<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> </head> <body> <category name="Double Quests Rewards Redux v1.0.7"> <comment>Mod author: Astor</comment> <comment>Release Date: 10 January 2019</comment> <comment>Version: 1.0.7 - See ReadMe for Changelog ;)</comment> <comment>Summary: Reduce the time spent doing "farming" by doubling the chance to get a weapon/item with desired parts or accessory.</comment> <category name="Full Description"> <comment>For those who were familiar with the previous Mod, the weapon/Item marqued with a (*) are upgrade </comment> <comment>(like the Bitch/Commerce in Uncle Teddy), new rewards (like the SG Octo in Capture The Flag) </comment> <comment>or restored Unique weapon/item "gone" in the original Koby's Mod. </comment> <comment></comment> <comment>Note: This mod was totally build from scratch, but was stongly inspired by the -unfortunately now defunct!- </comment> <comment>"Double Quest Rewards" Mod created by Koby (among many others great Mods), hence the "redux" in its name. </comment> </category> <category name="Borderlands 2 - Main Game"> <category name="Arid Nexus - Badlands (open to change a option)"> <category name="Data Mining"> <comment>Blue Relic reward - Unchanged</comment> </category> <category name="Get to Know Jack"> <comment>Blue Sniper Rifle reward - Unchanged</comment> </category> <category name="Hungry Like The Skag (Stomper)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z3_HungryLikeSkag.M_HungryLikeSkag Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Jakobs_3_Stomper',WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Jakobs_3_Stomper')</code> </hotfix> </category> <category name="Uncle Teddy (open to change a option)" MUT="true"> <comment>Pick the Commerce (Unique Hyperion SMG) option if you think that receive the Bitch (Legendary Hyperion SMG) </comment> <comment>as reward from Hyperion for a very simple mission is a bit too much.</comment> <category name="Uncle Teddy (Lady Fist* from Uma Baha or choice from 2 Bitch* from Hyperion)"> <hotfix name="Reward2X" level="None"> <code profiles="">set GD_Z3_UncleTeddy.M_UncleTeddy Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist')</code> <code profiles="">set GD_Z3_UncleTeddy.M_UncleTeddy AlternativeReward.RewardItems (WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch',WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch')</code> </hotfix> </category> <category name="Uncle Teddy (Lady Fist* from Uma Baha or choice from 2 Commerce* from Hyperion)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z3_UncleTeddy.M_UncleTeddy Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist')</code> <code profiles="default">set GD_Z3_UncleTeddy.M_UncleTeddy AlternativeReward.RewardItems (WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Commerce',WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Commerce')</code> </hotfix> </category> <category name="Uncle Teddy (Lady Fist* from Uma Baha or choice from 1 Commerce* and 1 Bitch* from Hyperion)"> <hotfix name="Reward2X" level="None"> <code profiles="">set GD_Z3_UncleTeddy.M_UncleTeddy Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist')</code> <code profiles="">set GD_Z3_UncleTeddy.M_UncleTeddy AlternativeReward.RewardItems (WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Commerce',WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch')</code> </hotfix> </category> </category> </category> <category name="Arid Nexus - Boneyard"> <category name="Monster Mash (Part 2)"> <comment>Green SMG or Grenade reward - Unchanged</comment> </category> <category name="This Just In"> <comment>No weapon/item reward - Unchanged</comment> </category> </category> <category name="Bloodshot Ramparts"> <category name="Out of Body Experience (Shield 1340* or Shotgun 1340*)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z3_OutOfBody.M_OutOfBody Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340',WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340')</code> <code profiles="default">set GD_Z3_OutOfBody.M_OutOfBody AlternativeReward.RewardItems (InventoryBalanceDefinition'GD_Shields.A_Item.Shield_Absorption_1341',InventoryBalanceDefinition'GD_Shields.A_Item.Shield_Absorption_1341')</code> </hotfix> </category> </category> <category name="Bloodshot Stronghold"> <category name="A Dam Fine Rescue"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Splinter Group (RockSalt*)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z2_SplinterGroup.M_SplinterGroup Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_RokSalt',WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_RokSalt')</code> </hotfix> </category> </category> <category name="Caustic Caverns"> <category name="Minecart Mischief"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Perfectly Peaceful"> <comment>Eridium Reward</comment> </category> <category name="Safe and Sound (Heartbreaker or Lucrative Opportunity)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z2_SafeAndSound.M_SafeAndSound Reward.RewardItems (InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Opportunity',InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Opportunity')</code> <code profiles="default">set GD_Z2_SafeAndSound.M_SafeAndSound AlternativeReward.RewardItems (WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker',WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker')</code> </hotfix> </category> <category name="The Lost Treasure (Dahlminator*)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z3_LostTreasure.M_LostTreasure Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Dahlminator',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Dahlminator')</code> </hotfix> </category> </category> <category name="Control Core Angel"> <category name="Where Angels Fear to Tread (Part 1)"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Where Angels Fear to Tread (Part 2)"> <comment>No weapon/item reward - Stay Unchanged</comment> <comment>You just come out from the Marcus's Store Room... and you </comment> <comment>still need some extra valuable reward... Seriously! </comment> </category> </category> <category name="Eridium Blight"> <category name="A Real Boy"> <category name="A Real Boy #1: Clothes Make the Man"> <comment>Green Sniper Rifle or Shield reward - Unchanged</comment> </category> <category name="A Real Boy #2: Face Time"> <comment>Green Shotgun or SMG reward - Unchanged</comment> </category> <category name="A Real Boy #3: Human (Fibber)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z2_ARealBoy.M_ARealBoy_Human Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber')</code> </hotfix> </category> </category> <category name="Customer Service"> <comment>Blue SMG or Grenade reward - Unchanged</comment> </category> <category name="Kill Yourself (Only Eridium reward if you jump)"> <comment>No weapon/item reward - Stay unchanged</comment> <comment>Extra valuable reward are only for the brave and you fail!