# By Aaron0000 Replaces the accuracy accessory of Rocket Launchers. Changes it to give rocket launchers a 3-round burst fire at the cost of reduced damage and accuracy. Comes with custom prefixes: Maliwan = Resurging, Tediore = Repeating, Torgue = Triple Entendre, Bandit = bang bang, Vladof = Troynoy. Atlas Reborn also has an optional prefix located at the bottom. Activate this file after Atlas Reborn to enable the prefix properly. set GD_Weap_Launchers.Accessory.RL_Accessory_BodyMod_2_Acc WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.7500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.500000))) set GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_BodyMod2_Accuracy PartName bang bang set GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_BodyMod2_Accuracy PartName Resurging set GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_BodyMod2_Accuracy PartName Repeating set GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_BodyMod2_Accuracy PartName Triple Entendre set GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_BodyMod2_Accuracy PartName Troynoy set GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_BodyMod2_Accuracy PartName Extreme #Commands: set GD_Weap_Launchers.Accessory.RL_Accessory_BodyMod_2_Acc WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.7500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.500000))) set GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_BodyMod2_Accuracy PartName bang bang set GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_BodyMod2_Accuracy PartName Resurging set GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_BodyMod2_Accuracy PartName Repeating set GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_BodyMod2_Accuracy PartName Triple Entendre set GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_BodyMod2_Accuracy PartName Troynoy