<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="false"/>
	</head>
	<body>
		<category name="BL2 Better Loot Mod">
			<comment># BL2 Better Loot Mod v1.3.5</comment>
			<comment># by Apocalyptech</comment>
			<comment># Licensed under Public Domain / CC0 1.0 Universal</comment>
			<comment>#</comment>
			<comment># All sorts of tweaks to loot in general, with the aim of basically making all</comment>
			<comment># the loot drops in the game "better".  In the default configuration, there is</comment>
			<comment># a very increased chance of blues/purples/etech/legendary items across the</comment>
			<comment># board, slightly more Eridium, and far better badass and boss drops.  Also</comment>
			<comment># basically all game items will be available as regular world drops, including</comment>
			<comment># legendaries, uniques, pearls, seraph, and effervescent items.</comment>
			<comment>#</comment>
			<comment># The specifics of much of the mod, however, including drop quality, can be</comment>
			<comment># configured below.  Every section apart from "Base Mod Configuration" is</comment>
			<comment># intended to be user-configurable.</comment>
			<category name="Base Mod Configuration">
				<comment># This category is mostly considered stuff you'll be unlikely to toggle on/off</comment>
				<comment># individually.  The categories which are intended to be user-settable are all below</comment>
				<comment># this one, starting with "Legendary and Gemstone Pool Adjustments" and ending with</comment>
				<comment># the boss unique quantities.</comment>
				<comment>#</comment>
				<comment># It's not really a "base" config -- at lot of the "meat" of the mod is in the</comment>
				<comment># user-selectable areas, but I was at a loss for a better name for it.</comment>
				<category name="Base Early Game Unlocks" locked="true">
					<comment># There are problems with early-game loot if we don't unlock at least SOME</comment>
					<comment># weapon/gear tiers earlier than the game intends.  We're forcing the game to</comment>
					<comment># unlock everything from the beginning as if you're already at level seven.</comment>
					<comment># UCP does some of this but skips some of the intermediate levels, which</comment>
					<comment># can cause problems for us.  So, we're locking this category so that breakage</comment>
					<comment># can't happen.  (One of the more egregious problems is the shotgun not</comment>
					<comment># spawning in the Hyperion barge at the end of Windshear Waste, which can</comment>
					<comment># block mission progress.  Another solution there would be to just not improve</comment>
					<comment># that chest, of course, but we'd still have issues with other early-game</comment>
					<comment># drops.)</comment>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_02:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_03:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_04:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_05:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_06:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_07:ConstantAttributeValueResolver_0 ConstantValue 1</code>
				</category>
				<category name="UCP Duplicates">
					<comment># This section contains various statements which are duplicates of stuff</comment>
					<comment># that's in UCP already.  Mostly these are things which were in the original</comment>
					<comment># versions of Better Loot, and were added into UCP when 4.1 was released.</comment>
					<comment># There's no problem with having both active -- it just means that a few</comment>
					<comment># things will be executed twice.  I'm leaving them in here, though, because</comment>
					<comment># they're mostly fixes which should be in the base game itself, and that way</comment>
					<comment># people who don't use UCP will still get them.</comment>
					<category name="Badass Enemy Fixes">
						<comment># Various "Badass" enemies in some DLCs were presumably accidentally set to</comment>
						<comment># pull from the standard enemy drop pool, rather than badass.  This section</comment>
						<comment># fixes those up.  UCP 4.1 added this in as a base feature, but we're</comment>
						<comment># keeping it in here regardless.</comment>
						<category name="Badass Bedrock Bullymong">
							<hotfix name="ApocHotfix" level="None">
								<code profiles="default">set GD_Population_PrimalBeast.Balance.PawnBalance_PrimalBeast_BedrockBadass DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="Badass Boroks">
							<hotfix name="ApocHotfix" level="None">
								<code profiles="default">set GD_Sage_Pop_Rhino.Balance.PawnBalance_Sage_RhinoBadassCorrosive DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
								<code profiles="default">set GD_Sage_Pop_Rhino.Balance.PawnBalance_Sage_RhinoBadassFire DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
								<code profiles="default">set GD_Sage_Pop_Rhino.Balance.PawnBalance_Sage_RhinoBadassShock DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
								<code profiles="default">set GD_Sage_Pop_Rhino.Balance.PawnBalance_Sage_RhinoBadassSlag DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="Badass Fire Archers">
							<hotfix name="ApocHotfix" level="None">
								<code profiles="default">set GD_Aster_Pop_Knights.Balance.PawnBalance_Knight_BadassFireArcher DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="Badass Knights">
							<hotfix name="ApocHotfix" level="None">
								<code profiles="default">set GD_Aster_Pop_Knights.Balance.PawnBalance_Knight_Badass DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="Badass Yeti">
							<hotfix name="ApocHotfix" level="Xmas_P">
								<code profiles="default">set GD_Allium_BadassYeti.Balance.PawnBalance_Allium_BadassYeti DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="Infected Badass Sprout">
							<hotfix name="ApocHotfix" level="None">
								<code profiles="default">set GD_Anemone_Pop_Infected.Balance.PawnBalance_Infected_Badass_Midget PlayThroughs[0].CustomItemPoolIncludedLists (ItemPoolListDefinition'GD_Anemone_ItemPools.ListDefs.InfectedAll_DropSpecific',ItemPoolListDefinition'GD_Anemone_ItemPools.ListDefs.BadassEnemyGunsAndGear')</code>
								<code profiles="default">set GD_Anemone_Pop_Infected.Balance.PawnBalance_Infected_Badass_Midget PlayThroughs[1].CustomItemPoolIncludedLists (ItemPoolListDefinition'GD_Anemone_ItemPools.ListDefs.InfectedAll_DropSpecific',ItemPoolListDefinition'GD_Anemone_ItemPools.ListDefs.BadassEnemyGunsAndGear')</code>
							</hotfix>
						</category>
						<category name="Undead Badass Psychos">
							<hotfix name="ApocHotfix" level="Pumpkin_Patch_P">
								<code profiles="default">set GD_Pop_HallowSkeleton.Balance.PawnBalance_BadassUndeadPsycho DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="Wattle Gobbler Tributes">
							<comment># Three tributes from the Wattle Gobler Headhunter Pack don't have</comment>
							<comment># any drops defined, but the rest drop from the badass pool.  Fix that.</comment>
							<comment># This was also fixed in the UCP 4.1 update, but we're going to leave</comment>
							<comment># it in here as well.</comment>
							<hotfix name="ApocHotfix" level="Hunger_P">
								<code profiles="default">set GD_IncineratorFemale.Balance.PawnBalance_IncineratorFemale DefaultItemPoolIncludedLists (ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear')</code>
								<code profiles="default">set GD_FleshripperFemale.Balance.PawnBalance_FleshripperFemale DefaultItemPoolIncludedLists (ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear')</code>
								<code profiles="default">set GD_FleshripperMale.Balance.PawnBalance_FleshripperMale DefaultItemPoolIncludedLists (ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear')</code>
							</hotfix>
						</category>
					</category>
					<category name="Fix Broken Treasure Chest Shield Pools">
						<comment># Various chests in the game have a possible "Shields" item pool which will</comment>
						<comment># never actually trigger in-game because they include an invalid item in the</comment>
						<comment># pool.  This fixes the pool so that it can be chosen again.  This fix is now</comment>
						<comment># included as part of UCP 4.1, but we're leaving it in here anyway.</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.ListDefs.EpicChestRedLoot LootData[4].ItemAttachments[11].ItemPool GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_HealingRegen</code>
							<code profiles="default">set GD_Itempools.ListDefs.EpicChestBanditLoot LootData[3].ItemAttachments[11].ItemPool GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_HealingRegen</code>
							<code profiles="default">set GD_Balance_Treasure.ChestGrades.ObjectGrade_DahlEpic DefaultLoot[4].ItemAttachments[11].ItemPool GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_HealingRegen</code>
							<code profiles="default">set GD_Balance_Treasure.ChestGrades.ObjectGrade_DahlEpic_BearerBadNews DefaultLoot[4].ItemAttachments[11].ItemPool GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_HealingRegen</code>
							<code profiles="default">set GD_Itempools.ListDefs.EpicChestHyperionLoot LootData[3].ItemAttachments[11].ItemPool GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_HealingRegen</code>
							<code profiles="default">set GD_Aster_Lootables.Balance.ObjectGrade_MimicChest_NoMimic DefaultLoot[4].ItemAttachments[11].ItemPool GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_HealingRegen</code>
							<code profiles="default">set GD_Lobelia_DahlDigi.LootableGradesUnique.ObjectGrade_DalhEpicCrate_Digi DefaultLoot[4].ItemAttachments[11].ItemPool GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_HealingRegen</code>
							<code profiles="default">set GD_Anemone_Treasure.ChestGrades.ObjectGrade_DahlEpic DefaultLoot[4].ItemAttachments[11].ItemPool GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_HealingRegen</code>
						</hotfix>
					</category>
					<category name="Make Bosses Use Global Drop Probability Constants">
						<comment># A few bosses had hardcoded probabilities for their unique drops,</comment>
						<comment># rather than using the game's drop probability constants that basically</comment>
						<comment># everything else in the game uses.  This section fixes that up.  (This</comment>
						<comment># fix was also included in UCP 4.1, but we're keeping it in here too.)</comment>
						<category name="Badass Creeper">
							<hotfix name="ApocHotfix" level="Caverns_P">
								<code profiles="default">set GD_Population_Creeper.Balance.PawnBalance_CreeperBadass DefaultItemPoolList[0].PoolProbability (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=1.250000)</code>
							</hotfix>
						</category>
						<category name="Big Sleep">
							<hotfix name="ApocHotfix" level="Orchid_Caves_P">
								<code profiles="default">set GD_Orchid_Pop_Sandman.Balance.PawnBalance_Orchid_BigSleep DefaultItemPoolList[1].PoolProbability (BaseValueConstant=0,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1)</code>
							</hotfix>
						</category>
						<category name="Cassius">
							<comment># UCP 5.0 adds Hector's Paradise to Cassius</comment>
							<hotfix name="ApocHotfix" level="ResearchCenter_P">
								<code profiles="default">set GD_Anemone_Pop_Cassius.PawnBalance_Anemone_Cassius Playthroughs[0].CustomItemPoolList ((ItemPool=ItemPoolDefinition'GD_Anemone_ItemPools.GrenadeModPools.Pool_GrenadeMods_07_Antifection',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(ItemPool=ItemPoolDefinition'GD_CustomItemPools_Anemone.Runner.Pool_Customs_Runner_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(ItemPool=ItemPoolDefinition'GD_CustomItemPools_Anemone.BanditTech.Pool_Customs_BanditTech_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(ItemPool=ItemPoolDefinition'GD_Anemone_ItemPools.WeaponPools.Pool_Pistol_Hector_Paradise',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Anemone_Pop_Cassius.PawnBalance_Anemone_Cassius Playthroughs[1].CustomItemPoolList ((ItemPool=ItemPoolDefinition'GD_Anemone_ItemPools.GrenadeModPools.Pool_GrenadeMods_07_Antifection',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=4.000000)),(ItemPool=ItemPoolDefinition'GD_CustomItemPools_Anemone.Runner.Pool_Customs_Runner_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(ItemPool=ItemPoolDefinition'GD_CustomItemPools_Anemone.BanditTech.Pool_Customs_BanditTech_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(ItemPool=ItemPoolDefinition'GD_Anemone_ItemPools.WeaponPools.Pool_Pistol_Hector_Paradise',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</hotfix>
						</category>
						<category name="Lt. Bolson">
							<hotfix name="ApocHotfix" level="OldDust_P">
								<code profiles="default">set GD_Anemone_Pop_NP.Balance.PawnBalance_Lt_Bolson PlayThroughs[0].CustomItemPoolList[3].PoolProbability (BaseValueConstant=1,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=1)</code>
								<code profiles="default">set GD_Anemone_Pop_NP.Balance.PawnBalance_Lt_Bolson PlayThroughs[1].CustomItemPoolList[3].PoolProbability (BaseValueConstant=1,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2)</code>
							</hotfix>
						</category>
						<category name="No-Beard">
							<hotfix name="ApocHotfix" level="Orchid_OasisTown_P">
								<code profiles="default">set GD_Orchid_Pop_NoBeard.PawnBalance_Orchid_NoBeard DefaultItemPoolList[1].PoolProbability (BaseValueConstant=0,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1)</code>
							</hotfix>
						</category>
						<category name="Piston">
							<hotfix name="ApocHotfix" level="None">
								<code profiles="default">set GD_Iris_Population_PistonBoss.Balance.Iris_PawnBalance_PistonBoss DefaultItemPoolList[2].PoolProbability (BaseValueConstant=0,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1)</code>
							</hotfix>
						</category>
						<category name="Uranus">
							<hotfix name="ApocHotfix" level="Helios_P">
								<code profiles="default">set GD_Anemone_Population_Loader.Balance.Unique.PawnBalance_Uranus PlayThroughs[0].CustomItemPoolList[0].PoolProbability (BaseValueConstant=1,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=1)</code>
								<code profiles="default">set GD_Anemone_Population_Loader.Balance.Unique.PawnBalance_Uranus PlayThroughs[0].CustomItemPoolList[1].PoolProbability (BaseValueConstant=1,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2)</code>
								<code profiles="default">set GD_Anemone_Population_Loader.Balance.Unique.PawnBalance_Uranus PlayThroughs[0].CustomItemPoolList[2].PoolProbability (BaseValueConstant=1,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2)</code>
								<code profiles="default">set GD_Anemone_Population_Loader.Balance.Unique.PawnBalance_Uranus PlayThroughs[1].CustomItemPoolList[0].PoolProbability (BaseValueConstant=1,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=1)</code>
								<code profiles="default">set GD_Anemone_Population_Loader.Balance.Unique.PawnBalance_Uranus PlayThroughs[1].CustomItemPoolList[1].PoolProbability (BaseValueConstant=1,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2)</code>
								<code profiles="default">set GD_Anemone_Population_Loader.Balance.Unique.PawnBalance_Uranus PlayThroughs[1].CustomItemPoolList[2].PoolProbability (BaseValueConstant=1,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2)</code>
							</hotfix>
						</category>
					</category>
				</category>
				<category name="Loot Pool Tweaks">
					<comment># Note that more loot pool tweaks occur inside the "Drop Quality" section</comment>
					<comment># down below.</comment>
					<category name="Normalize Gun Type Drops">
						<comment># In the vanilla game, pistols are the most likely drop, followed by</comment>
						<comment># ARs/SMGs/Shotguns, then snipers, and then launchers.  This normalizes</comment>
						<comment># the probabilities for Pistols/ARs/SMGs/Shotguns, and makes snipers and</comment>
						<comment># launchers more likely (though still not as likely as the others)</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common BalancedItems[0].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon BalancedItems[0].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare BalancedItems[0].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare BalancedItems[0].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien BalancedItems[0].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien BalancedItems[0].Probability.BaseValueScaleConstant 0.25</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary BalancedItems[0].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common BalancedItems[1].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon BalancedItems[1].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare BalancedItems[1].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare BalancedItems[1].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien BalancedItems[1].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary BalancedItems[1].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common BalancedItems[2].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon BalancedItems[2].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare BalancedItems[2].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare BalancedItems[2].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien BalancedItems[2].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary BalancedItems[2].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common BalancedItems[3].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon BalancedItems[3].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare BalancedItems[3].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare BalancedItems[3].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien BalancedItems[3].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary BalancedItems[3].Probability.BaseValueConstant 100</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common BalancedItems[4].Probability.BaseValueConstant 80</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon BalancedItems[4].Probability.BaseValueConstant 80</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare BalancedItems[4].Probability.BaseValueConstant 80</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare BalancedItems[4].Probability.BaseValueConstant 80</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien BalancedItems[4].Probability.BaseValueConstant 80</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary BalancedItems[4].Probability.BaseValueConstant 80</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common BalancedItems[5].Probability.BaseValueConstant 40</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon BalancedItems[5].Probability.BaseValueConstant 40</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare BalancedItems[5].Probability.BaseValueConstant 40</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare BalancedItems[5].Probability.BaseValueConstant 40</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien BalancedItems[5].Probability.BaseValueConstant 40</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary BalancedItems[5].Probability.BaseValueConstant 40</code>
						</hotfix>
					</category>
					<category name="Equalize Tiny Tina DLC Gemstone Distribution">
						<comment># The default Gemstone pool in the Tiny Tina DLC vastly weights pistols</comment>
						<comment># over the others.  This sets them all equal.  (I'd noticed this thanks</comment>
						<comment># to Orudeon's "Gemstone Loot Pools")</comment>
						<code profiles="default">set GD_Aster_ItemPools.WeaponPools.Pool_Weapons_04_Gemstone BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Pistols_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Shotguns_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_SMGs_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_ARs_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Snipers_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
					</category>
					<category name="Force Alignment COMs Blue And Higher">
						<comment># Forces Dragon Keep Alignment COMs to be at least blue rarity.</comment>
						<comment># COMs in the base game are nicely separated into rarity groups</comment>
						<comment># which manage the Alpha/Beta/Gamma attributes via some fancy</comment>
						<comment># property management, but the Dragon Keep ones are all in one</comment>
						<comment># gigantic group.  So, we alter the main pools to just exclude</comment>
						<comment># the lower-quality parts, like Noskill/AS1/AS2 in Alpha, and</comment>
						<comment># the x0/x1 levels in Beta and Gamma.</comment>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_CS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_-BS2_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_-BS1_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_-CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_-BS1_CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 BetaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A2_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A3_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A4_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A5_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 GammaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B2_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B3_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B4_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B5_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_CS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_-BS2_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_-BS1_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_-CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_-BS1_CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 BetaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A2_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A3_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A4_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A5_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 GammaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B2_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B3_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B4_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B5_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_CS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_-BS2_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_-BS1_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_-CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_-BS1_CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 BetaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A2_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A3_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A4_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A5_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 GammaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B2_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B3_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B4_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B5_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_CS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_-BS2_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_-BS1_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_-CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_-BS1_CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 BetaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A2_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A3_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A4_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A5_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 GammaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B2_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B3_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B4_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B5_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_CS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_-BS2_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_-BS1_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_-CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_-BS1_CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 BetaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A2_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A3_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A4_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A5_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 GammaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B2_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B3_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B4_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B5_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_CS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_-BS2_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_-BS1_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_-CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_-BS1_CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 BetaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A2_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A3_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A4_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A5_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 GammaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B2_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B3_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B4_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B5_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
					</category>
					<category name="Better Talon of God Gifts">
						<comment># Improves the quality of gifts received in the optional objectives in The</comment>
						<comment># Talon of God -- will make them purples and legendaries.</comment>
						<hotfix name="ApocHotfix" level="SanctuaryAir_P">
							<code profiles="default">set GD_Zed.Character.AIDef_Zed:AIBehaviorProviderDefinition_0.Behavior_SpawnItems_11 ItemPoolList[0].ItemPool ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare'</code>
							<code profiles="default">set GD_Scooter.Character.AIDef_Scooter:AIBehaviorProviderDefinition_0.Behavior_SpawnItems_25 ItemPoolList[0].ItemPool ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare'</code>
							<code profiles="default">set GD_TannisNPC.Character.AIDef_TannisNPC:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_6 ItemPoolList[0].ItemPool ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_04_VeryRare'</code>
							<code profiles="default">set GD_Moxxi.Character.AIDef_Moxxi:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_1 ItemPoolList[0].ItemPool ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_SMGs_04_Gemstone'</code>
							<code profiles="default">set GD_Hammerlock.Character.AIDef_Hammerlock:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_20 ItemPoolList[0].ItemPool ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Snipers_04_Gemstone'</code>
							<code profiles="default">set GD_Marcus.Character.AIDef_Marcus:AIBehaviorProviderDefinition_0.Behavior_SpawnItems_14 ItemPoolList[0].ItemPool ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_ARs_04_Gemstone'</code>
							<code profiles="default">set GD_Marcus.Character.AIDef_Marcus:AIBehaviorProviderDefinition_0.Behavior_SpawnItems_14 ItemPoolList[1].ItemPool ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare'</code>
							<code profiles="default">set GD_Marcus.Character.AIDef_Marcus:AIBehaviorProviderDefinition_0.Behavior_SpawnItems_14 ItemPoolList[2].ItemPool ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Shotguns_04_Gemstone'</code>
						</hotfix>
					</category>
					<category name="Better DLC5 Loot Showers">
						<comment># Few people would complain about the loot showers which happen after boss</comment>
						<comment># fights, in DLC5 (Commander Lilith), but we're going to buff these up</comment>
						<comment># slightly anyway.  Basically converting a blue to purple and a green to blue.</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Anemone_ItemPools.ListDefs.Shower_Loot_Boss ItemPools[0].ItemPool GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare</code>
							<code profiles="default">set GD_Anemone_ItemPools.ListDefs.Shower_Loot_Boss ItemPools[1].ItemPool GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare</code>
						</hotfix>
					</category>
				</category>
				<category name="Currency Drop Improvements">
					<category name="More Frequent Eridium">
						<comment># Makes Eridium drop a little more frequently</comment>
						<code profiles="default">set GD_Itempools.DropWeights.DropODDS_EridiumBar:ConstantAttributeValueResolver_1 ConstantValue 0.00375</code>
						<code profiles="default">set GD_Itempools.DropWeights.DropODDS_EridiumStick:ConstantAttributeValueResolver_1 ConstantValue 0.02</code>
					</category>
					<category name="Torgue Token Quantity Improvements">
						<comment># Improvements to the amount of Torgue Tokens dropped, at least by enemies who</comment>
						<comment># ordinarily drop smallish amounts</comment>
						<code profiles="default">set GD_Iris_ItemPools.TorgueToken.ItemPool_TorgueToken_Single Quantity (BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						<code profiles="default">set GD_Iris_ItemPools.TorgueToken.ItemPool_TorgueToken_Qty3 Quantity (BaseValueConstant=7.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						<code profiles="default">set GD_Iris_ItemPools.TorgueToken.ItemPool_TorgueToken_Qty5 Quantity (BaseValueConstant=10.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						<code profiles="default">set GD_Iris_ItemPools.TorgueToken.ItemPool_TorgueToken_Qty7 Quantity (BaseValueConstant=14.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						<code profiles="default">set GD_Iris_ItemPools.TorgueToken.ItemPool_TorgueToken_Qty10 Quantity (BaseValueConstant=17.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						<code profiles="default">set GD_Iris_ItemPools.TorgueToken.ItemPool_TorgueToken_Qty15 Quantity (BaseValueConstant=20.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
					</category>
				</category>
				<category name="Better Containers">
					<comment># Improve the loot gained from various container types.  Note that the main</comment>
					<comment># treasure/epic chest pool tweaks happen in the "Drop Quality" section of the</comment>
					<comment># mod, below.</comment>
					<category name="Better Lockers">
						<comment># Makes locker drops a bit different - will always drop Blue-rarity loot.</comment>
						<comment># Note that `GD_Itempools.LootablePools.Pool_Locker_Items` itself is never</comment>
						<comment># actually used by the game.</comment>
						<comment>#</comment>
						<comment># This may not technically count as "better" since lockers previously had</comment>
						<comment># a chance to drop all the way up to Legendary, but with our other loot</comment>
						<comment># changes, getting something special from a lockers wouldn't be special anyway.</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.LootablePools.Pool_Locker_Items_SMGsAndPistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.ListDefs.StorageLockerLoot LootData[4].ItemAttachments[0].ItemPool ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare'</code>
							<code profiles="default">set GD_Itempools.ListDefs.StorageLockerLoot LootData[5].ItemAttachments[0].ItemPool ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare'</code>
							<code profiles="default">set GD_Itempools.ListDefs.StorageLockerLoot LootData[6].ItemAttachments[1].ItemPool ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare'</code>
						</hotfix>
						<comment># In Paradise Sanctum, we alter locker contents because Marcus's Storeroom should</comment>
						<comment># be impressive.  These are the default values, so they revert when leaving that</comment>
						<comment># level.</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.ListDefs.StorageLockerLoot LootData[0].Weight.BaseValueScaleConstant 1</code>
							<code profiles="default">set GD_Itempools.ListDefs.StorageLockerLoot LootData[1].Weight.BaseValueScaleConstant 1</code>
							<code profiles="default">set GD_Itempools.ListDefs.StorageLockerLoot LootData[2].Weight.BaseValueScaleConstant 1</code>
							<code profiles="default">set GD_Itempools.ListDefs.StorageLockerLoot LootData[3].Weight.BaseValueScaleConstant 1.5</code>
							<code profiles="default">set GD_Itempools.ListDefs.StorageLockerLoot LootData[4].Weight.BaseValueScaleConstant 1.2</code>
							<code profiles="default">set GD_Itempools.ListDefs.StorageLockerLoot LootData[5].Weight.BaseValueScaleConstant 0.8</code>
							<code profiles="default">set GD_Itempools.ListDefs.StorageLockerLoot LootData[6].Weight.BaseValueScaleConstant 1</code>
							<code profiles="default">set Prop_Lootables_02.Meshes.Skel_StorageLocker:SkeletalMeshSocket_1 RelativeLocation.Y -97.749992</code>
						</hotfix>
					</category>
					<category name="Better Safes">
						<comment># Improves safes - the amount of money is increased, Eridium</comment>
						<comment># results are far more common, and if there is gear drops, they</comment>
						<comment># are guaranteed legendaries.</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Balance_Treasure.LootableGrades.ObjectGrade_Safe DefaultLoot ((ConfigurationName="EridiumStick",LootGameStageVarianceFormula=None,Weight=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),ItemAttachments=((ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo4"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo1"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo2"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.800000),AttachmentPointName="Ammo5"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.800000),AttachmentPointName="Ammo3"))),(ConfigurationName="Eridium",LootGameStageVarianceFormula=None,Weight=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),ItemAttachments=((ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo4"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo1"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo2"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.800000),AttachmentPointName="Ammo5"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.800000),AttachmentPointName="Ammo3"))),(ConfigurationName="Safe_Cash",LootGameStageVarianceFormula=None,Weight=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),ItemAttachments=((ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo1"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.800000),AttachmentPointName="Ammo2"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo3"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo4"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.800000),AttachmentPointName="Ammo5"))),(ConfigurationName="Grenade",LootGameStageVarianceFormula=None,Weight=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',BaseValueScaleConstant=1.000000),ItemAttachments=((ItemPool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Grenade"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_Grenades',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Shield"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo1"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo2"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_Grenades',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo5"))),(ConfigurationName="Shield",LootGameStageVarianceFormula=None,Weight=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',BaseValueScaleConstant=1.000000),ItemAttachments=((ItemPool=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Shield"),(ItemPool=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000),AttachmentPointName="Grenade"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo1"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo2"))),(ConfigurationName="Pistol",LootGameStageVarianceFormula=None,Weight=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',BaseValueScaleConstant=1.000000),ItemAttachments=((ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Grenade"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_Repeater',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Shield"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo1"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo2"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo5"))))</code>
						</hotfix>
					</category>
					<category name="Captain Scarlett DLC Endgame Chests">
						<comment># Convert the Captain Scarlett endgame chests to pull from the</comment>
						<comment># "epic" chest drop pool.</comment>
						<code profiles="default">set GD_Orchid_ItemPools.EndGame.Pool_PirateChest_EndGame_ClassMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_ClassMods',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Orchid_ItemPools.EndGame.Pool_PirateChest_EndGame_GrenadeMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_GrenadeMods',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Orchid_ItemPools.EndGame.Pool_PirateChest_EndGame_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Launchers',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Orchid_ItemPools.EndGame.Pool_PirateChest_EndGame_LongGuns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Orchid_ItemPools.EndGame.Pool_PirateChest_EndGame_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Orchid_ItemPools.EndGame.Pool_PirateChest_EndGame_Shields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Shields',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
					</category>
					<category name="Early Game Shotgun Chest">
						<comment># Improves the early game shotgun chest slightly - have it pull from the</comment>
						<comment># general shotgun pool, rather than Jakobs specifically.  This will have the</comment>
						<comment># effect of letting it use our default game weights.</comment>
						<code profiles="default">set GD_Itempools.EarlyGame.Pool_Knuckledragger_Chest_Shotgun BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
					</category>
					<category name="Hammerlock DLC Endgame Chests">
						<comment># Convert the Hammerlock DLC's endgame chests to pull from the</comment>
						<comment># "epic" chest drop pool.</comment>
						<code profiles="default">set GD_Sage_ItemPools.EndGame.Pool_HyperionChest_EndGame_ClassMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_ClassMods',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Sage_ItemPools.EndGame.Pool_HyperionChest_EndGame_GrenadeMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_GrenadeMods',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Sage_ItemPools.EndGame.Pool_HyperionChest_EndGame_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Launchers',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Sage_ItemPools.EndGame.Pool_HyperionChest_EndGame_LongGuns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Sage_ItemPools.EndGame.Pool_HyperionChest_EndGame_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Sage_ItemPools.EndGame.Pool_HyperionChest_EndGame_Shields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Shields',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
					</category>
					<category name="Mordecai's Stash">
						<comment># Improves Mordecai's Stash, from The Good, The Bad, and the Mordecai.</comment>
						<comment># All sniper rifles: Purple, E-Tech, Gemstone, and Legendary.</comment>
						<hotfix name="ApocHotfix" level="Interlude_P">
							<code profiles="default">set GD_Z3_GoodBadMordecaiData.IO_GoodBadMordecai_GraveStash:BehaviorProviderDefinition_2.Behavior_SpawnItems_48 ItemPoolList[19].ItemPool ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare'</code>
							<code profiles="default">set GD_Z3_GoodBadMordecaiData.IO_GoodBadMordecai_GraveStash:BehaviorProviderDefinition_2.Behavior_SpawnItems_48 ItemPoolList[20].ItemPool ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien'</code>
							<code profiles="default">set GD_Z3_GoodBadMordecaiData.IO_GoodBadMordecai_GraveStash:BehaviorProviderDefinition_2.Behavior_SpawnItems_48 ItemPoolList[21].ItemPool ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Snipers_04_Gemstone'</code>
							<code profiles="default">set GD_Z3_GoodBadMordecaiData.IO_GoodBadMordecai_GraveStash:BehaviorProviderDefinition_2.Behavior_SpawnItems_48 ItemPoolList[22].ItemPool ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary'</code>
						</hotfix>
					</category>
					<category name="Nerfed Containers">
						<comment># Prior to v1.2.0 of this mod, various smaller containers (cardboard boxes,</comment>
						<comment># dumpsters, etc) would have a chance to drop from weapon pools whose</comment>
						<comment># probabilities we didn't alter, so they would generally end up being whites</comment>
						<comment># or greens.  Some changes in v1.2.0 made them start using the enhanced</comment>
						<comment># weights, and I've found I prefer these containers to continue having junk</comment>
						<comment># for loot, actually.  So, these statements will nerf those containers down</comment>
						<comment># to only ever getting common gear.</comment>
						<category name="Bandit Coolers">
							<hotfix name="ApocHotfix" level="None">
								<code profiles="default">set GD_Balance_Treasure.LootableGrades.ObjectGrade_Bandit_Cooler DefaultLoot[4].ItemAttachments[0].ItemPool ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_01_Common'</code>
								<code profiles="default">set GD_Balance_Treasure.LootableGradesTrap.MidgetBandit.ObjectGrade_BanditCooler_MidgetBandit DefaultLoot[4].ItemAttachments[0].ItemPool ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_01_Common'</code>
							</hotfix>
						</category>
						<category name="Cardboard Boxes">
							<hotfix name="ApocHotfix" level="None">
								<code profiles="default">set GD_Balance_Treasure.LootableGrades.ObjectGrade_Cardboard_Box DefaultLoot[1].ItemAttachments[0].ItemPool ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_01_Common'</code>
							</hotfix>
						</category>
						<category name="Dumpsters">
							<code profiles="default">set GD_Itempools.LootablePools.Pool_Dumpster_Guns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.850000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.850000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.850000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.650000),bDropOnDeath=True))</code>
						</category>
					</category>
					<category name="Roland's Chest">
						<comment># Improves Roland's chest in Sanctuary - various guaranteed Legendaries, only</comment>
						<comment># weapon pools.</comment>
						<hotfix name="ApocHotfix" level="SanctuaryAir_P">
							<code profiles="default">set GD_Balance_Treasure.ChestGrades.ObjectGrade_DahlEpic_BearerBadNews DefaultLoot ((ConfigurationName="TreasureChest_2guns2Pistols",LootGameStageVarianceFormula=None,Weight=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.000000),ItemAttachments=((ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Gun1"),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Gun2"),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Pistol5"),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Pistol6"),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_Chest_Ammo',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo1"),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_Chest_Ammo',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo2"),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_Chest_Ammo',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo3"),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_Chest_Ammo',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo4"),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_Chest_Ammo',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Grenade1"),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_Chest_Ammo',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Grenade2"),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_Chest_Ammo',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Grenade3"),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_Chest_GrenadeAmmo',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Grenade4"))),(ConfigurationName="TreasureChest_4Pistols1Long",LootGameStageVarianceFormula=None,Weight=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ItemAttachments=((ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Pistol1"),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Pistol2"),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Pistol3"),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Pistol4"),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Gun3"),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_Chest_Ammo',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo1"),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_Chest_Ammo',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo2"),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_Chest_Ammo',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo3"),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_Chest_Ammo',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo4"),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_Chest_Ammo',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Grenade1"),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_Chest_Ammo',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Grenade2"),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_Chest_Ammo',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Grenade3"),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_Chest_Ammo',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Grenade4"))),(ConfigurationName="TreasureChest_Launcher",LootGameStageVarianceFormula=None,Weight=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ItemAttachments=((ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Launcher1"),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Launcher2"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_RocketLauncher',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo1"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_Grenades',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo2"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_Grenades',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo3"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_RocketLauncher',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Ammo4"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_RocketLauncher',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Grenade1"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_Grenades',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Grenade2"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_Grenades',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Grenade3"),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_RocketLauncher',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),AttachmentPointName="Grenade4"))))</code>
						</hotfix>
					</category>
					<category name="Tiny Tina DLC Chest Changes">
						<category name="Tweaked Dice Chests">
							<comment># Adds a chance to drop legendary on a very good roll, and normalizes the</comment>
							<comment># odds when it chooses between purples and e-tech.  Also incidentally fixes</comment>
							<comment># an error in the "Longs" pool which wasn't properly pulling in E-Tech ARs.</comment>
							<comment># The actual probabilities for what pools get dropped for which rolls remains</comment>
							<comment># unchanged (and not just because that data is daunting to parse)</comment>
							<code profiles="default">set GD_Aster_ItemPools.DiceChestPools.Pool_DiceChest_4_VeryHighRoll_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Aster_ItemPools.DiceChestPools.Pool_DiceChest_4_VeryHighRoll_Longs BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Aster_ItemPools.DiceChestPools.Pool_DiceChest_4_VeryHighRoll_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Improved Non-Mimic Chests">
							<comment># The chests which could be mimics but aren't already have good loot</comment>
							<comment># when combined with the rest of this mod, but this will improve them</comment>
							<comment># a bit more.  Half the gear in the chest (rounded down) will take from</comment>
							<comment># the "Epic" chest pool, rather than the normal chest pool.</comment>
							<hotfix name="ApocHotfix" level="None">
								<code profiles="default">set GD_Aster_Lootables.Balance.ObjectGrade_MimicChest_NoMimic DefaultLoot[0].ItemAttachments[1].ItemPool ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns'</code>
								<code profiles="default">set GD_Aster_Lootables.Balance.ObjectGrade_MimicChest_NoMimic DefaultLoot[0].ItemAttachments[3].ItemPool ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols'</code>
								<code profiles="default">set GD_Aster_Lootables.Balance.ObjectGrade_MimicChest_NoMimic DefaultLoot[1].ItemAttachments[2].ItemPool ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols'</code>
								<code profiles="default">set GD_Aster_Lootables.Balance.ObjectGrade_MimicChest_NoMimic DefaultLoot[1].ItemAttachments[3].ItemPool ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols'</code>
								<code profiles="default">set GD_Aster_Lootables.Balance.ObjectGrade_MimicChest_NoMimic DefaultLoot[3].ItemAttachments[2].ItemPool ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Items'</code>
								<code profiles="default">set GD_Aster_Lootables.Balance.ObjectGrade_MimicChest_NoMimic DefaultLoot[3].ItemAttachments[3].ItemPool ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Items'</code>
								<code profiles="default">set GD_Aster_Lootables.Balance.ObjectGrade_MimicChest_NoMimic DefaultLoot[4].ItemAttachments[2].ItemPool ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Shields'</code>
								<code profiles="default">set GD_Aster_Lootables.Balance.ObjectGrade_MimicChest_NoMimic DefaultLoot[4].ItemAttachments[3].ItemPool ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Shields'</code>
								<code profiles="default">set GD_Aster_Lootables.Balance.ObjectGrade_MimicChest_NoMimic DefaultLoot[5].ItemAttachments[2].ItemPool ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_GrenadeMods'</code>
								<code profiles="default">set GD_Aster_Lootables.Balance.ObjectGrade_MimicChest_NoMimic DefaultLoot[5].ItemAttachments[3].ItemPool ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_GrenadeMods'</code>
								<code profiles="default">set GD_Aster_Lootables.Balance.ObjectGrade_MimicChest_NoMimic DefaultLoot[7].ItemAttachments[2].ItemPool ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns'</code>
								<code profiles="default">set GD_Aster_Lootables.Balance.ObjectGrade_MimicChest_NoMimic DefaultLoot[8].ItemAttachments[2].ItemPool ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Artifacts'</code>
							</hotfix>
						</category>
					</category>
					<category name="Marcus's Storeroom">
						<comment># Marcus's Storeroom, from near the end of DLC5 (Commander Lilith) is pretty</comment>
						<comment># underwhelming.  Buff everything up in here!  Fortunately there are only two</comment>
						<comment># other lockers in the level, so we can just remove those and buff up lockers.</comment>
						<comment># Note that we have to fiddle with the attachment point placement so that</comment>
						<comment># the larger guns don't look *too* ridiculous there.</comment>
						<category name="Dahl Epic Chest">
							<hotfix name="ApocHotfix" level="GaiusSanctuary_P">
								<code profiles="default">set GaiusSanctuary_Interactive.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_7 PopulationDef GD_Population_Treasure.TreasureChests.EpicChest_Dahl</code>
								<code profiles="default">set GaiusSanctuary_Interactive.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_7 Rotation.Yaw -12288</code>
							</hotfix>
						</category>
						<category name="Remove Other Lockers">
							<hotfix name="ApocHotfix" level="GaiusSanctuary_P">
								<code profiles="default">set GaiusSanctuary_Interactive.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_134 PopulationDef GD_Population_Treasure.Lootables.StrongBox</code>
								<code profiles="default">set GaiusSanctuary_Interactive.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_138 PopulationDef GD_Population_Treasure.Lootables.StrongBox</code>
							</hotfix>
						</category>
						<category name="Locker Improvements">
							<hotfix name="ApocHotfix" level="GaiusSanctuary_P">
								<code profiles="default">set GD_Itempools.LootablePools.Pool_Locker_Items_SMGsAndPistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="default">set GD_Itempools.ListDefs.StorageLockerLoot LootData[6].ItemAttachments[1].ItemPool ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_GrenadeMods'</code>
								<code profiles="default">set GD_Itempools.ListDefs.StorageLockerLoot LootData[0].Weight.BaseValueScaleConstant 0</code>
								<code profiles="default">set GD_Itempools.ListDefs.StorageLockerLoot LootData[1].Weight.BaseValueScaleConstant 0</code>
								<code profiles="default">set GD_Itempools.ListDefs.StorageLockerLoot LootData[2].Weight.BaseValueScaleConstant 0</code>
								<code profiles="default">set GD_Itempools.ListDefs.StorageLockerLoot LootData[3].Weight.BaseValueScaleConstant 1</code>
								<code profiles="default">set GD_Itempools.ListDefs.StorageLockerLoot LootData[4].Weight.BaseValueScaleConstant 0</code>
								<code profiles="default">set GD_Itempools.ListDefs.StorageLockerLoot LootData[5].Weight.BaseValueScaleConstant 0</code>
								<code profiles="default">set GD_Itempools.ListDefs.StorageLockerLoot LootData[6].Weight.BaseValueScaleConstant 1</code>
								<code profiles="default">set Prop_Lootables_02.Meshes.Skel_StorageLocker:SkeletalMeshSocket_1 RelativeLocation.Y -130</code>
							</hotfix>
						</category>
					</category>
				</category>
				<category name="Better Enemy Drops">
					<comment># Note that some more enemy drop tweaking happens in the "Drop Quality"</comment>
					<comment># section, below.</comment>
					<category name="Regular Enemy Drop Improvements">
						<comment># Many of these enemy types fit somewhere between regular enemies and Badasses,</comment>
