<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="false"/>
	</head>
	<body>
		<category name="BL2 Expanded Legendary Pools">
			<comment># BL2 Expanded Legendary Pools v1.1.1</comment>
			<comment># by Apocalyptech</comment>
			<comment># Licensed under Public Domain / CC0 1.0 Universal</comment>
			<comment>#</comment>
			<comment># Various legendary-and-similar loot pool alterations.  First, gemstones can be added</comment>
			<comment># to the purples pool, and then a series of optional categories which can add uniques,</comment>
			<comment># pearls, seraphs, and effervescents into the main legendary pools.</comment>
			<comment>#</comment>
			<comment># Don't use this with BL2 Better Loot or BL2 Cold Dead Hands!</comment>
			<category name="Loot Pool Setup">
				<category name="Base Setup for Pools (don't uncheck this)" locked="true">
					<comment># Various statements to prep our Legendary pools.  Ensures that all of the</comment>
					<comment># "standard" legendary items are always in the legendary pool, and leaves</comment>
					<comment># room in the pools so that uniques, seraphs, pearls, and effervescents</comment>
					<comment># can be added in later if desired.  Also ensures that the "gladiolus"</comment>
					<comment># pools point to our main pools.</comment>
					<category name="Redirect Gladiolus Pools to Main Pools">
						<comment># First up, Gladiolus specifies its own weapon pools, GD_Gladioulus_Itempools.WeaponPools.Pool_Weapons_*_LegendaryPlusPearl,</comment>
						<comment># and we want to make sure that anything looking for legendaries looks in our overridden classes here.  So</comment>
						<comment># we're going to point all of its custom objects back to the "main" ones which we'll then override</comment>
						<code profiles="default">set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Launchers_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Pistols_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Shotguns_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SMG_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SniperRifles_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
					</category>
					<category name="Purple Weapon Pool Setup (for Gemstones)">
						<comment># Initializes the various Purple drop pools in a way which lets us choose</comment>
						<comment># what else to put in them (via hotfix) in the next categories.  This is</comment>
						<comment># just for gemstones currently.</comment>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Jakobs_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Torgue_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Torgue_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Jakobs_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Jakobs_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Jakobs_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bDropOnDeath=True))</code>
					</category>
					<category name="Legendary Weapon Pools Setup">
						<comment># Initializes the various Legendary drop pools in a way which lets us choose</comment>
						<comment># what else to put in them (via hotfix) in the next categories.</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Bandit_5_Madhouse',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Dahl_5_Veruc',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Jakobs_5_HammerBuster',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Torgue_5_KerBlaster',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Vladof_5_Sherdifier',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_Weapons.AssaultRifles.AR_Bandit_3_Ogre',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.AssaultRifle.Brothers.AR_Jakobs_5_Brothers',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Bandit_5_BadaBoom',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Maliwan_5_Pyrophobia',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Tediore_5_Bunny',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Torgue_5_Nukem',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Vladof_5_Mongol',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_Alien_Norfleet',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Bandit_5_Gub',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Tediore_5_Gunerang',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Dahl_5_Hornet',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Vladof_5_Infinity',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Torgue_5_Calla',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Maliwan_5_ThunderballFists',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Jakobs_5_Maggie',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Hyperion_5_LogansGun',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.A_Weapons_Legendary.Pistol_Dahl_5_Hector_Hornet',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Bandit_5_SledgesShotgun',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Tediore_5_Deliverance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Torgue_5_Flakker',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Jakobs_5_Striker',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.Shotgun.Overcompensator.SG_Hyperion_6_Overcompensator',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Bandit_5_Slagga',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Tediore_5_BabyMaker',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Dahl_5_Emperor',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Maliwan_5_HellFire',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Dahl_5_Pitchfork',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Vladof_5_Lyudmila',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Maliwan_5_Volcano',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Jakobs_5_Skullmasher',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.A_Weapons_Unique.Sniper_Jakobs_3_Morde_Lt',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))</code>
						</hotfix>
					</category>
					<category name="Legendary Shield Pools Setup">
						<comment># Initializes the various Legendary drop pools in a way which lets us choose</comment>
						<comment># what else to put in them (via hotfix) in the next categories.</comment>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Absorption_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryShock',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryNormal',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Booster_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Chimera_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Chimera_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Impact_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Impact_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Juggernaut_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Juggernaut_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_NovaShields_All_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Singularity',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_NovaShields_Explosive_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_NovaShields_Fire_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_NovaShields_Explosive_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_NovaShields_Fire_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Phoenix',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Roid_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_ThresherRaid',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_Corrosive_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Standard_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
					</category>
					<category name="Legendary Grenade Pool Setup">
						<comment># Initializes the Legendary drop pool in a way which lets us choose</comment>
						<comment># what else to put in them (via hotfix) in the next categories.</comment>
						<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_BonusPackage',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_BouncingBonny',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Fastball',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_FireBee',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Leech',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Pandemic',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Quasar',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_RollingThunder',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_StormFront',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_NastySurprise',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_ChainLightning',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_FireStorm',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
					</category>
					<category name="Legendary Class Mod Pool Setup">
						<comment># Initializes the Legendary drop pool in a way which lets us choose</comment>
						<comment># what else to put in them (via hotfix) in the next categories.</comment>
						<code profiles="default">set GD_Itempools.ClassModPools.Pool_ClassMod_Assassin_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Assassin_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),)</code>
						<code profiles="default">set GD_Itempools.ClassModPools.Pool_ClassMod_Merc_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Merc_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ClassModPools.Pool_ClassMod_Siren_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Siren_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ClassModPools.Pool_ClassMod_Soldier_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Soldier_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Tulip_Itempools.ClassModPools.Pool_ClassMod_Mechromancer_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Mechromancer_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Lilac_Itempools.ClassModPools.Pool_ClassMod_LilacPlayerClass_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Psycho_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
					</category>
					<category name="Relic Pool Setup">
						<comment># Note that the Relic pools work totally differently than every other</comment>
						<comment># item's pools.  There ARE some rarity-level pools, but relics don't</comment>
						<comment># actually work that way, and basically nothing uses them.  So what we do</comment>
						<comment># is play some games with weights and just add in legendaries, etc, to the</comment>
						<comment># "Reward" relic pool.  This means that Relics get their own custom</comment>
						<comment># weights in our code, which won't actually match everything else exactly.</comment>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Vitality_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Stockpile_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Protection_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Strength_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Resistance_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_ElementalReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=6.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Tenacity_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Proficiency_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_AggressionReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=10.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_AllegianceReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=10.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Terramorphous',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<comment># Add the "Reward" pool into the main Relic pool which things actually use.</comment>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsAll BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Vitality',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Stockpile',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Protection',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Strength',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Resistance',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_Elemental',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Tenacity',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Proficiency',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_Aggression',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_Allegiance',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.200000),bDropOnDeath=True))</code>
					</category>
				</category>
				<category name="Add Dragon Keep \"Alignment\" Class Mods to Global Drop Pool">
					<code profiles="default">set GD_Itempools.ClassModPools.Pool_ClassMod_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common_RareMod',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.ClassModPools.Pool_ClassMod_00_Aster',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
				</category>
				<category name="Add Gemstones to Purple Pool">
					<comment># Adds Gemstone weapons to the main global purple pool, so that they'll drop</comment>
					<comment># in the main world.</comment>
					<hotfix name="ApocHotfix" level="None">