</comment> </category> <category name="To Grandmother's House We Go (Blue Pistol Dahl*)"> <comment>Pick this option if you need have the choice between 2 Blue Pistol Dahl.</comment> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z3_GrandmotherHouse.M_GrandmotherHouse Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_3_Rare',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_3_Rare')</code> </hotfix> </category> </category> <category name="Frostburn Canyon"> <category name="Cult Following"> <category name="Cult Following #1: Eternal Flame"> <comment>Green SMG or Shield - Unchanged</comment> </category> <category name="Cult Following #2: False Idols"> <comment>Green Assault Rifle or Grenade reward - Unchanged</comment> </category> <category name="Cult Following #3: Lighting the Match"> <comment>Green Sniper Rifle reward - Unchanged</comment> </category> <category name="Cult Following #4: The Enkindling (Flame of the Firehawk*)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z1_ChildrenOfPhoenix.M_TheEnkindling Reward.RewardItems (InventoryBalanceDefinition'GD_Shields.A_Item.Shield_Nova_Fire_Phoenix',InventoryBalanceDefinition'GD_Shields.A_Item.Shield_Nova_Fire_Phoenix')</code> </hotfix> </category> </category> <category name="Hunting the Firehawk"> <comment>Class Mod reward - Unchanged</comment> </category> <category name="Monster Mash (Part 3)"> <comment>No weapon/item reward - Unchanged</comment> </category> </category> <category name="Lynchwood"> <category name="3:10 to Kaboom"> <comment>Blue Grenade reward - Unchanged</comment> </category> <category name="Animal Rescue"> <category name="Animal Rescue #1: Medicine"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Animal Rescue #2: Food"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Animal Rescue #3: Shelter"> <comment>Blue Pistol or Shield reward - Unchanged</comment> </category> </category> <category name="Breaking the Bank"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Demon Hunter (Buffalo*)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z2_DemonHunter.M_DemonHunter Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Buffalo',WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Buffalo')</code> </hotfix> </category> <category name="Showdown (Deputy's Badge)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z2_KillTheSheriff.M_KillTheSheriff Reward.RewardItems (InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Deputy',InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Deputy')</code> </hotfix> </category> <category name="The Bane (Bane)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z3_Bane.M_Bane Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Bane',WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Bane')</code> </hotfix> </category> </category> <category name="Opportunity"> <category name="Hell Hath No Fury (Kiss Of Death*)"> <category name="I need have the choice between 2 grenades Kiss Of Death"> <hotfix name="Reward2X" level="None"> <code profiles="">set GD_Z2_HellHathNo.M_FloodingHyperionCity Reward.RewardItems (InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_KissOfDeath',InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_KissOfDeath')</code> </hotfix> <comment>Pick this option if you need have the choice between 2 Grenades Kiss Of Death.</comment> </category> </category> <category name="Home Movie (Blue Stockpile Relic*)"> <comment>Pick this option if you need have the choice between 2 Blue Stockpile Relic.</comment> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z2_HomeMovies.M_HomeMovies Reward.RewardItems (InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Stockpile',InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Stockpile')</code> </hotfix> </category> <category name="Statuesque (Blue Shotgun Torgue*)"> <comment>Pick this option if you need have the choice between 2 Blue Shotgun Torgue.</comment> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z2_HyperionStatue.M_MonumentsVandalism Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_3_Rare',WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_3_Rare')</code> </hotfix> </category> <category name="The Man Who Would Be Jack"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Written by the Victor (Only a hefty cash reward)"> <comment>Initially no weapon/item reward - Stay unchanged because the speaker from </comment> <comment>the information kiosk say:</comment> <comment>"Having suffered through the collection of lies that was the Hyperion Hall</comment> <comment>was the Hyperion Hall of History, you earned a hefty cash reward."</comment> </category> </category> <category name="Sanctuary"> <category name="Bearer of Bad News (Scorpio)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z1_BearerBadNews.M_BearerBadNews Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_3_Scorpio',WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_3_Scorpio')</code> </hotfix> </category> <category name="BFFs (Order)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z1_BFFs.M_BFFs Reward.RewardItems (InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_Order',InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_Order')</code> </hotfix> </category> <category name="Claptrap's Birthday Bash!"> <comment>Green Pistol or Assault Rifle reward - Unchanged</comment> </category> <category name="Claptrap's Secret Stash"> <comment>Access to the Secret Stash - Unchanged</comment> </category> <category name="Do No Harm"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Plan B"> <comment>Blue Relic reward - Unchanged</comment> </category> <category name="Rising Action"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Rock, Paper, Genocide"> <category name="Rock, Paper, Genocide #1: Fire Weapons!"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Rock, Paper, Genocide #2: Shock Weapons!"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Rock, Paper, Genocide #3: Corrosive Weapons!"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Rock, Paper, Genocide #4: Slag Weapons!"