<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="false"/>
		<profiles>
			<profile name="default" current="true"/>
		</profiles>
	</head>
	<body>
		<category name="Jakobs and Torgue E-Tech Weapons">
			<category name="Description">
				<comment>By Aaron0000</comment>
				<comment>Enables Jakobs and Torgue Weapons to spawn with E-Tech variants.</comment>
				<comment>NOTES;</comment>
				<comment>If using the Splitters mod, activate this mod before Splitters.</comment>
				<comment>The game will delete the weapons if you do not run the mod before loading a save file.</comment>
				<comment>Due to Darts/Spikers/Splat Guns using exclusively splash damage, the Jakobs variants of those will deal explosive damage.</comment>
				<comment>There are two versions of Torgue Blasters - One that just uses the same firing mode as the typical blasters (and lacks explosions unlike most Torgue ARs, so the cost is reduced to one), and one that takes the Dahl blaster's firing mode (since it is unique and has a triangular pattern. Also makes Dahl Blasters spawn with the normal blaster barrel, so be careful if you have said Blaster and don't run the mod) and turns it into the normal blaster but with explosions (On by default).</comment>
				<comment>These E-Techs operate in the same way Hyperion E-Tech Pistols can; they spawn on typical purple variants of the weapon, meaning Gemstone variants are possible (excluding launchers of course).</comment>
				<comment>Also enables Jakobs Pepperboxes to spawn as a side-effect.</comment>
			</category>
			<category name="Gibbed Codes">
				<category name="Gibbed Codes (Normal)">
					<comment>Jakobs Dart - BL2(hwAAAAA9bgCHRwRABgGFssOAhaEOAwLG/////xgw/v+3w5CB4RDj)</comment>
					<comment>Jakobs Spiker - BL2(hwAAAADe/ACHRwRABgGFssOAhZEOAwLG/////xgw/v+3w5CB0RDj)</comment>
					<comment>Jakobs Splat Gun - BL2(hwAAAABgPAAAqIJABgGFmkI5gzINRQEKG5T//wxQ/v+fQkGC4gvl)</comment>
					<comment>Jakobs Rail Gun - BL2(hwAAAABCuACEyIJBBgGFgoJhAKMJ5gXMBJj//15g/v+HgoEDIwvm)</comment>
					<comment>Jakobs Blaster - BL2(hwAAAADmhwCCpgI/BgGFzmIYxECNgQHDIYb//x0Y/v/TYsjC0Izh)</comment>
					<comment>Torgue Dart - BL2(hwAAAACxagCFBwRACAGF2sOAhaEOIwLG/////yEw/v/fw7iB4RDj)</comment>
					<comment>Torgue Spiker - BL2(hwAAAABS+ACFBwRACAGF2sOAhZEOIwLG/////yEw/v/fw7iB0RDj)</comment>
					<comment>Torgue Splatter - BL2(hwAAAAA+qwAEiIJACAGFqkI5gzINRQEKG5T//xpQ/v+vQpGBwgvl)</comment>
					<comment>Torgue E-Tech Launcher - BL2(hwAAAABnrABBh4I/CAGFbqIYQ/GLggDFGgoIFBoo/v9zophBUYfi)</comment>
					<comment>Torgue Blaster (No Explosions) - BL2(hwAAAAAUqwCDxgI/CAGF1mIgxECNgQHDIYb//xUY/v/bYjDD0Izh)</comment>
					<comment>Torgue Blaster (Explosions) - BL2(hwAAAABGowCDxgI/CAGF1mIgxDCNgQHDIYb//xUY/v/bYjDD0Izh)</comment>
				</category>
				<category name="Gibbed Codes (Gemstone)">
					<comment>Jakobs Dart - BL2(hwAAAABxugmHhwEMBwGFssOAhaEOIwLG/////xgw/v+DINxA6BDj)</comment>
					<comment>Jakobs Spiker - BL2(hwAAAACSKAmHhwEMBwGFssOAhZEOIwLG/////xgw/v+DINxA2BDj)</comment>
					<comment>Jakobs Splat Gun - BL2(hwAAAAD7IgkA6AAMBwGFmkI5gzINRQEKG5T//wxQ/v97INxA6Avl)</comment>
					<comment>Jakobs Rail Gun - BL2(hwAAAAD6DQmE6AMMBwGFgoJhAKMJ5gXMBJj//15g/v/fINxAKAvm)</comment>
					<comment>Jakobs Blaster - BL2(hwAAAACZMAmCpgMMBwGFzmIYxECNgQHDIYb//xkY/v/XINxA2Izh)</comment>
					<comment>Torgue Dart - BL2(hwAAAADqigmFZwEMCQGF2sOAhaEOIwLG/////yEw/v+HIORA6BDj)</comment>
					<comment>Torgue Spiker - BL2(hwAAAAAJGAmFZwEMCQGF2sOAhZEOIwLG/////yEw/v+HIORA2BDj)</comment>
					<comment>Torgue Splatter - BL2(hwAAAAA+qwAEiIJACAGFqkI5gzINRQEKG5T//xpQ/v+vQpGBwgvl)</comment>
					<comment>Torgue Blaster (No Explosions) - BL2(hwAAAAAr9gmD5gIMCQGF1mIgxECNgQHDIYb//xQY/v+/IORA2Izh)</comment>
					<comment>Torgue Blaster (Explosions) - BL2(hwAAAACuNAmD5gIMCQGF1mIgxDCNgQHDIYb//xUY/v+/IORA2Izh)</comment>
				</category>
				<category name="Gibbed Code for Dahl Blaster with normal Blaster barrel (If using Torgue Blasters with Explosions)">
					<comment>Normal Blaster with Normal Barrel - BL2(hwAAAACkUgCBZgQ/BAGFamIQxECNgQHDIQYHDBUY/v9vYiDD0Izh)</comment>
				</category>
			</category>
			<category name="Code">
				<category name="E-Tech Pistols">
					<category name="Normal">
						<category name="Jakobs">
							<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Jakobs_4_VeryRare:WeaponPartListCollectionDefinition_85 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
						</category>
						<category name="Torgue">
							<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Torgue_4_VeryRare:WeaponPartListCollectionDefinition_95 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
						</category>
					</category>
					<category name="Gemstone">
						<category name="Jakobs">
							<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_261 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
						</category>
						<category name="Torgue">
							<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Torgue_4_Rock:WeaponPartListCollectionDefinition_249 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
						</category>
					</category>
				</category>
				<category name="Blasters">
					<category name="Jakobs Blasters">
						<category name="Normal">
							<category name="Jakobs">
								<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Jakobs_4_VeryRare:WeaponPartListCollectionDefinition_26 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
							</category>
						</category>
						<category name="Gemstone">
							<category name="Jakobs">
								<code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_255 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
