<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="RarityMatchingItemGlowsV3"> <category name="Description"> <comment>By Aaron0000</comment> <comment>Gives the glowy bits on weapons/grenades a change of color to match their rarity. You can have it apply to non-elemental versions only (On by default for everything except Jakobs, applies to weapons only), or all versions.</comment> <comment>Note;</comment> <comment>Gemstone glows override the elemental glows, there isn't a way around this.</comment> <comment>If you're using mods that change the rarity of a weapon or grenade, there are overrides that allow you to change the glow to match the rarity of your modded weapon (Unique, Legendary, Pearlescent, Seraph, or the Uniques from my BL1-Style Rarities).</comment> <comment>Examples;</comment> <comment>http://imgur.com/a/4TF9w</comment> </category> <category name="Code"> <category name="Item Glows"> <category name="Weapons"> <category name="No Elemental Glow Override"> <category name="Whites"> <category name="Bandit"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Bandit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Bandit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Bandit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Weap_Shotgun.Body.SG_Body_Bandit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Bandit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Dahl"> <category name="Dahl Starter Pistol"> <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_CrappyStarter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Dahl MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Dahl MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Dahl MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="default">set GD_Weap_SniperRifles.Body.SR_Body_Dahl MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Gearbox"> <category name="Assault Rifle"> <code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMG"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifle"> <code profiles="default">set GD_Weap_SniperRifles.Body.SR_Body_Gearbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hyperion"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Hyperion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="default">set GD_Weap_SniperRifles.Body.SR_Body_Hyperion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Hyperion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Weap_Shotgun.Body.SG_Body_Hyperion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Jakobs"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.Body.Pistol_Body_Jakobs MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.Body.AR_Body_Jakobs MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.Body.SR_Body_Jakobs MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.Body.SG_Body_Jakobs MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Maliwan"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Maliwan MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="default">set GD_Weap_SniperRifles.Body.SR_Body_Maliwan MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Maliwan MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Maliwan MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Tediore"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Tediore MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Tediore MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Weap_Shotgun.Body.SG_Body_Tediore MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Tediore MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Torgue"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Torgue MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Torgue MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Weap_Shotgun.Body.SG_Body_Torgue MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Torgue MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Vladof"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Vladof MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Vladof MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="default">set GD_Weap_SniperRifles.Body.SR_Body_Vladof MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Vladof MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Greens"> <category name="Bandit"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Bandit_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Bandit_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Bandit_VarA MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Weap_Shotgun.Body.SG_Body_Bandit_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Bandit_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Dahl"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Dahl_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Dahl_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Dahl_VarA MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="default">set GD_Weap_SniperRifles.Body.SR_Body_Dahl_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hyperion"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Hyperion_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="default">set GD_Weap_SniperRifles.Body.SR_Body_Hyperion_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Hyperion_VarA MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Weap_Shotgun.Body.SG_Body_Hyperion_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Jakobs"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.Body.Pistol_Body_Jakobs_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.Body.AR_Body_Jakobs_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.Body.SR_Body_Jakobs_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.Body.SG_Body_Jakobs_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Maliwan"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Maliwan_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="default">set GD_Weap_SniperRifles.Body.SR_Body_Maliwan_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Maliwan_VarA MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Maliwan_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Tediore"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Tediore_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Tediore_VarA MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Weap_Shotgun.Body.SG_Body_Tediore_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Tediore_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Torgue"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Torgue_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Torgue_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Weap_Shotgun.Body.SG_Body_Torgue_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Torgue_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Vladof"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Vladof_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Vladof_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="default">set GD_Weap_SniperRifles.Body.SR_Body_Vladof_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Vladof_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Blues"> <category name="Bandit"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Bandit_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault"> <code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Bandit_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Bandit_VarB MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Weap_Shotgun.Body.SG_Body_Bandit_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Bandit_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Dahl"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Dahl_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Dahl_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Dahl_VarB MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="default">set GD_Weap_SniperRifles.Body.SR_Body_Dahl_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hyperion"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Hyperion_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="default">set GD_Weap_SniperRifles.Body.SR_Body_Hyperion_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Hyperion_VarB MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Weap_Shotgun.Body.SG_Body_Hyperion_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Jakobs"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.Body.Pistol_Body_Jakobs_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.Body.AR_Body_Jakobs_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.Body.SR_Body_Jakobs_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.Body.SG_Body_Jakobs_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Maliwan"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Maliwan_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="default">set GD_Weap_SniperRifles.Body.SR_Body_Maliwan_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Maliwan_VarB MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Maliwan_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Tediore"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Tediore_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Tediore_VarB MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Weap_Shotgun.Body.SG_Body_Tediore_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Tediore_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Torgue"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Torgue_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Torgue_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Weap_Shotgun.Body.SG_Body_Torgue_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Torgue_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Vladof"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Vladof_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Vladof_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="default">set GD_Weap_SniperRifles.Body.SR_Body_Vladof_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Vladof_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Purples"> <category name="Bandit"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Bandit_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Bandit_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.525000,G=0.080000,B=0.855000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Bandit_VarC MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Weap_Shotgun.Body.SG_Body_Bandit_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Bandit_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Dahl"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Dahl_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Dahl_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Dahl_VarC MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="default">set GD_Weap_SniperRifles.Body.SR_Body_Dahl_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hyperion"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Hyperion_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="default">set GD_Weap_SniperRifles.Body.SR_Body_Hyperion_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Hyperion_VarC MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Weap_Shotgun.Body.SG_Body_Hyperion_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Jakobs"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.Body.Pistol_Body_Jakobs_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.Body.AR_Body_Jakobs_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.Body.SR_Body_Jakobs_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.Body.SG_Body_Jakobs_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Maliwan"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Maliwan_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="default">set GD_Weap_SniperRifles.Body.SR_Body_Maliwan_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Maliwan_VarC MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Maliwan_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Tediore"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Tediore_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Tediore_VarC MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Weap_Shotgun.Body.SG_Body_Tediore_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Tediore_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Torgue"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Torgue_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Torgue_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Weap_Shotgun.Body.SG_Body_Torgue_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Torgue_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Vladof"> <category name="Pistols"> <code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body_Vladof_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Vladof_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="default">set GD_Weap_SniperRifles.Body.SR_Body_Vladof_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="default">set GD_Weap_Launchers.Body.L_Body_Vladof_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="E-Techs (Do not normally spawn without an element.)"> <category name="Normal"> <category name="Blasters"> <code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Dahl Blasters"> <code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Plasma Casters"> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Alien MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Bandit Plasma Casters"> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Alien_Bandit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Railguns"> <code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Spikers"> <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Darts"> <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Splatguns"> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Alien MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Hyperion Splatguns"> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Alien_Hyperion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech Launchers"> <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Alien MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Bandit E-Tech Launchers"> <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Bandit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Maliwan E-Tech Launchers"> <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Vladof E-Tech Launchers"> <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Vladof MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Unofficial Community Patch Longbow"> <code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_Longbow MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Slow Hand"> <code profiles="default">set GD_Iris_Weapons.Shotguns.SG_Barrel_Alien_SlowHand MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Dahlminator"> <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing_Dahlminator MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Yellow Jacket"> <code profiles="default">set GD_Sage_Weapons.SMG.SMG_Barrel_Alien_YellowJacket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Swordsplosion"> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Barrel_Alien_Swordsplosion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Uniques"> <category name="Bandit"> <category name="Bone Shredder"> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_BoneShredder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.160000,B=1.150000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="CHOPPER"> <code profiles="default">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Vladof_Minigun_Chopper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Dog"> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Dog MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Orc"> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.160000,B=1.150000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Roaster"> <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Roaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="RokSalt"> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Tinderbox"> <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Tinderbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Teeth of Terramorphous"> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Teeth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Dahl"> <category name="Sloth"> <code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Sloth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Gwen's Head"> <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_GwensHead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sand Hawk"> <code profiles="default">set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Scorpio"> <code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Lascaux"> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Lascaux MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Teapot"> <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Teapot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hyperion"> <category name="Bane"> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Bane MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Commerce"> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Fibber (Shotgun)"> <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Fibber (Ricochet)"> <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Fibber (Critical)"> <code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Fremington's Edge"> <code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Heart Breaker"> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Lady Fist"> <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_LadyFist MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Morningstar"> <code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Morningstar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Jakobs"> <category name="Buffalo"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Cobra"> <code profiles="">set GD_Iris_Weapons.SniperRifles.SR_Barrel_Dahl_Cobra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Damned Cowboy"> <code profiles="">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Bandit_DamnedCowboy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Elephant Gun"> <code profiles="">set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Greed"> <code profiles="">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_ScarletsGreed MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Hydra"> <code profiles="">set GD_Sage_Weapons.Shotgun.SG_Barrel_Bandit_Hydra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Judge"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Judge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Law"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Law MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Rex"> <code profiles="">set GD_Sage_Weapons.Pistols.Pistol_Barrel_Jakobs_Rex MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Stinkpot"> <code profiles="">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Torgue_Stinkpot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Stomper"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Tidal Wave"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Trespasser"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Triquetra"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Triquetra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Twister"> <code profiles="">set GD_Sage_Weapons.Shotgun.SG_Barrel_Torgue_Twister MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Maliwan"> <category name="Bad Touch"> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_BadTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Chere-Amie"> <code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Chulainn"> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Crit"> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Barrel_Hyperion_Crit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Good Touch"> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_GoodTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Grog Nozzle"> <code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Hive"> <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_TheHive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Little Evie"> <code profiles="default">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_Vladof_Evie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Rubi"> <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_Rubi MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pimpernel"> <code profiles="default">set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Tediore"> <category name="Blockhead"> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Blockhead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Octo"> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Torgue"> <category