						<comment># whose drop pools I felt could use a slight buff.  Some of these get upgraded</comment>
						<comment># to dropping from the Badass pool.</comment>
						<category name="Arguk the Butcher">
							<comment># Make Arguk the Butcher drop from the badass pool</comment>
							<hotfix name="ApocHotfix" level="Dark_Forest_P">
								<code profiles="default">set GD_Aster_Pop_Orcs.Balance.PawnBalance_Orc_Butcher DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="BLNG Loader">
							<comment># Make the BLNG Loader drop from the Badass pool, and also add a bunch of</comment>
							<comment># money to its drops.  UCP adds Sledge's Shotgun as a drop for BLNG</comment>
							<comment># Loader, too, so we're going to continue to do so in this definition</comment>
							<comment># as well.  We're putting in a couple of the skinpool reassignment</comment>
							<comment># statements in here, as well, in case someone's using this mod without</comment>
							<comment># UCP.</comment>
							<hotfix name="ApocHotfix" level="Distillery_P">
								<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditEpic BalancedItems[3].InvBalanceDefinition InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BanditC'</code>
								<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditEpic BalancedItems[3].ItmPoolDefinition None</code>
								<code profiles="default">set GD_CustomItemPools_MainGame.Soldier.BanditEpic BalancedItems ((ItmPoolDefinition = None,InvBalanceDefinition = WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Bandit_5_SledgesShotgun',Probability =(BaseValueConstant = 0.000000,BaseValueAttribute = None,InitializationDefinition = AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant = 1.000000),bDropOnDeath = True))</code>
								<code profiles="default">set GD_BlingLoader.Population.PawnBalance_BlingLoader DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
								<code profiles="default">set GD_BlingLoader.Population.PawnBalance_BlingLoader DefaultItemPoolList ((ItemPool = ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.BanditEpic',PoolProbability =(BaseValueConstant = 0.000000,BaseValueAttribute = AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition = None,BaseValueScaleConstant = 1.0)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</hotfix>
						</category>
						<category name="Bonehead 2.0">
							<comment># Makes Bonehead 2.0 drop from the badass pool</comment>
							<hotfix name="ApocHotfix" level="Stockade_P">
								<code profiles="default">set GD_Population_Loader.Balance.Unique.PawnBalance_BoneHead2 DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="Bridget Hodunk and Colin Zaford">
							<comment># Makes these two spawn from the badass pool, rather than the regular pool.</comment>
							<hotfix name="ApocHotfix" level="Distillery_P">
								<code profiles="default">set GD_GoliathBride.Population.PawnBalance_GoliathBride DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
								<code profiles="default">set GD_GoliathBride.Population.PawnBalance_GoliathBrideRaid DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
								<code profiles="default">set GD_GoliathGroom.Population.PawnBalance_GoliathGroom DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
								<code profiles="default">set GD_GoliathGroom.Population.PawnBalance_GoliathGroomRaid DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="Bulstoss">
							<comment># Makes Bulstoss pull from the badass loot pool, rather than standard</comment>
							<hotfix name="ApocHotfix" level="None">
								<code profiles="default">set GD_Sage_SM_AcquiredTasteData.Creature.PawnBalance_Sage_AcquiredTaste_Creature DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="Deputy Winger">
							<comment># Makes Deputy Winger drop from the badass pool</comment>
							<hotfix name="ApocHotfix" level="Grass_Lynchwood_P">
								<code profiles="default">set GD_Population_Sheriff.Balance.PawnBalance_Deputy DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="Elite Savages">
							<comment># Force Elite Savages to always drop from the main GunsAndGear loot pool</comment>
							<hotfix name="ApocHotfix" level="Sage_Cliffs_P">
								<code profiles="default">set GD_Sage_Pop_Natives.Balance.PawnBalance_Native_Elite DefaultItemPoolList ((ItemPool=ItemPoolDefinition'GD_CustomItemPools_Sage.Fanboat.Pool_Customs_Fanboat_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</hotfix>
						</category>
						<category name="Giant Craboid">
							<comment># Make the Giant Craboid drop from the Badass pool</comment>
							<hotfix name="ApocHotfix" level="Easter_P">
								<code profiles="default">set GD_Population_Crabworms.Balance.PawnBalance_CraboidGiant DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="Giant Skeletons">
							<comment># Make Giant Skeletons drop from the badass pool</comment>
							<hotfix name="ApocHotfix" level="None">
								<code profiles="default">set GD_Aster_Pop_Skeletons.Balance.PawnBalance_SkeletonGiant DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="Gluttonous Thresher">
							<comment># Makes the Gluttonous Thresher (during Bright Lights, Flying City)</comment>
							<comment># drop from the super badass pool</comment>
							<hotfix name="ApocHotfix" level="Outwash_P">
								<code profiles="default">set GD_Population_Thresher.Balance.PawnBalance_ThresherGluttonous DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.SuperBadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="Handsome Sorcerer Stages">
							<comment># The individual Handsome Sorcerer stages don't actually drop anything</comment>
							<comment># special.  Let's make 'em do so!</comment>
							<hotfix name="ApocHotfix" level="CastleKeep_P">
								<code profiles="default">set GD_Aster_Pop_Wizards.Balance.PawnBalance_JackWarlock DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.SuperBadassEnemyGunsAndGear'</code>
								<code profiles="default">set GD_Aster_Pop_Wizards.Balance.PawnBalance_JackWarlock_Demon DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.SuperBadassEnemyGunsAndGear'</code>
								<code profiles="default">set GD_Aster_Pop_Wizards.Balance.PawnBalance_JackWarlock_DemonFall DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.SuperBadassEnemyGunsAndGear'</code>
								<code profiles="default">set GD_Aster_Pop_Wizards.Balance.PawnBalance_JackWarlock_Phase2 DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.SuperBadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="Jack's Body Double">
							<comment># Makes Jack's Body Double drop from the badass pool</comment>
							<hotfix name="ApocHotfix" level="HyperionCity_P">
								<code profiles="default">set GD_Population_Jack.Balance.PawnBalance_JacksBodyDouble DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="Laney's Dwarves">
							<comment># Make Laney's Dwarves drop crystals, and have a good chance between 'em</comment>
							<comment># to drop a gemstone weapon, as well.</comment>
							<hotfix name="ApocHotfix" level="Fridge_P">
								<code profiles="default">set GD_Population_Midget.Balance.Unique.PawnBalance_LaneyDwarf1 DefaultItemPoolList ((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_SMG_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',PoolProbability=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Crystal',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_04_Gemstone',PoolProbability=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Population_Midget.Balance.Unique.PawnBalance_LaneyDwarf2 DefaultItemPoolList ((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_SMG_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',PoolProbability=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Crystal',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_04_Gemstone',PoolProbability=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Population_Midget.Balance.Unique.PawnBalance_LaneyDwarf3 DefaultItemPoolList ((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_SMG_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',PoolProbability=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Crystal',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_04_Gemstone',PoolProbability=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Population_Midget.Balance.Unique.PawnBalance_LaneyDwarf4 DefaultItemPoolList ((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_SMG_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',PoolProbability=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Crystal',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_04_Gemstone',PoolProbability=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Population_Midget.Balance.Unique.PawnBalance_LaneyDwarf5 DefaultItemPoolList ((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_SMG_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',PoolProbability=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Crystal',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_04_Gemstone',PoolProbability=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Population_Midget.Balance.Unique.PawnBalance_LaneyDwarf6 DefaultItemPoolList ((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_SMG_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',PoolProbability=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Crystal',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_04_Gemstone',PoolProbability=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Population_Midget.Balance.Unique.PawnBalance_LaneyDwarf7 DefaultItemPoolList ((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_SMG_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',PoolProbability=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Crystal',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_04_Gemstone',PoolProbability=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</hotfix>
						</category>
						<category name="Loot Leprechaun">
							<comment># Make the Loot Leprechaun drop from the Epic Chest pool, rather than the</comment>
							<comment># regular treasure chest pool</comment>
							<hotfix name="ApocHotfix" level="Distillery_P">
								<code profiles="default">set GD_Nast_Leprechaun.Character.CharClass_Nast_Leprechaun:BehaviorProviderDefinition_5.Behavior_SpawnItems_26 ItemPoolList[3].ItemPool ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns'</code>
								<code profiles="default">set GD_Nast_Leprechaun.Character.CharClass_Nast_Leprechaun:BehaviorProviderDefinition_5.Behavior_SpawnItems_26 ItemPoolList[4].ItemPool ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols'</code>
							</hotfix>
						</category>
						<category name="Mick Zaford">
							<comment># Makes Mick Zaford drop from the badass pool</comment>
							<hotfix name="ApocHotfix" level="Interlude_P">
								<code profiles="default">set GD_Population_Marauder.Balance.Unique.PawnBalance_MickZaford_Combat DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="Mortar">
							<comment># Makes Mortar drop from the badass pool</comment>
							<hotfix name="ApocHotfix" level="CraterLake_P">
								<code profiles="default">set GD_Population_Rat.Balance.Unique.PawnBalance_Mortar DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="New Pandora Troops">
							<comment># New Pandora troops from DLC5 (Commander Lilith) have a small chance to</comment>
							<comment># drop the Infection Cleaner.  Double that chance (from 0.9% to 1.8%)</comment>
							<hotfix name="ApocHotfix" level="None">
								<code profiles="default">set GD_Anemone_ItemPools.ListDefs.NP_DropSpecific ItemPools[4].PoolProbability.BaseValueConstant 0.018</code>
							</hotfix>
						</category>
						<category name="Papa/Jimbo Hodunk">
							<comment># Makes Papa/Jimbo Hodunk drop from the badass pool</comment>
							<hotfix name="ApocHotfix" level="Interlude_P">
								<code profiles="default">set GD_Population_Marauder.Balance.Unique.PawnBalance_JimboRiding DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="Rakkman">
							<comment># Makes Rakkman drop from the badass pool</comment>
							<hotfix name="ApocHotfix" level="Fridge_P">
								<code profiles="default">set GD_Population_Psycho.Balance.Unique.PawnBalance_RakkMan DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="Roscoe">
							<comment># Makes Roscoe drop from the Badass pool</comment>
							<hotfix name="ApocHotfix" level="Orchid_WormBelly_P">
								<code profiles="default">set GD_Orchid_Pop_RakkHive.Character.PawnBalance_Orchid_RakkHive DefaultItemPoolIncludedLists (ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear')</code>
							</hotfix>
						</category>
						<category name="Sandworms (DLC5)">
							<comment># Sandworms from DLC5 (Commander Lilith) drop the Toothpick and Retainer.</comment>
							<comment># Triple those chances, given that you don't encounter sandworms too often.</comment>
							<comment># (In PT1: from 1% to 3%, in PT2: from 2% to 6%.  Sandworm Queens have a</comment>
							<comment># much better chance to drop 'em.)</comment>
							<hotfix name="ApocHotfix" level="None">
								<code profiles="default">set GD_Anemone_Pop_WildLife.Balance.PawnBalance_InfectedSandWorm PlayThroughs[0].CustomItemPoolList[0].PoolProbability.BaseValueConstant 0.03</code>
								<code profiles="default">set GD_Anemone_Pop_WildLife.Balance.PawnBalance_InfectedSandWorm PlayThroughs[0].CustomItemPoolList[1].PoolProbability.BaseValueConstant 0.03</code>
								<code profiles="default">set GD_Anemone_Pop_WildLife.Balance.PawnBalance_InfectedSandWorm PlayThroughs[1].CustomItemPoolList[0].PoolProbability.BaseValueConstant 0.06</code>
								<code profiles="default">set GD_Anemone_Pop_WildLife.Balance.PawnBalance_InfectedSandWorm PlayThroughs[1].CustomItemPoolList[1].PoolProbability.BaseValueConstant 0.06</code>
								<code profiles="default">set GD_Anemone_Pop_WildLife.Balance.PawnBalance_SandWorm_Queen PlayThroughs[0].CustomItemPoolList[0].PoolProbability.BaseValueConstant 0.40</code>
								<code profiles="default">set GD_Anemone_Pop_WildLife.Balance.PawnBalance_SandWorm_Queen PlayThroughs[0].CustomItemPoolList[1].PoolProbability.BaseValueConstant 0.40</code>
								<code profiles="default">set GD_Anemone_Pop_WildLife.Balance.PawnBalance_SandWorm_Queen PlayThroughs[1].CustomItemPoolList[0].PoolProbability.BaseValueConstant 0.60</code>
								<code profiles="default">set GD_Anemone_Pop_WildLife.Balance.PawnBalance_SandWorm_Queen PlayThroughs[1].CustomItemPoolList[1].PoolProbability.BaseValueConstant 0.60</code>
							</hotfix>
						</category>
						<category name="Shirtless Men">
							<comment># Makes Shirtless Men (from the base game mission Too Close For</comment>
							<comment># Missiles) drop from the badass pool</comment>
							<hotfix name="ApocHotfix" level="Interlude_P">
								<code profiles="default">set GD_Population_Marauder.Balance.Unique.PawnBalance_ShirtlessMan DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="Sinkhole">
							<comment># Makes Sinkhole (from Swallowed Whole) drop from the badass pool</comment>
							<hotfix name="ApocHotfix" level="Fridge_P">
								<code profiles="default">set GD_Population_Stalker.Balance.Unique.PawnBalance_Stalker_SwallowedWhole DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'</code>
							</hotfix>
						</category>
						<category name="Witch Doctors (Big Game Hunt DLC)">
							<comment># Adds a guaranteed Eridium stick, and chance at a good Relic</comment>
							<hotfix name="ApocHotfix" level="None">
								<code profiles="default">set GD_Sage_Pop_Natives.Balance.PawnBalance_WitchDoctorFire DefaultItemPoolList ((ItemPool=ItemPoolDefinition'GD_CustomItemPools_Sage.Fanboat.Pool_Customs_Fanboat_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Sage_Pop_Natives.Balance.PawnBalance_WitchDoctorShock DefaultItemPoolList ((ItemPool=ItemPoolDefinition'GD_CustomItemPools_Sage.Fanboat.Pool_Customs_Fanboat_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Sage_Pop_Natives.Balance.PawnBalance_WitchDoctorSlag DefaultItemPoolList ((ItemPool=ItemPoolDefinition'GD_CustomItemPools_Sage.Fanboat.Pool_Customs_Fanboat_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Sage_Pop_Natives.Balance.PawnBalance_WitchDoctorSlow DefaultItemPoolList ((ItemPool=ItemPoolDefinition'GD_CustomItemPools_Sage.Fanboat.Pool_Customs_Fanboat_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Sage_Pop_Natives.Balance.PawnBalance_WitchDoctorVampire DefaultItemPoolList ((ItemPool=ItemPoolDefinition'GD_CustomItemPools_Sage.Fanboat.Pool_Customs_Fanboat_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</hotfix>
						</category>
						<category name="Witch Doctors (Son of Crawmerax Headhunter Pack">
							<comment># Adding the same items as the story DLC ones - eridium and likely relic.</comment>
							<hotfix name="ApocHotfix" level="Easter_P">
								<code profiles="default">set GD_Nast_Native_WitchDoctorSlow.Population.PawnBalance_Nast_WitchDoctorSlow DefaultItemPoolList ((ItemPool=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Nast_WitchDoctorSlag.Population.PawnBalance_Nast_WitchDoctorSlag DefaultItemPoolList ((ItemPool=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</hotfix>
						</category>
					</category>
					<category name="Better Badass Pool Definitions">
						<comment># Improvements for a few badass-style enemies.  Note that improvements to</comment>
						<comment># the main Badass pools happen inside the "Drop Quality" section, so check</comment>
						<comment># there as well.</comment>
						<category name="Chubby Enemies">
							<comment># Unfortunately, this has to be done via Hotfix.  GD_Itempools.ListDefs.ChubbyEnemyGunsAndGear</comment>
							<comment># is defined in the base files, and can be altered via "set", but Lobelia uses some kind of</comment>
							<comment># hotfix of its own to alter the pool when levels get loaded, which will overwrite various</comment>
							<comment># values in there.  So, we have to put it in as a hotfix at the end, instead.</comment>
							<hotfix name="ApocHotfix" level="None">
								<code profiles="default">set GD_Itempools.ListDefs.ChubbyEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_ChubbieUniques',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=CrossDLCItemPoolDefinition'GD_Lobelia_Itempools.WeaponPools.Pool_Lobelia_Pearlescent_Weapons_All',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_HealingInstant',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</hotfix>
						</category>
						<category name="Loot Midgets">
							<comment># Buff up the Loot Midget pools a bit</comment>
							<code profiles="default">set GD_Itempools.ListDefs.LootMidgetLoot ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Money',InitializationDefinition=None,BaseValueScaleConstant=3.000000)),(ItemPool=ItemPoolDefinition'GD_Gladiolus_Itempools.ArtifactPools.Pool_Artifacts_Ancient_All',PoolProbability=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Gladiolus_Itempools.EnemyDropPools.Pool_All_LegendaryPlusPearl_MinLevel51',PoolProbability=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Money',InitializationDefinition=None,BaseValueScaleConstant=3.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Money',InitializationDefinition=None,BaseValueScaleConstant=3.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.250000)))</code>
						</category>
					</category>
					<category name="Better Miscellaneous Boss Drops">
						<comment># These options improve the drops for a few specific bosses</comment>
						<category name="RaidBossEnemyGunsAndGear Improvements">
							<comment># This is a tweak to the pool named "RaidBossEnemyGunsAndGear," though it doesn't</comment>
							<comment># usually apply to Raid bosses, and is rather weirdly distributed.  As far as I</comment>
							<comment># can tell, these are the only bosses in the game which take from this pool:</comment>
							<comment># Son of Crawmerax, One (or more?) of the threshers from the Wedding Day Massacre</comment>
							<comment># Headhunter Pack, Vermivorous, Handsome Dragon, The Warrior, and BNK3R.  Anyway,</comment>
							<comment># it's a bit anemic and at least one of those relies on this as its primary pool,</comment>
							<comment># so we're buffing it up a bit.</comment>
							<code profiles="default">set GD_Itempools.ListDefs.RaidBossEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGearDropNumPlayersPlusOne',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
						</category>
						<category name="Knuckledragger Improvements">
							<comment># Makes Knuckledragger drop from the badass loot pool, and improves his</comment>
							<comment># pistol drops to pull from the main pistol pool, rather than Jakobs</comment>
							<comment># specifically (this will make the drop use our custom weights)</comment>
							<hotfix name="ApocHotfix" level="Glacial_P">
								<code profiles="default">set GD_Population_PrimalBeast.Balance.Unique.PawnBalance_PrimalBeast_KnuckleDragger DefaultItemPoolIncludedLists (ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear')</code>
							</hotfix>
							<code profiles="default">set GD_Itempools.EarlyGame.Pool_Knuckledragger_Pistol BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.EarlyGame.Pool_Knuckledragger_Pistol_P2_P3 BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.EarlyGame.Pool_Knuckledragger_Pistol_P4 BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						</category>
						<category name="The Warrior Improvements">
							<comment># The Warrior already drops good loot, and drops from some pools that</comment>
							<comment># we're already buffing, but this further improves the drops, replacing</comment>
							<comment># three "all weapons" pool drops with drops from our regular weapon chest</comment>
							<comment># pools (using the Epic chest pools was a Bit Much).</comment>
							<hotfix name="ApocHotfix" level="Boss_Volcano_P">
								<code profiles="default">set GD_FinalBoss.Character.AIDef_FinalBoss:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_12 ItemPoolList[0].ItemPool ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns'</code>
								<code profiles="default">set GD_FinalBoss.Character.AIDef_FinalBoss:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_15 ItemPoolList[0].ItemPool ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_Pistols'</code>
								<code profiles="default">set GD_FinalBoss.Character.AIDef_FinalBoss:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_17 ItemPoolList[0].ItemPool ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_Launchers'</code>
							</hotfix>
						</category>
						<category name="Handsome Dragon Improvements">
							<comment># Handsome Dragon actually gets its main benefit from the above</comment>
							<comment># pool tweak, but for the hell of it I'm also adding more Eridium</comment>
							<comment># sticks to the bridgewide lootsplosion.  Why not.</comment>
							<hotfix name="ApocHotfix" level="CastleExterior_P">
								<code profiles="default">set GD_DragonBridgeBoss.InteractiveObjects.IO_DragonBridgeBoss_LootExplosion:BehaviorProviderDefinition_0.Behavior_SpawnItems_21 ItemPoolList[16].ItemPool ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick'</code>
								<code profiles="default">set GD_DragonBridgeBoss.InteractiveObjects.IO_DragonBridgeBoss_LootExplosion:BehaviorProviderDefinition_0.Behavior_SpawnItems_21 ItemPoolList[17].ItemPool ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick'</code>
								<code profiles="default">set GD_DragonBridgeBoss.InteractiveObjects.IO_DragonBridgeBoss_LootExplosion:BehaviorProviderDefinition_0.Behavior_SpawnItems_21 ItemPoolList[18].ItemPool ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick'</code>
							</hotfix>
						</category>
						<category name="Butt Stallion Endgame Improvements">
							<comment># Mostly just adding some more Eridium to Butt Stallion's endgame</comment>
							<comment># drop, after defeating the Handsome Sorcerer.  I feel as though I'm</comment>
							<comment># probably going overboard at this point.</comment>
							<hotfix name="ApocHotfix" level="CastleKeep_P">
								<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_44 ItemPoolList ((ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0)))</code>
							</hotfix>
						</category>
						<category name="Son of Crawmerax (non-raid) Improvements">
							<comment># Makes the non-raid version of Son of Crawmerax drop some more loot</comment>
							<hotfix name="ApocHotfix" level="Easter_P">
								<code profiles="default">set GD_Crawmerax_Son.Population.PawnBalance_Crawmerax_Son DefaultItemPoolIncludedLists (ItemPoolListDefinition'GD_Itempools.ListDefs.RaidBossEnemyGunsAndGear',ItemPoolListDefinition'GD_Itempools.ListDefs.RaidBossEnemyGunsAndGear',ItemPoolListDefinition'GD_Itempools.ListDefs.RaidBossEnemyGunsAndGear')</code>
							</hotfix>
						</category>
						<category name="Hector Improvements">
							<comment># The DLC5 endgame doesn't really need any loot buffing, but it feels weird to have</comment>
							<comment># so many of the other bosses out-loot the main boss of the DLC, so I'm adding in</comment>
							<comment># a few more of the Shower_Loot_Boss drops, for giggles.</comment>
							<hotfix name="ApocHotfix" level="GaiusSanctuary_P">
								<code profiles="default">set GD_Anemone_Hector.Death.BodyDeath_Hector:BehaviorProviderDefinition_6.Behavior_SpawnItems_5 ItemPoolIncludedLists (ItemPoolListDefinition'GD_Itempools.ListDefs.UltimateBadassEnemyGunsAndGear',ItemPoolListDefinition'GD_Anemone_ItemPools.ListDefs.Shower_Loot_Boss',ItemPoolListDefinition'GD_Anemone_ItemPools.ListDefs.Shower_Loot_Boss',ItemPoolListDefinition'GD_Anemone_ItemPools.ListDefs.Shower_Loot_Boss',ItemPoolListDefinition'GD_Anemone_ItemPools.ListDefs.Shower_Loot_Boss')</code>
							</hotfix>
						</category>
					</category>
					<category name="Boss Drop Normalization">
						<category name="Equalize Drop Probabilities">
							<comment># A couple of bosses have more than one unique item drop, but the drops</comment>
							<comment># aren't weighted equally by default.  This section fixes that.</comment>
							<category name="Sheriff">
								<code profiles="default">set GD_Itempools.Runnables.Pool_Sheriff BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Sheriff',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Law',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
							</category>
							<category name="Ultimate Badass Varkid">
								<code profiles="default">set GD_Itempools.Runnables.Pool_UltimateBadassVarkid BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Quasar',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.YellowNinja',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
							</category>
							<category name="Sorcerer's Daughter">
								<hotfix name="ApocHotfix" level="Dungeon_P">
									<code profiles="default">set GD_AngelBoss.LootPools.Pool_AngelBossRunnable BalancedItems[0].Probability.BaseValueScaleConstant 1.0</code>
									<code profiles="default">set GD_AngelBoss.LootPools.Pool_AngelBossRunnable BalancedItems[1].Probability.BaseValueScaleConstant 1.0</code>
									<code profiles="default">set GD_AngelBoss.LootPools.Pool_AngelBossRunnable BalancedItems[2].Probability.BaseValueScaleConstant 1.0</code>
									<code profiles="default">set GD_AngelBoss.LootPools.Pool_AngelBossRunnable BalancedItems[3].Probability.BaseValueScaleConstant 1.0</code>
								</hotfix>
							</category>
						</category>
						<category name="Tweak Gold Golem Pool">
							<comment># Gold Golems drop from a few pools, but one of the entries in the</comment>
							<comment># default pool is just the main Legendary pool.  Since we're already</comment>
							<comment># buffing Legendaries in general with this mod, we're removing the</comment>
							<comment># chance of the generic Legendary, in favor of the Gold Golem's specific</comment>
							<comment># unique loot.</comment>
							<hotfix name="ApocHotfix" level="Mines_P">
								<code profiles="default">set GD_GolemGold.LootPools.Pool_GoldGolemRunnable BalancedItems[0].Probability (BaseValueConstant=0.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.0)</code>
							</hotfix>
						</category>
						<category name="Lt. Angvar Pool Tweaks">
							<comment># Lt. Angvar has a weird pool where he'll equip one of seven Legendary</comment>
							<comment># pistols, but only drop it (Cold Dead Hands style) if it's the Infinity.</comment>
							<comment># We'll just normalize the pool so he'll drop regardless of which weapon</comment>
							<comment># he's using.  Just for fun, we'll also change the Infinity equip/drop</comment>
							<comment># to a Fire Drill</comment>
							<hotfix name="ApocHotfix" level="Sandworm_P">
								<code profiles="default">set GD_DahlShared.WeaponPools.Pool_Weapons_Pistols_EnemyUse_Angvar BalancedItems[0].bDropOnDeath True</code>
								<code profiles="default">set GD_DahlShared.WeaponPools.Pool_Weapons_Pistols_EnemyUse_Angvar BalancedItems[1].bDropOnDeath True</code>
								<code profiles="default">set GD_DahlShared.WeaponPools.Pool_Weapons_Pistols_EnemyUse_Angvar BalancedItems[2].bDropOnDeath True</code>
								<code profiles="default">set GD_DahlShared.WeaponPools.Pool_Weapons_Pistols_EnemyUse_Angvar BalancedItems[3].bDropOnDeath True</code>
								<code profiles="default">set GD_DahlShared.WeaponPools.Pool_Weapons_Pistols_EnemyUse_Angvar BalancedItems[4].bDropOnDeath True</code>
								<code profiles="default">set GD_DahlShared.WeaponPools.Pool_Weapons_Pistols_EnemyUse_Angvar BalancedItems[5].bDropOnDeath True</code>
								<code profiles="default">set GD_DahlShared.WeaponPools.Pool_Weapons_Pistols_EnemyUse_Angvar BalancedItems[6].bDropOnDeath True</code>
								<code profiles="default">set GD_DahlShared.WeaponPools.Pool_Weapons_Pistols_EnemyUse_Angvar BalancedItems[7].InvBalanceDefinition GD_Anemone_Weapons.A_Weapons_Legendary.Pistol_Vladof_5_Infinity_DD</code>
							</hotfix>
						</category>
					</category>
					<category name="Raid Boss Drop Improvements">
						<comment># This improves drops from raid bosses, which IMO are often quite anemic.</comment>
						<comment># They will drop more Eridium, more rare gear, and will drop N</comment>
						<comment># legendaries/uniques/pearls for all possible weapons in that pool.</comment>
						<comment># They will also drop more Seraph crystals, and will drop crystals even</comment>
						<comment># in Normal/TVHM.  Note that the Raid bosses also benefit from various</comment>
						<comment># changes we've made elsewhere in the mod, to the point that a few of</comment>
						<comment># them don't even need any specific tweaking in this section (which is</comment>
						<comment># why Terramorphous, Vermivorous, and Son of Crawmerax don't have a</comment>
						<comment># section in here).</comment>
						<category name="Hyperius">
							<comment># For Hyperius, we're tweaking his Legendary and (optionally) Seraph pools,</comment>
							<comment># which were defined a bit weirdly in the base game.</comment>
							<category name="Clean Up Seraph Pool">
								<comment># Make sure that the Seraph pool only contains Seraph items.</comment>
								<comment># Also, as UCP does, we're going to add in all DLC1 Seraph items to</comment>
								<comment># here.  Using a level hotfix so that we don't trigger a full</comment>
								<comment># overwrite warning in BLCMM when used in conjunction with UCP.</comment>
								<hotfix name="ApocHotfix" level="Orchid_Refinery_P">
									<code profiles="default">set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid1_PinkWeapons BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Balance',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Balance',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Balance',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Balance',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Orchid_Artifacts.A_Item_Unique.A_SeraphBloodRelic',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Balance',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Balance',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Balance',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Balance',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								</hotfix>
							</category>
							<category name="Clean Up Legendary Pool">
								<comment># Make sure that the Legendary pool doesn't have seraphs in it,</comment>
								<comment># and replaces Kiss of Death with Black Hole, as UCP does.</comment>
								<comment># Additionally adds Pyrophobia, since the original Hyperius Seraph</comment>
								<comment># pool includes Pyrophobia but it doesn't belong there.  Using a</comment>
								<comment># level hotfix here so that we don't trigger a full overwrite</comment>
								<comment># warning in BLCMM when used in conjunction with UCP.</comment>
								<hotfix name="ApocHotfix" level="Orchid_Refinery_P">
									<code profiles="default">set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid1_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Dahl_5_Hornet',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Vladof_5_Sherdifier',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_Alien_Norfleet',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Bandit_5_SledgesShotgun',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Singularity',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Maliwan_5_Pyrophobia',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								</hotfix>
							</category>
							<category name="Improve Main Drop Pool">
								<code profiles="default">set GD_Orchid_ItemPools.Raid.PoolList_Orchid_Raid1_Items ItemPools ((ItemPool=ItemPoolDefinition'GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid1_PinkWeapons',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid1_Legendary',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGearDropNumPlayersPlusOne',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Orchid_ItemPools.SeraphCrystal.Pool_SeraphCrystal_10_Drop',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Orchid_ItemPools.SeraphCrystal.Pool_SeraphCrystal_10_Drop',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<comment># Ensure that our Seraph pool stays at our configured value - UCP</comment>
								<comment># has a statement which buffs the chance from stock, but we need</comment>
								<comment># to re-override that with our own hotfix.</comment>
								<hotfix name="ApocHotfix" level="Orchid_Refinery_P">
									<code profiles="default">set GD_Orchid_ItemPools.Raid.PoolList_Orchid_Raid1_Items Itempools[0].PoolProbability (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</hotfix>
							</category>
						</category>
						<category name="Master Gee">
							<code profiles="default">set GD_Orchid_ItemPools.Raid.PoolList_Orchid_Raid3_Items ItemPools ((ItemPool=ItemPoolDefinition'GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid3_PinkWeapons',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid3_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGearDropNumPlayersPlusOne',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Orchid_ItemPools.SeraphCrystal.Pool_SeraphCrystal_10_Drop',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Orchid_ItemPools.SeraphCrystal.Pool_SeraphCrystal_10_Drop',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							<comment># We need to have a hotfix to ensure that Master Gee's Seraph pool</comment>
							<comment># remains at 100%, to retain compatibility with UCP (which might</comment>
							<comment># otherwise be "increasing" the drop chance).</comment>
							<hotfix name="ApocHotfix" level="Orchid_Caves_P">
								<code profiles="default">set GD_Orchid_ItemPools.Raid.PoolList_Orchid_Raid3_Items Itempools[0].PoolProbability.BaseValueConstant 1.0</code>
							</hotfix>
						</category>
						<category name="Pyro Pete">
							<comment># Pete actually includes GD_Itempools.ListDefs.SuperBadassEnemyGunsAndGear already</comment>
							<comment># so there's not much to do here.  Everything but the Seraph Crystal + Torgue Token</comment>
							<comment># lines are just copied from stock</comment>
							<code profiles="default">set GD_Iris_ItemPools.Raid.PoolList_Iris_Raid1A_Items ItemPools ((ItemPool=ItemPoolDefinition'GD_Iris_ItemPools.TorgueToken.ItemPool_TorgueToken_Qty15',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Iris_ItemPools.SeraphCrystal.Pool_SeraphCrystal_7',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Iris_ItemPools.SeraphCrystal.Pool_SeraphCrystal_7',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Iris_ItemPools.SeraphCrystal.Pool_SeraphCrystal_7',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary',PoolProbability=(BaseValueConstant=0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare',PoolProbability=(BaseValueConstant=0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',PoolProbability=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',PoolProbability=(BaseValueConstant=0.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',PoolProbability=(BaseValueConstant=0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',PoolProbability=(BaseValueConstant=0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',PoolProbability=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							<comment># I'm not actually sure what this "Raid1B" controls, though I suspect</comment>
							<comment># it's probably the same Raid battle, but in TVHM or UVHM.  Adding</comment>
							<comment># the seraph+torguetokens anyway, and upping some of the probabilities</comment>
							<comment># here, just in case.</comment>
							<code profiles="default">set GD_Iris_ItemPools.Raid.PoolList_Iris_Raid1B_Items ItemPools ((ItemPool=ItemPoolDefinition'GD_Iris_ItemPools.TorgueToken.ItemPool_TorgueToken_Qty15',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Iris_ItemPools.SeraphCrystal.Pool_SeraphCrystal_7',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Iris_ItemPools.SeraphCrystal.Pool_SeraphCrystal_7',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Iris_ItemPools.SeraphCrystal.Pool_SeraphCrystal_7',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary',PoolProbability=(BaseValueConstant=0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare',PoolProbability=(BaseValueConstant=0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',PoolProbability=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',PoolProbability=(BaseValueConstant=0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',PoolProbability=(BaseValueConstant=0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',PoolProbability=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
						</category>
						<category name="Voracidous">
							<comment># We're playing a strange game with the drop pool here.  Unlike</comment>
							<comment># other DLCs, the item definition for the seraph crystals doesn't get</comment>
							<comment># loaded until the level does, so we can't specify seraph crystal</comment>
							<comment># rewards directly.  Rather than have a gigantic hotfix, what I'm doing</comment>
							<comment># is substituting GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common</comment>
							<comment># and then just hotfixing *those* values.</comment>
							<comment>#</comment>
							<comment># Additionally, Vorac and Dexi both drop from the same pool.  We'd want to</comment>
							<comment># update the quantity for Vorac's drops, but can't because Dexi's drops</comment>
							<comment># would be insane then (since it drops multiple times).  So the same</comment>
							<comment># unique pools get specified in here multiple times.</comment>
							<comment>#</comment>
							<comment># We're using the magic number .42 in the seraph/legendary pools so</comment>
							<comment># that our later quantity hotfixes can apply correctly if this section</comment>
							<comment># is activated, and do nothing if it's not.  Wouldn't want to do weird</comment>
							<comment># things to a pool in an unknown state.</comment>
							<code profiles="default">set GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_PinkWeapons',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.42)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_PinkWeapons',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.42)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_PinkWeapons',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.42)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_PinkWeapons',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.42)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.42)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.42)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.42)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.42)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGearDropNumPlayersPlusOne',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							<hotfix name="ApocHotfix" level="Sage_Cliffs_P">
								<code profiles="default">set GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[0].ItemPool ItemPoolDefinition'GD_Sage_ItemPools.SeraphCrystal.Pool_SeraphCrystal_7_Drop'</code>
								<code profiles="default">set GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[1].ItemPool ItemPoolDefinition'GD_Sage_ItemPools.SeraphCrystal.Pool_SeraphCrystal_7_Drop'</code>
								<code profiles="default">set GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[2].ItemPool ItemPoolDefinition'GD_Sage_ItemPools.SeraphCrystal.Pool_SeraphCrystal_7_Drop'</code>
							</hotfix>
							<comment># And one final set of hotfixes for UCP compatibility, to make sure</comment>
							<comment># that UCP doesn't overwrite the probability of the first element of</comment>
							<comment># the itempool.</comment>
							<hotfix name="ApocHotfix" level="Sage_Cliffs_P">
								<code profiles="default">set GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items Itempools[0].PoolProbability (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</hotfix>
						</category>
						<category name="Dexiduous">
							<comment># Note that the Chopper drop happens outside this ItemPool list, and is already</comment>
							<comment># buffed by our DropODDs_BossUniqueRares change.  Regardless, vastly buffing this</comment>
							<comment># list to make up for the ridiculous time requirements to fight Dexiduous.  Also</comment>
							<comment># note that this entire PoolList is dropped three times on Dexi's death!</comment>
							<code profiles="default">set GD_Sage_ItemPools.Raid.PoolList_Sage_DifterRaid_Items ItemPools ((ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_PinkWeapons',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_PinkWeapons',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.333333)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_Legendary',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_Legendary',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=0.333333)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGearDropNumPlayersPlusOne',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
						</category>
						<category name="Ancient Dragons">
							<category name="Improve Seraph Crystal Count">
								<comment># Set the Seraph Crystal drop pool to always drop 28,</comment>
								<comment># and drop regardless of playthrough</comment>
								<hotfix name="ApocHotfix" level="DungeonRaid_P">
									<code profiles="default">set GD_Aster_ItemPools.Raid.Pool_Aster_SeraphCrystals BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.Raid.Pool_Aster_SeraphCrystal_7',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0),bDropOnDeath=true))</code>
									<code profiles="default">set GD_Aster_ItemPools.Raid.Pool_Aster_SeraphCrystals Quantity (BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0)</code>
									<code profiles="default">set GD_Aster_ItemPools.Raid.Pool_Aster_SeraphCrystals MinGameStageRequirement None</code>
								</hotfix>
							</category>
							<category name="Main Drop Pool Improvements">
								<hotfix name="ApocHotfix" level="DungeonRaid_P">
									<code profiles="default">set GD_Aster_ItemPools.Raid.PoolList_Aster_Raid1A_Items ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
									<code profiles="default">set GD_Aster_ItemPools.Raid.PoolList_Aster_Raid1B_Items ItemPools ((ItemPool=ItemPoolDefinition'GD_Aster_ItemPools.Raid.Pool_Aster_SeraphCrystals',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.400000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								</hotfix>
							</category>
						</category>
						<category name="Haderax">
							<comment># Haderax uses a pool copied from GD_Itempools.ListDefs.RaidBossEnemyGunsAndGear.</comment>
							<comment># This is just a copy of the same changes we made to that pool elsewhere in</comment>
							<comment># this file, in Better Miscellaneous Boss Drops</comment>
							<code profiles="default">set GD_Anemone_ItemPools.ListDefs.RaidBossEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGearDropNumPlayersPlusOne',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
						</category>
					</category>
					<category name="Enemy Drop Nerfs">
						<comment># A few enemies end up dropping loot a bit too much even for my tastes.</comment>
						<comment># This section nerfs them a bit to be slightly more reasonable.</comment>
						<category name="Skeleton Kings">
							<comment># UCP adds the Emperor as a drop for the four Skeleton Kings in the</comment>
							<comment># Dragon Keep DLC.  They drop at a reduced rate already, but we're</comment>
							<comment># going to drop them down a little bit further.</comment>
							<hotfix name="ApocHotfix" level="Dead_Forest_P">
								<code profiles="default">set GD_Aster_Pop_Skeletons.Balance.PawnBalance_SkeletonKing_Aliah DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant 0.333333</code>
								<code profiles="default">set GD_Aster_Pop_Skeletons.Balance.PawnBalance_SkeletonKing_Crono DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant 0.333333</code>
								<code profiles="default">set GD_Aster_Pop_Skeletons.Balance.PawnBalance_SkeletonKing_Nazar DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant 0.333333</code>
								<code profiles="default">set GD_Aster_Pop_Skeletons.Balance.PawnBalance_SkeletonKing_Seth DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant 0.333333</code>
							</hotfix>
						</category>
						<category name="Treants">
							<comment># Treants drop the Bee at usual boss-level drop rates, which is a</comment>
							<comment># bit much since you encounter so many of them throughout the</comment>
							<comment># Dragon Keep DLC.  Scaling their drop rate by 33%</comment>
							<hotfix name="ApocHotfix" level="None">
								<code profiles="default">set GD_Aster_Pop_Treant.Balance.PawnBalance_Treant DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant 0.333333</code>
							</hotfix>
						</category>
					</category>
				</category>
			</category>
			<category name="Remove Level-Based Loot Restrictions (enhancement of UCP 4.2)">
				<comment># In addition to the basic early-game weapon unlocks that UCP provides, this</comment>
				<comment># allows Relics, Class Mods, all shield types, all grenade types, and probably</comment>
				<comment># just about everything to spawn from the beginning.</comment>
				<comment>#</comment>
				<comment># Copied from BL2 Early Bloomer v1.1.2 by Apocalyptech, though with a few of the</comment>
				<comment># unlocks moved into the main mod section.</comment>
				<comment>#</comment>
				<comment># This section is already also included in BL2 Cold Dead Hands, but there's no problem</comment>
				<comment># with having it enabled in both.</comment>
				<category name="Additional Unlocks">
					<comment># These take care of a ton of other stuff, like other weapon types (rocket launchers,</comment>
					<comment># etc), Relics, etc.  Note that we omit Gamestage_24 on purpose here, because</comment>
					<comment># that is used to determine Weapon Slot SDU rewards during playthrough 1 in</comment>
					<comment># the main storyline.  Nothing else in the game uses 24, so we're leaving it.</comment>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_08:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_09:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_10:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_11:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_12:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_13:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_14:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_15:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_16:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_17:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_18:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_19:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_20:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_21:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_22:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.Gamestage_23:ConstantAttributeValueResolver_0 ConstantValue 1</code>
				</category>
				<category name="Class Mods">
					<comment># Class Mods have their own set of scheduling parameters</comment>
					<code profiles="default">set GD_Itempools.Scheduling.LootSchedule_ClassMod_01_Common:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.LootSchedule_ClassMod_02_Uncommon:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.LootSchedule_ClassMod_03_Rare:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.LootSchedule_ClassMod_04_VeryRare:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_Itempools.Scheduling.LootSchedule_ClassMod_05_Legendary:ConstantAttributeValueResolver_0 ConstantValue 1</code>
				</category>
				<category name="Grenade Mods">
					<comment># The various grenade mod components are restricted by level</comment>
					<code profiles="default">set GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<code profiles="default">set GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					<comment># These definitions could be done with "set" as with other stuff, but</comment>
					<comment># it's actually a little more convenient to do 'em with hotfixes</comment>
					<hotfix name="ApocHotfix" level="None">
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_AreaEffect Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_AreaEffect_2_Uncommon Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_AreaEffect_3_Rare Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_AreaEffect_4_VeryRare Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_BouncingBetty Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_BouncingBetty_2_Uncommon Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_BouncingBetty_3_Rare Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_BouncingBetty_4_VeryRare Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_BouncingBetty Manufacturers[1].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_BouncingBetty_2_Uncommon Manufacturers[1].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_BouncingBetty_3_Rare Manufacturers[1].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_BouncingBetty_4_VeryRare Manufacturers[1].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_Mirv Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_Mirv_2_Uncommon Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_Mirv_3_Rare Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_Mirv_4_VeryRare Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_Mirv Manufacturers[1].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_Mirv_2_Uncommon Manufacturers[1].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_Mirv_3_Rare Manufacturers[1].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_Mirv_4_VeryRare Manufacturers[1].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_Singularity Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_Singularity_2_Uncommon Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_Singularity_3_Rare Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_Singularity_4_VeryRare Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_Transfusion Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_Transfusion_2_Uncommon Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_Transfusion_3_Rare Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_GrenadeMods.A_Item.GM_Transfusion_4_VeryRare Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 0</code>
						<code profiles="default">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Balance Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 1</code>
						<code profiles="default">set GD_Orchid_GrenadeMods.A_Item_Custom.GM_Blade Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 1</code>
					</hotfix>
				</category>
				<category name="Relics">
					<comment># A few relics require some special attention not covered in the</comment>
					<comment># exhaustive unlocks section below.</comment>
					<hotfix name="ApocHotfix" level="None">
						<code profiles="default">set GD_Artifacts.A_Item.A_Stockpile Manufacturers[1].Grades[0].GameStageRequirement.MinGameStage 1</code>
						<code profiles="default">set GD_Artifacts.A_Item.A_Stockpile Manufacturers[2].Grades[0].GameStageRequirement.MinGameStage 1</code>
						<code profiles="default">set GD_Artifacts.A_Item.A_Stockpile_Rare Manufacturers[1].Grades[0].GameStageRequirement.MinGameStage 1</code>
						<code profiles="default">set GD_Artifacts.A_Item.A_Stockpile_Rare Manufacturers[2].Grades[0].GameStageRequirement.MinGameStage 1</code>
						<code profiles="default">set GD_Gladiolus_Artifacts.A_Item.A_VitalityStockpile_VeryRare Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 1</code>
						<code profiles="default">set GD_Gladiolus_Artifacts.A_Item.A_VitalityStockpile_VeryRare Manufacturers[1].Grades[0].GameStageRequirement.MinGameStage 1</code>
						<code profiles="default">set GD_Orchid_Artifacts.A_Item_Unique.A_SeraphBloodRelic Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 1</code>
					</hotfix>
				</category>
				<category name="Lobelia Pearlescent Pool">
					<comment># Ordinarily, Pearlescent weapons which come from this pool won't drop until</comment>
					<comment># level 61 or so.  (So far I've only seen the Chubby pool as something using</comment>
					<comment># this drop pool, but other things might too.)</comment>