							</category>
						</category>
					</category>
					<category name="Torgue Blasters" MUT="true">
						<category name="Torgue Blasters with Explosions (On by default)">
							<category name="Normal">
								<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Torgue_4_VeryRare:WeaponPartListCollectionDefinition_29 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
							</category>
							<category name="Gemstone">
								<code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Torgue_4_Rock:WeaponPartListCollectionDefinition_251 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
							</category>
							<category name="Dahl Blaster and Firing Mode Adjustments">
								<category name="Make Dahl Blasters spawn with normal Blaster barrel">
									<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:WeaponPartListCollectionDefinition_23 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
								</category>
								<category name="Dahl Blaster Firing Mode Adjustments">
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl FireType EWWFT_Bullet</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamLockBehavior LBL_LockOn</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl DamageTypeDefinition None</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl ProjectileDefinition None</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl ExplosionOverrideDefinition None</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl ExplosionOverideInstanceDataName None</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Alien.Part_Wep_Tracer_Alien_AR'</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_AssaultRifle.Effects.AR_ETech_Tracers'</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl OnAnyImpact (Behavior_Explode'GD_Weap_AssaultRifle.FiringModes.Bullets_Assault_Torgue_GyroJet:Behavior_Explode_5')</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl Lifetime 5.000000</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl TraceInterval 0.200000</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl bSuppressImpactEffects False</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl bPenetratePawn False</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl bParameterizedSourceLocation False</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl bBeamChooseRandomBone False</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl bFireRandomlyFromPattern False</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl bResetPatternAfterEachShot False</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl bSuppressWeaponSpread False</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl bScalePatternByWeaponSpread False</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl OverchargedImpactTemplate None</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl NumRicochets 0</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl Speed 8000.000000</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl Acceleration (X=0.000000,Y=0.000000,Z=0.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl WavePhase (X=0.000000,Y=0.000000,Z=0.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl RicochetFriction 0.600000</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl AirFriction 0.000000</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl RicochetResponse (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl TraceExtent (X=0.000000,Y=0.000000,Z=0.000000)</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl LightProjectileSourceLocationName SourceLocation</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamMaxLockOnDistance 5000.000000</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamMaxLength 7500.000000</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamSourceTangentStrengthOverDistance 1.500000</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamTargetTangentStrengthOverDistance 0.250000</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamApproxRepUpdateTime 1.000000</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamTraceNumSteps 6</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamSourceLocationName SourceLocation</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamSourceTangentName SourceTangent</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamSourceStrengthName SourceStrength</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamTargetLocationName TargetLocation</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamTargetTangentName TargetTangent</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamTargetStrengthName TargetStrength</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamDirectionName Direction</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamChainDelay 1.000000</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamChainNum 3</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamChainMaxDistance 4000.000000</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamRandomBoneTimeMin 1.000000</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamRandomBoneTimeMax 2.000000</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl SoundDefinition FiringModeSoundDefinition'GD_Weap_AssaultRifle.FiringModes.BlasterSoundDefinition'</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BasePatternSpread 1.000000</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl MinPatternScale 0.000000</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl FiringPatternLines ()</code>
								</category>
							</category>
							<category name="Remove Zoom Effects">