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare BalancedItems[5] (ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_ARs_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.666667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare BalancedItems[8] (ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Pistols_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=2.666667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare BalancedItems[5] (ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Shotguns_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.666667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare BalancedItems[5] (ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_SMGs_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.666667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare BalancedItems[5] (ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Snipers_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.666667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
					</hotfix>
				</category>
				<category name="Add Uniques to Legendary Pools">
					<category name="Weapons">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[7] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.AssaultRifles.AR_Torgue_3_BoomPuppy',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[8] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[9] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Jakobs_3_Stinkpot',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[10] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Vladof_3_Rapier',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[11] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.AssaultRifle.AR_Bandit_3_Chopper',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[12] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.AssaultRifle.AR_Jakobs_3_DamnedCowboy',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[13] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_3_Scorpio',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[14] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Jakobs_3_Stomper',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[15] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Torgue_3_EvilSmasher',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[16] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Vladof_3_Hail',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary BalancedItems[6] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_3_TheHive',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary BalancedItems[7] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.Launcher.RL_Torgue_3_12Pounder',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary BalancedItems[8] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Torgue_3_Creamer',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary BalancedItems[9] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Bandit_3_Roaster',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[9] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Judge',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[10] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_Weapons.Pistols.Pistol_Maliwan_3_GrogNozzle',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[11] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.Pistol.Pistol_Jakobs_ScarletsGreed',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[12] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_GwensHead',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[13] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[14] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Dahlminator',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[15] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.Pistols.Pistol_Torgue_3_PocketRocket',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[16] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.Pistols.Pistol_Jakobs_3_Rex',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[17] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Law',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[18] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.Pistol.Pistol_Maliwan_3_LittleEvie',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[19] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[20] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Rubi',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[21] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Teapot',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[22] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Vladof_3_Veritas',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[23] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Bandit_3_Tenderbox',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[6] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.Shotgun.SG_Jakobs_3_Hydra',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[7] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Bandit_3_JollyRoger',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[8] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[9] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_Dog',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[10] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Blockhead',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[11] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Octo',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[12] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Jakobs_3_OrphanMaker',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[13] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Torgue_3_Landscaper',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[14] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[15] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[16] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_RokSalt',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[17] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_3_TidalWave',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[18] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_Teeth',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[19] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_Weapons.Shotguns.SG_Torgue_3_SwordSplosion',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[20] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.Shotgun.SG_Jakobs_3_Twister',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[21] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_3_Triquetra',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[5] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[6] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Bandit_3_BoneShredder',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[7] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[8] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Bane',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[9] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Commerce',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[10] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_Chulainn',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[11] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_Weapons.SMGs.SMG_Maliwan_3_Crit',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[12] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Dahl_3_Lascaux',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[13] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[14] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.SMG.SMG_Hyperion_3_YellowJacket',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[15] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_Weapons.SMGs.SMG_Bandit_3_Orc',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[6] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.SniperRifles.Sniper_Jakobs_3_ElephantGun',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[7] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_FremingtonsEdge',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[8] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Buffalo',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[9] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.SniperRifles.Sniper_Jakobs_3_Cobra',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[10] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[11] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.SniperRifles.Sniper_Maliwan_3_Pimpernel',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[12] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Morningstar',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[13] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_Sloth',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[14] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Tresspasser',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[15] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Longbow',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Shields">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Absorption_06_Legendary BalancedItems[2] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_1340',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Absorption_06_Legendary BalancedItems[3] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_Equitas',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Booster_06_Legendary BalancedItems[1] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_PotOGold',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_NovaShields_Explosive_06_Legendary BalancedItems[0] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Explosive_DeadlyBloom',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Roid_06_Legendary BalancedItems[1] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_Order',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Roid_06_Legendary BalancedItems[2] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_04_LoveThumper',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary BalancedItems[1] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Orchid_Shields.A_Item_Custom.S_BladeShield',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary BalancedItems[2] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Sage_Shields.A_Item_Custom.S_BucklerShield',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Grenades">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[12] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_FlameSpurt',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[13] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_Fireball',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[14] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_FusterCluck',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[15] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_KissOfDeath',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[16] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_LightningBolt',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[17] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_MagicMissileRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Relics">
						<comment># Purposefully omitting the Vault Hunter's Relic here, since Better Loot</comment>
						<comment># makes it literally useless.</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[11] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Orchid_Artifacts.A_Item_Unique.A_Blade',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[12] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Deputy',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[13] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Opportunity',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[14] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Endowment',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[15] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_Artifacts.A_Item_Unique.A_MysteryAmulet',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[16] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Sheriff',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[17] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Afterburner',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)</code>
						</hotfix>
					</category>
				</category>
				<category name="Add E-Tech Relics to Legendary Pools">
					<comment># I'm tempted to just lump these in with the Uniques, but it won't hurt to</comment>
					<comment># have an extra category here.</comment>
					<hotfix name="ApocHotfix" level="None">
