<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="Speed-Boosting Shotgun Accessory"> <category name="Description"> <comment>By Aaron0000</comment> <comment>Replaces the shotgun shell accessory of Shotguns. Changes it to boost movement speed instead of general boosts to stats.</comment> <comment>Comes with custom prefixes: Jakobs = Stallion's, Hyperion = Expedient, Torgue = Slick, Bandit = haul ass, Tediore = Fast.</comment> </category> <category name="Code"> <code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=0,bActivateSlot=True))</code> <category name="Prefixes"> <code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_ShotgunShell_GeneralBoost PartName haul ass</code> <code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_ShotgunShell_GeneralBoost PartName Lubed</code> <code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_ShotgunShell_GeneralBoost PartName Expedient</code> <code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Jakobs.Prefix_ShotgunShell_GeneralBoost PartName Stallion's</code> <code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_ShotgunShell_GeneralBoost PartName Fast</code> </category> </category> </category> </body> </BLCMM> #Commands: set GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=0,bActivateSlot=True)) set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_ShotgunShell_GeneralBoost PartName haul ass set GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_ShotgunShell_GeneralBoost PartName Lubed set GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_ShotgunShell_GeneralBoost PartName Expedient set GD_Weap_Shotgun.Name.Prefix_Jakobs.Prefix_ShotgunShell_GeneralBoost PartName Stallion's set GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_ShotgunShell_GeneralBoost PartName Fast