					<code profiles="default">set GD_Lobelia_Itempools.WeaponPools.Pool_Lobelia_Pearlescent_Weapons_All MinGameStageRequirement None</code>
				</category>
				<category name="Rocket Ammo and Grenades in Early Game">
					<comment># Lets rocket ammo and grenades be available in world drops and vending</comment>
					<comment># machines right from the start of the game.  (Grenades already pop up</comment>
					<comment># pretty early, actually, but this should get 'em right from level 1.)</comment>
					<hotfix name="ApocHotfix" level="None">
						<code profiles="default">set GD_ItemGrades.Ammo_Shop.ItemGrade_AmmoShop_RocketLauncher Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 1</code>
						<code profiles="default">set GD_ItemGrades.Ammo.ItemGrade_Ammo_RocketLauncher Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 1</code>
						<code profiles="default">set GD_ItemGrades.Ammo_Shop.ItemGrade_AmmoShop_Grenade Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 1</code>
						<code profiles="default">set GD_ItemGrades.Ammo.ItemGrade_Ammo_Grenade Manufacturers[0].Grades[0].GameStageRequirement.MinGameStage 1</code>
					</hotfix>
				</category>
				<category name="Better Loot Compatibility">
					<comment># This section is here for compatibility with my own "Better Loot" mod,</comment>
					<comment># though there are no ill effects to have this enabled without Better</comment>
					<comment># Loot present.  So, no need to disable!</comment>
					<hotfix name="ApocHotfix" level="None">
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData.WeightedParts[0].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData.WeightedParts[1].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData.WeightedParts[2].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData.WeightedParts[3].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData.WeightedParts[4].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData.WeightedParts[5].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData.WeightedParts[6].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData.WeightedParts[7].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData.WeightedParts[8].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData.WeightedParts[9].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData.WeightedParts[10].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData.WeightedParts[11].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData.WeightedParts[12].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData.WeightedParts[13].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData.WeightedParts[14].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData.WeightedParts[15].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData.WeightedParts[16].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData.WeightedParts[17].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData.WeightedParts[18].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData.WeightedParts[0].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData.WeightedParts[1].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData.WeightedParts[2].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData.WeightedParts[3].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData.WeightedParts[4].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData.WeightedParts[5].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData.WeightedParts[6].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData.WeightedParts[7].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData.WeightedParts[8].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData.WeightedParts[9].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData.WeightedParts[10].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData.WeightedParts[11].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData.WeightedParts[12].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData.WeightedParts[13].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData.WeightedParts[14].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData.WeightedParts[15].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData.WeightedParts[16].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData.WeightedParts[17].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData.WeightedParts[18].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData.WeightedParts[0].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData.WeightedParts[1].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData.WeightedParts[2].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData.WeightedParts[3].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData.WeightedParts[4].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData.WeightedParts[5].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData.WeightedParts[6].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData.WeightedParts[7].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData.WeightedParts[8].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData.WeightedParts[9].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData.WeightedParts[10].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData.WeightedParts[11].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData.WeightedParts[12].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData.WeightedParts[13].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData.WeightedParts[14].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData.WeightedParts[15].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData.WeightedParts[16].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData.WeightedParts[17].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData.WeightedParts[18].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData.WeightedParts[0].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData.WeightedParts[1].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData.WeightedParts[2].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData.WeightedParts[3].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData.WeightedParts[4].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData.WeightedParts[5].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData.WeightedParts[6].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData.WeightedParts[7].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData.WeightedParts[8].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData.WeightedParts[9].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData.WeightedParts[10].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData.WeightedParts[11].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData.WeightedParts[12].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData.WeightedParts[13].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData.WeightedParts[14].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData.WeightedParts[15].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData.WeightedParts[16].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData.WeightedParts[17].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData.WeightedParts[18].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData.WeightedParts[0].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData.WeightedParts[1].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData.WeightedParts[2].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData.WeightedParts[3].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData.WeightedParts[4].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData.WeightedParts[5].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData.WeightedParts[6].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData.WeightedParts[7].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData.WeightedParts[8].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData.WeightedParts[9].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData.WeightedParts[10].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData.WeightedParts[11].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData.WeightedParts[12].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData.WeightedParts[13].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData.WeightedParts[14].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData.WeightedParts[15].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData.WeightedParts[16].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData.WeightedParts[17].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData.WeightedParts[18].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData.WeightedParts[0].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData.WeightedParts[1].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData.WeightedParts[2].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData.WeightedParts[3].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData.WeightedParts[4].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData.WeightedParts[5].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData.WeightedParts[6].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData.WeightedParts[7].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData.WeightedParts[8].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData.WeightedParts[9].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData.WeightedParts[10].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData.WeightedParts[11].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData.WeightedParts[12].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData.WeightedParts[13].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData.WeightedParts[14].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData.WeightedParts[15].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData.WeightedParts[16].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData.WeightedParts[17].MinGameStageIndex 0</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData.WeightedParts[18].MinGameStageIndex 0</code>
					</hotfix>
				</category>
				<category name="Exhaustive Weapon/Item Part Unlocks">
					<comment># This is an absurd set of commands which sets every weapon/item part</comment>
					<comment># to be able to spawn from the very beginning.  This is what will allow</comment>
					<comment># all element types from the beginning game, and various grenade delivery</comment>
					<comment># types, etc.  Realistically we'd only need a subset of these, but we</comment>
					<comment># include all fixes for unique/legendary partlists as well.</comment>
					<hotfix name="ApocHotfix" level="None">
						<code profiles="default">set GD_Anemone_Lt_Hoffman.A_Weapons.Sniper_Vladof_4_VeryRare_Hoffman:WeaponPartListCollectionDefinition_230 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Anemone_Lt_Hoffman.A_Weapons.Sniper_Vladof_4_VeryRare_Hoffman:WeaponPartListCollectionDefinition_230 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Anemone_Lt_Hoffman.A_Weapons.Sniper_Vladof_4_VeryRare_Hoffman:WeaponPartListCollectionDefinition_230 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Anemone_Lt_Hoffman.A_Weapons.Sniper_Vladof_4_VeryRare_Hoffman:WeaponPartListCollectionDefinition_230 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Anemone_Weapons.A_Weapons.AR_Bandit_3_Rare_Alien_Slag:WeaponPartListCollectionDefinition_341 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Anemone_Weapons.A_Weapons.AR_Bandit_3_Rare_Alien_Slag:WeaponPartListCollectionDefinition_341 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Anemone_Weapons.A_Weapons.AR_Bandit_3_Rare_Alien_Slag:WeaponPartListCollectionDefinition_341 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Anemone_Weapons.A_Weapons.AR_Bandit_3_Rare_Alien_Slag:WeaponPartListCollectionDefinition_341 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Anemone_Weapons.A_Weapons.Pistol_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_223 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Anemone_Weapons.A_Weapons.Pistol_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_223 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Anemone_Weapons.A_Weapons.Pistol_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_223 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Anemone_Weapons.A_Weapons.Pistol_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_223 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Anemone_Weapons.A_Weapons_Unique.RL_Maliwan_Alien_Norfleet_Fire_100:WeaponPartListCollectionDefinition_229 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Anemone_Weapons.A_Weapons_Unique.RL_Maliwan_Alien_Norfleet_Fire_100:WeaponPartListCollectionDefinition_229 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Anemone_Weapons.A_Weapons_Unique.RL_Maliwan_Alien_Norfleet_Fire_100:WeaponPartListCollectionDefinition_229 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Hyperion_6_Overcompensator:WeaponPartListCollectionDefinition_237 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Hyperion_6_Overcompensator:WeaponPartListCollectionDefinition_237 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Hyperion_6_Overcompensator:WeaponPartListCollectionDefinition_237 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Hyperion_6_Overcompensator:WeaponPartListCollectionDefinition_237 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Balance:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Balance:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Balance:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Balance:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Balance:WeaponPartListCollectionDefinition_246 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Balance:WeaponPartListCollectionDefinition_246 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Balance:WeaponPartListCollectionDefinition_246 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Balance:WeaponPartListCollectionDefinition_246 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Balance:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Balance:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Balance:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Balance:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Balance:WeaponPartListCollectionDefinition_245 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Balance:WeaponPartListCollectionDefinition_245 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Balance:WeaponPartListCollectionDefinition_245 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Balance:WeaponPartListCollectionDefinition_245 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Bandit_4_Quartz:WeaponPartListCollectionDefinition_252 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Bandit_4_Quartz:WeaponPartListCollectionDefinition_252 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Bandit_4_Quartz:WeaponPartListCollectionDefinition_252 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Bandit_4_Quartz:WeaponPartListCollectionDefinition_252 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_253 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_253 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_253 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_253 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_254 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_254 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_254 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_254 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Bandit_4_Quartz:WeaponPartListCollectionDefinition_256 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Bandit_4_Quartz:WeaponPartListCollectionDefinition_256 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Bandit_4_Quartz:WeaponPartListCollectionDefinition_256 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Bandit_4_Quartz:WeaponPartListCollectionDefinition_256 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Dahl_4_Emerald:WeaponPartListCollectionDefinition_258 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Dahl_4_Emerald:WeaponPartListCollectionDefinition_258 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Dahl_4_Emerald:WeaponPartListCollectionDefinition_258 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Dahl_4_Emerald:WeaponPartListCollectionDefinition_258 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_262 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_262 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_262 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_262 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_260 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_260 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_260 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_257 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_257 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_257 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_257 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Vladof_4_Garnet:WeaponPartListCollectionDefinition_259 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Vladof_4_Garnet:WeaponPartListCollectionDefinition_259 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Vladof_4_Garnet:WeaponPartListCollectionDefinition_259 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Vladof_4_Garnet:WeaponPartListCollectionDefinition_259 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Bandit_3_Orc:WeaponPartListCollectionDefinition_279 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Bandit_3_Orc:WeaponPartListCollectionDefinition_279 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Bandit_3_Orc:WeaponPartListCollectionDefinition_279 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Bandit_3_Orc:WeaponPartListCollectionDefinition_279 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_267 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_267 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_267 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_267 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Dahl_4_Emerald:WeaponPartListCollectionDefinition_269 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Dahl_4_Emerald:WeaponPartListCollectionDefinition_269 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Dahl_4_Emerald:WeaponPartListCollectionDefinition_269 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Dahl_4_Emerald:WeaponPartListCollectionDefinition_269 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_271 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_271 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_271 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_271 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_270 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_270 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_270 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_268 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_268 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_268 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_268 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_263 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_263 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_263 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_263 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_266 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_266 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_266 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_266 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_264 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_264 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_264 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_264 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Snipers.SR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_272 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Snipers.SR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_272 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Snipers.SR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_272 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Snipers.SR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_272 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Snipers.SR_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_276 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Snipers.SR_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_276 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Snipers.SR_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_276 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Snipers.SR_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_276 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Snipers.SR_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_327 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Snipers.SR_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_327 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Snipers.SR_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_327 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Snipers.SR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_273 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Snipers.SR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_273 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Snipers.SR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_273 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Aster_Weapons.Snipers.SR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_273 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Gladiolus_Weapons.AssaultRifle.AR_Dahl_6_Bearcat:WeaponPartListCollectionDefinition_283 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Gladiolus_Weapons.AssaultRifle.AR_Dahl_6_Bearcat:WeaponPartListCollectionDefinition_283 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Gladiolus_Weapons.AssaultRifle.AR_Dahl_6_Bearcat:WeaponPartListCollectionDefinition_283 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Gladiolus_Weapons.AssaultRifle.AR_Dahl_6_Bearcat:WeaponPartListCollectionDefinition_283 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Pistol.Pistol_Vladof_6_Stalker:WeaponPartListCollectionDefinition_281 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Pistol.Pistol_Vladof_6_Stalker:WeaponPartListCollectionDefinition_281 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Pistol.Pistol_Vladof_6_Stalker:WeaponPartListCollectionDefinition_281 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Pistol.Pistol_Vladof_6_Stalker:WeaponPartListCollectionDefinition_281 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Gladiolus_Weapons.SMG.SMG_Tediore_6_Avenger:WeaponPartListCollectionDefinition_284 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Gladiolus_Weapons.SMG.SMG_Tediore_6_Avenger:WeaponPartListCollectionDefinition_284 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Gladiolus_Weapons.SMG.SMG_Tediore_6_Avenger:WeaponPartListCollectionDefinition_284 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Gladiolus_Weapons.SMG.SMG_Tediore_6_Avenger:WeaponPartListCollectionDefinition_284 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Shotgun.SG_Hyperion_6_Butcher:WeaponPartListCollectionDefinition_285 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Shotgun.SG_Hyperion_6_Butcher:WeaponPartListCollectionDefinition_285 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Shotgun.SG_Hyperion_6_Butcher:WeaponPartListCollectionDefinition_285 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Shotgun.SG_Hyperion_6_Butcher:WeaponPartListCollectionDefinition_285 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Iris_ItemPools.BalDefs.BalDef_ClassMod_Torgue_Common:ItemPartListCollectionDefinition_222 ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_Iris_ItemPools.BalDefs.BalDef_ClassMod_Torgue_Common:ItemPartListCollectionDefinition_53 ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten:WeaponPartListCollectionDefinition_293 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten:WeaponPartListCollectionDefinition_293 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten:WeaponPartListCollectionDefinition_293 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten:WeaponPartListCollectionDefinition_293 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:PartList ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:WeaponPartListCollectionDefinition_288 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:WeaponPartListCollectionDefinition_288 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:WeaponPartListCollectionDefinition_288 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:WeaponPartListCollectionDefinition_288 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_ItemGrades.ClassMods.BalDef_ClassMod_AllParts:PartList ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin:ItemPartListCollectionDefinition_0 ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_04_VeryRare:ItemPartListCollectionDefinition_4 ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_04_VeryRare:PartList ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary:ItemPartListCollectionDefinition_7 ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_04_VeryRare:ItemPartListCollectionDefinition_11 ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_04_VeryRare:PartList ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren:ItemPartListCollectionDefinition_14 ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_04_VeryRare:ItemPartListCollectionDefinition_18 ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_04_VeryRare:PartList ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier:ItemPartListCollectionDefinition_21 ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_04_VeryRare:ItemPartListCollectionDefinition_25 ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_04_VeryRare:PartList ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho:ItemPartListCollectionDefinition_28 ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_04_VeryRare:ItemPartListCollectionDefinition_32 ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_04_VeryRare:PartList ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_Lobelia_Weapons.Pistol.Pistol_Maliwan_6_Wanderlust:WeaponPartListCollectionDefinition_295 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Lobelia_Weapons.Pistol.Pistol_Maliwan_6_Wanderlust:WeaponPartListCollectionDefinition_295 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Lobelia_Weapons.Pistol.Pistol_Maliwan_6_Wanderlust:WeaponPartListCollectionDefinition_295 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Lobelia_Weapons.Pistol.Pistol_Maliwan_6_Wanderlust:WeaponPartListCollectionDefinition_295 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_BossWeapons.AssaultRifle.AR_Vladof_3_Rapier:WeaponPartListCollectionDefinition_310 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_BossWeapons.AssaultRifle.AR_Vladof_3_Rapier:WeaponPartListCollectionDefinition_310 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_BossWeapons.AssaultRifle.AR_Vladof_3_Rapier:WeaponPartListCollectionDefinition_310 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_BossWeapons.AssaultRifle.AR_Vladof_3_Rapier:WeaponPartListCollectionDefinition_310 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk:WeaponPartListCollectionDefinition_313 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk:WeaponPartListCollectionDefinition_313 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk:WeaponPartListCollectionDefinition_313 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk:WeaponPartListCollectionDefinition_313 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_BossWeapons.Shotgun.SG_Bandit_3_JollyRoger:WeaponPartListCollectionDefinition_311 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_BossWeapons.Shotgun.SG_Bandit_3_JollyRoger:WeaponPartListCollectionDefinition_311 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_BossWeapons.Shotgun.SG_Bandit_3_JollyRoger:WeaponPartListCollectionDefinition_311 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_BossWeapons.Shotgun.SG_Bandit_3_JollyRoger:WeaponPartListCollectionDefinition_311 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_BossWeapons.SniperRifles.Sniper_Maliwan_3_Pimpernel:WeaponPartListCollectionDefinition_314 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_BossWeapons.SniperRifles.Sniper_Maliwan_3_Pimpernel:WeaponPartListCollectionDefinition_314 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_BossWeapons.SniperRifles.Sniper_Maliwan_3_Pimpernel:WeaponPartListCollectionDefinition_314 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Balance:WeaponPartListCollectionDefinition_305 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Balance:WeaponPartListCollectionDefinition_305 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Balance:WeaponPartListCollectionDefinition_305 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Balance:WeaponPartListCollectionDefinition_305 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Balance:WeaponPartListCollectionDefinition_303 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Balance:WeaponPartListCollectionDefinition_303 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Balance:WeaponPartListCollectionDefinition_303 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Balance:WeaponPartListCollectionDefinition_303 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Balance:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Balance:WeaponPartListCollectionDefinition_304 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Balance:WeaponPartListCollectionDefinition_307 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Balance:WeaponPartListCollectionDefinition_307 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Balance:WeaponPartListCollectionDefinition_307 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Balance:WeaponPartListCollectionDefinition_307 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Sage_RaidWeapons.AssaultRifle.Sage_Seraph_LeadStorm_Balance:WeaponPartListCollectionDefinition_319 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Sage_RaidWeapons.AssaultRifle.Sage_Seraph_LeadStorm_Balance:WeaponPartListCollectionDefinition_319 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Sage_RaidWeapons.AssaultRifle.Sage_Seraph_LeadStorm_Balance:WeaponPartListCollectionDefinition_319 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Sage_RaidWeapons.AssaultRifle.Sage_Seraph_LeadStorm_Balance:WeaponPartListCollectionDefinition_319 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Sage_RaidWeapons.Shotgun.Sage_Seraph_Interfacer_Balance:WeaponPartListCollectionDefinition_318 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Sage_RaidWeapons.Shotgun.Sage_Seraph_Interfacer_Balance:WeaponPartListCollectionDefinition_318 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Sage_RaidWeapons.Shotgun.Sage_Seraph_Interfacer_Balance:WeaponPartListCollectionDefinition_318 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Sage_RaidWeapons.Shotgun.Sage_Seraph_Interfacer_Balance:WeaponPartListCollectionDefinition_318 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Sage_Weapons.AssaultRifle.AR_Bandit_3_Chopper:WeaponPartListCollectionDefinition_324 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Sage_Weapons.AssaultRifle.AR_Bandit_3_Chopper:WeaponPartListCollectionDefinition_324 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Sage_Weapons.AssaultRifle.AR_Bandit_3_Chopper:WeaponPartListCollectionDefinition_324 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Sage_Weapons.AssaultRifle.AR_Bandit_3_Chopper:WeaponPartListCollectionDefinition_324 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer:ItemPartListCollectionDefinition_35 ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_04_VeryRare:ItemPartListCollectionDefinition_39 ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_04_VeryRare:PartList ConsolidatedAttributeInitData[2].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_2_Uncommon:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_2_Uncommon:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_2_Uncommon:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_17 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_17 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_17 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_17 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare:WeaponPartListCollectionDefinition_20 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare:WeaponPartListCollectionDefinition_20 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare:WeaponPartListCollectionDefinition_20 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare:WeaponPartListCollectionDefinition_20 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare_Alien:WeaponPartListCollectionDefinition_18 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare_Alien:WeaponPartListCollectionDefinition_18 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare_Alien:WeaponPartListCollectionDefinition_18 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare_Alien:WeaponPartListCollectionDefinition_18 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_21 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_21 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_21 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_21 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_5_Alien:WeaponPartListCollectionDefinition_22 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_5_Alien:WeaponPartListCollectionDefinition_22 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_5_Alien:WeaponPartListCollectionDefinition_22 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_5_Alien:WeaponPartListCollectionDefinition_22 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_2_Uncommon:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_2_Uncommon:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_2_Uncommon:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_0 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_0 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_0 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_0 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_3_Rare:WeaponPartListCollectionDefinition_1 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_3_Rare:WeaponPartListCollectionDefinition_1 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_3_Rare:WeaponPartListCollectionDefinition_1 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_3_Rare:WeaponPartListCollectionDefinition_1 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_2 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_2 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_2 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_2 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:WeaponPartListCollectionDefinition_23 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:WeaponPartListCollectionDefinition_23 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:WeaponPartListCollectionDefinition_23 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:WeaponPartListCollectionDefinition_23 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_2_Uncommon:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_2_Uncommon:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_2_Uncommon:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_30 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_30 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_30 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_30 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_3_Rare:WeaponPartListCollectionDefinition_31 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_3_Rare:WeaponPartListCollectionDefinition_31 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_3_Rare:WeaponPartListCollectionDefinition_31 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_3_Rare:WeaponPartListCollectionDefinition_31 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_32 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_32 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_32 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_32 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_5_Alien:WeaponPartListCollectionDefinition_33 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_5_Alien:WeaponPartListCollectionDefinition_33 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_5_Alien:WeaponPartListCollectionDefinition_33 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_5_Alien:WeaponPartListCollectionDefinition_33 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Bandit_5_Madhouse:WeaponPartListCollectionDefinition_35 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Bandit_5_Madhouse:WeaponPartListCollectionDefinition_35 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Bandit_5_Madhouse:WeaponPartListCollectionDefinition_35 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Bandit_5_Madhouse:WeaponPartListCollectionDefinition_35 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Dahl_5_Veruc:WeaponPartListCollectionDefinition_36 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Dahl_5_Veruc:WeaponPartListCollectionDefinition_36 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Dahl_5_Veruc:WeaponPartListCollectionDefinition_36 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Dahl_5_Veruc:WeaponPartListCollectionDefinition_36 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Vladof_5_Sherdifier:WeaponPartListCollectionDefinition_39 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Vladof_5_Sherdifier:WeaponPartListCollectionDefinition_39 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Vladof_5_Sherdifier:WeaponPartListCollectionDefinition_39 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Vladof_5_Sherdifier:WeaponPartListCollectionDefinition_39 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_3_Scorpio:WeaponPartListCollectionDefinition_41 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_3_Scorpio:WeaponPartListCollectionDefinition_41 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_3_Scorpio:WeaponPartListCollectionDefinition_41 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_3_Scorpio:WeaponPartListCollectionDefinition_41 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Vladof_3_Hail:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Vladof_3_Hail:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Vladof_3_Hail:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Vladof_3_Hail:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Vladof_3_Hail:WeaponPartListCollectionDefinition_44 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Vladof_3_Hail:WeaponPartListCollectionDefinition_44 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Vladof_3_Hail:WeaponPartListCollectionDefinition_44 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Vladof_3_Hail:WeaponPartListCollectionDefinition_44 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_2_Uncommon:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_2_Uncommon:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_2_Uncommon:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_45 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_45 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_45 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_45 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_3_Rare:WeaponPartListCollectionDefinition_46 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_3_Rare:WeaponPartListCollectionDefinition_46 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_3_Rare:WeaponPartListCollectionDefinition_46 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_3_Rare:WeaponPartListCollectionDefinition_46 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_215 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_215 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_215 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_215 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_47 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_47 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_47 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_47 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien:WeaponPartListCollectionDefinition_48 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien:WeaponPartListCollectionDefinition_48 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien:WeaponPartListCollectionDefinition_48 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien:WeaponPartListCollectionDefinition_48 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_49 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_49 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_49 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan_3_Rare:WeaponPartListCollectionDefinition_50 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan_3_Rare:WeaponPartListCollectionDefinition_50 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan_3_Rare:WeaponPartListCollectionDefinition_50 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_217 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_217 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_217 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_51 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_51 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_51 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan_5_Alien:WeaponPartListCollectionDefinition_52 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan_5_Alien:WeaponPartListCollectionDefinition_52 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan_5_Alien:WeaponPartListCollectionDefinition_52 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Maliwan_5_Alien:WeaponPartListCollectionDefinition_52 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_2_Uncommon:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_2_Uncommon:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_2_Uncommon:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_53 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_53 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_53 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_53 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_3_Rare:WeaponPartListCollectionDefinition_54 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_3_Rare:WeaponPartListCollectionDefinition_54 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_3_Rare:WeaponPartListCollectionDefinition_54 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_3_Rare:WeaponPartListCollectionDefinition_54 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_218 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_218 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_218 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_218 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_55 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_55 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_55 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_55 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_5_Alien:WeaponPartListCollectionDefinition_56 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_5_Alien:WeaponPartListCollectionDefinition_56 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_5_Alien:WeaponPartListCollectionDefinition_56 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Tediore_5_Alien:WeaponPartListCollectionDefinition_56 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_2_Uncommon:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_2_Uncommon:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_2_Uncommon:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_60 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_60 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_60 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_60 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_3_Rare:WeaponPartListCollectionDefinition_61 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_3_Rare:WeaponPartListCollectionDefinition_61 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_3_Rare:WeaponPartListCollectionDefinition_61 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_3_Rare:WeaponPartListCollectionDefinition_61 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_216 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_216 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_216 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_216 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_62 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_62 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_62 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_62 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_5_Alien:WeaponPartListCollectionDefinition_63 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_5_Alien:WeaponPartListCollectionDefinition_63 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_5_Alien:WeaponPartListCollectionDefinition_63 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons.RL_Vladof_5_Alien:WeaponPartListCollectionDefinition_63 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons_Legendary.RL_Bandit_5_BadaBoom:WeaponPartListCollectionDefinition_64 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons_Legendary.RL_Bandit_5_BadaBoom:WeaponPartListCollectionDefinition_64 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons_Legendary.RL_Bandit_5_BadaBoom:WeaponPartListCollectionDefinition_64 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons_Legendary.RL_Bandit_5_BadaBoom:WeaponPartListCollectionDefinition_64 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons_Legendary.RL_Tediore_5_Bunny:WeaponPartListCollectionDefinition_66 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons_Legendary.RL_Tediore_5_Bunny:WeaponPartListCollectionDefinition_66 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons_Legendary.RL_Tediore_5_Bunny:WeaponPartListCollectionDefinition_66 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons_Legendary.RL_Tediore_5_Bunny:WeaponPartListCollectionDefinition_66 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons_Legendary.RL_Vladof_5_Mongol:WeaponPartListCollectionDefinition_68 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons_Legendary.RL_Vladof_5_Mongol:WeaponPartListCollectionDefinition_68 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons_Legendary.RL_Vladof_5_Mongol:WeaponPartListCollectionDefinition_68 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons_Legendary.RL_Vladof_5_Mongol:WeaponPartListCollectionDefinition_68 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons_Unique.RL_Bandit_3_Roaster:WeaponPartListCollectionDefinition_69 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons_Unique.RL_Bandit_3_Roaster:WeaponPartListCollectionDefinition_69 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons_Unique.RL_Bandit_3_Roaster:WeaponPartListCollectionDefinition_69 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons_Unique.RL_Bandit_3_Roaster:WeaponPartListCollectionDefinition_69 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_Alien_Norfleet:WeaponPartListCollectionDefinition_71 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_Alien_Norfleet:WeaponPartListCollectionDefinition_71 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_Alien_Norfleet:WeaponPartListCollectionDefinition_71 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_2_Uncommon:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_2_Uncommon:PartList ConsolidatedAttributeInitData[9].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_2_Uncommon:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_13 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_13 ConsolidatedAttributeInitData[9].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_13 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_13 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_3_Rare:WeaponPartListCollectionDefinition_14 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_3_Rare:WeaponPartListCollectionDefinition_14 ConsolidatedAttributeInitData[9].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_3_Rare:WeaponPartListCollectionDefinition_14 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_3_Rare:WeaponPartListCollectionDefinition_14 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_73 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_73 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_73 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_73 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_5_Alien:WeaponPartListCollectionDefinition_74 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_5_Alien:WeaponPartListCollectionDefinition_74 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_5_Alien:WeaponPartListCollectionDefinition_74 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Bandit_5_Alien:WeaponPartListCollectionDefinition_74 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_2_Uncommon:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_2_Uncommon:PartList ConsolidatedAttributeInitData[9].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_2_Uncommon:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_75 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_75 ConsolidatedAttributeInitData[9].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_75 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_75 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_3_Rare:WeaponPartListCollectionDefinition_76 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_3_Rare:WeaponPartListCollectionDefinition_76 ConsolidatedAttributeInitData[9].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_3_Rare:WeaponPartListCollectionDefinition_76 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_3_Rare:WeaponPartListCollectionDefinition_76 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_77 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_77 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_77 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_77 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_5_Alien:WeaponPartListCollectionDefinition_78 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_5_Alien:WeaponPartListCollectionDefinition_78 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_5_Alien:WeaponPartListCollectionDefinition_78 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Dahl_5_Alien:WeaponPartListCollectionDefinition_78 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_2_Uncommon:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_2_Uncommon:PartList ConsolidatedAttributeInitData[9].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_2_Uncommon:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_79 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_79 ConsolidatedAttributeInitData[9].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_79 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_79 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_3_Rare:WeaponPartListCollectionDefinition_80 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_3_Rare:WeaponPartListCollectionDefinition_80 ConsolidatedAttributeInitData[9].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_3_Rare:WeaponPartListCollectionDefinition_80 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_3_Rare:WeaponPartListCollectionDefinition_80 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_81 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_81 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_81 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_81 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_5_Alien:WeaponPartListCollectionDefinition_82 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_5_Alien:WeaponPartListCollectionDefinition_82 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_5_Alien:WeaponPartListCollectionDefinition_82 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_5_Alien:WeaponPartListCollectionDefinition_82 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_4 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_4 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_4 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_3_Rare:WeaponPartListCollectionDefinition_86 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_3_Rare:WeaponPartListCollectionDefinition_86 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_3_Rare:WeaponPartListCollectionDefinition_86 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_87 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_87 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_87 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_5_Alien:WeaponPartListCollectionDefinition_88 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_5_Alien:WeaponPartListCollectionDefinition_88 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_5_Alien:WeaponPartListCollectionDefinition_88 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_5_Alien:WeaponPartListCollectionDefinition_88 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_2_Uncommon:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_2_Uncommon:PartList ConsolidatedAttributeInitData[9].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_2_Uncommon:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_89 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_89 ConsolidatedAttributeInitData[9].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_89 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_89 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_3_Rare:WeaponPartListCollectionDefinition_90 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_3_Rare:WeaponPartListCollectionDefinition_90 ConsolidatedAttributeInitData[9].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_3_Rare:WeaponPartListCollectionDefinition_90 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_3_Rare:WeaponPartListCollectionDefinition_90 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_91 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_91 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_91 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_91 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_5_Alien:WeaponPartListCollectionDefinition_92 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_5_Alien:WeaponPartListCollectionDefinition_92 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_5_Alien:WeaponPartListCollectionDefinition_92 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Tediore_5_Alien:WeaponPartListCollectionDefinition_92 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_2_Uncommon:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_2_Uncommon:PartList ConsolidatedAttributeInitData[9].