<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="Laser Disker"> <category name="Description"> <comment>By Aaron0000</comment> <comment>Turns the Octo (or Retcher) into an interpretation of the Laser Disker (within reason and limitations) in the form of a Splat Gun.</comment> <comment>Features;</comment> <comment>Spawns in any element.</comment> <comment>Should not spawn with a Vertical Grip (although it does not erase versions with Vertical Grips).</comment> <comment>Fires a swiftly-moving blob that explodes on contact with walls or enemies.</comment> <comment>Very high damage, low rate of fire.</comment> <comment>Does not have the bonus airborne damage of the Pre-Sequel version.</comment> </category> <category name="Code" MUT="true"> <category name="Octo Replacer"> <code profiles="default">set GD_Weap_Shotgun.Name.Title.Title__Unique_Octo PartName Laser Disker</code> <code profiles="default">set GD_Weap_Shotgun.Name.Title.Title__Unique_Octo:AttributePresentationDefinition_8 NoConstraintText Shazbot!</code> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',PriorityIncrease=-3.000000))</code> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo GestaltModeSkeletalMeshName SG_Barrel_Alien</code> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo BoneControllers ((BoneName="AlienBarrelFin_FL",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Shotgun.Barrel.SG_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_0'),(BoneName="AlienBarrelFin_BL",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Shotgun.Barrel.SG_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_1'),(BoneName="AlienBarrelFin_FR",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Shotgun.Barrel.SG_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_2'),(BoneName="AlienBarrelFin_BR",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Shotgun.Barrel.SG_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_3'))</code> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo bFlapsEnabled True</code> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo FlapsExpandDuration (BaseValueConstant=0.330000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo FlapsCollapseDuration (BaseValueConstant=0.330000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo MuzzleFlashPSTemplates EffectCollectionDefinition'GD_Weap_Shotgun.Effects.SG_ETech_MuzzleFlashes'</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo FireType EWWFT_Rocket</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamLockBehavior LBL_LockOn</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo DamageTypeDefinition None</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo ProjectileDefinition ProjectileDefinition'GD_Weap_Shotgun.Projectiles.Projectile_SplatBall'</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shotgun.Explosions.Splat_Elemental_Explosions'</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo ExplosionOverideInstanceDataName ExplosionOverride</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo PartSysTemplate None</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shotgun.Effects.SG_ETech_Tracers'</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo Lifetime 0.200000</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo TraceInterval 0.200000</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo bSuppressImpactEffects False</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo bPenetratePawn False</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo bParameterizedSourceLocation False</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo bBeamCorrectForRotation False</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo bBeamChooseRandomBone False</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo bFireRandomlyFromPattern False</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo bResetPatternAfterEachShot False</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo bSuppressWeaponSpread False</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo bScalePatternByWeaponSpread False</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo OverchargedImpactTemplate None</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo NumRicochets 5</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo Speed 3000.000000</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo Acceleration (X=0.000000,Y=0.000000,Z=0.000000)</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo WavePhase (X=0.000000,Y=0.000000,Z=0.000000)</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo RicochetFriction 0.000000</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo AirFriction 0.000000</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo RicochetResponse (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo TraceExtent (X=0.000000,Y=0.000000,Z=0.000000)</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo LightProjectileSourceLocationName SourceLocation</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo ConditionalImpactPartSysTemplate None</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamMaxLockOnDistance 5000.000000</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamMaxLength 7500.000000</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamSourceTangentStrengthOverDistance 1.500000</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamTargetTangentStrengthOverDistance 0.250000</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamApproxRepUpdateTime 1.000000</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamTraceNumSteps 6</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamSourceLocationName SourceLocation</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamSourceTangentName SourceTangent</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamSourceStrengthName SourceStrength</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamTargetLocationName TargetLocation</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamTargetTangentName TargetTangent</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamTargetStrengthName TargetStrength</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamDirectionName Direction</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamChainDelay 1.000000</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamChainNum 3</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamChainMaxDistance 4000.000000</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamRandomBoneTimeMin 1.000000</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamRandomBoneTimeMax 2.000000</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo SoundDefinition FiringModeSoundDefinition'GD_Weap_Shotgun.FiringModes.SplatGunSoundDefinition'</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BasePatternSpread 1.000000</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo MinPatternScale 0.000000</code> <code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo FiringPatternLines ()</code> <code profiles="default">set GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Octo:WeaponPartListCollectionDefinition_148 Accessory1PartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=9),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_VerticalGrip',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.220000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=22.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=5.