								<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl ZoomWeaponAttributeEffects ()</code>
							</category>
						</category>
						<category name="Explosionless Torgue Blasters">
							<category name="Normal">
								<code profiles="">set GD_Weap_AssaultRifle.A_Weapons.AR_Torgue_4_VeryRare:WeaponPartListCollectionDefinition_29 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
							</category>
							<category name="Gemstone">
								<code profiles="">set GD_Aster_Weapons.AssaultRifles.AR_Torgue_4_Rock:WeaponPartListCollectionDefinition_230 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
							</category>
							<category name="Torgue Ammo Consumption Adjustment">
								<code profiles="">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=30.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAdditionalRicochets',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)))</code>
							</category>
						</category>
					</category>
				</category>
				<category name="Splat Guns">
					<category name="Normal">
						<category name="Jakobs">
							<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Jakobs_4_VeryRare:WeaponPartListCollectionDefinition_127 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
						</category>
						<category name="Torgue">
							<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Torgue_4_VeryRare:WeaponPartListCollectionDefinition_134 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
						</category>
					</category>
					<category name="Gemstone">
						<category name="Jakobs">
							<code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_265 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
						</category>
						<category name="Torgue">
							<code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Torgue_4_Rock:WeaponPartListCollectionDefinition_250 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
						</category>
					</category>
					<category name="Projectile-Count Fix">
						<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Alien WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=3.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=4.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=-2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)))</code>
					</category>
				</category>
				<category name="Jakobs Railguns">
					<category name="Railguns">
						<category name="Normal">
							<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Jakobs_4_VeryRare:WeaponPartListCollectionDefinition_193 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
						</category>
						<category name="Gemstone">
							<code profiles="default">set GD_Aster_Weapons.Snipers.SR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_275 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
						</category>
					</category>
				</category>
				<category name="Torgue E-Tech Launchers">
					<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Torgue_4_VeryRare:WeaponPartListCollectionDefinition_219 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Launchers.Barrel.L_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Launchers.Barrel.L_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Launchers.Barrel.L_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Launchers.Barrel.L_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Launchers.Barrel.L_Barrel_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Launchers.Barrel.L_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
				</category>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
set GD_Weap_Pistol.A_Weapons.Pistol_Jakobs_4_VeryRare:WeaponPartListCollectionDefinition_85 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))
set GD_Weap_Pistol.A_Weapons.Pistol_Torgue_4_VeryRare:WeaponPartListCollectionDefinition_95 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))
set GD_Aster_Weapons.Pistols.Pistol_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_261 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))
set GD_Aster_Weapons.Pistols.Pistol_Torgue_4_Rock:WeaponPartListCollectionDefinition_249 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))
set GD_Weap_AssaultRifle.A_Weapons.AR_Jakobs_4_VeryRare:WeaponPartListCollectionDefinition_26 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))
set GD_Aster_Weapons.AssaultRifles.AR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_255 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))
set GD_Weap_AssaultRifle.A_Weapons.AR_Torgue_4_VeryRare:WeaponPartListCollectionDefinition_29 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))
set GD_Aster_Weapons.AssaultRifles.AR_Torgue_4_Rock:WeaponPartListCollectionDefinition_251 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))
set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:WeaponPartListCollectionDefinition_23 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl FireType EWWFT_Bullet
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamLockBehavior LBL_LockOn
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl DamageTypeDefinition None
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl ProjectileDefinition None
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl ExplosionOverrideDefinition None
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl ExplosionOverideInstanceDataName None
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Alien.Part_Wep_Tracer_Alien_AR'
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_AssaultRifle.Effects.AR_ETech_Tracers'
