<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="false"/>
		<profiles>
			<profile name="default" current="true"/>
		</profiles>
	</head>
	<body>
		<category name="BetterBlackHoleAndImpaler">
			<category name="Description">
				<comment>By Aaron0000</comment>
				<comment>Makes the Black Hole into a low capacity, high recharge rate, low delay shield to make better use of the singularity ability.</comment>
				<comment>Makes the Impaler's spike projectiles trigger faster and more often (as well as allow more things to trigger it besides bullets and melee), turn sharper, and cause strong DoTs on impact. Makes the Impaler itself have nova-level damage for spikes, good capacity, low recharge rate, and low delay so it can produce spikes for longer.</comment>
			</category>
			<category name="Code">
				<category name="Black Hole">
					<code profiles="default">set GD_Shields.Material.Material5_Legendary_Nova_Singularity AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=-27,bActivateSlot=False),(SlotName="RechargeRate",GradeIncrease=100,bActivateSlot=False),(SlotName="RechargeDelay",GradeIncrease=51,bActivateSlot=False),(SlotName="Special01",GradeIncrease=24,bActivateSlot=False),(SlotName="Special02",GradeIncrease=24,bActivateSlot=False))</code>
				</category>
				<category name="Impaler">
					<code profiles="default">set GD_Shields.A_Item.Shield_Spike_CorrosiveLegendary AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="FireResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ShockResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="CorrosiveResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ExplosiveDamageResistance",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_Shield_ExplosiveDamageResistance',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="MaxHealth",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.030000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldSpikeDamage_Corrosive',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=10.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=0.550000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special02",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=None,ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
					<code profiles="default">set GD_Shields.Material.Material5_Legendary_Spike AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=35,bActivateSlot=False),(SlotName="RechargeRate",GradeIncrease=-16,bActivateSlot=False),(SlotName="RechargeDelay",GradeIncrease=40,bActivateSlot=False),(SlotName="Special01",GradeIncrease=24,bActivateSlot=False),(SlotName="Special02",GradeIncrease=24,bActivateSlot=False))</code>
					<code profiles="default">set GD_Shields.Skills.Spike_Shield_Skill_CorrosiveLegendary DamageEvents ((EventType=SDE_DamagedByEnemy,EventConstraints=((DamageTypeConstraint=None,DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False)),EventName="Damaged by Melee or bullet"))</code>
					<code profiles="default">set GD_Shields.Projectiles.LegendarySpikeDart HomingRotationRate (Pitch=65336,Yaw=65336,Roll=65336)</code>
					<code profiles="default">set GD_Shields.Projectiles.LegendarySpikeDart:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_7 TargetType HTARGET_NearestFoe</code>
					<code profiles="default">set GD_Shields.Projectiles.LegendarySpikeDart:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_7 bRetryIfTargetNotFound False</code>
					<code profiles="default">set GD_Shields.Projectiles.LegendarySpikeDart:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_7 TargetSearchFovAngle 360.000000</code>
					<code profiles="default">set GD_Shields.Projectiles.LegendarySpikeDart:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_7 TargetSearchRange 9001.000000</code>
					<code profiles="default">set GD_Shields.Projectiles.LegendarySpikeDart:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_7 bUniqueTarget False</code>
					<code profiles="default">set GD_Shields.Projectiles.LegendarySpikeDart bIsPossibleHomingTarget True</code>
					<code profiles="default">set GD_Shields.Projectiles.LegendarySpikeDart TurningRadius 360</code>
					<code profiles="default">set GD_Shields.Projectiles.LegendarySpikeDart HomingRollAmt 99999</code>
					<code profiles="default">set GD_Shields.Projectiles.LegendarySpikeDart HomingRollSpeed 80.000000</code>
					<code profiles="default">set GD_Shields.Projectiles.LegendarySpikeDart DefaultDamageTypeDefinition WillowDamageTypeDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Impact'</code>