> <comment>No weapon/item reward - Unchanged</comment> </category> </category> <category name="Torture Chairs"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Won't Get Fooled Again (Law)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z1_WontGetFooled.M_WontGetFooled Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Law',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Law')</code> </hotfix> </category> </category> <category name="Sawtooth Cauldron"> <category name="Capture The Flag (Octo*)"> <comment>Choice between 2 Octo (Unique Tediore Shotgun).</comment> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z3_CaptureTheFlags.M_CaptureTheFlags Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Octo',WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Octo')</code> </hotfix> </category> <category name="The Chosen One (Evil Smasher)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z3_ChosenOne.M_ChosenOne Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Torgue_3_EvilSmasher',WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Torgue_3_EvilSmasher')</code> </hotfix> </category> <category name="The Great Escape"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Toil and Trouble"> <comment>No weapon/item reward - Unchanged</comment> </category> </category> <category name="Southern Shelf"> <category name="Bad Hair Day (Shotgun Torgue or Sniper Jakobs)"> <comment>Shotgun Torgue (ClapTrap) or Sniper Rifle Jakobs (Hammerlock)</comment> </category> <category name="Best Minion Ever"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Handsome Jack Here!"> <comment>Pistol Reward</comment> </category> <category name="Symbiosis"> <comment>Head #6 Reward</comment> </category> <category name="This Town Ain't Big Enough"> <comment>Assault Rifle Reward</comment> </category> </category> <category name="Southpaw Steam & Power"> <category name="Assassinate the Assassins"> <comment>Green Pistol or SMG - Unchanged</comment> </category> </category> <category name="Terramorphous Peak"> <category name="You. Will. Die. (Seriously.)"> <comment>Slayer of Terramorphous Class Mod - Unchanged</comment> </category> </category> <category name="The Dust"> <category name="Clan War"> <category name="Clan War #1: Starting the War"> <comment>Green Assault Rifle or Pistol reward - Unchanged</comment> </category> <category name="Clan War #2: First Place"> <comment>Green Shotgun or Grenade reward - Unchanged</comment> </category> <category name="Clan War #5: Trailer Trashing (Veritas)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z2_TrailerTrashin.M_TrailerTrashin Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Vladof_3_Veritas',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Vladof_3_Veritas')</code> </hotfix> </category> <category name="Clan War #7: Zafords vs. Hodunks (Chulain* or Landscaper*)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z2_DuelingBanjos.M_DuelingBanjos Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_Chulainn',WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_Chulainn')</code> <code profiles="default">set GD_Z2_DuelingBanjos.M_DuelingBanjos AlternativeReward.RewardItems (WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Torgue_3_Landscaper',WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Torgue_3_Landscaper')</code> </hotfix> </category> </category> <category name="Positive Self Image (Afterburner*)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z3_PositiveSelfImage.M_PositiveSelfImage Reward.RewardItems (ItemPoolDefinition'GD_Artifacts.A_Item_Unique.Artifact_Afterburner',ItemPoolDefinition'GD_Artifacts.A_Item_Unique.Artifact_Afterburner')</code> </hotfix> </category> <category name="Rakkaholics (Sloth or Rubi)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z2_Rakkaholics.M_Rakkaholics Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_Sloth',WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_Sloth')</code> <code profiles="default">set GD_Z2_Rakkaholics.M_Rakkaholics AlternativeReward.RewardItems (WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Rubi',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Rubi')</code> </hotfix> </category> <category name="The Good, the Bad, and the Mordecai (Moxxi's Endowment)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z3_GoodBadMordecai.M_GoodBadMordecai Reward.RewardItems (InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Endowment',InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Endowment')</code> </hotfix> </category> <category name="Too Close For Missiles"> <comment>Green Assault Rifle or SMG reward - Unchanged</comment> </category> <category name="Monster Mash (Part 1)"> <comment>Green Assault Riffle or Grenade reward - Unchanged</comment> </category> </category> <category name="The Fridge"> <category name="Note for Self-Person (Roaster*)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set gd_z2_notetoself.M_NoteToSelf Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Bandit_3_Roaster',WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Bandit_3_Roaster')</code> </hotfix> </category> <category name="Swallowed Whole"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="The Cold Shoulder (Blue Shotgun Tediore*)"> <comment>Pick this option if you need have the choice between 2 Blue Shotgun Tediore.</comment> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z3_ColdShoulder.M_ColdShoulder Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_3_Rare',WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_3_Rare')</code> </hotfix> </category> </category> <category name="The Highlands"> <category name="Arms Dealing"> <comment>Green Shield or Blue Relic reward - Unchanged</comment> </category> <category name="Best Mother's Day Ever (LoveThumper)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z2_MothersDayGift.BalanceDefs.M_MothersDayGift Reward.RewardItems (InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_04_LoveThumper',InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_04_LoveThumper')</code> </hotfix> </category> <category name="Bright Lights, Flying City"> <comment>Green Class Mod reward - Unchanged</comment> </category> <category name="Hidden Journals"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Hyperion Contract 873 (Morningstar)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z3_HyperionContract873.M_HyperionContract873 Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Morningstar',WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Morningstar')</code> </hotfix> </category> <category name="Stalker of Stalkers"> <comment>Bushwack (Jakobs Shotgun) or Dahl Booster Shield reward - Unchanged</comment> </category> <category name="The Overlooked"> <category name="The Overlooked #1: Medicine Man (Blue SMG Tediore*)"> <comment>Pick this option if you need have the choice between 2 Blue SMG Tediore (normally with Maliwan barrel if comes with element).