#<BL1-Ify>

            set D_Resourcepools.AmmoPools.Ammo_Rocket_Launcher_pool BaseMaxValue (BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)

            set D_Resourcepools.AmmoPools.Ammo_Rocket_Launcher_pool MaxValueUpgrade (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_BlackMarket.Attributes.Att_BM_RocketLauncherAmmo',InitializationDefinition=AttributeInitializationDefinition'D_Resourcepools.MiscData.AmmoUpgrade_RocketLauncher',BaseValueScaleConstant=2.000000)

            set GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_RepeaterPistol',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_CombatRifle',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_SMG',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_Shotgun',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_SniperRifle',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_Grenade',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_RocketLauncher',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.120000),bDropOnDeath=True))

            set GD_Weap_Launchers.A_Weapons.WT_Bandit_Launcher InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=7.500000)

            set GD_Weap_Launchers.A_Weapons.WT_Vladof_Launcher InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=10.625000)

            set GD_Weap_Launchers.A_Weapons.WT_Tediore_Launcher InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=15.625000)

            set GD_Weap_Launchers.A_Weapons.WT_Maliwan_Launcher InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=15.625000)<on>

            set GD_Economy.BaseCost.Att_BaseCost_Guns_Launchers:ConstantAttributeValueResolver_0 ConstantValue 55.000000<on>

            #<hotfix><key>"SparkLevelPatchEntry-LauncherAmmoCost1"</key><value>",GD_Economy.PriceCalc.Init_Ammo_Launcher_PriceCalculator,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.BaseCost.Att_BaseCost_Ammo_LauncherAmmo',InitializationDefinition=None,BaseValueScaleConstant=0.500000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on>

            set GD_Weap_Launchers.A_Weapons.WT_Torgue_Launcher InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=21.875000)

        #</BL1-Ify>