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[18] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_VitalityStockpile_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[19] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_ElementalProficiency_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[20] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityAssault_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.15),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[21] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityLauncher_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.15),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[22] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityPistol_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.15),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[23] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityShotgun_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.15),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[24] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacitySMG_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.15),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[25] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacitySniper_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.15),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[26] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_ResistanceProtection_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)</code>
					</hotfix>
				</category>
				<category name="Add Pearls to Legendary Pools (Weapons Only)">
					<hotfix name="ApocHotfix" level="None">
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[17] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Bandit_6_Sawbar',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[18] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Dahl_6_Bearcat',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[19] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Lobelia_Weapons.AssaultRifles.AR_Jakobs_6_Bekah',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary BalancedItems[10] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Launchers.RL_Torgue_6_Tunguska',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[24] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Jakobs_6_Unforgiven',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[25] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Vladof_6_Stalker',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[26] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Lobelia_Weapons.Pistol.Pistol_Maliwan_6_Wanderlust',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[22] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Shotgun.SG_Hyperion_6_Butcher',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[23] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Lobelia_Weapons.Shotguns.SG_Torgue_6_Carnage',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[16] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.SMG.SMG_Tediore_6_Avenger',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[16] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.sniper.Sniper_Maliwan_6_Storm',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[17] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Lobelia_Weapons.sniper.Sniper_Jakobs_6_Godfinger',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
					</hotfix>
				</category>
				<category name="Add Seraphs to Legendary Pools">
					<category name="Weapons">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[20] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_RaidWeapons.AssaultRifles.Aster_Seraph_Seeker_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[21] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[22] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.AssaultRifle.Sage_Seraph_LeadStorm_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary BalancedItems[11] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[27] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[28] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.Pistol.Sage_Seraph_Infection_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[29] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[24] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[25] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.Shotgun.Sage_Seraph_Interfacer_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[26] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[17] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[18] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[19] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[18] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[19] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.sniper.Sage_Seraph_HawkEye_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Shields">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Absorption_06_Legendary BalancedItems[4] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Booster_06_Legendary BalancedItems[2] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Chimera_06_Legendary BalancedItems[1] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Juggernaut_06_Legendary BalancedItems[1] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Roid_06_Legendary BalancedItems[3] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary BalancedItems[3] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_ItemGrades.Shields.Aster_Seraph_Antagonist_Shield_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary BalancedItems[4] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_ItemGrades.Shields.Aster_Seraph_Blockade_Shield_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Grenades">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[18] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[19] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[20] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Relics">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[27] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Orchid_Artifacts.A_Item_Unique.A_SeraphBloodRelic',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[28] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Sage_Artifacts.A_Item.A_SeraphBreath',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[29] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[30] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_Artifacts.A_Item_Unique.A_SeraphShadow',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)</code>
						</hotfix>
					</category>
				</category>
				<category name="Add Effervescents to Legendary Pools">
					<category name="Weapons">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[23] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.AssaultRifle.AR_Dahl_6_Toothpick',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems[24] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.AssaultRifle.PeakOpener.AR_Torgue_5_PeakOpener',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary BalancedItems[12] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.Rocket_Launcher.WorldBurn.RL_Torgue_5_WorldBurn',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems[27] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.Shotguns.SG_Torgue_3_SwordSplosion_Unico',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[20] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.A_Weapons_Legendary.SMG_Maliwan_5_HellFire',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems[21] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.SMG.SMG_Tediore_6_Infection_Cleaner',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems[20] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.sniper.Sniper_Jakobs_6_Chaude_Mama',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Shields">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary BalancedItems[5] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_Balance_Treasure.Shields.ItemGrade_Gear_Shield_Worming',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.33),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary BalancedItems[6] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_ItemPools.Shields.ItemGrade_Gear_Shield_Nova_Singularity_Peak',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.33),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Grenades">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[21] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_GrenadeMods.A_Item_Legendary.GM_Antifection',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[22] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_GrenadeMods.A_Item_Legendary.GM_StormFront',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Relics">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[31] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_Relics.A_Item_Unique.A_Sheriff',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[32] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_Relics.A_Item_Unique.A_Deputy',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)</code>
						</hotfix>
					</category>
				</category>
			</category>
			<category name="Add Undesirable Items to Pools (disabled by default)" MUT="true">
				<category name="Don't Add Undesirable Items">
					<comment># Smart move, these items kind of suck.</comment>
					<hotfix name="ApocHotfix" level="Dummy_P">
						<code profiles="default">set GD_Dummy Foo Bar</code>
					</hotfix>
				</category>
				<category name="Add Undesirable Items">
					<comment># There's a number of items which probably aren't particularly worthy of</comment>
					<comment># taking up valuable space in the legendary pools, but if you'd like to have</comment>
					<comment># them added anyway, here's where you can do so.</comment>
					<category name="Captain Blade's Midnight Star">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[23] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Orchid_GrenadeMods.A_Item_Custom.GM_Blade',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Contraband Sky Rocket">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems[24] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_SkyRocket',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Cracked Sash">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary BalancedItems[7] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Standard_CrackedSash',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="ERROR MESSAGE">
						<comment># ERROR MESSAGE is the weird Ahab launcher which Master Gee is armed with,</comment>
						<comment># and isn't ever supposed to drop.  Thumb your nose at GBX, if you like,</comment>
						<comment># and enable it here.</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary BalancedItems[13] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.RPG.Ahab.Orchid_Boss_Ahab_Balance_NODROP',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Fire Drill">
						<comment># Fire Drill is actually a very good weapon, but it can't drop in the game</comment>
						<comment># ordinarily, and isn't totally finished in the game (it's clearly supposed</comment>
						<comment># to be an Effervescent but is in the Legendary rarity, etc).  The Fire</comment>
						<comment># Drill also requires a small fix so that it doesn't get sanity-checked</comment>
						<comment># inbetween runs, so we do that as well.</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems[30] (ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.A_Weapons_Legendary.Pistol_Vladof_5_Infinity_DD',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)</code>
						</hotfix>
						<code profiles="">set GD_Anemone_Weapons.A_Weapons_Legendary.Pistol_Vladof_5_Infinity_DD DlcItemSet DownloadableItemSetDefinition'GD_AnemonePackageDef.ItemSetDef_Anemone'</code>
					</category>
					<category name="Vault Hunter's Relic">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[33] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_VaultHunter',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)</code>
						</hotfix>
					</category>
					<category name="Winter Is Over Relic">
						<comment># There's nothing *wrong* with this relic, but it's pretty underwhelming</comment>
						<comment># on its own, and has a repeatable dedicated loot source anyway, so I'm</comment>
						<comment># excluding it by default.</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[34] (ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_Relics.A_Item.A_Elemental_Status_Rare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)</code>
						</hotfix>
					</category>
				</category>
			</category>
			<category name="Purple Drop Rate Adjustment (defaults to 1.3x)" MUT="true">
				<category name="1.3x Purple Drop Rate">
					<category name="World Drops">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All BalancedItems[3].Probability.BaseValueScaleConstant 1.333333</code>
						</hotfix>
					</category>
					<category name="Treasure Chests">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[2].Probability.BaseValueScaleConstant 3.333333</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[7].Probability.BaseValueScaleConstant 3.333333</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[12].Probability.BaseValueScaleConstant 3.333333</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[17].Probability.BaseValueScaleConstant 3.333333</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols BalancedItems[2].Probability.BaseValueScaleConstant 3.333333</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns BalancedItems[3].Probability.BaseValueScaleConstant 6.666666</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns BalancedItems[8].Probability.BaseValueScaleConstant 6.666666</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns BalancedItems[13].Probability.BaseValueScaleConstant 6.666666</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns BalancedItems[18].Probability.BaseValueScaleConstant 6.666666</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_Pistols BalancedItems[3].Probability.BaseValueScaleConstant 6.666666</code>