name="12 Pounder"> <code profiles="default">set GD_Orchid_BossWeapons.Launcher.L_Barrel_Torgue_12Pounder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Boom Puppy"> <code profiles="default">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Torgue_BoomPuppy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Creamer"> <code profiles="default">set Common_GunMaterials.Materials.Launcher.Mati_TorgueUniqueRL_Creamer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Evil Smasher"> <code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_EvilSmasher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Landscaper"> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pocket Rocket"> <code profiles="default">set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Vladof"> <category name="Hail"> <code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Hail MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Kitten"> <code profiles="default">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Vladof_Kitten MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Rapier"> <code profiles="default">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Bandit_Rapier MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Veritas"> <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Legendaries"> <category name="Bandit"> <category name="Sledge's Shotgun"> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Madhous"> <code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Badaboom"> <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Gub"> <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Gub MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Slagga"> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Slagga MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Dahl"> <category name="Emperor"> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Hornet"> <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Hornet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pitchfork"> <code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Pitchfork MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Veruc"> <code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Veruc MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hyperion"> <category name="Bitch"> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion_Bitch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Conference Call"> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Invader"> <code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Logan's Gun"> <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Jakobs"> <category name="Hammer Buster"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_HammerBuster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Maggie"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Skullmasher"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Striker"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Maliwan"> <category name="Hellfire"> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_HellFire MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Norfleet"> <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pyrophobia"> <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Thunderball Fists"> <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_ThunderballFists MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Volcano"> <code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Volcano MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Tediore"> <category name="Baby Maker"> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_BabyMaker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Bunny"> <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Bunny MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Deliverance"> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Deliverance MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Gunerang"> <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Gunerang MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Torgue"> <category name="Flakker"> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Kerblaster"> <code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_KerBlaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Ogre"> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Barrel_Vladof_Ogre MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Nukem"> <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_Nukem MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Unkempt Harold"> <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Vladof"> <category name="Infinity"> <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Lyuda"> <code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Lyudmila MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Mongol"> <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shredifier"> <code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Shredifier MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Pearls"> <category name="Sawbar"> <code profiles="default">set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Jakobs_Sawbar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Bearcat"> <code profiles="default">set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Torgue_Dahl_Bearcat MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Butcher"> <code profiles="default">set GD_Gladiolus_Weapons.Shotgun.SG_Barrel_Torgue_Butcher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Jakobs"> <category name="Unforgiven"> <code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Jakobs_Unforgiven MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Bekah"> <code profiles="">set GD_Lobelia_Weapons.AssaultRifles.AR_Barrel_Bandit_Bekah MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Godfinger"> <code profiles="">set GD_Lobelia_Weapons.sniper.SR_Barrel_Dahl_Godfinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Maliwan"> <category name="Wanderlust"> <code profiles="default">set GD_Lobelia_Weapons.Pistol.Pistol_Barrel_Alien_Homing_Wanderlust MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Storm"> <code profiles="default">set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Avenger"> <code profiles="default">set GD_Gladiolus_Weapons.SMG.SMG_Barrel_Hyperion_Avenger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Torgue"> <category name="Carnage"> <code profiles="default">set GD_Lobelia_Weapons.Shotguns.SG_Barrel_Torgue_Carnage MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Tunguska"> <code profiles="default">set GD_Gladiolus_Weapons.Launchers.L_Barrel_Bandit_Tunguska MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Stalker"> <code profiles="default">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Stalker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Seraphs"> <category name="Tattler"> <code profiles="default">set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraphim"> <code profiles="default">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Hyperion"> <category name="Interfacer"> <code profiles="default">set GD_Sage_RaidWeapons.Shotgun.SG_Barrel_Interfacer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Actualizer"> <code profiles="default">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hawkeye"> <code profiles="">set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Maliwan"> <category name="Florentine"> <code profiles="default">set GD_Aster_RaidWeapons.SMGs.SMG_Barrel_Alien_Florentine MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Infection"> <code profiles="default">set GD_Sage_RaidWeapons.Pistol.Pistol_Barrel_Infection MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Tediore"> <category name="Omen"> <code profiles="default">set GD_Aster_RaidWeapons.Shotguns.SG_Barrel_Alien_Omen MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Retcher"> <code profiles="default">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Torgue"> <category name="Ahab"> <code profiles="default">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Devastator"> <code profiles="default">set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seeker"> <code profiles="default">set GD_Aster_RaidWeapons.AssaultRifles.AR_Barrel_Vladof_Seeker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Vladof"> <category name="Lead Storm"> <code profiles="default">set GD_Sage_RaidWeapons.AssaultRifle.AR_Barrel_LeadStorm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Patriot"> <code profiles="default">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Stinger"> <code profiles="default">set GD_Aster_RaidWeapons.Pistols.Pistol_Barrel_Vladof_Stinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> </category> <category name="Elemental Glow Override"> <category name="Whites"> <category name="Bandit"> <category name="Dahl Starter Pistol"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_1_Starter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Dahl"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Gearbox"> <category name="Assault Rifle"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMG"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifle"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hyperion"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Jakobs"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Maliwan"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Tediore"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Tediore_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Torgue"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Vladof"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Vladof_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Greens"> <category name="Bandit"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Dahl"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hyperion"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Jakobs"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Maliwan"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Tediore"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Tediore_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Torgue"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Vladof"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Vladof_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Blues"> <category name="Bandit"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Dahl"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hyperion"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Jakobs"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Maliwan"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Tediore"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Tediore_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Torgue"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Vladof"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Vladof_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Purples"> <category name="Bandit"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Dahl"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hyperion"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Jakobs"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Maliwan"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Tediore"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="SMGs"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Tediore_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Torgue"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shotguns"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Vladof"> <category name="Pistols"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Assault Rifles"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sniper Rifles"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Launchers"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Vladof_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="E-Techs"> <category name="Normal"> <category name="Blasters"> <code profiles="">set GD_Weap_AssaultRifle.Name.Title.Title_Barrel_Alien_Blaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Barrel_Alien_Blaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Plasma Casters"> <code profiles="">set GD_Weap_SMG.Name.Title.Title_PlasmaCaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Railguns"> <code profiles="">set GD_Weap_SniperRifles.Name.Title.Title_RailGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Weap_SniperRifles.Name.Title_Dahl.Title_Barrel_Alien_Railgun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Weap_SniperRifles.Name.Title_Hyperion.Title_Barrel_Alien_Railgun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Barrel_Alien_Railgun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Weap_SniperRifles.Name.Title_Vladof.Title_Barrel_Alien_Railgun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Spikers"> <code profiles="">set GD_Weap_Pistol.Name.Title.Title_Spiker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Darts"> <code profiles="">set GD_Weap_Pistol.Name.Title.Title_Dart MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Splatguns"> <code profiles="">set GD_Weap_Shotgun.Name.Title_Alien.Title__Splatgun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Weap_Shotgun.Name.Title_Bandit.Title__Splatgun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Weap_Shotgun.Name.Title_Torgue.Title__Splatgun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Bandit E-Tech Launchers"> <code profiles="">set GD_Weap_Launchers.Name.Title_Bandit.Title_Barrel_Alien MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Maliwan E-Tech Launchers"> <code profiles="">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Alien MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Vladof E-Tech Launchers"> <code profiles="">set GD_Weap_Launchers.Name.Title_Vladof.Title_Barrel_Alien MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Unofficial Community Patch Longbow"> <code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_Longbow MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Slow Hand"> <code profiles="">set GD_Iris_Weapons.Name.Title.Title_Unique_SlowHand MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Dahlminator"> <code profiles="">set GD_Weap_Pistol.Name.Title.Title__Unique_Dahlminator MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Yellow Jacket"> <code profiles="">set GD_Sage_Weapons.Name.Title.Title_Unique_YellowJacket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Swordsplosion"> <code profiles="">set GD_Aster_Weapons.Name.Title.Title__Unique_Swordsplosion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Uniques"> <category name="Bandit"> <category name="Bone Shredder"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3_BoneShredder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.160000,B=1.150000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="CHOPPER"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Chopper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Dog"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_Dog MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Orc"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Orc MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.160000,B=1.150000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Roaster"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_3_Roaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="RokSalt"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_RokSalt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Tinderbox"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_3_Tinderbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Teeth of Terramorphous"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_Teeth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Dahl"> <category name="Sloth"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_3_Sloth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Gwen's Head"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_GwensHead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Sand Hawk"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Dahl_3_SandHawk MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Scorpio"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_3_Scorpio MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Lascaux"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_3_Lascaux MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Teapot"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_Teapot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hyperion"> <category name="Bane"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3_Bane MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Commerce"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3_Commerce MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Fibbers (All)"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_Fibber MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Fremington's Edge"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Heart Breaker"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_HeartBreaker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Lady Fist"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_LadyFist MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Morningstar"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_Morningstar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Jakobs"> <category name="Buffalo"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Buffalo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Cobra"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Material_Jakobs_2_Cobra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Damned Cowboy"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_DamnedCowboy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Elephant Gun"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Material_Jakobs_2_ElephantGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Greed"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_Greed MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Hydra"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_Hydra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Judge"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Judge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Law"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Law MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Rex"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_Rex MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Stinkpot"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_Stinkpot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Stomper"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_3_Stomper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Tidal Wave"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_TidalWave MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Trespasser"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Trespasser MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Triquetra"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_Triquetra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Twister"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_3_Twister MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Maliwan"> <category name="Bad Touch"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_BadTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Chere-Amie"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_3_ChereAmie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Chulainn"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_Chulainn MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Crit"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Maliwan_3_Crit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Good Touch"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_GoodTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Grog Nozzle"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Maliwan_3_GrogNozzle MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Hive"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3_Hive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Little Evie"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_2_Evie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Rubi"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pimpernel"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_3_Pimpernel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Tediore"> <category name="Blockhead"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Blockhead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Octo"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Octo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Torgue"> <category name="12 Pounder"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Torgue_3_12Pounder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Boom