</comment> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z2_Overlooked.M_Overlooked Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_3_Rare',WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_3_Rare')</code> </hotfix> </category> <category name="The Overlooked #2: Shields Up"> <comment>Green SMG or Shield reward - Unchanged</comment> </category> <category name="The Overlooked #3: This is Only a Test"> <comment>Green SMG or Shield reward - Unchanged</comment> </category> </category> </category> <category name="The Highlands - Outwash"> <category name="Slap-Happy (Octo)"> <comment>Initially the reward for this mission was the Octo (Unique Shotgun Tediore), and, because</comment> <comment>it's a Hammerlock mission, it can be now be remplaced by the choice between 2 Tidal Wave (Unique Jakoks Shotgun)</comment> <comment>in my Mod "Hammerlock Jakobs Sponsor".</comment> </category> </category> <category name="The Holy Spirits"> <category name="Clan War"> <category name="Clan War #3: Reach the Dead Drop"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Clan War #4: End of the Rainbow (Triquetra*)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z2_LuckysDirtyMoney.M_LuckysDirtyMoney Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_3_Triquetra',WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_3_Triquetra')</code> </hotfix> </category> <category name="Clan War #6: Wakey Wakey (Aequitas)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z2_WakeyWakey.M_WakeyWakey Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Vladof_3_Veritas',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Vladof_3_Veritas')</code> </hotfix> </category> </category> </category> <category name="Thousand Cuts"> <category name="Defend Slab Tower"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Poetic License"> <comment>Green Assault Rifle or Sniper Rifle reward - Unchanged</comment> </category> <category name="Rocko's Modern Strife"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Shoot This Guy in the Face"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="The Once and Future Slab"> <comment>Blue Rocket launcher or Shield reward - Unchanged</comment> </category> </category> <category name="Three Horns - Divide"> <category name="In Memoriam (Blue Pistol Bandit*)"> <comment>Pick this option if you need have the choice between 2 Pistol Bandit.</comment> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z1_InMemoriam.M_InMemoriam Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_3_Rare',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_3_Rare')</code> </hotfix> </category> <category name="The Name Game"> <comment>Shotgun or shield Reward</comment> </category> <category name="The Road to Sanctuary"> <comment>Green Assault Rifle or Shotgun - Unchanged</comment> </category> </category> <category name="Three Horns - Valley"> <category name="Medical Mystery"> <comment>E-Tech Pistol reward - Unchanged</comment> </category> <category name="Medical Mystery: X-Com-municate"> <comment>E-Tech Pistol reward - Unchanged</comment> </category> <category name="Neither Rain Nor Sleet Nor Skags"> <comment>Green Assault Rifle or Grenade reward - Unchanged</comment> </category> <category name="No Vacancy (Blue Pistol Maliwan*)"> <comment>Pick this option if you need have the choice between 2 Blue Pistol Maliwan.</comment> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z1_NoVacancy.BalanceDefs.M_NoVacancy Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_3_Rare',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_3_Rare')</code> </hotfix> </category> <category name="The Ice Man Cometh"> <comment>Green Grenade or Shield reward - Unchanged</comment> </category> </category> <category name="Tundra Express"> <category name="A Train to Catch"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Mighty Morphin' "> <comment>SMG Reward</comment> </category> <category name="Mine, All Mine"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="No Hard Feelings"> <comment>Green Shotgun or Assault Rifle reward - Unchanged</comment> </category> <category name="The Pretty Good Train Robbery (Fuster Cluck)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z1_TrainRobbery.M_TrainRobbery Reward.RewardItems (InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_FusterCluck',InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_FusterCluck')</code> </hotfix> </category> <category name="You Are Cordially Invited"> <category name="You Are Cordially Invited #1: Party Prep"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="You Are Cordially Invited #2: RSVP"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="You Are Cordially Invited #3: Tea Party (Teapot)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z1_CordiallyInvited.M_CordiallyInvited03 Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Teapot',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Teapot')</code> </hotfix> </category> </category> </category> <category name="Vault of the Warrior"> <category name="The Talon of God"> <comment>No weapon/item reward for the final mission, but hey... the Warrior drop a lot of stuff!</comment> </category> </category> <category name="Wildlife Exploitation Preserve"> <category name="Animal Rights (Trespasser)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Z2_FreeWilly.M_FreeWilly Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Tresspasser',WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Tresspasser')</code> </hotfix> </category> <category name="Doctor's Orders"> <comment>Green Pistol or Blue Relic reward - Unchanged</comment> </category> <category name="Wildlife Preservation"> <comment>No weapon/item reward - Unchanged</comment> </category> </category> <category name="Windshear Waste"> <category name="Blindsided"> <comment>(No weapon/item Reward) Unchanged</comment> </category> <category name="Cleaning Up the Berg"> <comment>Green Shield Reward Unchanged</comment> </category> <category name="My First Gun"> <comment>The "Crappy Starter Pistol" is already upgraded if you use the "Gearbox Guns Plus" by Aaron</comment> <comment>You can get it here: https://bit.ly/2C9zMaz </comment> </category> </category> </category> <category name="DLC 1: Captain Scarlett and Her Pirate's Booty"> <category name="Hayter's Folly"> <category name="Message In A Bottle #3 (Rapier)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Orchid_SM_Message.M_Orchid_MessageInABottle3 Reward.RewardItems (WeaponBalanceDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Vladof_3_Rapier',WeaponBalanceDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Vladof_3_Rapier')</code> </hotfix> </category> <category