<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="Company Man"> <category name="Description"> <comment>By Aaron0000</comment> <comment>Turns the Shotgun 1340 into the Pre-Sequel Company Man.</comment> <comment>Features;</comment> <comment>Statistically identical to the Company Man from Pre-Sequel.</comment> <comment>NOTES;</comment> <comment>If you load a save file that has an elemental Shotgun 1340 without having this mod active first, the weapon will disappear.</comment> <comment>The Shotgun 1340 normally just uses the rare Hyperion shotgun skin, and thus the Company Man skin alters the rare Hyperion shotgun skin. If you want the Company Man to have a skin similar to what it should have without messing with the skins of other weapons, use the Alternative skin.</comment> <comment>If using the Quadtastic mod, and you want to make the Company Man a Quad-barreled shotgun, there is a fix at the bottom. Run the fix after running Company Man and Quadtastic.</comment> </category> <category name="Code"> <category name="Name/Red Text"> <code profiles="default">set GD_Weap_Shotgun.Name.Title.Title__Unique_Shotgun1340 PartName Company Man</code> <code profiles="default">set GD_Weap_Shotgun.Name.Title.Title__Unique_Shotgun1340:AttributePresentationDefinition_8 NoConstraintText Rhys will remember this.</code> </category> <category name="Robot Voice Disabler"> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 BehaviorProviderDefinition None</code> </category> <category name="Stats"> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',PriorityIncrease=0.600000))</code> <code profiles="default">set GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340:WeaponPartListCollectionDefinition_144 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Corrosive',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Shock',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=7,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Slag',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=3)))</code> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=18.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=7,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=2,bActivateSlot=True))</code> </category> </category> <category name="Skins" MUT="true"> <category name="Main Skin"> <code profiles="default">set Common_GunMaterials.Materials.Shotgun.Mati_HyperionRare_SG Parent Common_GunMaterials.Materials.Shotgun.Mati_HyperionEpic_SG</code> <code profiles="default">set Common_GunMaterials.Materials.Shotgun.Mati_HyperionRare_SG ScalarParameterValues ((ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_DecalRotate",ParameterValue=0.047400,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)))</code> <code profiles="default">set Common_GunMaterials.Materials.Shotgun.Mati_HyperionRare_SG TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1685713219,B=1198583295,C=1500684677,D=295812567)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HexScrollGrunge_Comp',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunTextures.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=2024732779,B=1159440301,C=1487416485,D=-2018014041)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code> <code profiles="default">set Common_GunMaterials.Materials.Shotgun.Mati_HyperionRare_SG VectorParameterValues ((ParameterName="p_PatternScalePosition",ParameterValue=(R=15.000000,G=15.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=3.048400,G=10.017000,B=0.545000,A=0.541200),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalColor",ParameterValue=(R=1.508305,G=1.508305,B=1.508305,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.292135,G=0.000000,B=0.008354,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.846881,G=0.361546,B=0.124509,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.425174,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.119177,G=0.127910,B=0.179775,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=3.468941,G=3.522867,B=3.548687,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.576632,G=0.594877,B=0.814607,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.034296,G=0.034087,B=0.067416,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.808989,G=0.808989,B=0.808989,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.511236,G=0.511236,B=0.511236,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.200000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> <category name="Alternative Skin"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_DecalRotate",ParameterValue=0.047400,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.808989,G=0.808989,B=0.808989,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.511236,G=0.511236,B=0.511236,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.034296,G=0.034087,B=0.067416,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=3.468941,G=3.522867,B=3.548687,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.576632,G=0.594877,B=0.814607,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.119177,G=0.127910,B=0.179775,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.846881,G=0.361546,B=0.124509,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.425174,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.292135,G=0.000000,B=0.008354,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.716298,G=1.774459,B=1.704893,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.200000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=3.048400,G=10.017000,B=0.545000,A=0.541200),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalColor",ParameterValue=(R=1.508305,G=1.508305,B=1.508305,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=15.000000,G=15.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.077345,G=0.077345,B=0.077345,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 GestaltModeSkeletalMeshName SG_Barrel_Hyperion</code> </category> </category> <category name="Quadtastic Fix"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 GestaltModeSkeletalMeshName SG_Barrel_Torgue</code> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=11.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=-0.050000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-24,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=1,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-16,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-12,bActivateSlot=True),(SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True))</code> </category> </category> </body> </BLCMM> #Commands: set GD_Weap_Shotgun.Name.Title.Title__Unique_Shotgun1340 PartName Company Man set GD_Weap_Shotgun.Name.Title.Title__Unique_Shotgun1340:AttributePresentationDefinition_8 NoConstraintText Rhys will remember this. set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 BehaviorProviderDefinition None set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',PriorityIncrease=0.600000)) set GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340:WeaponPartListCollectionDefinition_144 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Corrosive',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Shock',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=7,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Slag',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=3))) set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=18.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=7,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=2,bActivateSlot=True)) set Common_GunMaterials.Materials.Shotgun.Mati_HyperionRare_SG Parent Common_GunMaterials.Materials.Shotgun.Mati_HyperionEpic_SG set Common_GunMaterials.Materials.Shotgun.Mati_HyperionRare_SG ScalarParameterValues ((ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_DecalRotate",ParameterValue=0.047400,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047))) set Common_GunMaterials.Materials.Shotgun.Mati_HyperionRare_SG TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1685713219,B=1198583295,C=1500684677,D=295812567)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HexScrollGrunge_Comp',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunTextures.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=2024732779,B=1159440301,C=1487416485,D=-2018014041)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527))) set Common_GunMaterials.Materials.Shotgun.Mati_HyperionRare_SG VectorParameterValues ((ParameterName="p_PatternScalePosition",ParameterValue=(R=15.000000,G=15.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=3.048400,G=10.017000,B=0.545000,A=0.541200),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalColor",ParameterValue=(R=1.508305,G=1.508305,B=1.508305,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.292135,G=0.000000,B=0.008354,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.846881,G=0.361546,B=0.124509,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.425174,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.119177,G=0.127910,B=0.179775,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=3.468941,G=3.522867,B=3.548687,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.576632,G=0.594877,B=0.814607,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.034296,G=0.034087,B=0.067416,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.808989,G=0.808989,B=0.808989,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.511236,G=0.511236,B=0.511236,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.200000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))