Puppy"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Torgue_2_BoomPuppy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Creamer"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_3_Creamer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Evil Smasher"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_3_EvilSmasher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Landscaper"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_3_Landscaper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pocket Rocket"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Torgue_3_PocketRocket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Vladof"> <category name="Hail"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_3_Hail MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Kitten"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Vladof_3_Kitten MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Rapier"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Vladof_2_Rapier MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Veritas"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_3_Veritas MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Legendaries"> <category name="Bandit"> <category name="Sledge's Shotgun"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Madhous"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Badaboom"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Gub"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Slagga"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Dahl"> <category name="Emperor"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Hornet"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pitchfork"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Veruc"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hyperion"> <category name="Bitch"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Conference Call"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Invader"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Logan's Gun"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Jakobs"> <category name="Hammer Buster"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Maggie"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Skullmasher"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Striker"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Maliwan"> <category name="Hellfire"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Norfleet"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3_Norfleet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pyrophobia"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Thunderball Fists"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Volcano"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Tediore"> <category name="Baby Maker"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Bunny"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Tediore_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Deliverance"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Gunerang"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Torgue"> <category name="Flakker"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Kerblaster"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Ogre"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_3_Ogre MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Nukem"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Unkempt Harold"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Vladof"> <category name="Infinity"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Lyuda"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Mongol"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Shredifier"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Pearls"> <category name="Sawbar"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Bandit_6_Sawbar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Bearcat"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Dahl_6_Bearcat MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Butcher"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Hyperion_6_Butcher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Jakobs"> <category name="Unforgiven"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Unforgiven MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Bekah"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Bekah MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Godfinger"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Godfinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Maliwan"> <category name="Wanderlust"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Maliwan_6_Wanderlust MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Storm"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Maliwan_6_Storm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Avenger"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Tediore_6_Avenger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Torgue"> <category name="Carnage"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Torgue_Pearl_Carnage MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Tunguska"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Torgue_6_Tunguska MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Stalker"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Vladof_6_Stalker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Seraphs"> <category name="Tattler"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Bandit_1_Tattler MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraphim"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Dahl_1_Seraphim MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Hyperion"> <category name="Interfacer"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Interfacer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Actualizer"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Actualizer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hawkeye"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Material_Jakobs_1_HawkEye MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Maliwan"> <category name="Florentine"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_5_Florentine MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Infection"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_1_Infection MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Tediore"> <category name="Omen"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Tediore_5_Omen MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Retcher"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Tediore_1_Spitter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Torgue"> <category name="Ahab"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Torgue_1_Ahab MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Devastator"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Torgue_1_Devastator MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seeker"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Torgue_5_Seeker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Vladof"> <category name="Lead Storm"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Vladof_1_Leadstorm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Patriot"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Material_Vladof_1_Patriot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Stinger"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Vladof_5_Stinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> </category> </category> <category name="Unofficial Community Patch Gemstone Weapons"> <category name="Bandit"> <code profiles="">set GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Quartz MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.180000,G=0.080000,B=0.240000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Dahl"> <code profiles="">set GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Emerald MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.180000,G=0.080000,B=0.240000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Hyperion"> <code profiles="">set GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Diamond MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.180000,G=0.080000,B=0.240000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Jakobs"> <code profiles="">set GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Citrine MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.180000,G=0.080000,B=0.240000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Maliwan"> <code profiles="">set GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Aquamarine MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.180000,G=0.080000,B=0.240000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Tediore"> <code profiles="">set GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_CubicZerconia MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.180000,G=0.080000,B=0.240000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Torgue"> <code profiles="">set GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Rock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.180000,G=0.080000,B=0.240000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Vladof"> <code profiles="">set GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Garnet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.180000,G=0.080000,B=0.240000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Grenades"> <category name="Whites"> <category name="Bandit"> <code profiles="">set GD_GrenadeMods.Material.Material_Bandit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Dahl"> <code profiles="">set GD_GrenadeMods.Material.Material_Dahl MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Hyperion"> <code profiles="">set GD_GrenadeMods.Material.Material_Hyperion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Maliwan"> <code profiles="">set GD_GrenadeMods.Material.Material_Maliwan MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Tediore"> <code profiles="">set GD_GrenadeMods.Material.Material_Tedior MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Torgue"> <code profiles="">set GD_GrenadeMods.Material.Material_Torgue MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Vladof"> <code profiles="">set GD_GrenadeMods.Material.Material_Vladof MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Greens"> <category name="Bandit"> <code profiles="">set GD_GrenadeMods.Material.Material_Bandit_2_Uncommon MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Dahl"> <code profiles="">set GD_GrenadeMods.Material.Material_Dahl_2_Uncommon MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Hyperion"> <code profiles="">set GD_GrenadeMods.Material.Material_Hyperion_2_Uncommon MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Maliwan"> <code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_2_Uncommon MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Tediore"> <code profiles="">set GD_GrenadeMods.Material.Material_Tedior_2_Uncommon MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Torgue"> <code profiles="">set GD_GrenadeMods.Material.Material_Torgue_2_Uncommon MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Vladof"> <code profiles="">set GD_GrenadeMods.Material.Material_Vladof_2_Uncommon MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Blues"> <category name="Tediore"> <code profiles="">set GD_GrenadeMods.Material.Material_Tedior_3_Rare MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Bandit"> <category name="Grenades"> <code profiles="">set GD_GrenadeMods.Material.Material_Bandit_3_Rare MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Dahl"> <code profiles="">set GD_GrenadeMods.Material.Material_Dahl_3_Rare MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Hyperion"> <code profiles="">set GD_GrenadeMods.Material.Material_Hyperion_3_Rare MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Maliwan"> <code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_3_Rare MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Torgue"> <code profiles="">set GD_GrenadeMods.Material.Material_Torgue_3_Rare MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Vladof"> <code profiles="">set GD_GrenadeMods.Material.Material_Vladof_3_Rare MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Purples"> <category name="Bandit"> <code profiles="">set GD_GrenadeMods.Material.Material_Bandit_4_VeryRare MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Dahl"> <code profiles="">set GD_GrenadeMods.Material.Material_Dahl_4_VeryRare MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Hyperion"> <code profiles="">set GD_GrenadeMods.Material.Material_Hyperion_4_VeryRare MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Maliwan"> <code profiles="">set GD_GrenadeMods.Material.Material_Maliwan_4_VeryRare MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Tediore"> <code profiles="">set GD_GrenadeMods.Material.Material_Tedior_4_VeryRare MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Torgue"> <code profiles="">set GD_GrenadeMods.Material.Material_Torgue_4_VeryRare MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Vladof"> <code profiles="">set GD_GrenadeMods.Material.Material_Vladof_4_VeryRare MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Breath of Terramorphous"> <code profiles="">set GD_GrenadeMods.Title.Title_FlameSpurt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendaries"> <category name="Bouncing Bonnie"> <code profiles="">set GD_GrenadeMods.Title.Title_BouncingBonny MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Hyperion"> <category name="Nasty Surprise"> <code profiles="">set GD_GrenadeMods.Title.Title_NastySurprise MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Quasar"> <code profiles="">set GD_GrenadeMods.Title.Title_Quasar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Maliwan"> <category name="Chain Lightning"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_ChainLightning MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Fire Storm"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_FireStorm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Leech"> <code profiles="">set GD_GrenadeMods.Title.Title_LeechIncendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_GrenadeMods.Title.Title_LeechShock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_GrenadeMods.Title.Title_LeechCorrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Fastball"> <code profiles="">set GD_GrenadeMods.Material.Material_Tedior_4_VeryRare MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Torgue"> <category name="Bonus Package"> <code profiles="">set GD_GrenadeMods.Title.Title_BonusPackage MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Rolling Thunder"> <code profiles="">set GD_GrenadeMods.Title.Title_RollingThunder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Vladof"> <category name="Fire Bee"> <code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorIncendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pandemic"> <code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorCorrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Storm Front"> <code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorShock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Seraphs"> <category name="Crossfire"> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Incendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Shock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Corrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Meteor Shower"> <code profiles="">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="O-Negative"> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Incendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Shock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Corrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> </category> <category name="Modded Item Rarity Overrides"> <comment>#Items are seperated by the original rarity of the item (Unique, Legendary, Pearlescent, or Seraph) -> Manufacturer (if present) -> Item -> Rarity Item Glow Color</comment> <category name="No Elemental Glow Override"> <category name="Gearbox Gear/Starter Pistol"> <category name="Dahl Starter Pistol" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_CrappyStarter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_CrappyStarter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_CrappyStarter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_CrappyStarter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_CrappyStarter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_CrappyStarter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Gearbox Assault Rifle" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_AssaultRifle.Body.AR_Body_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_AssaultRifle.Body.AR_Body_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_AssaultRifle.Body.AR_Body_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_AssaultRifle.Body.AR_Body_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_AssaultRifle.Body.AR_Body_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_AssaultRifle.Body.AR_Body_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Gearbox Submachine Gun" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SMG.Body.SMG_Body_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.Body.SMG_Body_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SMG.Body.SMG_Body_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.Body.SMG_Body_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.Body.SMG_Body_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.Body.SMG_Body_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Gearbox Sniper Rifle" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SniperRifles.Body.SR_Body_Gearbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.Body.SR_Body_Gearbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SniperRifles.Body.SR_Body_Gearbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.Body.SR_Body_Gearbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.Body.SR_Body_Gearbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.Body.SR_Body_Gearbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Uniques"> <category name="Bandit"> <category name="Bone Shredder" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_BoneShredder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_BoneShredder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_BoneShredder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_BoneShredder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_BoneShredder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="CHOPPER" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Vladof_Minigun_Chopper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Vladof_Minigun_Chopper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Vladof_Minigun_Chopper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Vladof_Minigun_Chopper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Vladof_Minigun_Chopper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Dog" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Dog MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Dog MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Dog MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Dog MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Dog MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Orc" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Roaster" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Roaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Roaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Roaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Roaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Roaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="RokSalt" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Tinderbox" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Tinderbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Tinderbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Tinderbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Tinderbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Tinderbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Teeth of Terramorphous" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Teeth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Teeth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Teeth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Teeth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Teeth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Dahl"> <category