name="Grendel"> <comment>Hammerlock Mission</comment> </category> <category name="Two Easy Pieces"> <comment>No weapon/item reward - Unchanged</comment> </category> </category> <category name="Magnys Lighthouse"> <category name="Freedom of Speech"> <comment>Green Grenade or Blue Rocket Launcher reward - Unchanged</comment> </category> <category name="Let There Be Light"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Message In A Bottle #4 (Captain Blade's Midnight Star Grenade)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Orchid_SM_Message.M_Orchid_MessageInABottle4 Reward.RewardItems (InventoryBalanceDefinition'GD_Orchid_GrenadeMods.A_Item_Custom.GrenadeMod_Blade',InventoryBalanceDefinition'GD_Orchid_GrenadeMods.A_Item_Custom.GrenadeMod_Blade')</code> </hotfix> </category> <category name="X Marks The Spot"> <comment>Head Customization reward - Unchanged (Final Mission)</comment> <comment>You just come out from the treasure room... and you still </comment> <comment>need some extra valuable reward... Seriously! </comment> </category> </category> <category name="Oasis"> <category name="A Warm Welcome"> <comment>Green Assault Rifle or Shield reward - Unchanged</comment> </category> <category name="Burying The Past"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Fire Water"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Giving Jocko A Leg Up"> <comment>Pistol reward - Unchanged</comment> </category> <category name="Man's Best Friend"> <comment>Assault Rifle reward - Unchanged</comment> </category> <category name="Message In A Bottle #1 (Orphan Maker)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Orchid_SM_Message.M_Orchid_MessageInABottle1 Reward.RewardItems (WeaponBalanceDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Jakobs_3_OrphanMaker',WeaponBalanceDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Jakobs_3_OrphanMaker')</code> </hotfix> </category> <category name="My Life For A Sandskiff"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Wingman"> <comment>No weapon/item reward - Unchanged</comment> </category> </category> <category name="The Rustyards"> <category name="Catch a Ride, and Also Tetanus"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Crazy About You"> <comment>Grenade or Pistol reward - Unchanged</comment> </category> <category name="Just Desserts For Desert Deserters (Jolly Roger*)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Orchid_SM_Deserters.M_Orchid_Deserters Reward.RewardItems (WeaponBalanceDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Bandit_3_JollyRoger',WeaponBalanceDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Bandit_3_JollyRoger')</code> </hotfix> </category> <category name="Message In A Bottle #5 (Captain Blade's Otto Idol*)"> <hotfix name="Reward2X" level="None"> <code profiles="">set GD_Orchid_SM_Message.M_Orchid_MessageInABottle6 Reward.RewardItems (InventoryBalanceDefinition'GD_Orchid_Artifacts.A_Item_Unique.Artifact_Blade',InventoryBalanceDefinition'GD_Orchid_Artifacts.A_Item_Unique.Artifact_Blade')</code> </hotfix> </category> <category name="The Hermit"> <comment>No weapon/item reward - Unchanged</comment> </category> </category> <category name="Washburne Refinery"> <category name="Don't Copy That Floppy (Pimpernel*)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Orchid_SM_FloppyCopy.M_Orchid_DontCopyThatFloppy Reward.RewardItems (WeaponBalanceDefinition'GD_Orchid_BossWeapons.SniperRifles.Sniper_Maliwan_3_Pimpernel',WeaponBalanceDefinition'GD_Orchid_BossWeapons.SniperRifles.Sniper_Maliwan_3_Pimpernel')</code> </hotfix> </category> <category name="I Know It When I See It"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Whoops (Sandhawk*)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Orchid_Plot_Mission07.M_Orchid_PlotMission07 Reward.RewardItems (WeaponBalanceDefinition'GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk',WeaponBalanceDefinition'GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk')</code> </hotfix> </category> </category> <category name="Wurmwater"> <category name="A Study in Scarlett"> <comment>Shotgun reward - Unchanged</comment> </category> <category name="Declaration Against Independents"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Faster than the Speed of Love"> <comment>No weapon/item reward - Unchanged</comment> </category> <category name="Message In A Bottle #2 (Captain Blade's Manly Man Shield)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Orchid_SM_Message.M_Orchid_MessageInABottle2 Reward.RewardItems (InventoryBalanceDefinition'GD_Orchid_Shields.A_Item_Custom.S_BladeShield',InventoryBalanceDefinition'GD_Orchid_Shields.A_Item_Custom.S_BladeShield')</code> </hotfix> </category> <category name="Smells Like Victory"> <comment>Shield or SMG reward - Unchanged</comment> </category> <category name="Ye Scurvy Dogs"> <comment>No weapon/item reward - Unchanged</comment> </category> </category> </category> <category name="DLC 2: Mr. Torgue's Campaign of Carnage"> <category name="Badass Crater Bar"> <category name="Pete the Invincible"> <comment>Initial Reward: XP, Money & Torgue Token.</comment> </category> </category> <category name="Badass Crater of Badassitude"> <category name="A Montage"> <comment>Initial Reward: XP & Money.</comment> </category> <category name="Battle: The Death Race"> <comment>Initial Reward: XP, Money & Torgue Token.</comment> </category> <category name="Eat Cookies and Crap Thunder"> <comment>Initial Reward: XP & Money.</comment> </category> <category name="Get Your Motor Running"> <comment>Initial Reward: XP, Money & Torgue Token.</comment> </category> <category name="Highway To Hell"> <comment>Initial Reward: XP & Money.</comment> </category> <category name="Interview with a Vault Hunter"> <comment>Initial Reward: Green Rocket Launcher or Pistol.</comment> </category> <category name="Walking the Dog (BoomPuppy*)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_IrisHUB_WalkTheDog.M_IrisHUB_WalkTheDog Reward.RewardItems (WeaponBalanceDefinition'GD_Iris_Weapons.AssaultRifles.AR_Torgue_3_BoomPuppy',WeaponBalanceDefinition'GD_Iris_Weapons.AssaultRifles.AR_Torgue_3_BoomPuppy')</code> </hotfix> </category> <category name="Welcome To The Jungle"> <comment>Initial Reward: XP & Money.</comment> </category> </category> <category name="Pyro Pete's Bar"> <category name="Battle: Bar Room Blitz"> <comment>Initial Reward: XP, Money & Torgue Token.</comment> </category> <category name="ChopSuey"> <comment>Initial Reward: XP, Money & Torgue Token.