						</hotfix>
					</category>
					<category name="Individual Weapon Pools">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles BalancedItems[3].Probability.BaseValueScaleConstant 1.333333</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers BalancedItems[3].Probability.BaseValueScaleConstant 1.333333</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols BalancedItems[3].Probability.BaseValueScaleConstant 1.333333</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns BalancedItems[3].Probability.BaseValueScaleConstant 1.333333</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG BalancedItems[3].Probability.BaseValueScaleConstant 1.333333</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles BalancedItems[3].Probability.BaseValueScaleConstant 1.333333</code>
						</hotfix>
					</category>
				</category>
				<category name="1.6x Purple Drop Rate">
					<category name="World Drops">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_All BalancedItems[3].Probability.BaseValueScaleConstant 1.666666</code>
						</hotfix>
					</category>
					<category name="Treasure Chests">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[2].Probability.BaseValueScaleConstant 4.166666</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[7].Probability.BaseValueScaleConstant 4.166666</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[12].Probability.BaseValueScaleConstant 4.166666</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[17].Probability.BaseValueScaleConstant 4.166666</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols BalancedItems[2].Probability.BaseValueScaleConstant 4.166666</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns BalancedItems[3].Probability.BaseValueScaleConstant 8.333333</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns BalancedItems[8].Probability.BaseValueScaleConstant 8.333333</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns BalancedItems[13].Probability.BaseValueScaleConstant 8.333333</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns BalancedItems[18].Probability.BaseValueScaleConstant 8.333333</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_Pistols BalancedItems[3].Probability.BaseValueScaleConstant 8.333333</code>
						</hotfix>
					</category>
					<category name="Individual Weapon Pools">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles BalancedItems[3].Probability.BaseValueScaleConstant 1.666666</code>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers BalancedItems[3].Probability.BaseValueScaleConstant 1.666666</code>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols BalancedItems[3].Probability.BaseValueScaleConstant 1.666666</code>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns BalancedItems[3].Probability.BaseValueScaleConstant 1.666666</code>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_SMG BalancedItems[3].Probability.BaseValueScaleConstant 1.666666</code>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles BalancedItems[3].Probability.BaseValueScaleConstant 1.666666</code>
						</hotfix>
					</category>
				</category>
				<category name="Stock Purple Drop Rate">
					<category name="World Drops">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_All BalancedItems[3].Probability.BaseValueScaleConstant 1</code>
						</hotfix>
					</category>
					<category name="Treasure Chests">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[2].Probability.BaseValueScaleConstant 2.5</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[7].Probability.BaseValueScaleConstant 2.5</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[12].Probability.BaseValueScaleConstant 2.5</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[17].Probability.BaseValueScaleConstant 2.5</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols BalancedItems[2].Probability.BaseValueScaleConstant 2.5</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns BalancedItems[3].Probability.BaseValueScaleConstant 5</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns BalancedItems[8].Probability.BaseValueScaleConstant 5</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns BalancedItems[13].Probability.BaseValueScaleConstant 5</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns BalancedItems[18].Probability.BaseValueScaleConstant 5</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_Pistols BalancedItems[3].Probability.BaseValueScaleConstant 5</code>
						</hotfix>
					</category>
					<category name="Individual Weapon Pools">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles BalancedItems[3].Probability.BaseValueScaleConstant 1</code>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers BalancedItems[3].Probability.BaseValueScaleConstant 1</code>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols BalancedItems[3].Probability.BaseValueScaleConstant 1</code>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns BalancedItems[3].Probability.BaseValueScaleConstant 1</code>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_SMG BalancedItems[3].Probability.BaseValueScaleConstant 1</code>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles BalancedItems[3].Probability.BaseValueScaleConstant 1</code>
						</hotfix>
					</category>
				</category>
			</category>
			<category name="Legendary Drop Rate Adjustment (defaults to 2x)" MUT="true">
				<category name="Doubled Legendary Drop Rate">
					<category name="World Drops">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_All BalancedItems[5].Probability.BaseValueScaleConstant 6</code>
							<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_All BalancedItems[4].Probability.BaseValueScaleConstant 6</code>
							<code profiles="default">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All BalancedItems[4].Probability.BaseValueScaleConstant 6</code>
							<code profiles="default">set GD_Itempools.ClassModPools.Pool_ClassMod_All BalancedItems[4].Probability.BaseValueScaleConstant 2</code>
						</hotfix>
						<comment># Full-weight relics</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[10].Probability.BaseValueScaleConstant 0.6</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[11].Probability.BaseValueScaleConstant 0.6</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[12].Probability.BaseValueScaleConstant 0.6</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[13].Probability.BaseValueScaleConstant 0.6</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[14].Probability.BaseValueScaleConstant 0.6</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[16].Probability.BaseValueScaleConstant 0.6</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[17].Probability.BaseValueScaleConstant 0.6</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[18].Probability.BaseValueScaleConstant 0.6</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[19].Probability.BaseValueScaleConstant 0.6</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[26].Probability.BaseValueScaleConstant 0.6</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[27].Probability.BaseValueScaleConstant 0.6</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[28].Probability.BaseValueScaleConstant 0.6</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[29].Probability.BaseValueScaleConstant 0.6</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[30].Probability.BaseValueScaleConstant 0.6</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[31].Probability.BaseValueScaleConstant 0.6</code>
						</hotfix>
						<comment># Half-weight relics</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[20].Probability.BaseValueScaleConstant 0.3</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[21].Probability.BaseValueScaleConstant 0.3</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[22].Probability.BaseValueScaleConstant 0.3</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[23].Probability.BaseValueScaleConstant 0.3</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[24].Probability.BaseValueScaleConstant 0.3</code>
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[25].Probability.BaseValueScaleConstant 0.3</code>
						</hotfix>
						<comment># Mysterious Amulet</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[15].Probability.BaseValueScaleConstant 0.2</code>
						</hotfix>
					</category>
					<category name="Treasure Chests">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Artifacts BalancedItems[3].Probability.BaseValueScaleConstant 6</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_ClassMods BalancedItems[3].Probability.BaseValueScaleConstant 6</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_GrenadeMods BalancedItems[3].Probability.BaseValueScaleConstant 6</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Items BalancedItems[3].Probability.BaseValueScaleConstant 2</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Items BalancedItems[7].Probability.BaseValueScaleConstant 2</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Shields BalancedItems[3].Probability.BaseValueScaleConstant 6</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Launchers BalancedItems[4].Probability.BaseValueScaleConstant 2</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[4].Probability.BaseValueScaleConstant 2</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[9].Probability.BaseValueScaleConstant 2</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[14].Probability.BaseValueScaleConstant 2</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[19].Probability.BaseValueScaleConstant 6</code>
							<code profiles="default">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols BalancedItems[4].Probability.BaseValueScaleConstant 2</code>
						</hotfix>
					</category>
					<category name="Individual Weapon Pools">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles BalancedItems[5].Probability.BaseValueScaleConstant 2</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers BalancedItems[5].Probability.BaseValueScaleConstant 2</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols BalancedItems[5].Probability.BaseValueScaleConstant 2</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns BalancedItems[5].Probability.BaseValueScaleConstant 2</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SMG BalancedItems[5].Probability.BaseValueScaleConstant 2</code>
							<code profiles="default">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles BalancedItems[5].Probability.BaseValueScaleConstant 2</code>
						</hotfix>
					</category>
				</category>
				<category name="Tripled Legendary Drop Rate">
					<category name="World Drops">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_All BalancedItems[5].Probability.BaseValueScaleConstant 9</code>
							<code profiles="">set GD_Itempools.ShieldPools.Pool_Shields_All BalancedItems[4].Probability.BaseValueScaleConstant 9</code>
							<code profiles="">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All BalancedItems[4].Probability.BaseValueScaleConstant 9</code>
							<code profiles="">set GD_Itempools.ClassModPools.Pool_ClassMod_All BalancedItems[4].Probability.BaseValueScaleConstant 3</code>
						</hotfix>
						<comment># Full-weight relics</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[10].Probability.BaseValueScaleConstant 0.9</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[11].Probability.BaseValueScaleConstant 0.9</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[12].Probability.BaseValueScaleConstant 0.9</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[13].Probability.BaseValueScaleConstant 0.9</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[14].Probability.BaseValueScaleConstant 0.9</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[16].Probability.BaseValueScaleConstant 0.9</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[17].Probability.BaseValueScaleConstant 0.9</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[18].Probability.BaseValueScaleConstant 0.9</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[19].Probability.BaseValueScaleConstant 0.9</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[26].Probability.BaseValueScaleConstant 0.9</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[27].Probability.BaseValueScaleConstant 0.9</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[28].Probability.BaseValueScaleConstant 0.9</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[29].Probability.BaseValueScaleConstant 0.9</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[30].Probability.BaseValueScaleConstant 0.9</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[31].Probability.BaseValueScaleConstant 0.9</code>