name="Sloth" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Sloth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Sloth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Sloth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Sloth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Sloth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Gwen's Head" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_GwensHead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_GwensHead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_GwensHead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_GwensHead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_GwensHead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Sand Hawk" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Scorpio" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Lascaux" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Lascaux MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Lascaux MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Lascaux MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Lascaux MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Lascaux MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Teapot" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Teapot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Teapot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Teapot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Teapot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Teapot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Hyperion"> <category name="Bane" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Bane MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Bane MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Bane MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Bane MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Bane MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Commerce" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Fibber (Shotgun)" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Fibber (Ricochet)" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Fibber (Critical)" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Fremington's Edge" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Heart Breaker" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Lady Fist" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_LadyFist MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_LadyFist MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_LadyFist MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_LadyFist MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_LadyFist MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Morningstar" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Morningstar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Morningstar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Morningstar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Morningstar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Morningstar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Jakobs"> <category name="Buffalo" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Cobra" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Iris_Weapons.SniperRifles.SR_Barrel_Dahl_Cobra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Iris_Weapons.SniperRifles.SR_Barrel_Dahl_Cobra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Iris_Weapons.SniperRifles.SR_Barrel_Dahl_Cobra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Iris_Weapons.SniperRifles.SR_Barrel_Dahl_Cobra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Iris_Weapons.SniperRifles.SR_Barrel_Dahl_Cobra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Damned Cowboy" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Bandit_DamnedCowboy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Bandit_DamnedCowboy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Bandit_DamnedCowboy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Bandit_DamnedCowboy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Bandit_DamnedCowboy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Elephant Gun" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Greed" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_ScarletsGreed MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_ScarletsGreed MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_ScarletsGreed MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_ScarletsGreed MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_ScarletsGreed MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hydra" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Sage_Weapons.Shotgun.SG_Barrel_Bandit_Hydra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_Weapons.Shotgun.SG_Barrel_Bandit_Hydra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_Weapons.Shotgun.SG_Barrel_Bandit_Hydra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Sage_Weapons.Shotgun.SG_Barrel_Bandit_Hydra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_Weapons.Shotgun.SG_Barrel_Bandit_Hydra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Judge" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Judge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Judge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Judge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Judge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Judge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Law" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Law MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Law MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Law MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Law MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Law MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Rex" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Sage_Weapons.Pistols.Pistol_Barrel_Jakobs_Rex MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_Weapons.Pistols.Pistol_Barrel_Jakobs_Rex MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_Weapons.Pistols.Pistol_Barrel_Jakobs_Rex MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Sage_Weapons.Pistols.Pistol_Barrel_Jakobs_Rex MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_Weapons.Pistols.Pistol_Barrel_Jakobs_Rex MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Stinkpot" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Torgue_Stinkpot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Torgue_Stinkpot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Torgue_Stinkpot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Torgue_Stinkpot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Torgue_Stinkpot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Stomper" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Tidal Wave" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Trespasser" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Triquetra" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Triquetra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Triquetra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Triquetra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Triquetra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Triquetra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Twister" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Sage_Weapons.Shotgun.SG_Barrel_Torgue_Twister MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_Weapons.Shotgun.SG_Barrel_Torgue_Twister MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_Weapons.Shotgun.SG_Barrel_Torgue_Twister MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Sage_Weapons.Shotgun.SG_Barrel_Torgue_Twister MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_Weapons.Shotgun.SG_Barrel_Torgue_Twister MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Maliwan"> <category name="Bad Touch" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_BadTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_BadTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_BadTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_BadTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_BadTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Chere-Amie" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Chulainn" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Crit" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Aster_Weapons.SMGs.SMG_Barrel_Hyperion_Crit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Aster_Weapons.SMGs.SMG_Barrel_Hyperion_Crit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_Weapons.SMGs.SMG_Barrel_Hyperion_Crit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Aster_Weapons.SMGs.SMG_Barrel_Hyperion_Crit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_Weapons.SMGs.SMG_Barrel_Hyperion_Crit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Good Touch" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_GoodTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_GoodTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_GoodTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_GoodTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_GoodTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Grog Nozzle" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hive" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_TheHive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_TheHive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_TheHive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_TheHive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_TheHive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Little Evie" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_Vladof_Evie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_Vladof_Evie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_Vladof_Evie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_Vladof_Evie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_Vladof_Evie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Rubi" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_Rubi MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_Rubi MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_Rubi MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_Rubi MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_Rubi MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Pimpernel" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Tediore"> <category name="Blockhead" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Blockhead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Blockhead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Blockhead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Blockhead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Blockhead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Octo" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Torgue"> <category name="12 Pounder" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Orchid_BossWeapons.Launcher.L_Barrel_Torgue_12Pounder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_BossWeapons.Launcher.L_Barrel_Torgue_12Pounder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_BossWeapons.Launcher.L_Barrel_Torgue_12Pounder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Orchid_BossWeapons.Launcher.L_Barrel_Torgue_12Pounder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_BossWeapons.Launcher.L_Barrel_Torgue_12Pounder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Boom Puppy" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Torgue_BoomPuppy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Torgue_BoomPuppy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Torgue_BoomPuppy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Torgue_BoomPuppy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Torgue_BoomPuppy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Creamer" MUT="true"> <category name="E-Tech"> <code profiles="">set Common_GunMaterials.Materials.Launcher.Mati_TorgueUniqueRL_Creamer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set Common_GunMaterials.Materials.Launcher.Mati_TorgueUniqueRL_Creamer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set Common_GunMaterials.Materials.Launcher.Mati_TorgueUniqueRL_Creamer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set Common_GunMaterials.Materials.Launcher.Mati_TorgueUniqueRL_Creamer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set Common_GunMaterials.Materials.Launcher.Mati_TorgueUniqueRL_Creamer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Evil Smasher" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_EvilSmasher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_EvilSmasher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_EvilSmasher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_EvilSmasher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_EvilSmasher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Landscaper" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Pocket Rocket" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Vladof"> <category name="Hail" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Hail MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Hail MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Hail MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Hail MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Hail MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Kitten" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Vladof_Kitten MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Vladof_Kitten MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Vladof_Kitten MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Vladof_Kitten MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Vladof_Kitten MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Rapier" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Bandit_Rapier MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Bandit_Rapier MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Bandit_Rapier MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Bandit_Rapier MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Bandit_Rapier MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Veritas" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> </category> <category name="E-Tech"> <category name="Slow Hand" MUT="true"> <category name="Unique"> <code profiles="">set GD_Iris_Weapons.Shotguns.SG_Barrel_Alien_SlowHand MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Iris_Weapons.Shotguns.SG_Barrel_Alien_SlowHand MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Iris_Weapons.Shotguns.SG_Barrel_Alien_SlowHand MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Iris_Weapons.Shotguns.SG_Barrel_Alien_SlowHand MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Iris_Weapons.Shotguns.SG_Barrel_Alien_SlowHand MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Dahlminator" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing_Dahlminator MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing_Dahlminator MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing_Dahlminator MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing_Dahlminator MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing_Dahlminator MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Longbow" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_Longbow MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_Longbow MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_Longbow MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_Longbow MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_Longbow MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Yellow Jacket" MUT="true"> <category name="Unique"> <code profiles="">set GD_Sage_Weapons.SMG.SMG_Barrel_Alien_YellowJacket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_Weapons.SMG.SMG_Barrel_Alien_YellowJacket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_Weapons.SMG.SMG_Barrel_Alien_YellowJacket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Sage_Weapons.SMG.SMG_Barrel_Alien_YellowJacket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_Weapons.SMG.SMG_Barrel_Alien_YellowJacket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Swordsplosion" MUT="true"> <category name="Unique"> <code profiles="">set GD_Aster_Weapons.Shotguns.SG_Barrel_Alien_Swordsplosion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Aster_Weapons.Shotguns.SG_Barrel_Alien_Swordsplosion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_Weapons.Shotguns.SG_Barrel_Alien_Swordsplosion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Aster_Weapons.Shotguns.SG_Barrel_Alien_Swordsplosion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_Weapons.Shotguns.SG_Barrel_Alien_Swordsplosion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Legendaries"> <category name="Bandit"> <category name="Sledge's Shotgun" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Madhous" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Badaboom" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Gub" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Gub MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Gub MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Gub MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Gub MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Gub MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Slagga" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Slagga MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Slagga MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Slagga MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Slagga MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Slagga MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Dahl"> <category name="Emperor" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hornet" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Hornet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Hornet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Hornet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Hornet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Hornet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Pitchfork" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Pitchfork MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Pitchfork MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Pitchfork MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Pitchfork MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Pitchfork MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Veruc" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Veruc MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Veruc MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Veruc MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Veruc MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Veruc MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Hyperion"> <category name="Bitch" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion_Bitch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion_Bitch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion_Bitch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion_Bitch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion_Bitch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Conference Call" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Invader" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Logan's Gun" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Jakobs"> <category name="Hammer Buster" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_HammerBuster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_HammerBuster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_HammerBuster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_HammerBuster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_HammerBuster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Maggie" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Skullmasher" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Striker" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Maliwan"> <category name="Hellfire" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_HellFire MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_HellFire MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_HellFire MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_HellFire MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_HellFire MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Norfleet" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Pyrophobia" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Thunderball Fists" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_ThunderballFists MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_ThunderballFists MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_ThunderballFists MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_ThunderballFists MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_ThunderballFists MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Volcano" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Volcano MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Volcano MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Volcano MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Volcano MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Volcano MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Tediore"> <category name="Baby Maker" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_BabyMaker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_BabyMaker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_BabyMaker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_BabyMaker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_BabyMaker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Bunny" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Bunny MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Bunny MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Bunny MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Bunny MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Bunny MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Deliverance" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Deliverance MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Deliverance MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Deliverance MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Deliverance MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Deliverance MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Gunerang" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Gunerang MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Gunerang MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Gunerang MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Gunerang MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Gunerang MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Torgue"> <category name="Flakker" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Kerblaster" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_KerBlaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_KerBlaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_KerBlaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_KerBlaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_KerBlaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Ogre" MUT="true"> <category name="Unique"> <code profiles="">set GD_Aster_Weapons.AssaultRifles.AR_Barrel_Vladof_Ogre MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Aster_Weapons.AssaultRifles.AR_Barrel_Vladof_Ogre MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_Weapons.AssaultRifles.AR_Barrel_Vladof_Ogre MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Aster_Weapons.AssaultRifles.AR_Barrel_Vladof_Ogre MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_Weapons.AssaultRifles.AR_Barrel_Vladof_Ogre MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Nukem" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_Nukem MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_Nukem MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_Nukem MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_Nukem MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_Nukem MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Unkempt Harold" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Vladof"> <category name="Infinity" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Lyuda" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Lyudmila MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Lyudmila MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Lyudmila MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Lyudmila MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Lyudmila MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Mongol" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Shredifier" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Shredifier MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Shredifier MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Shredifier MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Shredifier MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Shredifier MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> </category> <category name="Pearls"> <category name="Sawbar" MUT="true"> <category name="Unique"> <code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Jakobs_Sawbar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Jakobs_Sawbar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Jakobs_Sawbar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Jakobs_Sawbar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Jakobs_Sawbar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Bearcat" MUT="true"> <category name="Unique"> <code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Torgue_Dahl_Bearcat MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Torgue_Dahl_Bearcat MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Torgue_Dahl_Bearcat MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Torgue_Dahl_Bearcat MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Torgue_Dahl_Bearcat MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Butcher" MUT="true"> <category name="Unique"> <code profiles="">set GD_Gladiolus_Weapons.Shotgun.SG_Barrel_Torgue_Butcher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Gladiolus_Weapons.Shotgun.SG_Barrel_Torgue_Butcher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Gladiolus_Weapons.Shotgun.SG_Barrel_Torgue_Butcher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Gladiolus_Weapons.Shotgun.SG_Barrel_Torgue_Butcher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Gladiolus_Weapons.Shotgun.SG_Barrel_Torgue_Butcher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Jakobs"> <category name="Unforgiven" MUT="true"> <category name="Unique"> <code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Jakobs_Unforgiven MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Jakobs_Unforgiven MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Jakobs_Unforgiven MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Jakobs_Unforgiven MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Jakobs_Unforgiven MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Bekah" MUT="true"> <category name="Unique"> <code profiles="">set GD_Lobelia_Weapons.AssaultRifles.AR_Barrel_Bandit_Bekah MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Lobelia_Weapons.AssaultRifles.AR_Barrel_Bandit_Bekah MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Lobelia_Weapons.AssaultRifles.AR_Barrel_Bandit_Bekah MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Lobelia_Weapons.AssaultRifles.AR_Barrel_Bandit_Bekah MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Lobelia_Weapons.AssaultRifles.AR_Barrel_Bandit_Bekah MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Godfinger" MUT="true"> <category name="Unique"> <code profiles="">set GD_Lobelia_Weapons.sniper.SR_Barrel_Dahl_Godfinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Lobelia_Weapons.sniper.SR_Barrel_Dahl_Godfinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Lobelia_Weapons.sniper.SR_Barrel_Dahl_Godfinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Lobelia_Weapons.sniper.SR_Barrel_Dahl_Godfinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Lobelia_Weapons.sniper.SR_Barrel_Dahl_Godfinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Maliwan"> <category name="Wanderlust" MUT="true"> <category name="Unique"> <code profiles="">set GD_Lobelia_Weapons.Pistol.Pistol_Barrel_Alien_Homing_Wanderlust MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Lobelia_Weapons.Pistol.Pistol_Barrel_Alien_Homing_Wanderlust MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Lobelia_Weapons.Pistol.Pistol_Barrel_Alien_Homing_Wanderlust MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Lobelia_Weapons.Pistol.Pistol_Barrel_Alien_Homing_Wanderlust MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Lobelia_Weapons.Pistol.Pistol_Barrel_Alien_Homing_Wanderlust MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Storm" MUT="true"> <category name="Unique"> <code profiles="">set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Avenger" MUT="true"> <category name="Unique"> <code profiles="">set GD_Gladiolus_Weapons.SMG.SMG_Barrel_Hyperion_Avenger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Gladiolus_Weapons.SMG.SMG_Barrel_Hyperion_Avenger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Gladiolus_Weapons.SMG.SMG_Barrel_Hyperion_Avenger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Gladiolus_Weapons.SMG.SMG_Barrel_Hyperion_Avenger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Gladiolus_Weapons.SMG.SMG_Barrel_Hyperion_Avenger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Torgue"> <category name="Carnage" MUT="true"> <category name="Unique"> <code profiles="">set GD_Lobelia_Weapons.Shotguns.SG_Barrel_Torgue_Carnage MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Lobelia_Weapons.Shotguns.SG_Barrel_Torgue_Carnage MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Lobelia_Weapons.Shotguns.SG_Barrel_Torgue_Carnage MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Lobelia_Weapons.Shotguns.SG_Barrel_Torgue_Carnage MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Lobelia_Weapons.Shotguns.SG_Barrel_Torgue_Carnage MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Tunguska" MUT="true"> <category name="Unique"> <code profiles="">set GD_Gladiolus_Weapons.Launchers.L_Barrel_Bandit_Tunguska MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Gladiolus_Weapons.Launchers.L_Barrel_Bandit_Tunguska MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Gladiolus_Weapons.Launchers.L_Barrel_Bandit_Tunguska MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Gladiolus_Weapons.Launchers.L_Barrel_Bandit_Tunguska MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Gladiolus_Weapons.Launchers.L_Barrel_Bandit_Tunguska MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Stalker" MUT="true"> <category name="Unique"> <code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Stalker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Stalker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Stalker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Stalker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Stalker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Seraphs"> <category name="Tattler" MUT="true"> <category name="Unique"> <code profiles="">set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Seraphim" MUT="true"> <category name="Unique"> <code profiles="">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hyperion"> <category name="Interfacer" MUT="true"> <category name="Unique"> <code profiles="">set GD_Sage_RaidWeapons.Shotgun.SG_Barrel_Interfacer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Sage_RaidWeapons.Shotgun.SG_Barrel_Interfacer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_RaidWeapons.Shotgun.SG_Barrel_Interfacer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_RaidWeapons.Shotgun.SG_Barrel_Interfacer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_RaidWeapons.Shotgun.SG_Barrel_Interfacer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Actualizer" MUT="true"> <category name="Unique"> <code profiles="">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Hawkeye" MUT="true"> <category name="Unique"> <code profiles="">set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Maliwan"> <category name="Florentine" MUT="true"> <category name="Unique"> <code profiles="">set GD_Aster_RaidWeapons.SMGs.SMG_Barrel_Alien_Florentine MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Aster_RaidWeapons.SMGs.SMG_Barrel_Alien_Florentine MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Aster_RaidWeapons.SMGs.SMG_Barrel_Alien_Florentine MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_RaidWeapons.SMGs.SMG_Barrel_Alien_Florentine MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_RaidWeapons.SMGs.SMG_Barrel_Alien_Florentine MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Infection" MUT="true"> <category name="Unique"> <code profiles="">set GD_Sage_RaidWeapons.Pistol.Pistol_Barrel_Infection MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Sage_RaidWeapons.Pistol.Pistol_Barrel_Infection MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_RaidWeapons.Pistol.Pistol_Barrel_Infection MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_RaidWeapons.Pistol.Pistol_Barrel_Infection MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_RaidWeapons.Pistol.Pistol_Barrel_Infection MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Tediore"> <category name="Omen" MUT="true"> <category name="Unique"> <code profiles="">set GD_Aster_RaidWeapons.Shotguns.SG_Barrel_Alien_Omen MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Aster_RaidWeapons.Shotguns.SG_Barrel_Alien_Omen MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Aster_RaidWeapons.Shotguns.SG_Barrel_Alien_Omen MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_RaidWeapons.Shotguns.SG_Barrel_Alien_Omen MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_RaidWeapons.Shotguns.SG_Barrel_Alien_Omen MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Retcher" MUT="true"> <category name="Unique"> <code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Torgue"> <category name="Ahab" MUT="true"> <category name="Unique"> <code profiles="">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Devastator" MUT="true"> <category name="Unique"> <code profiles="">set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Seeker" MUT="true"> <category name="Unique"> <code profiles="">set GD_Aster_RaidWeapons.AssaultRifles.AR_Barrel_Vladof_Seeker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Aster_RaidWeapons.AssaultRifles.AR_Barrel_Vladof_Seeker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Aster_RaidWeapons.AssaultRifles.AR_Barrel_Vladof_Seeker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_RaidWeapons.AssaultRifles.AR_Barrel_Vladof_Seeker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_RaidWeapons.AssaultRifles.AR_Barrel_Vladof_Seeker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Vladof"> <category name="Lead Storm" MUT="true"> <category name="Unique"> <code profiles="">set GD_Sage_RaidWeapons.AssaultRifle.AR_Barrel_LeadStorm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Sage_RaidWeapons.AssaultRifle.AR_Barrel_LeadStorm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_RaidWeapons.AssaultRifle.AR_Barrel_LeadStorm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_RaidWeapons.AssaultRifle.AR_Barrel_LeadStorm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_RaidWeapons.AssaultRifle.AR_Barrel_LeadStorm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Patriot" MUT="true"> <category name="Unique"> <code profiles="">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Stinger" MUT="true"> <category name="Unique"> <code profiles="">set GD_Aster_RaidWeapons.Pistols.Pistol_Barrel_Vladof_Stinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Aster_RaidWeapons.Pistols.Pistol_Barrel_Vladof_Stinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Aster_RaidWeapons.Pistols.Pistol_Barrel_Vladof_Stinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_RaidWeapons.Pistols.Pistol_Barrel_Vladof_Stinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_RaidWeapons.Pistols.Pistol_Barrel_Vladof_Stinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> </category> </category> <category name="Elemental Glow Override"> <category name="Weapons"> <category name="Gearbox Gear/Starter Pistol"> <category name="Dahl Starter Pistol" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_1_Starter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_1_Starter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_1_Starter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_1_Starter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_1_Starter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_1_Starter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Gearbox Assault Rifle" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Gearbox Submachine Gun" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Gearbox Sniper Rifle" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Mat_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Uniques"> <category name="Bandit"> <category name="Bone Shredder" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3_BoneShredder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3_BoneShredder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3_BoneShredder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3_BoneShredder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3_BoneShredder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="CHOPPER" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Chopper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Chopper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Chopper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Chopper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Chopper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Dog" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_Dog MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_Dog MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_Dog MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_Dog MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_Dog MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Orc" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Orc MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Orc MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Orc MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Orc MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Orc MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Roaster" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_3_Roaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_3_Roaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_3_Roaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_3_Roaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_3_Roaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="RokSalt" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_RokSalt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_RokSalt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_RokSalt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_RokSalt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_RokSalt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Tinderbox" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_3_Tinderbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_3_Tinderbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_3_Tinderbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_3_Tinderbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_3_Tinderbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Teeth of Terramorphous" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_Teeth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_Teeth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_Teeth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_Teeth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3_Teeth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Dahl"> <category name="Sloth" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_3_Sloth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_3_Sloth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_3_Sloth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_3_Sloth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_3_Sloth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Gwen's Head" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_GwensHead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_GwensHead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_GwensHead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_GwensHead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_GwensHead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Sand Hawk" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Dahl_3_SandHawk MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Dahl_3_SandHawk MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Dahl_3_SandHawk MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Dahl_3_SandHawk MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Dahl_3_SandHawk MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Scorpio" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_3_Scorpio MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_3_Scorpio MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_3_Scorpio MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_3_Scorpio MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_3_Scorpio MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Lascaux" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_3_Lascaux MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_3_Lascaux MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_3_Lascaux MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_3_Lascaux MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_3_Lascaux MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Teapot" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_Teapot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_Teapot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_Teapot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_Teapot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_Teapot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Hyperion"> <category name="Bane" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3_Bane MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3_Bane MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3_Bane MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3_Bane MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3_Bane MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Commerce" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3_Commerce MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3_Commerce MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3_Commerce MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3_Commerce MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_3_Commerce MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Fibbers (All)" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_Fibber MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_Fibber MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_Fibber MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_Fibber MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_Fibber MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Fremington's Edge" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Heart Breaker" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_HeartBreaker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_HeartBreaker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_HeartBreaker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_HeartBreaker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_HeartBreaker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Lady Fist" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_LadyFist MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_LadyFist MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_LadyFist MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_LadyFist MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_3_LadyFist MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Morningstar" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_Morningstar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_Morningstar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_Morningstar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_Morningstar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_Morningstar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Jakobs"> <category name="Buffalo" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Buffalo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Buffalo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Buffalo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Buffalo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Buffalo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Cobra" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Material_Jakobs_2_Cobra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Material_Jakobs_2_Cobra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Material_Jakobs_2_Cobra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Material_Jakobs_2_Cobra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Material_Jakobs_2_Cobra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Damned Cowboy" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_DamnedCowboy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_DamnedCowboy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_DamnedCowboy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_DamnedCowboy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_DamnedCowboy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Elephant Gun" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Material_Jakobs_2_ElephantGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Material_Jakobs_2_ElephantGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Material_Jakobs_2_ElephantGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Material_Jakobs_2_ElephantGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Material_Jakobs_2_ElephantGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Greed" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_Greed MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_Greed MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_Greed MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_Greed MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_Greed MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hydra" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_Hydra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_Hydra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_Hydra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_Hydra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_Hydra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Judge" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Judge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Judge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Judge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Judge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Judge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Law" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Law MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Law MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Law MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Law MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Law MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Rex" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_Rex MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_Rex MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_Rex MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_Rex MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_2_Rex MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Stinkpot" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_Stinkpot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_Stinkpot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_Stinkpot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_Stinkpot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Jakobs_3_Stinkpot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Stomper" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_3_Stomper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_3_Stomper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_3_Stomper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_3_Stomper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_3_Stomper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Tidal Wave" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_TidalWave MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_TidalWave MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_TidalWave MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_TidalWave MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_TidalWave MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Trespasser" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Trespasser MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Trespasser MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Trespasser MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Trespasser MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Trespasser MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Triquetra" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_ShoGD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_Triquetra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_Triquetra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_Triquetra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_Triquetra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_Triquetra MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Twister" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_3_Twister MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_3_Twister MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_3_Twister MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_3_Twister MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Jakobs_3_Twister MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Maliwan"> <category name="Bad Touch" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_BadTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_BadTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_BadTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_BadTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_BadTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Chere-Amie" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_3_ChereAmie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_3_ChereAmie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_3_ChereAmie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_3_ChereAmie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_3_ChereAmie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Chulainn" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_Chulainn MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_Chulainn MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.BaGD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_Chulainn MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_Chulainn MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_Chulainn MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Crit" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Maliwan_3_Crit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Maliwan_3_Crit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Maliwan_3_Crit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Maliwan_3_Crit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Maliwan_3_Crit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Good Touch" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_GoodTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_GoodTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_GoodTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_GoodTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_3_GoodTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Grog Nozzle" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Maliwan_3_GrogNozzle MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Maliwan_3_GrogNozzle MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Maliwan_3_GrogNozzle MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Maliwan_3_GrogNozzle MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Maliwan_3_GrogNozzle MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hive" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3_Hive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3_Hive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3_Hive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3_Hive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3_Hive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Little Evie" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_2_Evie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_2_Evie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_2_Evie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_2_Evie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_2_Evie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Rubi" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Rubi MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Pimpernel" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_3_Pimpernel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_3_Pimpernel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_3_Pimpernel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_3_Pimpernel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_3_Pimpernel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Tediore"> <category name="Blockhead" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Blockhead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Blockhead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Blockhead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Blockhead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Blockhead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Octo" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Octo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Octo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Octo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Octo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Octo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Torgue"> <category name="12 Pounder" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Torgue_3_12Pounder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Torgue_3_12Pounder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Torgue_3_12Pounder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Torgue_3_12Pounder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Torgue_3_12Pounder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Boom Puppy" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Torgue_2_BoomPuppy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Torgue_2_BoomPuppy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Torgue_2_BoomPuppy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Torgue_2_BoomPuppy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Torgue_2_BoomPuppy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Creamer" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_3_Creamer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_3_Creamer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_3_Creamer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_3_Creamer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_3_Creamer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Evil Smasher" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_3_EvilSmasher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_3_EvilSmasher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_3_EvilSmasher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_3_EvilSmasher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_3_EvilSmasher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Landscaper" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_3_Landscaper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_3_Landscaper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_3_Landscaper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_3_Landscaper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_3_Landscaper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Pocket Rocket" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Torgue_3_PocketRocket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Torgue_3_PocketRocket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Torgue_3_PocketRocket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Torgue_3_PocketRocket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Torgue_3_PocketRocket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Vladof"> <category name="Hail" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_3_Hail MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_3_Hail MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_3_Hail MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_3_Hail MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_3_Hail MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Kitten" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Vladof_3_Kitten MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Vladof_3_Kitten MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Vladof_3_Kitten MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Vladof_3_Kitten MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Vladof_3_Kitten MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Rapier" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Vladof_2_Rapier MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Vladof_2_Rapier MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Vladof_2_Rapier MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Vladof_2_Rapier MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Vladof_2_Rapier MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Veritas" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_3_Veritas MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_3_Veritas MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_3_Veritas MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_3_Veritas MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_3_Veritas MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> </category> <category name="E-Tech"> <category name="Slow Hand" MUT="true"> <category name="Unique"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Hyperion_3_SlowHand MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Hyperion_3_SlowHand MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Hyperion_3_SlowHand MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Hyperion_3_SlowHand MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Iris_Weapons.ManufacturerMaterials.Mat_Hyperion_3_SlowHand MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Dahlminator" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_Dahlminator MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_Dahlminator MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_Dahlminator MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_Dahlminator MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_3_Dahlminator MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Longbow" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_Longbow MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_Longbow MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_Longbow MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_Longbow MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_Longbow MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Yellow Jacket" MUT="true"> <category name="Unique"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Hyperion_3_YellowJacket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Hyperion_3_YellowJacket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Hyperion_3_YellowJacket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Sage_Weapons.ManufacturerMaterials.Mat_Hyperion_3_YellowJacket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_Weapons.SMG.SMG_Barrel_Alien_YellowJacket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Swordsplosion" MUT="true"> <category name="Unique"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_3_Swordsplosion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_3_Swordsplosion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_3_Swordsplosion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_3_Swordsplosion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_3_Swordsplosion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Legendaries"> <category name="Bandit"> <category name="Sledge's Shotgun" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Madhous" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Badaboom" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Gub" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Slagga" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Dahl"> <category name="Emperor" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hornet" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Pitchfork" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Veruc" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Hyperion"> <category name="Bitch" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Conference Call" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Invader" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Logan's Gun" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Jakobs"> <category name="Hammer