</comment> </category> </category> <category name="Southern Raceway"> <category name="Everybody Wants to be Wanted (Kitten)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_IrisHUB_Wanted.M_IrisHUB_Wanted Reward.RewardItems (WeaponBalanceDefinition'GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten',WeaponBalanceDefinition'GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten')</code> </hotfix> </category> <category name="Gas Guzzlers (Shotgun Torgue or Assault Rifle Jakobs)"> <comment>Shotgun Torgue (ClapTrap) or Assault Rifle Jakobs (Hammerlock)</comment> </category> <category name="Matter Of Taste"> <comment>Initial Reward: XP & Money.</comment> </category> <category name="Monster Hunter"> <comment>Initial Reward: Blue Relic.</comment> </category> </category> <category name="The Beatdown"> <category name="Number One Fan"> <comment>Initial Reward: Green Grenade or Class MOD.</comment> </category> <category name="Mother-Lover"> <comment>Initial Reward: Green SMG or Pistol.</comment> </category> <category name="Totally Recall"> <comment>Initial Reward: Green Sniper Rifle or Shotgun.</comment> </category> </category> <category name="Torgue Arena"> <category name="Battle: Appetite for Destruction"> <comment>Initial Reward: XP, Money & Torgue Token.</comment> </category> <category name="Burn, Baby, Burn"> <comment>Initial Reward: Green Assault Rifle.</comment> </category> <category name="Long Way To The Top"> <comment>Initial Reward: XP, Money & Torgue Token.</comment> </category> </category> <category name="The Forge"> <category name="Battle: Twelve O'Clock High"> <comment>Initial Reward: XP, Money & Torgue Token.</comment> </category> <category name="Breaking and Entering"> <comment>Initial Reward: Green Grenade or Shield.</comment> </category> <category name="Commercial Appeal (Blue Shotgun Torgue*)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_IrisDL3_CommAppeal.M_IrisDL3_CommAppeal Reward.RewardItems (WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_3_Rare',WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_3_Rare')</code> </hotfix> <comment>Initial Reward: Blue Assault Rifle or Sniper Rifle.</comment> </category> <category name="Kickstart My Heart"> <comment>Initial Reward: XP.</comment> </category> <category name="Knockin' on Heaven's Door"> <comment>Initial Reward: XP & Money.</comment> </category> <category name="My Husband the Skag"> <comment>Initial Reward: XP & Money.</comment> </category> <category name="Say That To My Face"> <comment>Initial Reward: XP & Money.</comment> </category> </category> </category> <category name="DLC 3: Sir Hammerlock's Big Game Hunt"> <category name="Ardorton Station"> <category name="A-Hunting We Will Go"> <comment>XP Reward (Hammerlock Mission)</comment> </category> <category name="Follow The Glow"> <comment>Money Reward</comment> </category> <category name="Urine, You're Out"> <comment>XP Reward</comment> </category> </category> <category name="Candlerakk's Crag"> <category name="Big Feet"> <comment>XP Reward (Hammerlock Mission)</comment> </category> <category name="Now You See It"> <comment>Green Rocket Launcher reward (Hammerlock Mission)</comment> </category> <category name="Voracidous the Invincible"> <comment>XP Reward</comment> </category> </category> <category name="Hunter's Grotto"> <category name="An Acquired Taste"> <comment>XP Reward (Hammerlock Mission)</comment> </category> <category name="Egg on Your Face"> <comment>Initial Reward: XP</comment> </category> <category name="I Like My Monsters Rare"> <comment>Skin Customization reward - Unchanged</comment> </category> <category name="Palling Around"> <comment>Initial Reward: Blue Shotgun (Hammerlock Mission)</comment> </category> <category name="Savage Lands"> <comment>Money reward - Unchanged</comment> </category> <category name="Still Just a Borok in a Cage"> <comment>XP Reward</comment> </category> </category> <category name="H.S.S. Terminus"> <category name="The Fall of Nakayama"> <comment>Seriously ? You just loot the H.S.S. Terminus, and you still need a reward ?!?</comment> <comment>Head Customization Reward</comment> </category> </category> <category name="Scylla's Grove"> <category name="Ol' Pukey"> <comment>XP Reward</comment> </category> <category name="Professor Nakayama, I Presume? (Blue AR or Shield*)"> <comment>Blue Assault Rifle or Blue shield</comment> <comment>Initial reward: Green Assault Rifle or green shield</comment> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Sage_Ep3.M_Sage_Mission03 Reward.RewardItems (RewardItems=,RewardItemPools=(ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare'))</code> </hotfix> </category> <category name="The Rakk Dahlia Murder (Blue Relic*)"> <comment>Pick this option if you need have the choice between 2 Blue Relics.</comment> <comment>Initial reward: Green Relic</comment> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Sage_SM_DahliaMurder.M_Sage_DahliaMurder Reward.RewardItems (RewardItems=,RewardItemPools=(ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_03_Rare',ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_03_Rare'))</code> </hotfix> </category> <category name="Nakayama-rama"> <comment>XP Reward</comment> </category> </category> </category> <category name="DLC 4: Tiny Tina's Assault on Dragon Keep"> <category name="The Forest"> <category name="Critical Fail (Crit)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Aster_CriticalFail.M_CriticalFail Reward.RewardItems (WeaponBalanceDefinition'GD_Aster_Weapons.SMGs.SMG_Maliwan_3_Crit',WeaponBalanceDefinition'GD_Aster_Weapons.SMGs.SMG_Maliwan_3_Crit')</code> </hotfix> </category> </category> <category name="Unassuming Docks"> <category name="The Sword in The Stoner (Swordplosion)"> <hotfix name="Reward2X" level="None"> <code profiles="default">set GD_Aster_SwordInStone.M_SwordInStoner Reward.RewardItems (WeaponBalanceDefinition'GD_Aster_Weapons.Shotguns.SG_Torgue_3_SwordSplosion',WeaponBalanceDefinition'GD_Aster_Weapons.Shotguns.SG_Torgue_3_SwordSplosion')</code> </hotfix> </category> </category> </category> <category name="Headhunters Pack"> <category name="Headhunter 1: TK Baha's Bloody Harvest"> <category name="Hallowed Hollow"> <category name="The Bloody Harvest"> <comment>Head Customization - Unchanged</comment> </category> <category name="Trick Or Treat"> <comment>XP reward - Unchanged</comment> </category> </category> </category> <category name="Headhunter 2: The Horrible Hunger of the Ravenous Wattle Gobbler"> <category name="Gluttony Gulch"> <category name="The Hunger Pangs"> <comment>Head Customization - Unchanged</comment> </category> <category name="Grandma Flexington's Story"> <comment>XP reward - Unchanged</comment> </category> <category name="Grandma Flexington's