact:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Alien.Particles.Part_Shotgun_Alien_Slag_Impact:ParticleModuleColorOverLife_6 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Alien.Particles.Part_Shotgun_Alien_Slag_Impact:ParticleModuleColorOverLife_7 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_AR_Alien_Slag_Muzzleflash:ParticleModuleColorOverLife_6 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_AR_Alien_Slag_Muzzleflash:ParticleModuleColor_2 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_AR_Alien_Slag_Muzzleflash:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_AR_Alien_Slag_Muzzleflash:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_AR_Alien_Slag_Muzzleflash:ParticleModuleColor_3 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_AR_Alien_Slag_Muzzleflash:ParticleModuleColor_11 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_AR_Alien_Slag_Muzzleflash:ParticleModuleColor_23 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Assault.Particles.Part_Assault_MuzzleFlash_Etec:ParticleModuleColorOverLife_7 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_Assault.Particles.Part_Assault_MuzzleFlash_Etec:ParticleModuleColorOverLife_8 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_Assault.Particles.Part_Assault_MuzzleFlash_Etec:ParticleModuleColorOverLife_9 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_Assault.Particles.Part_Assault_MuzzleFlash_Etec:ParticleModuleColor_13 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.7000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Assault.Particles.Part_Assault_MuzzleFlash_Etec:ParticleModuleColor_20 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.7000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Assault.Particles.Part_Assault_MuzzleFlash_Etec:ParticleModuleColor_15 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.7000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails_Alien.Particles.Part_AR_Alien_Slag_Tracer:ParticleModuleColor_7 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails_Alien.Particles.Part_AR_Alien_Slag_Tracer:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(2.000000,2.000000,2.000000,2.000000,2.000000,2.000000,2.000000,2.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails_Alien.Particles.Part_AR_Alien_Slag_Tracer:ParticleModuleColor_4 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.266666,0.666666,0.500000,0.777777,0.8444444,0.500000,0.533333,0.666666,0.500000,0.777777,0.844444,0.500000,0.5333333,1.666666),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Elemental.Particles.ar.Part_Slag_Elemental_AR:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Elemental.Particles.ar.Part_Slag_Elemental_AR:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Elemental.Particles.ar.Part_Slag_Elemental_AR:ParticleModuleColorOverLife_1 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_Pistol_Alien_Slag_Muzzleflash:ParticleModuleColor_5 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_Pistol_Alien_Slag_Muzzleflash:ParticleModuleColor_3 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_Pistol_Alien_Slag_Muzzleflash:ParticleModuleColor_4 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_Pistol_Alien_Slag_Muzzleflash:ParticleModuleColor_15 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Alien.Particles.Part_Pistol_Alien_Slag_Muzzleflash:ParticleModuleColor_20 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails_Alien.Particles.Part_Pistol_Homing_Slag_Tracer:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,1z.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails_Alien.Particles.Part_Pistol_Alien_Slag_Tracer:ParticleModuleColor_4 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,1z.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails_Alien.Particles.Part_Pistol_Alien_Slag_Tracer:ParticleModuleColor_11 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,1z.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails_Alien.Particles.Part_Pistol_Alien_Slag_Tracer:ParticleModuleColorOverLife_1 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails_Alien.Materials.Mat_BlasterTrail_INST_Purple VectorParameterValues ((ParameterName="Beam_Color",ParameterValue=(R=1.800000,G=4.500000,B=6.000000,A=5.000000),ExpressionGUID=(A=-264710350,B=1174542961,C=1159170221,D=39433145)))
set FX_BulletImpacts_Alien.Particles.Part_Pistol_Alien_Slag_Impact:ParticleModuleColor_16 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Alien.Particles.Part_Pistol_Alien_Slag_Impact:ParticleModuleColor_17 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Alien.Particles.Part_Pistol_Alien_Slag_Impact:ParticleModuleColor_18 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Alien.Particles.Part_Pistol_Alien_Slag_Impact:ParticleModuleColor_6 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Alien.Particles.Part_Pistol_Alien_Slag_Impact:ParticleModuleColor_15 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Alien.Particles.Part_Pistol_Alien_Slag_Impact:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_BulletImpacts_Alien.Particles.Part_Pistol_Alien_Slag_Impact:ParticleModuleColor_20 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails.Particles.RL.Part_Rocket_Trail_Slag:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails.Particles.RL.Part_Rocket_Trail_Slag:ParticleModuleColorOverLife_11 ColorOverLife (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Trails.Particles.RL.Part_Rocket_Trail_Slag:ParticleModuleColorOverLife_16 ColorOverLife (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,0.5000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Launchers.Particles.Part_Launcher_Muzzle_Slag:ParticleModuleColorOverLife_3 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,40.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_Launchers.Particles.Part_Launcher_Muzzle_Slag:ParticleModuleColorOverLife_0 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,40.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_Launchers.Particles.Part_Launcher_Muzzle_Slag:ParticleModuleColorOverLife_2 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,40.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_Launchers.Particles.Part_Launcher_Muzzle_Slag:ParticleModuleColorOverLife_9 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(30.000000,30.000000,40.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,30.000000,300.000000,300.000000,300.000000,30.000000),LookupTableTimeScale=20.000000,LookupTableStartTime=0.000000)
set FX_WEP_Launchers.Particles.Part_Launcher_Muzzle_Slag:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.7000000,5.533333,5.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Launchers.Particles.Part_Launcher_Muzzle_Slag:ParticleModuleColor_4 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.7000000,5.533333,5.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Launchers.Particles.Part_Launcher_Muzzle_Slag:ParticleModuleColor_1 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.7000000,5.533333,5.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Grenades.Particles.Part_InFlight_Slag:ParticleModuleColor_0 StartColor (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Grenades.Particles.Part_InFlight_Slag:ParticleModuleColorOverLife_4 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions.Particles.Novas.Part_Slag_Nova_Maliwan_Explosion:ParticleModuleColorOverLife_0 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions.Particles.Novas.Part_Slag_Nova_Maliwan_Explosion:ParticleModuleColor_3 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions.Particles.Novas.Part_Slag_Nova_Maliwan_Explosion:ParticleModuleColor_4 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions.Particles.Novas.Part_Slag_Nova_Maliwan_Explosion:ParticleModuleColor_2 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions_px.Particles.Novas.Part_Slag_Nova_Maliwan_Explosion_Px:ParticleModuleColor_3 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions_px.Particles.Novas.Part_Slag_Nova_Maliwan_Explosion_Px:ParticleModuleColor_4 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions_px.Particles.Novas.Part_Slag_Nova_Maliwan_Explosion_Px:ParticleModuleColor_2 StartColor (Distribution=None,Type=0,Op=3,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions_px.Particles.Novas.Part_Slag_Nova_Maliwan_Explosion_Px:ParticleModuleColorOverLife_0 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)
set FX_WEP_Explosions_px.Particles.Novas.Part_Slag_Nova_Maliwan_Explosion_Px:ParticleModuleColorOverLife_2 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.533333,1.333333,1.0000000,1.533333,1.666667,1.000000,1.066667,1.333333,1.000000,1.533333,1.666667,1.000000,1.066667,3.333333),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)