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl OnAnyImpact (Behavior_Explode'GD_Weap_AssaultRifle.FiringModes.Bullets_Assault_Torgue_GyroJet:Behavior_Explode_5')
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl Lifetime 5.000000
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl TraceInterval 0.200000
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl bSuppressImpactEffects False
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl bPenetratePawn False
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl bParameterizedSourceLocation False
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl bBeamChooseRandomBone False
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl bFireRandomlyFromPattern False
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl bResetPatternAfterEachShot False
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl bSuppressWeaponSpread False
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl bScalePatternByWeaponSpread False
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl OverchargedImpactTemplate None
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl NumRicochets 0
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl Speed 8000.000000
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl Acceleration (X=0.000000,Y=0.000000,Z=0.000000)
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl WavePhase (X=0.000000,Y=0.000000,Z=0.000000)
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl RicochetFriction 0.600000
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl AirFriction 0.000000
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl RicochetResponse (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl TraceExtent (X=0.000000,Y=0.000000,Z=0.000000)
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl LightProjectileSourceLocationName SourceLocation
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamMaxLockOnDistance 5000.000000
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamMaxLength 7500.000000
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamSourceTangentStrengthOverDistance 1.500000
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamTargetTangentStrengthOverDistance 0.250000
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamApproxRepUpdateTime 1.000000
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamTraceNumSteps 6
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamSourceLocationName SourceLocation
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamSourceTangentName SourceTangent
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamSourceStrengthName SourceStrength
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamTargetLocationName TargetLocation
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamTargetTangentName TargetTangent
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamTargetStrengthName TargetStrength
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamDirectionName Direction
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamChainDelay 1.000000
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamChainNum 3
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamChainMaxDistance 4000.000000
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamRandomBoneTimeMin 1.000000
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BeamRandomBoneTimeMax 2.000000
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl SoundDefinition FiringModeSoundDefinition'GD_Weap_AssaultRifle.FiringModes.BlasterSoundDefinition'
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl BasePatternSpread 1.000000
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl MinPatternScale 0.000000
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl FiringPatternLines ()
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl ZoomWeaponAttributeEffects ()
set GD_Weap_Shotgun.A_Weapons.SG_Jakobs_4_VeryRare:WeaponPartListCollectionDefinition_127 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))
set GD_Weap_Shotgun.A_Weapons.SG_Torgue_4_VeryRare:WeaponPartListCollectionDefinition_134 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))
set GD_Aster_Weapons.Shotguns.SG_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_265 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))
set GD_Aster_Weapons.Shotguns.SG_Torgue_4_Rock:WeaponPartListCollectionDefinition_250 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Barrel.SG_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))
set GD_Weap_Shotgun.Barrel.SG_Barrel_Alien WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=3.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=4.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=-2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)))
set GD_Weap_SniperRifles.A_Weapons.Sniper_Jakobs_4_VeryRare:WeaponPartListCollectionDefinition_193 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))
set GD_Aster_Weapons.Snipers.SR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_275 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))
set GD_Weap_Launchers.A_Weapons.RL_Torgue_4_VeryRare:WeaponPartListCollectionDefinition_219 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Launchers.Barrel.L_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Launchers.Barrel.L_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Launchers.Barrel.L_Barrel_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Launchers.Barrel.L_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Launchers.Barrel.L_Barrel_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Launchers.Barrel.L_Barrel_Alien',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))