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_2_Uncommon:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_96 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_96 ConsolidatedAttributeInitData[9].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_96 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_96 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_3_Rare:WeaponPartListCollectionDefinition_97 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_3_Rare:WeaponPartListCollectionDefinition_97 ConsolidatedAttributeInitData[9].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_3_Rare:WeaponPartListCollectionDefinition_97 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_3_Rare:WeaponPartListCollectionDefinition_97 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_98 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_98 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_98 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_98 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_5_Alien:WeaponPartListCollectionDefinition_99 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_5_Alien:WeaponPartListCollectionDefinition_99 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_5_Alien:WeaponPartListCollectionDefinition_99 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons.Pistol_Vladof_5_Alien:WeaponPartListCollectionDefinition_99 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Tediore_5_Gunerang:WeaponPartListCollectionDefinition_105 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Tediore_5_Gunerang:WeaponPartListCollectionDefinition_105 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Tediore_5_Gunerang:WeaponPartListCollectionDefinition_105 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Tediore_5_Gunerang:WeaponPartListCollectionDefinition_105 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Vladof_5_Infinity:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Vladof_5_Infinity:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Vladof_5_Infinity:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Vladof_5_Infinity:WeaponPartListCollectionDefinition_107 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Vladof_5_Infinity:WeaponPartListCollectionDefinition_107 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Vladof_5_Infinity:WeaponPartListCollectionDefinition_107 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_GwensHead:WeaponPartListCollectionDefinition_109 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_GwensHead:WeaponPartListCollectionDefinition_109 ConsolidatedAttributeInitData[9].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_GwensHead:WeaponPartListCollectionDefinition_109 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_GwensHead:WeaponPartListCollectionDefinition_109 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber:WeaponPartListCollectionDefinition_111 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber:WeaponPartListCollectionDefinition_111 ConsolidatedAttributeInitData[9].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber:WeaponPartListCollectionDefinition_111 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber:WeaponPartListCollectionDefinition_111 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist:WeaponPartListCollectionDefinition_112 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist:WeaponPartListCollectionDefinition_112 ConsolidatedAttributeInitData[9].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist:WeaponPartListCollectionDefinition_112 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist:WeaponPartListCollectionDefinition_112 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Rubi:WeaponPartListCollectionDefinition_115 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Rubi:WeaponPartListCollectionDefinition_115 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Rubi:WeaponPartListCollectionDefinition_115 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Unique.Pistol_Vladof_3_Veritas:WeaponPartListCollectionDefinition_116 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Unique.Pistol_Vladof_3_Veritas:WeaponPartListCollectionDefinition_116 ConsolidatedAttributeInitData[9].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Unique.Pistol_Vladof_3_Veritas:WeaponPartListCollectionDefinition_116 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Pistol.A_Weapons_Unique.Pistol_Vladof_3_Veritas:WeaponPartListCollectionDefinition_116 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_2_Uncommon:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_2_Uncommon:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_2_Uncommon:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_150 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_150 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_150 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_150 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_3_Rare:WeaponPartListCollectionDefinition_151 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_3_Rare:WeaponPartListCollectionDefinition_151 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_3_Rare:WeaponPartListCollectionDefinition_151 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_3_Rare:WeaponPartListCollectionDefinition_151 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_152 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_152 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_152 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_152 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_5_Alien:WeaponPartListCollectionDefinition_153 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_5_Alien:WeaponPartListCollectionDefinition_153 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_5_Alien:WeaponPartListCollectionDefinition_153 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_5_Alien:WeaponPartListCollectionDefinition_153 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_2_Uncommon:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_2_Uncommon:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_2_Uncommon:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_154 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_154 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_154 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_154 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_3_Rare:WeaponPartListCollectionDefinition_155 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_3_Rare:WeaponPartListCollectionDefinition_155 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_3_Rare:WeaponPartListCollectionDefinition_155 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_3_Rare:WeaponPartListCollectionDefinition_155 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_156 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_156 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_156 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_156 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_5_Alien:WeaponPartListCollectionDefinition_157 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_5_Alien:WeaponPartListCollectionDefinition_157 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_5_Alien:WeaponPartListCollectionDefinition_157 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_5_Alien:WeaponPartListCollectionDefinition_157 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_2_Uncommon:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_2_Uncommon:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_2_Uncommon:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_158 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_158 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_158 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_158 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_3_Rare:WeaponPartListCollectionDefinition_159 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_3_Rare:WeaponPartListCollectionDefinition_159 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_3_Rare:WeaponPartListCollectionDefinition_159 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_3_Rare:WeaponPartListCollectionDefinition_159 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_160 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_160 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_160 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_160 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_5_Alien:WeaponPartListCollectionDefinition_161 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_5_Alien:WeaponPartListCollectionDefinition_161 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_5_Alien:WeaponPartListCollectionDefinition_161 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Hyperion_5_Alien:WeaponPartListCollectionDefinition_161 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Maliwan:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Maliwan:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Maliwan:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_162 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_162 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_162 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Maliwan_3_Rare:WeaponPartListCollectionDefinition_163 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Maliwan_3_Rare:WeaponPartListCollectionDefinition_163 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Maliwan_3_Rare:WeaponPartListCollectionDefinition_163 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_164 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_164 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_164 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Maliwan_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Maliwan_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Maliwan_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Maliwan_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Maliwan_5_Alien:WeaponPartListCollectionDefinition_165 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Maliwan_5_Alien:WeaponPartListCollectionDefinition_165 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Maliwan_5_Alien:WeaponPartListCollectionDefinition_165 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Maliwan_5_Alien:WeaponPartListCollectionDefinition_165 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_2_Uncommon:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_2_Uncommon:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_2_Uncommon:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_166 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_166 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_166 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_166 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_3_Rare:WeaponPartListCollectionDefinition_167 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_3_Rare:WeaponPartListCollectionDefinition_167 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_3_Rare:WeaponPartListCollectionDefinition_167 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_3_Rare:WeaponPartListCollectionDefinition_167 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_168 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_168 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_168 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_168 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_5_Alien:WeaponPartListCollectionDefinition_169 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_5_Alien:WeaponPartListCollectionDefinition_169 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_5_Alien:WeaponPartListCollectionDefinition_169 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_5_Alien:WeaponPartListCollectionDefinition_169 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Legendary.SMG_Dahl_5_Emperor:WeaponPartListCollectionDefinition_171 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Legendary.SMG_Dahl_5_Emperor:WeaponPartListCollectionDefinition_171 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Legendary.SMG_Dahl_5_Emperor:WeaponPartListCollectionDefinition_171 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Legendary.SMG_Dahl_5_Emperor:WeaponPartListCollectionDefinition_171 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch:WeaponPartListCollectionDefinition_172 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch:WeaponPartListCollectionDefinition_172 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch:WeaponPartListCollectionDefinition_172 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch:WeaponPartListCollectionDefinition_172 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Legendary.SMG_Tediore_5_BabyMaker:WeaponPartListCollectionDefinition_174 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Legendary.SMG_Tediore_5_BabyMaker:WeaponPartListCollectionDefinition_174 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Legendary.SMG_Tediore_5_BabyMaker:WeaponPartListCollectionDefinition_174 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Legendary.SMG_Tediore_5_BabyMaker:WeaponPartListCollectionDefinition_174 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Unique.SMG_Bandit_3_BoneShredder:WeaponPartListCollectionDefinition_175 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Unique.SMG_Bandit_3_BoneShredder:WeaponPartListCollectionDefinition_175 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Unique.SMG_Bandit_3_BoneShredder:WeaponPartListCollectionDefinition_175 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Unique.SMG_Bandit_3_BoneShredder:WeaponPartListCollectionDefinition_175 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Bane:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Bane:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Bane:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Bane:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Bane:WeaponPartListCollectionDefinition_178 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Bane:WeaponPartListCollectionDefinition_178 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Bane:WeaponPartListCollectionDefinition_178 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Bane:WeaponPartListCollectionDefinition_178 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_2_Uncommon:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_2_Uncommon:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_2_Uncommon:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_117 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_117 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_117 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_117 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_3_Rare:WeaponPartListCollectionDefinition_118 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_3_Rare:WeaponPartListCollectionDefinition_118 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_3_Rare:WeaponPartListCollectionDefinition_118 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_3_Rare:WeaponPartListCollectionDefinition_118 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_119 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_119 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_119 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_119 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_5_Alien:WeaponPartListCollectionDefinition_120 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_5_Alien:WeaponPartListCollectionDefinition_120 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_5_Alien:WeaponPartListCollectionDefinition_120 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_5_Alien:WeaponPartListCollectionDefinition_120 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_2_Uncommon:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_2_Uncommon:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_2_Uncommon:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_121 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_121 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_121 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_121 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_3_Rare:WeaponPartListCollectionDefinition_122 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_3_Rare:WeaponPartListCollectionDefinition_122 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_3_Rare:WeaponPartListCollectionDefinition_122 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_3_Rare:WeaponPartListCollectionDefinition_122 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_123 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_123 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_123 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_123 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_5_Alien:WeaponPartListCollectionDefinition_124 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_5_Alien:WeaponPartListCollectionDefinition_124 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_5_Alien:WeaponPartListCollectionDefinition_124 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_5_Alien:WeaponPartListCollectionDefinition_124 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_2_Uncommon:PartList ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_2_Uncommon:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_2_Uncommon:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_128 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_128 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_128 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_128 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_3_Rare:WeaponPartListCollectionDefinition_129 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_3_Rare:WeaponPartListCollectionDefinition_129 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_3_Rare:WeaponPartListCollectionDefinition_129 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_3_Rare:WeaponPartListCollectionDefinition_129 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_130 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_130 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_130 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_130 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_5_Alien:PartList ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_5_Alien:WeaponPartListCollectionDefinition_131 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_5_Alien:WeaponPartListCollectionDefinition_131 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_5_Alien:WeaponPartListCollectionDefinition_131 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_5_Alien:WeaponPartListCollectionDefinition_131 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Legendary.SG_Bandit_5_SledgesShotgun:WeaponPartListCollectionDefinition_135 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Legendary.SG_Bandit_5_SledgesShotgun:WeaponPartListCollectionDefinition_135 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Legendary.SG_Bandit_5_SledgesShotgun:WeaponPartListCollectionDefinition_135 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Legendary.SG_Bandit_5_SledgesShotgun:WeaponPartListCollectionDefinition_135 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall:WeaponPartListCollectionDefinition_136 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall:WeaponPartListCollectionDefinition_136 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall:WeaponPartListCollectionDefinition_136 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall:WeaponPartListCollectionDefinition_136 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Legendary.SG_Tediore_5_Deliverance:WeaponPartListCollectionDefinition_138 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Legendary.SG_Tediore_5_Deliverance:WeaponPartListCollectionDefinition_138 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Legendary.SG_Tediore_5_Deliverance:WeaponPartListCollectionDefinition_138 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Legendary.SG_Tediore_5_Deliverance:WeaponPartListCollectionDefinition_138 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_Dog:WeaponPartListCollectionDefinition_140 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_Dog:WeaponPartListCollectionDefinition_140 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_Dog:WeaponPartListCollectionDefinition_140 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_Dog:WeaponPartListCollectionDefinition_140 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_RokSalt:WeaponPartListCollectionDefinition_141 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_RokSalt:WeaponPartListCollectionDefinition_141 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_RokSalt:WeaponPartListCollectionDefinition_141 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_RokSalt:WeaponPartListCollectionDefinition_141 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Octo:WeaponPartListCollectionDefinition_148 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Octo:WeaponPartListCollectionDefinition_148 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Octo:WeaponPartListCollectionDefinition_148 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Octo:WeaponPartListCollectionDefinition_148 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_2_Uncommon:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_2_Uncommon:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_2_Uncommon:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_183 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_183 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_183 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_183 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_3_Rare:WeaponPartListCollectionDefinition_184 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_3_Rare:WeaponPartListCollectionDefinition_184 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_3_Rare:WeaponPartListCollectionDefinition_184 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_3_Rare:WeaponPartListCollectionDefinition_184 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_185 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_185 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_185 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_185 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_5_Alien:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_5_Alien:WeaponPartListCollectionDefinition_186 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_5_Alien:WeaponPartListCollectionDefinition_186 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_5_Alien:WeaponPartListCollectionDefinition_186 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_5_Alien:WeaponPartListCollectionDefinition_186 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_2_Uncommon:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_2_Uncommon:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_2_Uncommon:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_187 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_187 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_187 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_187 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_3_Rare:WeaponPartListCollectionDefinition_188 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_3_Rare:WeaponPartListCollectionDefinition_188 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_3_Rare:WeaponPartListCollectionDefinition_188 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_3_Rare:WeaponPartListCollectionDefinition_188 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_189 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_189 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_189 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_189 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_5_Alien:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_5_Alien:WeaponPartListCollectionDefinition_190 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_5_Alien:WeaponPartListCollectionDefinition_190 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_5_Alien:WeaponPartListCollectionDefinition_190 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_5_Alien:WeaponPartListCollectionDefinition_190 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_194 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_194 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_194 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_3_Rare:WeaponPartListCollectionDefinition_195 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_3_Rare:WeaponPartListCollectionDefinition_195 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_3_Rare:WeaponPartListCollectionDefinition_195 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_196 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_196 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_196 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_5_Alien:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_5_Alien:WeaponPartListCollectionDefinition_197 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_5_Alien:WeaponPartListCollectionDefinition_197 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_5_Alien:WeaponPartListCollectionDefinition_197 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_5_Alien:WeaponPartListCollectionDefinition_197 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_2_Uncommon:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_2_Uncommon:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_2_Uncommon:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_2_Uncommon:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_198 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_198 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_198 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_198 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_3_Rare:WeaponPartListCollectionDefinition_199 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_3_Rare:WeaponPartListCollectionDefinition_199 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_3_Rare:WeaponPartListCollectionDefinition_199 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_3_Rare:WeaponPartListCollectionDefinition_199 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_200 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_200 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_200 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_200 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_5_Alien:PartList ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_5_Alien:PartList ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_5_Alien:PartList ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_5_Alien:PartList ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_5_Alien:WeaponPartListCollectionDefinition_201 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_5_Alien:WeaponPartListCollectionDefinition_201 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_5_Alien:WeaponPartListCollectionDefinition_201 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_5_Alien:WeaponPartListCollectionDefinition_201 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Dahl_5_Pitchfork:WeaponPartListCollectionDefinition_202 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Dahl_5_Pitchfork:WeaponPartListCollectionDefinition_202 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Dahl_5_Pitchfork:WeaponPartListCollectionDefinition_202 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Dahl_5_Pitchfork:WeaponPartListCollectionDefinition_202 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader:WeaponPartListCollectionDefinition_203 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader:WeaponPartListCollectionDefinition_203 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader:WeaponPartListCollectionDefinition_203 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader:WeaponPartListCollectionDefinition_203 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Vladof_5_Lyudmila:WeaponPartListCollectionDefinition_206 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Vladof_5_Lyudmila:WeaponPartListCollectionDefinition_206 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Vladof_5_Lyudmila:WeaponPartListCollectionDefinition_206 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Vladof_5_Lyudmila:WeaponPartListCollectionDefinition_206 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_Sloth:WeaponPartListCollectionDefinition_207 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_Sloth:WeaponPartListCollectionDefinition_207 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_Sloth:WeaponPartListCollectionDefinition_207 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_Sloth:WeaponPartListCollectionDefinition_207 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_FremingtonsEdge:WeaponPartListCollectionDefinition_209 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_FremingtonsEdge:WeaponPartListCollectionDefinition_209 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_FremingtonsEdge:WeaponPartListCollectionDefinition_209 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_FremingtonsEdge:WeaponPartListCollectionDefinition_209 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Morningstar:WeaponPartListCollectionDefinition_211 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Morningstar:WeaponPartListCollectionDefinition_211 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Morningstar:WeaponPartListCollectionDefinition_211 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Morningstar:WeaponPartListCollectionDefinition_211 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie:WeaponPartListCollectionDefinition_214 ConsolidatedAttributeInitData[3].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie:WeaponPartListCollectionDefinition_214 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie:WeaponPartListCollectionDefinition_214 ConsolidatedAttributeInitData[5].BaseValueConstant 1</code>
						<code profiles="default">set GD_Z1_CordiallyInvitedData.MW_Teapot:WeaponPartListCollectionDefinition_3 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Z1_CordiallyInvitedData.MW_Teapot:WeaponPartListCollectionDefinition_3 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Z1_CordiallyInvitedData.MW_Teapot:WeaponPartListCollectionDefinition_3 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Z1_CordiallyInvitedData.MW_Teapot:WeaponPartListCollectionDefinition_3 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
						<code profiles="default">set GD_Z3_MedicalMystery2Data.MW_MedicalMystery_AlienGun:WeaponPartListCollectionDefinition_19 ConsolidatedAttributeInitData[8].BaseValueConstant 1</code>
						<code profiles="default">set GD_Z3_MedicalMystery2Data.MW_MedicalMystery_AlienGun:WeaponPartListCollectionDefinition_19 ConsolidatedAttributeInitData[4].BaseValueConstant 1</code>
						<code profiles="default">set GD_Z3_MedicalMystery2Data.MW_MedicalMystery_AlienGun:WeaponPartListCollectionDefinition_19 ConsolidatedAttributeInitData[6].BaseValueConstant 1</code>
						<code profiles="default">set GD_Z3_MedicalMystery2Data.MW_MedicalMystery_AlienGun:WeaponPartListCollectionDefinition_19 ConsolidatedAttributeInitData[7].BaseValueConstant 1</code>
					</hotfix>
				</category>
			</category>
			<category name="Legendary and Gemstone Pool Adjustments">
				<comment># Categories to alter what items are in the global legendary pools.  First,</comment>
				<comment># Gemstones can be added to the purple pools, and then a series of optional</comment>
				<comment># categories which can add uniques, pearls, seraphs, and effervescents into</comment>
				<comment># the main legendary pools.  (This does omit a few items such as Captain</comment>
				<comment># Blade's Midnight Star, and the Contraband Sky Rocket.)</comment>
				<category name="Base Setup for Pools (don't uncheck this if you choose anything below here)" locked="true">
					<comment># Various statements to prep our Legendary pools.  Ensures that all of the</comment>
					<comment># "standard" legendary items are always in the legendary pool, and leaves</comment>
					<comment># room in the pools so that uniques, seraphs, and pearls can be added in later</comment>
					<comment># if desired.  Also ensures that the "gladiolus" pools point to our main</comment>
					<comment># pools.</comment>
					<category name="Redirect Gladiolus Pools to Main Pools">
						<comment># First up, Gladiolus specifies its own weapon pools, GD_Gladioulus_Itempools.WeaponPools.Pool_Weapons_*_LegendaryPlusPearl,</comment>
						<comment># and we want to make sure that anything looking for legendaries looks in our overridden classes here.  So</comment>
						<comment># we're going to point all of its custom objects back to the "main" ones which we'll then override</comment>
						<code profiles="default">set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Launchers_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Pistols_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Shotguns_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SMG_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SniperRifles_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
					</category>
					<category name="Purple Weapon Pool Setup (for Gemstones)">
						<comment># Initializes the various Purple drop pools in a way which lets us choose</comment>
						<comment># what else to put in them (via hotfix) in the next categories.  This is</comment>
						<comment># just for gemstones currently.</comment>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Jakobs_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Torgue_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Torgue_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Jakobs_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Jakobs_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Jakobs_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bDropOnDeath=True))</code>
					</category>
					<category name="Legendary Weapon Pools Setup">
						<comment># Initializes the various Legendary drop pools in a way which lets us choose</comment>
						<comment># what else to put in them (via hotfix) in the next categories.</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Bandit_5_Madhouse',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Dahl_5_Veruc',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Jakobs_5_HammerBuster',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Torgue_5_KerBlaster',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Vladof_5_Sherdifier',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_Weapons.AssaultRifles.AR_Bandit_3_Ogre',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.AssaultRifle.Brothers.AR_Jakobs_5_Brothers',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Bandit_5_BadaBoom',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Maliwan_5_Pyrophobia',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Tediore_5_Bunny',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Torgue_5_Nukem',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Vladof_5_Mongol',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_Alien_Norfleet',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Bandit_5_Gub',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Tediore_5_Gunerang',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Dahl_5_Hornet',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Vladof_5_Infinity',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Torgue_5_Calla',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Maliwan_5_ThunderballFists',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Jakobs_5_Maggie',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Hyperion_5_LogansGun',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.A_Weapons_Legendary.Pistol_Dahl_5_Hector_Hornet',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.A_Weapons_Legendary.Pistol_Vladof_5_Infinity_DD',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Bandit_5_SledgesShotgun',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Tediore_5_Deliverance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Torgue_5_Flakker',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Jakobs_5_Striker',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Hyperion_6_Overcompensator',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Bandit_5_Slagga',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Tediore_5_BabyMaker',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Dahl_5_Emperor',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Maliwan_5_HellFire',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Dahl_5_Pitchfork',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Vladof_5_Lyudmila',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Maliwan_5_Volcano',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Jakobs_5_Skullmasher',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.A_Weapons_Unique.Sniper_Jakobs_3_Morde_Lt',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</hotfix>
						<category name="Fix Fire Drill">
							<comment># We add the Fire Drill as a possible drop, but in order for the gun to not</comment>
							<comment># disappear from your inventory between runs, it needs to be explicitly</comment>
							<comment># assigned the Anemone DLC.  This fixes that up.  Thanks to Natsu235 for this!</comment>
							<code profiles="default">set GD_Anemone_Weapons.A_Weapons_Legendary.Pistol_Vladof_5_Infinity_DD DlcItemSet DownloadableItemSetDefinition'GD_AnemonePackageDef.ItemSetDef_Anemone'</code>
						</category>
					</category>
					<category name="Legendary Shield Pools Setup">
						<comment># Initializes the various Legendary drop pools in a way which lets us choose</comment>
						<comment># what else to put in them (via hotfix) in the next categories.</comment>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Absorption_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryShock',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryNormal',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Booster_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Chimera_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Chimera_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Impact_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Impact_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Juggernaut_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Juggernaut_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_NovaShields_All_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Singularity',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_NovaShields_Explosive_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_NovaShields_Fire_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_NovaShields_Explosive_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_NovaShields_Fire_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Phoenix',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Roid_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_ThresherRaid',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_Corrosive_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Standard_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
					</category>
					<category name="Legendary Grenade Pool Setup">
						<comment># Initializes the Legendary drop pool in a way which lets us choose</comment>
						<comment># what else to put in them (via hotfix) in the next categories.</comment>
						<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_BonusPackage',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_BouncingBonny',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Fastball',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_FireBee',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Leech',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Pandemic',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Quasar',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_RollingThunder',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_StormFront',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_NastySurprise',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_ChainLightning',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_FireStorm',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
					</category>
					<category name="Legendary Class Mod Pool Setup">
						<comment># Initializes the Legendary drop pool in a way which lets us choose</comment>
						<comment># what else to put in them (via hotfix) in the next categories.</comment>
						<code profiles="default">set GD_Itempools.ClassModPools.Pool_ClassMod_Assassin_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Assassin_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),)</code>
						<code profiles="default">set GD_Itempools.ClassModPools.Pool_ClassMod_Merc_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Merc_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ClassModPools.Pool_ClassMod_Siren_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Siren_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ClassModPools.Pool_ClassMod_Soldier_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Soldier_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Tulip_Itempools.ClassModPools.Pool_ClassMod_Mechromancer_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Mechromancer_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Lilac_Itempools.ClassModPools.Pool_ClassMod_LilacPlayerClass_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Psycho_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
					</category>
					<category name="Relic Pool Setup">
						<comment># Note that the Relic pools work totally differently than every other</comment>
						<comment># item's pools.  There ARE some rarity-level pools, but relics don't</comment>
						<comment># actually work that way, and basically nothing uses them.  So what we do</comment>
						<comment># is play some games with weights and just add in legendaries, etc, to the</comment>
						<comment># "Reward" relic pool.  This means that Relics get their own custom</comment>
						<comment># weights in our code, which won't actually match everything else exactly.</comment>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Vitality_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Stockpile_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Protection_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Strength_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Resistance_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_ElementalReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=6.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Tenacity_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Proficiency_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_AggressionReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=10.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_AllegianceReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=10.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
					</category>
				</category>
				<category name="Add Gemstones to Purple Pool">
					<comment># Adds Gemstone weapons to the main global purple pool, so that they'll drop</comment>
					<comment># in the main world.</comment>
					<hotfix name="ApocHotfix" level="None">
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare BalancedItems[5] (ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_ARs_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.666667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare BalancedItems[8] (ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Pistols_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=2.666667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare BalancedItems[5] (ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Shotguns_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.666667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare BalancedItems[5] (ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_SMGs_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.666667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare BalancedItems[5] (ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Snipers_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.666667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
					</hotfix>
				</category>
				<category name="Add Legendary Relic to Drop Pool">
					<comment># There's only one of these, Blood of Terramorphous, which obviously isn't</comment>
					<comment># intended to drop from the world ordinarily.  So we'll make that configurable</comment>
					<comment># in here.</comment>
					<hotfix name="ApocHotfix" level="None">
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[10] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Terramorphous',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)</code>
					</hotfix>
				</category>
				<category name="Add Uniques to Legendary Pools">
					<category name="Weapons">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[7] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.AssaultRifles.AR_Torgue_3_BoomPuppy',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[8] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[9] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Jakobs_3_Stinkpot',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[10] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Vladof_3_Rapier',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[11] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.AssaultRifle.AR_Bandit_3_Chopper',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[12] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.AssaultRifle.AR_Jakobs_3_DamnedCowboy',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[13] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_3_Scorpio',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[14] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Jakobs_3_Stomper',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[15] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Torgue_3_EvilSmasher',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[16] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Vladof_3_Hail',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary BalancedItems[6] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_3_TheHive',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary BalancedItems[7] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.Launcher.RL_Torgue_3_12Pounder',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary BalancedItems[8] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Torgue_3_Creamer',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary BalancedItems[9] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Bandit_3_Roaster',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[10] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Judge',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[11] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_Weapons.Pistols.Pistol_Maliwan_3_GrogNozzle',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[12] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.Pistol.Pistol_Jakobs_ScarletsGreed',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[13] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_GwensHead',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[14] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[15] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Dahlminator',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[16] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.Pistols.Pistol_Torgue_3_PocketRocket',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[17] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.Pistols.Pistol_Jakobs_3_Rex',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[18] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Law',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[19] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.Pistol.Pistol_Maliwan_3_LittleEvie',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[20] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[21] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Rubi',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[22] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Teapot',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[23] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Vladof_3_Veritas',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[24] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Bandit_3_Tenderbox',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[6] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.Shotgun.SG_Jakobs_3_Hydra',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[7] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Bandit_3_JollyRoger',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[8] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[9] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_Dog',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[10] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Blockhead',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[11] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Octo',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[12] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Jakobs_3_OrphanMaker',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[13] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Torgue_3_Landscaper',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[14] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[15] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[16] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_RokSalt',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[17] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_3_TidalWave',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[18] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_Teeth',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[19] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_Weapons.Shotguns.SG_Torgue_3_SwordSplosion',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[20] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.Shotgun.SG_Jakobs_3_Twister',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[21] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_3_Triquetra',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[5] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[6] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Bandit_3_BoneShredder',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[7] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[8] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Bane',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[9] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Commerce',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[10] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_Chulainn',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[11] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_Weapons.SMGs.SMG_Maliwan_3_Crit',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[12] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Dahl_3_Lascaux',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[13] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[14] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.SMG.SMG_Hyperion_3_YellowJacket',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[15] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_Weapons.SMGs.SMG_Bandit_3_Orc',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[6] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.SniperRifles.Sniper_Jakobs_3_ElephantGun',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[7] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_FremingtonsEdge',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[8] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Buffalo',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[9] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.SniperRifles.Sniper_Jakobs_3_Cobra',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[10] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[11] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.SniperRifles.Sniper_Maliwan_3_Pimpernel',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[12] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Morningstar',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[13] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_Sloth',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[14] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Tresspasser',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[15] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Longbow',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Shields">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Absorption_06_Legendary BalancedItems[2] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_1340',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Absorption_06_Legendary BalancedItems[3] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_Equitas',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Booster_06_Legendary BalancedItems[1] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_PotOGold',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_NovaShields_Explosive_06_Legendary BalancedItems[0] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Explosive_DeadlyBloom',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Roid_06_Legendary BalancedItems[1] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_Order',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Roid_06_Legendary BalancedItems[2] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_04_LoveThumper',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary BalancedItems[1] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Orchid_Shields.A_Item_Custom.S_BladeShield',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary BalancedItems[2] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Sage_Shields.A_Item_Custom.S_BucklerShield',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Grenades">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[12] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_FlameSpurt',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[13] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_Fireball',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[14] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_FusterCluck',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[15] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_KissOfDeath',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[16] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_LightningBolt',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[17] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_MagicMissileRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Relics">
