#<Dark Phoenix (Sandhawk)>

#<Description>

Mod by B33P B00P JOE

***WARNING***
Alters the Florentine's impact behavior 
(unused on it's actual gun, but may interfere with other mods)
Sets the Hellfire's explosive_5 damage type to Fire instead of Explosive default
*************


The Dark Phoenix replaces the Sandhawk SMG with a new firing mode based on the X-Men's most powerful mutant: Jean Grey!
Imbued with the power of the Pheonix Force, you can now shoot powerful Pyrokinesis blasts to wreck foes! Just be careful not to let the power overwhelm you...

+Shoots Psychic Phoenix blasts that deal Fire damage, with direct hits also slagging foes
+While usable from the hip, aiming with the Phoenix puts you into overdrive with added damage, burst, fire rate, but at the cost of health unless you hit!
+Features a new paint job

v3 Changes:
Reformatted text / code

v2 Changes:
+Health De-Gen on zoom properly scales
+splash effects reorganized

#</Description>

#<Code>

set GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk PartName Dark Phoenix

set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk rarity (basevalueconstant=5)

set GD_Aster_RaidWeapons.SMGs.Bullet_SMG_Plasma_Florentine:Behavior_Explode_5 Definition ExplosionDefinition 'GD_Explosions.Slag.Explosion_SlagMaster_MaliwanNova'

set GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk:WeaponPartListCollectionDefinition_313 ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=True,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=True,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=True,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Shock',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=True,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Slag',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))

set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000999,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.600000)))

set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=3.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))

set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.750000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-4.75000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.0,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',InitializationDefinition=None,BaseValueScaleConstant=-0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))

set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk MuzzleFlashPSTemplates EffectCollectionDefinition 'GD_Weap_SniperRifles.Effects.SR_ETech_MuzzleFlashes'

set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk GestaltModeSkeletalMeshName SMG_Barrel_Bandit

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk ExplosionOverrideDefinition None 

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child0 ExplosionOverrideDefinition None

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk ImpactResponses ((DamageSurfaceType=DMGSURFACE_Flesh,bDisableRegularBulletDamage=False,Behaviors=(Behavior_Explode'GD_Aster_RaidWeapons.SMGs.Bullet_SMG_Plasma_Florentine:Behavior_Explode_5')),(DamageSurfaceType=DMGSURFACE_Armor,bDisableRegularBulletDamage=False,Behaviors=(Behavior_Explode'GD_Aster_RaidWeapons.SMGs.Bullet_SMG_Plasma_Florentine:Behavior_Explode_5')),(DamageSurfaceType=DMGSURFACE_Shield,bDisableRegularBulletDamage=False,Behaviors=(Behavior_Explode'GD_Aster_RaidWeapons.SMGs.Bullet_SMG_Plasma_Florentine:Behavior_Explode_5')),(DamageSurfaceType=DMGSURFACE_Generic,bDisableRegularBulletDamage=False,Behaviors=(Behavior_Explode'GD_Aster_RaidWeapons.SMGs.Bullet_SMG_Plasma_Florentine:Behavior_Explode_5')))

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child0 ImpactResponses ((DamageSurfaceType=DMGSURFACE_Flesh,bDisableRegularBulletDamage=False,Behaviors=(Behavior_Explode'GD_Weap_SMG.FiringModes.Bullet_SMG_HellFire:Behavior_Explode_5')),(DamageSurfaceType=DMGSURFACE_Armor,bDisableRegularBulletDamage=False,Behaviors=(Behavior_Explode'GD_Weap_SMG.FiringModes.Bullet_SMG_HellFire:Behavior_Explode_5')),(DamageSurfaceType=DMGSURFACE_Shield,bDisableRegularBulletDamage=False,Behaviors=(Behavior_Explode'GD_Weap_SMG.FiringModes.Bullet_SMG_HellFire:Behavior_Explode_5')),(DamageSurfaceType=DMGSURFACE_Generic,bDisableRegularBulletDamage=False,Behaviors=(Behavior_Explode'GD_Weap_SMG.FiringModes.Bullet_SMG_HellFire:Behavior_Explode_5')))