Story: Raid Difficulty"> <comment>Reward upgraded with Torgue Legendaries in UCP</comment> <comment>Initial reward: random Torgue rocket launcher</comment> </category> </category> </category> <category name="Headhunter 3: How Marcus Saved Mercenary Day"> <category name="Frost Bottom"> <category name="Get Frosty"> <comment>Head Customization - Unchanged</comment> </category> <category name="Special Delivery"> <comment>XP reward - Unchanged</comment> </category> </category> </category> <category name="Headhunter 4: Mad Moxxi and the Wedding Day Massacre"> <category name="Rotgut Distillery"> <category name="A Match Made on Pandora"> <comment>Head Customization - Unchanged</comment> </category> <category name="Learning to Love"> <comment>XP reward - Unchanged</comment> </category> </category> </category> <category name="Headhunter 5: Sir Hammerlock vs. the Son of Crawmerax"> <category name="Wam Bam Island"> <category name="Fun, Sun, and Guns"> <comment>Head Customization - Unchanged</comment> </category> <category name="Victims Of Vault Hunters"> <comment>XP reward - Unchanged</comment> </category> </category> </category> </category> </category> </body> </BLCMM> #Commands: #Direct-Execute Warning: say WARNING: "Double Quests Rewards Redux v1.0.7" must be imported into BLCMM to run properly with UCP or other mods. #Hotfixes: set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23","SparkLevelPatchEntry-Reward2X1","SparkLevelPatchEntry-Reward2X2","SparkLevelPatchEntry-Reward2X3","SparkLevelPatchEntry-Reward2X4","SparkLevelPatchEntry-Reward2X5","SparkLevelPatchEntry-Reward2X6","SparkLevelPatchEntry-Reward2X7","SparkLevelPatchEntry-Reward2X8","SparkLevelPatchEntry-Reward2X9","SparkLevelPatchEntry-Reward2X10","SparkLevelPatchEntry-Reward2X11","SparkLevelPatchEntry-Reward2X12","SparkLevelPatchEntry-Reward2X13","SparkLevelPatchEntry-Reward2X14","SparkLevelPatchEntry-Reward2X15","SparkLevelPatchEntry-Reward2X16","SparkLevelPatchEntry-Reward2X17","SparkLevelPatchEntry-Reward2X18","SparkLevelPatchEntry-Reward2X19","SparkLevelPatchEntry-Reward2X20","SparkLevelPatchEntry-Reward2X21","SparkLevelPatchEntry-Reward2X22","SparkLevelPatchEntry-Reward2X23","SparkLevelPatchEntry-Reward2X24","SparkLevelPatchEntry-Reward2X25","SparkLevelPatchEntry-Reward2X26","SparkLevelPatchEntry-Reward2X27","SparkLevelPatchEntry-Reward2X28","SparkLevelPatchEntry-Reward2X29","SparkLevelPatchEntry-Reward2X30","SparkLevelPatchEntry-Reward2X31","SparkLevelPatchEntry-Reward2X32","SparkLevelPatchEntry-Reward2X33","SparkLevelPatchEntry-Reward2X34","SparkLevelPatchEntry-Reward2X35","SparkLevelPatchEntry-Reward2X36","SparkLevelPatchEntry-Reward2X37","SparkLevelPatchEntry-Reward2X38","SparkLevelPatchEntry-Reward2X39","SparkLevelPatchEntry-Reward2X40","SparkLevelPatchEntry-Reward2X41","SparkLevelPatchEntry-Reward2X42","SparkLevelPatchEntry-Reward2X43","SparkLevelPatchEntry-Reward2X44","SparkLevelPatchEntry-Reward2X45","SparkLevelPatchEntry-Reward2X46","SparkLevelPatchEntry-Reward2X47","SparkLevelPatchEntry-Reward2X48","SparkLevelPatchEntry-Reward2X49","SparkLevelPatchEntry-Reward2X50","SparkLevelPatchEntry-Reward2X51","SparkLevelPatchEntry-Reward2X52","SparkLevelPatchEntry-Reward2X53","SparkLevelPatchEntry-Reward2X54","SparkLevelPatchEntry-Reward2X55") set Transient.SparkServiceConfiguration_6 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20",",GD_Z3_HungryLikeSkag.M_HungryLikeSkag,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Jakobs_3_Stomper',WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Jakobs_3_Stomper')",",GD_Z3_UncleTeddy.M_UncleTeddy,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist')",",GD_Z3_UncleTeddy.M_UncleTeddy,AlternativeReward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Commerce',WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Commerce')",",GD_Z3_OutOfBody.M_OutOfBody,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340',WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340')",",GD_Z3_OutOfBody.M_OutOfBody,AlternativeReward.RewardItems,,(InventoryBalanceDefinition'GD_Shields.A_Item.Shield_Absorption_1341',InventoryBalanceDefinition'GD_Shields.A_Item.Shield_Absorption_1341')",",GD_Z2_SplinterGroup.M_SplinterGroup,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_RokSalt',WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_RokSalt')",",GD_Z2_SafeAndSound.M_SafeAndSound,Reward.RewardItems,,(InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Opportunity',InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Opportunity')",",GD_Z2_SafeAndSound.M_SafeAndSound,AlternativeReward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker',WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker')",",GD_Z3_LostTreasure.M_LostTreasure,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Dahlminator',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Dahlminator')",",GD_Z2_ARealBoy.M_ARealBoy_Human,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber')",",GD_Z3_GrandmotherHouse.M_GrandmotherHouse,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_3_Rare',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_3_Rare')",",GD_Z1_ChildrenOfPhoenix.M_TheEnkindling,Reward.RewardItems,,(InventoryBalanceDefinition'GD_Shields.A_Item.Shield_Nova_Fire_Phoenix',InventoryBalanceDefinition'GD_Shields.A_Item.Shield_Nova_Fire_Phoenix')",",GD_Z2_DemonHunter.M_DemonHunter,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Buffalo',WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Buffalo')",",GD_Z2_KillTheSheriff.M_KillTheSheriff,Reward.RewardItems,,(InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Deputy',InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Deputy')",",GD_Z3_Bane.M_Bane,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Bane',WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Bane')",",GD_Z2_HomeMovies.M_HomeMovies,Reward.RewardItems,,(InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Stockpile',InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Stockpile')",",GD_Z2_HyperionStatue.M_MonumentsVandalism,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_3_Rare',WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_3_Rare')",",GD_Z1_BearerBadNews.M_BearerBadNews,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_3_Scorpio',WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_3_Scorpio')",",GD_Z1_BFFs.M_BFFs,Reward.RewardItems,,(InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_Order',InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_Order')",",GD_Z1_WontGetFooled.M_WontGetFooled,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Law',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