# By Aaron0000 "While I fight with thee, dear friend, all losses are restored and sorrows end." Now the amulet does such a thing. Features; Team health regeneration. Team ammo regeneration. Team action skill cooldown. Team shield recharge rate. Team Fight-For-Your-Life time. Team movement speed. Notes; If you want to un-mystify the Mysterious Amulet, you can toggle the stats to appear on the item card with the Borderlands Community Mod Manager (BLCMM). They're off by default (only displays "Friendship"). set GD_Aster_Artifacts.A_Item_Unique.Artifact_MysteryAmulet AttributeSlotEffects ((SlotName="Effect1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=DesignerAttributeDefinition'GD_Aster_Artifacts.Misc.Attr_Friendship',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=0.800000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=0.050000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Effect3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmoRegenerationMultiplier',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_AmmoRegen',BaseValueScaleConstant=0.625000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Effect4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.001250),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.001250),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect6",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.001250),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.injured.TimeToBeRevivedMultiplier',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.001880),PerGradeUpgrade=(BaseValueConstant=0.012500,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName)) set GD_Aster_Artifacts.Upgrade.Upgrade_Amulet_Grade0 AttributeSlotUpgrades ((SlotName="Effect1",GradeIncrease=0,bActivateSlot=False),(SlotName="Effect1_2",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect2",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect2_2",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect3",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect3_2",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect4",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect4_2",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect5",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect5_2",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect6",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect6_2",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect7",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect7_2",GradeIncrease=1,bActivateSlot=True)) set GD_Aster_Artifacts.Upgrade.Upgrade_Amulet_Grade1 AttributeSlotUpgrades ((SlotName="Effect1",GradeIncrease=2,bActivateSlot=False),(SlotName="Effect1_2",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect2",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect2_2",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect3",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect3_2",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect4",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect4_2",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect5",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect5_2",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect6",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect6_2",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect7",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect7_2",GradeIncrease=3,bActivateSlot=True)) set GD_Aster_Artifacts.Upgrade.Upgrade_Amulet_Grade2 AttributeSlotUpgrades ((SlotName="Effect1",GradeIncrease=4,bActivateSlot=False),(SlotName="Effect1_2",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect2",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect2_2",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect3",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect3_2",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect4",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect4_2",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect5",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect5_2",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect6",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect6_2",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect7",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect7_2",GradeIncrease=5,bActivateSlot=True)) set GD_AttributePresentation.Artifacts.AttrPresent_ArtifactShieldOnIdleRegenerationRate Description Recharge Rate set GD_AttributePresentation.Artifacts.AttrPresent_ArtifactTimeToBeRevivedMultiplier Description FFYL Time set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate Attribute D_Attributes.GameplayAttributes.FootSpeed set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate Description Movement Speed set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate BasePriority 0.000000 set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bIncludeSuffixInTranslation False set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bIncludePrefixInTranslation False set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bBiggerIsBetter True set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDisplayAsPercentage True set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDisplayPercentAsFloat True set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDisplayAsInverse False set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDontDisplayNumber True set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDontDisplayPlusSign False set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bUseCustomNumberPlacement False set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bEnableTextColor False set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bValueRemappingEnabled False set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bUseOneAsBaseValueForPresentationIfContextFailsToResolve False set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bUseTwoAsBaseValueForPresentationIfContextFailsToResolve False set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate RoundingMode ATTRROUNDING_Float set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate SignStyle SIGNSTYLE_AsIs set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate TextColor (B=255,G=255,R=255,A=255) set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate FloatPrecision 1 set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate Icon shieldRechargeDelay set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate RemappingData (bUseContextOverride=False,InputValueMn=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),InputValueMx=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),OutputValueMn=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),OutputValueMx=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)) set GD_Aster_Artifacts.A_Item_Unique.Artifact_MysteryAmulet UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'GD_Aster_Artifacts.Misc.Attr_Friendship',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmoRegenerationMultiplier',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.injured.TimeToBeRevivedMultiplier',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) #Commands: set GD_Aster_Artifacts.A_Item_Unique.Artifact_MysteryAmulet AttributeSlotEffects ((SlotName="Effect1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=DesignerAttributeDefinition'GD_Aster_Artifacts.Misc.Attr_Friendship',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=0.800000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=0.050000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Effect3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmoRegenerationMultiplier',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_AmmoRegen',BaseValueScaleConstant=0.625000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Effect4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.001250),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.001250),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect6",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.001250),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.injured.TimeToBeRevivedMultiplier',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.001880),PerGradeUpgrade=(BaseValueConstant=0.012500,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName)) set GD_Aster_Artifacts.Upgrade.Upgrade_Amulet_Grade0 AttributeSlotUpgrades ((SlotName="Effect1",GradeIncrease=0,bActivateSlot=False),(SlotName="Effect1_2",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect2",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect2_2",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect3",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect3_2",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect4",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect4_2",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect5",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect5_2",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect6",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect6_2",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect7",GradeIncrease=1,bActivateSlot=True),(SlotName="Effect7_2",GradeIncrease=1,bActivateSlot=True)) set GD_Aster_Artifacts.Upgrade.Upgrade_Amulet_Grade1 AttributeSlotUpgrades ((SlotName="Effect1",GradeIncrease=2,bActivateSlot=False),(SlotName="Effect1_2",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect2",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect2_2",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect3",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect3_2",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect4",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect4_2",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect5",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect5_2",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect6",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect6_2",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect7",GradeIncrease=3,bActivateSlot=True),(SlotName="Effect7_2",GradeIncrease=3,bActivateSlot=True)) set GD_Aster_Artifacts.Upgrade.Upgrade_Amulet_Grade2 AttributeSlotUpgrades ((SlotName="Effect1",GradeIncrease=4,bActivateSlot=False),(SlotName="Effect1_2",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect2",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect2_2",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect3",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect3_2",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect4",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect4_2",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect5",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect5_2",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect6",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect6_2",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect7",GradeIncrease=5,bActivateSlot=True),(SlotName="Effect7_2",GradeIncrease=5,bActivateSlot=True)) set GD_AttributePresentation.Artifacts.AttrPresent_ArtifactShieldOnIdleRegenerationRate Description Recharge Rate set GD_AttributePresentation.Artifacts.AttrPresent_ArtifactTimeToBeRevivedMultiplier Description FFYL Time set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate Attribute D_Attributes.GameplayAttributes.FootSpeed set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate Description Movement Speed set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate BasePriority 0.000000 set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bIncludeSuffixInTranslation False set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bIncludePrefixInTranslation False set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bBiggerIsBetter True set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDisplayAsPercentage True set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDisplayPercentAsFloat True set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDisplayAsInverse False set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDontDisplayNumber True set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDontDisplayPlusSign False set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bUseCustomNumberPlacement False set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bEnableTextColor False set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bValueRemappingEnabled False set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bUseOneAsBaseValueForPresentationIfContextFailsToResolve False set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bUseTwoAsBaseValueForPresentationIfContextFailsToResolve False set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate RoundingMode ATTRROUNDING_Float set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate SignStyle SIGNSTYLE_AsIs set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate TextColor (B=255,G=255,R=255,A=255) set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate FloatPrecision 1 set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate Icon shieldRechargeDelay set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate RemappingData (bUseContextOverride=False,InputValueMn=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),InputValueMx=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),OutputValueMn=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),OutputValueMx=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))