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk DamageTypeDefinition WillowDamageTypeDefinition 'GD_Amp.DamageType.DmgType_Amp_Impact'

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk SoundDefinition FiringModeSoundDefinition 'GD_Weap_Launchers.FiringModes.AlienSoundDefinition'

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child0 DamageTypeDefinition WillowDamageTypeDefinition 'GD_Incendiary.DamageType.DmgType_Incendiary_Impact'

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child1 DamageTypeDefinition WillowDamageTypeDefinition 'GD_Incendiary.DamageType.DmgType_Incendiary_Impact'

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child2 DamageTypeDefinition WillowDamageTypeDefinition 'GD_Incendiary.DamageType.DmgType_Incendiary_Impact'

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child3 DamageTypeDefinition WillowDamageTypeDefinition 'GD_Incendiary.DamageType.DmgType_Incendiary_Impact'

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk bPenetratePawn True 

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child0 bPenetratePawn True 

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child1 bPenetratePawn True 

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child2 bPenetratePawn True 

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child3 bPenetratePawn True

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk TimerEvents ((Time=0.050000,Response=(SplitNum=1,SplitAngle=0.000000,SplitAngleOffset=-90.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child0',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.050000,Response=(SplitNum=2,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=32.000000,SplitFire=FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child1',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.050000,Response=(SplitNum=2,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=64.000000,SplitFire=FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child2',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.050000,Response=(SplitNum=2,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=80.000000,SplitFire=FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child3',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)))

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk ConditionalPartSysTemplate EffectCollectionDefinition 'GD_Weap_SniperRifles.Effects.SR_ETech_Tracers'

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child0 ConditionalPartSysTemplate EffectCollectionDefinition 'GD_Weap_Pistol.Effects.Pistol_ETech_Tracers'

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child1 ConditionalPartSysTemplate EffectCollectionDefinition 'GD_Weap_Pistol.Effects.Pistol_ETech_Tracers'

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child2 ConditionalPartSysTemplate EffectCollectionDefinition 'GD_Weap_Pistol.Effects.Pistol_ETech_Tracers'

set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child3 ConditionalPartSysTemplate EffectCollectionDefinition 'GD_Weap_Pistol.Effects.Pistol_ETech_Tracers'

set GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk:AttributePresentationDefinition_8 NoConstraintText <font color = "#e50026">Sometimes you need to be taught self control.</font>

set Orchid_GunMaterials.Materials.SMG.Mati_DahlUniqueSMG_SandHawk Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Dahl.MasterMati_DahlUncommon'

set Orchid_GunMaterials.Materials.SMG.Mati_DahlUniqueSMG_SandHawk ScalarParameterValues ((ParameterName="p_DecalRotate",ParameterValue=0.110000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.100000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))

set Orchid_GunMaterials.Materials.SMG.Mati_DahlUniqueSMG_SandHawk TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Gold',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Item_ClassMods.Textures.Siren_ClassMod_Decal_02',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'FX_Shared_Fire.Textures.Fireball_Tiling_Dif',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))

set Orchid_GunMaterials.Materials.SMG.Mati_DahlUniqueSMG_SandHawk VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.459653,G=0.009653,B=0.009653,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.539653,G=0.539653,B=0.009653,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.009653,G=0.009653,B=0.009653,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.009653,G=0.005653,B=0.005653,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.009653,G=0.005653,B=0.005653,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.009653,G=0.005653,B=0.005653,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_ReflectColor",ParameterValue=(R=6.462986,G=5.714345,B=4.005765,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=5.480000,G=5.480000,B=0.611600,A=0.449700),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=350.000000,G=200.000000,B=0.000000,A=100.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=7.840000,G=7.470200,B=0.385300,A=0.325600),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.600000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)))

set GD_Weap_SMG.FiringModes.Bullet_SMG_HellFire:Behavior_Explode_5 Definition ExplosionDefinition 'GD_Explosions.Incendiary.Explosion_AlienPlasma_IncendiaryMaster'

#</Code>

#</Dark Phoenix (Sandhawk)>