Buster" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Maggie" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Skullmasher" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Striker" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Maliwan"> <category name="Hellfire" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Norfleet" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3_Norfleet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3_Norfleet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3_Norfleet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3_Norfleet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_3_Norfleet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Pyrophobia" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Thunderball Fists" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Volcano" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Tediore"> <category name="Baby Maker" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Bunny" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Tediore_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Tediore_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Tediore_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Tediore_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Tediore_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Deliverance" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Gunerang" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Torgue"> <category name="Flakker" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Kerblaster" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Ogre" MUT="true"> <category name="Unique"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_3_Ogre MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_3_Ogre MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_3_Ogre MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_3_Ogre MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_3_Ogre MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Nukem" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Unkempt Harold" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Vladof"> <category name="Infinity" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Lyuda" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Mongol" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Shredifier" MUT="true"> <category name="Unique"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Vladof_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> </category> <category name="Pearls"> <category name="Sawbar" MUT="true"> <category name="Unique"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Bandit_6_Sawbar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Bandit_6_Sawbar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Bandit_6_Sawbar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Bandit_6_Sawbar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Bandit_6_Sawbar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Bearcat" MUT="true"> <category name="Unique"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Dahl_6_Bearcat MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Dahl_6_Bearcat MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Dahl_6_Bearcat MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Dahl_6_Bearcat MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Dahl_6_Bearcat MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Butcher" MUT="true"> <category name="Unique"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Hyperion_6_Butcher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Hyperion_6_Butcher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Hyperion_6_Butcher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Hyperion_6_Butcher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Gladiolus_WeapoGD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Hyperion_6_Butcher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Jakobs"> <category name="Unforgiven" MUT="true"> <category name="Unique"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Unforgiven MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Unforgiven MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Unforgiven MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Unforgiven MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Unforgiven MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Bekah" MUT="true"> <category name="Unique"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Bekah MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Bekah MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Bekah MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Bekah MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Bekah MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Godfinger" MUT="true"> <category name="Unique"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Godfinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Godfinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Godfinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Godfinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Godfinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Maliwan"> <category name="Wanderlust" MUT="true"> <category name="Unique"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Maliwan_6_Wanderlust MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Maliwan_6_Wanderlust MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Maliwan_6_Wanderlust MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Maliwan_6_Wanderlust MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Maliwan_6_Wanderlust MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Storm" MUT="true"> <category name="Unique"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Maliwan_6_Storm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Maliwan_6_Storm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Maliwan_6_Storm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Maliwan_6_Storm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Maliwan_6_Storm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Avenger" MUT="true"> <category name="Unique"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Tediore_6_Avenger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Tediore_6_Avenger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Tediore_6_Avenger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Tediore_6_Avenger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Tediore_6_Avenger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Torgue"> <category name="Carnage" MUT="true"> <category name="Unique"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Torgue_Pearl_Carnage MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Torgue_Pearl_Carnage MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Torgue_Pearl_Carnage MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Torgue_Pearl_Carnage MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Torgue_Pearl_Carnage MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Tunguska" MUT="true"> <category name="Unique"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Torgue_6_Tunguska MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Torgue_6_Tunguska MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Torgue_6_Tunguska MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Torgue_6_Tunguska MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Torgue_6_Tunguska MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Stalker" MUT="true"> <category name="Unique"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Vladof_6_Stalker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Vladof_6_Stalker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Vladof_6_Stalker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Vladof_6_Stalker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Vladof_6_Stalker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Seraphs"> <category name="Tattler" MUT="true"> <category name="Unique"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Bandit_1_Tattler MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Bandit_1_Tattler MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Bandit_1_Tattler MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Bandit_1_Tattler MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Bandit_1_Tattler MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Seraphim" MUT="true"> <category name="Unique"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Dahl_1_Seraphim MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Dahl_1_Seraphim MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Dahl_1_Seraphim MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Dahl_1_Seraphim MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Dahl_1_Seraphim MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Hyperion"> <category name="Interfacer" MUT="true"> <category name="Unique"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Interfacer aterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Interfacer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Interfacer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Interfacer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Interfacer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Actualizer" MUT="true"> <category name="Unique"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Actualizer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Actualizer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Actualizer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Actualizer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Hyperion_1_Actualizer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Hawkeye" MUT="true"> <category name="Unique"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Material_Jakobs_1_HawkEye MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Material_Jakobs_1_HawkEye MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Material_Jakobs_1_HawkEye MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Material_Jakobs_1_HawkEye MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Material_Jakobs_1_HawkEye MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Maliwan"> <category name="Florentine" MUT="true"> <category name="Unique"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_5_Florentine MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_5_Florentine MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_5_Florentine MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_5_Florentine MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_5_Florentine MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Infection" MUT="true"> <category name="Unique"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_1_Infection MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_1_Infection MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_1_Infection MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_1_Infection MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Maliwan_1_Infection MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Tediore"> <category name="Omen" MUT="true"> <category name="Unique"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Tediore_5_Omen MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Tediore_5_Omen MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Tediore_5_Omen MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Tediore_5_Omen MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Tediore_5_Omen MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Retcher" MUT="true"> <category name="Unique"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Tediore_1_Spitter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Tediore_1_Spitter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Tediore_1_Spitter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Tediore_1_Spitter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Tediore_1_Spitter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Torgue"> <category name="Ahab" MUT="true"> <category name="Unique"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Torgue_1_Ahab MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Torgue_1_Ahab MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Torgue_1_Ahab MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Torgue_1_Ahab MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Torgue_1_Ahab MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Devastator" MUT="true"> <category name="Unique"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Torgue_1_Devastator MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Torgue_1_Devastator MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Torgue_1_Devastator MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Torgue_1_Devastator MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Mat_Torgue_1_Devastator MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Seeker" MUT="true"> <category name="Unique"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Torgue_5_Seeker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Torgue_5_Seeker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Torgue_5_Seeker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Torgue_5_Seeker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Torgue_5_Seeker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Vladof"> <category name="Lead Storm" MUT="true"> <category name="Unique"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Vladof_1_Leadstorm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Vladof_1_Leadstorm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Vladof_1_Leadstorm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Vladof_1_Leadstorm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Vladof_1_Leadstorm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Patriot" MUT="true"> <category name="Unique"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Material_Vladof_1_Patriot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Material_Vladof_1_Patriot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Material_Vladof_1_Patriot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Material_Vladof_1_Patriot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Orchid_RaidWeapons.ManufacturerMaterials.Material_Vladof_1_Patriot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Stinger" MUT="true"> <category name="Unique"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Vladof_5_Stinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Vladof_5_Stinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Vladof_5_Stinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Vladof_5_Stinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_RaidWeapons.ManufacturerMaterials.Mat_Vladof_5_Stinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> </category> </category> <category name="Grenades"> <category name="Unique"> <category name="Breath of Terramorphous" MUT="true"> <category name="Unique"> <code profiles="">set GD_GrenadeMods.Title.Title_FlameSpurt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_GrenadeMods.Title.Title_FlameSpurt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_GrenadeMods.Title.Title_FlameSpurt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_GrenadeMods.Title.Title_FlameSpurt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_GrenadeMods.Title.Title_FlameSpurt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Fireball" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_Fireball MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_Fireball MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_Fireball MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_Fireball MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_Fireball MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Fustercluck" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_GrenadeMods.Title.Title_FusterCluck MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_GrenadeMods.Title.Title_FusterCluck MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_GrenadeMods.Title.Title_FusterCluck MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_GrenadeMods.Title.Title_FusterCluck MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_GrenadeMods.Title.Title_FusterCluck MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Kiss of Death" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_GrenadeMods.Title.Title_KissOfDeath MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_GrenadeMods.Title.Title_KissOfDeath MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_GrenadeMods.Title.Title_KissOfDeath MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_GrenadeMods.Title.Title_KissOfDeath MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_GrenadeMods.Title.Title_KissOfDeath MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Lightning Bolt" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_LightningBolt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_LightningBolt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_LightningBolt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_LightningBolt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_LightningBolt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Skyrocket" MUT="true"> <category name="E-Tech"> <code profiles="">set GD_GrenadeMods.Title.Title_SkyRocket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_GrenadeMods.Title.Title_SkyRocket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_GrenadeMods.Title.Title_SkyRocket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_GrenadeMods.Title.Title_SkyRocket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_GrenadeMods.Title.Title_SkyRocket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Legendary"> <category name="Bonus Package" MUT="true"> <category name="Unique"> <code profiles="">set GD_GrenadeMods.Title.Title_BonusPackage MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_GrenadeMods.Title.Title_BonusPackage MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_GrenadeMods.Title.Title_BonusPackage MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_GrenadeMods.Title.Title_BonusPackage MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_GrenadeMods.Title.Title_BonusPackage MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Bouncing Bonnie" MUT="true"> <category name="Unique"> <code profiles="">set GD_GrenadeMods.Title.Title_BouncingBonny MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_GrenadeMods.Title.Title_BouncingBonny MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_GrenadeMods.Title.Title_BouncingBonny MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_GrenadeMods.Title.Title_BouncingBonny MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_GrenadeMods.Title.Title_BouncingBonny MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Chain Lightning" MUT="true"> <category name="Unique"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_ChainLightning MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_ChainLightning MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_ChainLightning MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_ChainLightning MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_ChainLightning MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Fastball" MUT="true"> <comment>#</Unique></comment> <code profiles="">set GD_GrenadeMods.Title.Title_Fastball MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <comment>#</Unique></comment> <category name="E-Tech"> <code profiles="">set GD_GrenadeMods.Title.Title_Fastball MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_GrenadeMods.Title.Title_Fastball MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_GrenadeMods.Title.Title_Fastball MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_GrenadeMods.Title.Title_Fastball MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Fire Bee" MUT="true"> <category name="Unique"> <code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorIncendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorIncendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorIncendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorIncendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorIncendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Fire Storm" MUT="true"> <category name="Unique"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_FireStorm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_FireStorm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_FireStorm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_FireStorm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Aster_GrenadeMods.Title.Title_FireStorm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Leech" MUT="true"> <category name="Unique"> <code profiles="">set