						</hotfix>
						<comment># Half-weight relics</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[20].Probability.BaseValueScaleConstant 0.45</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[21].Probability.BaseValueScaleConstant 0.45</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[22].Probability.BaseValueScaleConstant 0.45</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[23].Probability.BaseValueScaleConstant 0.45</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[24].Probability.BaseValueScaleConstant 0.45</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[25].Probability.BaseValueScaleConstant 0.45</code>
						</hotfix>
						<comment># Mysterious Amulet</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[15].Probability.BaseValueScaleConstant 0.3</code>
						</hotfix>
					</category>
					<category name="Treasure Chests">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Artifacts BalancedItems[3].Probability.BaseValueScaleConstant 9</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_ClassMods BalancedItems[3].Probability.BaseValueScaleConstant 9</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_GrenadeMods BalancedItems[3].Probability.BaseValueScaleConstant 9</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Items BalancedItems[3].Probability.BaseValueScaleConstant 3</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Items BalancedItems[7].Probability.BaseValueScaleConstant 3</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Shields BalancedItems[3].Probability.BaseValueScaleConstant 9</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Launchers BalancedItems[4].Probability.BaseValueScaleConstant 3</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[4].Probability.BaseValueScaleConstant 3</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[9].Probability.BaseValueScaleConstant 3</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[14].Probability.BaseValueScaleConstant 3</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[19].Probability.BaseValueScaleConstant 9</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols BalancedItems[4].Probability.BaseValueScaleConstant 3</code>
						</hotfix>
					</category>
					<category name="Individual Weapon Pools">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles BalancedItems[5].Probability.BaseValueScaleConstant 3</code>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers BalancedItems[5].Probability.BaseValueScaleConstant 3</code>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols BalancedItems[5].Probability.BaseValueScaleConstant 3</code>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns BalancedItems[5].Probability.BaseValueScaleConstant 3</code>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_SMG BalancedItems[5].Probability.BaseValueScaleConstant 3</code>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles BalancedItems[5].Probability.BaseValueScaleConstant 3</code>
						</hotfix>
					</category>
				</category>
				<category name="Stock Legendary Drop Rate">
					<category name="World Drops">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_All BalancedItems[5].Probability.BaseValueScaleConstant 3</code>
							<code profiles="">set GD_Itempools.ShieldPools.Pool_Shields_All BalancedItems[4].Probability.BaseValueScaleConstant 3</code>
							<code profiles="">set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All BalancedItems[4].Probability.BaseValueScaleConstant 3</code>
							<code profiles="">set GD_Itempools.ClassModPools.Pool_ClassMod_All BalancedItems[4].Probability.BaseValueScaleConstant 1</code>
						</hotfix>
						<comment># Full-weight relics</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[10].Probability.BaseValueScaleConstant 0.3</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[11].Probability.BaseValueScaleConstant 0.3</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[12].Probability.BaseValueScaleConstant 0.3</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[13].Probability.BaseValueScaleConstant 0.3</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[14].Probability.BaseValueScaleConstant 0.3</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[16].Probability.BaseValueScaleConstant 0.3</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[17].Probability.BaseValueScaleConstant 0.3</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[18].Probability.BaseValueScaleConstant 0.3</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[19].Probability.BaseValueScaleConstant 0.3</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[26].Probability.BaseValueScaleConstant 0.3</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[27].Probability.BaseValueScaleConstant 0.3</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[28].Probability.BaseValueScaleConstant 0.3</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[29].Probability.BaseValueScaleConstant 0.3</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[30].Probability.BaseValueScaleConstant 0.3</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[31].Probability.BaseValueScaleConstant 0.3</code>
						</hotfix>
						<comment># Half-weight relics</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[20].Probability.BaseValueScaleConstant 0.15</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[21].Probability.BaseValueScaleConstant 0.15</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[22].Probability.BaseValueScaleConstant 0.15</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[23].Probability.BaseValueScaleConstant 0.15</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[24].Probability.BaseValueScaleConstant 0.15</code>
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[25].Probability.BaseValueScaleConstant 0.15</code>
						</hotfix>
						<comment># Mysterious Amulet</comment>
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems[15].Probability.BaseValueScaleConstant 0.1</code>
						</hotfix>
					</category>
					<category name="Treasure Chests">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Artifacts BalancedItems[3].Probability.BaseValueScaleConstant 3</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_ClassMods BalancedItems[3].Probability.BaseValueScaleConstant 3</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_GrenadeMods BalancedItems[3].Probability.BaseValueScaleConstant 3</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Items BalancedItems[3].Probability.BaseValueScaleConstant 1</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Items BalancedItems[7].Probability.BaseValueScaleConstant 1</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Shields BalancedItems[3].Probability.BaseValueScaleConstant 3</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Launchers BalancedItems[4].Probability.BaseValueScaleConstant 1</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[4].Probability.BaseValueScaleConstant 1</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[9].Probability.BaseValueScaleConstant 1</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[14].Probability.BaseValueScaleConstant 1</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns BalancedItems[19].Probability.BaseValueScaleConstant 3</code>
							<code profiles="">set GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols BalancedItems[4].Probability.BaseValueScaleConstant 1</code>
						</hotfix>
					</category>
					<category name="Individual Weapon Pools">
						<hotfix name="ApocHotfix" level="None">
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles BalancedItems[5].Probability.BaseValueScaleConstant 1</code>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Launchers BalancedItems[5].Probability.BaseValueScaleConstant 1</code>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Pistols BalancedItems[5].Probability.BaseValueScaleConstant 1</code>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns BalancedItems[5].Probability.BaseValueScaleConstant 1</code>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_SMG BalancedItems[5].Probability.BaseValueScaleConstant 1</code>
							<code profiles="">set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles BalancedItems[5].Probability.BaseValueScaleConstant 1</code>
						</hotfix>
					</category>
				</category>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Launchers_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Pistols_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Shotguns_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SMG_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SniperRifles_07_LegendaryPlusPearl BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Jakobs_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Torgue_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bDropOnDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Torgue_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Jakobs_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bDropOnDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Jakobs_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bDropOnDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bDropOnDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Jakobs_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_4_VeryRare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_Absorption_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryShock',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryNormal',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_Booster_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_Chimera_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Chimera_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_Impact_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Impact_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_Juggernaut_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Juggernaut_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_NovaShields_All_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Singularity',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_NovaShields_Explosive_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_NovaShields_Fire_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_NovaShields_Explosive_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_NovaShields_Fire_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Phoenix',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_Roid_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_ThresherRaid',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_Corrosive_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Standard_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_BonusPackage',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_BouncingBonny',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Fastball',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_FireBee',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Leech',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Pandemic',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Quasar',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_RollingThunder',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_StormFront',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_NastySurprise',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_ChainLightning',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_FireStorm',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ClassModPools.Pool_ClassMod_Assassin_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Assassin_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),)
set GD_Itempools.ClassModPools.Pool_ClassMod_Merc_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Merc_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ClassModPools.Pool_ClassMod_Siren_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Siren_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ClassModPools.Pool_ClassMod_Soldier_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Soldier_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Tulip_Itempools.ClassModPools.Pool_ClassMod_Mechromancer_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Mechromancer_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Lilac_Itempools.ClassModPools.Pool_ClassMod_LilacPlayerClass_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_06_SlayerOfTerramorphous',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Psycho_05_Legendary',Probability=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ArtifactPools.Pool_ArtifactsReward BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Vitality_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Stockpile_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Protection_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Strength_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Resistance_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_ElementalReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=6.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Tenacity_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Proficiency_Rare',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=4.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_AggressionReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=10.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_AllegianceReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=10.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Terramorphous',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0),bDropOnDeath=True))
set GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.ArtifactPools.Pool_ArtifactsAll BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Vitality',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Stockpile',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Protection',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Strength',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Resistance',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_Elemental',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Tenacity',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Proficiency',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_Aggression',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_Allegiance',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_ArtifactsReward',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.200000),bDropOnDeath=True))
set GD_Itempools.ClassModPools.Pool_ClassMod_All BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common_RareMod',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.ClassModPools.Pool_ClassMod_00_Aster',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True))

#Direct-Execute Warning:
say WARNING: "BL2 Expanded Legendary Pools" must be imported into BLCMM to run properly with UCP or other mods.

#Hotfixes:
set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23","SparkLevelPatchEntry-ApocHotfix1","SparkLevelPatchEntry-ApocHotfix2","SparkLevelPatchEntry-ApocHotfix3","SparkLevelPatchEntry-ApocHotfix4","SparkLevelPatchEntry-ApocHotfix5","SparkLevelPatchEntry-ApocHotfix6","SparkLevelPatchEntry-ApocHotfix7","SparkLevelPatchEntry-ApocHotfix8","SparkLevelPatchEntry-ApocHotfix9","SparkLevelPatchEntry-ApocHotfix10","SparkLevelPatchEntry-ApocHotfix11","SparkLevelPatchEntry-ApocHotfix12","SparkLevelPatchEntry-ApocHotfix13","SparkLevelPatchEntry-ApocHotfix14","SparkLevelPatchEntry-ApocHotfix15","SparkLevelPatchEntry-ApocHotfix16","SparkLevelPatchEntry-ApocHotfix17","SparkLevelPatchEntry-ApocHotfix18","SparkLevelPatchEntry-ApocHotfix19","SparkLevelPatchEntry-ApocHotfix20","SparkLevelPatchEntry-ApocHotfix21","SparkLevelPatchEntry-ApocHotfix22","SparkLevelPatchEntry-ApocHotfix23","SparkLevelPatchEntry-ApocHotfix24","SparkLevelPatchEntry-ApocHotfix25","SparkLevelPatchEntry-ApocHotfix26","SparkLevelPatchEntry-ApocHotfix27","SparkLevelPatchEntry-ApocHotfix28","SparkLevelPatchEntry-ApocHotfix29","SparkLevelPatchEntry-ApocHotfix30","SparkLevelPatchEntry-ApocHotfix31","SparkLevelPatchEntry-ApocHotfix32","SparkLevelPatchEntry-ApocHotfix33","SparkLevelPatchEntry-ApocHotfix34","SparkLevelPatchEntry-ApocHotfix35","SparkLevelPatchEntry-ApocHotfix36","SparkLevelPatchEntry-ApocHotfix37","SparkLevelPatchEntry-ApocHotfix38","SparkLevelPatchEntry-ApocHotfix39","SparkLevelPatchEntry-ApocHotfix40","SparkLevelPatchEntry-ApocHotfix41","SparkLevelPatchEntry-ApocHotfix42","SparkLevelPatchEntry-ApocHotfix43","SparkLevelPatchEntry-ApocHotfix44","SparkLevelPatchEntry-ApocHotfix45","SparkLevelPatchEntry-ApocHotfix46","SparkLevelPatchEntry-ApocHotfix47","SparkLevelPatchEntry-ApocHotfix48","SparkLevelPatchEntry-ApocHotfix49","SparkLevelPatchEntry-ApocHotfix50","SparkLevelPatchEntry-ApocHotfix51","SparkLevelPatchEntry-ApocHotfix52","SparkLevelPatchEntry-ApocHotfix53","SparkLevelPatchEntry-ApocHotfix54","SparkLevelPatchEntry-ApocHotfix55","SparkLevelPatchEntry-ApocHotfix56","SparkLevelPatchEntry-ApocHotfix57","SparkLevelPatchEntry-ApocHotfix58","SparkLevelPatchEntry-ApocHotfix59","SparkLevelPatchEntry-ApocHotfix60","SparkLevelPatchEntry-ApocHotfix61","SparkLevelPatchEntry-ApocHotfix62","SparkLevelPatchEntry-ApocHotfix63","SparkLevelPatchEntry-ApocHotfix64","SparkLevelPatchEntry-ApocHotfix65","SparkLevelPatchEntry-ApocHotfix66","SparkLevelPatchEntry-ApocHotfix67","SparkLevelPatchEntry-ApocHotfix68","SparkLevelPatchEntry-ApocHotfix69","SparkLevelPatchEntry-ApocHotfix70","SparkLevelPatchEntry-ApocHotfix71","SparkLevelPatchEntry-ApocHotfix72","SparkLevelPatchEntry-ApocHotfix73","SparkLevelPatchEntry-ApocHotfix74","SparkLevelPatchEntry-ApocHotfix75","SparkLevelPatchEntry-ApocHotfix76","SparkLevelPatchEntry-ApocHotfix77","SparkLevelPatchEntry-ApocHotfix78","SparkLevelPatchEntry-ApocHotfix79","SparkLevelPatchEntry-ApocHotfix80","SparkLevelPatchEntry-ApocHotfix81","SparkLevelPatchEntry-ApocHotfix82","SparkLevelPatchEntry-ApocHotfix83","SparkLevelPatchEntry-ApocHotfix84","SparkLevelPatchEntry-ApocHotfix85","SparkLevelPatchEntry-ApocHotfix86","SparkLevelPatchEntry-ApocHotfix87","SparkLevelPatchEntry-ApocHotfix88","SparkLevelPatchEntry-ApocHotfix89","SparkLevelPatchEntry-ApocHotfix90","SparkLevelPatchEntry-ApocHotfix91","SparkLevelPatchEntry-ApocHotfix92","SparkLevelPatchEntry-ApocHotfix93","SparkLevelPatchEntry-ApocHotfix94","SparkLevelPatchEntry-ApocHotfix95","SparkLevelPatchEntry-ApocHotfix96","SparkLevelPatchEntry-ApocHotfix97","SparkLevelPatchEntry-ApocHotfix98","SparkLevelPatchEntry-ApocHotfix99","SparkLevelPatchEntry-ApocHotfix100","SparkLevelPatchEntry-ApocHotfix101","SparkLevelPatchEntry-ApocHotfix102","SparkLevelPatchEntry-ApocHotfix103","SparkLevelPatchEntry-ApocHotfix104","SparkLevelPatchEntry-ApocHotfix105","SparkLevelPatchEntry-ApocHotfix106","SparkLevelPatchEntry-ApocHotfix107","SparkLevelPatchEntry-ApocHotfix108","SparkLevelPatchEntry-ApocHotfix109","SparkLevelPatchEntry-ApocHotfix110","SparkLevelPatchEntry-ApocHotfix111","SparkLevelPatchEntry-ApocHotfix112","SparkLevelPatchEntry-ApocHotfix113","SparkLevelPatchEntry-ApocHotfix114","SparkLevelPatchEntry-ApocHotfix115","SparkLevelPatchEntry-ApocHotfix116","SparkLevelPatchEntry-ApocHotfix117","SparkLevelPatchEntry-ApocHotfix118","SparkLevelPatchEntry-ApocHotfix119","SparkLevelPatchEntry-ApocHotfix120","SparkLevelPatchEntry-ApocHotfix121","SparkLevelPatchEntry-ApocHotfix122","SparkLevelPatchEntry-ApocHotfix123","SparkLevelPatchEntry-ApocHotfix124","SparkLevelPatchEntry-ApocHotfix125","SparkLevelPatchEntry-ApocHotfix126","SparkLevelPatchEntry-ApocHotfix127","SparkLevelPatchEntry-ApocHotfix128","SparkLevelPatchEntry-ApocHotfix129","SparkLevelPatchEntry-ApocHotfix130","SparkLevelPatchEntry-ApocHotfix131","SparkLevelPatchEntry-ApocHotfix132","SparkLevelPatchEntry-ApocHotfix133","SparkLevelPatchEntry-ApocHotfix134","SparkLevelPatchEntry-ApocHotfix135","SparkLevelPatchEntry-ApocHotfix136","SparkLevelPatchEntry-ApocHotfix137","SparkLevelPatchEntry-ApocHotfix138","SparkLevelPatchEntry-ApocHotfix139","SparkLevelPatchEntry-ApocHotfix140","SparkLevelPatchEntry-ApocHotfix141","SparkLevelPatchEntry-ApocHotfix142","SparkLevelPatchEntry-ApocHotfix143","SparkLevelPatchEntry-ApocHotfix144","SparkLevelPatchEntry-ApocHotfix145","SparkLevelPatchEntry-ApocHotfix146","SparkLevelPatchEntry-ApocHotfix147","SparkLevelPatchEntry-ApocHotfix148","SparkLevelPatchEntry-ApocHotfix149","SparkLevelPatchEntry-ApocHotfix150","SparkLevelPatchEntry-ApocHotfix151","SparkLevelPatchEntry-ApocHotfix152","SparkLevelPatchEntry-ApocHotfix153","SparkLevelPatchEntry-ApocHotfix154","SparkLevelPatchEntry-ApocHotfix155","SparkLevelPatchEntry-ApocHotfix156","SparkLevelPatchEntry-ApocHotfix157","SparkLevelPatchEntry-ApocHotfix158","SparkLevelPatchEntry-ApocHotfix159","SparkLevelPatchEntry-ApocHotfix160","SparkLevelPatchEntry-ApocHotfix161","SparkLevelPatchEntry-ApocHotfix162","SparkLevelPatchEntry-ApocHotfix163","SparkLevelPatchEntry-ApocHotfix164","SparkLevelPatchEntry-ApocHotfix165","SparkLevelPatchEntry-ApocHotfix166","SparkLevelPatchEntry-ApocHotfix167","SparkLevelPatchEntry-ApocHotfix168","SparkLevelPatchEntry-ApocHotfix169","SparkLevelPatchEntry-ApocHotfix170","SparkLevelPatchEntry-ApocHotfix171","SparkLevelPatchEntry-ApocHotfix172","SparkLevelPatchEntry-ApocHotfix173","SparkLevelPatchEntry-ApocHotfix174","SparkLevelPatchEntry-ApocHotfix175","SparkLevelPatchEntry-ApocHotfix176","SparkLevelPatchEntry-ApocHotfix177","SparkLevelPatchEntry-ApocHotfix178","SparkLevelPatchEntry-ApocHotfix179","SparkLevelPatchEntry-ApocHotfix180","SparkLevelPatchEntry-ApocHotfix181","SparkLevelPatchEntry-ApocHotfix182","SparkLevelPatchEntry-ApocHotfix183","SparkLevelPatchEntry-ApocHotfix184","SparkLevelPatchEntry-ApocHotfix185","SparkLevelPatchEntry-ApocHotfix186","SparkLevelPatchEntry-ApocHotfix187","SparkLevelPatchEntry-ApocHotfix188","SparkLevelPatchEntry-ApocHotfix189","SparkLevelPatchEntry-ApocHotfix190","SparkLevelPatchEntry-ApocHotfix191","SparkLevelPatchEntry-ApocHotfix192","SparkLevelPatchEntry-ApocHotfix193","SparkLevelPatchEntry-ApocHotfix194","SparkLevelPatchEntry-ApocHotfix195","SparkLevelPatchEntry-ApocHotfix196","SparkLevelPatchEntry-ApocHotfix197","SparkLevelPatchEntry-ApocHotfix198","SparkLevelPatchEntry-ApocHotfix199","SparkLevelPatchEntry-ApocHotfix200","SparkLevelPatchEntry-ApocHotfix201","SparkLevelPatchEntry-ApocHotfix202","SparkLevelPatchEntry-ApocHotfix203","SparkLevelPatchEntry-ApocHotfix204","SparkLevelPatchEntry-ApocHotfix205","SparkLevelPatchEntry-ApocHotfix206","SparkLevelPatchEntry-ApocHotfix207","SparkLevelPatchEntry-ApocHotfix208","SparkLevelPatchEntry-ApocHotfix209","SparkLevelPatchEntry-ApocHotfix210","SparkLevelPatchEntry-ApocHotfix211","SparkLevelPatchEntry-ApocHotfix212","SparkLevelPatchEntry-ApocHotfix213","SparkLevelPatchEntry-ApocHotfix214","SparkLevelPatchEntry-ApocHotfix215","SparkLevelPatchEntry-ApocHotfix216","SparkLevelPatchEntry-ApocHotfix217","SparkLevelPatchEntry-ApocHotfix218","SparkLevelPatchEntry-ApocHotfix219","SparkLevelPatchEntry-ApocHotfix220","SparkLevelPatchEntry-ApocHotfix221","SparkLevelPatchEntry-ApocHotfix222","SparkLevelPatchEntry-ApocHotfix223")
set Transient.SparkServiceConfiguration_6 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems,,((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Bandit_5_Madhouse',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Dahl_5_Veruc',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Jakobs_5_HammerBuster',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Torgue_5_KerBlaster',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Vladof_5_Sherdifier',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_Weapons.AssaultRifles.AR_Bandit_3_Ogre',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.AssaultRifle.Brothers.AR_Jakobs_5_Brothers',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))",",GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary,BalancedItems,,((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Bandit_5_BadaBoom',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Maliwan_5_Pyrophobia',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Tediore_5_Bunny',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Torgue_5_Nukem',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Vladof_5_Mongol',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_Alien_Norfleet',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems,,((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Bandit_5_Gub',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Tediore_5_Gunerang',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Dahl_5_Hornet',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Vladof_5_Infinity',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Torgue_5_Calla',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Maliwan_5_ThunderballFists',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=Weapon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lanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Dahl_5_Pitchfork',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Vladof_5_Lyudmila',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Maliwan_5_Volcano',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Jakobs_5_Skullmasher',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.A_Weapons_Unique.Sniper_Jakobs_3_Morde_Lt',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True))",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare,BalancedItems[5],,(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_ARs_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.666667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare,BalancedItems[8],,(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Pistols_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=2.666667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare,BalancedItems[5],,(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Shotguns_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.666667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare,BalancedItems[5],,(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_SMGs_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.666667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare,BalancedItems[5],,(ItmPoolDefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_Snipers_04_Gemstone',