<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="One Pump Chump"> <category name="Description"> <comment>By Aaron0000 (and thanks to apocalyptech for figuring out the Overcompensator's ammo-chance stuff)</comment> <comment>Turns the Overcompensator into the One Pump Chump from Borderlands 3.</comment> <comment>Features:</comment> <comment>Fires a single, high damage and highly accurate bullet.</comment> <comment>Magazine size of one.</comment> <comment>50% chance to not consume ammo.</comment> <comment>NOTE - Any normal Overcompensators will most likely be deleted if you use this mod and enter a save file that has an Overcompensator. Either keep your Overcompensators on another file or don't use this mod with save files that have the Overcompensator on it.</comment> <comment>Gibbed Code for OP10 One Pump Chump: BL2(hwAAAABAyRYAaAQOB6HVOgFUg8IEUAEKG5QKKBBQ/v8vAbwA2ATw)</comment> </category> <category name="Code"> <category name="Name/Red Text"> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.Title_Legendary_Overcompensator PartName One Pump Chump</code> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.Title_Legendary_Overcompensator:AttributePresentationDefinition_8 NoConstraintText I swear, that has never happened before.</code> </category> <category name="Rarity"> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator Rarity (BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Balance_Inventory.Rarity_Item.ItemRarity5_Legendary',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.140000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.750000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-8.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator ZoomExternalAttributeEffects ()</code> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator AttributeSlotUpgrades ()</code> </category> <category name="Behavior"> <hotfix name="OPC" level="None"> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator:BehaviorProviderDefinition_1 BehaviorSequences[0].BehaviorData2[4].LinkedVariables.ArrayIndexAndLength 0</code> </hotfix> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator:BehaviorProviderDefinition_1.Behavior_RandomBranch_19 Conditions (1,1)</code> <hotfix name="OCP" level="None"> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator:BehaviorProviderDefinition_1 BehaviorSequences[0].BehaviorData2[3].LinkedVariables.ArrayIndexAndLength 131073</code> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator:BehaviorProviderDefinition_1 BehaviorSequences[0].BehaviorData2[6].LinkedVariables.ArrayIndexAndLength 131073</code> </hotfix> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator:BehaviorProviderDefinition_1.Behavior_SimpleMath_89 A 1</code> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator:BehaviorProviderDefinition_1.Behavior_SimpleMath_90 A 0.000000</code> </category> <category name="Skin/Visuals"> <category name="Barrel"> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator GestaltModeSkeletalMeshName SG_Barrel_Hyperion</code> </category> <category name="Body"> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Body_Hyperion_Overcompensator GestaltModeSkeletalMeshName SG_Body_Jakobs</code> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Body_Hyperion_Overcompensator AdditionalGestaltModeSkeletalMeshNames SG_Body_Jakobs_VarA</code> <hotfix name="OPC" level="None"> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Body_Hyperion_Overcompensator AdditionalGestaltModeSkeletalMeshNames[1] SG_Body_Jakobs_VarB</code> </hotfix> </category> <category name="Skin"> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.Mati_Hyperion_6_SG_Overcompensator Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsEpic'</code> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.Mati_Hyperion_6_SG_Overcompensator ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.500000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.500000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.Mati_Hyperion_6_SG_Overcompensator TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JacobsCommonMetal',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.Mati_Hyperion_6_SG_Overcompensator VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.150000,G=0.037500,B=0.006000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.022500,B=0.004050,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.050000,G=0.010500,B=0.002250,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.060000,G=0.032000,B=0.017000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.037500,G=0.022500,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.020000,G=0.012000,B=0.006000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.080000,G=0.080000,B=0.080000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.060000,G=0.060000,B=0.060000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.040000,G=0.040000,B=0.040000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DColor",ParameterValue=(R=0.250000,G=0.300000,B=0.450000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=6.000000,G=6.000000,B=6.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.400000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=8.000000,G=24.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.900000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=12.000000,G=15.000000,B=0.500000,A=0.50000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=3.351562,G=3.351562,B=3.351562,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> <category name="Balance"> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Hyperion_6_Overcompensator:WeaponPartListCollectionDefinition_237 AssociatedWeaponType WeaponTypeDefinition'GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun'</code> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Hyperion_6_Overcompensator:WeaponPartListCollectionDefinition_237 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Shock',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Slag',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Hyperion_6_Overcompensator:WeaponPartListCollectionDefinition_237 Accessory1PartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_VerticalGrip',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3)))</code> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Hyperion_6_Overcompensator:WeaponPartListCollectionDefinition_237 SightPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_Bandit',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_Tediore',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_Torgue',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_Jakobs',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_Hyperion',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3)))</code> </category> <category name="Part Adjustments"> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Body_Hyperion_Overcompensator ManufacturerDefinitionForScopeMovie ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs'</code> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator ManufacturerDefinitionForScopeMovie ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs'</code> </category> <category name="Jakobs-ification"> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Hyperion_6_Overcompensator:PartList AssociatedWeaponType WeaponTypeDefinition'GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun'</code> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Hyperion_6_Overcompensator Manufacturers ((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs',Grades=((GradeModifiers=(ExpLevel=0,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=10000),MinSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',Grades=((GradeModifiers=(ExpLevel=0,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=10000),MinSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)))))</code> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Hyperion_6_Overcompensator