GD_GrenadeMods.Title.Title_LeechIncendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_GrenadeMods.Title.Title_LeechShock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_GrenadeMods.Title.Title_LeechCorrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_GrenadeMods.Title.Title_LeechIncendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_GrenadeMods.Title.Title_LeechShock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_GrenadeMods.Title.Title_LeechCorrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_GrenadeMods.Title.Title_LeechIncendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_GrenadeMods.Title.Title_LeechShock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_GrenadeMods.Title.Title_LeechCorrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_GrenadeMods.Title.Title_LeechIncendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_GrenadeMods.Title.Title_LeechShock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_GrenadeMods.Title.Title_LeechCorrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_GrenadeMods.Title.Title_LeechIncendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_GrenadeMods.Title.Title_LeechShock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_GrenadeMods.Title.Title_LeechCorrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Nasty Surprise" MUT="true"> <category name="Unique"> <code profiles="">set GD_GrenadeMods.Title.Title_NastySurprise MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_GrenadeMods.Title.Title_NastySurprise MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_GrenadeMods.Title.Title_NastySurprise MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_GrenadeMods.Title.Title_NastySurprise MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_GrenadeMods.Title.Title_NastySurprise MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Pandemic" MUT="true"> <category name="Unique"> <code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorCorrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorCorrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorCorrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorCorrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorCorrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Quasar" MUT="true"> <category name="Unique"> <code profiles="">set GD_GrenadeMods.Title.Title_Quasar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_GrenadeMods.Title.Title_Quasar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_GrenadeMods.Title.Title_Quasar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_GrenadeMods.Title.Title_Quasar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_GrenadeMods.Title.Title_Quasar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Rolling Thunder" MUT="true"> <category name="Unique"> <code profiles="">set GD_GrenadeMods.Title.Title_RollingThunder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_GrenadeMods.Title.Title_RollingThunder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_GrenadeMods.Title.Title_RollingThunder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_GrenadeMods.Title.Title_RollingThunder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_GrenadeMods.Title.Title_RollingThunder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Storm Front" MUT="true"> <category name="Unique"> <code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorShock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorShock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorShock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Seraph"> <code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorShock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_GrenadeMods.Title.Title_ExterminatorShock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> <category name="Seraph"> <category name="Crossfire" MUT="true"> <category name="Unique"> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Incendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Shock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Corrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Incendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Shock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Corrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Incendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Shock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Corrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Incendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Shock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Corrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Incendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Shock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Corrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="Meteor Shower" MUT="true"> <category name="Unique"> <code profiles="">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> <category name="O-Negative" MUT="true"> <category name="Unique"> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Incendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Shock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Corrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="E-Tech"> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Incendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Shock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Corrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Legendary"> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Incendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Shock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Corrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="Pearlescent"> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Incendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Shock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Corrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> <category name="BL1-Style Rarity Uniques"> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Incendiary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Shock MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Corrosive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> <code profiles="">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Slag MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.700000,B=1.900000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))</code> </category> </category> </category> </category> </category> </category> </category> </category> </body> </BLCMM> #Commands: set GD_Weap_Pistol.Body.Pistol_Body_Bandit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Body.AR_Body_Bandit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Bandit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Body.SG_Body_Bandit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Body.L_Body_Bandit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_CrappyStarter MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Dahl MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Body.AR_Body_Dahl MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Dahl MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Body.SR_Body_Dahl MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Body.AR_Body_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Gearbox_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Body.SR_Body_Gearbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Hyperion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Body.SR_Body_Hyperion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Hyperion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Body.SG_Body_Hyperion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Maliwan MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Body.SR_Body_Maliwan MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Maliwan MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Body.L_Body_Maliwan MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Tediore MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Tediore MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Body.SG_Body_Tediore MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Body.L_Body_Tediore MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Torgue MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Body.AR_Body_Torgue MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Body.SG_Body_Torgue MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Body.L_Body_Torgue MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Vladof MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Body.AR_Body_Vladof MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Body.SR_Body_Vladof MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Body.L_Body_Vladof MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Bandit_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Body.AR_Body_Bandit_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Bandit_VarA MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Body.SG_Body_Bandit_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Body.L_Body_Bandit_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Dahl_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Body.AR_Body_Dahl_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Dahl_VarA MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Body.SR_Body_Dahl_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Hyperion_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Body.SR_Body_Hyperion_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Hyperion_VarA MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Body.SG_Body_Hyperion_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Maliwan_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Body.SR_Body_Maliwan_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Maliwan_VarA MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Body.L_Body_Maliwan_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Tediore_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Tediore_VarA MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Body.SG_Body_Tediore_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Body.L_Body_Tediore_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Torgue_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Body.AR_Body_Torgue_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Body.SG_Body_Torgue_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Body.L_Body_Torgue_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Vladof_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Body.AR_Body_Vladof_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Body.SR_Body_Vladof_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Body.L_Body_Vladof_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Bandit_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Body.AR_Body_Bandit_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Bandit_VarB MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Body.SG_Body_Bandit_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Body.L_Body_Bandit_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Dahl_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Body.AR_Body_Dahl_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Dahl_VarB MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Body.SR_Body_Dahl_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Hyperion_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Body.SR_Body_Hyperion_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Hyperion_VarB MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Body.SG_Body_Hyperion_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Maliwan_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Body.SR_Body_Maliwan_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Maliwan_VarB MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Body.L_Body_Maliwan_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Tediore_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Tediore_VarB MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Body.SG_Body_Tediore_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Body.L_Body_Tediore_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Torgue_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Body.AR_Body_Torgue_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Body.SG_Body_Torgue_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Body.L_Body_Torgue_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Vladof_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Body.AR_Body_Vladof_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Body.SR_Body_Vladof_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Body.L_Body_Vladof_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Bandit_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Body.AR_Body_Bandit_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.525000,G=0.080000,B=0.855000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Bandit_VarC MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Body.SG_Body_Bandit_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Body.L_Body_Bandit_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Dahl_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Body.AR_Body_Dahl_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Dahl_VarC MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Body.SR_Body_Dahl_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Hyperion_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Body.SR_Body_Hyperion_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Hyperion_VarC MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Body.SG_Body_Hyperion_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Maliwan_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Body.SR_Body_Maliwan_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Maliwan_VarC MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Body.L_Body_Maliwan_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Tediore_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Body.SMG_Body_Tediore_VarC MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Body.SG_Body_Tediore_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Body.L_Body_Tediore_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Torgue_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Body.AR_Body_Torgue_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Body.SG_Body_Torgue_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Body.L_Body_Torgue_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Body.Pistol_Body_Vladof_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Body.AR_Body_Vladof_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Body.SR_Body_Vladof_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Body.L_Body_Vladof_4 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Barrel.SMG_Barrel_Alien MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Barrel.SMG_Barrel_Alien_Bandit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Barrel.SG_Barrel_Alien MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Barrel.SG_Barrel_Alien_Hyperion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Barrel.L_Barrel_Alien MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Bandit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Vladof MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_Longbow MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Iris_Weapons.Shotguns.SG_Barrel_Alien_SlowHand MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing_Dahlminator MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Sage_Weapons.SMG.SMG_Barrel_Alien_YellowJacket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Aster_Weapons.Shotguns.SG_Barrel_Alien_Swordsplosion MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.200000,G=0.000000,B=0.600000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_BoneShredder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.160000,B=1.150000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Vladof_Minigun_Chopper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Dog MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.160000,B=1.150000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Roaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Tinderbox MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Teeth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Sloth MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_GwensHead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Lascaux MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Teapot MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Bane MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_2 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_3 MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_LadyFist MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Morningstar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_BadTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Aster_Weapons.SMGs.SMG_Barrel_Hyperion_Crit MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_GoodTouch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.420000,G=0.080000,B=0.570000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_TheHive MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_Vladof_Evie MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_Rubi MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Blockhead MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Orchid_BossWeapons.Launcher.L_Barrel_Torgue_12Pounder MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Torgue_BoomPuppy MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set Common_GunMaterials.Materials.Launcher.Mati_TorgueUniqueRL_Creamer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_EvilSmasher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Hail MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Vladof_Kitten MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Bandit_Rapier MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.050000,G=0.350000,B=1.270000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Gub MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Slagga MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Hornet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Pitchfork MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Veruc MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion_Bitch MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_HellFire MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_ThunderballFists MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Volcano MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_BabyMaker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Bunny MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Deliverance MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Gunerang MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_KerBlaster MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Aster_Weapons.AssaultRifles.AR_Barrel_Vladof_Ogre MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_Nukem MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Lyudmila MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Shredifier MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=1.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Jakobs_Sawbar MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Torgue_Dahl_Bearcat MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Gladiolus_Weapons.Shotgun.SG_Barrel_Torgue_Butcher MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Lobelia_Weapons.Pistol.Pistol_Barrel_Alien_Homing_Wanderlust MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Gladiolus_Weapons.SMG.SMG_Barrel_Hyperion_Avenger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Lobelia_Weapons.Shotguns.SG_Barrel_Torgue_Carnage MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Gladiolus_Weapons.Launchers.L_Barrel_Bandit_Tunguska MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Stalker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.150000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Sage_RaidWeapons.Shotgun.SG_Barrel_Interfacer MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Aster_RaidWeapons.SMGs.SMG_Barrel_Alien_Florentine MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Sage_RaidWeapons.Pistol.Pistol_Barrel_Infection MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Aster_RaidWeapons.Shotguns.SG_Barrel_Alien_Omen MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Aster_RaidWeapons.AssaultRifles.AR_Barrel_Vladof_Seeker MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Sage_RaidWeapons.AssaultRifle.AR_Barrel_LeadStorm MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Barrel MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319))) set GD_Aster_RaidWeapons.Pistols.Pistol_Barrel_Vladof_Stinger MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=1475816242,B=1139906328,C=-187360584,D=-1825963319)))