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.666667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[7],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.AssaultRifles.AR_Torgue_3_BoomPuppy',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[8],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[9],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Jakobs_3_Stinkpot',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[10],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Vladof_3_Rapier',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[11],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.AssaultRifle.AR_Bandit_3_Chopper',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[12],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.AssaultRifle.AR_Jakobs_3_DamnedCowboy',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[13],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_3_Scorpio',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[14],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Jakobs_3_Stomper',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[15],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Torgue_3_EvilSmasher',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[16],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Vladof_3_Hail',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary,BalancedItems[6],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_3_TheHive',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary,BalancedItems[7],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.Launcher.RL_Torgue_3_12Pounder',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary,BalancedItems[8],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Torgue_3_Creamer',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary,BalancedItems[9],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Bandit_3_Roaster',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[9],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Judge',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[10],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_Weapons.Pistols.Pistol_Maliwan_3_GrogNozzle',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[11],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.Pistol.Pistol_Jakobs_ScarletsGreed',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[12],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_GwensHead',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[13],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[14],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Dahlminator',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[15],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.Pistols.Pistol_Torgue_3_PocketRocket',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[16],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.Pistols.Pistol_Jakobs_3_Rex',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[17],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Law',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[18],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.Pistol.Pistol_Maliwan_3_LittleEvie',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[19],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[20],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Rubi',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[21],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Teapot',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[22],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Vladof_3_Veritas',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[23],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Bandit_3_Tenderbox',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[6],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.Shotgun.SG_Jakobs_3_Hydra',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[7],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Bandit_3_JollyRoger',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[8],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[9],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_Dog',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[10],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Blockhead',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[11],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Octo',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[12],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Jakobs_3_OrphanMaker',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[13],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Torgue_3_Landscaper',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[14],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[15],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[16],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_RokSalt',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[17],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_3_TidalWave',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[18],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_Teeth',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[19],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_Weapons.Shotguns.SG_Torgue_3_SwordSplosion',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[20],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.Shotgun.SG_Jakobs_3_Twister',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[21],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_3_Triquetra',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[5],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[6],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Bandit_3_BoneShredder',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[7],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[8],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Bane',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[9],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Commerce',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[10],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_Chulainn',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[11],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_Weapons.SMGs.SMG_Maliwan_3_Crit',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[12],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Dahl_3_Lascaux',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[13],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[14],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.SMG.SMG_Hyperion_3_YellowJacket',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[15],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_Weapons.SMGs.SMG_Bandit_3_Orc',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[6],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_Weapons.SniperRifles.Sniper_Jakobs_3_ElephantGun',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[7],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_FremingtonsEdge',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[8],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Buffalo',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[9],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Iris_Weapons.SniperRifles.Sniper_Jakobs_3_Cobra',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[10],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[11],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_BossWeapons.SniperRifles.Sniper_Maliwan_3_Pimpernel',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[12],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Morningstar',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[13],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_Sloth',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[14],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Tresspasser',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[15],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Longbow',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Absorption_06_Legendary,BalancedItems[2],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_1340',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Absorption_06_Legendary,BalancedItems[3],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_Equitas',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Booster_06_Legendary,BalancedItems[1],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_PotOGold',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_NovaShields_Explosive_06_Legendary,BalancedItems[0],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Explosive_DeadlyBloom',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Roid_06_Legendary,BalancedItems[1],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_Order',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Roid_06_Legendary,BalancedItems[2],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_04_LoveThumper',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary,BalancedItems[1],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Orchid_Shields.A_Item_Custom.S_BladeShield',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary,BalancedItems[2],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Sage_Shields.A_Item_Custom.S_BucklerShield',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[12],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_FlameSpurt',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[13],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_Fireball',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[14],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_FusterCluck',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[15],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_KissOfDeath',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[16],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_LightningBolt',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[17],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_MagicMissileRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[11],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Orchid_Artifacts.A_Item_Unique.A_Blade',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[12],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Deputy',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[13],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Opportunity',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[14],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Endowment',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[15],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_Artifacts.A_Item_Unique.A_MysteryAmulet',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.1),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[16],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Sheriff',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[17],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Afterburner',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[18],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_VitalityStockpile_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[19],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_ElementalProficiency_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[20],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityAssault_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.15),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[21],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityLauncher_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.15),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[22],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityPistol_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.15),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[23],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityShotgun_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.15),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[24],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacitySMG_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.15),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[25],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacitySniper_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.15),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[26],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_ResistanceProtection_VeryRare',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[17],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Bandit_6_Sawbar',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[18],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Dahl_6_Bearcat',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[19],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Lobelia_Weapons.AssaultRifles.AR_Jakobs_6_Bekah',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary,BalancedItems[10],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Launchers.RL_Torgue_6_Tunguska',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[24