BaseDefinition WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Jakobs_4_VeryRare'</code> </category> <category name="Remove Bro Voice"> <code profiles="default">set GD_Anemone_Weapons.Skills.Skill_Overcompensator_VO BehaviorProviderDefinition ()</code> </category> <category name="Firing Mode"> <code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator CustomFiringModeDefinition FiringModeDefinition'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Default'</code> </category> </category> </category> </body> </BLCMM> #Commands: set GD_Anemone_Weapons.Shotgun.Overcompensator.Title_Legendary_Overcompensator PartName One Pump Chump set GD_Anemone_Weapons.Shotgun.Overcompensator.Title_Legendary_Overcompensator:AttributePresentationDefinition_8 NoConstraintText I swear, that has never happened before. set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator Rarity (BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Balance_Inventory.Rarity_Item.ItemRarity5_Legendary',InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.140000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.750000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-8.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator ZoomExternalAttributeEffects () set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator AttributeSlotUpgrades () set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator:BehaviorProviderDefinition_1.Behavior_RandomBranch_19 Conditions (1,1) set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator:BehaviorProviderDefinition_1.Behavior_SimpleMath_89 A 1 set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator:BehaviorProviderDefinition_1.Behavior_SimpleMath_90 A 0.000000 set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator GestaltModeSkeletalMeshName SG_Barrel_Hyperion set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Body_Hyperion_Overcompensator GestaltModeSkeletalMeshName SG_Body_Jakobs set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Body_Hyperion_Overcompensator AdditionalGestaltModeSkeletalMeshNames SG_Body_Jakobs_VarA set GD_Anemone_Weapons.Shotgun.Overcompensator.Mati_Hyperion_6_SG_Overcompensator Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsEpic' set GD_Anemone_Weapons.Shotgun.Overcompensator.Mati_Hyperion_6_SG_Overcompensator ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.500000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.500000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176))) set GD_Anemone_Weapons.Shotgun.Overcompensator.Mati_Hyperion_6_SG_Overcompensator TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JacobsCommonMetal',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416))) set GD_Anemone_Weapons.Shotgun.Overcompensator.Mati_Hyperion_6_SG_Overcompensator VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.150000,G=0.037500,B=0.006000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.022500,B=0.004050,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.050000,G=0.010500,B=0.002250,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.060000,G=0.032000,B=0.017000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.037500,G=0.022500,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.020000,G=0.012000,B=0.006000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.080000,G=0.080000,B=0.080000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.060000,G=0.060000,B=0.060000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.040000,G=0.040000,B=0.040000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DColor",ParameterValue=(R=0.250000,G=0.300000,B=0.450000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=6.000000,G=6.000000,B=6.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.400000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=8.000000,G=24.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.900000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=12.000000,G=15.000000,B=0.500000,A=0.50000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=3.351562,G=3.351562,B=3.351562,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601))) set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Hyperion_6_Overcompensator:WeaponPartListCollectionDefinition_237 AssociatedWeaponType WeaponTypeDefinition'GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun' set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Hyperion_6_Overcompensator:WeaponPartListCollectionDefinition_237 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Shock',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Slag',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0))) set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Hyperion_6_Overcompensator:WeaponPartListCollectionDefinition_237 Accessory1PartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_VerticalGrip',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3))) set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Hyperion_6_Overcompensator:WeaponPartListCollectionDefinition_237 SightPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_Bandit',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_Tediore',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_Torgue',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_Jakobs',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_Hyperion',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3))) set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Body_Hyperion_Overcompensator ManufacturerDefinitionForScopeMovie ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs' set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator ManufacturerDefinitionForScopeMovie ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs' set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Hyperion_6_Overcompensator:PartList AssociatedWeaponType WeaponTypeDefinition'GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun' set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Hyperion_6_Overcompensator Manufacturers ((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs',Grades=((GradeModifiers=(ExpLevel=0,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=10000),MinSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',Grades=((GradeModifiers=(ExpLevel=0,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=10000),MinSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))))) set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Hyperion_6_Overcompensator BaseDefinition WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Jakobs_4_VeryRare' set GD_Anemone_Weapons.Skills.Skill_Overcompensator_VO BehaviorProviderDefinition () set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator CustomFiringModeDefinition FiringModeDefinition'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Default' #Hotfixes: set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23","SparkLevelPatchEntry-OPC1","SparkLevelPatchEntry-OCP1","SparkLevelPatchEntry-OCP2","SparkLevelPatchEntry-OPC2") set Transient.SparkServiceConfiguration_6 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20",",GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator:BehaviorProviderDefinition_1,BehaviorSequences[0].BehaviorData2[4].LinkedVariables.ArrayIndexAndLength,,0",",GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator:BehaviorProviderDefinition_1,BehaviorSequences[0].BehaviorData2[3].LinkedVariables.ArrayIndexAndLength,,131073",",GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Barrel_Torgue_Overcompensator:BehaviorProviderDefinition_1,BehaviorSequences[0].BehaviorData2[6].LinkedVariables.ArrayIndexAndLength,,131073",",GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Body_Hyperion_Overcompensator,AdditionalGestaltModeSkeletalMeshNames[1],,SG_Body_Jakobs_VarB")