					<code profiles="default">set GD_Shields.Projectiles.LegendarySpikeDart bAutoAimTarget True</code>
					<code profiles="default">set GD_Shields.Projectiles.LegendarySpikeDart ViewGuideLockOnAngle 45.000000</code>
					<code profiles="default">set GD_Shields.Projectiles.LegendarySpikeDart:BehaviorProviderDefinition_0.Behavior_Explode_7 StatusEffectDamage (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ProjectileDamage',BaseValueScaleConstant=2.000000)</code>
					<code profiles="default">set GD_Shields.Projectiles.LegendarySpikeDart:BehaviorProviderDefinition_0.Behavior_Explode_7 StatusEffectChance (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=100.000000)</code>
				</category>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
set GD_Shields.Material.Material5_Legendary_Nova_Singularity AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=-27,bActivateSlot=False),(SlotName="RechargeRate",GradeIncrease=100,bActivateSlot=False),(SlotName="RechargeDelay",GradeIncrease=51,bActivateSlot=False),(SlotName="Special01",GradeIncrease=24,bActivateSlot=False),(SlotName="Special02",GradeIncrease=24,bActivateSlot=False))
set GD_Shields.A_Item.Shield_Spike_CorrosiveLegendary AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="FireResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ShockResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="CorrosiveResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ExplosiveDamageResistance",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_Shield_ExplosiveDamageResistance',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="MaxHealth",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.030000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldSpikeDamage_Corrosive',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=10.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=0.550000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special02",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=None,ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Shields.Material.Material5_Legendary_Spike AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=35,bActivateSlot=False),(SlotName="RechargeRate",GradeIncrease=-16,bActivateSlot=False),(SlotName="RechargeDelay",GradeIncrease=40,bActivateSlot=False),(SlotName="Special01",GradeIncrease=24,bActivateSlot=False),(SlotName="Special02",GradeIncrease=24,bActivateSlot=False))
set GD_Shields.Skills.Spike_Shield_Skill_CorrosiveLegendary DamageEvents ((EventType=SDE_DamagedByEnemy,EventConstraints=((DamageTypeConstraint=None,DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False)),EventName="Damaged by Melee or bullet"))
set GD_Shields.Projectiles.LegendarySpikeDart HomingRotationRate (Pitch=65336,Yaw=65336,Roll=65336)
set GD_Shields.Projectiles.LegendarySpikeDart:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_7 TargetType HTARGET_NearestFoe
set GD_Shields.Projectiles.LegendarySpikeDart:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_7 bRetryIfTargetNotFound False
set GD_Shields.Projectiles.LegendarySpikeDart:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_7 TargetSearchFovAngle 360.000000
set GD_Shields.Projectiles.LegendarySpikeDart:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_7 TargetSearchRange 9001.000000
set GD_Shields.Projectiles.LegendarySpikeDart:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_7 bUniqueTarget False
set GD_Shields.Projectiles.LegendarySpikeDart bIsPossibleHomingTarget True
set GD_Shields.Projectiles.LegendarySpikeDart TurningRadius 360
set GD_Shields.Projectiles.LegendarySpikeDart HomingRollAmt 99999
set GD_Shields.Projectiles.LegendarySpikeDart HomingRollSpeed 80.000000
set GD_Shields.Projectiles.LegendarySpikeDart DefaultDamageTypeDefinition WillowDamageTypeDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Impact'
set GD_Shields.Projectiles.LegendarySpikeDart bAutoAimTarget True
set GD_Shields.Projectiles.LegendarySpikeDart ViewGuideLockOnAngle 45.000000
set GD_Shields.Projectiles.LegendarySpikeDart:BehaviorProviderDefinition_0.Behavior_Explode_7 StatusEffectDamage (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ProjectileDamage',BaseValueScaleConstant=2.000000)
set GD_Shields.Projectiles.LegendarySpikeDart:BehaviorProviderDefinition_0.Behavior_Explode_7 StatusEffectChance (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=100.000000)