						<comment># Purposefully omitting the Vault Hunter's Relic here, since Better Loot</comment>
						<comment># makes it literally useless.</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[11] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Orchid_Artifacts.A_Item_Unique.A_Blade',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[12] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Deputy',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[13] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Opportunity',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[14] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Endowment',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[15] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_Artifacts.A_Item_Unique.A_MysteryAmulet',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[16] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Sheriff',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[17] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Afterburner',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)</code>
						</hotfix>
					</category>
				</category>
				<category name="Add E-Tech Relics to Legendary Pools">
					<comment># I'm tempted to just lump these in with the Uniques, but it won't hurt to</comment>
					<comment># have an extra category here.</comment>
					<hotfix name="ApocHotfix" level="None">
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[18] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_VitalityStockpile_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[19] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_ElementalProficiency_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[20] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityAssault_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[21] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityLauncher_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[22] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityPistol_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[23] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityShotgun_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[24] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacitySMG_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[25] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacitySniper_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[26] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_ResistanceProtection_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)</code>
					</hotfix>
				</category>
				<category name="Add Pearls to Legendary Pools (Weapons Only)">
					<hotfix name="ApocHotfix" level="None">
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[17] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Bandit_6_Sawbar',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[18] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Dahl_6_Bearcat',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[19] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Lobelia_Weapons.AssaultRifles.AR_Jakobs_6_Bekah',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary BalancedItems[10] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Launchers.RL_Torgue_6_Tunguska',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[25] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Jakobs_6_Unforgiven',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[26] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Vladof_6_Stalker',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[27] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Lobelia_Weapons.Pistol.Pistol_Maliwan_6_Wanderlust',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[22] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Shotgun.SG_Hyperion_6_Butcher',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[23] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Lobelia_Weapons.Shotguns.SG_Torgue_6_Carnage',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[16] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.SMG.SMG_Tediore_6_Avenger',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[16] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.sniper.Sniper_Maliwan_6_Storm',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[17] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Lobelia_Weapons.sniper.Sniper_Jakobs_6_Godfinger',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
					</hotfix>
				</category>
				<category name="Add Seraphs to Legendary Pools">
					<category name="Weapons">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[20] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_RaidWeapons.AssaultRifles.Aster_Seraph_Seeker_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[21] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[22] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.AssaultRifle.Sage_Seraph_LeadStorm_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary BalancedItems[11] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[28] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[29] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.Pistol.Sage_Seraph_Infection_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[30] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[24] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[25] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.Shotgun.Sage_Seraph_Interfacer_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[26] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[17] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[18] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[19] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[18] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[19] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.sniper.Sage_Seraph_HawkEye_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Shields">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Absorption_06_Legendary BalancedItems[4] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Booster_06_Legendary BalancedItems[2] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Chimera_06_Legendary BalancedItems[1] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Juggernaut_06_Legendary BalancedItems[1] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Roid_06_Legendary BalancedItems[3] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary BalancedItems[3] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_ItemGrades.Shields.Aster_Seraph_Antagonist_Shield_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary BalancedItems[4] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_ItemGrades.Shields.Aster_Seraph_Blockade_Shield_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Grenades">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[18] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[19] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[20] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Relics">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[27] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Orchid_Artifacts.A_Item_Unique.A_SeraphBloodRelic',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[28] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Sage_Artifacts.A_Item.A_SeraphBreath',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[29] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[30] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_Artifacts.A_Item_Unique.A_SeraphShadow',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)</code>
						</hotfix>
					</category>
				</category>
				<category name="Add Effervescents to Legendary Pools">
					<category name="Weapons">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[23] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.AssaultRifle.AR_Dahl_6_Toothpick',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[24] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.AssaultRifle.PeakOpener.AR_Torgue_5_PeakOpener',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary BalancedItems[12] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.Rocket_Launcher.WorldBurn.RL_Torgue_5_WorldBurn',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[27] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.Shotguns.SG_Torgue_3_SwordSplosion_Unico',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[20] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.A_Weapons_Legendary.SMG_Maliwan_5_HellFire',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[21] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.SMG.SMG_Tediore_6_Infection_Cleaner',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[20] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.sniper.Sniper_Jakobs_6_Chaude_Mama',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Shields">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary BalancedItems[5] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_Balance_Treasure.Shields.ItemGrade_Gear_Shield_Worming',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.33),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary BalancedItems[6] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_ItemPools.Shields.ItemGrade_Gear_Shield_Nova_Singularity_Peak',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.33),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Grenades">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[21] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_GrenadeMods.A_Item_Legendary.GM_Antifection',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[22] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_GrenadeMods.A_Item_Legendary.GM_StormFront',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Relics">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[31] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_Relics.A_Item_Unique.A_Sheriff',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[32] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_Relics.A_Item_Unique.A_Deputy',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)</code>
						</hotfix>
					</category>
				</category>
			</category>
			<category name="Drop Quality (choose one)" MUT="true">
				<category name="Excellent Quality (formerly \"Lootsplosion\")">
					<comment># Original "Lootsplosion" presets.  This is the version I prefer.</comment>
					<comment>#</comment>
					<comment># World Drop Rates (regular enemies):</comment>
					<comment>#</comment>
					<comment>#                           Weapons  Items</comment>
					<comment>#           Common (white):      3%     4%</comment>
					<comment>#         Uncommon (green):     35%    38%</comment>
					<comment>#              Rare (blue):     27%    29%</comment>
					<comment>#       Very Rare (purple):     27%    29%</comment>
					<comment># E-Tech (brighter purple):      6%    --</comment>
					<comment>#       Legendary (orange):      1%     1%</comment>
					<comment>#</comment>
					<comment># Additional gear likely to be dropped by Badass enemies:</comment>
					<comment># (NOTE: "Super" and "Ultimate" actually refer to specific boss-type enemies in</comment>
					<comment># the game, not the more generic badasses you more commonly encounter.)</comment>
					<comment>#</comment>
					<comment>#                           Badass  Super  Ultimate</comment>
					<comment>#              Rare (blue):     --      1        --</comment>
					<comment>#       Very Rare (purple):    0.4      1       1.5</comment>
					<comment># E-Tech (brighter purple):    0.4      1       1.5</comment>
					<comment>#       Legendary (orange):     --      1      1.75</comment>
					<comment>#        "Epic" chest drop:    0.1      1         2</comment>
					<comment>#</comment>
					<comment># Treasure Chests:</comment>
					<comment>#</comment>
					<comment>#                           Regular Chests  |   "Epic" Chests</comment>
					<comment>#                           Weapons  Items  |  Weapons  Items</comment>
					<comment>#           Common (white):      0%     0%  |       0%     0%</comment>
					<comment>#         Uncommon (green):      0%     0%  |       0%     0%</comment>
					<comment>#              Rare (blue):     17%    20%  |       0%     0%</comment>
					<comment>#       Very Rare (purple):     65%    75%  |      61%    82%</comment>
					<comment># E-Tech (brighter purple):     13%    --   |      26%    --</comment>
					<comment>#       Legendary (orange):      4%     5%  |      13%    18%</comment>
					<comment>#</comment>
					<comment># "Reward" Relic Pool drops (percent chance of "Reward" drop: 83%):</comment>
					<comment>#</comment>
					<comment>#              Rare (blue):   33%</comment>
					<comment>#       Very Rare (purple):   67%</comment>
					<category name="Better Enemy Drops">
						<comment># Note that the majority of the drop tweaks happen in the main section of</comment>
						<comment># the mod.</comment>
						<category name="Better Weighted Drop Pools">
							<comment># Some enemies drop from "weighted" pools - for instance, Marauders are more</comment>
							<comment># likely to drop SMGs.  We're leaving these weighted pools mostly alone, but</comment>
							<comment># the one thing we ARE doing is setting them to pull from ArtifactsReward in</comment>
							<comment># addition to just ArtifactsAll.</comment>
							<code profiles="default">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedLaunchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedPistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedShields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.400000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedShotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedSMGs BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedSniper BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Badass Pool Definitions">
							<comment># Improves the drop types of badass enemies, including a few like Bad Maw</comment>
							<comment># who are internally classified as a special kind of "badass."  Note that</comment>
							<comment># internally the game uses "SuperBadass" and "UltimateBadass" to describe</comment>
							<comment># some of these special enemies, though that does NOT correspond to the</comment>
							<comment># enemies which actually show up as "Super Badass" or "Ultimate Badass"</comment>
							<comment># in the game.</comment>
							<comment>#</comment>
							<comment># Note that improvements to the Chubby/Tubby pool, and some other</comment>
							<comment># fixes for Badass enemies happens out in the main mod section's Better</comment>
							<comment># Enemy Drops category.</comment>
							<category name="Badass Enemies">
								<code profiles="default">set GD_Itempools.ListDefs.BadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Anemone_ItemPools.ListDefs.BadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Itempools.ListDefs.BadassEnemyWeightedShotgun ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Anemone_ItemPools.ListDefs.BadassEnemyWeightedShotgun ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</category>
							<category name="Super Badass Enemies">
								<comment># This is actually enemies like Bad Maw, Badass Constructors...</comment>
								<code profiles="default">set GD_Itempools.ListDefs.SuperBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Anemone_ItemPools.ListDefs.SuperBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</category>
							<category name="Ultimate Badass Enemies">
								<comment># This is actually enemies like Saturn, Slappy, King Mong, etc.</comment>
								<code profiles="default">set GD_Itempools.ListDefs.UltimateBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Anemone_ItemPools.ListDefs.UltimateBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</category>
						</category>
					</category>
					<category name="Better Item Loot Pools">
						<comment># Note that more loot pool tweaks happen in the main mod section, as well.</comment>
						<category name="Better Class Mod Rarity Drops">
							<comment># Make the general class mod drops skew rare</comment>
							<code profiles="default">set GD_Itempools.ClassModPools.Pool_ClassMod_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.ClassModPools.Pool_ClassMod_00_Aster',InvBalanceDefinition=None,Probability=(BaseValueConstant=50,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Grenade Rarity Drops">
							<comment># Make the general grenade drops skew rare</comment>
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Relic Drops">
							<comment># Make the general relic drops skew rare (this requires a bit more</comment>
							<comment># fiddling than other item/weapon types since relics are handled so</comment>
							<comment># differently).</comment>
							<category name="Add Rare Relics to Global Loot Drop">
								<code profiles="default">set GD_Itempools.GeneralItemPools.Pool_GunsAndGear BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.200000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=0.2),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.DahlUncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.GreenNinja',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.PinkPale',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.YellowNinja',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_CustomItemPools_Peony.AllCustomizationsItemPool',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_CustomItemPools_CommDay2013.AllCustomizationsItemPool',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							</category>
							<category name="Weight Relic Rarities to our custom values">
								<code profiles="default">set GD_Artifacts.PartLists.Parts_AggressionA_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_AggressionB_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_AggressionC_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_AggressionD_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_AggressionE_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_AggressionF_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_AllegianceA_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_AllegianceB_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_AllegianceC_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_AllegianceD_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_AllegianceE_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_AllegianceF_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_AllegianceG_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_AllegianceH_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_Elemental_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_Proficiency_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_Protection_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_Resistance_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_Stockpile_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_Strength_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_Tenacity_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_Vitality_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="default">set GD_Artifacts.PartLists.Parts_Elemental_Status_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
							</category>
						</category>
						<category name="Better Shield Rarity Drops">
							<comment># Make the general shield drops skew rare</comment>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Weapon Rarity Drops">
							<comment># Make the general weapon drops skew rare</comment>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<category name="Better Individual Weapon Type Pools">
								<comment># Some enemies have drop pools which weight certain weapon types</comment>
								<comment># (Marauders favor SMG drops, for instance), which reference specific</comment>
								<comment># weapon pools in their drop lists.  These definitions will bring those</comment>
								<comment># specific type pools inline with our probabilities.</comment>
								<comment>#</comment>
								<comment># Note that Gladiolus applies some kind of hotfix-like thing to these</comment>
								<comment># pools, which changes the legendary pool to Gladiolus's specific</comment>
								<comment># legendary pool.  It leaves our custom probabilities alone, though.</comment>
								<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
							</category>
							<category name="Better Torgue Biker Gang Rarity Drops">
								<comment># The three biker gangs in Iris have custom pools for their weapon drops.  Note that</comment>
								<comment># these gangs will NOT drop from our own custom Legendary pool, but I figure that's</comment>
								<comment># okay given that it's just one DLC.</comment>
								<code profiles="default">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="default">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="default">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="default">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.SniperRifles.Sniper_Jakobs_3_Cobra',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="default">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="default">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="default">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.SniperRifles.Sniper_Jakobs_3_Cobra',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="default">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="default">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="default">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							</category>
						</category>
					</category>
					<category name="Better Treasure Chests">
						<comment># Improve the loot gained from treasure chests.  Note that most of</comment>
						<comment># the other container tweaks happen in the main section of the mod.</comment>
						<category name="Better Regular Treasure Chests">
							<comment># Makes regular treasure chests better</comment>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Artifacts BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_ClassMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_GrenadeMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Items BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Shields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Epic Chests">
							<comment># Makes "epic" chests better</comment>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Artifacts BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_ClassMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_GrenadeMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Items BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Shields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Launchers_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Shotguns_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SMG_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SniperRifles_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Pistols_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
					</category>
				</category>
				<category name="Very Good Quality">
					<comment># Inbetween the former "Lootsplosion" and "Reasonable" presets.</comment>
					<comment>#</comment>
					<comment># World Drop Rates (regular enemies):</comment>
					<comment>#</comment>
					<comment>#                           Weapons  Items</comment>
					<comment>#           Common (white):     16%    17%</comment>
					<comment>#         Uncommon (green):     38%    39%</comment>
					<comment>#              Rare (blue):     27%    28%</comment>
					<comment>#       Very Rare (purple):     15%    15%</comment>
					<comment># E-Tech (brighter purple):      4%    --</comment>
					<comment>#       Legendary (orange):   0.33%  0.34%</comment>
					<comment>#</comment>
					<comment># Additional gear likely to be dropped by Badass enemies:</comment>
					<comment># (NOTE: "Super" and "Ultimate" actually refer to specific boss-type enemies in</comment>
					<comment># the game, not the more generic badasses you more commonly encounter.)</comment>
					<comment>#</comment>
					<comment>#                           Badass  Super  Ultimate</comment>
					<comment>#              Rare (blue):     --      1        --</comment>
					<comment>#       Very Rare (purple):    0.3    0.6       1.2</comment>
					<comment># E-Tech (brighter purple):    0.3    0.3         1</comment>
					<comment>#       Legendary (orange):     --   0.06       0.1</comment>
					<comment>#        "Epic" chest drop:    0.1      1         3</comment>
					<comment>#</comment>
					<comment># Treasure Chests:</comment>
					<comment>#</comment>
					<comment>#                           Regular Chests  |   "Epic" Chests</comment>
					<comment>#                           Weapons  Items  |  Weapons  Items</comment>
					<comment>#           Common (white):     20%    21%  |       0%     0%</comment>
					<comment>#         Uncommon (green):     40%    41%  |      14%    15%</comment>
					<comment>#              Rare (blue):     25%    26%  |      44%    49%</comment>
					<comment>#       Very Rare (purple):     10%    11%  |      32%    35%</comment>
					<comment># E-Tech (brighter purple):      4%    --   |       9%    --</comment>
					<comment>#       Legendary (orange):      1%     1%  |       2%     2%</comment>
					<comment>#</comment>
					<comment># "Reward" Relic Pool drops (percent chance of "Reward" drop: 75%):</comment>
					<comment>#</comment>
					<comment>#              Rare (blue):   50%</comment>
					<comment>#       Very Rare (purple):   50%</comment>
					<category name="Better Enemy Drops">
						<comment># Note that the majority of the drop tweaks happen in the main section of</comment>
						<comment># the mod.</comment>
						<category name="Better Weighted Drop Pools">
							<comment># Some enemies drop from "weighted" pools - for instance, Marauders are more</comment>
							<comment># likely to drop SMGs.  We're leaving these weighted pools mostly alone, but</comment>
							<comment># the one thing we ARE doing is setting them to pull from ArtifactsReward in</comment>
							<comment># addition to just ArtifactsAll.</comment>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedLaunchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.9),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedPistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.9),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.9),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedShields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.400000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.9),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedShotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.9),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedSMGs BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.9),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedSniper BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.9),bDropOnDeath=True))</code>
						</category>
						<category name="Better Badass Pool Definitions">
							<comment># Improves the drop types of badass enemies, including a few like Bad Maw</comment>
							<comment># who are internally classified as a special kind of "badass."  Note that</comment>
							<comment># internally the game uses "SuperBadass" and "UltimateBadass" to describe</comment>
							<comment># some of these special enemies, though that does NOT correspond to the</comment>
							<comment># enemies which actually show up as "Super Badass" or "Ultimate Badass"</comment>
							<comment># in the game.</comment>
							<comment>#</comment>
							<comment># Note that improvements to the Chubby/Tubby pool, and some other</comment>
							<comment># fixes for Badass enemies happens out in the main mod section's Better</comment>
							<comment># Enemy Drops category.</comment>
							<category name="Badass Enemies">
								<code profiles="">set GD_Itempools.ListDefs.BadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="">set GD_Anemone_ItemPools.ListDefs.BadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="">set GD_Itempools.ListDefs.BadassEnemyWeightedShotgun ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="">set GD_Anemone_ItemPools.ListDefs.BadassEnemyWeightedShotgun ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</category>
							<category name="Super Badass Enemies">
								<comment># This is actually enemies like Bad Maw, Badass Constructors...</comment>
								<code profiles="">set GD_Itempools.ListDefs.SuperBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.6)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.06)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="">set GD_Anemone_ItemPools.ListDefs.SuperBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.6)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.06)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</category>
							<category name="Ultimate Badass Enemies">
								<comment># This is actually enemies like Saturn, Slappy, King Mong, etc.</comment>
								<code profiles="">set GD_Itempools.ListDefs.UltimateBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="">set GD_Anemone_ItemPools.ListDefs.UltimateBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</category>
						</category>
					</category>
					<category name="Better Item Loot Pools">
						<comment># Note that more loot pool tweaks happen in the main mod section, as well.</comment>
						<category name="Better Class Mod Rarity Drops">
							<comment># Make the general class mod drops skew rare</comment>
							<code profiles="">set GD_Itempools.ClassModPools.Pool_ClassMod_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.ClassModPools.Pool_ClassMod_00_Aster',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Grenade Rarity Drops">
							<comment># Make the general grenade drops skew rare</comment>
							<code profiles="">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Relic Drops">
							<comment># Make the general relic drops skew rare (this requires a bit more</comment>
							<comment># fiddling than other item/weapon types since relics are handled so</comment>
							<comment># differently).</comment>
							<category name="Add Rare Relics to Global Loot Drop">
								<code profiles="">set GD_Itempools.GeneralItemPools.Pool_GunsAndGear BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.200000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=0.3),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.DahlUncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.GreenNinja',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.PinkPale',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.YellowNinja',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_CustomItemPools_Peony.AllCustomizationsItemPool',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_CustomItemPools_CommDay2013.AllCustomizationsItemPool',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=0.9),bDropOnDeath=True))</code>
							</category>
							<category name="Weight Relic Rarities to our custom values">
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionA_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionB_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionC_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionD_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionE_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionF_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceA_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceB_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceC_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceD_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceE_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceF_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceG_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceH_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Elemental_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Proficiency_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Protection_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Resistance_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Stockpile_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Strength_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Tenacity_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Vitality_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Elemental_Status_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
							</category>
						</category>
						<category name="Better Shield Rarity Drops">
							<comment># Make the general shield drops skew rare</comment>
							<code profiles="">set GD_Itempools.ShieldPools.Pool_Shields_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Weapon Rarity Drops">
							<comment># Make the general weapon drops skew rare</comment>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<category name="Better Individual Weapon Type Pools">
								<comment># Some enemies have drop pools which weight certain weapon types</comment>
								<comment># (Marauders favor SMG drops, for instance), which reference specific</comment>
								<comment># weapon pools in their drop lists.  These definitions will bring those</comment>
								<comment># specific type pools inline with our probabilities.</comment>
								<comment>#</comment>
								<comment># Note that Gladiolus applies some kind of hotfix-like thing to these</comment>
								<comment># pools, which changes the legendary pool to Gladiolus's specific</comment>
								<comment># legendary pool.  It leaves our custom probabilities alone, though.</comment>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_SMG BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
							</category>
							<category name="Better Torgue Biker Gang Rarity Drops">
								<comment># The three biker gangs in Iris have custom pools for their weapon drops.  Note that</comment>
								<comment># these gangs will NOT drop from our own custom Legendary pool, but I figure that's</comment>
								<comment># okay given that it's just one DLC.</comment>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.SniperRifles.Sniper_Jakobs_3_Cobra',Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.SniperRifles.Sniper_Jakobs_3_Cobra',Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							</category>
						</category>
					</category>
					<category name="Better Treasure Chests">
						<comment># Improve the loot gained from treasure chests.  Note that most of</comment>
						<comment># the other container tweaks happen in the main section of the mod.</comment>
						<category name="Better Regular Treasure Chests">
							<comment># Makes regular treasure chests better</comment>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Artifacts BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_ClassMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_GrenadeMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Items BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Shields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Epic Chests">
							<comment># Makes "epic" chests better</comment>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Artifacts BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_ClassMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_GrenadeMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Items BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Shields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Launchers_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Shotguns_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SMG_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SniperRifles_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Pistols_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
					</category>
				</category>
				<category name="Good Quality (formerly \"Reasonable\")">
					<comment># Original "Reasonable" presets.  Attempts to be somewhat restrained.</comment>
					<comment>#</comment>
					<comment># World Drop Rates (regular enemies):</comment>
					<comment>#</comment>
					<comment>#                           Weapons  Items</comment>
					<comment>#           Common (white):     33%    33%</comment>
					<comment>#         Uncommon (green):     35%    35%</comment>
					<comment>#              Rare (blue):     25%    25%</comment>
					<comment>#       Very Rare (purple):      6%     6%</comment>
					<comment># E-Tech (brighter purple):      1%    --</comment>
					<comment>#       Legendary (orange):   0.25%  0.25%</comment>
					<comment>#</comment>
					<comment># Additional gear likely to be dropped by Badass enemies:</comment>
					<comment># (NOTE: "Super" and "Ultimate" actually refer to specific boss-type enemies in</comment>
					<comment># the game, not the more generic badasses you more commonly encounter.)</comment>
					<comment>#</comment>
					<comment>#                           Badass  Super  Ultimate</comment>
					<comment>#              Rare (blue):     --      1        --</comment>
					<comment>#       Very Rare (purple):    0.2    0.4         1</comment>
					<comment># E-Tech (brighter purple):   0.15   0.15       0.4</comment>
					<comment>#       Legendary (orange):     --   0.03      0.08</comment>
					<comment>#        "Epic" chest drop:    0.1      1         3</comment>
					<comment>#</comment>
					<comment># Treasure Chests:</comment>
					<comment>#</comment>
					<comment>#                           Regular Chests  |   "Epic" Chests</comment>
					<comment>#                           Weapons  Items  |  Weapons  Items</comment>
					<comment>#           Common (white):     32%    33%  |       0%     0%</comment>
					<comment>#         Uncommon (green):     40%    40%  |      25%    26%</comment>
					<comment>#              Rare (blue):     20%    20%  |      49%    52%</comment>
					<comment>#       Very Rare (purple):      6%     7%  |      20%    21%</comment>
					<comment># E-Tech (brighter purple):      1%    --   |       5%    --</comment>
					<comment>#       Legendary (orange):   0.50%  0.50%  |       1%     1%</comment>
					<comment>#</comment>
					<comment># "Reward" Relic Pool drops (percent chance of "Reward" drop: 50%):</comment>
					<comment>#</comment>
					<comment>#              Rare (blue):   67%</comment>
					<comment>#       Very Rare (purple):   33%</comment>
					<category name="Better Enemy Drops">
						<comment># Note that the majority of the drop tweaks happen in the main section of</comment>
						<comment># the mod.</comment>
						<category name="Better Weighted Drop Pools">
							<comment># Some enemies drop from "weighted" pools - for instance, Marauders are more</comment>
							<comment># likely to drop SMGs.  We're leaving these weighted pools mostly alone, but</comment>
							<comment># the one thing we ARE doing is setting them to pull from ArtifactsReward in</comment>
							<comment># addition to just ArtifactsAll.</comment>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedLaunchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.6),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.6),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedPistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.6),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.6),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.6),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.6),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedShields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.400000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.6),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.6),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedShotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.6),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.6),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedSMGs BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.6),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.6),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedSniper BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.6),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.6),bDropOnDeath=True))</code>
						</category>
						<category name="Better Badass Pool Definitions">
							<comment># Improves the drop types of badass enemies, including a few like Bad Maw</comment>
							<comment># who are internally classified as a special kind of "badass."  Note that</comment>
							<comment># internally the game uses "SuperBadass" and "UltimateBadass" to describe</comment>
							<comment># some of these special enemies, though that does NOT correspond to the</comment>
							<comment># enemies which actually show up as "Super Badass" or "Ultimate Badass"</comment>
							<comment># in the game.</comment>
							<comment>#</comment>
							<comment># Note that improvements to the Chubby/Tubby pool, and some other</comment>
							<comment># fixes for Badass enemies happens out in the main mod section's Better</comment>
							<comment># Enemy Drops category.</comment>
							<category name="Badass Enemies">
								<code profiles="">set GD_Itempools.ListDefs.BadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.15)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="">set GD_Anemone_ItemPools.ListDefs.BadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.15)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="">set GD_Itempools.ListDefs.BadassEnemyWeightedShotgun ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.15)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="">set GD_Anemone_ItemPools.ListDefs.BadassEnemyWeightedShotgun ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.15)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</category>
							<category name="Super Badass Enemies">
								<comment># This is actually enemies like Bad Maw, Badass Constructors...</comment>
								<code profiles="">set GD_Itempools.ListDefs.SuperBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.15)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.03)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="">set GD_Anemone_ItemPools.ListDefs.SuperBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.15)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.03)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</category>
							<category name="Ultimate Badass Enemies">
								<comment># This is actually enemies like Saturn, Slappy, King Mong, etc.</comment>
								<code profiles="">set GD_Itempools.ListDefs.UltimateBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.08)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="">set GD_Anemone_ItemPools.ListDefs.UltimateBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.08)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</category>
						</category>
					</category>
					<category name="Better Item Loot Pools">
						<comment># Note that more loot pool tweaks happen in the main mod section, as well.</comment>
						<category name="Better Class Mod Rarity Drops">
							<comment># Make the general class mod drops skew rare</comment>
							<code profiles="">set GD_Itempools.ClassModPools.Pool_ClassMod_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.ClassModPools.Pool_ClassMod_00_Aster',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Grenade Rarity Drops">
							<comment># Make the general grenade drops skew rare</comment>
							<code profiles="">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Relic Drops">
							<comment># Make the general relic drops skew rare (this requires a bit more</comment>
							<comment># fiddling than other item/weapon types since relics are handled so</comment>
							<comment># differently).</comment>
							<category name="Add Rare Relics to Global Loot Drop">
								<code profiles="">set GD_Itempools.GeneralItemPools.Pool_GunsAndGear BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.200000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=0.6),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.DahlUncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.GreenNinja',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.PinkPale',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.YellowNinja',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_CustomItemPools_Peony.AllCustomizationsItemPool',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_CustomItemPools_CommDay2013.AllCustomizationsItemPool',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=0.6),bDropOnDeath=True))</code>
							</category>
							<category name="Weight Relic Rarities to our custom values">
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionA_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionB_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionC_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionD_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionE_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionF_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceA_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceB_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceC_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceD_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceE_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceF_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceG_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceH_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Elemental_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Proficiency_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Protection_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Resistance_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Stockpile_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Strength_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Tenacity_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Vitality_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Elemental_Status_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
							</category>
						</category>
						<category name="Better Shield Rarity Drops">
							<comment># Make the general shield drops skew rare</comment>
							<code profiles="">set GD_Itempools.ShieldPools.Pool_Shields_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Weapon Rarity Drops">
							<comment># Make the general weapon drops skew rare</comment>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<category name="Better Individual Weapon Type Pools">
								<comment># Some enemies have drop pools which weight certain weapon types</comment>
								<comment># (Marauders favor SMG drops, for instance), which reference specific</comment>
								<comment># weapon pools in their drop lists.  These definitions will bring those</comment>
								<comment># specific type pools inline with our probabilities.</comment>
								<comment>#</comment>
								<comment># Note that Gladiolus applies some kind of hotfix-like thing to these</comment>
								<comment># pools, which changes the legendary pool to Gladiolus's specific</comment>
								<comment># legendary pool.  It leaves our custom probabilities alone, though.</comment>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_SMG BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
							</category>
							<category name="Better Torgue Biker Gang Rarity Drops">
								<comment># The three biker gangs in Iris have custom pools for their weapon drops.  Note that</comment>
								<comment># these gangs will NOT drop from our own custom Legendary pool, but I figure that's</comment>
								<comment># okay given that it's just one DLC.</comment>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.SniperRifles.Sniper_Jakobs_3_Cobra',Probability=(BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.SniperRifles.Sniper_Jakobs_3_Cobra',Probability=(BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							</category>
						</category>
					</category>
					<category name="Better Treasure Chests">
						<comment># Improve the loot gained from treasure chests.  Note that most of</comment>
						<comment># the other container tweaks happen in the main section of the mod.</comment>
						<category name="Better Regular Treasure Chests">
							<comment># Makes regular treasure chests better</comment>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Artifacts BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_ClassMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_GrenadeMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Items BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Shields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=32.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Epic Chests">
							<comment># Makes "epic" chests better</comment>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Artifacts BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_ClassMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_GrenadeMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Items BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Shields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Launchers_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Shotguns_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SMG_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SniperRifles_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=49,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Pistols_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
					</category>
				</category>
				<category name="Improved Quality">
					<comment># For anyone who thought that "Reasonable" was still OP but doesn't want to go all the way to Stock</comment>
					<comment>#</comment>
					<comment># World Drop Rates (regular enemies):</comment>
					<comment>#</comment>
					<comment>#                           Weapons  Items</comment>
					<comment>#           Common (white):     46%    47%</comment>
					<comment>#         Uncommon (green):     46%    47%</comment>
					<comment>#              Rare (blue):      6%     6%</comment>
					<comment>#       Very Rare (purple):   0.87%  0.87%</comment>
					<comment># E-Tech (brighter purple):   0.29%    --</comment>
					<comment>#       Legendary (orange):   0.12%  0.12%</comment>
					<comment>#</comment>
					<comment># Additional gear likely to be dropped by Badass enemies:</comment>
					<comment># (NOTE: "Super" and "Ultimate" actually refer to specific boss-type enemies in</comment>
					<comment># the game, not the more generic badasses you more commonly encounter.)</comment>
					<comment>#</comment>
					<comment>#                           Badass  Super  Ultimate</comment>
					<comment>#              Rare (blue):     --      1        --</comment>
					<comment>#       Very Rare (purple):    0.2    0.2       0.8</comment>
					<comment># E-Tech (brighter purple):    0.1   0.15       0.4</comment>
					<comment>#       Legendary (orange):     --   0.03      0.07</comment>
					<comment>#        "Epic" chest drop:   0.05    0.8       1.5</comment>
					<comment>#</comment>
					<comment># Treasure Chests:</comment>
					<comment>#</comment>
					<comment>#                           Regular Chests  |   "Epic" Chests</comment>
					<comment>#                           Weapons  Items  |  Weapons  Items</comment>
					<comment>#           Common (white):     40%    41%  |       0%     0%</comment>
					<comment>#         Uncommon (green):     45%    46%  |      37%    39%</comment>
					<comment>#              Rare (blue):     10%    10%  |      45%    47%</comment>
					<comment>#       Very Rare (purple):      3%     3%  |      14%    14%</comment>
					<comment># E-Tech (brighter purple):      1%    --   |       4%    --</comment>
					<comment>#       Legendary (orange):   0.15%  0.15%  |    0.60%  0.62%</comment>
					<comment>#</comment>
					<comment># "Reward" Relic Pool drops (percent chance of "Reward" drop: 25%):</comment>
					<comment>#</comment>
					<comment>#              Rare (blue):   80%</comment>
					<comment>#       Very Rare (purple):   20%</comment>
					<category name="Better Enemy Drops">
						<comment># Note that the majority of the drop tweaks happen in the main section of</comment>
						<comment># the mod.</comment>
						<category name="Better Weighted Drop Pools">
							<comment># Some enemies drop from "weighted" pools - for instance, Marauders are more</comment>
							<comment># likely to drop SMGs.  We're leaving these weighted pools mostly alone, but</comment>
							<comment># the one thing we ARE doing is setting them to pull from ArtifactsReward in</comment>
							<comment># addition to just ArtifactsAll.</comment>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedLaunchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.9),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedPistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.9),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.9),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedShields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.400000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.9),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedShotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.9),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedSMGs BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.9),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedSniper BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.9),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True))</code>
