# Update to UVHM Plus converted for BL2 # by AxxroyTovu # NOTE: Removes the DOT damage increase from the Community Patch since removing enemy regen essentially does the same thing. # Similar to Jim Raven’s UVHM Plus, right now only doubles XP in UVHM, but you can edit the numbers as you see fit. # V2.0 - Removed enemy regen in UVHM and boosted badass health. Now Badasses should feel more dangerous and there shouldn’t be health regeneration. set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers ((MinEffectiveLevel=50,EnemyHealthMultiplier=4.000000,BadassEnemyHealthMultiplier=2.800000,EnemyShieldStrengthMultiplier=5.000000,BadassEnemyShieldStrengthMultiplier=3.500000,EnemyDamageMultiplier=1.100000,BadassEnemyDamageMultiplier=1.100000,XPGainedFromCombatMultiplier=1.320000,XPGainedFromQuestsMultiplier=1.320000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.500000,PlayerVehicleWeaponDamageMultiplier=3.000000,AttributeEffectsForSpawnedEnemies=((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula',BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AttributeEffectsForPlayers=((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.180000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.180000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),StatusEffectChanceScales=,AIDamageScaleByLevelDifference=),(MinEffectiveLevel=61,EnemyHealthMultiplier=4.000000,BadassEnemyHealthMultiplier=2.800000,EnemyShieldStrengthMultiplier=5.000000,BadassEnemyShieldStrengthMultiplier=3.500000,EnemyDamageMultiplier=1.000000,BadassEnemyDamageMultiplier=1.000000,XPGainedFromCombatMultiplier=1.320000,XPGainedFromQuestsMultiplier=1.320000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.500000,PlayerVehicleWeaponDamageMultiplier=3.000000,AttributeEffectsForSpawnedEnemies=((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula_MinLevel61',BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AttributeEffectsForPlayers=((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.075000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.075000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),StatusEffectChanceScales=,AIDamageScaleByLevelDifference=),(MinEffectiveLevel=73,EnemyHealthMultiplier=4.000000,BadassEnemyHealthMultiplier=2.800000,EnemyShieldStrengthMultiplier=5.000000,BadassEnemyShieldStrengthMultiplier=3.500000,EnemyDamageMultiplier=1.000000,BadassEnemyDamageMultiplier=1.000000,XPGainedFromCombatMultiplier=1.320000,XPGainedFromQuestsMultiplier=1.320000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.500000,PlayerVehicleWeaponDamageMultiplier=3.000000,AttributeEffectsForSpawnedEnemies=((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula_Overpowered',BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AttributeEffectsForPlayers=((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.037500,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.037500,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),StatusEffectChanceScales=((LevelDifference=1,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.900000),(LevelDifference=2,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.900000),(LevelDifference=3,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.800000),(LevelDifference=4,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.800000),(LevelDifference=5,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.700000),(LevelDifference=6,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.700000),(LevelDifference=7,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.600000),(LevelDifference=8,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.600000),(LevelDifference=9,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.600000),(LevelDifference=10,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.600000),(LevelDifference=11,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.600000)),AIDamageScaleByLevelDifference=((LevelDifference=1,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=2,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=3,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=4,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=5,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=6,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=7,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=8,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=9,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=10,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=11,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=12,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=13,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=14,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=15,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=16,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000))))