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=1.500000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=-2,bActivateSlot=True))</code> <code profiles="default">set Common_GunMaterials.Materials.Shotgun.Mati_TedioreUniqueSG_Octo Parent Material'Common_Materials.Weapons.Master_Gun'</code> <code profiles="default">set Common_GunMaterials.Materials.Shotgun.Mati_TedioreUniqueSG_Octo ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_DecalRotate",ParameterValue=0.275000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReflectColorScale",ParameterValue=0.850000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code> <code profiles="default">set Common_GunMaterials.Materials.Shotgun.Mati_TedioreUniqueSG_Octo TextureParameterValues ((ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Diagonal_Grid',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Hornet',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.SkySand',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)))</code> <code profiles="default">set Common_GunMaterials.Materials.Shotgun.Mati_TedioreUniqueSG_Octo VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.094939,G=0.241291,B=0.287282,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.243626,G=0.319663,B=0.403300,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.038301,G=0.177472,B=0.237560,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.130035,G=0.157398,B=0.331479,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.039986,G=0.044457,B=0.055247,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.046201,G=0.039969,B=0.066296,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.732889,G=0.915964,B=1.239715,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.594424,G=0.732040,B=1.265722,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.000000,G=0.188650,B=0.668484,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.303856,G=0.292462,B=0.216880,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.800000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.540900,G=0.866645,B=1.138359,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.000000,G=24.000000,B=2.920000,A=1.660000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.579560,G=2.029109,B=2.623032,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=5.000000,G=1.000000,B=0.650000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalColor",ParameterValue=(R=7.000000,G=36.000000,B=45.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893))(ParameterName="p_PatternColor",ParameterValue=(R=2.549150,G=2.549150,B=2.549150,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> <category name="Retcher Replacer"> <code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Title PartName Laser Disker</code> <code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Title:AttributePresentationDefinition_8 NoConstraintText Shazbot!</code> <code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',PriorityIncrease=-3.000000))</code> <code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Balance:WeaponPartListCollectionDefinition_304 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Shock',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Slag',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Balance:WeaponPartListCollectionDefinition_304 Accessory1PartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=9),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_VerticalGrip',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.220000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=22.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=5.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=1.500000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=-10,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=-2,bActivateSlot=True))</code> <code profiles="">set Orchid_GunMaterials.Materials.Shotgun.Mati_TedioreCommon_SG_Spitter Parent Material'Common_Materials.Weapons.Master_Gun'</code> <code profiles="">set Orchid_GunMaterials.Materials.Shotgun.Mati_TedioreCommon_SG_Spitter ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_DecalRotate",ParameterValue=0.275000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReflectColorScale",ParameterValue=0.850000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code> <code profiles="">set Orchid_GunMaterials.Materials.Shotgun.Mati_TedioreCommon_SG_Spitter TextureParameterValues ((ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Diagonal_Grid',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Hornet',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.SkySand',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)))</code> <code profiles="">set Orchid_GunMaterials.Materials.Shotgun.Mati_TedioreCommon_SG_Spitter VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.074939,G=0.341291,B=0.457282,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.113626,G=0.729663,B=1.053300,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.030301,G=0.297472,B=0.377560,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.130035,G=0.157398,B=0.331479,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.039986,G=0.044457,B=0.055247,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.046201,G=0.039969,B=0.066296,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.732889,G=0.915964,B=1.239715,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.594424,G=0.732040,B=1.265722,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.000000,G=0.188650,B=0.668484,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.303856,G=0.292462,B=0.216880,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.800000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.540900,G=0.866645,B=1.138359,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.000000,G=24.000000,B=2.920000,A=1.660000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.579560,G=2.029109,B=2.623032,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=5.000000,G=1.000000,B=0.650000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalColor",ParameterValue=(R=7.000000,G=36.000000,B=45.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893))(ParameterName="p_PatternColor",ParameterValue=(R=2.549150,G=2.549150,B=2.549150,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> <code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Projectile:BehaviorProviderDefinition_0.Behavior_Explode_8 DamageSource Class'WillowGame.WillowDmgSource_Grenade'</code> <code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_FireMode Speed 3000.000000</code> <code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_FireMode SoundDefinition FiringModeSoundDefinition'GD_Weap_Shotgun.FiringModes.SplatGunSoundDefinition'</code> </category> </category> </category> </body> </BLCMM> #Commands: set GD_Weap_Shotgun.Name.Title.Title__Unique_Octo PartName Laser Disker set GD_Weap_Shotgun.Name.Title.Title__Unique_Octo:AttributePresentationDefinition_8 NoConstraintText Shazbot! set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',PriorityIncrease=-3.000000)) set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo GestaltModeSkeletalMeshName SG_Barrel_Alien set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo BoneControllers ((BoneName="AlienBarrelFin_FL",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Shotgun.Barrel.SG_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_0'),(BoneName="AlienBarrelFin_BL",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Shotgun.Barrel.SG_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_1'),(BoneName="AlienBarrelFin_FR",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Shotgun.Barrel.SG_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_2'),(BoneName="AlienBarrelFin_BR",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Shotgun.Barrel.SG_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_3')) set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo bFlapsEnabled True set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo FlapsExpandDuration (BaseValueConstant=0.330000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo FlapsCollapseDuration (BaseValueConstant=0.330000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo MuzzleFlashPSTemplates EffectCollectionDefinition'GD_Weap_Shotgun.Effects.SG_ETech_MuzzleFlashes' set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo FireType EWWFT_Rocket set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamLockBehavior LBL_LockOn set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo DamageTypeDefinition None set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo ProjectileDefinition ProjectileDefinition'GD_Weap_Shotgun.Projectiles.Projectile_SplatBall' set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shotgun.Explosions.Splat_Elemental_Explosions' set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo ExplosionOverideInstanceDataName ExplosionOverride set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo PartSysTemplate None set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shotgun.Effects.SG_ETech_Tracers' set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo Lifetime 0.200000 set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo TraceInterval 0.200000 set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo bSuppressImpactEffects False set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo bPenetratePawn False set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo bParameterizedSourceLocation False set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo bBeamCorrectForRotation False set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo bBeamChooseRandomBone False set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo bFireRandomlyFromPattern False set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo bResetPatternAfterEachShot False set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo bSuppressWeaponSpread False set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo bScalePatternByWeaponSpread False set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo OverchargedImpactTemplate None set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo NumRicochets 5 set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo Speed 3000.000000 set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo Acceleration (X=0.000000,Y=0.000000,Z=0.000000) set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo WaveFreq (X=0.000000,Y=0.000000,Z=0.000000) set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo WaveAmp (X=0.000000,Y=0.000000,Z=0.000000) set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo WavePhase (X=0.000000,Y=0.000000,Z=0.000000) set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo RicochetFriction 0.000000 set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo AirFriction 0.000000 set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo RicochetResponse (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=) set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo TraceExtent (X=0.000000,Y=0.000000,Z=0.000000) set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo LightProjectileSourceLocationName SourceLocation set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo ConditionalImpactPartSysTemplate None set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamMaxLockOnDistance 5000.000000 set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamMaxLength 7500.000000 set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamSourceTangentStrengthOverDistance 1.500000 set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamTargetTangentStrengthOverDistance 0.250000 set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamApproxRepUpdateTime 1.000000 set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamTraceNumSteps 6 set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamSourceLocationName SourceLocation set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamSourceTangentName SourceTangent set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamSourceStrengthName SourceStrength set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamTargetLocationName TargetLocation set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamTargetTangentName TargetTangent set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamTargetStrengthName TargetStrength set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamDirectionName Direction set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamChainDelay 1.000000 set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamChainNum 3 set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamChainMaxDistance 4000.000000 set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamRandomBoneTimeMin 1.000000 set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BeamRandomBoneTimeMax 2.000000 set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo SoundDefinition FiringModeSoundDefinition'GD_Weap_Shotgun.FiringModes.SplatGunSoundDefinition' set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BasePatternSpread 1.000000 set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo MinPatternScale 0.000000 set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo FiringPatternLines () set GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Octo:WeaponPartListCollectionDefinition_148 Accessory1PartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=9),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_VerticalGrip',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0))) set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.220000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=22.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=5.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=1.500000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=-2,bActivateSlot=True)) set Common_GunMaterials.Materials.Shotgun.Mati_TedioreUniqueSG_Octo Parent Material'Common_Materials.Weapons.Master_Gun' set Common_GunMaterials.Materials.Shotgun.Mati_TedioreUniqueSG_Octo ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_DecalRotate",ParameterValue=0.275000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReflectColorScale",ParameterValue=0.850000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490))) set Common_GunMaterials.Materials.Shotgun.Mati_TedioreUniqueSG_Octo TextureParameterValues ((ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Diagonal_Grid',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Hornet',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.SkySand',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394))) set Common_GunMaterials.Materials.Shotgun.Mati_TedioreUniqueSG_Octo VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.094939,G=0.241291,B=0.287282,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.243626,G=0.319663,B=0.403300,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.038301,G=0.177472,B=0.237560,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.130035,G=0.157398,B=0.331479,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.039986,G=0.044457,B=0.055247,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.046201,G=0.039969,B=0.066296,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.732889,G=0.915964,B=1.239715,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.594424,G=0.732040,B=1.265722,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.000000,G=0.188650,B=0.668484,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.303856,G=0.292462,B=0.216880,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.800000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.540900,G=0.866645,B=1.138359,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.000000,G=24.000000,B=2.920000,A=1.660000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.579560,G=2.029109,B=2.623032,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=5.000000,G=1.000000,B=0.650000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalColor",ParameterValue=(R=7.000000,G=36.000000,B=45.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893))(ParameterName="p_PatternColor",ParameterValue=(R=2.549150,G=2.549150,B=2.549150,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))