						</category>
						<category name="Better Badass Pool Definitions">
							<comment># Improves the drop types of badass enemies, including a few like Bad Maw</comment>
							<comment># who are internally classified as a special kind of "badass."  Note that</comment>
							<comment># internally the game uses "SuperBadass" and "UltimateBadass" to describe</comment>
							<comment># some of these special enemies, though that does NOT correspond to the</comment>
							<comment># enemies which actually show up as "Super Badass" or "Ultimate Badass"</comment>
							<comment># in the game.</comment>
							<comment>#</comment>
							<comment># Note that improvements to the Chubby/Tubby pool, and some other</comment>
							<comment># fixes for Badass enemies happens out in the main mod section's Better</comment>
							<comment># Enemy Drops category.</comment>
							<category name="Badass Enemies">
								<code profiles="">set GD_Itempools.ListDefs.BadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.05)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="">set GD_Anemone_ItemPools.ListDefs.BadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.05)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="">set GD_Itempools.ListDefs.BadassEnemyWeightedShotgun ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.05)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="">set GD_Anemone_ItemPools.ListDefs.BadassEnemyWeightedShotgun ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.05)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</category>
							<category name="Super Badass Enemies">
								<comment># This is actually enemies like Bad Maw, Badass Constructors...</comment>
								<code profiles="">set GD_Itempools.ListDefs.SuperBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.15)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.03)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.8)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="">set GD_Anemone_ItemPools.ListDefs.SuperBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.15)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.03)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.8)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</category>
							<category name="Ultimate Badass Enemies">
								<comment># This is actually enemies like Saturn, Slappy, King Mong, etc.</comment>
								<code profiles="">set GD_Itempools.ListDefs.UltimateBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.8)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.07)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="">set GD_Anemone_ItemPools.ListDefs.UltimateBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.8)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.07)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</category>
						</category>
					</category>
					<category name="Better Item Loot Pools">
						<comment># Note that more loot pool tweaks happen in the main mod section, as well.</comment>
						<category name="Better Class Mod Rarity Drops">
							<comment># Make the general class mod drops skew rare</comment>
							<code profiles="">set GD_Itempools.ClassModPools.Pool_ClassMod_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.ClassModPools.Pool_ClassMod_00_Aster',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Grenade Rarity Drops">
							<comment># Make the general grenade drops skew rare</comment>
							<code profiles="">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Relic Drops">
							<comment># Make the general relic drops skew rare (this requires a bit more</comment>
							<comment># fiddling than other item/weapon types since relics are handled so</comment>
							<comment># differently).</comment>
							<category name="Add Rare Relics to Global Loot Drop">
								<code profiles="">set GD_Itempools.GeneralItemPools.Pool_GunsAndGear BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.200000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=0.9),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.DahlUncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.GreenNinja',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.PinkPale',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.YellowNinja',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_CustomItemPools_Peony.AllCustomizationsItemPool',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_CustomItemPools_CommDay2013.AllCustomizationsItemPool',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=0.3),bDropOnDeath=True))</code>
							</category>
							<category name="Weight Relic Rarities to our custom values">
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionA_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionB_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionC_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionD_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionE_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionF_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceA_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceB_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceC_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceD_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceE_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceF_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceG_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceH_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Elemental_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Proficiency_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Protection_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Resistance_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Stockpile_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Strength_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Tenacity_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Vitality_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Elemental_Status_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),(BaseValueConstant=2.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
							</category>
						</category>
						<category name="Better Shield Rarity Drops">
							<comment># Make the general shield drops skew rare</comment>
							<code profiles="">set GD_Itempools.ShieldPools.Pool_Shields_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Weapon Rarity Drops">
							<comment># Make the general weapon drops skew rare</comment>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<category name="Better Individual Weapon Type Pools">
								<comment># Some enemies have drop pools which weight certain weapon types</comment>
								<comment># (Marauders favor SMG drops, for instance), which reference specific</comment>
								<comment># weapon pools in their drop lists.  These definitions will bring those</comment>
								<comment># specific type pools inline with our probabilities.</comment>
								<comment>#</comment>
								<comment># Note that Gladiolus applies some kind of hotfix-like thing to these</comment>
								<comment># pools, which changes the legendary pool to Gladiolus's specific</comment>
								<comment># legendary pool.  It leaves our custom probabilities alone, though.</comment>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_SMG BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
							</category>
							<category name="Better Torgue Biker Gang Rarity Drops">
								<comment># The three biker gangs in Iris have custom pools for their weapon drops.  Note that</comment>
								<comment># these gangs will NOT drop from our own custom Legendary pool, but I figure that's</comment>
								<comment># okay given that it's just one DLC.</comment>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.SniperRifles.Sniper_Jakobs_3_Cobra',Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.SniperRifles.Sniper_Jakobs_3_Cobra',Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.25,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							</category>
						</category>
					</category>
					<category name="Better Treasure Chests">
						<comment># Improve the loot gained from treasure chests.  Note that most of</comment>
						<comment># the other container tweaks happen in the main section of the mod.</comment>
						<category name="Better Regular Treasure Chests">
							<comment># Makes regular treasure chests better</comment>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Artifacts BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_ClassMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_GrenadeMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Items BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Shields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=40,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Epic Chests">
							<comment># Makes "epic" chests better</comment>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Artifacts BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=37,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_ClassMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=37,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_GrenadeMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=37,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Items BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=37,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=37,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Shields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=37,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=37,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Launchers_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=37,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=37,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Shotguns_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=37,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SMG_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=37,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SniperRifles_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=37,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=45,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=13.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=3.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Pistols_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
					</category>
				</category>
				<category name="Stock-ish Quality">
					<comment># This is not *actually* stock values, but it's somewhat close.  Not recommended, but You Do You(tm).</comment>
					<comment>#</comment>
					<comment># World Drop Rates (regular enemies):</comment>
					<comment>#</comment>
					<comment>#                           Weapons  Items</comment>
					<comment>#           Common (white):     87%    87%</comment>
					<comment>#         Uncommon (green):     12%    12%</comment>
					<comment>#              Rare (blue):      1%     1%</comment>
					<comment>#       Very Rare (purple):   0.16%  0.16%</comment>
					<comment># E-Tech (brighter purple):   0.07%    --</comment>
					<comment>#       Legendary (orange):   0.03%  0.03%</comment>
					<comment>#</comment>
					<comment># Additional gear likely to be dropped by Badass enemies:</comment>
					<comment># (NOTE: "Super" and "Ultimate" actually refer to specific boss-type enemies in</comment>
					<comment># the game, not the more generic badasses you more commonly encounter.)</comment>
					<comment>#</comment>
					<comment>#                           Badass  Super  Ultimate</comment>
					<comment>#              Rare (blue):     --    0.5        --</comment>
					<comment>#       Very Rare (purple):    0.1    0.1       0.5</comment>
					<comment># E-Tech (brighter purple):   0.05    0.1       0.4</comment>
					<comment>#       Legendary (orange):     --   0.03      0.06</comment>
					<comment>#        "Epic" chest drop:      0    0.5      0.55</comment>
					<comment>#</comment>
					<comment># Treasure Chests:</comment>
					<comment>#</comment>
					<comment>#                           Regular Chests  |   "Epic" Chests</comment>
					<comment>#                           Weapons  Items  |  Weapons  Items</comment>
					<comment>#           Common (white):     41%    42%  |       0%     0%</comment>
					<comment>#         Uncommon (green):     55%    55%  |      87%    88%</comment>
					<comment>#              Rare (blue):      3%     3%  |       9%     9%</comment>
					<comment>#       Very Rare (purple):   0.62%  0.62%  |       3%     3%</comment>
					<comment># E-Tech (brighter purple):   0.21%    --   |       1%    --</comment>
					<comment>#       Legendary (orange):      0%     0%  |    0.26%  0.26%</comment>
					<comment>#</comment>
					<comment># "Reward" Relic Pool drops (percent chance of "Reward" drop: 10%):</comment>
					<comment>#</comment>
					<comment>#              Rare (blue):   90%</comment>
					<comment>#       Very Rare (purple):   10%</comment>
					<category name="Better Enemy Drops">
						<comment># Note that the majority of the drop tweaks happen in the main section of</comment>
						<comment># the mod.</comment>
						<category name="Better Weighted Drop Pools">
							<comment># Some enemies drop from "weighted" pools - for instance, Marauders are more</comment>
							<comment># likely to drop SMGs.  We're leaving these weighted pools mostly alone, but</comment>
							<comment># the one thing we ARE doing is setting them to pull from ArtifactsReward in</comment>
							<comment># addition to just ArtifactsAll.</comment>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedLaunchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.08),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.12),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedPistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.08),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.12),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.08),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.12),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedShields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.400000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.08),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.12),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedShotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.08),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.12),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedSMGs BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.08),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.12),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedSniper BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.08),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.12),bDropOnDeath=True))</code>
						</category>
						<category name="Better Badass Pool Definitions">
							<comment># Improves the drop types of badass enemies, including a few like Bad Maw</comment>
							<comment># who are internally classified as a special kind of "badass."  Note that</comment>
							<comment># internally the game uses "SuperBadass" and "UltimateBadass" to describe</comment>
							<comment># some of these special enemies, though that does NOT correspond to the</comment>
							<comment># enemies which actually show up as "Super Badass" or "Ultimate Badass"</comment>
							<comment># in the game.</comment>
							<comment>#</comment>
							<comment># Note that improvements to the Chubby/Tubby pool, and some other</comment>
							<comment># fixes for Badass enemies happens out in the main mod section's Better</comment>
							<comment># Enemy Drops category.</comment>
							<category name="Badass Enemies">
								<code profiles="">set GD_Itempools.ListDefs.BadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.05)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="">set GD_Anemone_ItemPools.ListDefs.BadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.05)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="">set GD_Itempools.ListDefs.BadassEnemyWeightedShotgun ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.05)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="">set GD_Anemone_ItemPools.ListDefs.BadassEnemyWeightedShotgun ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.05)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</category>
							<category name="Super Badass Enemies">
								<comment># This is actually enemies like Bad Maw, Badass Constructors...</comment>
								<code profiles="">set GD_Itempools.ListDefs.SuperBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.03)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="">set GD_Anemone_ItemPools.ListDefs.SuperBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.03)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</category>
							<category name="Ultimate Badass Enemies">
								<comment># This is actually enemies like Saturn, Slappy, King Mong, etc.</comment>
								<code profiles="">set GD_Itempools.ListDefs.UltimateBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.06)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.05)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="">set GD_Anemone_ItemPools.ListDefs.UltimateBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.06)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.05)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</category>
						</category>
					</category>
					<category name="Better Item Loot Pools">
						<comment># Note that more loot pool tweaks happen in the main mod section, as well.</comment>
						<category name="Better Class Mod Rarity Drops">
							<comment># Make the general class mod drops skew rare</comment>
							<code profiles="">set GD_Itempools.ClassModPools.Pool_ClassMod_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.14,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.ClassModPools.Pool_ClassMod_00_Aster',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Grenade Rarity Drops">
							<comment># Make the general grenade drops skew rare</comment>
							<code profiles="">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.14,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Relic Drops">
							<comment># Make the general relic drops skew rare (this requires a bit more</comment>
							<comment># fiddling than other item/weapon types since relics are handled so</comment>
							<comment># differently).</comment>
							<category name="Add Rare Relics to Global Loot Drop">
								<code profiles="">set GD_Itempools.GeneralItemPools.Pool_GunsAndGear BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.200000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.08),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.DahlUncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.GreenNinja',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.PinkPale',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.YellowNinja',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_CustomItemPools_Peony.AllCustomizationsItemPool',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_CustomItemPools_CommDay2013.AllCustomizationsItemPool',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=0.12),bDropOnDeath=True))</code>
							</category>
							<category name="Weight Relic Rarities to our custom values">
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionA_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionB_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionC_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionD_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionE_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AggressionF_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceA_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceB_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceC_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceD_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceE_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceF_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceG_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_AllegianceH_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Elemental_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Proficiency_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Protection_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Resistance_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Stockpile_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Strength_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Tenacity_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Vitality_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
								<code profiles="">set GD_Artifacts.PartLists.Parts_Elemental_Status_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),(BaseValueConstant=2.7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))</code>
							</category>
						</category>
						<category name="Better Shield Rarity Drops">
							<comment># Make the general shield drops skew rare</comment>
							<code profiles="">set GD_Itempools.ShieldPools.Pool_Shields_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.14,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Weapon Rarity Drops">
							<comment># Make the general weapon drops skew rare</comment>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.14,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.06,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<category name="Better Individual Weapon Type Pools">
								<comment># Some enemies have drop pools which weight certain weapon types</comment>
								<comment># (Marauders favor SMG drops, for instance), which reference specific</comment>
								<comment># weapon pools in their drop lists.  These definitions will bring those</comment>
								<comment># specific type pools inline with our probabilities.</comment>
								<comment>#</comment>
								<comment># Note that Gladiolus applies some kind of hotfix-like thing to these</comment>
								<comment># pools, which changes the legendary pool to Gladiolus's specific</comment>
								<comment># legendary pool.  It leaves our custom probabilities alone, though.</comment>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.14,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.06,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.14,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.06,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.14,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.06,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_SMG BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.14,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.06,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.14,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.06,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
								<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.14,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.06,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
							</category>
							<category name="Better Torgue Biker Gang Rarity Drops">
								<comment># The three biker gangs in Iris have custom pools for their weapon drops.  Note that</comment>
								<comment># these gangs will NOT drop from our own custom Legendary pool, but I figure that's</comment>
								<comment># okay given that it's just one DLC.</comment>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.14,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.06,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.14,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.06,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.14,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.06,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.14,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.06,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.SniperRifles.Sniper_Jakobs_3_Cobra',Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.14,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.06,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.14,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.06,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.14,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.06,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.SniperRifles.Sniper_Jakobs_3_Cobra',Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.14,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.06,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.14,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.06,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
								<code profiles="">set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.14,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.06,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							</category>
						</category>
					</category>
					<category name="Better Treasure Chests">
						<comment># Improve the loot gained from treasure chests.  Note that most of</comment>
						<comment># the other container tweaks happen in the main section of the mod.</comment>
						<category name="Better Regular Treasure Chests">
							<comment># Makes regular treasure chests better</comment>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.075,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.025,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.075,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.025,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.075,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.025,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.075,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.025,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.075,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.025,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Artifacts BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.075,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_ClassMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.075,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_GrenadeMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.075,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Items BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.075,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.075,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.075,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Shields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.075,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=6.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.35,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.075,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.025,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
						<category name="Better Epic Chests">
							<comment># Makes "epic" chests better</comment>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Artifacts BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.375,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_ClassMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.375,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_GrenadeMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.375,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Items BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.375,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.375,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Shields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.375,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.375,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.125,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Launchers_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.375,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.125,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.375,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.125,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Shotguns_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.375,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.125,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SMG_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.375,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.125,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SniperRifles_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True))</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=10,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.375,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.125,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Pistols_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.03,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</category>
					</category>
				</category>
			</category>
			<category name="Boss Unique Drop Rate (choose one)" MUT="true">
				<category name="Guaranteed (100% Uniques, 100% Rares)">
					<category name="Base Constants">
						<code profiles="default">set GD_Itempools.DropWeights.DropODDS_BossUniques:ConstantAttributeValueResolver_0 ConstantValue 1</code>
						<code profiles="default">set GD_Itempools.DropWeights.DropODDS_BossUniqueRares:ConstantAttributeValueResolver_0 ConstantValue 1</code>
						<code profiles="default">set GD_Itempools.DropWeights.DropODDS_BossUniquesRareSpawnMonster:ConstantAttributeValueResolver_0 ConstantValue 1</code>
					</category>
					<category name="Lt. Hoffman Pool Tweaks">
						<comment># Lt. Hoffman, from DLC5 (Commander Lilith), has a unique equip pool which</comment>
						<comment># always drops the weapon he's holding, and is split between a purple sniper</comment>
						<comment># rifle and the Hot Mama.  In order to drop at our specified rates, we have</comment>
						<comment># to touch these pools directly.</comment>
						<hotfix name="ApocHotfix" level="ResearchCenter_P">
							<code profiles="default">set GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR01 BalancedItems[0].Probability (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)</code>
							<code profiles="default">set GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR01 BalancedItems[1].Probability (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)</code>
							<code profiles="default">set GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR02 BalancedItems[0].Probability (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)</code>
							<code profiles="default">set GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR02 BalancedItems[1].Probability (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)</code>
						</hotfix>
					</category>
				</category>
				<category name="Very Improved (50% Uniques, 75% Rares)">
					<category name="Base Constants">
						<code profiles="">set GD_Itempools.DropWeights.DropODDS_BossUniques:ConstantAttributeValueResolver_0 ConstantValue 0.5</code>
						<code profiles="">set GD_Itempools.DropWeights.DropODDS_BossUniqueRares:ConstantAttributeValueResolver_0 ConstantValue 0.75</code>
						<code profiles="">set GD_Itempools.DropWeights.DropODDS_BossUniquesRareSpawnMonster:ConstantAttributeValueResolver_0 ConstantValue 0.5</code>
					</category>
					<category name="Lt. Hoffman Pool Tweaks">
						<comment># Lt. Hoffman, from DLC5 (Commander Lilith), has a unique equip pool which</comment>
						<comment># always drops the weapon he's holding, and is split between a purple sniper</comment>
						<comment># rifle and the Hot Mama.  In order to drop at our specified rates, we have</comment>
						<comment># to touch these pools directly.</comment>
						<hotfix name="ApocHotfix" level="ResearchCenter_P">
							<code profiles="">set GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR01 BalancedItems[0].Probability (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)</code>
							<code profiles="">set GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR01 BalancedItems[1].Probability (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)</code>
							<code profiles="">set GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR02 BalancedItems[0].Probability (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.0)</code>
							<code profiles="">set GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR02 BalancedItems[1].Probability (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0)</code>
						</hotfix>
					</category>
				</category>
				<category name="Improved (33% Uniques, 60% Rares)">
					<category name="Base Constants">
						<code profiles="">set GD_Itempools.DropWeights.DropODDS_BossUniques:ConstantAttributeValueResolver_0 ConstantValue 0.33</code>
						<code profiles="">set GD_Itempools.DropWeights.DropODDS_BossUniqueRares:ConstantAttributeValueResolver_0 ConstantValue 0.6</code>
						<code profiles="">set GD_Itempools.DropWeights.DropODDS_BossUniquesRareSpawnMonster:ConstantAttributeValueResolver_0 ConstantValue 0.33</code>
					</category>
					<category name="Lt. Hoffman Pool Tweaks">
						<comment># Lt. Hoffman, from DLC5 (Commander Lilith), has a unique equip pool which</comment>
						<comment># always drops the weapon he's holding, and is split between a purple sniper</comment>
						<comment># rifle and the Hot Mama.  In order to drop at our specified rates, we have</comment>
						<comment># to touch these pools directly.</comment>
						<hotfix name="ApocHotfix" level="ResearchCenter_P">
							<code profiles="">set GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR01 BalancedItems[0].Probability (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.67)</code>
							<code profiles="">set GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR01 BalancedItems[1].Probability (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.33)</code>
							<code profiles="">set GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR02 BalancedItems[0].Probability (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.34)</code>
							<code profiles="">set GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR02 BalancedItems[1].Probability (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.66)</code>
						</hotfix>
					</category>
				</category>
				<category name="Slightly Improved (22% Uniques, 45% Rares)">
					<category name="Base Constants">
						<code profiles="">set GD_Itempools.DropWeights.DropODDS_BossUniques:ConstantAttributeValueResolver_0 ConstantValue 0.22</code>
						<code profiles="">set GD_Itempools.DropWeights.DropODDS_BossUniqueRares:ConstantAttributeValueResolver_0 ConstantValue 0.45</code>
						<code profiles="">set GD_Itempools.DropWeights.DropODDS_BossUniquesRareSpawnMonster:ConstantAttributeValueResolver_0 ConstantValue 0.22</code>
					</category>
					<category name="Lt. Hoffman Pool Tweaks">
						<comment># Lt. Hoffman, from DLC5 (Commander Lilith), has a unique equip pool which</comment>
						<comment># always drops the weapon he's holding, and is split between a purple sniper</comment>
						<comment># rifle and the Hot Mama.  In order to drop at our specified rates, we have</comment>
						<comment># to touch these pools directly.</comment>
						<hotfix name="ApocHotfix" level="ResearchCenter_P">
							<code profiles="">set GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR01 BalancedItems[0].Probability (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.78)</code>
							<code profiles="">set GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR01 BalancedItems[1].Probability (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.22)</code>
							<code profiles="">set GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR02 BalancedItems[0].Probability (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.56)</code>
							<code profiles="">set GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR02 BalancedItems[1].Probability (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.44)</code>
						</hotfix>
					</category>
				</category>
				<category name="Stock (10% Uniques, 33% Rares)">
					<category name="Base Constants">
						<code profiles="">set GD_Itempools.DropWeights.DropODDS_BossUniques:ConstantAttributeValueResolver_0 ConstantValue 0.1</code>
						<code profiles="">set GD_Itempools.DropWeights.DropODDS_BossUniqueRares:ConstantAttributeValueResolver_0 ConstantValue 0.33</code>
						<code profiles="">set GD_Itempools.DropWeights.DropODDS_BossUniquesRareSpawnMonster:ConstantAttributeValueResolver_0 ConstantValue 0.1</code>
					</category>
					<category name="Lt. Hoffman Pool Tweaks">
						<comment># Lt. Hoffman, from DLC5 (Commander Lilith), has a unique equip pool which</comment>
						<comment># always drops the weapon he's holding, and is split between a purple sniper</comment>
						<comment># rifle and the Hot Mama.  In order to drop at our specified rates, we have</comment>
						<comment># to touch these pools directly.</comment>
						<hotfix name="ApocHotfix" level="ResearchCenter_P">
							<code profiles="">set GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR01 BalancedItems[0].Probability (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.9)</code>
							<code profiles="">set GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR01 BalancedItems[1].Probability (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)</code>
							<code profiles="">set GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR02 BalancedItems[0].Probability (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.8)</code>
							<code profiles="">set GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR02 BalancedItems[1].Probability (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2)</code>
						</hotfix>
					</category>
				</category>
			</category>
			<category name="Boss Unique Drop Quantities (choose one)" MUT="true">
				<category name="Excellent Drop Quantities (formerly \"Lootsplosion\")">
					<comment># Drop Quantities:</comment>
					<comment>#</comment>
					<comment># Bosses with 2 Possible Drops: 2</comment>
					<comment># Bosses with 3 Possible Drops: 3</comment>
					<comment>#              Ancient Dragons: 3</comment>
					<comment>#         Chubby/Tubby Enemies: 4</comment>
					<comment>#         Hyperius Legendaries: 7</comment>
					<comment>#             Hyperius Seraphs: 4</comment>
					<comment>#       Master Gee Legendaries: 6</comment>
					<comment>#           Master Gee Seraphs: 4</comment>
					<comment>#          Sorcerer's Daughter: 4</comment>
					<comment>#                Terramorphous: 7</comment>
					<comment>#                  Vermivorous: 5</comment>
					<comment>#       Voracidous Legendaries: 4</comment>
					<comment>#           Voracidous Seraphs: 4</comment>
					<comment>#                  The Warrior: 8</comment>
					<category name="Individual Quantity Statements">
						<category name="Ancient Dragons">
							<hotfix name="ApocHotfix" level="DungeonRaid_P">
								<code profiles="default">set GD_Aster_ItemPools.Raid.Pool_Aster_Raid1_Uniques Quantity (BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0)</code>
							</hotfix>
						</category>
						<category name="BNK3R">
							<code profiles="default">set GD_Itempools.Runnables.Pool_Bunker Quantity (BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Captain Flynt">
							<code profiles="default">set GD_Itempools.Runnables.Pool_CaptFlynt Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Chubby/Tubby Enemies">
							<code profiles="default">set GD_Itempools.Runnables.Pool_ChubbieUniques Quantity (BaseValueConstant=4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Dukino's Mom">
							<code profiles="default">set GD_Itempools.Runnables.Pool_SkagzillaMom Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Gold Golem">
							<hotfix name="ApocHotfix" level="Mines_P">
								<code profiles="default">set GD_GolemGold.LootPools.Pool_GoldGolemRunnable Quantity (BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0)</code>
							</hotfix>
						</category>
						<category name="Henry">
							<code profiles="default">set GD_Itempools.Runnables.Pool_Henry Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Hyperius">
							<code profiles="default">set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid1_PinkWeapons Quantity (BaseValueConstant=4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid1_Legendary Quantity (BaseValueConstant=7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="King Mong">
							<code profiles="default">set GD_Itempools.Runnables.Pool_KingMong Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Master Gee">
							<code profiles="default">set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid3_PinkWeapons Quantity (BaseValueConstant=4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid3_Legendary Quantity (BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Nisha">
							<code profiles="default">set GD_Itempools.Runnables.Pool_Sheriff Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Saturn">
							<code profiles="default">set GD_Itempools.Runnables.Pool_Talos Quantity (BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Son of Mothrakk">
							<code profiles="default">set GD_Itempools.Runnables.Pool_SonOfMothrakk Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Sorcerer's Daughter">
							<hotfix name="ApocHotfix" level="Dungeon_P">
								<code profiles="default">set GD_AngelBoss.LootPools.Pool_AngelBossRunnable Quantity.BaseValueConstant 4</code>
							</hotfix>
						</category>
						<category name="Southpaw Assassins">
							<code profiles="default">set GD_Itempools.Runnables.Pool_FourAssassins Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Terramorphous">
							<code profiles="default">set GD_Itempools.Runnables.Pool_Terramorphous Quantity (BaseValueConstant=7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Ultimate Badass Varkids">
							<code profiles="default">set GD_Itempools.Runnables.Pool_UltimateBadassVarkid Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Vermivorous">
							<code profiles="default">set GD_Itempools.Runnables.Pool_Verm Quantity (BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Voracidous">
							<comment># Sets seraph and legendary quantities for Voracidous's drops.</comment>
							<comment># We're using a magic number 0.42 on the scale when we set the pools</comment>
							<comment># in the main mod section, so that we can avoid screwing up pool</comment>
							<comment># quantities if the main "Voracidous" section in the main mod isn't</comment>
							<comment># selected.</comment>
							<hotfix name="ApocHotfix" level="Sage_Cliffs_P">
								<code profiles="default">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[3].PoolProbability.BaseValueScaleConstant 0.420000 1</code>
								<code profiles="default">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[4].PoolProbability.BaseValueScaleConstant 0.420000 1</code>
								<code profiles="default">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[5].PoolProbability.BaseValueScaleConstant 0.420000 1</code>
								<code profiles="default">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[6].PoolProbability.BaseValueScaleConstant 0.420000 1</code>
								<code profiles="default">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[7].PoolProbability.BaseValueScaleConstant 0.420000 1</code>
								<code profiles="default">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[8].PoolProbability.BaseValueScaleConstant 0.420000 1</code>
								<code profiles="default">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[9].PoolProbability.BaseValueScaleConstant 0.420000 1</code>
								<code profiles="default">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[10].PoolProbability.BaseValueScaleConstant 0.420000 1</code>
							</hotfix>
						</category>
						<category name="The Warrior">
							<code profiles="default">set GD_Itempools.Runnables.Pool_Warrior Quantity (BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Wilhelm">
							<code profiles="default">set GD_Itempools.Runnables.Pool_Wilhelm Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
					</category>
				</category>
				<category name="Improved Drop Quantities (formerly \"Reasonable\")">
					<comment># Drop Quantities:</comment>
					<comment>#</comment>
					<comment># Bosses with 2 Possible Drops: 2</comment>
					<comment># Bosses with 3 Possible Drops: 2</comment>
					<comment>#              Ancient Dragons: 2</comment>
					<comment>#         Chubby/Tubby Enemies: 2</comment>
					<comment>#         Hyperius Legendaries: 2</comment>
					<comment>#             Hyperius Seraphs: 2</comment>
					<comment>#       Master Gee Legendaries: 2</comment>
					<comment>#           Master Gee Seraphs: 2</comment>
					<comment>#          Sorcerer's Daughter: 2</comment>
					<comment>#                Terramorphous: 4</comment>
					<comment>#                  Vermivorous: 3</comment>
					<comment>#       Voracidous Legendaries: 2</comment>
					<comment>#           Voracidous Seraphs: 2</comment>
					<comment>#                  The Warrior: 4</comment>
					<category name="Individual Quantity Statements">
						<category name="Ancient Dragons">
							<hotfix name="ApocHotfix" level="DungeonRaid_P">
								<code profiles="">set GD_Aster_ItemPools.Raid.Pool_Aster_Raid1_Uniques Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0)</code>
							</hotfix>
						</category>
						<category name="BNK3R">
							<code profiles="">set GD_Itempools.Runnables.Pool_Bunker Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Captain Flynt">
							<code profiles="">set GD_Itempools.Runnables.Pool_CaptFlynt Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Chubby/Tubby Enemies">
							<code profiles="">set GD_Itempools.Runnables.Pool_ChubbieUniques Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Dukino's Mom">
							<code profiles="">set GD_Itempools.Runnables.Pool_SkagzillaMom Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Gold Golem">
							<hotfix name="ApocHotfix" level="Mines_P">
								<code profiles="">set GD_GolemGold.LootPools.Pool_GoldGolemRunnable Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0)</code>
							</hotfix>
						</category>
						<category name="Henry">
							<code profiles="">set GD_Itempools.Runnables.Pool_Henry Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Hyperius">
							<code profiles="">set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid1_PinkWeapons Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="">set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid1_Legendary Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="King Mong">
							<code profiles="">set GD_Itempools.Runnables.Pool_KingMong Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Master Gee">
							<code profiles="">set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid3_PinkWeapons Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="">set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid3_Legendary Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Nisha">
							<code profiles="">set GD_Itempools.Runnables.Pool_Sheriff Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Saturn">
							<code profiles="">set GD_Itempools.Runnables.Pool_Talos Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Son of Mothrakk">
							<code profiles="">set GD_Itempools.Runnables.Pool_SonOfMothrakk Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Sorcerer's Daughter">
							<hotfix name="ApocHotfix" level="Dungeon_P">
								<code profiles="">set GD_AngelBoss.LootPools.Pool_AngelBossRunnable Quantity.BaseValueConstant 2</code>
							</hotfix>
						</category>
						<category name="Southpaw Assassins">
							<code profiles="">set GD_Itempools.Runnables.Pool_FourAssassins Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Terramorphous">
							<code profiles="">set GD_Itempools.Runnables.Pool_Terramorphous Quantity (BaseValueConstant=4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Ultimate Badass Varkids">
							<code profiles="">set GD_Itempools.Runnables.Pool_UltimateBadassVarkid Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Vermivorous">
							<code profiles="">set GD_Itempools.Runnables.Pool_Verm Quantity (BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Voracidous">
							<comment># Sets seraph and legendary quantities for Voracidous's drops.</comment>
							<comment># We're using a magic number 0.42 on the scale when we set the pools</comment>
							<comment># in the main mod section, so that we can avoid screwing up pool</comment>
							<comment># quantities if the main "Voracidous" section in the main mod isn't</comment>
							<comment># selected.</comment>
							<hotfix name="ApocHotfix" level="Sage_Cliffs_P">
								<code profiles="">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[3].PoolProbability.BaseValueScaleConstant 0.420000 1</code>
								<code profiles="">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[4].PoolProbability.BaseValueScaleConstant 0.420000 1</code>
								<code profiles="">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[5].PoolProbability.BaseValueScaleConstant 0.420000 0</code>
								<code profiles="">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[6].PoolProbability.BaseValueScaleConstant 0.420000 0</code>
								<code profiles="">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[7].PoolProbability.BaseValueScaleConstant 0.420000 1</code>
								<code profiles="">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[8].PoolProbability.BaseValueScaleConstant 0.420000 1</code>
								<code profiles="">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[9].PoolProbability.BaseValueScaleConstant 0.420000 0</code>
								<code profiles="">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[10].PoolProbability.BaseValueScaleConstant 0.420000 0</code>
							</hotfix>
						</category>
						<category name="The Warrior">
							<code profiles="">set GD_Itempools.Runnables.Pool_Warrior Quantity (BaseValueConstant=4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Wilhelm">
							<code profiles="">set GD_Itempools.Runnables.Pool_Wilhelm Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
					</category>
				</category>
				<category name="Stock Drop Quantities (just one per boss)">
					<comment># Drop Quantities:</comment>
					<comment>#</comment>
					<comment># Bosses with 2 Possible Drops: 1</comment>
					<comment># Bosses with 3 Possible Drops: 1</comment>
					<comment>#              Ancient Dragons: 1</comment>
					<comment>#         Chubby/Tubby Enemies: 1</comment>
					<comment>#         Hyperius Legendaries: 1</comment>
					<comment>#             Hyperius Seraphs: 1</comment>
					<comment>#       Master Gee Legendaries: 1</comment>
					<comment>#           Master Gee Seraphs: 1</comment>
					<comment>#          Sorcerer's Daughter: 1</comment>
					<comment>#                Terramorphous: 1</comment>
					<comment>#                  Vermivorous: 1</comment>
					<comment>#       Voracidous Legendaries: 1</comment>
					<comment>#           Voracidous Seraphs: 1</comment>
					<comment>#                  The Warrior: 1</comment>
					<category name="Individual Quantity Statements">
						<category name="Ancient Dragons">
							<hotfix name="ApocHotfix" level="DungeonRaid_P">
								<code profiles="">set GD_Aster_ItemPools.Raid.Pool_Aster_Raid1_Uniques Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0)</code>
							</hotfix>
						</category>
						<category name="BNK3R">
							<code profiles="">set GD_Itempools.Runnables.Pool_Bunker Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Captain Flynt">
							<code profiles="">set GD_Itempools.Runnables.Pool_CaptFlynt Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Chubby/Tubby Enemies">
							<code profiles="">set GD_Itempools.Runnables.Pool_ChubbieUniques Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Dukino's Mom">
							<code profiles="">set GD_Itempools.Runnables.Pool_SkagzillaMom Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Gold Golem">
							<hotfix name="ApocHotfix" level="Mines_P">
								<code profiles="">set GD_GolemGold.LootPools.Pool_GoldGolemRunnable Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0)</code>
							</hotfix>
						</category>
						<category name="Henry">
							<code profiles="">set GD_Itempools.Runnables.Pool_Henry Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Hyperius">
							<code profiles="">set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid1_PinkWeapons Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="">set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid1_Legendary Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="King Mong">
							<code profiles="">set GD_Itempools.Runnables.Pool_KingMong Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Master Gee">
							<code profiles="">set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid3_PinkWeapons Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="">set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid3_Legendary Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Nisha">
							<code profiles="">set GD_Itempools.Runnables.Pool_Sheriff Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Saturn">
							<code profiles="">set GD_Itempools.Runnables.Pool_Talos Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Son of Mothrakk">
							<code profiles="">set GD_Itempools.Runnables.Pool_SonOfMothrakk Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Sorcerer's Daughter">
							<hotfix name="ApocHotfix" level="Dungeon_P">
								<code profiles="">set GD_AngelBoss.LootPools.Pool_AngelBossRunnable Quantity.BaseValueConstant 1</code>
							</hotfix>
						</category>
						<category name="Southpaw Assassins">
							<code profiles="">set GD_Itempools.Runnables.Pool_FourAssassins Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Terramorphous">
							<code profiles="">set GD_Itempools.Runnables.Pool_Terramorphous Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Ultimate Badass Varkids">
