<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="false"/>
		<profiles>
			<profile name="default" current="true"/>
		</profiles>
	</head>
	<body>
		<category name="Speed-Boosting Shotgun Accessory">
			<category name="Description">
				<comment>By Aaron0000</comment>
				<comment>Replaces the shotgun shell accessory of Shotguns. Changes it to boost movement speed instead of general boosts to stats.</comment>
				<comment>Comes with custom prefixes: Jakobs = Stallion's, Hyperion = Expedient, Torgue = Slick, Bandit = haul ass, Tediore = Fast.</comment>
			</category>
			<category name="Code">
				<code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=0,bActivateSlot=True))</code>
				<category name="Prefixes">
					<code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_ShotgunShell_GeneralBoost PartName haul ass</code>
					<code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_ShotgunShell_GeneralBoost PartName Lubed</code>
					<code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_ShotgunShell_GeneralBoost PartName Expedient</code>
					<code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Jakobs.Prefix_ShotgunShell_GeneralBoost PartName Stallion's</code>
					<code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_ShotgunShell_GeneralBoost PartName Fast</code>
				</category>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
set GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=0,bActivateSlot=True))
set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_ShotgunShell_GeneralBoost PartName haul ass
set GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_ShotgunShell_GeneralBoost PartName Lubed
set GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_ShotgunShell_GeneralBoost PartName Expedient
set GD_Weap_Shotgun.Name.Prefix_Jakobs.Prefix_ShotgunShell_GeneralBoost PartName Stallion's
set GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_ShotgunShell_GeneralBoost PartName Fast