Law')",",GD_Z3_CaptureTheFlags.M_CaptureTheFlags,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Octo',WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Octo')",",GD_Z3_ChosenOne.M_ChosenOne,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Torgue_3_EvilSmasher',WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Torgue_3_EvilSmasher')",",GD_Z2_TrailerTrashin.M_TrailerTrashin,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Vladof_3_Veritas',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Vladof_3_Veritas')",",GD_Z2_DuelingBanjos.M_DuelingBanjos,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_Chulainn',WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_Chulainn')",",GD_Z2_DuelingBanjos.M_DuelingBanjos,AlternativeReward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Torgue_3_Landscaper',WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Torgue_3_Landscaper')",",GD_Z3_PositiveSelfImage.M_PositiveSelfImage,Reward.RewardItems,,(ItemPoolDefinition'GD_Artifacts.A_Item_Unique.Artifact_Afterburner',ItemPoolDefinition'GD_Artifacts.A_Item_Unique.Artifact_Afterburner')",",GD_Z2_Rakkaholics.M_Rakkaholics,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_Sloth',WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_Sloth')",",GD_Z2_Rakkaholics.M_Rakkaholics,AlternativeReward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Rubi',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Rubi')",",GD_Z3_GoodBadMordecai.M_GoodBadMordecai,Reward.RewardItems,,(InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Endowment',InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Endowment')",",gd_z2_notetoself.M_NoteToSelf,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Bandit_3_Roaster',WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Bandit_3_Roaster')",",GD_Z3_ColdShoulder.M_ColdShoulder,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_3_Rare',WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_3_Rare')",",GD_Z2_MothersDayGift.BalanceDefs.M_MothersDayGift,Reward.RewardItems,,(InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_04_LoveThumper',InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_04_LoveThumper')",",GD_Z3_HyperionContract873.M_HyperionContract873,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Morningstar',WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Morningstar')",",GD_Z2_Overlooked.M_Overlooked,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_3_Rare',WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_3_Rare')",",GD_Z2_LuckysDirtyMoney.M_LuckysDirtyMoney,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_3_Triquetra',WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_3_Triquetra')",",GD_Z2_WakeyWakey.M_WakeyWakey,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Vladof_3_Veritas',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Vladof_3_Veritas')",",GD_Z1_InMemoriam.M_InMemoriam,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_3_Rare',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_3_Rare')",",GD_Z1_NoVacancy.BalanceDefs.M_NoVacancy,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_3_Rare',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_3_Rare')",",GD_Z1_TrainRobbery.M_TrainRobbery,Reward.RewardItems,,(InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_FusterCluck',InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_FusterCluck')",",GD_Z1_CordiallyInvited.M_CordiallyInvited03,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Teapot',WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Teapot')",",GD_Z2_FreeWilly.M_FreeWilly,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Tresspasser',WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Tresspasser')",",GD_Orchid_SM_Message.M_Orchid_MessageInABottle3,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Vladof_3_Rapier',WeaponBalanceDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Vladof_3_Rapier')",",GD_Orchid_SM_Message.M_Orchid_MessageInABottle4,Reward.RewardItems,,(InventoryBalanceDefinition'GD_Orchid_GrenadeMods.A_Item_Custom.GrenadeMod_Blade',InventoryBalanceDefinition'GD_Orchid_GrenadeMods.A_Item_Custom.GrenadeMod_Blade')",",GD_Orchid_SM_Message.M_Orchid_MessageInABottle1,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Jakobs_3_OrphanMaker',WeaponBalanceDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Jakobs_3_OrphanMaker')",",GD_Orchid_SM_Deserters.M_Orchid_Deserters,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Bandit_3_JollyRoger',WeaponBalanceDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Bandit_3_JollyRoger')",",GD_Orchid_SM_FloppyCopy.M_Orchid_DontCopyThatFloppy,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Orchid_BossWeapons.SniperRifles.Sniper_Maliwan_3_Pimpernel',WeaponBalanceDefinition'GD_Orchid_BossWeapons.SniperRifles.Sniper_Maliwan_3_Pimpernel')",",GD_Orchid_Plot_Mission07.M_Orchid_PlotMission07,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk',WeaponBalanceDefinition'GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk')",",GD_Orchid_SM_Message.M_Orchid_MessageInABottle2,Reward.RewardItems,,(InventoryBalanceDefinition'GD_Orchid_Shields.A_Item_Custom.S_BladeShield',InventoryBalanceDefinition'GD_Orchid_Shields.A_Item_Custom.S_BladeShield')",",GD_IrisHUB_WalkTheDog.M_IrisHUB_WalkTheDog,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Iris_Weapons.AssaultRifles.AR_Torgue_3_BoomPuppy',WeaponBalanceDefinition'GD_Iris_Weapons.AssaultRifles.AR_Torgue_3_BoomPuppy')",",GD_IrisHUB_Wanted.M_IrisHUB_Wanted,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten',WeaponBalanceDefinition'GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten')",",GD_IrisDL3_CommAppeal.M_IrisDL3_CommAppeal,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_3_Rare',WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_3_Rare')",",GD_Sage_Ep3.M_Sage_Mission03,Reward.RewardItems,,(RewardItems=,RewardItemPools=(ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare'))",",GD_Sage_SM_DahliaMurder.M_Sage_DahliaMurder,Reward.RewardItems,,(RewardItems=,RewardItemPools=(ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_03_Rare',ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_03_Rare'))",",GD_Aster_CriticalFail.M_CriticalFail,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Aster_Weapons.SMGs.SMG_Maliwan_3_Crit',WeaponBalanceDefinition'GD_Aster_Weapons.SMGs.SMG_Maliwan_3_Crit')",",GD_Aster_SwordInStone.M_SwordInStoner,Reward.RewardItems,,(WeaponBalanceDefinition'GD_Aster_Weapons.Shotguns.SG_Torgue_3_SwordSplosion',WeaponBalanceDefinition'GD_Aster_Weapons.Shotguns.SG_Torgue_3_SwordSplosion')")