#<StoneMask> #<Description> ##########################Stone Mask########################## #Stone Mask # #Replaces the Blood of the Seraphs # #Requires the Crawmerax HeadHunter Pack # #Now drops from Sparky, Son of Flynt # #Putting on this mask grants you the power of a pillar man # #But at a grave cost # #DPS stats significantly improved, at the cost of health # #Kill lesser beings to survive, or perish in the sun # #Thought up by AutumnWitch, coded my SirUmnei # ############################################################## #</Description> #<Changes> ======= say To have the Stone Mask have the proper effects, re-execute this mod in game ###################################################################################################################################################################################################################################### set GD_Orchid_Artifacts.A_Item_Unique.Artifact_SeraphBloodRelic ItemName Stone Mask of the Pillar Men set GD_Orchid_Artifacts.Body.Body_SeraphBloodRelic:AttributePresentationDefinition_2 Description I reject my humanity! set GD_Orchid_Artifacts.Body.Body_SeraphBloodRelic:AttributePresentationDefinition_0 Description Become the [skill]Ultimate Being[-skill]... set GD_Orchid_Artifacts.Body.Body_SeraphBloodRelic:AttributePresentationDefinition_3 Description ...At a grave [skill]cost[-skill]. set GD_AttributePresentation._AttributeList.ArtifactOverridePresentationList Attributes (AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedIncendiaryDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedIncendiaryStatusDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedCorrosiveDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedCorrosiveStatusDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedShockDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedShockStatusDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedExplosiveDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedAmpDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedMeleeDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactMeleeSkillCooldownConsRate',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactNormalImpactDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactExplosiveImpactDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactIncendiaryImpactDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactAmpImpactDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactShockImpactDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactCorrosiveImpactDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactAmmoMaxValue_SniperRifle',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactAmmoMaxValue_CombatRifle',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactAmmoMaxValue_Pistol',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactAmmoMaxValue_Launcher',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactAmmoMaxValue_SMG',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactAmmoMaxValue_Shotgun',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactAmmoMaxValue_Grenades',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactHealthMaxValue_Player',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactHealthRegenPercent',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactShieldMaxValue',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactShieldOnIdleRegenerationRate',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactTimeToBeRevivedMultiplier',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactRevivalHealthMultiplier',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactWeaponDamage',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactWeaponReloadSpeed',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactWeaponFireRate',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactWeaponPerShotAccuracyImpulse',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactWeaponClipSize',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactWeaponBurstInterval',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactWeaponAccuracyMaxValue',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactWeaponAccuracyOnIdleRegenRate',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactModsAssaultRifles',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactModsLaunchers',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactModsPistols',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactModsShotguns',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactModsSMGs',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactModsSniperRifles',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactModsBandit',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactModsDahl',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactModsHyperion',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactModsJakobs',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactModsMaliwan',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactModsTediore',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactModsTorgue',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactModsVladof',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactActionSkillCooldownRate',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactAfterburnerMaxValue',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactAfterburnerOnIdleRegenRate',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactAfterburnerOnIdleRegenDelay',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactExperienceGainedFromCombat',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactShopTimerRate',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactRareWeightModifier',AttributePresentationDefinition'GD_AttributePresentation.Artifacts.AttrPresent_ArtifactGearLevelRequirementBonus',AttributePresentationDefinition'GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier') set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier Attribute AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent' set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier Description Life Steal set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier bIncludeSuffixInTranslation False set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier bIncludePrefixInTranslation False set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier bDisplayAsPercentage True set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier bDontDisplayNumber True set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier bDontDisplayPlusSign False set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier bEnableTextColor False set GD_Orchid_Artifacts.A_Item_Unique.Artifact_SeraphBloodRelic UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_ArtifactHealthRegenPercent',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_WeaponFireRateProxy',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_WeaponReloadSpeedProxy',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GD_Orchid_Artifacts.A_Item_Unique.Artifact_SeraphBloodRelic AttributeSlotEffects ((SlotName="Effect1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=DesignerAttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_ArtifactHealthRegenPercent',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.000375),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect2",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_WeaponFireRateProxy',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.035000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.006975,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect3",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_WeaponReloadSpeedProxy',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.012425,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.003290),PerGradeUpgrade=(BaseValueConstant=0.001000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Effect5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002310),PerGradeUpgrade=(BaseValueConstant=0.008500,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_SlotGrade_Effect2',InitializationDefinition=None,BaseValueScaleConstant=-0.006975),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Effect7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_SlotGrade_Effect3',InitializationDefinition=None,BaseValueScaleConstant=-0.012425),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Effect8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.000125),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.200000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=)) set GD_Orchid_Artifacts.A_Item_Unique.Artifact_SeraphBloodRelic AttributeSlotUpgrades ((SlotName="Effect1",GradeIncrease=0,bActivateSlot=True),(SlotName="Effect2",GradeIncrease=0,bActivateSlot=True),(SlotName="Effect3",GradeIncrease=0,bActivateSlot=True),(SlotName="Effect4",GradeIncrease=0,bActivateSlot=True),(SlotName="Effect5",GradeIncrease=0,bActivateSlot=True),(SlotName="Effect6",GradeIncrease=0,bActivateSlot=True),(SlotName="Effect7",GradeIncrease=0,bActivateSlot=True),(SlotName="Effect8",GradeIncrease=0,bActivateSlot=True),(SlotName="Effect9",GradeIncrease=0,bActivateSlot=True),(SlotName="Effect10",GradeIncrease=0,bActivateSlot=True),(SlotName="Effect11",GradeIncrease=0,bActivateSlot=True)) #</Changes> #<LootPool> ###################################################################################################################################################################################################################################### ## set GD_Orchid_ItemPools.SeraphCrystalVendor.ShopPool_SeraphBloodRelic BalancedItems () set GD_Nast_Itempools.Runnables.Easter_HeadsSkins_ItemPool BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Assassin_Items_nasturtium.BalanceDefs.Assassin_Skin_ZeroEaster',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Siren_Items_nasturtium.BalanceDefs.Siren_Skin_SirenEaster',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Mercenary_Items_nasturtium.BalanceDefs.Mercenary_Skin_MercE',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Soldier_Items_nasturtium.BalanceDefs.Soldier_Skin_SoldierE',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Mechro_Items_nasturtium.BalanceDefs.Mechro_Skin_MechroEaster',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Psycho_Items_nasturtium.BalanceDefs.Psycho_Skin_PsychoEaster',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Assassin_Items_nasturtium.BalanceDefs.Assassin_Head_ZeroEaster',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Siren_Items_nasturtium.BalanceDefs.Siren_Head_SirenEaster',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Mercenary_Items_nasturtium.BalanceDefs.Mercenary_Head_MercE',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Orchid_Artifacts.A_Item_Unique.A_SeraphBloodRelic',Probability=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryShock',Probability=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Soldier_Items_nasturtium.BalanceDefs.Soldier_Head_SoldierE',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Mechro_Items_nasturtium.BalanceDefs.Mechro_Head_MechroEaster',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Psycho_Items_nasturtium.BalanceDefs.Psycho_Head_PsychoEaster',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #</LootPool> #</StoneMask>