							<code profiles="">set GD_Itempools.Runnables.Pool_UltimateBadassVarkid Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Vermivorous">
							<code profiles="">set GD_Itempools.Runnables.Pool_Verm Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Voracidous">
							<comment># Sets seraph and legendary quantities for Voracidous's drops.</comment>
							<comment># We're using a magic number 0.42 on the scale when we set the pools</comment>
							<comment># in the main mod section, so that we can avoid screwing up pool</comment>
							<comment># quantities if the main "Voracidous" section in the main mod isn't</comment>
							<comment># selected.</comment>
							<hotfix name="ApocHotfix" level="Sage_Cliffs_P">
								<code profiles="">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[3].PoolProbability.BaseValueScaleConstant 0.420000 1</code>
								<code profiles="">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[4].PoolProbability.BaseValueScaleConstant 0.420000 0</code>
								<code profiles="">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[5].PoolProbability.BaseValueScaleConstant 0.420000 0</code>
								<code profiles="">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[6].PoolProbability.BaseValueScaleConstant 0.420000 0</code>
								<code profiles="">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[7].PoolProbability.BaseValueScaleConstant 0.420000 1</code>
								<code profiles="">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[8].PoolProbability.BaseValueScaleConstant 0.420000 0</code>
								<code profiles="">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[9].PoolProbability.BaseValueScaleConstant 0.420000 0</code>
								<code profiles="">set_cmp GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools[10].PoolProbability.BaseValueScaleConstant 0.420000 0</code>
							</hotfix>
						</category>
						<category name="The Warrior">
							<code profiles="">set GD_Itempools.Runnables.Pool_Warrior Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="Wilhelm">
							<code profiles="">set GD_Itempools.Runnables.Pool_Wilhelm Quantity (BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
					</category>
				</category>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
set GD_Itempools.Scheduling.Gamestage_02:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.Gamestage_03:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.Gamestage_04:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.Gamestage_05:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.Gamestage_06:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.Gamestage_07:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Aster_ItemPools.WeaponPools.Pool_Weapons_04_Gemstone BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Pistols_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Shotguns_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_SMGs_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_ARs_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Snipers_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 AlphaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_CS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_-BS2_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_-BS1_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_-CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_-BS1_CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0)))
set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 BetaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A2_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A3_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A4_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A5_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))
set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_42 GammaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B2_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B3_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B4_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B5_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))
set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 AlphaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_CS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_-BS2_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_-BS1_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_-CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_-BS1_CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0)))
set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 BetaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A2_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A3_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A4_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A5_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))
set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_43 GammaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B2_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B3_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B4_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B5_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))
set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 AlphaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_CS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_-BS2_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_-BS1_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_-CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_-BS1_CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0)))
set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 BetaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A2_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A3_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A4_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A5_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))
set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_44 GammaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B2_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B3_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B4_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B5_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))
set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 AlphaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_CS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_-BS2_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_-BS1_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_-CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_-BS1_CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0)))
set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 BetaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A2_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A3_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A4_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A5_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))
set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_45 GammaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B2_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B3_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B4_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B5_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))
set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 AlphaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_CS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_-BS2_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_-BS1_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_-CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_-BS1_CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0)))
set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 BetaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A2_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A3_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A4_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A5_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))
set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_46 GammaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B2_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B3_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B4_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B5_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))
set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 AlphaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_CS3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_CS2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_BS2_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS1_-BS2_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_BS1_-CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS2_-BS1_CS3',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_BS1_-CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.Specialization.Spec_AS3_-BS1_CS2',Manufacturers=,MinGameStageIndex=2,MaxGameStageIndex=1,DefaultWeightIndex=0)))
set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 BetaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A2_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A3_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A4_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary.PrimaryStat_A5_B0_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))
set GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_47 GammaPartData (bEnabled=True,WeightedParts=((Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B2_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B3_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B4_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=ClassModPartDefinition'GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B5_C0',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))
set GD_Itempools.DropWeights.DropODDS_EridiumBar:ConstantAttributeValueResolver_1 ConstantValue 0.00375
set GD_Itempools.DropWeights.DropODDS_EridiumStick:ConstantAttributeValueResolver_1 ConstantValue 0.02
set GD_Iris_ItemPools.TorgueToken.ItemPool_TorgueToken_Single Quantity (BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_ItemPools.TorgueToken.ItemPool_TorgueToken_Qty3 Quantity (BaseValueConstant=7.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_ItemPools.TorgueToken.ItemPool_TorgueToken_Qty5 Quantity (BaseValueConstant=10.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_ItemPools.TorgueToken.ItemPool_TorgueToken_Qty7 Quantity (BaseValueConstant=14.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_ItemPools.TorgueToken.ItemPool_TorgueToken_Qty10 Quantity (BaseValueConstant=17.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Iris_ItemPools.TorgueToken.ItemPool_TorgueToken_Qty15 Quantity (BaseValueConstant=20.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_ItemPools.EndGame.Pool_PirateChest_EndGame_ClassMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_ClassMods',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Orchid_ItemPools.EndGame.Pool_PirateChest_EndGame_GrenadeMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_GrenadeMods',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Orchid_ItemPools.EndGame.Pool_PirateChest_EndGame_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Launchers',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Orchid_ItemPools.EndGame.Pool_PirateChest_EndGame_LongGuns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Orchid_ItemPools.EndGame.Pool_PirateChest_EndGame_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Orchid_ItemPools.EndGame.Pool_PirateChest_EndGame_Shields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Shields',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.EarlyGame.Pool_Knuckledragger_Chest_Shotgun BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Sage_ItemPools.EndGame.Pool_HyperionChest_EndGame_ClassMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_ClassMods',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Sage_ItemPools.EndGame.Pool_HyperionChest_EndGame_GrenadeMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_GrenadeMods',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Sage_ItemPools.EndGame.Pool_HyperionChest_EndGame_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Launchers',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Sage_ItemPools.EndGame.Pool_HyperionChest_EndGame_LongGuns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Sage_ItemPools.EndGame.Pool_HyperionChest_EndGame_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Sage_ItemPools.EndGame.Pool_HyperionChest_EndGame_Shields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Shields',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.LootablePools.Pool_Dumpster_Guns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.850000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.850000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.850000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.650000),bDropOnDeath=True))
set GD_Aster_ItemPools.DiceChestPools.Pool_DiceChest_4_VeryHighRoll_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Aster_ItemPools.DiceChestPools.Pool_DiceChest_4_VeryHighRoll_Longs BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Aster_ItemPools.DiceChestPools.Pool_DiceChest_4_VeryHighRoll_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.ListDefs.LootMidgetLoot ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Money',InitializationDefinition=None,BaseValueScaleConstant=3.000000)),(ItemPool=ItemPoolDefinition'GD_Gladiolus_Itempools.ArtifactPools.Pool_Artifacts_Ancient_All',PoolProbability=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Gladiolus_Itempools.EnemyDropPools.Pool_All_LegendaryPlusPearl_MinLevel51',PoolProbability=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Money',InitializationDefinition=None,BaseValueScaleConstant=3.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Money',InitializationDefinition=None,BaseValueScaleConstant=3.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.250000)))
set GD_Itempools.ListDefs.RaidBossEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGearDropNumPlayersPlusOne',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Itempools.EarlyGame.Pool_Knuckledragger_Pistol BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.EarlyGame.Pool_Knuckledragger_Pistol_P2_P3 BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.EarlyGame.Pool_Knuckledragger_Pistol_P4 BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.Runnables.Pool_Sheriff BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Sheriff',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Law',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.Runnables.Pool_UltimateBadassVarkid BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Quasar',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.YellowNinja',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Orchid_ItemPools.Raid.PoolList_Orchid_Raid1_Items ItemPools ((ItemPool=ItemPoolDefinition'GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid1_PinkWeapons',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid1_Legendary',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGearDropNumPlayersPlusOne',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Orchid_ItemPools.SeraphCrystal.Pool_SeraphCrystal_10_Drop',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Orchid_ItemPools.SeraphCrystal.Pool_SeraphCrystal_10_Drop',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Orchid_ItemPools.Raid.PoolList_Orchid_Raid3_Items ItemPools ((ItemPool=ItemPoolDefinition'GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid3_PinkWeapons',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid3_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGearDropNumPlayersPlusOne',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Orchid_ItemPools.SeraphCrystal.Pool_SeraphCrystal_10_Drop',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Orchid_ItemPools.SeraphCrystal.Pool_SeraphCrystal_10_Drop',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Iris_ItemPools.Raid.PoolList_Iris_Raid1A_Items ItemPools ((ItemPool=ItemPoolDefinition'GD_Iris_ItemPools.TorgueToken.ItemPool_TorgueToken_Qty15',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Iris_ItemPools.SeraphCrystal.Pool_SeraphCrystal_7',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Iris_ItemPools.SeraphCrystal.Pool_SeraphCrystal_7',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Iris_ItemPools.SeraphCrystal.Pool_SeraphCrystal_7',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary',PoolProbability=(BaseValueConstant=0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare',PoolProbability=(BaseValueConstant=0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',PoolProbability=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',PoolProbability=(BaseValueConstant=0.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',PoolProbability=(BaseValueConstant=0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',PoolProbability=(BaseValueConstant=0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',PoolProbability=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Iris_ItemPools.Raid.PoolList_Iris_Raid1B_Items ItemPools ((ItemPool=ItemPoolDefinition'GD_Iris_ItemPools.TorgueToken.ItemPool_TorgueToken_Qty15',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Iris_ItemPools.SeraphCrystal.Pool_SeraphCrystal_7',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Iris_ItemPools.SeraphCrystal.Pool_SeraphCrystal_7',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Iris_ItemPools.SeraphCrystal.Pool_SeraphCrystal_7',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary',PoolProbability=(BaseValueConstant=0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare',PoolProbability=(BaseValueConstant=0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',PoolProbability=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',PoolProbability=(BaseValueConstant=0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',PoolProbability=(BaseValueConstant=0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',PoolProbability=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_PinkWeapons',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.42)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_PinkWeapons',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.42)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_PinkWeapons',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.42)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_PinkWeapons',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.42)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.42)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.42)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.42)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.42)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGearDropNumPlayersPlusOne',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Sage_ItemPools.Raid.PoolList_Sage_DifterRaid_Items ItemPools ((ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_PinkWeapons',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_PinkWeapons',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.333333)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_Legendary',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Sage_ItemPools.Raid.Pool_Sage_Raid_Legendary',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=0.333333)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGearDropNumPlayersPlusOne',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Anemone_ItemPools.ListDefs.RaidBossEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGearDropNumPlayersPlusOne',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Itempools.Scheduling.Gamestage_08:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.Gamestage_09:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.Gamestage_10:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.Gamestage_11:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.Gamestage_12:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.Gamestage_13:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.Gamestage_14:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.Gamestage_15:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.Gamestage_16:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.Gamestage_17:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.Gamestage_18:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.Gamestage_19:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.Gamestage_20:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.Gamestage_21:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.Gamestage_22:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.Gamestage_23:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.LootSchedule_ClassMod_01_Common:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.LootSchedule_ClassMod_02_Uncommon:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.LootSchedule_ClassMod_03_Rare:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.LootSchedule_ClassMod_04_VeryRare:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Scheduling.LootSchedule_ClassMod_05_Legendary:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Lobelia_Itempools.WeaponPools.Pool_Lobelia_Pearlescent_Weapons_All MinGameStageRequirement None
set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Launchers_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Pistols_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Shotguns_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SMG_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SniperRifles_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Jakobs_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Torgue_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bDropOnDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Torgue_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Jakobs_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bDropOnDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Jakobs_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bDropOnDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bDropOnDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Jakobs_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bDropOnDeath=True))
set GD_Anemone_Weapons.A_Weapons_Legendary.Pistol_Vladof_5_Infinity_DD DlcItemSet DownloadableItemSetDefinition'GD_AnemonePackageDef.ItemSetDef_Anemone'
set GD_Itempools.ShieldPools.Pool_Shields_Absorption_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryShock',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryNormal',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_Booster_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_Chimera_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Chimera_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_Impact_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Impact_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_Juggernaut_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Juggernaut_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_NovaShields_All_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Singularity',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_NovaShields_Explosive_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_NovaShields_Fire_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_NovaShields_Explosive_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_NovaShields_Fire_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Phoenix',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_Roid_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_ThresherRaid',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_Corrosive_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Standard_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_BonusPackage',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_BouncingBonny',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Fastball',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_FireBee',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Leech',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Pandemic',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Quasar',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_RollingThunder',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_StormFront',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_NastySurprise',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_ChainLightning',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_FireStorm',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ClassModPools.Pool_ClassMod_Assassin_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Assassin_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),)
set GD_Itempools.ClassModPools.Pool_ClassMod_Merc_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Merc_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ClassModPools.Pool_ClassMod_Siren_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Siren_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ClassModPools.Pool_ClassMod_Soldier_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Soldier_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Tulip_Itempools.ClassModPools.Pool_ClassMod_Mechromancer_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Mechromancer_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Lilac_Itempools.ClassModPools.Pool_ClassMod_LilacPlayerClass_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Psycho_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Vitality_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Stockpile_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Protection_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Strength_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Resistance_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_ElementalReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=6.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Tenacity_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Proficiency_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_AggressionReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=10.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_AllegianceReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=10.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True))
set GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedLaunchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedPistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedShields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.400000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedShotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedSMGs BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedSniper BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.800000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.500000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=16.666666,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.ListDefs.BadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Anemone_ItemPools.ListDefs.BadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Itempools.ListDefs.BadassEnemyWeightedShotgun ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Anemone_ItemPools.ListDefs.BadassEnemyWeightedShotgun ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.4)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head10',PoolProbability=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.500000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Itempools.ListDefs.SuperBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Anemone_ItemPools.ListDefs.SuperBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Itempools.ListDefs.UltimateBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Anemone_ItemPools.ListDefs.UltimateBadassEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Bar',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumBar',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_EridiumStick',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Health',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Itempools.ClassModPools.Pool_ClassMod_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.ClassModPools.Pool_ClassMod_00_Aster',InvBalanceDefinition=None,Probability=(BaseValueConstant=50,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.GeneralItemPools.Pool_GunsAndGear BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.450000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=3.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_All',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=2.200000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsAll',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=0.2),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.DahlUncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.GreenNinja',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.PinkPale',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.YellowNinja',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_CustomItemPools_Peony.AllCustomizationsItemPool',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_CustomItemPools_CommDay2013.AllCustomizationsItemPool',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Artifacts.PartLists.Parts_AggressionA_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_AggressionB_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_AggressionC_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_AggressionD_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_AggressionE_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_AggressionF_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_AllegianceA_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_AllegianceB_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_AllegianceC_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_AllegianceD_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_AllegianceE_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_AllegianceF_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_AllegianceG_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_AllegianceH_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_Elemental_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_Proficiency_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_Protection_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_Resistance_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_Stockpile_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_Strength_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_Tenacity_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_Vitality_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Artifacts.PartLists.Parts_Elemental_Status_Rare ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),(BaseValueConstant=2.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1))
set GD_Itempools.ShieldPools.Pool_Shields_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_SMG BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_AngelGang_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.SniperRifles.Sniper_Jakobs_3_Cobra',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_DragonGang_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.SniperRifles.Sniper_Jakobs_3_Cobra',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_AR_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=85,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=65,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Iris_ItemPools.WeaponPools.Pool_Weapons_TorgueGang_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Artifacts BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_ClassMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_GrenadeMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Items BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Shields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=20,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=75,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=15,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Artifacts BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_ClassMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_GrenadeMods BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Items BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Shields BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Launchers BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Launchers_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True))
set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Shotguns_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SMG_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SniperRifles_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2),bDropOnDeath=True))
set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare_Alien',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Pistols_07_LegendaryPlusPearl',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))
set GD_Itempools.DropWeights.DropODDS_BossUniques:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.DropWeights.DropODDS_BossUniqueRares:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.DropWeights.DropODDS_BossUniquesRareSpawnMonster:ConstantAttributeValueResolver_0 ConstantValue 1
set GD_Itempools.Runnables.Pool_Bunker Quantity (BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Itempools.Runnables.Pool_CaptFlynt Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Itempools.Runnables.Pool_ChubbieUniques Quantity (BaseValueConstant=4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Itempools.Runnables.Pool_SkagzillaMom Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Itempools.Runnables.Pool_Henry Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid1_PinkWeapons Quantity (BaseValueConstant=4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid1_Legendary Quantity (BaseValueConstant=7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Itempools.Runnables.Pool_KingMong Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid3_PinkWeapons Quantity (BaseValueConstant=4,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid3_Legendary Quantity (BaseValueConstant=6,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Itempools.Runnables.Pool_Sheriff Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Itempools.Runnables.Pool_Talos Quantity (BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Itempools.Runnables.Pool_SonOfMothrakk Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Itempools.Runnables.Pool_FourAssassins Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Itempools.Runnables.Pool_Terramorphous Quantity (BaseValueConstant=7,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Itempools.Runnables.Pool_UltimateBadassVarkid Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Itempools.Runnables.Pool_Verm Quantity (BaseValueConstant=5,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Itempools.Runnables.Pool_Warrior Quantity (BaseValueConstant=8,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Itempools.Runnables.Pool_Wilhelm Quantity (BaseValueConstant=2,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)

#Direct-Execute Warning:
say WARNING: "BL2 Better Loot Mod" must be imported into BLCMM to run properly with UCP or other mods.

#Hotfixes:
set Transient.SparkServiceConfiguration_6 Keys 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arkLevelPatchEntry-ApocHotfix1325","SparkLevelPatchEntry-ApocHotfix1326","SparkLevelPatchEntry-ApocHotfix1327","SparkLevelPatchEntry-ApocHotfix1328","SparkLevelPatchEntry-ApocHotfix1329","SparkLevelPatchEntry-ApocHotfix1330","SparkLevelPatchEntry-ApocHotfix1331","SparkLevelPatchEntry-ApocHotfix1332","SparkLevelPatchEntry-ApocHotfix1333","SparkLevelPatchEntry-ApocHotfix1334","SparkLevelPatchEntry-ApocHotfix1335","SparkLevelPatchEntry-ApocHotfix1336","SparkLevelPatchEntry-ApocHotfix1337","SparkLevelPatchEntry-ApocHotfix1338","SparkLevelPatchEntry-ApocHotfix1339","SparkLevelPatchEntry-ApocHotfix1340","SparkLevelPatchEntry-ApocHotfix1341","SparkLevelPatchEntry-ApocHotfix1342","SparkLevelPatchEntry-ApocHotfix1343","SparkLevelPatchEntry-ApocHotfix1344","SparkLevelPatchEntry-ApocHotfix1345","SparkLevelPatchEntry-ApocHotfix1346","SparkLevelPatchEntry-ApocHotfix1347","SparkLevelPatchEntry-ApocHotfix1348","SparkLevelPatchEntry-ApocHotfix1349","SparkLevelPatchEntry-ApocHotfix1350","SparkLevelPatchEntry-ApocHotfix1351","SparkLevelPatchEntry-ApocHotfix1352","SparkLevelPatchEntry-ApocHotfix1353","SparkLevelPatchEntry-ApocHotfix1354","SparkLevelPatchEntry-ApocHotfix1355","SparkLevelPatchEntry-ApocHotfix1356","SparkLevelPatchEntry-ApocHotfix1357","SparkLevelPatchEntry-ApocHotfix1358","SparkLevelPatchEntry-ApocHotfix1359","SparkLevelPatchEntry-ApocHotfix1360","SparkLevelPatchEntry-ApocHotfix1361","SparkLevelPatchEntry-ApocHotfix1362","SparkLevelPatchEntry-ApocHotfix1363","SparkLevelPatchEntry-ApocHotfix1364","SparkLevelPatchEntry-ApocHotfix1365","SparkLevelPatchEntry-ApocHotfix1366","SparkLevelPatchEntry-ApocHotfix1367","SparkLevelPatchEntry-ApocHotfix1368","SparkLevelPatchEntry-ApocHotfix1369","SparkLevelPatchEntry-ApocHotfix1370","SparkLevelPatchEntry-ApocHotfix1371","SparkLevelPatchEntry-ApocHotfix1372","SparkLevelPatchEntry-ApocHotfix1373","SparkLevelPatchEntry-ApocHotfix1374","SparkLevelPatchEntry-ApocHotfix1375","SparkLevelPatchEntry-ApocHotfix1376","SparkLevelPatchEntry-ApocHotfix1377","SparkLevelPatchEntry-ApocHotfix1378","SparkLevelPatchEntry-ApocHotfix1379","SparkLevelPatchEntry-ApocHotfix1380","SparkLevelPatchEntry-ApocHotfix1381","SparkLevelPatchEntry-ApocHotfix1382","SparkLevelPatchEntry-ApocHotfix1383","SparkLevelPatchEntry-ApocHotfix1384","SparkLevelPatchEntry-ApocHotfix1385","SparkLevelPatchEntry-ApocHotfix1386","SparkLevelPatchEntry-ApocHotfix1387","SparkLevelPatchEntry-ApocHotfix1388","SparkLevelPatchEntry-ApocHotfix1389","SparkLevelPatchEntry-ApocHotfix1390","SparkLevelPatchEntry-ApocHotfix1391","SparkLevelPatchEntry-ApocHotfix1392","SparkLevelPatchEntry-ApocHotfix1393","SparkLevelPatchEntry-ApocHotfix1394","SparkLevelPatchEntry-ApocHotfix1395","SparkLevelPatchEntry-ApocHotfix1396","SparkLevelPatchEntry-ApocHotfix1397","SparkLevelPatchEntry-ApocHotfix1398","SparkLevelPatchEntry-ApocHotfix1399","SparkLevelPatchEntry-ApocHotfix1400","SparkLevelPatchEntry-ApocHotfix1401","SparkLevelPatchEntry-ApocHotfix1402","SparkLevelPatchEntry-ApocHotfix1403","SparkLevelPatchEntry-ApocHotfix1404","SparkLevelPatchEntry-ApocHotfix1405","SparkLevelPatchEntry-ApocHotfix1406","SparkLevelPatchEntry-ApocHotfix1407","SparkLevelPatchEntry-ApocHotfix1408","SparkLevelPatchEntry-ApocHotfix1409","SparkLevelPatchEntry-ApocHotfix1410","SparkLevelPatchEntry-ApocHotfix1411","SparkLevelPatchEntry-ApocHotfix1412","SparkLevelPatchEntry-ApocHotfix1413","SparkLevelPatchEntry-ApocHotfix1414","SparkLevelPatchEntry-ApocHotfix1415","SparkLevelPatchEntry-ApocHotfix1416","SparkLevelPatchEntry-ApocHotfix1417","SparkLevelPatchEntry-ApocHotfix1418","SparkLevelPatchEntry-ApocHotfix1419","SparkLevelPatchEntry-ApocHotfix1420","SparkLevelPatchEntry-ApocHotfix1421","SparkLevelPatchEntry-ApocHotfix1422","SparkLevelPatchEntry-ApocHotfix1423","SparkLevelPatchEntry-ApocHotfix1424","SparkLevelPatchEntry-ApocHotfix1425","SparkLevelPatchEntry-ApocHotfix1426","SparkLevelPatchEntry-ApocHotfix1427","SparkLevelPatchEntry-ApocHotfix1428","SparkLevelPatchEntry-ApocHotfix1429","SparkLevelPatchEntry-ApocHotfix1430","SparkLevelPatchEntry-ApocHotfix1431","SparkLevelPatchEntry-ApocHotfix1432","SparkLevelPatchEntry-ApocHotfix1433","SparkLevelPatchEntry-ApocHotfix1434","SparkLevelPatchEntry-ApocHotfix1435","SparkLevelPatchEntry-ApocHotfix1436","SparkLevelPatchEntry-ApocHotfix1437","SparkLevelPatchEntry-ApocHotfix1438","SparkLevelPatchEntry-ApocHotfix1439","SparkLevelPatchEntry-ApocHotfix1440","SparkLevelPatchEntry-ApocHotfix1441","SparkLevelPatchEntry-ApocHotfix1442","SparkLevelPatchEntry-ApocHotfix1443","SparkLevelPatchEntry-ApocHotfix1444","SparkLevelPatchEntry-ApocHotfix1445","SparkLevelPatchEntry-ApocHotfix1446","SparkLevelPatchEntry-ApocHotfix1447","SparkLevelPatchEntry-ApocHotfix1448","SparkLevelPatchEntry-ApocHotfix1449","SparkLevelPatchEntry-ApocHotfix1450","SparkLevelPatchEntry-ApocHotfix1451","SparkLevelPatchEntry-ApocHotfix1452","SparkLevelPatchEntry-ApocHotfix1453","SparkLevelPatchEntry-ApocHotfix1454","SparkLevelPatchEntry-ApocHotfix1455","SparkLevelPatchEntry-ApocHotfix1456","SparkLevelPatchEntry-ApocHotfix1457","SparkLevelPatchEntry-ApocHotfix1458","SparkLevelPatchEntry-ApocHotfix1459","SparkLevelPatchEntry-ApocHotfix1460","SparkLevelPatchEntry-ApocHotfix1461","SparkLevelPatchEntry-ApocHotfix1462","SparkLevelPatchEntry-ApocHotfix1463","SparkLevelPatchEntry-ApocHotfix1464","SparkLevelPatchEntry-ApocHotfix1465","SparkLevelPatchEntry-ApocHotfix1466","SparkLevelPatchEntry-ApocHotfix1467","SparkLevelPatchEntry-ApocHotfix1468","SparkLevelPatchEntry-ApocHotfix1469","SparkLevelPatchEntry-ApocHotfix1470","SparkLevelPatchEntry-ApocHotfix1471","SparkLevelPatchEntry-ApocHotfix1472","SparkLevelPatchEntry-ApocHotfix1473","SparkLevelPatchEntry-ApocHotfix1474","SparkLevelPatchEntry-ApocHotfix1475","SparkLevelPatchEntry-ApocHotfix1476","SparkLevelPatchEntry-ApocHotfix1477","SparkLevelPatchEntry-ApocHotfix1478","SparkLevelPatchEntry-ApocHotfix1479","SparkLevelPatchEntry-ApocHotfix1480","SparkLevelPatchEntry-ApocHotfix1481","SparkLevelPatchEntry-ApocHotfix1482","SparkLevelPatchEntry-ApocHotfix1483","SparkLevelPatchEntry-ApocHotfix1484","SparkLevelPatchEntry-ApocHotfix1485","SparkLevelPatchEntry-ApocHotfix1486","SparkLevelPatchEntry-ApocHotfix1487","SparkLevelPatchEntry-ApocHotfix1488","SparkLevelPatchEntry-ApocHotfix1489","SparkLevelPatchEntry-ApocHotfix1490","SparkLevelPatchEntry-ApocHotfix1491","SparkLevelPatchEntry-ApocHotfix1492","SparkLevelPatchEntry-ApocHotfix1493","SparkLevelPatchEntry-ApocHotfix1494","SparkLevelPatchEntry-ApocHotfix1495","SparkLevelPatchEntry-ApocHotfix1496","SparkLevelPatchEntry-ApocHotfix1497","SparkLevelPatchEntry-ApocHotfix1498","SparkLevelPatchEntry-ApocHotfix1499","SparkLevelPatchEntry-ApocHotfix1500","SparkLevelPatchEntry-ApocHotfix1501","SparkLevelPatchEntry-ApocHotfix1502","SparkLevelPatchEntry-ApocHotfix1503","SparkLevelPatchEntry-ApocHotfix1504","SparkLevelPatchEntry-ApocHotfix1505","SparkLevelPatchEntry-ApocHotfix1506","SparkLevelPatchEntry-ApocHotfix1507","SparkLevelPatchEntry-ApocHotfix1508","SparkLevelPatchEntry-ApocHotfix1509","SparkLevelPatchEntry-ApocHotfix1510","SparkLevelPatchEntry-ApocHotfix1511","SparkLevelPatchEntry-ApocHotfix1512","SparkLevelPatchEntry-ApocHotfix1513","SparkLevelPatchEntry-ApocHotfix1514","SparkLevelPatchEntry-ApocHotfix1515","SparkLevelPatchEntry-ApocHotfix1516","SparkLevelPatchEntry-ApocHotfix1517","SparkLevelPatchEntry-ApocHotfix1518","SparkLevelPatchEntry-ApocHotfix1519","SparkLevelPatchEntry-ApocHotfix1520","SparkLevelPatchEntry-ApocHotfix1521","SparkLevelPatchEntry-ApocHotfix1522","SparkLevelPatchEntry-ApocHotfix1523","SparkLevelPatchEntry-ApocHotfix1524","SparkLevelPatchEntry-ApocHotfix1525","SparkLevelPatchEntry-ApocHotfix1526","SparkLevelPatchEntry-ApocHotfix1527","SparkLevelPatchEntry-ApocHotfix1528","SparkLevelPatchEntry-ApocHotfix1529","SparkLevelPatchEntry-ApocHotfix1530","SparkLevelPatchEntry-ApocHotfix1531","SparkLevelPatchEntry-ApocHotfix1532","SparkLevelPatchEntry-ApocHotfix1533","SparkLevelPatchEntry-ApocHotfix1534","SparkLevelPatchEntry-ApocHotfix1535","SparkLevelPatchEntry-ApocHotfix1536","SparkLevelPatchEntry-ApocHotfix1537","SparkLevelPatchEntry-ApocHotfix1538","SparkLevelPatchEntry-ApocHotfix1539","SparkLevelPatchEntry-ApocHotfix1540")
set Transient.SparkServiceConfiguration_6 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20",",GD_Population_PrimalBeast.Balance.PawnBalance_PrimalBeast_BedrockBadass,DefaultItemPoolIncludedLists[0],,ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'",",GD_Sage_Pop_Rhino.Balance.PawnBalance_Sage_RhinoBadassCorrosive,DefaultItemPoolIncludedLists[0],,ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'",",GD_Sage_Pop_Rhino.Balance.PawnBalance_Sage_RhinoBadassFire,DefaultItemPoolIncludedLists[0],,ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'",",GD_Sage_Pop_Rhino.Balance.PawnBalance_Sage_RhinoBadassShock,DefaultItemPoolIncludedLists[0],,ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'",",GD_Sage_Pop_Rhino.Balance.PawnBalance_Sage_RhinoBadassSlag,DefaultItemPoolIncludedLists[0],,ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'",",GD_Aster_Pop_Knights.Balance.PawnBalance_Knight_BadassFireArcher,DefaultItemPoolIncludedLists[0],,ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'",",GD_Aster_Pop_Knights.Balance.PawnBalance_Knight_Badass,DefaultItemPoolIncludedLists[0],,ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'","Xmas_P,GD_Allium_BadassYeti.Balance.PawnBalance_Allium_BadassYeti,DefaultItemPoolIncludedLists[0],,ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'",",GD_Anemone_Pop_Infected.Balance.PawnBalance_Infected_Badass_Midget,PlayThroughs[0].CustomItemPoolIncludedLists,,(ItemPoolListDefinition'GD_Anemone_ItemPools.ListDefs.InfectedAll_DropSpecific',ItemPoolListDefinition'GD_Anemone_ItemPools.ListDefs.BadassEnemyGunsAndGear')",",GD_Anemone_Pop_Infected.Balance.PawnBalance_Infected_Badass_Midget,PlayThroughs[1].CustomItemPoolIncludedLists,,(ItemPoolListDefinition'GD_Anemone_ItemPools.ListDefs.InfectedAll_DropSpecific',ItemPoolListDefinition'GD_Anemone_ItemPools.ListDefs.BadassEnemyGunsAndGear')","Pumpkin_Patch_P,GD_Pop_HallowSkeleton.Balance.PawnBalance_BadassUndeadPsycho,DefaultItemPoolIncludedLists[0],,ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear'","Hunger_P,GD_IncineratorFemale.Balance.PawnBalance_IncineratorFemale,DefaultItemPoolIncludedLists,,(ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear')","Hunger_P,GD_FleshripperFemale.Balance.PawnBalance_FleshripperFemale,DefaultItemPoolIncludedLists,,(ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear')","Hunger_P,GD_FleshripperMale.Balance.PawnBalance_FleshripperMale,DefaultItemPoolIncludedLists,,(ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear')",",GD_Itempools.ListDefs.EpicChestRedLoot,LootData[4].ItemAttachments[11].ItemPool,,GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_HealingRegen",",GD_Itempools.ListDefs.EpicChestBanditLoot,LootData[3].ItemAttachments[11].ItemPool,,GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_HealingRegen",",GD_Balance_Treasure.ChestGrades.ObjectGrade_DahlEpic,DefaultLoot[4].ItemAttachments[11].ItemPool,,GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_HealingRegen",",GD_Balance_Treasure.ChestGrades.ObjectGrade_DahlEpic_BearerBadNews,DefaultLoot[4].ItemAttachments[11].ItemPool,,GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_HealingRegen",",GD_Itempools.ListDefs.EpicChestHyperionLoot,LootData[3].ItemAttachments[11].ItemPool,,GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_HealingRegen",",GD_Aster_Lootables.Balance.ObjectGrade_MimicChest_NoMimic,DefaultLoot[4].ItemAttachments[11].ItemPool,,GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_HealingRegen",",GD_Lobelia_DahlDigi.LootableGradesUnique.ObjectGrade_DalhEpicCrate_Digi,DefaultLoot[4].ItemAttachments[11].ItemPool,,GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_HealingRegen",",GD_Anemone_Treasure.ChestGrades.ObjectGrade_DahlEpic,DefaultLoot[4].ItemAttachments[11].ItemPool,,GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_HealingRegen","Caverns_P,GD_Population_Creeper.Balance.PawnBalance_CreeperBadass,DefaultItemPoolList[0].PoolProbability,,(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=1.250000)","Orchid_Caves_P,GD_Orchid_Pop_Sandman.Balance.PawnBalance_Orchid_BigSleep,DefaultItemPoolList[1].PoolProbability,,(BaseValueConstant=0,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1)","ResearchCenter_P,GD_Anemone_Pop_Cassius.PawnBalance_Anemone_Cassius,Playthroughs[0].CustomItemPoolList,,((ItemPool=ItemPoolDefinition'GD_Anemone_ItemPools.GrenadeModPools.Pool_GrenadeMods_07_Antifection',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(ItemPool=ItemPoolDefinition'GD_CustomItemPools_Anemone.Runner.Pool_Customs_Runner_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(ItemPool=ItemPoolDefinition'GD_CustomItemPools_Anemone.BanditTech.Pool_Customs_BanditTech_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(ItemPool=ItemPoolDefinition'GD_Anemone_ItemPools.WeaponPools.Pool_Pistol_Hector_Paradise',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))","ResearchCenter_P,GD_Anemone_Pop_Cassius.PawnBalance_Anemone_Cassius,Playthroughs[1].CustomItemPoolList,,((ItemPool=ItemPoolDefinition'GD_Anemone_ItemPools.GrenadeModPools.Pool_GrenadeMods_07_Antifection',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=4.000000)),(ItemPool=ItemPoolDefinition'GD_CustomItemPools_Anemone.Runner.Pool_Customs_Runner_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(ItemPool=ItemPoolDefinition'GD_CustomItemPools_Anemone.BanditTech.Pool_Customs_BanditTech_VeryRare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(ItemPool=ItemPoolDefinition'GD_Anemone_ItemPools.WeaponPools.Pool_Pistol_Hector_Paradise',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))","OldDust_P,GD_Anemone_Pop_NP.Balance.PawnBalance_Lt_Bolson,PlayThroughs[0].CustomItemPoolList[3].PoolProbability,,(BaseValueConstant=1,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=1)","OldDust_P,GD_Anemone_Pop_NP.Balance.PawnBalance_Lt_Bolson,PlayThroughs[1].CustomItemPoolList[3].PoolProbability,,(BaseValueConstant=1,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2)","Orchid_OasisTown_P,GD_Orchid_Pop_NoBeard.PawnBalance_Orchid_NoBeard,DefaultItemPoolList[1].PoolProbability,,(BaseValueConstant=0,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1)",",GD_Iris_Population_PistonBoss.Balance.Iris_PawnBalance_PistonBoss,DefaultItemPoolList[2].PoolProbability,,(BaseValueConstant=0,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1)","Helios_P,GD_Anemone_Population_Loader.Balance.Unique.PawnBalance_Uranus,PlayThroughs[0].CustomItemPoolList[0].PoolProbability,,(BaseValueConstant=1,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=1)","Helios_P,GD_Anemone_Population_Loader.Balance.Unique.PawnBalance_Uranus,PlayThroughs[0].CustomItemPoolList[1].PoolProbability,,(BaseValueConstant=1,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2)","Helios_P,GD_Anemone_Population_Loader.Balance.Unique.PawnBalance_Uranus,PlayThroughs[0].CustomItemPoolList[2].PoolProbability,,(BaseValueConstant=1,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2)","Helios_P,GD_Anemone_Population_Loader.Balance.Unique.PawnBalance_Uranus,PlayThroughs[1].CustomItemPoolList[0].PoolProbability,,(BaseValueConstant=1,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=1)","Helios_P,GD_Anemone_Population_Loader.Balance.Unique.PawnBalance_Uranus,PlayThroughs[1].CustomItemPoolList[1].PoolProbability,,(BaseValueConstant=1,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2)","Helios_P,GD_Anemone_Population_Loader.Balance.Unique.PawnBalance_Uranus,PlayThroughs[1].CustomItemPoolList[2].PoolProbability,,(BaseValueConstant=1,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2)",",GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common,BalancedItems[0].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon,BalancedItems[0].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare,BalancedItems[0].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare,BalancedItems[0].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien,BalancedItems[0].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien,BalancedItems[0].Probability.BaseValueScaleConstant,,0.25",",GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary,BalancedItems[0].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common,BalancedItems[1].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon,BalancedItems[1].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare,BalancedItems[1].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare,BalancedItems[1].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien,BalancedItems[1].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary,BalancedItems[1].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common,BalancedItems[2].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon,BalancedItems[2].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare,BalancedItems[2].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare,BalancedItems[2].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien,BalancedItems[2].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary,BalancedItems[2].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common,BalancedItems[3].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon,BalancedItems[3].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare,BalancedItems[3].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare,BalancedItems[3].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien,BalancedItems[3].