],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Jakobs_6_Unforgiven',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[25],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Vladof_6_Stalker',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[26],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Lobelia_Weapons.Pistol.Pistol_Maliwan_6_Wanderlust',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[22],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Shotgun.SG_Hyperion_6_Butcher',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[23],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Lobelia_Weapons.Shotguns.SG_Torgue_6_Carnage',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[16],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.SMG.SMG_Tediore_6_Avenger',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[16],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.sniper.Sniper_Maliwan_6_Storm',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[17],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Lobelia_Weapons.sniper.Sniper_Jakobs_6_Godfinger',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[20],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_RaidWeapons.AssaultRifles.Aster_Seraph_Seeker_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[21],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[22],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.AssaultRifle.Sage_Seraph_LeadStorm_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary,BalancedItems[11],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[27],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[28],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.Pistol.Sage_Seraph_Infection_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary,BalancedItems[29],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[24],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[25],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.Shotgun.Sage_Seraph_Interfacer_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[26],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[17],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[18],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[19],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[18],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[19],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.sniper.Sage_Seraph_HawkEye_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Absorption_06_Legendary,BalancedItems[4],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Booster_06_Legendary,BalancedItems[2],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Chimera_06_Legendary,BalancedItems[1],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Juggernaut_06_Legendary,BalancedItems[1],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Roid_06_Legendary,BalancedItems[3],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary,BalancedItems[3],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_ItemGrades.Shields.Aster_Seraph_Antagonist_Shield_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary,BalancedItems[4],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_ItemGrades.Shields.Aster_Seraph_Blockade_Shield_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[18],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[19],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[20],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[27],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Orchid_Artifacts.A_Item_Unique.A_SeraphBloodRelic',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[28],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Sage_Artifacts.A_Item.A_SeraphBreath',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[29],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Balance',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[30],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Aster_Artifacts.A_Item_Unique.A_SeraphShadow',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.3),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[23],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.AssaultRifle.AR_Dahl_6_Toothpick',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary,BalancedItems[24],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.AssaultRifle.PeakOpener.AR_Torgue_5_PeakOpener',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary,BalancedItems[12],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.Rocket_Launcher.WorldBurn.RL_Torgue_5_WorldBurn',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary,BalancedItems[27],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.Shotguns.SG_Torgue_3_SwordSplosion_Unico',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[20],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.A_Weapons_Legendary.SMG_Maliwan_5_HellFire',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary,BalancedItems[21],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.SMG.SMG_Tediore_6_Infection_Cleaner',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary,BalancedItems[20],,(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Anemone_Weapons.sniper.Sniper_Jakobs_6_Chaude_Mama',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary,BalancedItems[5],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_Balance_Treasure.Shields.ItemGrade_Gear_Shield_Worming',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.33),bDropOnDeath=True)",",GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary,BalancedItems[6],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_ItemPools.Shields.ItemGrade_Gear_Shield_Nova_Singularity_Peak',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.33),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[21],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_GrenadeMods.A_Item_Legendary.GM_Antifection',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary,BalancedItems[22],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_GrenadeMods.A_Item_Legendary.GM_StormFront',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[31],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_Relics.A_Item_Unique.A_Sheriff',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[32],,(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Anemone_Relics.A_Item_Unique.A_Deputy',Probability=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.25),bDropOnDeath=True)","Dummy_P,GD_Dummy,Foo,,Bar",",GD_Itempools.WeaponPools.Pool_Weapons_All,BalancedItems[3].Probability.BaseValueScaleConstant,,1.333333",",GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns,BalancedItems[2].Probability.BaseValueScaleConstant,,3.333333",",GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns,BalancedItems[7].Probability.BaseValueScaleConstant,,3.333333",",GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns,BalancedItems[12].Probability.BaseValueScaleConstant,,3.333333",",GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns,BalancedItems[17].Probability.BaseValueScaleConstant,,3.333333",",GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols,BalancedItems[2].Probability.BaseValueScaleConstant,,3.333333",",GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns,BalancedItems[3].Probability.BaseValueScaleConstant,,6.666666",",GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns,BalancedItems[8].Probability.BaseValueScaleConstant,,6.666666",",GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns,BalancedItems[13].Probability.BaseValueScaleConstant,,6.666666",",GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns,BalancedItems[18].Probability.BaseValueScaleConstant,,6.666666",",GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_Pistols,BalancedItems[3].Probability.BaseValueScaleConstant,,6.666666",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles,BalancedItems[3].Probability.BaseValueScaleConstant,,1.333333",",GD_Itempools.WeaponPools.Pool_Weapons_Launchers,BalancedItems[3].Probability.BaseValueScaleConstant,,1.333333",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols,BalancedItems[3].Probability.BaseValueScaleConstant,,1.333333",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns,BalancedItems[3].Probability.BaseValueScaleConstant,,1.333333",",GD_Itempools.WeaponPools.Pool_Weapons_SMG,BalancedItems[3].Probability.BaseValueScaleConstant,,1.333333",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles,BalancedItems[3].Probability.BaseValueScaleConstant,,1.333333",",GD_Itempools.WeaponPools.Pool_Weapons_All,BalancedItems[5].Probability.BaseValueScaleConstant,,6",",GD_Itempools.ShieldPools.Pool_Shields_All,BalancedItems[4].Probability.BaseValueScaleConstant,,6",",GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All,BalancedItems[4].Probability.BaseValueScaleConstant,,6",",GD_Itempools.ClassModPools.Pool_ClassMod_All,BalancedItems[4].Probability.BaseValueScaleConstant,,2",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[10].Probability.BaseValueScaleConstant,,0.6",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[11].Probability.BaseValueScaleConstant,,0.6",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[12].Probability.BaseValueScaleConstant,,0.6",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[13].Probability.BaseValueScaleConstant,,0.6",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[14].Probability.BaseValueScaleConstant,,0.6",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[16].Probability.BaseValueScaleConstant,,0.6",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[17].Probability.BaseValueScaleConstant,,0.6",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[18].Probability.BaseValueScaleConstant,,0.6",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[19].Probability.BaseValueScaleConstant,,0.6",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[26].Probability.BaseValueScaleConstant,,0.6",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[27].Probability.BaseValueScaleConstant,,0.6",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[28].Probability.BaseValueScaleConstant,,0.6",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[29].Probability.BaseValueScaleConstant,,0.6",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[30].Probability.BaseValueScaleConstant,,0.6",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[31].Probability.BaseValueScaleConstant,,0.6",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[20].Probability.BaseValueScaleConstant,,0.3",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[21].Probability.BaseValueScaleConstant,,0.3",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[22].Probability.BaseValueScaleConstant,,0.3",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[23].Probability.BaseValueScaleConstant,,0.3",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[24].Probability.BaseValueScaleConstant,,0.3",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[25].Probability.BaseValueScaleConstant,,0.3",",GD_Itempools.ArtifactPools.Pool_ArtifactsReward,BalancedItems[15].Probability.BaseValueScaleConstant,,0.2",",GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Artifacts,BalancedItems[3].Probability.BaseValueScaleConstant,,6",",GD_Itempools.Treasure_ChestPools.Pool_EpicChest_ClassMods,BalancedItems[3].Probability.BaseValueScaleConstant,,6",",GD_Itempools.Treasure_ChestPools.Pool_EpicChest_GrenadeMods,BalancedItems[3].Probability.BaseValueScaleConstant,,6",",GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Items,BalancedItems[3].Probability.BaseValueScaleConstant,,2",",GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Items,BalancedItems[7].Probability.BaseValueScaleConstant,,2",",GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Shields,BalancedItems[3].Probability.BaseValueScaleConstant,,6",",GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Launchers,BalancedItems[4].Probability.BaseValueScaleConstant,,2",",GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns,BalancedItems[4].Probability.BaseValueScaleConstant,,2",",GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns,BalancedItems[9].Probability.BaseValueScaleConstant,,2",",GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns,BalancedItems[14].Probability.BaseValueScaleConstant,,2",",GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_LongGuns,BalancedItems[19].Probability.BaseValueScaleConstant,,6",",GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_Pistols,BalancedItems[4].Probability.BaseValueScaleConstant,,2",",GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles,BalancedItems[5].Probability.BaseValueScaleConstant,,2",",GD_Itempools.WeaponPools.Pool_Weapons_Launchers,BalancedItems[5].Probability.BaseValueScaleConstant,,2",",GD_Itempools.WeaponPools.Pool_Weapons_Pistols,BalancedItems[5].Probability.BaseValueScaleConstant,,2",",GD_Itempools.WeaponPools.Pool_Weapons_Shotguns,BalancedItems[5].Probability.BaseValueScaleConstant,,2",",GD_Itempools.WeaponPools.Pool_Weapons_SMG,BalancedItems[5].Probability.BaseValueScaleConstant,,2",",GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles,BalancedItems[5].Probability.BaseValueScaleConstant,,2")