<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="false"/>
		<profiles>
			<profile name="default" current="true"/>
		</profiles>
	</head>
	<body>
		<category name="88 Fragnum">
			<category name="Description">
				<comment>By Aaron0000</comment>
				<comment>Replaces the Unkempt Harold with the 88 Fragnum from Pre-Sequel.</comment>
				<comment>Note: If you are using this with the Masher mod active, there is a line that needs to be enabled to ensure better compatability. Details are in the Masher mod.</comment>
				<category name="Description">
					<category name="Code">
						<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla CustomFiringModeDefinition FiringModeDefinition'GD_Weap_Pistol.FiringModes.Bullets_Pistol_Torgue_GyroJet'</code>
						<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000))</code>
						<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=-0.050000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
						<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
						<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=8,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-5,bActivateSlot=True))</code>
						<code profiles="default">set GD_Weap_Pistol.Name.Title_Torgue.Title_Legendary_Calla PartName 88 Fragnum</code>
						<code profiles="default">set GD_Weap_Pistol.Name.Title_Torgue.Title_Legendary_Calla:AttributePresentationDefinition_8 NoConstraintText It'll blow your head clean off.</code>
					</category>
					<comment>#</88 Fragnum></comment>
				</category>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla CustomFiringModeDefinition FiringModeDefinition'GD_Weap_Pistol.FiringModes.Bullets_Pistol_Torgue_GyroJet'
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=-0.050000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=8,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-5,bActivateSlot=True))
set GD_Weap_Pistol.Name.Title_Torgue.Title_Legendary_Calla PartName 88 Fragnum
set GD_Weap_Pistol.Name.Title_Torgue.Title_Legendary_Calla:AttributePresentationDefinition_8 NoConstraintText It'll blow your head clean off.