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary,BalancedItems[3].Probability.BaseValueConstant,,100",",GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common,BalancedItems[4].Probability.BaseValueConstant,,80",",GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon,BalancedItems[4].Probability.BaseValueConstant,,80",",GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare,BalancedItems[4].Probability.BaseValueConstant,,80",",GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare,BalancedItems[4].Probability.BaseValueConstant,,80",",GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien,BalancedItems[4].Probability.BaseValueConstant,,80",",GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary,BalancedItems[4].Probability.BaseValueConstant,,80",",GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common,BalancedItems[5].Probability.BaseValueConstant,,40",",GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon,BalancedItems[5].Probability.BaseValueConstant,,40",",GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare,BalancedItems[5].Probability.BaseValueConstant,,40",",GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare,BalancedItems[5].Probability.BaseValueConstant,,40",",GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare_Alien,BalancedItems[5].Probability.BaseValueConstant,,40",",GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary,BalancedItems[5].Probability.BaseValueConstant,,40","SanctuaryAir_P,GD_Zed.Character.AIDef_Zed:AIBehaviorProviderDefinition_0.Behavior_SpawnItems_11,ItemPoolList[0].ItemPool,,ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare'","SanctuaryAir_P,GD_Scooter.Character.AIDef_Scooter:AIBehaviorProviderDefinition_0.Behavior_SpawnItems_25,ItemPoolList[0].ItemPool,,ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare'","SanctuaryAir_P,GD_TannisNPC.Character.AIDef_TannisNPC:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_6,ItemPoolList[0].ItemPool,,ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_04_VeryRare'","SanctuaryAir_P,GD_Moxxi.Character.AIDef_Moxxi:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_1,ItemPoolList[0].ItemPool,,ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_SMGs_04_Gemstone'","SanctuaryAir_P,GD_Hammerlock.Character.AIDef_Hammerlock:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_20,ItemPoolList[0].ItemPool,,ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Snipers_04_Gemstone'","SanctuaryAir_P,GD_Marcus.Character.AIDef_Marcus:AIBehaviorProviderDefinition_0.Behavior_SpawnItems_14,ItemPoolLi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z:WeaponPartListCollectionDefinition_252,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Aster_Weapons.AssaultRifles.AR_Bandit_4_Quartz:WeaponPartListCollectionDefinition_252,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Aster_Weapons.AssaultRifles.AR_Bandit_4_Quartz:WeaponPartListCollectionDefinition_252,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Aster_Weapons.AssaultRifles.AR_Bandit_4_Quartz:WeaponPartListCollectionDefinition_252,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Aster_Weapons.AssaultRifles.AR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_253,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Aster_Weapons.AssaultRifles.AR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_253,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Aster_Weapons.AssaultRifles.AR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_253,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Aster_Weapons.AssaultRifles.AR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_253,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Aster_Weapons.AssaultRifles.AR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_254,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Aster_Weapons.AssaultRifles.AR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_254,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Aster_Weapons.AssaultRifles.AR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_254,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Aster_Weapons.AssaultRifles.AR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_254,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Bandit_4_Quartz:WeaponPartListCollectionDefinition_256,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Bandit_4_Quartz:WeaponPartListCollectionDefinition_256,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Bandit_4_Quartz:WeaponPartListCollectionDefinition_256,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Bandit_4_Quartz:WeaponPartListCollectionDefinition_256,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Dahl_4_Emerald:WeaponPartListCollectionDefinition_258,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Dahl_4_Emerald:WeaponPartListCollectionDefinition_258,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Dahl_4_Emerald:WeaponPartListCollectionDefinition_258,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Dahl_4_Emerald:WeaponPartListCollectionDefinition_258,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_262,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_262,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_262,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_262,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_260,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_260,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_260,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_257,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_257,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_257,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_257,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Vladof_4_Garnet:WeaponPartListCollectionDefinition_259,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Vladof_4_Garnet:WeaponPartListCollectionDefinition_259,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Vladof_4_Garnet:WeaponPartListCollectionDefinition_259,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Aster_Weapons.Pistols.Pistol_Vladof_4_Garnet:WeaponPartListCollectionDefinition_259,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Bandit_3_Orc:WeaponPartListCollectionDefinition_279,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Bandit_3_Orc:WeaponPartListCollectionDefinition_279,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Bandit_3_Orc:WeaponPartListCollectionDefinition_279,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Bandit_3_Orc:WeaponPartListCollectionDefinition_279,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_267,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_267,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_267,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_267,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Dahl_4_Emerald:WeaponPartListCollectionDefinition_269,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Dahl_4_Emerald:WeaponPartListCollectionDefinition_269,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Dahl_4_Emerald:WeaponPartListCollectionDefinition_269,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Dahl_4_Emerald:WeaponPartListCollectionDefinition_269,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_271,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_271,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_271,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_271,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_270,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_270,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_270,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_268,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_268,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_268,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Aster_Weapons.SMGs.SMG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_268,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Aster_Weapons.Shotguns.SG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_263,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Aster_Weapons.Shotguns.SG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_263,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Aster_Weapons.Shotguns.SG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_263,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Aster_Weapons.Shotguns.SG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_263,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Aster_Weapons.Shotguns.SG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_266,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Aster_Weapons.Shotguns.SG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_266,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Aster_Weapons.Shotguns.SG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_266,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Aster_Weapons.Shotguns.SG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_266,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Aster_Weapons.Shotguns.SG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_264,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Aster_Weapons.Shotguns.SG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_264,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Aster_Weapons.Shotguns.SG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_264,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Aster_Weapons.Shotguns.SG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_264,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Aster_Weapons.Snipers.SR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_272,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Aster_Weapons.Snipers.SR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_272,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Aster_Weapons.Snipers.SR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_272,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Aster_Weapons.Snipers.SR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_272,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Aster_Weapons.Snipers.SR_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_276,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Aster_Weapons.Snipers.SR_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_276,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Aster_Weapons.Snipers.SR_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_276,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Aster_Weapons.Snipers.SR_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_276,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Aster_Weapons.Snipers.SR_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_327,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Aster_Weapons.Snipers.SR_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_327,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Aster_Weapons.Snipers.SR_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_327,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Aster_Weapons.Snipers.SR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_273,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Aster_Weapons.Snipers.SR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_273,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Aster_Weapons.Snipers.SR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_273,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Aster_Weapons.Snipers.SR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_273,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Gladiolus_Weapons.AssaultRifle.AR_Dahl_6_Bearcat:WeaponPartListCollectionDefinition_283,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Gladiolus_Weapons.AssaultRifle.AR_Dahl_6_Bearcat:WeaponPartListCollectionDefinition_283,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Gladiolus_Weapons.AssaultRifle.AR_Dahl_6_Bearcat:WeaponPartListCollectionDefinition_283,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Gladiolus_Weapons.AssaultRifle.AR_Dahl_6_Bearcat:WeaponPartListCollectionDefinition_283,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Gladiolus_Weapons.Pistol.Pistol_Vladof_6_Stalker:WeaponPartListCollectionDefinition_281,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Gladiolus_Weapons.Pistol.Pistol_Vladof_6_Stalker:WeaponPartListCollectionDefinition_281,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Gladiolus_Weapons.Pistol.Pistol_Vladof_6_Stalker:WeaponPartListCollectionDefinition_281,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Gladiolus_Weapons.Pistol.Pistol_Vladof_6_Stalker:WeaponPartListCollectionDefinition_281,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Gladiolus_Weapons.SMG.SMG_Tediore_6_Avenger:WeaponPartListCollectionDefinition_284,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Gladiolus_Weapons.SMG.SMG_Tediore_6_Avenger:WeaponPartListCollectionDefinition_284,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Gladiolus_Weapons.SMG.SMG_Tediore_6_Avenger:WeaponPartListCollectionDefinition_284,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Gladiolus_Weapons.SMG.SMG_Tediore_6_Avenger:WeaponPartListCollectionDefinition_284,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Gladiolus_Weapons.Shotgun.SG_Hyperion_6_Butcher:WeaponPartListCollectionDefinition_285,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Gladiolus_Weapons.Shotgun.SG_Hyperion_6_Butcher:WeaponPartListCollectionDefinition_285,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Gladiolus_Weapons.Shotgun.SG_Hyperion_6_Butcher:WeaponPartListCollectionDefinition_285,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Gladiolus_Weapons.Shotgun.SG_Hyperion_6_Butcher:WeaponPartListCollectionDefinition_285,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Iris_ItemPools.BalDefs.BalDef_ClassMod_Torgue_Common:ItemPartListCollectionDefinition_222,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_Iris_ItemPools.BalDefs.BalDef_ClassMod_Torgue_Common:ItemPartListCollectionDefinition_53,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten:PartList,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten:PartList,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten:PartList,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten:PartList,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten:WeaponPartListCollectionDefinition_293,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten:WeaponPartListCollectionDefinition_293,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten:WeaponPartListCollectionDefinition_293,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten:WeaponPartListCollectionDefinition_293,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:PartList,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:PartList,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:PartList,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:PartList,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:WeaponPartListCollectionDefinition_288,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:WeaponPartListCollectionDefinition_288,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:WeaponPartListCollectionDefinition_288,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:WeaponPartListCollectionDefinition_288,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_ItemGrades.ClassMods.BalDef_ClassMod_AllParts:PartList,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin:ItemPartListCollectionDefinition_0,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_04_VeryRare:ItemPartListCollectionDefinition_4,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_04_VeryRare:PartList,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary:ItemPartListCollectionDefinition_7,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_04_VeryRare:ItemPartListCollectionDefinition_11,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_04_VeryRare:PartList,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren:ItemPartListCollectionDefinition_14,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_04_VeryRare:ItemPartListCollectionDefinition_18,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_04_VeryRare:PartList,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier:ItemPartListCollectionDefinition_21,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_04_VeryRare:ItemPartListCollectionDefinition_25,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_04_VeryRare:PartList,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho:ItemPartListCollectionDefinition_28,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_04_VeryRare:ItemPartListCollectionDefinition_32,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_04_VeryRare:PartList,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_Lobelia_Weapons.Pistol.Pistol_Maliwan_6_Wanderlust:WeaponPartListCollectionDefinition_295,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Lobelia_Weapons.Pistol.Pistol_Maliwan_6_Wanderlust:WeaponPartListCollectionDefinition_295,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Lobelia_Weapons.Pistol.Pistol_Maliwan_6_Wanderlust:WeaponPartListCollectionDefinition_295,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Lobelia_Weapons.Pistol.Pistol_Maliwan_6_Wanderlust:WeaponPartListCollectionDefinition_295,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Orchid_BossWeapons.AssaultRifle.AR_Vladof_3_Rapier:WeaponPartListCollectionDefinition_310,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Orchid_BossWeapons.AssaultRifle.AR_Vladof_3_Rapier:WeaponPartListCollectionDefinition_310,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Orchid_BossWeapons.AssaultRifle.AR_Vladof_3_Rapier:WeaponPartListCollectionDefinition_310,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Orchid_BossWeapons.AssaultRifle.AR_Vladof_3_Rapier:WeaponPartListCollectionDefinition_310,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk:WeaponPartListCollectionDefinition_313,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk:WeaponPartListCollectionDefinition_313,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk:WeaponPartListCollectionDefinition_313,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk:WeaponPartListCollectionDefinition_313,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Orchid_BossWeapons.Shotgun.SG_Bandit_3_JollyRoger:WeaponPartListCollectionDefinition_311,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Orchid_BossWeapons.Shotgun.SG_Bandit_3_JollyRoger:WeaponPartListCollectionDefinition_311,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Orchid_BossWeapons.Shotgun.SG_Bandit_3_JollyRoger:WeaponPartListCollectionDefinition_311,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Orchid_BossWeapons.Shotgun.SG_Bandit_3_JollyRoger:WeaponPartListCollectionDefinition_311,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Orchid_BossWeapons.SniperRifles.Sniper_Maliwan_3_Pimpernel:WeaponPartListCollectionDefinition_314,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Orchid_BossWeapons.SniperRifles.Sniper_Maliwan_3_Pimpernel:WeaponPartListCollectionDefinition_314,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Orchid_BossWeapons.SniperRifles.Sniper_Maliwan_3_Pimpernel:WeaponPartListCollectionDefinition_314,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Balance:WeaponPartListCollectionDefinition_305,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Balance:WeaponPartListCollectionDefinition_305,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Balance:WeaponPartListCollectionDefinition_305,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Balance:WeaponPartListCollectionDefinition_305,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Balance:WeaponPartListCollectionDefinition_303,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Balance:WeaponPartListCollectionDefinition_303,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Balance:WeaponPartListCollectionDefinition_303,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Balance:WeaponPartListCollectionDefinition_303,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Balance:PartList,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Balance:WeaponPartListCollectionDefinition_304,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Balance:WeaponPartListCollectionDefinition_307,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Balance:WeaponPartListCollectionDefinition_307,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Balance:WeaponPartListCollectionDefinition_307,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Balance:WeaponPartListCollectionDefinition_307,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Sage_RaidWeapons.AssaultRifle.Sage_Seraph_LeadStorm_Balance:WeaponPartListCollectionDefinition_319,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Sage_RaidWeapons.AssaultRifle.Sage_Seraph_LeadStorm_Balance:WeaponPartListCollectionDefinition_319,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Sage_RaidWeapons.AssaultRifle.Sage_Seraph_LeadStorm_Balance:WeaponPartListCollectionDefinition_319,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Sage_RaidWeapons.AssaultRifle.Sage_Seraph_LeadStorm_Balance:WeaponPartListCollectionDefinition_319,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Sage_RaidWeapons.Shotgun.Sage_Seraph_Interfacer_Balance:WeaponPartListCollectionDefinition_318,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Sage_RaidWeapons.Shotgun.Sage_Seraph_Interfacer_Balance:WeaponPartListCollectionDefinition_318,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Sage_RaidWeapons.Shotgun.Sage_Seraph_Interfacer_Balance:WeaponPartListCollectionDefinition_318,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Sage_RaidWeapons.Shotgun.Sage_Seraph_Interfacer_Balance:WeaponPartListCollectionDefinition_318,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Sage_Weapons.AssaultRifle.AR_Bandit_3_Chopper:WeaponPartListCollectionDefinition_324,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Sage_Weapons.AssaultRifle.AR_Bandit_3_Chopper:WeaponPartListCollectionDefinition_324,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Sage_Weapons.AssaultRifle.AR_Bandit_3_Chopper:WeaponPartListCollectionDefinition_324,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Sage_Weapons.AssaultRifle.AR_Bandit_3_Chopper:WeaponPartListCollectionDefinition_324,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer:ItemPartListCollectionDefinition_35,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_04_VeryRare:ItemPartListCollectionDefinition_39,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_04_VeryRare:PartList,ConsolidatedAttributeInitData[2].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_2_Uncommon:PartList,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_2_Uncommon:PartList,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_2_Uncommon:PartList,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_2_Uncommon:PartList,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_17,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_17,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_17,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_17,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare:WeaponPartListCollectionDefinition_20,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare:WeaponPartListCollectionDefinition_20,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare:WeaponPartListCollectionDefinition_20,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare:WeaponPartListCollectionDefinition_20,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare_Alien:WeaponPartListCollectionDefinition_18,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare_Alien:WeaponPartListCollectionDefinition_18,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare_Alien:WeaponPartListCollectionDefinition_18,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare_Alien:WeaponPartListCollectionDefinition_18,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_21,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_21,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_21,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_21,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_5_Alien:PartList,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_5_Alien:PartList,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_5_Alien:PartList,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_5_Alien:PartList,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_5_Alien:WeaponPartListCollectionDefinition_22,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_5_Alien:WeaponPartListCollectionDefinition_22,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_5_Alien:WeaponPartListCollectionDefinition_22,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_5_Alien:WeaponPartListCollectionDefinition_22,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_2_Uncommon:PartList,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_2_Uncommon:PartList,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_2_Uncommon:PartList,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_2_Uncommon:PartList,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_0,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_0,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_0,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_0,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_3_Rare:WeaponPartListCollectionDefinition_1,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_3_Rare:WeaponPartListCollectionDefinition_1,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_3_Rare:WeaponPartListCollectionDefinition_1,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_3_Rare:WeaponPartListCollectionDefinition_1,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_2,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_2,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_2,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_2,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:PartList,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:PartList,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:PartList,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:PartList,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:WeaponPartListCollectionDefinition_23,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:WeaponPartListCollectionDefinition_23,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:WeaponPartListCollectionDefinition_23,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:WeaponPartListCollectionDefinition_23,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_2_Uncommon:PartList,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_2_Uncommon:PartList,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_2_Uncommon:PartList,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_2_Uncommon:PartList,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_30,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_30,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_30,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_30,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_3_Rare:WeaponPartListCollectionDefinition_31,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_3_Rare:WeaponPartListCollectionDefinition_31,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_3_Rare:WeaponPartListCollectionDefinition_31,ConsolidatedAttributeInitData[6].BaseValueConsta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InitData[5].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Vladof_3_Hail:WeaponPartListCollectionDefinition_44,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Vladof_3_Hail:WeaponPartListCollectionDefinition_44,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_2_Uncommon:PartList,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_2_Uncommon:PartList,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_2_Uncommon:PartList,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_2_Uncommon:PartList,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_45,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_45,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_45,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_45,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_3_Rare:WeaponPartListCollectionDefinition_46,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_3_Rare:WeaponPartListCollectionDefinition_46,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_3_Rare:WeaponPartListCollectionDefinition_46,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_3_Rare:WeaponPartListCollectionDefinition_46,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_215,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_215,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_215,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_215,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_47,ConsolidatedAttributeInitData[8].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_47,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_47,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_47,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien:PartList,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien:PartList,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien:PartList,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien:PartList,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien:WeaponPartListCollectionDefinition_48,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien:WeaponPartListCollectionDefinition_48,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien:WeaponPartListCollectionDefinition_48,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien:WeaponPartListCollectionDefinition_48,ConsolidatedAttributeInitData[7].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Maliwan:PartList,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Maliwan:PartList,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Maliwan:PartList,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_49,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_49,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_49,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_Launchers.A_Weapons.RL_Maliwan_3_Rare:WeaponPartListCollectionDefinition_50,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_L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olidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_3_Rare:WeaponPartListCollectionDefinition_195,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_196,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_196,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_196,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_5_Alien:PartList,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_5_Alien:PartList,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_5_Alien:PartList,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_5_Alien:PartList,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_5_Alien:WeaponPartListCollectionDefinition_197,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_5_Alien:WeaponPartListCollectionDefinition_197,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_5_Alien:WeaponPartListCollectionDefinition_197,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_5_Alien:WeaponPartListCollectionDefinition_197,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_2_Uncommon:PartList,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_2_Uncommon:PartList,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_2_Uncommon:PartList,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_2_Uncommon:PartList,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_198,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_198,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_198,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_198,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_3_Rare:WeaponPartListCollectionDefinition_199,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_3_Rare:WeaponPartListCollectionDefinition_199,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_3_Rare:WeaponPartListCollectionDefinition_199,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_3_Rare:WeaponPartListCollectionDefinition_199,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_200,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_200,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_200,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_200,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_5_Alien:PartList,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_5_Alien:PartList,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_5_Alien:PartList,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_5_Alien:PartList,ConsolidatedAttributeInitData[6].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_5_Alien:WeaponPartListCollectionDefinition_201,ConsolidatedAttributeInitData[3].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_5_Alien:WeaponPartListCollectionDefinition_201,ConsolidatedAttributeInitData[4].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_5_Alien:WeaponPartListCollectionDefinition_201,ConsolidatedAttributeInitData[5].BaseValueConstant,,1",",GD_Weap_SniperRifles.A_Weapons.Sniper_Vl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e),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems,,((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Bandit_5_Slagga',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Tediore_5_BabyMaker',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Dahl_5_Emperor',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Maliwan_5_HellFire',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems,,((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Dahl_5_Pitchfork',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Vladof_5_Lyudmila',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Maliwan_5_Volcano',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Jakobs_5_Skullmasher',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.A_Weapons_Unique.Sniper_Jakobs_3_Morde_Lt',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare,BalancedItems[5],,(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_ARs_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.666667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare,BalancedItems[8],,(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Pistols_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=2.666667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare,BalancedItems[5],,(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Shotguns_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.666667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare,BalancedItems[5],,(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_SMGs_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.666667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare,BalancedItems[5],,(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Snipers_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.666667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[10],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Terramorphous',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[7],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.AssaultRifles.AR_Torgue_3_BoomPuppy',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[8],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[9],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Jakobs_3_Stinkpot',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[10],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Vladof_3_Rapier',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[11],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.AssaultRifle.AR_Bandit_3_Chopper',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[12],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.AssaultRifle.AR_Jakobs_3_DamnedCowboy',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[13],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_3_Scorpio',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[14],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Jakobs_3_Stomper',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[15],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Torgue_3_EvilSmasher',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[16],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Vladof_3_Hail',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary,BalancedItems[6],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_3_TheHive',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary,BalancedItems[7],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.Launcher.RL_Torgue_3_12Pounder',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary,BalancedItems[8],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Torgue_3_Creamer',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary,BalancedItems[9],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Bandit_3_Roaster',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[10],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Judge',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[11],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_Weapons.Pistols.Pistol_Maliwan_3_GrogNozzle',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[12],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.Pistol.Pistol_Jakobs_ScarletsGreed',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[13],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_GwensHead',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[14],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[15],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Dahlminator',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[16],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.Pistols.Pistol_Torgue_3_PocketRocket',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[17],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.Pistols.Pistol_Jakobs_3_Rex',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[18],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Law',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[19],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.Pistol.Pistol_Maliwan_3_LittleEvie',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[20],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[21],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Rubi',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[22],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Teapot',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[23],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Vladof_3_Veritas',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[24],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Bandit_3_Tenderbox',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[6],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.Shotgun.SG_Jakobs_3_Hydra',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[7],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Bandit_3_JollyRoger',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[8],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[9],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_Dog',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[10],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Blockhead',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[11],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Octo',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[12],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Jakobs_3_OrphanMaker',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[13],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Torgue_3_Landscaper',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[14],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[15],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[16],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_RokSalt',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[17],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_3_TidalWave',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[18],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_Teeth',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[19],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_Weapons.Shotguns.SG_Torgue_3_SwordSplosion',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[20],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.Shotgun.SG_Jakobs_3_Twister',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[21],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_3_Triquetra',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[5],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[6],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Bandit_3_BoneShredder',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[7],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[8],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Bane',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[9],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Commerce',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[10],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_Chulainn',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[11],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_Weapons.SMGs.SMG_Maliwan_3_Crit',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[12],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Dahl_3_Lascaux',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[13],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[14],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.SMG.SMG_Hyperion_3_YellowJacket',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[15],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_Weapons.SMGs.SMG_Bandit_3_Orc',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[6],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.SniperRifles.Sniper_Jakobs_3_ElephantGun',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[7],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_FremingtonsEdge',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[8],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Buffalo',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[9],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.SniperRifles.Sniper_Jakobs_3_Cobra',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[10],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[11],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.SniperRifles.Sniper_Maliwan_3_Pimpernel',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[12],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Morningstar',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[13],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_Sloth',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[14],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Tresspasser',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[15],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Longbow',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Absorption_06_Legendary,BalancedItems[2],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_1340',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Absorption_06_Legendary,BalancedItems[3],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_Equitas',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Booster_06_Legendary,BalancedItems[1],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_PotOGold',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_NovaShields_Explosive_06_Legendary,BalancedItems[0],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Explosive_DeadlyBloom',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Roid_06_Legendary,BalancedItems[1],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_Order',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Roid_06_Legendary,BalancedItems[2],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_04_LoveThumper',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary,BalancedItems[1],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Orchid_Shields.A_Item_Custom.S_BladeShield',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary,BalancedItems[2],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Sage_Shields.A_Item_Custom.S_BucklerShield',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[12],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_FlameSpurt',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[13],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_Fireball',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[14],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_FusterCluck',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[15],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_KissOfDeath',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[16],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_LightningBolt',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[17],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_MagicMissileRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[11],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Orchid_Artifacts.A_Item_Unique.A_Blade',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[12],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Deputy',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[13],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Opportunity',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[14],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Endowment',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[15],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_Artifacts.A_Item_Unique.A_MysteryAmulet',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[16],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Sheriff',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[17],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Afterburner',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[18],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_VitalityStockpile_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[19],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_ElementalProficiency_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[20],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityAssault_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[21],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityLauncher_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[22],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityPistol_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[23],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityShotgun_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[24],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacitySMG_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[25],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacitySniper_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[26],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_ResistanceProtection_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[17],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Bandit_6_Sawbar',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[18],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Dahl_6_Bearcat',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[19],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Lobelia_Weapons.AssaultRifles.AR_Jakobs_6_Bekah',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary,BalancedItems[10],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Launchers.RL_Torgue_6_Tunguska',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[25],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Jakobs_6_Unforgiven',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[26],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Vladof_6_Stalker',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[27],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Lobelia_Weapons.Pistol.Pistol_Maliwan_6_Wanderlust',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[22],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Shotgun.SG_Hyperion_6_Butcher',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[23],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Lobelia_Weapons.Shotguns.SG_Torgue_6_Carnage',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[16],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.SMG.SMG_Tediore_6_Avenger',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[16],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.sniper.Sniper_Maliwan_6_Storm',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[17],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Lobelia_Weapons.sniper.Sniper_Jakobs_6_Godfinger',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[20],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_RaidWeapons.AssaultRifles.Aster_Seraph_Seeker_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[21],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[22],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.AssaultRifle.Sage_Seraph_LeadStorm_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary,BalancedItems[11],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[28],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[29],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.Pistol.Sage_Seraph_Infection_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[30],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[24],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[25],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.Shotgun.Sage_Seraph_Interfacer_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[26],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[17],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[18],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[19],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[18],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[19],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.sniper.Sage_Seraph_HawkEye_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Absorption_06_Legendary,BalancedItems[4],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Booster_06_Legendary,BalancedItems[2],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Chimera_06_Legendary,BalancedItems[1],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Juggernaut_06_Legendary,BalancedItems[1],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Roid_06_Legendary,BalancedItems[3],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary,BalancedItems[3],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_ItemGrades.Shields.Aster_Seraph_Antagonist_Shield_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary,BalancedItems[4],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_ItemGrades.Shields.Aster_Seraph_Blockade_Shield_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[18],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[19],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[20],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[27],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Orchid_Artifacts.A_Item_Unique.A_SeraphBloodRelic',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[28],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Sage_Artifacts.A_Item.A_SeraphBreath',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[29],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[30],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_Artifacts.A_Item_Unique.A_SeraphShadow',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.5),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[23],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.AssaultRifle.AR_Dahl_6_Toothpick',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[24],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.AssaultRifle.PeakOpener.AR_Torgue_5_PeakOpener',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary,BalancedItems[12],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.Rocket_Launcher.WorldBurn.RL_Torgue_5_WorldBurn',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[27],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.Shotguns.SG_Torgue_3_SwordSplosion_Unico',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[20],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.A_Weapons_Legendary.SMG_Maliwan_5_HellFire',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[21],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.SMG.SMG_Tediore_6_Infection_Cleaner',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[20],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.sniper.Sniper_Jakobs_6_Chaude_Mama',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary,BalancedItems[5],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_Balance_Treasure.Shields.ItemGrade_Gear_Shield_Worming',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.33),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary,BalancedItems[6],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_ItemPools.Shields.ItemGrade_Gear_Shield_Nova_Singularity_Peak',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.33),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[21],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_GrenadeMods.A_Item_Legendary.GM_Antifection',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[22],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_GrenadeMods.A_Item_Legendary.GM_StormFront',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[31],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_Relics.A_Item_Unique.A_Sheriff',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[32],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_Relics.A_Item_Unique.A_Deputy',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)","ResearchCenter_P,GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR01,BalancedItems[0].Probability,,(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)","ResearchCenter_P,GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR01,BalancedItems[1].Probability,,(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)","ResearchCenter_P,GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR02,BalancedItems[0].Probability,,(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0)","ResearchCenter_P,GD_Anemone_ItemPools.WeaponPools.Pool_Weapons_Hoffman_SR02,BalancedItems[1].Probability,,(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1)","DungeonRaid_P,GD_Aster_ItemPools.Raid.Pool_Aster_Raid1_Uniques,Quantity,,(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0)","Mines_P,GD_GolemGold.LootPools.Pool_GoldGolemRunnable,Quantity,,(BaseValueConstant=3,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0)","Dungeon_P,GD_AngelBoss.LootPools.Pool_AngelBossRunnable,Quantity.BaseValueConstant,,4","Sage_Cliffs_P,GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items,ItemPools[3].PoolProbability.BaseValueScaleConstant,,0.420000 1","Sage_Cliffs_P,GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items,ItemPools[4].PoolProbability.BaseValueScaleConstant,,0.420000 1","Sage_Cliffs_P,GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items,ItemPools[5].PoolProbability.BaseValueScaleConstant,,0.420000 1","Sage_Cliffs_P,GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items,ItemPools[6].PoolProbability.BaseValueScaleConstant,,0.420000 1","Sage_Cliffs_P,GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items,ItemPools[7].PoolProbability.BaseValueScaleConstant,,0.420000 1","Sage_Cliffs_P,GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items,ItemPools[8].PoolProbability.BaseValueScaleConstant,,0.420000 1","Sage_Cliffs_P,GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items,ItemPools[9].PoolProbability.BaseValueScaleConstant,,0.420000 1","Sage_Cliffs_P,GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items,ItemPools[10].PoolProbability.BaseValueScaleConstant,,0.420000 1")